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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.271 by root, Sun Jul 20 15:09:29 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
439 528
440PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
441 530
442BOOT: 531BOOT:
443{ 532{
444 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 534 static const struct {
446 const char *name; 535 const char *name;
447 IV iv; 536 IV iv;
448 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
471 560
472 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
475 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
557# undef const_iv 679# undef const_iv
558 }; 680 };
559 681
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 701
580NV floor (NV x) 702NV floor (NV x)
581 703
582NV ceil (NV x) 704NV ceil (NV x)
583 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
584void 710void
585pango_init () 711pango_init ()
586 CODE: 712 CODE:
587{ 713{
588 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
591} 722}
592 723
593char *
594SDL_GetError () 724char *SDL_GetError ()
595 725
596int 726int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 727
599void 728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
600SDL_Quit () 732void SDL_Quit ()
733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
601 742
602void 743void
603SDL_ListModes (int rgb, int alpha) 744SDL_ListModes (int rgb, int alpha)
604 PPCODE: 745 PPCODE:
605{ 746{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 761
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 764
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 766
629 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
630 while (*m) 768 while (*m)
631 { 769 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 770 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 771 {
634 AV *av = newAV (); 772 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 775 av_push (av, newSViv (rgb));
661 799
662 if (RETVAL) 800 if (RETVAL)
663 { 801 {
664 av_clear (texture_av); 802 av_clear (texture_av);
665 803
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 806#include "glfunc.h"
669#undef GL_FUNC 807#undef GL_FUNC
670 } 808 }
671} 809}
678char * 816char *
679SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
680 818
681int 819int
682SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
683 824
684void 825void
685poll_events () 826poll_events ()
686 PPCODE: 827 PPCODE:
687{ 828{
697 { 838 {
698 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
699 case SDL_KEYUP: 840 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 846 break;
706 847
707 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 867 x = ev.motion.x;
727 y = ev.motion.y; 868 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 870 }
730 871
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 878 }
738 break; 879 break;
739 880
740 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 884
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 895 break;
755 } 896 }
756 897
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 899 }
759} 900}
760 901
761int 902int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 904 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
766 907
767void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
768Mix_CloseAudio () 925Mix_CloseAudio ()
769 926
770int 927int
771Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
772 932
773void 933void
774lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
775 CODE: 935 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 962 }
803 } 963 }
804#endif 964#endif
805} 965}
806 966
807void 967int
808add_font (char *file) 968add_font (char *file)
809 CODE: 969 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
811 973
812void 974void
813load_image_inline (SV *image_) 975load_image_inline (SV *image_)
814 ALIAS: 976 ALIAS:
815 load_image_file = 1 977 load_image_file = 1
818 STRLEN image_len; 980 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
825 987
826 if (!rw) 988 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
828 990
901void 1063void
902error (char *message) 1064error (char *message)
903 CODE: 1065 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1067#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1069#endif
908 1070
909void 1071void
910fatal (char *message) 1072fatal (char *message)
911 CODE: 1073 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1075#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1077#endif
916 _exit (1); 1078 _exit (1);
917 1079
918void 1080void
919_exit (int retval = 0) 1081_exit (int retval = 0)
931#if DEBUG 1093#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
933#endif 1095#endif
934} 1096}
935 1097
936MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
937 1099
938PROTOTYPES: DISABLE 1100PROTOTYPES: DISABLE
939 1101
940CFPlus::Font 1102DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1104 CODE:
943{ 1105{
944 int count; 1106 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1110}
949 OUTPUT: 1111 OUTPUT:
950 RETVAL 1112 RETVAL
951 1113
952void 1114void
953DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
954 CODE: 1116 CODE:
955 pango_font_description_free (self); 1117 pango_font_description_free (self);
956 1118
957void 1119void
958make_default (CFPlus::Font self) 1120make_default (DC::Font self)
959 PROTOTYPE: $ 1121 PROTOTYPE: $
960 CODE: 1122 CODE:
961 default_font = self; 1123 default_font = self;
962 1124
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1126
965PROTOTYPES: DISABLE 1127PROTOTYPES: DISABLE
966 1128
967void 1129void
968reset_glyph_cache () 1130glyph_cache_backup ()
969 PROTOTYPE: 1131 PROTOTYPE:
970 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
971 tc_clear (); 1139 tc_restore ();
972 1140
973CFPlus::Layout 1141DC::Layout
974new (SV *class) 1142new (SV *class)
975 CODE: 1143 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
977 1145
978 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
985 1154
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
988 OUTPUT: 1157 OUTPUT:
989 RETVAL 1158 RETVAL
990 1159
991void 1160void
992DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
993 CODE: 1162 CODE:
994 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
995 Safefree (self); 1165 Safefree (self);
996 1166
997void 1167void
998set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
999 CODE: 1169 CODE:
1000{ 1170{
1001 STRLEN textlen; 1171 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
1003 1173
1004 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
1005} 1175}
1006 1176
1007void 1177void
1008set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
1009 CODE: 1179 CODE:
1010{ 1180{
1011 STRLEN textlen; 1181 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
1013 1183
1014 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
1015} 1185}
1016 1186
1017void 1187void
1018set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1019 CODE: 1189 CODE:
1020{ 1190{
1021 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1193 const char *pos = text;
1058 if (attrs) 1228 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1060} 1230}
1061 1231
1062void 1232void
1063get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1064 PPCODE: 1234 PPCODE:
1065{ 1235{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1237
1068 do 1238 do
1069 { 1239 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1241
1072 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1073 { 1243 {
1074 PangoRectangle extents; 1244 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1253
1084 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1085} 1255}
1086 1256
1087int 1257int
1088has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1089 CODE: 1259 CODE:
1090{ 1260{
1091 int lines = 1; 1261 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1093 1263
1098} 1268}
1099 OUTPUT: 1269 OUTPUT:
1100 RETVAL 1270 RETVAL
1101 1271
1102SV * 1272SV *
1103get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1104 CODE: 1274 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1277 OUTPUT:
1108 RETVAL 1278 RETVAL
1109 1279
1110void 1280void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1282 CODE:
1113 self->r = r; 1283 self->r = r;
1114 self->g = g; 1284 self->g = g;
1115 self->b = b; 1285 self->b = b;
1116 self->a = a; 1286 self->a = a;
1117 1287
1118void 1288void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1290 CODE:
1121 if (self->font != font) 1291 if (self->font != font)
1122 { 1292 {
1123 self->font = font; 1293 self->font = font;
1124 layout_update_font (self); 1294 layout_update_font (self);
1125 } 1295 }
1126 1296
1127void 1297void
1128set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1129 CODE: 1299 CODE:
1130 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1131 { 1301 {
1132 self->base_height = base_height; 1302 self->base_height = base_height;
1133 layout_update_font (self); 1303 layout_update_font (self);
1134 } 1304 }
1135 1305
1136void 1306void
1137set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1308 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1310
1141void 1311void
1142set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1143 CODE: 1313 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1315
1146void 1316void
1147set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1148 CODE: 1318 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1320
1151void 1321void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1323 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1159 ); 1329 );
1160 1330
1161void 1331void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1333 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1335
1166void 1336void
1167size (CFPlus::Layout self) 1337size (DC::Layout self)
1168 PPCODE: 1338 PPCODE:
1169{ 1339{
1170 int w, h; 1340 int w, h;
1171 1341
1172 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1177} 1347}
1178 1348
1179int 1349int
1180descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1181 CODE: 1351 CODE:
1182{ 1352{
1183 PangoRectangle rect; 1353 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1187} 1357}
1188 OUTPUT: 1358 OUTPUT:
1189 RETVAL 1359 RETVAL
1190 1360
1191int 1361int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1363 CODE:
1194{ 1364{
1195 int index, trailing; 1365 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1198} 1368}
1199 OUTPUT: 1369 OUTPUT:
1200 RETVAL 1370 RETVAL
1201 1371
1202void 1372void
1203cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1374 PPCODE:
1205{ 1375{
1206 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1378
1209 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1383}
1214 1384
1215void 1385void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1387 PPCODE:
1218{ 1388{
1219 int line, x; 1389 int line, x;
1220 1390
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1394 --line;
1395#endif
1224 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1399}
1228 1400
1229void 1401void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1403 PPCODE:
1232{ 1404{
1233 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1234 int index, trailing; 1406 int index, trailing;
1235 1407
1236 if (line < 0) 1408 if (line < 0)
1237 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1238 1410
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1241 1413
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1415
1244 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1423 }
1252} 1424}
1253 1425
1254void 1426void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1258 self->pl, 1431 self->pl,
1432 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1261 flags 1435 flags
1262 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1263 1440
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1452
1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1461
1266PROTOTYPES: ENABLE 1462PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1463
1270void 1464void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1465pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1466 CODE:
1273{ 1467{
1300 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1501
1305 if (items < 5) 1502 if (items < 5)
1306 { 1503 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1506 }
1347 RETVAL = width > 0; 1544 RETVAL = width > 0;
1348} 1545}
1349 OUTPUT: 1546 OUTPUT:
1350 RETVAL 1547 RETVAL
1351 1548
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1550
1354PROTOTYPES: DISABLE 1551PROTOTYPES: DISABLE
1355 1552
1356CFPlus::Map 1553DC::Map
1357new (SV *class) 1554new (SV *class)
1358 CODE: 1555 CODE:
1359 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1557 RETVAL->x = 0;
1361 RETVAL->y = 0; 1558 RETVAL->y = 0;
1369 RETVAL->row = 0; 1566 RETVAL->row = 0;
1370 OUTPUT: 1567 OUTPUT:
1371 RETVAL 1568 RETVAL
1372 1569
1373void 1570void
1374DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1375 CODE: 1572 CODE:
1376{ 1573{
1377 map_clear (self); 1574 map_clear (self);
1378 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1379 Safefree (self->tex); 1576 Safefree (self->tex);
1380 Safefree (self); 1577 Safefree (self);
1381} 1578}
1382 1579
1383void 1580void
1384resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1582 CODE:
1386 self->w = map_width; 1583 self->w = map_width;
1387 self->h = map_height; 1584 self->h = map_height;
1388 1585
1389void 1586void
1390clear (CFPlus::Map self) 1587clear (DC::Map self)
1391 CODE: 1588 CODE:
1392 map_clear (self); 1589 map_clear (self);
1393 1590
1394void 1591void
1395set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1593 CODE:
1397{ 1594{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1596 need_texid (self, tile);
1400} 1597}
1401 1598
1402void 1599void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1601 CODE:
1405{ 1602{
1406 tileid texid; 1603 tileid texid;
1407 maptex *tex; 1604 maptex *tex;
1408 1605
1421 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1423} 1620}
1424 1621
1425void 1622void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1624 CODE:
1428{ 1625{
1429 need_texid (self, texid); 1626 need_texid (self, texid);
1430 1627
1431 { 1628 {
1451 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1650}
1454 1651
1455int 1652int
1456ox (CFPlus::Map self) 1653ox (DC::Map self)
1457 ALIAS: 1654 ALIAS:
1458 oy = 1 1655 oy = 1
1459 x = 2 1656 x = 2
1460 y = 3 1657 y = 3
1461 w = 4 1658 w = 4
1472 } 1669 }
1473 OUTPUT: 1670 OUTPUT:
1474 RETVAL 1671 RETVAL
1475 1672
1476void 1673void
1477scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1478 CODE: 1675 CODE:
1479{ 1676{
1480 if (dx > 0) 1677 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1679 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1499 } 1696 }
1500} 1697}
1501 1698
1502void 1699SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1701 CODE:
1505{ 1702{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1705 mapcell *cell;
1509 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1510 1709
1511 while (data < data_end - 1) 1710 while (data < data_end - 1)
1512 { 1711 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1514 1713
1534 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1535 1734
1536 do 1735 do
1537 { 1736 {
1538 ext = *data++; 1737 ext = *data++;
1539 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1540 1739
1541 if (cmd < 4) 1740 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1544 { 1743 {
1547 } 1746 }
1548 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1551 { 1750 {
1552 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1755
1555 data += *data + 1; 1756 data += *data + 1;
1556 } 1757 }
1557 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1759 cell->flags = *data++;
1565 } 1766 }
1566 else 1767 else
1567 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1568 } 1769 }
1569 1770
1771 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1772 if (flags & (4 >> z))
1571 { 1773 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1775 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1575 } 1791 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1792 }
1591 else 1793 else
1592 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1593 } 1795 }
1594} 1796}
1797 OUTPUT:
1798 RETVAL
1595 1799
1596SV * 1800SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1802 CODE:
1599{ 1803{
1600 int x1, x; 1804 int x1, x;
1601 int y1, y; 1805 int y1, y;
1602 int z; 1806 int z;
1647} 1851}
1648 OUTPUT: 1852 OUTPUT:
1649 RETVAL 1853 RETVAL
1650 1854
1651void 1855void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1857 CODE:
1654{ 1858{
1859 int x, y, z;
1860
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1864 smooth_key skey;
1659 int x, y, z; 1865 int pl_x, pl_y;
1660 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1661 1872
1662 // thats current max. sorry. 1873 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1665 1876
1666 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1668 1879
1669 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1670 1881 key.r = 255;
1671 glEnable (GL_BLEND); 1882 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1675 1886 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1887 key.texname = -1;
1677
1678 last_name = 0;
1679 1888
1680 mx += self->x; 1889 mx += self->x;
1681 my += self->y; 1890 my += self->y;
1682 1891
1683 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1702 } 1911 }
1703 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1917
1705 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1706 { 1919 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1708 1921
1721 { 1934 {
1722 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1725 1938
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1729 { 1940 {
1730 if (!tex.name) 1941 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1732 1943
1733 glEnd (); 1944 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1946 }
1737 1947
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1964 if (cell->flags & 1)
1746 { 1965 {
1747 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1750 1969
1970 if (tex.name)
1751 glEnd (); 1971 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1982 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1983 }
1760 } 1984 }
1761 1985
1762 // update smooth hash 1986 // update smooth hash
1763 if (tex.smoothtile) 1987 if (tex.smoothtile)
1799 } 2023 }
1800 } 2024 }
1801 } 2025 }
1802 } 2026 }
1803 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1804 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2032 // this is basically counting sort
1806 { 2033 {
1807 int w, b; 2034 int w, b;
1808 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1810 { 2039 {
1811 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1812 if (smask) 2041 if (smask)
1813 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2061 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1836 2065
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2066 if (tex.name)
1840 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1841 if (!tex.name) 2070 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2071 {
1843
1844 glEnd (); 2072 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1847 } 2075 }
1848 2076
1849 if (border) 2077 if (border)
1850 { 2078 {
1851 float ox = border * dx; 2079 float ox = border * dx;
1852 2080
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2085 }
1858 2086
1859 if (corner) 2087 if (corner)
1860 { 2088 {
1861 float ox = corner * dx; 2089 float ox = corner * dx;
1862 2090
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1867 } 2096 }
1868 } 2097 }
1869 } 2098 }
1870 } 2099 }
1871 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1872 } 2105 }
1873 2106
1874 hv_clear (smooth); 2107 hv_clear (smooth);
1875 } 2108 }
1876 2109
1877 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1878 2115
1879 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1880 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1881 2129
1882 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1885 { 2133 {
1910 } 2158 }
1911 } 2159 }
1912} 2160}
1913 2161
1914void 2162void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2164 CODE:
1917{ 2165{
1918 static float color[16][3] = { 2166 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1972} 2220}
1973 2221
1974void 2222void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2224 PPCODE:
1977{ 2225{
1978 int x, y; 2226 int x, y;
1979 int sw1 = sw + 2; 2227 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2228 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2237
1990 mx += self->x - 1; 2238 mx += self->x - 1;
1991 my += self->y - 1; 2239 my += self->y - 1;
1992 2240
1993 memset (darkness1, 255, sw1 * sh1); 2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2242
1995 for (y = 0; y < sh1; y++) 2243 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1997 { 2245 {
1998 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2300 PUSHs (darkness3_sv);
2053} 2301}
2054 2302
2055SV * 2303SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2305 CODE:
2058{ 2306{
2059 int x, y, x1, y1; 2307 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2366 else
2119 *data++ = 0; 2367 *data++ = 0;
2120 } 2368 }
2121 } 2369 }
2122 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2123 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2125 RETVAL = data_sv; 2378 RETVAL = data_sv;
2126} 2379}
2127 OUTPUT: 2380 OUTPUT:
2128 RETVAL 2381 RETVAL
2129 2382
2130void 2383void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2385 PPCODE:
2133{ 2386{
2134 int x, y, z; 2387 int x, y, z;
2135 int w, h; 2388 int w, h;
2136 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2137 2400
2138 if (*data++ != 0) 2401 if (*data++ != 0)
2139 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2140 2403
2141 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2143 2406
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2419 {
2157 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2158 2421
2159 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2160 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2161 uint8_t flags = *data++; 2429 flags = *data++;
2162 2430
2163 if (flags) 2431 if (flags)
2164 { 2432 {
2165 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2439
2172 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2173 { 2441 {
2174 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2175 2444
2176 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2177 { 2446 {
2178 tileid t = tile [z]; 2447 tileid t = tile [z];
2179 2448
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2450 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2452 need_texid (self, t);
2184 } 2453 }
2185 2454
2186 cell->tile [z] = t; 2455 cell->tile [z] = t;
2187 } 2456 }
2189 } 2458 }
2190 } 2459 }
2191 } 2460 }
2192} 2461}
2193 2462
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2464
2465DC::RW
2466new (SV *class, SV *data_sv)
2467 CODE:
2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2474 OUTPUT:
2475 RETVAL
2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2492
2196PROTOTYPES: DISABLE 2493PROTOTYPES: DISABLE
2197 2494
2198CFPlus::MixChunk 2495DC::Channel
2199new_from_file (SV *class, char *path) 2496find ()
2200 CODE: 2497 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2202 OUTPUT: 2514 OUTPUT:
2203 RETVAL 2515 RETVAL
2204 2516
2205void 2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2206DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2207 CODE: 2587 CODE:
2208 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2209 2589
2210int 2590int
2211volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2596 OUTPUT:
2215 RETVAL 2597 RETVAL
2216 2598
2217int 2599DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2601 CODE:
2602{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2221 OUTPUT: 2614 OUTPUT:
2222 RETVAL 2615 RETVAL
2223 2616
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2618
2226int 2619int
2227volume (int volume = -1) 2620volume (int volume = -1)
2228 PROTOTYPE: ;$ 2621 PROTOTYPE: ;$
2229 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2626 OUTPUT:
2232 RETVAL 2627 RETVAL
2233 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2234int 2651int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2255 CODE: 2653 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2655 OUTPUT:
2258 RETVAL 2656 RETVAL
2259 2657
2260int 2658void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2660 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2662
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2664
2269PROTOTYPES: ENABLE 2665PROTOTYPES: ENABLE
2270 2666
2271BOOT: 2667BOOT:
2272{ 2668{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2670 static const struct {
2275 const char *name; 2671 const char *name;
2276 IV iv; 2672 IV iv;
2277 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2692 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2721 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2722 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2776# undef const_iv
2369 2781
2370 texture_av = newAV (); 2782 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2372} 2784}
2373 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2374char * 2792char *
2375gl_vendor () 2793gl_vendor ()
2376 CODE: 2794 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2796 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2870
2453# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2455 2875
2456void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2457 2877
2458void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2459 2879
2467 2887
2468void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2469 CODE: 2889 CODE:
2470 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2471 2891
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2893 ALIAS:
2479 glColor_premultiply = 1 2894 glColor_premultiply = 1
2480 CODE: 2895 CODE:
2481 if (ix) 2896 if (ix)
2482 { 2897 {
2485 b *= a; 2900 b *= a;
2486 } 2901 }
2487 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2489 2904
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2906 CODE:
2498 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2909
2504 2913
2505void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2506 CODE: 2915 CODE:
2507 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2508 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2509void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2510 CODE: 2948 CODE:
2511 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2512 2950
2513void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2968 CODE:
2531 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2971
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2973
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2975
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2977
2565 3003
2566void glEndList () 3004void glEndList ()
2567 3005
2568void glCallList (int list) 3006void glCallList (int list)
2569 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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