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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.127 by root, Wed Jul 5 00:16:44 2006 UTC vs.
Revision 1.271 by root, Sun Jul 20 15:09:29 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
55 87
56#if 0 88/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 90
59# define PARACHUTE 0 91static AV *texture_av;
60#endif
61 92
62static struct 93static struct
63{ 94{
64#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 96#include "glfunc.h"
66#undef GL_FUNC 97#undef GL_FUNC
67} gl; 98} gl;
68 99
100static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 102{
71 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 107 else
76 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
77} 109}
78 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
79#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
80 137
81#include "pango-font.c" 138#include "pango-font.c"
82#include "pango-fontmap.c" 139#include "pango-fontmap.c"
83#include "pango-render.c" 140#include "pango-render.c"
84 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
87 146
88typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
89 148
90static int 149static int
91shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
92{ 151{
93 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
107 166
108typedef struct cf_layout { 167typedef struct cf_layout {
109 PangoLayout *pl; 168 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
111 int base_height; 170 int base_height;
112 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
113} *CFClient__Layout; 173} *DC__Layout;
114 174
115static CFClient__Font default_font; 175static DC__Font default_font;
116static PangoContext *opengl_context; 176static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
118 178
119static void 179static void
120substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
125#endif 185#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 187}
128 188
129static void 189static void
130layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
131{ 191{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
134 */ 194 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
136 196
137 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 199
140 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
141} 201}
142 202
143static void 203static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
147 210
148 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 213
151 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
152} 215 if (!rect.height) rect.height = 1;
153 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
154typedef uint16_t mapface; 222typedef uint16_t faceid;
155 223
156typedef struct { 224typedef struct {
157 GLint name; 225 GLuint name;
158 int w, h; 226 int w, h;
159 float s, t; 227 float s, t;
160 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
161} maptex; 231} maptex;
162 232
163typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
164 int16_t darkness; 236 uint16_t darkness;
165 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 238} mapcell;
167 239
168typedef struct { 240typedef struct {
169 int32_t c0, c1; 241 int32_t c0, c1;
170 mapcell *col; 242 mapcell *col;
171} maprow; 243} maprow;
172 244
173typedef struct map { 245typedef struct map {
174 int x, y, w, h; 246 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 248 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 249 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 250
182 int32_t rows; 251 int32_t rows;
183 maprow *row; 252 maprow *row;
184} *CFClient__Map; 253} *DC__Map;
185 254
186static char * 255static char *
187prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
188{ 257{
189 char *p; 258 char *p;
206} 275}
207 276
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
211static maprow * 300static maprow *
212map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
213{ 302{
214 if (0 > y) 303 if (0 > y)
215 { 304 {
216 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
255 344
256 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
257} 346}
258 347
259static mapcell * 348static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
261{ 350{
262 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
263} 352}
264 353
265static void 354static void
266map_clear (CFClient__Map self) 355map_clear (DC__Map self)
267{ 356{
268 int r; 357 int r;
269 358
270 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
278 self->oy = 0; 367 self->oy = 0;
279 self->row = 0; 368 self->row = 0;
280 self->rows = 0; 369 self->rows = 0;
281} 370}
282 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
283static void 382static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 384{
286 int x, y; 385 int x, y;
287 maprow *row; 386 maprow *row;
387 mapcell *cell;
288 388
289 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 390 if (y >= 0)
291 { 391 {
292 if (y >= self->rows) 392 if (y >= self->rows)
298 if (x >= row->c0) 398 if (x >= row->c0)
299 { 399 {
300 if (x >= row->c1) 400 if (x >= row->c1)
301 break; 401 break;
302 402
303 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
304 } 406 }
305 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
306} 424}
307 425
308static void 426static void
309music_finished (void) 427music_finished (void)
310{ 428{
346 n |= n >> 16; 464 n |= n >> 16;
347 465
348 return n + 1; 466 return n + 1;
349} 467}
350 468
351MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
352 528
353PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
354 530
355BOOT: 531BOOT:
356{ 532{
357 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 534 static const struct {
359 const char *name; 535 const char *name;
360 IV iv; 536 IV iv;
361 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
363 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
445 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 648
458 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT), 650
460 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
461# undef const_iv 679# undef const_iv
462 }; 680 };
463 681
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
684
685 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
686 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 687}
688
689void
690weaken (SV *rv)
691 PROTOTYPE: $
692 CODE:
693 sv_rvweaken (rv);
694
695int
696in_destruct ()
697 CODE:
698 RETVAL = PL_main_cv == Nullcv;
699 OUTPUT:
700 RETVAL
467 701
468NV floor (NV x) 702NV floor (NV x)
469 703
470NV ceil (NV x) 704NV ceil (NV x)
705
706IV minpot (UV n)
707
708IV popcount (UV n)
471 709
472void 710void
473pango_init () 711pango_init ()
474 CODE: 712 CODE:
475{ 713{
476 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
479} 722}
480 723
481int 724char *SDL_GetError ()
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 725
484void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
485SDL_Quit () 732void SDL_Quit ()
486 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
487void 743void
488SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
489 PPCODE: 745 PPCODE:
490{ 746{
491 SDL_Rect **m; 747 SDL_Rect **m;
492 748
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 753
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 756
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 761
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510 764
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 766
513 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
514 while (*m) 768 while (*m)
515 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
516 AV *av = newAV (); 772 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
520 779
521 ++m; 780 ++m;
522 } 781 }
523} 782}
524 783
525char *
526SDL_GetError ()
527
528int 784int
529SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
531 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 798 );
799
534 if (RETVAL) 800 if (RETVAL)
535 { 801 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 av_clear (texture_av);
803
804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 806#include "glfunc.h"
539# undef GL_FUNC 807#undef GL_FUNC
540 } 808 }
809}
541 OUTPUT: 810 OUTPUT:
542 RETVAL 811 RETVAL
543 812
544void 813void
545SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
546 815
547char * 816char *
548SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
549 818
819int
820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
824
550void 825void
551SDL_PollEvent () 826poll_events ()
552 PPCODE: 827 PPCODE:
553{ 828{
554 SDL_Event ev; 829 SDL_Event ev;
555 830
556 while (SDL_PollEvent (&ev)) 831 SDL_PumpEvents ();
832 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 833 {
558 HV *hv = newHV (); 834 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 835 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 836
561 switch (ev.type) 837 switch (ev.type)
562 { 838 {
563 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
564 case SDL_KEYUP: 840 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 846 break;
570 847
571 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 851 break;
575 852
576 case SDL_MOUSEMOTION: 853 case SDL_MOUSEMOTION:
854 {
855 int state = ev.motion.state;
856 int x = ev.motion.x;
857 int y = ev.motion.y;
858 int xrel = ev.motion.xrel;
859 int yrel = ev.motion.yrel;
860
861 /* do simplistic event compression */
862 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
863 && state == ev.motion.state)
864 {
865 xrel += ev.motion.xrel;
866 yrel += ev.motion.yrel;
867 x = ev.motion.x;
868 y = ev.motion.y;
869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
870 }
871
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
878 }
584 break; 879 break;
585 880
586 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589 884
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 895 break;
601 } 896 }
602 897
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 899 }
605} 900}
606 901
607int 902int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 904 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
612 907
613void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
614Mix_CloseAudio () 925Mix_CloseAudio ()
615 926
616int 927int
617Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
618 929
930const char *
931Mix_GetError ()
932
619void 933void
620lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
621 CODE: 935 CODE:
936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
937
938void
939win32_proxy_info ()
940 PPCODE:
941{
622#ifndef _WIN32 942#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 943 char buffer[2048];
944 DWORD buflen;
945
946 EXTEND (SP, 3);
947
948 buflen = sizeof (buffer);
949 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
950 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
951 {
952 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
953
954 buflen = sizeof (buffer);
955 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
956 {
957 PUSHs (newSVpv (buffer, 0));
958
959 buflen = sizeof (buffer);
960 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
961 PUSHs (newSVpv (buffer, 0));
962 }
963 }
624#endif 964#endif
965}
625 966
626void 967int
627add_font (char *file) 968add_font (char *file)
628 CODE: 969 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
630 973
631void 974void
632load_image_inline (SV *image_) 975load_image_inline (SV *image_)
633 ALIAS: 976 ALIAS:
634 load_image_file = 1 977 load_image_file = 1
637 STRLEN image_len; 980 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
644 987
645 if (!rw) 988 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
647 990
676 1019
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1020 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 1021
679 assert (surface2->pitch == surface2->w * 4); 1022 assert (surface2->pitch == surface2->w * 4);
680 1023
1024 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 1025 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 1026 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 1027 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1028 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1029 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1030 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1031 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1032 SDL_UnlockSurface (surface2);
690 1033
691 SDL_FreeSurface (surface); 1034 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 1035 SDL_FreeSurface (surface2);
693} 1036}
694 1037
720void 1063void
721error (char *message) 1064error (char *message)
722 CODE: 1065 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1067#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1069#endif
727 1070
728void 1071void
729fatal (char *message) 1072fatal (char *message)
730 CODE: 1073 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1075#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1077#endif
735 _exit (1); 1078 _exit (1);
736 1079
737void 1080void
738_exit (int retval) 1081_exit (int retval = 0)
739 CODE: 1082 CODE:
1083#ifdef WIN32
1084 ExitThread (retval); // unclean, please beam me up
1085#else
740 _exit (retval); 1086 _exit (retval);
1087#endif
741 1088
1089void
1090debug ()
1091 CODE:
1092{
1093#if DEBUG
1094 VALGRIND_DO_LEAK_CHECK;
1095#endif
1096}
1097
742MODULE = CFClient PACKAGE = CFClient::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
743 1099
744CFClient::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1104 CODE:
747{ 1105{
748 int count; 1106 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1110}
753 OUTPUT: 1111 OUTPUT:
754 RETVAL 1112 RETVAL
755 1113
756void 1114void
757DESTROY (CFClient::Font self) 1115DESTROY (DC::Font self)
758 CODE: 1116 CODE:
759 pango_font_description_free (self); 1117 pango_font_description_free (self);
760 1118
761void 1119void
762make_default (CFClient::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
763 CODE: 1122 CODE:
764 default_font = self; 1123 default_font = self;
765 1124
766MODULE = CFClient PACKAGE = CFClient::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1126
1127PROTOTYPES: DISABLE
1128
768void 1129void
769clear_font_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
770 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
771 tc_clear (); 1139 tc_restore ();
772 1140
773CFClient::Layout 1141DC::Layout
774new (SV *class, int type = 0) 1142new (SV *class)
775 CODE: 1143 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
777 1145
778 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 1147 RETVAL->r = 1.;
780 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
781 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
782 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
785 1154
786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
788 OUTPUT: 1157 OUTPUT:
789 RETVAL 1158 RETVAL
790 1159
791void 1160void
792DESTROY (CFClient::Layout self) 1161DESTROY (DC::Layout self)
793 CODE: 1162 CODE:
794 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
795 Safefree (self); 1165 Safefree (self);
796 1166
797void 1167void
798set_text (CFClient::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
799 CODE: 1169 CODE:
800{ 1170{
801 STRLEN textlen; 1171 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
803 1173
804 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
805} 1175}
806 1176
807void 1177void
808set_markup (CFClient::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
809 CODE: 1179 CODE:
810{ 1180{
811 STRLEN textlen; 1181 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
813 1183
814 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
815} 1185}
816 1186
817void 1187void
818set_shapes (CFClient::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
819 CODE: 1189 CODE:
820{ 1190{
821 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1193 const char *pos = text;
858 if (attrs) 1228 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
860} 1230}
861 1231
862void 1232void
863get_shapes (CFClient::Layout self) 1233get_shapes (DC::Layout self)
864 PPCODE: 1234 PPCODE:
865{ 1235{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1237
868 do 1238 do
869 { 1239 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
871 1241
872 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
873 { 1243 {
874 PangoRectangle extents; 1244 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1246
1247 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1248 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1249 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1250 }
880 } 1251 }
881 while (pango_layout_iter_next_run (iter)); 1252 while (pango_layout_iter_next_run (iter));
882 1253
883 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
884} 1255}
885 1256
886int 1257int
887has_wrapped (CFClient::Layout self) 1258has_wrapped (DC::Layout self)
888 CODE: 1259 CODE:
889{ 1260{
890 int lines = 1; 1261 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
892 1263
897} 1268}
898 OUTPUT: 1269 OUTPUT:
899 RETVAL 1270 RETVAL
900 1271
901SV * 1272SV *
902get_text (CFClient::Layout self) 1273get_text (DC::Layout self)
903 CODE: 1274 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
906 OUTPUT: 1277 OUTPUT:
907 RETVAL 1278 RETVAL
908 1279
909void 1280void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1282 CODE:
912 self->r = r; 1283 self->r = r;
913 self->g = g; 1284 self->g = g;
914 self->b = b; 1285 self->b = b;
915 self->a = a; 1286 self->a = a;
916 1287
917void 1288void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
919 CODE: 1290 CODE:
920 if (self->font != font) 1291 if (self->font != font)
921 { 1292 {
922 self->font = font; 1293 self->font = font;
923 layout_update_font (self); 1294 layout_update_font (self);
924 } 1295 }
925 1296
926void 1297void
927set_height (CFClient::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
928 CODE: 1299 CODE:
929 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
930 { 1301 {
931 self->base_height = base_height; 1302 self->base_height = base_height;
932 layout_update_font (self); 1303 layout_update_font (self);
933 } 1304 }
934 1305
935void 1306void
936set_width (CFClient::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
937 CODE: 1308 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1310
940void 1311void
941set_indent (CFClient::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
942 CODE: 1313 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1315
945void 1316void
946set_spacing (CFClient::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
947 CODE: 1318 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1320
950void 1321void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
952 CODE: 1323 CODE:
953 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
958 ); 1329 );
959 1330
960void 1331void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
962 CODE: 1333 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1335
965void 1336void
966size (CFClient::Layout self) 1337size (DC::Layout self)
967 PPCODE: 1338 PPCODE:
968{ 1339{
969 int w, h; 1340 int w, h;
970 1341
971 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
976} 1347}
977 1348
978int 1349int
979descent (CFClient::Layout self) 1350descent (DC::Layout self)
980 CODE: 1351 CODE:
981{ 1352{
982 PangoRectangle rect; 1353 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
986} 1357}
987 OUTPUT: 1358 OUTPUT:
988 RETVAL 1359 RETVAL
989 1360
990int 1361int
991xy_to_index (CFClient::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1363 CODE:
993{ 1364{
994 int index, trailing; 1365 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1367 RETVAL = index + trailing;
997} 1368}
998 OUTPUT: 1369 OUTPUT:
999 RETVAL 1370 RETVAL
1000 1371
1001void 1372void
1002cursor_pos (CFClient::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1374 PPCODE:
1004{ 1375{
1005 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1378
1008 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1383}
1013 1384
1014void 1385void
1015render (CFClient::Layout self, float x, float y) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1387 PPCODE:
1388{
1389 int line, x;
1390
1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1394 --line;
1395#endif
1396 EXTEND (SP, 2);
1397 PUSHs (sv_2mortal (newSViv (line)));
1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1399}
1400
1401void
1402line_x_to_index (DC::Layout self, int line, int x)
1403 PPCODE:
1404{
1405 PangoLayoutLine *lp;
1406 int index, trailing;
1407
1408 if (line < 0)
1409 XSRETURN_EMPTY;
1410
1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1412 XSRETURN_EMPTY; /* do better */
1413
1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1415
1416 EXTEND (SP, 2);
1417 if (GIMME_V == G_SCALAR)
1418 PUSHs (sv_2mortal (newSViv (index + trailing)));
1419 else
1420 {
1421 PUSHs (sv_2mortal (newSViv (index)));
1422 PUSHs (sv_2mortal (newSViv (trailing)));
1423 }
1424}
1425
1426void
1427render (DC::Layout self, float x, float y, int flags = 0)
1428 CODE:
1429 rc_clear (self->rc);
1017 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1018 self->pl, 1431 self->pl,
1432 self->rc,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1434 self->r, self->g, self->b, self->a,
1435 flags
1021 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1022 1440
1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1452
1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1023MODULE = CFClient PACKAGE = CFClient::Texture 1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1024 1461
1025void 1462PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1463
1032 if (ow && oh) 1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1469 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1470 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1474
1046 SvPOK_only (result_); 1475 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1048 1477
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1479 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1481
1053 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1483 }
1060} 1484}
1061 1485
1062void 1486void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1493{
1070 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1074 1501
1075 if (items < 5) 1502 if (items < 5)
1076 { 1503 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1533 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1534 glDisable (GL_BLEND);
1108 } 1535 }
1109} 1536}
1110 1537
1538IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1539 CODE:
1540{
1541 GLint width;
1542 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1543 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1544 RETVAL = width > 0;
1545}
1546 OUTPUT:
1547 RETVAL
1548
1111MODULE = CFClient PACKAGE = CFClient::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1112 1550
1113CFClient::Map 1551PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1552
1553DC::Map
1554new (SV *class)
1115 CODE: 1555 CODE:
1116 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1557 RETVAL->x = 0;
1118 RETVAL->y = 0; 1558 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1559 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1560 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1561 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1562 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1563 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1564 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1565 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1566 RETVAL->row = 0;
1129 OUTPUT: 1567 OUTPUT:
1130 RETVAL 1568 RETVAL
1131 1569
1132void 1570void
1133DESTROY (CFClient::Map self) 1571DESTROY (DC::Map self)
1134 CODE: 1572 CODE:
1135{ 1573{
1136 map_clear (self); 1574 map_clear (self);
1137 Safefree (self->face); 1575 Safefree (self->face2tile);
1138 Safefree (self->tex); 1576 Safefree (self->tex);
1139 Safefree (self); 1577 Safefree (self);
1140} 1578}
1141 1579
1142void 1580void
1581resize (DC::Map self, int map_width, int map_height)
1582 CODE:
1583 self->w = map_width;
1584 self->h = map_height;
1585
1586void
1143clear (CFClient::Map self) 1587clear (DC::Map self)
1144 CODE: 1588 CODE:
1145 map_clear (self); 1589 map_clear (self);
1146 1590
1147void 1591void
1148set_face (CFClient::Map self, int face, int texid) 1592set_tileid (DC::Map self, int face, int tile)
1149 CODE: 1593 CODE:
1150{ 1594{
1151 while (self->faces <= face) 1595 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1596 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1597}
1159 1598
1160void 1599void
1600set_smooth (DC::Map self, int face, int smooth, int level)
1601 CODE:
1602{
1603 tileid texid;
1604 maptex *tex;
1605
1606 if (face < 0 || face >= self->faces)
1607 return;
1608
1609 if (smooth < 0 || smooth >= self->faces)
1610 return;
1611
1612 texid = self->face2tile [face];
1613
1614 if (!texid)
1615 return;
1616
1617 tex = self->tex + texid;
1618 tex->smoothtile = self->face2tile [smooth];
1619 tex->smoothlevel = level;
1620}
1621
1622void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1624 CODE:
1163{ 1625{
1164 while (self->texs <= texid) 1626 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1627
1170 { 1628 {
1171 maptex *tex = self->tex + texid; 1629 maptex *tex = self->tex + texid;
1172 1630
1173 tex->name = name; 1631 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1650}
1193 1651
1194int 1652int
1195ox (CFClient::Map self) 1653ox (DC::Map self)
1196 ALIAS: 1654 ALIAS:
1197 oy = 1 1655 oy = 1
1198 x = 2 1656 x = 2
1199 y = 3 1657 y = 3
1200 w = 4 1658 w = 4
1211 } 1669 }
1212 OUTPUT: 1670 OUTPUT:
1213 RETVAL 1671 RETVAL
1214 1672
1215void 1673void
1216scroll (CFClient::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1217 CODE: 1675 CODE:
1218{ 1676{
1219 if (dx > 0) 1677 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1679 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1680 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1681
1224 if (dy > 0) 1682 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1683 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1684 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1685 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1686
1229 self->ox += dx; self->x += dx; 1687 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1688 self->oy += dy; self->y += dy;
1231 1689
1232 while (self->y < 0) 1690 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1238 } 1696 }
1239} 1697}
1240 1698
1241void 1699SV *
1242map1a_update (CFClient::Map self, SV *data_) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1243 CODE: 1701 CODE:
1244{ 1702{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1705 mapcell *cell;
1248 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1249 1709
1250 while (data < data_end) 1710 while (data < data_end - 1)
1251 { 1711 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1253 1713
1254 x = self->x + ((flags >> 10) & 63); 1714 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1715 y = self->y + ((flags >> 4) & 63);
1256 1716
1257 cell = map_get_cell (self, x, y); 1717 cell = map_get_cell (self, x, y);
1258 1718
1259 if (flags & 15) 1719 if (flags & 15)
1260 { 1720 {
1261 if (cell->darkness < 0) 1721 if (!cell->darkness)
1262 { 1722 {
1723 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1724 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1725 }
1268 1726
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1727 //TODO: don't trust server data to be in-range(!)
1272 1728
1273 if (flags & 4) 1729 if (flags & 8)
1274 { 1730 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1731 if (extmap)
1732 {
1733 uint8_t ext, cmd;
1734
1735 do
1736 {
1737 ext = *data++;
1738 cmd = ext & 0x7f;
1739
1740 if (cmd < 4)
1741 cell->darkness = 255 - ext * 64 + 1;
1742 else if (cmd == 5) // health
1743 {
1744 cell->stat_width = 1;
1745 cell->stat_hp = *data++;
1746 }
1747 else if (cmd == 6) // monster width
1748 cell->stat_width = *data++ + 1;
1749 else if (cmd == 0x47)
1750 {
1751 if (*data == 1) cell->player = data [1];
1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1755
1756 data += *data + 1;
1757 }
1758 else if (cmd == 8) // cell flags
1759 cell->flags = *data++;
1760 else if (ext & 0x40) // unknown, multibyte => skip
1761 data += *data + 1;
1762 else
1763 data++;
1764 }
1765 while (ext & 0x80);
1766 }
1767 else
1768 cell->darkness = *data++ + 1;
1276 } 1769 }
1277 1770
1771 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1772 if (flags & (4 >> z))
1279 { 1773 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1775 need_facenum (self, face);
1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1281 } 1791 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1792 }
1288 else 1793 else
1289 cell->darkness = -1; 1794 CELL_CLEAR (cell);
1290 } 1795 }
1291} 1796}
1797 OUTPUT:
1798 RETVAL
1292 1799
1293SV * 1800SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1295 CODE: 1802 CODE:
1296{ 1803{
1297 int x1, x; 1804 int x1, x;
1298 int y1, y; 1805 int y1, y;
1299 int z; 1806 int z;
1320 { 1827 {
1321 mapcell *cell = row->col + (x - row->c0); 1828 mapcell *cell = row->col + (x - row->c0);
1322 1829
1323 for (z = 0; z <= 0; z++) 1830 for (z = 0; z <= 0; z++)
1324 { 1831 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1832 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1833 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1834 int a1 = tex.a;
1332 1835
1333 r = (r * a0 + tex.r * a1) / 255; 1836 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1837 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1838 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1839 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1840 }
1339 } 1841 }
1340 1842
1341 *map++ = (r ) 1843 *map++ = (r )
1342 | (g << 8) 1844 | (g << 8)
1349} 1851}
1350 OUTPUT: 1852 OUTPUT:
1351 RETVAL 1853 RETVAL
1352 1854
1353void 1855void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1355 CODE: 1857 CODE:
1356{ 1858{
1357 int vx, vy;
1358 int x, y, z; 1859 int x, y, z;
1359 int last_name;
1360 mapface face;
1361 1860
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1864 smooth_key skey;
1865 int pl_x, pl_y;
1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1364 1870
1365 /* 1871 pl_tex.name = 0;
1366 int vx = self->vx = self->w >= sw
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369 1872
1370 int vy = self->vy = self->h >= sh 1873 // thats current max. sorry.
1371 ? self->y + (self->h - sh) / 2 1874 if (sw > 255) sw = 255;
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1875 if (sh > 255) sh = 255;
1373 */
1374 1876
1375 glColor4ub (255, 255, 255, 255); 1877 // clear key, in case of extra padding
1878 memset (&skey, 0, sizeof (skey));
1879
1880 memset (&key, 0, sizeof (key));
1881 key.r = 255;
1882 key.g = 255;
1883 key.b = 255;
1884 key.a = 255;
1885 key.mode = GL_QUADS;
1886 key.format = GL_T2F_V3F;
1887 key.texname = -1;
1888
1889 mx += self->x;
1890 my += self->y;
1891
1892 // first pass: determine smooth_max
1893 // rather ugly, if you ask me
1894 // could also be stored inside mapcell and updated on change
1895 memset (smooth_max, 0, sizeof (smooth_max));
1896
1897 for (y = 0; y < sh; y++)
1898 if (0 <= y + my && y + my < self->rows)
1899 {
1900 maprow *row = self->row + (y + my);
1901
1902 for (x = 0; x < sw; x++)
1903 if (row->c0 <= x + mx && x + mx < row->c1)
1904 {
1905 mapcell *cell = row->col + (x + mx - row->c0);
1906
1907 smooth_max[x + 1][y + 1] =
1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1910 self->tex [cell->tile [2]].smoothlevel));
1911 }
1912 }
1376 1913
1377 glEnable (GL_BLEND); 1914 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1917
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++) 1918 for (z = 0; z <= 2; z++)
1919 {
1920 memset (smooth_level, 0, sizeof (smooth_level));
1921
1387 for (y = 0; y < sh; y++) 1922 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1923 if (0 <= y + my && y + my < self->rows)
1389 { 1924 {
1390 maprow *row = self->row + (y + vy); 1925 maprow *row = self->row + (y + my);
1391 1926
1392 for (x = 0; x < sw; x++) 1927 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1928 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1929 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1930 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1931 tileid tile = cell->tile [z];
1398 1932
1399 if (face) 1933 if (tile)
1934 {
1935 maptex tex = self->tex [tile];
1936 int px = (x + 1) * T - tex.w;
1937 int py = (y + 1) * T - tex.h;
1938
1939 if (key.texname != tex.name)
1940 {
1941 if (!tex.name)
1942 tex = self->tex [2]; /* missing, replace by noface */
1943
1944 key.texname = tex.name;
1945 arr = rc_array (rc, &key);
1946 }
1947
1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1964 if (cell->flags & 1)
1965 {
1966 maptex tex = self->tex [1];
1967 int px = x * T + T * 2 / 32;
1968 int py = y * T - T * 6 / 32;
1969
1970 if (tex.name)
1971 {
1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1982 }
1983 }
1984 }
1985
1986 // update smooth hash
1987 if (tex.smoothtile)
1988 {
1989 skey.tile = tex.smoothtile;
1990 skey.level = tex.smoothlevel;
1991
1992 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1993
1994 // add bits to current tile and all neighbours. skey.x|y is
1995 // shifted +1|+1 so we always stay positive.
1996
1997 // bits is ___n cccc CCCC bbbb
1998 // n do not draw borders&corners
1999 // c draw these corners, but...
2000 // C ... not these
2001 // b draw these borders
2002
2003 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2004 // ┃· ·· ·┃ ━━
2005
2006 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2007 // ·· ·· ·┏ ┓·
2008
2009 // full tile
2010 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2011
2012 // borders
2013 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2014 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2015 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2016 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2017
2018 // corners
2019 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2020 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2021 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2022 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2023 }
2024 }
2025 }
2026 }
2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
2031 // go through all smoothlevels, lowest to highest, then draw.
2032 // this is basically counting sort
2033 {
2034 int w, b;
2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
2038 for (w = 0; w < 256 / 32; ++w)
2039 {
2040 uint32_t smask = smooth_level [w];
2041 if (smask)
2042 for (b = 0; b < 32; ++b)
2043 if (smask & (((uint32_t)1) << b))
1400 { 2044 {
1401 maptex tex = self->tex [face]; 2045 int level = (w << 5) | b;
2046 HE *he;
1402 2047
1403 int px = (x + 1) * 32 - tex.w; 2048 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 2049 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 2050 {
2051 smooth_key *skey = (smooth_key *)HeKEY (he);
2052 IV bits = SvIVX (HeVAL (he));
2053
2054 if (!(bits & 0x1000)
2055 && skey->level == level
2056 && level > smooth_max [skey->x][skey->y])
2057 {
2058 maptex tex = self->tex [skey->tile];
2059 int px = (((int)skey->x) - 1) * T;
2060 int py = (((int)skey->y) - 1) * T;
2061 int border = bits & 15;
2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2063 float dx = tex.s * .0625f; // 16 images/row
2064 float dy = tex.t * .5f ; // 2 images/column
2065
2066 if (tex.name)
2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
2070 if (key.texname != tex.name)
2071 {
1408 glEnd (); 2072 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1411 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
2075 }
2076
2077 if (border)
2078 {
2079 float ox = border * dx;
2080
2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2085 }
2086
2087 if (corner)
2088 {
2089 float ox = corner * dx;
2090
2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
2096 }
2097 }
1412 } 2098 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 2099 }
1419 }
1420 } 2100 }
1421 2101
1422 glEnd (); 2102 glEnd ();
1423
1424 glDisable (GL_TEXTURE_2D); 2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
2105 }
2106
2107 hv_clear (smooth);
2108 }
2109
2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
2115
2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1425 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
1426} 2128 rc_free (rc);
1427 2129
2130 // top layer: overlays such as the health bar
2131 for (y = 0; y < sh; y++)
2132 if (0 <= y + my && y + my < self->rows)
2133 {
2134 maprow *row = self->row + (y + my);
2135
2136 for (x = 0; x < sw; x++)
2137 if (row->c0 <= x + mx && x + mx < row->c1)
2138 {
2139 mapcell *cell = row->col + (x + mx - row->c0);
2140
2141 int px = x * T;
2142 int py = y * T;
2143
2144 if (cell->stat_hp)
2145 {
2146 int width = cell->stat_width * T;
2147 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2148
2149 glColor3ub (0, 0, 0);
2150 glRectf (px + 1, py - thick - 2,
2151 px + width - 1, py);
2152
2153 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2154 glRectf (px + 2,
2155 py - thick - 1,
2156 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2157 }
2158 }
2159 }
2160}
2161
1428void 2162void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 2164 CODE:
1431{ 2165{
1432 static float color[16][3] = { 2166 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1486} 2220}
1487 2221
1488void 2222void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2224 PPCODE:
1491{ 2225{
1492 int vx, vy;
1493 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2234
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2237
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2238 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2239 my += self->y - 1;
1504 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1505 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1507 { 2245 {
1508 maprow *row = self->row + (y + vy); 2246 maprow *row = self->row + (y + my);
1509 2247
1510 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2250 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1514 2252
1515 darkness[y * sw4 + x] = cell->darkness < 0 2253 darkness1 [y * sw1 + x] = cell->darkness
2254 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2255 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2256 }
1519 } 2257 }
1520 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
1521 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
1525} 2301}
1526 2302
1527SV * 2303SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
1529 CODE: 2305 CODE:
1530{ 2306{
1531 int x, y, x1, y1; 2307 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2334 if (row && row->c0 <= x && x < row->c1)
1559 { 2335 {
1560 mapcell *cell = row->col + (x - row->c0); 2336 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2337 uint8_t flags = 0;
1562 2338
1563 if (cell->face [0]) flags |= 1; 2339 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2340 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2341 if (cell->tile [2]) flags |= 4;
1566 2342
1567 *data++ = flags; 2343 *data++ = flags;
1568 2344
1569 if (flags & 1) 2345 if (flags & 1)
1570 { 2346 {
2347 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2348 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2349 *data++ = tile;
1573 } 2350 }
1574 2351
1575 if (flags & 2) 2352 if (flags & 2)
1576 { 2353 {
2354 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2355 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2356 *data++ = tile;
1579 } 2357 }
1580 2358
1581 if (flags & 4) 2359 if (flags & 4)
1582 { 2360 {
2361 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2362 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2363 *data++ = tile;
1585 } 2364 }
1586 } 2365 }
1587 else 2366 else
1588 *data++ = 0; 2367 *data++ = 0;
1589 } 2368 }
1590 } 2369 }
1591 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
1592 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
1593 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
1594 RETVAL = data_sv; 2378 RETVAL = data_sv;
1595} 2379}
1596 OUTPUT: 2380 OUTPUT:
1597 RETVAL 2381 RETVAL
1598 2382
1599void 2383void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1601 PPCODE: 2385 PPCODE:
1602{ 2386{
1603 int x, y, z; 2387 int x, y, z;
1604 int w, h; 2388 int w, h;
1605 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
1606 2400
1607 if (*data++ != 0) 2401 if (*data++ != 0)
1608 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
1609 2403
1610 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
1612 2406
1613 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
1625 { 2419 {
1626 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
1627 2421
1628 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
1629 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
1630 uint8_t flags = *data++; 2429 flags = *data++;
1631 2430
1632 if (flags) 2431 if (flags)
1633 { 2432 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2434 tileid tile[3] = { 0, 0, 0 };
1637 2435
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2436 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2439
1642 if (cell->darkness <= 0) 2440 if (cell->darkness == 0)
1643 { 2441 {
1644 cell->darkness = -1; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
1645 2444
1646 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
1647 { 2446 {
1648 cell->face[z] = face[z]; 2447 tileid t = tile [z];
1649 2448
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2450 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2452 need_texid (self, t);
2453 }
2454
2455 cell->tile [z] = t;
1652 } 2456 }
1653 } 2457 }
1654 } 2458 }
1655 } 2459 }
1656 } 2460 }
1657} 2461}
1658 2462
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
1660 2464
1661CFClient::MixChunk 2465DC::RW
1662new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
1663 CODE: 2467 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
1665 OUTPUT: 2474 OUTPUT:
1666 RETVAL 2475 RETVAL
1667 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
1668void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
1669DESTROY (CFClient::MixChunk self) 2586DESTROY (DC::MixChunk self)
1670 CODE: 2587 CODE:
1671 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
1672 2589
1673int 2590int
1674volume (CFClient::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
1675 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2596 OUTPUT:
1678 RETVAL 2597 RETVAL
1679 2598
1680int 2599DC::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2601 CODE:
2602{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
1684 OUTPUT: 2614 OUTPUT:
1685 RETVAL 2615 RETVAL
1686 2616
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1688 2618
1689int 2619int
1690volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
1691 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2626 OUTPUT:
1694 RETVAL 2627 RETVAL
1695 2628
1696CFClient::MixMusic 2629void
1697new_from_file (SV *class, char *path) 2630fade_out (int ms)
1698 CODE: 2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2642 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2643 OUTPUT:
1701 RETVAL 2644 RETVAL
1702 2645
1703void 2646void
1704DESTROY (CFClient::MixMusic self) 2647DESTROY (DC::MixMusic self)
1705 CODE: 2648 CODE:
1706 Mix_FreeMusic (self); 2649 Mix_FreeMusic (self);
1707 2650
1708int 2651int
1709play (CFClient::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
1710 CODE: 2653 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2655 OUTPUT:
1713 RETVAL 2656 RETVAL
1714 2657
2658void
2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2660 CODE:
2661 Mix_FadeInMusicPos (self, loops, ms, position);
2662
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
1716 2666
1717BOOT: 2667BOOT:
1718{ 2668{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1720 static const struct { 2670 static const struct {
1721 const char *name; 2671 const char *name;
1722 IV iv; 2672 IV iv;
1723 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2675 const_iv (GL_VENDOR),
2676 const_iv (GL_VERSION),
2677 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2678 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2679 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2680 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2681 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2682 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2692 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
1755 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
1760 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2721 const_iv (GL_PROXY_TEXTURE_1D),
2722 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2725 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2726 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2727 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2755 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1799 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2776# undef const_iv
1805 }; 2777 };
1806 2778
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2779 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2780 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2781
2782 texture_av = newAV ();
2783 AvREAL_off (texture_av);
1809} 2784}
2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
1810 2791
1811char * 2792char *
1812gl_vendor () 2793gl_vendor ()
1813 CODE: 2794 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
1827 CODE: 2808 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2810 OUTPUT:
1830 RETVAL 2811 RETVAL
1831 2812
2813const char *glGetString (GLenum pname)
2814
2815GLint glGetInteger (GLenum pname)
2816 CODE:
2817 glGetIntegerv (pname, &RETVAL);
2818 OUTPUT:
2819 RETVAL
2820
2821GLdouble glGetDouble (GLenum pname)
2822 CODE:
2823 glGetDoublev (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
1832int glGetError () 2827int glGetError ()
1833 2828
1834void glFinish () 2829void glFinish ()
1835 2830
1836void glClear (int mask) 2831void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2870
1876# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
1878 2875
1879void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
1880 2877
1881void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
1882 2879
1890 2887
1891void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
1892 CODE: 2889 CODE:
1893 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
1894 2891
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2893 ALIAS:
1902 glColor_premultiply = 1 2894 glColor_premultiply = 1
1903 CODE: 2895 CODE:
1904 if (ix) 2896 if (ix)
1905 { 2897 {
1906 r *= a; 2898 r *= a;
1907 g *= a; 2899 g *= a;
1908 b *= a; 2900 b *= a;
1909 } 2901 }
1910 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2903 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2904
1922void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2906 CODE:
1924 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2913
1931void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
1932 CODE: 2915 CODE:
1933 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
1934 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
1935void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
1936 CODE: 2948 CODE:
1937 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
1938 2950
1939void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE: 2968 CODE:
1957 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959 2971
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1961 2973
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2975
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2977
2978void glPixelZoom (float x, float y)
1965 2979
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2981
1968int glGenTexture () 2982int glGenTexture ()
1969 CODE: 2983 CODE:
1970{ 2984 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2985 OUTPUT:
1976 RETVAL 2986 RETVAL
1977 2987
1978void glDeleteTexture (int name) 2988void glDeleteTexture (int name)
1979 CODE: 2989 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2990 del_texture (name);
1983} 2991
1984
1985int glGenList () 2992int glGenList ()
1986 CODE: 2993 CODE:
1987 RETVAL = glGenLists (1); 2994 RETVAL = glGenLists (1);
1988 OUTPUT: 2995 OUTPUT:
1989 RETVAL 2996 RETVAL
1996 3003
1997void glEndList () 3004void glEndList ()
1998 3005
1999void glCallList (int list) 3006void glCallList (int list)
2000 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2001 3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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