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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC vs.
Revision 1.271 by root, Sun Jul 20 15:09:29 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
556# undef const_iv 679# undef const_iv
557 }; 680 };
558 681
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 701
579NV floor (NV x) 702NV floor (NV x)
580 703
581NV ceil (NV x) 704NV ceil (NV x)
582 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
583void 710void
584pango_init () 711pango_init ()
585 CODE: 712 CODE:
586{ 713{
587 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
590} 722}
591 723
592int 724char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 725
595void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
596SDL_Quit () 732void SDL_Quit ()
597 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
598void 743void
599SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
600 PPCODE: 745 PPCODE:
601{ 746{
602 SDL_Rect **m; 747 SDL_Rect **m;
603 748
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 753
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 756
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 761
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 764
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 766
628 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
629 while (*m) 768 while (*m)
630 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
631 AV *av = newAV (); 772 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
635 779
636 ++m; 780 ++m;
637 } 781 }
638} 782}
639 783
640char *
641SDL_GetError ()
642
643int 784int
644SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
646 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 798 );
799
649 if (RETVAL) 800 if (RETVAL)
650 { 801 {
651 av_clear (texture_av); 802 av_clear (texture_av);
652 803
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 806#include "glfunc.h"
656# undef GL_FUNC 807#undef GL_FUNC
657
658 } 808 }
809}
659 OUTPUT: 810 OUTPUT:
660 RETVAL 811 RETVAL
661 812
662void 813void
663SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
665char * 816char *
666SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
667 818
668int 819int
669SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
670 824
671void 825void
672poll_events () 826poll_events ()
673 PPCODE: 827 PPCODE:
674{ 828{
684 { 838 {
685 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
686 case SDL_KEYUP: 840 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 846 break;
693 847
694 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 867 x = ev.motion.x;
714 y = ev.motion.y; 868 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 870 }
717 871
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 878 }
725 break; 879 break;
726 880
727 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 884
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 895 break;
742 } 896 }
743 897
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 899 }
746} 900}
747 901
748int 902int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 904 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
753 907
754void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
755Mix_CloseAudio () 925Mix_CloseAudio ()
756 926
757int 927int
758Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
759 932
760void 933void
761lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
762 CODE: 935 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 962 }
790 } 963 }
791#endif 964#endif
792} 965}
793 966
794void 967int
795add_font (char *file) 968add_font (char *file)
796 CODE: 969 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
798 973
799void 974void
800load_image_inline (SV *image_) 975load_image_inline (SV *image_)
801 ALIAS: 976 ALIAS:
802 load_image_file = 1 977 load_image_file = 1
805 STRLEN image_len; 980 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
812 987
813 if (!rw) 988 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
815 990
888void 1063void
889error (char *message) 1064error (char *message)
890 CODE: 1065 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1067#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1069#endif
895 1070
896void 1071void
897fatal (char *message) 1072fatal (char *message)
898 CODE: 1073 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1075#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1077#endif
903 _exit (1); 1078 _exit (1);
904 1079
905void 1080void
906_exit (int retval = 0) 1081_exit (int retval = 0)
918#if DEBUG 1093#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
920#endif 1095#endif
921} 1096}
922 1097
923MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
924 1099
925CFPlus::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1104 CODE:
928{ 1105{
929 int count; 1106 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1110}
934 OUTPUT: 1111 OUTPUT:
935 RETVAL 1112 RETVAL
936 1113
937void 1114void
938DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
939 CODE: 1116 CODE:
940 pango_font_description_free (self); 1117 pango_font_description_free (self);
941 1118
942void 1119void
943make_default (CFPlus::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
944 CODE: 1122 CODE:
945 default_font = self; 1123 default_font = self;
946 1124
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1126
1127PROTOTYPES: DISABLE
1128
949void 1129void
950reset_glyph_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
951 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
952 tc_clear (); 1139 tc_restore ();
953 1140
954CFPlus::Layout 1141DC::Layout
955new (SV *class) 1142new (SV *class)
956 CODE: 1143 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
958 1145
959 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
966 1154
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
969 OUTPUT: 1157 OUTPUT:
970 RETVAL 1158 RETVAL
971 1159
972void 1160void
973DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
974 CODE: 1162 CODE:
975 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
976 Safefree (self); 1165 Safefree (self);
977 1166
978void 1167void
979set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
980 CODE: 1169 CODE:
981{ 1170{
982 STRLEN textlen; 1171 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
984 1173
985 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
986} 1175}
987 1176
988void 1177void
989set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
990 CODE: 1179 CODE:
991{ 1180{
992 STRLEN textlen; 1181 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
994 1183
995 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
996} 1185}
997 1186
998void 1187void
999set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1000 CODE: 1189 CODE:
1001{ 1190{
1002 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1193 const char *pos = text;
1039 if (attrs) 1228 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1041} 1230}
1042 1231
1043void 1232void
1044get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1045 PPCODE: 1234 PPCODE:
1046{ 1235{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1237
1049 do 1238 do
1050 { 1239 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1241
1053 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1054 { 1243 {
1055 PangoRectangle extents; 1244 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1253
1065 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1066} 1255}
1067 1256
1068int 1257int
1069has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1070 CODE: 1259 CODE:
1071{ 1260{
1072 int lines = 1; 1261 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1074 1263
1079} 1268}
1080 OUTPUT: 1269 OUTPUT:
1081 RETVAL 1270 RETVAL
1082 1271
1083SV * 1272SV *
1084get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1085 CODE: 1274 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1277 OUTPUT:
1089 RETVAL 1278 RETVAL
1090 1279
1091void 1280void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1282 CODE:
1094 self->r = r; 1283 self->r = r;
1095 self->g = g; 1284 self->g = g;
1096 self->b = b; 1285 self->b = b;
1097 self->a = a; 1286 self->a = a;
1098 1287
1099void 1288void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1290 CODE:
1102 if (self->font != font) 1291 if (self->font != font)
1103 { 1292 {
1104 self->font = font; 1293 self->font = font;
1105 layout_update_font (self); 1294 layout_update_font (self);
1106 } 1295 }
1107 1296
1108void 1297void
1109set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1110 CODE: 1299 CODE:
1111 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1112 { 1301 {
1113 self->base_height = base_height; 1302 self->base_height = base_height;
1114 layout_update_font (self); 1303 layout_update_font (self);
1115 } 1304 }
1116 1305
1117void 1306void
1118set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1308 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1310
1122void 1311void
1123set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1124 CODE: 1313 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1315
1127void 1316void
1128set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1129 CODE: 1318 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1320
1132void 1321void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1323 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1140 ); 1329 );
1141 1330
1142void 1331void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1333 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1335
1147void 1336void
1148size (CFPlus::Layout self) 1337size (DC::Layout self)
1149 PPCODE: 1338 PPCODE:
1150{ 1339{
1151 int w, h; 1340 int w, h;
1152 1341
1153 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1158} 1347}
1159 1348
1160int 1349int
1161descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1162 CODE: 1351 CODE:
1163{ 1352{
1164 PangoRectangle rect; 1353 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1168} 1357}
1169 OUTPUT: 1358 OUTPUT:
1170 RETVAL 1359 RETVAL
1171 1360
1172int 1361int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1363 CODE:
1175{ 1364{
1176 int index, trailing; 1365 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1179} 1368}
1180 OUTPUT: 1369 OUTPUT:
1181 RETVAL 1370 RETVAL
1182 1371
1183void 1372void
1184cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1374 PPCODE:
1186{ 1375{
1187 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1378
1190 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1383}
1195 1384
1196void 1385void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1387 PPCODE:
1199{ 1388{
1200 int line, x; 1389 int line, x;
1201 1390
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1394 --line;
1395#endif
1205 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1399}
1209 1400
1210void 1401void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1403 PPCODE:
1213{ 1404{
1214 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1215 int index, trailing; 1406 int index, trailing;
1216 1407
1217 if (line < 0) 1408 if (line < 0)
1218 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1219 1410
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1222 1413
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1415
1225 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1423 }
1233} 1424}
1234 1425
1235void 1426void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1239 self->pl, 1431 self->pl,
1432 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1242 flags 1435 flags
1243 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1244 1440
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1248
1249void 1441void
1250pad2pot (SV *data_, SV *w_, SV *h_) 1442draw (DC::Layout self)
1251 CODE: 1443 CODE:
1252{ 1444{
1253 int ow = SvIV (w_); 1445 glEnable (GL_TEXTURE_2D);
1254 int oh = SvIV (h_); 1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1255 1452
1256 if (ow && oh) 1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1461
1462PROTOTYPES: ENABLE
1463
1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1257 { 1469 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen; 1470 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269 1474
1270 SvPOK_only (result_); 1475 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1272 1477
1273 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--) 1479 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276 1481
1277 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 } 1483 }
1284} 1484}
1285 1485
1286void 1486void
1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1293{ 1493{
1294 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1298 1501
1299 if (items < 5) 1502 if (items < 5)
1300 { 1503 {
1301 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1302 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1341 RETVAL = width > 0; 1544 RETVAL = width > 0;
1342} 1545}
1343 OUTPUT: 1546 OUTPUT:
1344 RETVAL 1547 RETVAL
1345 1548
1346MODULE = CFPlus PACKAGE = CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1347 1550
1348CFPlus::Map 1551PROTOTYPES: DISABLE
1552
1553DC::Map
1349new (SV *class) 1554new (SV *class)
1350 CODE: 1555 CODE:
1351 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1352 RETVAL->x = 0; 1557 RETVAL->x = 0;
1353 RETVAL->y = 0; 1558 RETVAL->y = 0;
1361 RETVAL->row = 0; 1566 RETVAL->row = 0;
1362 OUTPUT: 1567 OUTPUT:
1363 RETVAL 1568 RETVAL
1364 1569
1365void 1570void
1366DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1367 CODE: 1572 CODE:
1368{ 1573{
1369 map_clear (self); 1574 map_clear (self);
1370 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1371 Safefree (self->tex); 1576 Safefree (self->tex);
1372 Safefree (self); 1577 Safefree (self);
1373} 1578}
1374 1579
1375void 1580void
1376resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1377 CODE: 1582 CODE:
1378 self->w = map_width; 1583 self->w = map_width;
1379 self->h = map_height; 1584 self->h = map_height;
1380 1585
1381void 1586void
1382clear (CFPlus::Map self) 1587clear (DC::Map self)
1383 CODE: 1588 CODE:
1384 map_clear (self); 1589 map_clear (self);
1385 1590
1386void 1591void
1387set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1388 CODE: 1593 CODE:
1389{ 1594{
1390 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1391 need_texid (self, tile); 1596 need_texid (self, tile);
1392} 1597}
1393 1598
1394void 1599void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1396 CODE: 1601 CODE:
1397{ 1602{
1398 tileid texid; 1603 tileid texid;
1399 maptex *tex; 1604 maptex *tex;
1400 1605
1413 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1415} 1620}
1416 1621
1417void 1622void
1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1419 CODE: 1624 CODE:
1420{ 1625{
1421 need_texid (self, texid); 1626 need_texid (self, texid);
1422 1627
1423 { 1628 {
1443 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1445} 1650}
1446 1651
1447int 1652int
1448ox (CFPlus::Map self) 1653ox (DC::Map self)
1449 ALIAS: 1654 ALIAS:
1450 oy = 1 1655 oy = 1
1451 x = 2 1656 x = 2
1452 y = 3 1657 y = 3
1453 w = 4 1658 w = 4
1464 } 1669 }
1465 OUTPUT: 1670 OUTPUT:
1466 RETVAL 1671 RETVAL
1467 1672
1468void 1673void
1469scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1470 CODE: 1675 CODE:
1471{ 1676{
1472 if (dx > 0) 1677 if (dx > 0)
1473 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1474 else if (dx < 0) 1679 else if (dx < 0)
1489 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1490 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1491 } 1696 }
1492} 1697}
1493 1698
1494void 1699SV *
1495map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1496 CODE: 1701 CODE:
1497{ 1702{
1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1499 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1500 mapcell *cell; 1705 mapcell *cell;
1501 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1502 1709
1503 while (data < data_end - 1) 1710 while (data < data_end - 1)
1504 { 1711 {
1505 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1506 1713
1526 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1527 1734
1528 do 1735 do
1529 { 1736 {
1530 ext = *data++; 1737 ext = *data++;
1531 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1532 1739
1533 if (cmd < 4) 1740 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1536 { 1743 {
1539 } 1746 }
1540 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1543 { 1750 {
1544 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1545 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1546 1755
1547 data += *data + 1; 1756 data += *data + 1;
1548 } 1757 }
1549 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1550 cell->flags = *data++; 1759 cell->flags = *data++;
1557 } 1766 }
1558 else 1767 else
1559 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1560 } 1769 }
1561 1770
1771 for (z = 0; z <= 2; ++z)
1562 if (flags & 4) 1772 if (flags & (4 >> z))
1563 { 1773 {
1564 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face); 1775 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1567 } 1791 }
1568
1569 if (flags & 2)
1570 {
1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1574 }
1575
1576 if (flags & 1)
1577 {
1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1581 }
1582 } 1792 }
1583 else 1793 else
1584 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1585 } 1795 }
1586} 1796}
1797 OUTPUT:
1798 RETVAL
1587 1799
1588SV * 1800SV *
1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1590 CODE: 1802 CODE:
1591{ 1803{
1592 int x1, x; 1804 int x1, x;
1593 int y1, y; 1805 int y1, y;
1594 int z; 1806 int z;
1639} 1851}
1640 OUTPUT: 1852 OUTPUT:
1641 RETVAL 1853 RETVAL
1642 1854
1643void 1855void
1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1645 CODE: 1857 CODE:
1646{ 1858{
1859 int x, y, z;
1860
1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1650 smooth_key skey; 1864 smooth_key skey;
1651 int x, y, z; 1865 int pl_x, pl_y;
1652 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1653 1872
1654 // thats current max. sorry. 1873 // thats current max. sorry.
1655 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1657 1876
1658 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1660 1879
1661 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1662 1881 key.r = 255;
1663 glEnable (GL_BLEND); 1882 key.g = 255;
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1665 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1667 1886 key.format = GL_T2F_V3F;
1668 glBegin (GL_QUADS); 1887 key.texname = -1;
1669
1670 last_name = 0;
1671 1888
1672 mx += self->x; 1889 mx += self->x;
1673 my += self->y; 1890 my += self->y;
1674 1891
1675 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1691 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1694 } 1911 }
1695 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1696 1917
1697 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1698 { 1919 {
1699 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1700 1921
1713 { 1934 {
1714 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1717 1938
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1721 { 1940 {
1722 if (!tex.name) 1941 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1724 1943
1725 glEnd (); 1944 key.texname = tex.name;
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1727 glBegin (GL_QUADS);
1728 } 1946 }
1729 1947
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1737 if (cell->flags & 1) 1964 if (cell->flags & 1)
1738 { 1965 {
1739 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1742 1969
1970 if (tex.name)
1743 glEnd (); 1971 {
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1745 glBegin (GL_QUADS); 1982 }
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 } 1983 }
1752 } 1984 }
1753 1985
1754 // update smooth hash 1986 // update smooth hash
1755 if (tex.smoothtile) 1987 if (tex.smoothtile)
1791 } 2023 }
1792 } 2024 }
1793 } 2025 }
1794 } 2026 }
1795 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1796 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort 2032 // this is basically counting sort
1798 { 2033 {
1799 int w, b; 2034 int w, b;
1800 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1801 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1802 { 2039 {
1803 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1804 if (smask) 2041 if (smask)
1805 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1824 int border = bits & 15; 2061 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1828 2065
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name) 2066 if (tex.name)
1832 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1833 if (!tex.name) 2070 if (key.texname != tex.name)
1834 continue; // smoothing not yet available 2071 {
1835
1836 glEnd (); 2072 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1838 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1839 } 2075 }
1840 2076
1841 if (border) 2077 if (border)
1842 { 2078 {
1843 float ox = border * dx; 2079 float ox = border * dx;
1844 2080
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1849 } 2085 }
1850 2086
1851 if (corner) 2087 if (corner)
1852 { 2088 {
1853 float ox = corner * dx; 2089 float ox = corner * dx;
1854 2090
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1859 } 2096 }
1860 } 2097 }
1861 } 2098 }
1862 } 2099 }
1863 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1864 } 2105 }
1865 2106
1866 hv_clear (smooth); 2107 hv_clear (smooth);
1867 } 2108 }
1868 2109
1869 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1870 2115
1871 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1872 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1873 2129
1874 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1877 { 2133 {
1902 } 2158 }
1903 } 2159 }
1904} 2160}
1905 2161
1906void 2162void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE: 2164 CODE:
1909{ 2165{
1910 static float color[16][3] = { 2166 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1962 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1964} 2220}
1965 2221
1966void 2222void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1968 PPCODE: 2224 PPCODE:
1969{ 2225{
1970 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1971 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1974 2234
1975 memset (darkness, 255, sw4 * sh);
1976 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1977 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1978 2237
1979 mx += self->x; 2238 mx += self->x - 1;
1980 my += self->y; 2239 my += self->y - 1;
1981 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1982 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1983 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1984 { 2245 {
1985 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
1986 2247
1987 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1988 if (row->c0 <= x + mx && x + mx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1989 { 2250 {
1990 mapcell *cell = row->col + (x + mx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1991 2252
1992 darkness[y * sw4 + x] = cell->darkness 2253 darkness1 [y * sw1 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1) 2254 ? 255 - (cell->darkness - 1)
1994 : 255 - FOW_DARKNESS; 2255 : 255 - FOW_DARKNESS;
1995 } 2256 }
1996 } 2257 }
1997 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
1998 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1999 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
2000 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
2001 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
2002} 2301}
2003 2302
2004SV * 2303SV *
2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
2006 CODE: 2305 CODE:
2007{ 2306{
2008 int x, y, x1, y1; 2307 int x, y, x1, y1;
2009 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
2010 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2067 else 2366 else
2068 *data++ = 0; 2367 *data++ = 0;
2069 } 2368 }
2070 } 2369 }
2071 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2072 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2073 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2074 RETVAL = data_sv; 2378 RETVAL = data_sv;
2075} 2379}
2076 OUTPUT: 2380 OUTPUT:
2077 RETVAL 2381 RETVAL
2078 2382
2079void 2383void
2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2081 PPCODE: 2385 PPCODE:
2082{ 2386{
2083 int x, y, z; 2387 int x, y, z;
2084 int w, h; 2388 int w, h;
2085 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2086 2400
2087 if (*data++ != 0) 2401 if (*data++ != 0)
2088 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2089 2403
2090 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2091 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2092 2406
2093 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2105 { 2419 {
2106 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2107 2421
2108 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2109 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2110 uint8_t flags = *data++; 2429 flags = *data++;
2111 2430
2112 if (flags) 2431 if (flags)
2113 { 2432 {
2114 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2120 2439
2121 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2122 { 2441 {
2123 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2124 2444
2125 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2126 { 2446 {
2127 tileid t = tile [z]; 2447 tileid t = tile [z];
2128 2448
2129 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2130 { 2450 {
2131 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t); 2452 need_texid (self, t);
2133 } 2453 }
2134 2454
2135 cell->tile [z] = t; 2455 cell->tile [z] = t;
2136 } 2456 }
2138 } 2458 }
2139 } 2459 }
2140 } 2460 }
2141} 2461}
2142 2462
2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2144 2464
2145CFPlus::MixChunk 2465DC::RW
2146new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
2147 CODE: 2467 CODE:
2148 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2149 OUTPUT: 2474 OUTPUT:
2150 RETVAL 2475 RETVAL
2151 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2152void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2153DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2154 CODE: 2587 CODE:
2155 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2156 2589
2157int 2590int
2158volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2159 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2161 OUTPUT: 2596 OUTPUT:
2162 RETVAL 2597 RETVAL
2163 2598
2164int 2599DC::Channel
2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2166 CODE: 2601 CODE:
2602{
2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2168 OUTPUT: 2614 OUTPUT:
2169 RETVAL 2615 RETVAL
2170 2616
2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2172 2618
2173int 2619int
2174volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
2175 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2176 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2177 OUTPUT: 2626 OUTPUT:
2178 RETVAL 2627 RETVAL
2179 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2180int 2651int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
2187CFPlus::MixMusic
2188new_from_file (SV *class, char *path)
2189 CODE:
2190 RETVAL = Mix_LoadMUS (path);
2191 OUTPUT:
2192 RETVAL
2193
2194void
2195DESTROY (CFPlus::MixMusic self)
2196 CODE:
2197 Mix_FreeMusic (self);
2198
2199int
2200play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2201 CODE: 2653 CODE:
2202 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2203 OUTPUT: 2655 OUTPUT:
2204 RETVAL 2656 RETVAL
2205 2657
2206int 2658void
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2208 CODE: 2660 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212 2662
2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
2214 2666
2215BOOT: 2667BOOT:
2216{ 2668{
2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2218 static const struct { 2670 static const struct {
2219 const char *name; 2671 const char *name;
2220 IV iv; 2672 IV iv;
2221 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2222# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2234 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2238 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2239 const_iv (GL_AND), 2692 const_iv (GL_AND),
2240 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2241 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2242 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2243 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2256 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2257 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2259 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2261 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D), 2721 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D), 2722 const_iv (GL_PROXY_TEXTURE_2D),
2264 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2265 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2289 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2290 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2291 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2292 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2293 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2294 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2297 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2298 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2303 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2304 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2305 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2308# undef const_iv 2776# undef const_iv
2313 2781
2314 texture_av = newAV (); 2782 texture_av = newAV ();
2315 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2316} 2784}
2317 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2318char * 2792char *
2319gl_vendor () 2793gl_vendor ()
2320 CODE: 2794 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT: 2796 OUTPUT:
2334 CODE: 2808 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT: 2810 OUTPUT:
2337 RETVAL 2811 RETVAL
2338 2812
2339char *glGetString (GLenum pname) 2813const char *glGetString (GLenum pname)
2340 2814
2341GLint glGetInteger (GLenum pname) 2815GLint glGetInteger (GLenum pname)
2342 CODE: 2816 CODE:
2343 glGetIntegerv (pname, &RETVAL); 2817 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT: 2818 OUTPUT:
2394# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396 2870
2397# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2399 2875
2400void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2401 2877
2402void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2403 2879
2411 2887
2412void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2413 CODE: 2889 CODE:
2414 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2415 2891
2416void glBegin (int mode)
2417
2418void glEnd ()
2419
2420void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2421 PROTOTYPE: @
2422 ALIAS: 2893 ALIAS:
2423 glColor_premultiply = 1 2894 glColor_premultiply = 1
2424 CODE: 2895 CODE:
2425 if (ix) 2896 if (ix)
2426 { 2897 {
2429 b *= a; 2900 b *= a;
2430 } 2901 }
2431 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2433 2904
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2441 CODE: 2906 CODE:
2442 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2444 2909
2448 2913
2449void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2450 CODE: 2915 CODE:
2451 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2452 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2453void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2454 CODE: 2948 CODE:
2455 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2456 2950
2457void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2474 CODE: 2968 CODE:
2475 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2477 2971
2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2479 2973
2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2481 2975
2482void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483 2977
2509 3003
2510void glEndList () 3004void glEndList ()
2511 3005
2512void glCallList (int list) 3006void glCallList (int list)
2513 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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