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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.271 by root, Sun Jul 20 15:09:29 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438/******************************************************************************/ 484/******************************************************************************/
439 485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
440static int 489static int
441within_widget (SV *widget, NV x, NV y) 490within_widget (SV *widget, NV x, NV y)
442{ 491{
443 HV *self; 492 HV *self;
444 SV **svp; 493 SV **svp;
473 return 0; 522 return 0;
474 523
475 return 1; 524 return 1;
476} 525}
477 526
478MODULE = CFPlus PACKAGE = CFPlus 527MODULE = Deliantra::Client PACKAGE = DC
479 528
480PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
481 530
482BOOT: 531BOOT:
483{ 532{
484 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 534 static const struct {
486 const char *name; 535 const char *name;
487 IV iv; 536 IV iv;
488 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
511 560
512 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
515 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
597# undef const_iv 679# undef const_iv
598 }; 680 };
599 681
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 701
620NV floor (NV x) 702NV floor (NV x)
621 703
622NV ceil (NV x) 704NV ceil (NV x)
623 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
624void 710void
625pango_init () 711pango_init ()
626 CODE: 712 CODE:
627{ 713{
628 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
631} 722}
632 723
633char *
634SDL_GetError () 724char *SDL_GetError ()
635 725
636int 726int SDL_Init (U32 flags)
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 727
639void 728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
640SDL_Quit () 732void SDL_Quit ()
733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
641 742
642void 743void
643SDL_ListModes (int rgb, int alpha) 744SDL_ListModes (int rgb, int alpha)
644 PPCODE: 745 PPCODE:
645{ 746{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 761
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 764
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 766
669 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
670 while (*m) 768 while (*m)
671 { 769 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 770 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 771 {
674 AV *av = newAV (); 772 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 775 av_push (av, newSViv (rgb));
701 799
702 if (RETVAL) 800 if (RETVAL)
703 { 801 {
704 av_clear (texture_av); 802 av_clear (texture_av);
705 803
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 806#include "glfunc.h"
709#undef GL_FUNC 807#undef GL_FUNC
710 } 808 }
711} 809}
718char * 816char *
719SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
720 818
721int 819int
722SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
723 824
724void 825void
725poll_events () 826poll_events ()
726 PPCODE: 827 PPCODE:
727{ 828{
737 { 838 {
738 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
739 case SDL_KEYUP: 840 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 846 break;
746 847
747 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 867 x = ev.motion.x;
767 y = ev.motion.y; 868 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 870 }
770 871
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 878 }
778 break; 879 break;
779 880
780 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 884
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 895 break;
795 } 896 }
796 897
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 899 }
799} 900}
800 901
801int 902int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 904 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
806 907
807void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
808Mix_CloseAudio () 925Mix_CloseAudio ()
809 926
810int 927int
811Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
812 932
813void 933void
814lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
815 CODE: 935 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 962 }
843 } 963 }
844#endif 964#endif
845} 965}
846 966
847void 967int
848add_font (char *file) 968add_font (char *file)
849 CODE: 969 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
851 973
852void 974void
853load_image_inline (SV *image_) 975load_image_inline (SV *image_)
854 ALIAS: 976 ALIAS:
855 load_image_file = 1 977 load_image_file = 1
858 STRLEN image_len; 980 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
865 987
866 if (!rw) 988 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
868 990
941void 1063void
942error (char *message) 1064error (char *message)
943 CODE: 1065 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1067#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1069#endif
948 1070
949void 1071void
950fatal (char *message) 1072fatal (char *message)
951 CODE: 1073 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1075#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1077#endif
956 _exit (1); 1078 _exit (1);
957 1079
958void 1080void
959_exit (int retval = 0) 1081_exit (int retval = 0)
971#if DEBUG 1093#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
973#endif 1095#endif
974} 1096}
975 1097
976MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
977 1099
978PROTOTYPES: DISABLE 1100PROTOTYPES: DISABLE
979 1101
980CFPlus::Font 1102DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1104 CODE:
983{ 1105{
984 int count; 1106 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1110}
989 OUTPUT: 1111 OUTPUT:
990 RETVAL 1112 RETVAL
991 1113
992void 1114void
993DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
994 CODE: 1116 CODE:
995 pango_font_description_free (self); 1117 pango_font_description_free (self);
996 1118
997void 1119void
998make_default (CFPlus::Font self) 1120make_default (DC::Font self)
999 PROTOTYPE: $ 1121 PROTOTYPE: $
1000 CODE: 1122 CODE:
1001 default_font = self; 1123 default_font = self;
1002 1124
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1126
1005PROTOTYPES: DISABLE 1127PROTOTYPES: DISABLE
1006 1128
1007void 1129void
1008reset_glyph_cache () 1130glyph_cache_backup ()
1009 PROTOTYPE: 1131 PROTOTYPE:
1010 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
1011 tc_clear (); 1139 tc_restore ();
1012 1140
1013CFPlus::Layout 1141DC::Layout
1014new (SV *class) 1142new (SV *class)
1015 CODE: 1143 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
1017 1145
1018 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
1025 1154
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
1028 OUTPUT: 1157 OUTPUT:
1029 RETVAL 1158 RETVAL
1030 1159
1031void 1160void
1032DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
1033 CODE: 1162 CODE:
1034 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
1035 Safefree (self); 1165 Safefree (self);
1036 1166
1037void 1167void
1038set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
1039 CODE: 1169 CODE:
1040{ 1170{
1041 STRLEN textlen; 1171 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
1043 1173
1044 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
1045} 1175}
1046 1176
1047void 1177void
1048set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
1049 CODE: 1179 CODE:
1050{ 1180{
1051 STRLEN textlen; 1181 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
1053 1183
1054 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
1055} 1185}
1056 1186
1057void 1187void
1058set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1059 CODE: 1189 CODE:
1060{ 1190{
1061 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1193 const char *pos = text;
1098 if (attrs) 1228 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1100} 1230}
1101 1231
1102void 1232void
1103get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1104 PPCODE: 1234 PPCODE:
1105{ 1235{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1237
1108 do 1238 do
1109 { 1239 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1241
1112 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1113 { 1243 {
1114 PangoRectangle extents; 1244 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1253
1124 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1125} 1255}
1126 1256
1127int 1257int
1128has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1129 CODE: 1259 CODE:
1130{ 1260{
1131 int lines = 1; 1261 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1133 1263
1138} 1268}
1139 OUTPUT: 1269 OUTPUT:
1140 RETVAL 1270 RETVAL
1141 1271
1142SV * 1272SV *
1143get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1144 CODE: 1274 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1277 OUTPUT:
1148 RETVAL 1278 RETVAL
1149 1279
1150void 1280void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1282 CODE:
1153 self->r = r; 1283 self->r = r;
1154 self->g = g; 1284 self->g = g;
1155 self->b = b; 1285 self->b = b;
1156 self->a = a; 1286 self->a = a;
1157 1287
1158void 1288void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1290 CODE:
1161 if (self->font != font) 1291 if (self->font != font)
1162 { 1292 {
1163 self->font = font; 1293 self->font = font;
1164 layout_update_font (self); 1294 layout_update_font (self);
1165 } 1295 }
1166 1296
1167void 1297void
1168set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1169 CODE: 1299 CODE:
1170 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1171 { 1301 {
1172 self->base_height = base_height; 1302 self->base_height = base_height;
1173 layout_update_font (self); 1303 layout_update_font (self);
1174 } 1304 }
1175 1305
1176void 1306void
1177set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1308 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1310
1181void 1311void
1182set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1183 CODE: 1313 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1315
1186void 1316void
1187set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1188 CODE: 1318 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1320
1191void 1321void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1323 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1199 ); 1329 );
1200 1330
1201void 1331void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1333 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1335
1206void 1336void
1207size (CFPlus::Layout self) 1337size (DC::Layout self)
1208 PPCODE: 1338 PPCODE:
1209{ 1339{
1210 int w, h; 1340 int w, h;
1211 1341
1212 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1217} 1347}
1218 1348
1219int 1349int
1220descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1221 CODE: 1351 CODE:
1222{ 1352{
1223 PangoRectangle rect; 1353 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1227} 1357}
1228 OUTPUT: 1358 OUTPUT:
1229 RETVAL 1359 RETVAL
1230 1360
1231int 1361int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1363 CODE:
1234{ 1364{
1235 int index, trailing; 1365 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1238} 1368}
1239 OUTPUT: 1369 OUTPUT:
1240 RETVAL 1370 RETVAL
1241 1371
1242void 1372void
1243cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1374 PPCODE:
1245{ 1375{
1246 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1378
1249 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1383}
1254 1384
1255void 1385void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1387 PPCODE:
1258{ 1388{
1259 int line, x; 1389 int line, x;
1260 1390
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1394 --line;
1395#endif
1264 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1399}
1268 1400
1269void 1401void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1403 PPCODE:
1272{ 1404{
1273 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1274 int index, trailing; 1406 int index, trailing;
1275 1407
1276 if (line < 0) 1408 if (line < 0)
1277 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1278 1410
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1281 1413
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1415
1284 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1423 }
1292} 1424}
1293 1425
1294void 1426void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1298 self->pl, 1431 self->pl,
1432 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1301 flags 1435 flags
1302 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1303 1440
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1452
1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1461
1306PROTOTYPES: ENABLE 1462PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1463
1310void 1464void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1465pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1466 CODE:
1313{ 1467{
1340 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1501
1345 if (items < 5) 1502 if (items < 5)
1346 { 1503 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1506 }
1387 RETVAL = width > 0; 1544 RETVAL = width > 0;
1388} 1545}
1389 OUTPUT: 1546 OUTPUT:
1390 RETVAL 1547 RETVAL
1391 1548
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1550
1394PROTOTYPES: DISABLE 1551PROTOTYPES: DISABLE
1395 1552
1396CFPlus::Map 1553DC::Map
1397new (SV *class) 1554new (SV *class)
1398 CODE: 1555 CODE:
1399 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1557 RETVAL->x = 0;
1401 RETVAL->y = 0; 1558 RETVAL->y = 0;
1409 RETVAL->row = 0; 1566 RETVAL->row = 0;
1410 OUTPUT: 1567 OUTPUT:
1411 RETVAL 1568 RETVAL
1412 1569
1413void 1570void
1414DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1415 CODE: 1572 CODE:
1416{ 1573{
1417 map_clear (self); 1574 map_clear (self);
1418 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1419 Safefree (self->tex); 1576 Safefree (self->tex);
1420 Safefree (self); 1577 Safefree (self);
1421} 1578}
1422 1579
1423void 1580void
1424resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1582 CODE:
1426 self->w = map_width; 1583 self->w = map_width;
1427 self->h = map_height; 1584 self->h = map_height;
1428 1585
1429void 1586void
1430clear (CFPlus::Map self) 1587clear (DC::Map self)
1431 CODE: 1588 CODE:
1432 map_clear (self); 1589 map_clear (self);
1433 1590
1434void 1591void
1435set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1593 CODE:
1437{ 1594{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1596 need_texid (self, tile);
1440} 1597}
1441 1598
1442void 1599void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1601 CODE:
1445{ 1602{
1446 tileid texid; 1603 tileid texid;
1447 maptex *tex; 1604 maptex *tex;
1448 1605
1461 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1463} 1620}
1464 1621
1465void 1622void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1624 CODE:
1468{ 1625{
1469 need_texid (self, texid); 1626 need_texid (self, texid);
1470 1627
1471 { 1628 {
1491 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1650}
1494 1651
1495int 1652int
1496ox (CFPlus::Map self) 1653ox (DC::Map self)
1497 ALIAS: 1654 ALIAS:
1498 oy = 1 1655 oy = 1
1499 x = 2 1656 x = 2
1500 y = 3 1657 y = 3
1501 w = 4 1658 w = 4
1512 } 1669 }
1513 OUTPUT: 1670 OUTPUT:
1514 RETVAL 1671 RETVAL
1515 1672
1516void 1673void
1517scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1518 CODE: 1675 CODE:
1519{ 1676{
1520 if (dx > 0) 1677 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1679 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1539 } 1696 }
1540} 1697}
1541 1698
1542void 1699SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1701 CODE:
1545{ 1702{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1705 mapcell *cell;
1549 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1550 1709
1551 while (data < data_end - 1) 1710 while (data < data_end - 1)
1552 { 1711 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1554 1713
1574 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1575 1734
1576 do 1735 do
1577 { 1736 {
1578 ext = *data++; 1737 ext = *data++;
1579 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1580 1739
1581 if (cmd < 4) 1740 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1584 { 1743 {
1587 } 1746 }
1588 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1591 { 1750 {
1592 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1755
1595 data += *data + 1; 1756 data += *data + 1;
1596 } 1757 }
1597 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1759 cell->flags = *data++;
1605 } 1766 }
1606 else 1767 else
1607 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1608 } 1769 }
1609 1770
1771 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1772 if (flags & (4 >> z))
1611 { 1773 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1775 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1615 } 1791 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1792 }
1631 else 1793 else
1632 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1633 } 1795 }
1634} 1796}
1797 OUTPUT:
1798 RETVAL
1635 1799
1636SV * 1800SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1802 CODE:
1639{ 1803{
1640 int x1, x; 1804 int x1, x;
1641 int y1, y; 1805 int y1, y;
1642 int z; 1806 int z;
1687} 1851}
1688 OUTPUT: 1852 OUTPUT:
1689 RETVAL 1853 RETVAL
1690 1854
1691void 1855void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1857 CODE:
1694{ 1858{
1859 int x, y, z;
1860
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1864 smooth_key skey;
1699 int x, y, z; 1865 int pl_x, pl_y;
1700 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1701 1872
1702 // thats current max. sorry. 1873 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1705 1876
1706 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1708 1879
1709 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1710 1881 key.r = 255;
1711 glEnable (GL_BLEND); 1882 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1715 1886 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1887 key.texname = -1;
1717
1718 last_name = 0;
1719 1888
1720 mx += self->x; 1889 mx += self->x;
1721 my += self->y; 1890 my += self->y;
1722 1891
1723 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1742 } 1911 }
1743 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1917
1745 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1746 { 1919 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1748 1921
1761 { 1934 {
1762 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1765 1938
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1769 { 1940 {
1770 if (!tex.name) 1941 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1772 1943
1773 glEnd (); 1944 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1946 }
1777 1947
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1964 if (cell->flags & 1)
1786 { 1965 {
1787 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1790 1969
1970 if (tex.name)
1791 glEnd (); 1971 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1982 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1983 }
1800 } 1984 }
1801 1985
1802 // update smooth hash 1986 // update smooth hash
1803 if (tex.smoothtile) 1987 if (tex.smoothtile)
1839 } 2023 }
1840 } 2024 }
1841 } 2025 }
1842 } 2026 }
1843 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1844 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2032 // this is basically counting sort
1846 { 2033 {
1847 int w, b; 2034 int w, b;
1848 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1850 { 2039 {
1851 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1852 if (smask) 2041 if (smask)
1853 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2061 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1876 2065
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2066 if (tex.name)
1880 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1881 if (!tex.name) 2070 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2071 {
1883
1884 glEnd (); 2072 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1887 } 2075 }
1888 2076
1889 if (border) 2077 if (border)
1890 { 2078 {
1891 float ox = border * dx; 2079 float ox = border * dx;
1892 2080
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2085 }
1898 2086
1899 if (corner) 2087 if (corner)
1900 { 2088 {
1901 float ox = corner * dx; 2089 float ox = corner * dx;
1902 2090
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1907 } 2096 }
1908 } 2097 }
1909 } 2098 }
1910 } 2099 }
1911 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1912 } 2105 }
1913 2106
1914 hv_clear (smooth); 2107 hv_clear (smooth);
1915 } 2108 }
1916 2109
1917 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1918 2115
1919 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1920 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1921 2129
1922 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1925 { 2133 {
1950 } 2158 }
1951 } 2159 }
1952} 2160}
1953 2161
1954void 2162void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2164 CODE:
1957{ 2165{
1958 static float color[16][3] = { 2166 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
2012} 2220}
2013 2221
2014void 2222void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2224 PPCODE:
2017{ 2225{
2018 int x, y; 2226 int x, y;
2019 int sw1 = sw + 2; 2227 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2228 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2237
2030 mx += self->x - 1; 2238 mx += self->x - 1;
2031 my += self->y - 1; 2239 my += self->y - 1;
2032 2240
2033 memset (darkness1, 255, sw1 * sh1); 2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2242
2035 for (y = 0; y < sh1; y++) 2243 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
2037 { 2245 {
2038 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2300 PUSHs (darkness3_sv);
2093} 2301}
2094 2302
2095SV * 2303SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2305 CODE:
2098{ 2306{
2099 int x, y, x1, y1; 2307 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2366 else
2159 *data++ = 0; 2367 *data++ = 0;
2160 } 2368 }
2161 } 2369 }
2162 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2163 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2165 RETVAL = data_sv; 2378 RETVAL = data_sv;
2166} 2379}
2167 OUTPUT: 2380 OUTPUT:
2168 RETVAL 2381 RETVAL
2169 2382
2170void 2383void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2385 PPCODE:
2173{ 2386{
2174 int x, y, z; 2387 int x, y, z;
2175 int w, h; 2388 int w, h;
2176 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2177 2400
2178 if (*data++ != 0) 2401 if (*data++ != 0)
2179 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2180 2403
2181 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2183 2406
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2419 {
2197 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2198 2421
2199 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2200 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2201 uint8_t flags = *data++; 2429 flags = *data++;
2202 2430
2203 if (flags) 2431 if (flags)
2204 { 2432 {
2205 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2439
2212 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2213 { 2441 {
2214 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2215 2444
2216 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2217 { 2446 {
2218 tileid t = tile [z]; 2447 tileid t = tile [z];
2219 2448
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2450 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2452 need_texid (self, t);
2224 } 2453 }
2225 2454
2226 cell->tile [z] = t; 2455 cell->tile [z] = t;
2227 } 2456 }
2229 } 2458 }
2230 } 2459 }
2231 } 2460 }
2232} 2461}
2233 2462
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2464
2465DC::RW
2466new (SV *class, SV *data_sv)
2467 CODE:
2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2474 OUTPUT:
2475 RETVAL
2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2492
2236PROTOTYPES: DISABLE 2493PROTOTYPES: DISABLE
2237 2494
2238CFPlus::MixChunk 2495DC::Channel
2239new_from_file (SV *class, char *path) 2496find ()
2240 CODE: 2497 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2242 OUTPUT: 2514 OUTPUT:
2243 RETVAL 2515 RETVAL
2244 2516
2245void 2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2246DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2247 CODE: 2587 CODE:
2248 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2249 2589
2250int 2590int
2251volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2596 OUTPUT:
2255 RETVAL 2597 RETVAL
2256 2598
2257int 2599DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2601 CODE:
2602{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2261 OUTPUT: 2614 OUTPUT:
2262 RETVAL 2615 RETVAL
2263 2616
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2618
2266int 2619int
2267volume (int volume = -1) 2620volume (int volume = -1)
2268 PROTOTYPE: ;$ 2621 PROTOTYPE: ;$
2269 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2626 OUTPUT:
2272 RETVAL 2627 RETVAL
2273 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2274int 2651int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2295 CODE: 2653 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2655 OUTPUT:
2298 RETVAL 2656 RETVAL
2299 2657
2300int 2658void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2660 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2662
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2664
2309PROTOTYPES: ENABLE 2665PROTOTYPES: ENABLE
2310 2666
2311BOOT: 2667BOOT:
2312{ 2668{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2670 static const struct {
2315 const char *name; 2671 const char *name;
2316 IV iv; 2672 IV iv;
2317 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2721 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2722 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2764 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2765 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2770 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2771 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2416 2781
2417 texture_av = newAV (); 2782 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2419} 2784}
2420 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2421char * 2792char *
2422gl_vendor () 2793gl_vendor ()
2423 CODE: 2794 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2796 OUTPUT:
2497# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2870
2500# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2502 2875
2503void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2504 2877
2505void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2506 2879
2514 2887
2515void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2516 CODE: 2889 CODE:
2517 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2518 2891
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2893 ALIAS:
2526 glColor_premultiply = 1 2894 glColor_premultiply = 1
2527 CODE: 2895 CODE:
2528 if (ix) 2896 if (ix)
2529 { 2897 {
2532 b *= a; 2900 b *= a;
2533 } 2901 }
2534 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2536 2904
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2906 CODE:
2545 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2909
2551 2913
2552void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2553 CODE: 2915 CODE:
2554 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2555 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2556void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2557 CODE: 2948 CODE:
2558 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2559 2950
2560void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 2968 CODE:
2578 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 2971
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 2973
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 2975
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 2977
2612 3003
2613void glEndList () 3004void glEndList ()
2614 3005
2615void glCallList (int list) 3006void glCallList (int list)
2616 3007
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 3009
2619PROTOTYPES: DISABLE 3010PROTOTYPES: DISABLE
2620 3011
2621void 3012void
2622find_widget (SV *widget, NV x, NV y) 3013find_widget (SV *self, NV x, NV y)
2623 PPCODE: 3014 PPCODE:
2624{ 3015{
2625 if (within_widget (widget, x, y)) 3016 if (within_widget (self, x, y))
2626 XPUSHs (widget); 3017 XPUSHs (self);
2627} 3018}
2628 3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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