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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.185 by root, Sat Apr 21 09:21:03 2007 UTC vs.
Revision 1.271 by root, Sun Jul 20 15:09:29 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 220
160typedef uint16_t tileid; 221typedef uint16_t tileid;
161typedef uint16_t faceid; 222typedef uint16_t faceid;
162 223
163typedef struct { 224typedef struct {
164 int name; 225 GLuint name;
165 int w, h; 226 int w, h;
166 float s, t; 227 float s, t;
167 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
168 tileid smoothtile; 229 tileid smoothtile;
169 uint8_t smoothlevel; 230 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
235 self->texs *= 2; 296 self->texs *= 2;
236 } 297 }
237} 298}
238 299
239static maprow * 300static maprow *
240map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
241{ 302{
242 if (0 > y) 303 if (0 > y)
243 { 304 {
244 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
283 344
284 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
285} 346}
286 347
287static mapcell * 348static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
289{ 350{
290 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
291} 352}
292 353
293static void 354static void
294map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
295{ 356{
296 int r; 357 int r;
297 358
298 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
306 self->oy = 0; 367 self->oy = 0;
307 self->row = 0; 368 self->row = 0;
308 self->rows = 0; 369 self->rows = 0;
309} 370}
310 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
311static void 382static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 384{
314 int x, y; 385 int x, y;
315 maprow *row; 386 maprow *row;
316 mapcell *cell; 387 mapcell *cell;
317 388
329 if (x >= row->c1) 400 if (x >= row->c1)
330 break; 401 break;
331 402
332 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
333 404
334 cell->darkness = 0; 405 CELL_CLEAR (cell);
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
338 } 406 }
339 } 407 }
340} 408}
341 409
342typedef struct { 410typedef struct {
396 n |= n >> 16; 464 n |= n >> 16;
397 465
398 return n + 1; 466 return n + 1;
399} 467}
400 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
401/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
404 483
405static AV *texture_av; 484/******************************************************************************/
406 485
407MODULE = CFPlus PACKAGE = CFPlus 486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
408 528
409PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
410 530
411BOOT: 531BOOT:
412{ 532{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
416 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
417 static const struct { 534 static const struct {
418 const char *name; 535 const char *name;
419 IV iv; 536 IV iv;
420 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
421# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
443 560
444 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
447 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
448 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
449 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
450 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
451 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
452 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
524 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
525 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
526 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
527 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
528 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
529# undef const_iv 679# undef const_iv
530 }; 680 };
531 681
532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
551 701
552NV floor (NV x) 702NV floor (NV x)
553 703
554NV ceil (NV x) 704NV ceil (NV x)
555 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
556void 710void
557pango_init () 711pango_init ()
558 CODE: 712 CODE:
559{ 713{
560 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
563} 722}
564 723
565int 724char *SDL_GetError ()
566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
567 725
568void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
569SDL_Quit () 732void SDL_Quit ()
570 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
571void 743void
572SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
573 PPCODE: 745 PPCODE:
574{ 746{
575 SDL_Rect **m; 747 SDL_Rect **m;
576 748
577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
581 753
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
584 756
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
589 761
590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
595
596 SDL_EnableUNICODE (1);
597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
598 764
599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
600 766
601 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
602 while (*m) 768 while (*m)
603 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
604 AV *av = newAV (); 772 AV *av = newAV ();
605 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
606 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
608 779
609 ++m; 780 ++m;
610 } 781 }
611} 782}
612 783
613char *
614SDL_GetError ()
615
616int 784int
617SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
618 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
619 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
621 ); 798 );
799
622 if (RETVAL) 800 if (RETVAL)
623 { 801 {
624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 av_clear (texture_av);
803
804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h" 806#include "glfunc.h"
627# undef GL_FUNC 807#undef GL_FUNC
628 } 808 }
809}
629 OUTPUT: 810 OUTPUT:
630 RETVAL 811 RETVAL
631 812
632void 813void
633SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
634 815
635char * 816char *
636SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
637 818
819int
820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
824
638void 825void
639SDL_PollEvent () 826poll_events ()
640 PPCODE: 827 PPCODE:
641{ 828{
642 SDL_Event ev; 829 SDL_Event ev;
643 830
644 while (SDL_PollEvent (&ev)) 831 SDL_PumpEvents ();
832 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 833 {
646 HV *hv = newHV (); 834 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 835 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 836
649 switch (ev.type) 837 switch (ev.type)
650 { 838 {
651 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
652 case SDL_KEYUP: 840 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 846 break;
659 847
660 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 851 break;
664 852
665 case SDL_MOUSEMOTION: 853 case SDL_MOUSEMOTION:
854 {
855 int state = ev.motion.state;
856 int x = ev.motion.x;
857 int y = ev.motion.y;
858 int xrel = ev.motion.xrel;
859 int yrel = ev.motion.yrel;
860
861 /* do simplistic event compression */
862 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
863 && state == ev.motion.state)
864 {
865 xrel += ev.motion.xrel;
866 yrel += ev.motion.yrel;
867 x = ev.motion.x;
868 y = ev.motion.y;
869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
870 }
871
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
878 }
673 break; 879 break;
674 880
675 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 884
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 895 break;
690 } 896 }
691 897
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 899 }
694} 900}
695 901
696int 902int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 904 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
701 907
702void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
703Mix_CloseAudio () 925Mix_CloseAudio ()
704 926
705int 927int
706Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
707 932
708void 933void
709lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
710 CODE: 935 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737 } 962 }
738 } 963 }
739#endif 964#endif
740} 965}
741 966
742void 967int
743add_font (char *file) 968add_font (char *file)
744 CODE: 969 CODE:
745 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
746 973
747void 974void
748load_image_inline (SV *image_) 975load_image_inline (SV *image_)
749 ALIAS: 976 ALIAS:
750 load_image_file = 1 977 load_image_file = 1
753 STRLEN image_len; 980 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
760 987
761 if (!rw) 988 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
763 990
836void 1063void
837error (char *message) 1064error (char *message)
838 CODE: 1065 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1067#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1069#endif
843 1070
844void 1071void
845fatal (char *message) 1072fatal (char *message)
846 CODE: 1073 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1075#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1077#endif
851 _exit (1); 1078 _exit (1);
852 1079
853void 1080void
854_exit (int retval = 0) 1081_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1084 ExitThread (retval); // unclean, please beam me up
858#else 1085#else
859 _exit (retval); 1086 _exit (retval);
860#endif 1087#endif
861 1088
862MODULE = CFPlus PACKAGE = CFPlus::Font 1089void
1090debug ()
1091 CODE:
1092{
1093#if DEBUG
1094 VALGRIND_DO_LEAK_CHECK;
1095#endif
1096}
863 1097
864CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
1099
1100PROTOTYPES: DISABLE
1101
1102DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1104 CODE:
867{ 1105{
868 int count; 1106 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1110}
873 OUTPUT: 1111 OUTPUT:
874 RETVAL 1112 RETVAL
875 1113
876void 1114void
877DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
878 CODE: 1116 CODE:
879 pango_font_description_free (self); 1117 pango_font_description_free (self);
880 1118
881void 1119void
882make_default (CFPlus::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
883 CODE: 1122 CODE:
884 default_font = self; 1123 default_font = self;
885 1124
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1126
1127PROTOTYPES: DISABLE
1128
888void 1129void
889reset_glyph_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
890 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
891 tc_clear (); 1139 tc_restore ();
892 1140
893CFPlus::Layout 1141DC::Layout
894new (SV *class) 1142new (SV *class)
895 CODE: 1143 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
897 1145
898 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
905 1154
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
908 OUTPUT: 1157 OUTPUT:
909 RETVAL 1158 RETVAL
910 1159
911void 1160void
912DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
913 CODE: 1162 CODE:
914 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
915 Safefree (self); 1165 Safefree (self);
916 1166
917void 1167void
918set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
919 CODE: 1169 CODE:
920{ 1170{
921 STRLEN textlen; 1171 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
923 1173
924 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
925} 1175}
926 1176
927void 1177void
928set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
929 CODE: 1179 CODE:
930{ 1180{
931 STRLEN textlen; 1181 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
933 1183
934 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
935} 1185}
936 1186
937void 1187void
938set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
939 CODE: 1189 CODE:
940{ 1190{
941 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1193 const char *pos = text;
978 if (attrs) 1228 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
980} 1230}
981 1231
982void 1232void
983get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
984 PPCODE: 1234 PPCODE:
985{ 1235{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1237
988 do 1238 do
989 { 1239 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1241
992 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
993 { 1243 {
994 PangoRectangle extents; 1244 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1253
1004 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1005} 1255}
1006 1256
1007int 1257int
1008has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1009 CODE: 1259 CODE:
1010{ 1260{
1011 int lines = 1; 1261 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1013 1263
1018} 1268}
1019 OUTPUT: 1269 OUTPUT:
1020 RETVAL 1270 RETVAL
1021 1271
1022SV * 1272SV *
1023get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1024 CODE: 1274 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1277 OUTPUT:
1028 RETVAL 1278 RETVAL
1029 1279
1030void 1280void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1282 CODE:
1033 self->r = r; 1283 self->r = r;
1034 self->g = g; 1284 self->g = g;
1035 self->b = b; 1285 self->b = b;
1036 self->a = a; 1286 self->a = a;
1037 1287
1038void 1288void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1290 CODE:
1041 if (self->font != font) 1291 if (self->font != font)
1042 { 1292 {
1043 self->font = font; 1293 self->font = font;
1044 layout_update_font (self); 1294 layout_update_font (self);
1045 } 1295 }
1046 1296
1047void 1297void
1048set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1049 CODE: 1299 CODE:
1050 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1051 { 1301 {
1052 self->base_height = base_height; 1302 self->base_height = base_height;
1053 layout_update_font (self); 1303 layout_update_font (self);
1054 } 1304 }
1055 1305
1056void 1306void
1057set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1308 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1310
1061void 1311void
1062set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1063 CODE: 1313 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1315
1066void 1316void
1067set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1068 CODE: 1318 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1320
1071void 1321void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1323 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1079 ); 1329 );
1080 1330
1081void 1331void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1333 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1335
1086void 1336void
1087size (CFPlus::Layout self) 1337size (DC::Layout self)
1088 PPCODE: 1338 PPCODE:
1089{ 1339{
1090 int w, h; 1340 int w, h;
1091 1341
1092 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1097} 1347}
1098 1348
1099int 1349int
1100descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1101 CODE: 1351 CODE:
1102{ 1352{
1103 PangoRectangle rect; 1353 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1107} 1357}
1108 OUTPUT: 1358 OUTPUT:
1109 RETVAL 1359 RETVAL
1110 1360
1111int 1361int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1363 CODE:
1114{ 1364{
1115 int index, trailing; 1365 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1118} 1368}
1119 OUTPUT: 1369 OUTPUT:
1120 RETVAL 1370 RETVAL
1121 1371
1122void 1372void
1123cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1374 PPCODE:
1125{ 1375{
1126 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1378
1129 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1383}
1134 1384
1135void 1385void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1387 PPCODE:
1138{ 1388{
1139 int line, x; 1389 int line, x;
1140 1390
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1394 --line;
1395#endif
1144 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1399}
1148 1400
1149void 1401void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1403 PPCODE:
1152{ 1404{
1153 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1154 int index, trailing; 1406 int index, trailing;
1155 1407
1156 if (line < 0) 1408 if (line < 0)
1157 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1158 1410
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1161 1413
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1415
1164 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1423 }
1172} 1424}
1173 1425
1174void 1426void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1178 self->pl, 1431 self->pl,
1432 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1181 flags 1435 flags
1182 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1183 1440
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1441void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1442draw (DC::Layout self)
1188 CODE: 1443 CODE:
1189{ 1444{
1190 int ow = SvIV (w_); 1445 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1452
1193 if (ow && oh) 1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1461
1462PROTOTYPES: ENABLE
1463
1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1469 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1470 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1474
1207 SvPOK_only (result_); 1475 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1209 1477
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1479 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1481
1214 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1483 }
1221} 1484}
1222 1485
1223void 1486void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1493{
1231 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1235 1501
1236 if (items < 5) 1502 if (items < 5)
1237 { 1503 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1533 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1534 glDisable (GL_BLEND);
1269 } 1535 }
1270} 1536}
1271 1537
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1538IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1539 CODE:
1540{
1541 GLint width;
1542 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1543 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1544 RETVAL = width > 0;
1545}
1546 OUTPUT:
1547 RETVAL
1273 1548
1274CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1550
1551PROTOTYPES: DISABLE
1552
1553DC::Map
1275new (SV *class) 1554new (SV *class)
1276 CODE: 1555 CODE:
1277 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1557 RETVAL->x = 0;
1279 RETVAL->y = 0; 1558 RETVAL->y = 0;
1287 RETVAL->row = 0; 1566 RETVAL->row = 0;
1288 OUTPUT: 1567 OUTPUT:
1289 RETVAL 1568 RETVAL
1290 1569
1291void 1570void
1292DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1293 CODE: 1572 CODE:
1294{ 1573{
1295 map_clear (self); 1574 map_clear (self);
1296 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1297 Safefree (self->tex); 1576 Safefree (self->tex);
1298 Safefree (self); 1577 Safefree (self);
1299} 1578}
1300 1579
1301void 1580void
1302resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1582 CODE:
1304 self->w = map_width; 1583 self->w = map_width;
1305 self->h = map_height; 1584 self->h = map_height;
1306 1585
1307void 1586void
1308clear (CFPlus::Map self) 1587clear (DC::Map self)
1309 CODE: 1588 CODE:
1310 map_clear (self); 1589 map_clear (self);
1311 1590
1312void 1591void
1313set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1593 CODE:
1315{ 1594{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1596 need_texid (self, tile);
1318} 1597}
1319 1598
1320void 1599void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1601 CODE:
1323{ 1602{
1324 tileid texid; 1603 tileid texid;
1325 maptex *tex; 1604 maptex *tex;
1326 1605
1339 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1341} 1620}
1342 1621
1343void 1622void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1624 CODE:
1346{ 1625{
1347 need_texid (self, texid); 1626 need_texid (self, texid);
1348 1627
1349 { 1628 {
1369 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1650}
1372 1651
1373int 1652int
1374ox (CFPlus::Map self) 1653ox (DC::Map self)
1375 ALIAS: 1654 ALIAS:
1376 oy = 1 1655 oy = 1
1377 x = 2 1656 x = 2
1378 y = 3 1657 y = 3
1379 w = 4 1658 w = 4
1390 } 1669 }
1391 OUTPUT: 1670 OUTPUT:
1392 RETVAL 1671 RETVAL
1393 1672
1394void 1673void
1395scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1396 CODE: 1675 CODE:
1397{ 1676{
1398 if (dx > 0) 1677 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1679 else if (dx < 0)
1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1680 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1402 1681
1403 if (dy > 0) 1682 if (dy > 0)
1404 map_blank (self, self->x, self->y, self->w, dy); 1683 map_blank (self, self->x, self->y, self->w, dy);
1405 else if (dy < 0) 1684 else if (dy < 0)
1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1685 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1407 1686
1408 self->ox += dx; self->x += dx; 1687 self->ox += dx; self->x += dx;
1409 self->oy += dy; self->y += dy; 1688 self->oy += dy; self->y += dy;
1410 1689
1411 while (self->y < 0) 1690 while (self->y < 0)
1415 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1417 } 1696 }
1418} 1697}
1419 1698
1420void 1699SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1701 CODE:
1423{ 1702{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1705 mapcell *cell;
1427 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1428 1709
1429 while (data < data_end - 1) 1710 while (data < data_end - 1)
1430 { 1711 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1432 1713
1452 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1453 1734
1454 do 1735 do
1455 { 1736 {
1456 ext = *data++; 1737 ext = *data++;
1457 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1458 1739
1459 if (cmd < 4) 1740 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1462 { 1743 {
1465 } 1746 }
1466 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1469 { 1750 {
1470 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1471 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1472 1755
1473 data += *data + 1; 1756 data += *data + 1;
1474 } 1757 }
1475 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1476 cell->flags = *data++; 1759 cell->flags = *data++;
1483 } 1766 }
1484 else 1767 else
1485 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1486 } 1769 }
1487 1770
1771 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1772 if (flags & (4 >> z))
1489 { 1773 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1775 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1493 } 1791 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1792 }
1509 else 1793 else
1510 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1511 } 1795 }
1512} 1796}
1797 OUTPUT:
1798 RETVAL
1513 1799
1514SV * 1800SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1802 CODE:
1517{ 1803{
1518 int x1, x; 1804 int x1, x;
1519 int y1, y; 1805 int y1, y;
1520 int z; 1806 int z;
1565} 1851}
1566 OUTPUT: 1852 OUTPUT:
1567 RETVAL 1853 RETVAL
1568 1854
1569void 1855void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1571 CODE: 1857 CODE:
1572{ 1858{
1859 int x, y, z;
1860
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1864 smooth_key skey;
1577 int x, y, z; 1865 int pl_x, pl_y;
1578 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1579 1872
1580 // thats current max. sorry. 1873 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1583 1876
1584 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1586 1879
1587 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1588 1881 key.r = 255;
1589 glEnable (GL_BLEND); 1882 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1593 1886 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1887 key.texname = -1;
1595
1596 last_name = 0;
1597 1888
1598 mx += self->x; 1889 mx += self->x;
1599 my += self->y; 1890 my += self->y;
1600 1891
1601 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1602 // rather ugly, if you ask me 1893 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change 1894 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max)); 1895 memset (smooth_max, 0, sizeof (smooth_max));
1605 memset (smooth_level, 0, sizeof (smooth_level));
1606 1896
1607 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
1609 { 1899 {
1610 maprow *row = self->row + (y + my); 1900 maprow *row = self->row + (y + my);
1619 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1620 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1621 } 1911 }
1622 } 1912 }
1623 1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1917
1624 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1625 { 1919 {
1920 memset (smooth_level, 0, sizeof (smooth_level));
1921
1626 for (y = 0; y < sh; y++) 1922 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows) 1923 if (0 <= y + my && y + my < self->rows)
1628 { 1924 {
1629 maprow *row = self->row + (y + my); 1925 maprow *row = self->row + (y + my);
1630 1926
1638 { 1934 {
1639 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1642 1938
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1646 { 1940 {
1647 if (!tex.name) 1941 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1649 1943
1650 glEnd (); 1944 key.texname = tex.name;
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1652 glBegin (GL_QUADS);
1653 } 1946 }
1654 1947
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1662 if (cell->flags & 1) 1964 if (cell->flags & 1)
1663 { 1965 {
1664 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1667 1969
1970 if (tex.name)
1668 glEnd (); 1971 {
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1670 glBegin (GL_QUADS); 1982 }
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 } 1983 }
1677 } 1984 }
1678 1985
1679 // update smooth hash 1986 // update smooth hash
1680 if (tex.smoothtile) 1987 if (tex.smoothtile)
1715 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2022 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1716 } 2023 }
1717 } 2024 }
1718 } 2025 }
1719 } 2026 }
1720 }
1721 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1722 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 2032 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 { 2033 {
2034 int w, b;
2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
2038 for (w = 0; w < 256 / 32; ++w)
2039 {
1729 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1730 if (smask) 2041 if (smask)
1731 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b)) 2043 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 { 2044 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 2045 int level = (w << 5) | b;
1741 IV bits = SvIVX (HeVAL (he)); 2046 HE *he;
1742 2047
1743 if (!(bits & 0x1000) 2048 hv_iterinit (smooth);
1744 && skey->level == level 2049 while ((he = hv_iternext (smooth)))
1745 && level >= smooth_max [skey->x][skey->y])
1746 { 2050 {
1747 maptex tex = self->tex [skey->tile]; 2051 smooth_key *skey = (smooth_key *)HeKEY (he);
1748 int px = (((int)skey->x) - 1) * T; 2052 IV bits = SvIVX (HeVAL (he));
1749 int py = (((int)skey->y) - 1) * T; 2053
1750 int border = bits & 15; 2054 if (!(bits & 0x1000)
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2055 && skey->level == level
1752 float dx = tex.s * .0625f; // 16 images/row 2056 && level > smooth_max [skey->x][skey->y])
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 { 2057 {
2058 maptex tex = self->tex [skey->tile];
2059 int px = (((int)skey->x) - 1) * T;
2060 int py = (((int)skey->y) - 1) * T;
2061 int border = bits & 15;
2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2063 float dx = tex.s * .0625f; // 16 images/row
2064 float dy = tex.t * .5f ; // 2 images/column
2065
1759 if (!tex.name) 2066 if (tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
2070 if (key.texname != tex.name)
2071 {
2072 glEnd ();
2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2074 glBegin (GL_QUADS);
2075 }
2076
2077 if (border)
2078 {
1769 float ox = border * dx; 2079 float ox = border * dx;
1770 2080
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2085 }
1776 2086
1777 if (corner) 2087 if (corner)
1778 { 2088 {
1779 float ox = corner * dx; 2089 float ox = corner * dx;
1780 2090
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
2096 }
1785 } 2097 }
1786 } 2098 }
1787 } 2099 }
1788 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1789 } 2105 }
2106
2107 hv_clear (smooth);
1790 } 2108 }
1791 2109
1792 //hv_clear (smooth); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1793 2115
1794 glEnd (); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
1795 2118
1796 glDisable (GL_TEXTURE_2D); 2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1797 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1798 2129
1799 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1800 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1801 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1802 { 2133 {
1827 } 2158 }
1828 } 2159 }
1829} 2160}
1830 2161
1831void 2162void
1832draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1833 CODE: 2164 CODE:
1834{ 2165{
1835 static float color[16][3] = { 2166 static float color[16][3] = {
1836 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1837 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1887 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1888 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1889} 2220}
1890 2221
1891void 2222void
1892fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1893 PPCODE: 2224 PPCODE:
1894{ 2225{
1895 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1896 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1897 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1898 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1899 2234
1900 memset (darkness, 255, sw4 * sh);
1901 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1902 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1903 2237
1904 mx += self->x; 2238 mx += self->x - 1;
1905 my += self->y; 2239 my += self->y - 1;
1906 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1907 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1908 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1909 { 2245 {
1910 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
1911 2247
1912 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1913 if (row->c0 <= x + mx && x + mx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1914 { 2250 {
1915 mapcell *cell = row->col + (x + mx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1916 2252
1917 darkness[y * sw4 + x] = cell->darkness 2253 darkness1 [y * sw1 + x] = cell->darkness
1918 ? 255 - (cell->darkness - 1) 2254 ? 255 - (cell->darkness - 1)
1919 : 255 - FOW_DARKNESS; 2255 : 255 - FOW_DARKNESS;
1920 } 2256 }
1921 } 2257 }
1922 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
1923 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1924 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
1925 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
1926 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
1927} 2301}
1928 2302
1929SV * 2303SV *
1930get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
1931 CODE: 2305 CODE:
1932{ 2306{
1933 int x, y, x1, y1; 2307 int x, y, x1, y1;
1934 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
1935 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1992 else 2366 else
1993 *data++ = 0; 2367 *data++ = 0;
1994 } 2368 }
1995 } 2369 }
1996 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
1997 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
1998 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
1999 RETVAL = data_sv; 2378 RETVAL = data_sv;
2000} 2379}
2001 OUTPUT: 2380 OUTPUT:
2002 RETVAL 2381 RETVAL
2003 2382
2004void 2383void
2005set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2006 PPCODE: 2385 PPCODE:
2007{ 2386{
2008 int x, y, z; 2387 int x, y, z;
2009 int w, h; 2388 int w, h;
2010 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2011 2400
2012 if (*data++ != 0) 2401 if (*data++ != 0)
2013 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2014 2403
2015 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2016 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2017 2406
2018 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2030 { 2419 {
2031 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2032 2421
2033 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2034 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2035 uint8_t flags = *data++; 2429 flags = *data++;
2036 2430
2037 if (flags) 2431 if (flags)
2038 { 2432 {
2039 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2040 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2043 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2044 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2045 2439
2046 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2047 { 2441 {
2048 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2049 2444
2050 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2051 { 2446 {
2052 tileid t = tile [z]; 2447 tileid t = tile [z];
2053 2448
2054 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2055 { 2450 {
2056 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2057 need_texid (self, t); 2452 need_texid (self, t);
2058 } 2453 }
2059 2454
2060 cell->tile [z] = t; 2455 cell->tile [z] = t;
2061 } 2456 }
2063 } 2458 }
2064 } 2459 }
2065 } 2460 }
2066} 2461}
2067 2462
2068MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2069 2464
2070CFPlus::MixChunk 2465DC::RW
2071new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
2072 CODE: 2467 CODE:
2073 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2074 OUTPUT: 2474 OUTPUT:
2075 RETVAL 2475 RETVAL
2076 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2077void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2078DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2079 CODE: 2587 CODE:
2080 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2081 2589
2082int 2590int
2083volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2084 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2085 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2086 OUTPUT: 2596 OUTPUT:
2087 RETVAL 2597 RETVAL
2088 2598
2089int 2599DC::Channel
2090play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2091 CODE: 2601 CODE:
2602{
2092 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2093 OUTPUT: 2614 OUTPUT:
2094 RETVAL 2615 RETVAL
2095 2616
2096MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2097 2618
2098int 2619int
2099volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
2100 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2101 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2102 OUTPUT: 2626 OUTPUT:
2103 RETVAL 2627 RETVAL
2104 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2105CFPlus::MixMusic 2639DC::MixMusic
2106new_from_file (SV *class, char *path) 2640new (SV *class, DC::RW rwops)
2107 CODE: 2641 CODE:
2108 RETVAL = Mix_LoadMUS (path); 2642 RETVAL = Mix_LoadMUS_RW (rwops);
2109 OUTPUT: 2643 OUTPUT:
2110 RETVAL 2644 RETVAL
2111 2645
2112void 2646void
2113DESTROY (CFPlus::MixMusic self) 2647DESTROY (DC::MixMusic self)
2114 CODE: 2648 CODE:
2115 Mix_FreeMusic (self); 2649 Mix_FreeMusic (self);
2116 2650
2117int 2651int
2118play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2119 CODE: 2653 CODE:
2120 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2121 OUTPUT: 2655 OUTPUT:
2122 RETVAL 2656 RETVAL
2123 2657
2124MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2658void
2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2660 CODE:
2661 Mix_FadeInMusicPos (self, loops, ms, position);
2662
2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
2125 2666
2126BOOT: 2667BOOT:
2127{ 2668{
2128 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2129 static const struct { 2670 static const struct {
2130 const char *name; 2671 const char *name;
2131 IV iv; 2672 IV iv;
2132 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2133# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2675 const_iv (GL_VENDOR),
2676 const_iv (GL_VERSION),
2677 const_iv (GL_EXTENSIONS),
2134 const_iv (GL_COLOR_MATERIAL), 2678 const_iv (GL_COLOR_MATERIAL),
2135 const_iv (GL_SMOOTH), 2679 const_iv (GL_SMOOTH),
2136 const_iv (GL_FLAT), 2680 const_iv (GL_FLAT),
2137 const_iv (GL_DITHER), 2681 const_iv (GL_DITHER),
2138 const_iv (GL_BLEND), 2682 const_iv (GL_BLEND),
2142 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2143 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2144 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2145 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2146 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2147 const_iv (GL_AND), 2692 const_iv (GL_AND),
2148 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2149 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2150 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2151 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2164 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2165 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2166 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2167 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2168 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2169 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2721 const_iv (GL_PROXY_TEXTURE_1D),
2722 const_iv (GL_PROXY_TEXTURE_2D),
2170 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2171 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2172 const_iv (GL_TEXTURE_ENV), 2725 const_iv (GL_TEXTURE_ENV),
2173 const_iv (GL_TEXTURE_MAG_FILTER), 2726 const_iv (GL_TEXTURE_MAG_FILTER),
2174 const_iv (GL_TEXTURE_MIN_FILTER), 2727 const_iv (GL_TEXTURE_MIN_FILTER),
2195 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2196 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2197 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2198 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2199 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2200 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2201 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2202 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2203 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2204 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2205 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2206 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2207 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2208 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2209 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2210 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2211 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2212 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2213 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2214# undef const_iv 2776# undef const_iv
2215 }; 2777 };
2216 2778
2217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2779 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2780 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2781
2782 texture_av = newAV ();
2783 AvREAL_off (texture_av);
2219} 2784}
2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2220 2791
2221char * 2792char *
2222gl_vendor () 2793gl_vendor ()
2223 CODE: 2794 CODE:
2224 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2237 CODE: 2808 CODE:
2238 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2239 OUTPUT: 2810 OUTPUT:
2240 RETVAL 2811 RETVAL
2241 2812
2813const char *glGetString (GLenum pname)
2814
2815GLint glGetInteger (GLenum pname)
2816 CODE:
2817 glGetIntegerv (pname, &RETVAL);
2818 OUTPUT:
2819 RETVAL
2820
2821GLdouble glGetDouble (GLenum pname)
2822 CODE:
2823 glGetDoublev (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2242int glGetError () 2827int glGetError ()
2243 2828
2244void glFinish () 2829void glFinish ()
2245 2830
2246void glClear (int mask) 2831void glClear (int mask)
2283# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2284void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2285 2870
2286# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2287void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2288 2875
2289void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2290 2877
2291void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2292 2879
2300 2887
2301void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2302 CODE: 2889 CODE:
2303 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2304 2891
2305void glBegin (int mode)
2306
2307void glEnd ()
2308
2309void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2310 PROTOTYPE: @
2311 ALIAS: 2893 ALIAS:
2312 glColor_premultiply = 1 2894 glColor_premultiply = 1
2313 CODE: 2895 CODE:
2314 if (ix) 2896 if (ix)
2315 { 2897 {
2318 b *= a; 2900 b *= a;
2319 } 2901 }
2320 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2321 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2322 2904
2323void glInterleavedArrays (int format, int stride, char *data)
2324
2325void glDrawElements (int mode, int count, int type, char *indices)
2326
2327# 1.2 void glDrawRangeElements (int mode, int start, int end
2328
2329void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2330 CODE: 2906 CODE:
2331 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2332 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2333 2909
2337 2913
2338void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2339 CODE: 2915 CODE:
2340 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2341 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2342void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2343 CODE: 2948 CODE:
2344 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2345 2950
2346void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2362void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2363 CODE: 2968 CODE:
2364 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2365 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2366 2971
2367void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2368 2973
2369void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2370 2975
2371void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2977
2978void glPixelZoom (float x, float y)
2372 2979
2373void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2374 2981
2375int glGenTexture () 2982int glGenTexture ()
2376 CODE: 2983 CODE:
2377{ 2984 RETVAL = gen_texture ();
2378 GLuint name;
2379 if (AvFILL (texture_av) >= 0)
2380 name = (GLuint)av_pop (texture_av);
2381 else
2382 glGenTextures (1, &name);
2383 RETVAL = name;
2384}
2385 OUTPUT: 2985 OUTPUT:
2386 RETVAL 2986 RETVAL
2387 2987
2388void glDeleteTexture (int name) 2988void glDeleteTexture (int name)
2389 CODE: 2989 CODE:
2390{ 2990 del_texture (name);
2391 /* make a half-assed attempt at returning the memory used by the texture */ 2991
2392 /* textures are frequently being reused by cfplus anyway */
2393 glBindTexture (GL_TEXTURE_2D, name);
2394 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2395 av_push (texture_av, (SV *)name);
2396 /*glDeleteTextures (1, &name_);*/
2397}
2398
2399int glGenList () 2992int glGenList ()
2400 CODE: 2993 CODE:
2401 RETVAL = glGenLists (1); 2994 RETVAL = glGenLists (1);
2402 OUTPUT: 2995 OUTPUT:
2403 RETVAL 2996 RETVAL
2410 3003
2411void glEndList () 3004void glEndList ()
2412 3005
2413void glCallList (int list) 3006void glCallList (int list)
2414 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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