… | |
… | |
367 | self->oy = 0; |
367 | self->oy = 0; |
368 | self->row = 0; |
368 | self->row = 0; |
369 | self->rows = 0; |
369 | self->rows = 0; |
370 | } |
370 | } |
371 | |
371 | |
|
|
372 | #define CELL_CLEAR(cell) \ |
|
|
373 | do { \ |
|
|
374 | if ((cell)->player) \ |
|
|
375 | (cell)->tile [2] = 0; \ |
|
|
376 | (cell)->darkness = 0; \ |
|
|
377 | (cell)->stat_hp = 0; \ |
|
|
378 | (cell)->flags = 0; \ |
|
|
379 | (cell)->player = 0; \ |
|
|
380 | } while (0) |
|
|
381 | |
372 | static void |
382 | static void |
373 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
383 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
374 | { |
384 | { |
375 | int x, y; |
385 | int x, y; |
376 | maprow *row; |
386 | maprow *row; |
… | |
… | |
390 | if (x >= row->c1) |
400 | if (x >= row->c1) |
391 | break; |
401 | break; |
392 | |
402 | |
393 | cell = row->col + x - row->c0; |
403 | cell = row->col + x - row->c0; |
394 | |
404 | |
395 | cell->darkness = 0; |
405 | CELL_CLEAR (cell); |
396 | cell->stat_hp = 0; |
|
|
397 | cell->flags = 0; |
|
|
398 | cell->player = 0; |
|
|
399 | } |
406 | } |
400 | } |
407 | } |
401 | } |
408 | } |
402 | |
409 | |
403 | typedef struct { |
410 | typedef struct { |
… | |
… | |
664 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
671 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
665 | const_iv (SDL_GL_STEREO), |
672 | const_iv (SDL_GL_STEREO), |
666 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
673 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
667 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
674 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
668 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
675 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
669 | const_iv (SDL_GL_SWAP_CONTROL) |
676 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
677 | |
|
|
678 | const_iv (FOW_DARKNESS) |
670 | # undef const_iv |
679 | # undef const_iv |
671 | }; |
680 | }; |
672 | |
681 | |
673 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
682 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
674 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
683 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
691 | RETVAL |
700 | RETVAL |
692 | |
701 | |
693 | NV floor (NV x) |
702 | NV floor (NV x) |
694 | |
703 | |
695 | NV ceil (NV x) |
704 | NV ceil (NV x) |
|
|
705 | |
|
|
706 | NV ceilabs (NV x) |
|
|
707 | CODE: |
|
|
708 | RETVAL = x < 0. ? - ceil (-x) : ceil (x); |
|
|
709 | OUTPUT: |
|
|
710 | RETVAL |
696 | |
711 | |
697 | IV minpot (UV n) |
712 | IV minpot (UV n) |
698 | |
713 | |
699 | IV popcount (UV n) |
714 | IV popcount (UV n) |
700 | |
715 | |
… | |
… | |
1780 | } |
1795 | } |
1781 | } |
1796 | } |
1782 | } |
1797 | } |
1783 | } |
1798 | } |
1784 | else |
1799 | else |
1785 | { |
1800 | CELL_CLEAR (cell); |
1786 | cell->darkness = 0; |
|
|
1787 | cell->stat_hp = 0; |
|
|
1788 | cell->flags = 0; |
|
|
1789 | cell->player = 0; |
|
|
1790 | } |
|
|
1791 | } |
1801 | } |
1792 | } |
1802 | } |
1793 | OUTPUT: |
1803 | OUTPUT: |
1794 | RETVAL |
1804 | RETVAL |
1795 | |
1805 | |
… | |
… | |
2232 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2242 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2233 | |
2243 | |
2234 | mx += self->x - 1; |
2244 | mx += self->x - 1; |
2235 | my += self->y - 1; |
2245 | my += self->y - 1; |
2236 | |
2246 | |
2237 | memset (darkness1, 255, sw1 * sh1); |
2247 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2238 | |
2248 | |
2239 | for (y = 0; y < sh1; y++) |
2249 | for (y = 0; y < sh1; y++) |
2240 | if (0 <= y + my && y + my < self->rows) |
2250 | if (0 <= y + my && y + my < self->rows) |
2241 | { |
2251 | { |
2242 | maprow *row = self->row + (y + my); |
2252 | maprow *row = self->row + (y + my); |