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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96static AV *texture_av;
60#endif
61 97
62static struct 98static struct
63{ 99{
64#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 101#include "glfunc.h"
66#undef GL_FUNC 102#undef GL_FUNC
67} gl; 103} gl;
68 104
105static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 107{
71 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 112 else
76 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
77} 114}
78 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
79#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
80 142
81#include "pango-font.c" 143#include "pango-font.c"
82#include "pango-fontmap.c" 144#include "pango-fontmap.c"
83#include "pango-render.c" 145#include "pango-render.c"
84 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
87 151
88typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
89 153
90static int 154static int
91shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
92{ 156{
93 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
107 171
108typedef struct cf_layout { 172typedef struct cf_layout {
109 PangoLayout *pl; 173 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
111 int base_height; 175 int base_height;
112 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
113} *CFClient__Layout; 178} *DC__Layout;
114 179
115static CFClient__Font default_font; 180static DC__Font default_font;
116static PangoContext *opengl_context; 181static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
118 183
119static void 184static void
120substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
121{ 186{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 190#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 192}
132 193
133static void 194static void
134layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
135{ 196{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
138 */ 199 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
140 201
141 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 204
144 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
145} 206}
146 207
147static void 208static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
151 215
152 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 218
155 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
156} 220 if (!rect.height) rect.height = 1;
157 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
158typedef uint16_t mapface; 227typedef uint16_t faceid;
159 228
160typedef struct { 229typedef struct {
161 GLint name; 230 GLuint name;
162 int w, h; 231 int w, h;
163 float s, t; 232 float s, t;
164 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
165} maptex; 236} maptex;
166 237
167typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
168 int16_t darkness; 241 uint16_t darkness;
169 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 243} mapcell;
171 244
172typedef struct { 245typedef struct {
173 int32_t c0, c1; 246 int32_t c0, c1;
174 mapcell *col; 247 mapcell *col;
175} maprow; 248} maprow;
176 249
177typedef struct map { 250typedef struct map {
178 int x, y, w, h; 251 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 253 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 254 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 255
186 int32_t rows; 256 int32_t rows;
187 maprow *row; 257 maprow *row;
188} *CFClient__Map; 258} *DC__Map;
189 259
190static char * 260static char *
191prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
192{ 262{
193 char *p; 263 char *p;
210} 280}
211 281
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
215static maprow * 305static maprow *
216map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
217{ 307{
218 if (0 > y) 308 if (0 > y)
219 { 309 {
220 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
259 349
260 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
261} 351}
262 352
263static mapcell * 353static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
265{ 355{
266 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
267} 357}
268 358
269static void 359static void
270map_clear (CFClient__Map self) 360map_clear (DC__Map self)
271{ 361{
272 int r; 362 int r;
273 363
274 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
282 self->oy = 0; 372 self->oy = 0;
283 self->row = 0; 373 self->row = 0;
284 self->rows = 0; 374 self->rows = 0;
285} 375}
286 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
287static void 387static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 389{
290 int x, y; 390 int x, y;
291 maprow *row; 391 maprow *row;
392 mapcell *cell;
292 393
293 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 395 if (y >= 0)
295 { 396 {
296 if (y >= self->rows) 397 if (y >= self->rows)
302 if (x >= row->c0) 403 if (x >= row->c0)
303 { 404 {
304 if (x >= row->c1) 405 if (x >= row->c1)
305 break; 406 break;
306 407
307 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
308 } 411 }
309 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
310} 429}
311 430
312static void 431static void
313music_finished (void) 432music_finished (void)
314{ 433{
350 n |= n >> 16; 469 n |= n >> 16;
351 470
352 return n + 1; 471 return n + 1;
353} 472}
354 473
355MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
356 572
357PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
358 574
359BOOT: 575BOOT:
360{ 576{
361 HV *stash = gv_stashpv ("CFClient", 1); 577 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 578 static const struct {
363 const char *name; 579 const char *name;
364 IV iv; 580 IV iv;
365 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
583 const_iv (SDLK_MODIFIER_MIN),
584 const_iv (SDLK_MODIFIER_MAX),
585
367 const_iv (SDL_ACTIVEEVENT), 586 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 587 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 588 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 589 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 590 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 599 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 600 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 601 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 602 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 603 const_iv (SDL_USEREVENT),
604
605 const_iv (SDL_APPINPUTFOCUS),
606 const_iv (SDL_APPMOUSEFOCUS),
607 const_iv (SDL_APPACTIVE),
608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 670 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 671 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 672 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 673 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 674 const_iv (SDLK_UNDO),
675
449 const_iv (KMOD_NONE), 676 const_iv (KMOD_NONE),
677 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 678 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 679 const_iv (KMOD_RSHIFT),
680 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 681 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 682 const_iv (KMOD_RCTRL),
683 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 684 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 685 const_iv (KMOD_RALT),
686 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 692
462 const_iv (KMOD_SHIFT), 693 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT), 694
464 const_iv (KMOD_META) 695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
465# undef const_iv 723# undef const_iv
466 }; 724 };
467 725
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
728
729 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
730 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 731}
732
733void
734weaken (SV *rv)
735 PROTOTYPE: $
736 CODE:
737 sv_rvweaken (rv);
738
739int
740in_destruct ()
741 CODE:
742 RETVAL = PL_main_cv == Nullcv;
743 OUTPUT:
744 RETVAL
471 745
472NV floor (NV x) 746NV floor (NV x)
473 747
474NV ceil (NV x) 748NV ceil (NV x)
749
750IV minpot (UV n)
751
752IV popcount (UV n)
475 753
476void 754void
477pango_init () 755pango_init ()
478 CODE: 756 CODE:
479{ 757{
480 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
483} 766}
484 767
485int 768char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 769
488void 770void SDL_braino ()
771
772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
489SDL_Quit () 778void SDL_Quit ()
490 779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
788
491void 789void
492SDL_ListModes () 790SDL_ListModes (int rgb, int alpha)
493 PPCODE: 791 PPCODE:
494{ 792{
495 SDL_Rect **m; 793 SDL_Rect **m;
496 794
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 797 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 798 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 799
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 800 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 801 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 802
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 807
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 810
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 812
517 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
518 while (*m) 814 while (*m)
519 { 815 {
816 if ((*m)->w >= 400 && (*m)->h >= 300)
817 {
520 AV *av = newAV (); 818 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
821 av_push (av, newSViv (rgb));
822 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 823 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
824 }
524 825
525 ++m; 826 ++m;
526 } 827 }
527} 828}
528 829
529char *
530SDL_GetError ()
531
532int 830int
533SDL_SetVideoMode (int w, int h, int fullscreen) 831SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 832 CODE:
833{
834 SDL_EnableUNICODE (1);
835 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
836
837 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
838 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
839 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
840 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
841
535 RETVAL = !!SDL_SetVideoMode ( 842 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 843 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 844 );
845
538 if (RETVAL) 846 if (RETVAL)
539 { 847 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 848 av_clear (texture_av);
849
850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 852#include "glfunc.h"
543# undef GL_FUNC 853#undef GL_FUNC
544 } 854 }
855}
545 OUTPUT: 856 OUTPUT:
546 RETVAL 857 RETVAL
547 858
548void 859void
549SDL_GL_SwapBuffers () 860SDL_GL_SwapBuffers ()
550 861
551char * 862char *
552SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
553 864
865int
866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
870
554void 871void
555SDL_PollEvent () 872poll_events ()
556 PPCODE: 873 PPCODE:
557{ 874{
558 SDL_Event ev; 875 SDL_Event ev;
559 876
560 while (SDL_PollEvent (&ev)) 877 SDL_PumpEvents ();
878 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 879 {
562 HV *hv = newHV (); 880 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 881 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 882
565 switch (ev.type) 883 switch (ev.type)
566 { 884 {
567 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
568 case SDL_KEYUP: 886 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 892 break;
574 893
575 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 896 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 897 break;
579 898
580 case SDL_MOUSEMOTION: 899 case SDL_MOUSEMOTION:
900 {
901 int state = ev.motion.state;
902 int x = ev.motion.x;
903 int y = ev.motion.y;
904 int xrel = ev.motion.xrel;
905 int yrel = ev.motion.yrel;
906
907 /* do simplistic event compression */
908 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
909 && state == ev.motion.state)
910 {
911 xrel += ev.motion.xrel;
912 yrel += ev.motion.yrel;
913 x = ev.motion.x;
914 y = ev.motion.y;
915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
916 }
917
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
924 }
588 break; 925 break;
589 926
590 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 930
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 941 break;
605 } 942 }
606 943
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 945 }
609} 946}
610 947
611int 948int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 950 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
616 953
617void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
618Mix_CloseAudio () 971Mix_CloseAudio ()
619 972
620int 973int
621Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
622 975
976const char *
977Mix_GetError ()
978
623void 979void
624lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
625 CODE: 981 CODE:
982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
983
984void
985win32_proxy_info ()
986 PPCODE:
987{
626#ifndef _WIN32 988#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 989 char buffer[2048];
990 DWORD buflen;
991
992 EXTEND (SP, 3);
993
994 buflen = sizeof (buffer);
995 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
996 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
997 {
998 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
999
1000 buflen = sizeof (buffer);
1001 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1002 {
1003 PUSHs (newSVpv (buffer, 0));
1004
1005 buflen = sizeof (buffer);
1006 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1007 PUSHs (newSVpv (buffer, 0));
1008 }
1009 }
628#endif 1010#endif
1011}
629 1012
630void 1013int
631add_font (char *file) 1014add_font (char *file)
632 CODE: 1015 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
634 1019
635void 1020void
636load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
637 ALIAS: 1022 ALIAS:
638 load_image_file = 1 1023 load_image_file = 1
641 STRLEN image_len; 1026 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
648 1033
649 if (!rw) 1034 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
651 1036
680 1065
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1066 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 1067
683 assert (surface2->pitch == surface2->w * 4); 1068 assert (surface2->pitch == surface2->w * 4);
684 1069
1070 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 1071 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 1072 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 1073 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1074 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1075 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1076 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1077 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1078 SDL_UnlockSurface (surface2);
694 1079
695 SDL_FreeSurface (surface); 1080 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 1081 SDL_FreeSurface (surface2);
697} 1082}
698 1083
724void 1109void
725error (char *message) 1110error (char *message)
726 CODE: 1111 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1113#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1115#endif
731 1116
732void 1117void
733fatal (char *message) 1118fatal (char *message)
734 CODE: 1119 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1121#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1123#endif
739 _exit (1); 1124 _exit (1);
740 1125
741void 1126void
742_exit (int retval) 1127_exit (int retval = 0)
743 CODE: 1128 CODE:
1129#ifdef WIN32
1130 ExitThread (retval); // unclean, please beam me up
1131#else
744 _exit (retval); 1132 _exit (retval);
1133#endif
745 1134
1135void
1136debug ()
1137 CODE:
1138{
1139#if DEBUG
1140 VALGRIND_DO_LEAK_CHECK;
1141#endif
1142}
1143
746MODULE = CFClient PACKAGE = CFClient::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
747 1145
748CFClient::Font 1146PROTOTYPES: DISABLE
1147
1148DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1150 CODE:
751{ 1151{
752 int count; 1152 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1156}
757 OUTPUT: 1157 OUTPUT:
758 RETVAL 1158 RETVAL
759 1159
760void 1160void
761DESTROY (CFClient::Font self) 1161DESTROY (DC::Font self)
762 CODE: 1162 CODE:
763 pango_font_description_free (self); 1163 pango_font_description_free (self);
764 1164
765void 1165void
766make_default (CFClient::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
767 CODE: 1168 CODE:
768 default_font = self; 1169 default_font = self;
769 1170
770MODULE = CFClient PACKAGE = CFClient::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1172
1173PROTOTYPES: DISABLE
1174
772void 1175void
773clear_font_cache () 1176glyph_cache_backup ()
1177 PROTOTYPE:
774 CODE: 1178 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
776 tc_clear (); 1185 tc_restore ();
777 1186
778CFClient::Layout 1187DC::Layout
779new (SV *class, int type = 0) 1188new (SV *class)
780 CODE: 1189 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
782 1191
783 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1193 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
790 1200
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
793 OUTPUT: 1203 OUTPUT:
794 RETVAL 1204 RETVAL
795 1205
796void 1206void
797DESTROY (CFClient::Layout self) 1207DESTROY (DC::Layout self)
798 CODE: 1208 CODE:
799 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
800 Safefree (self); 1211 Safefree (self);
801 1212
802void 1213void
803set_text (CFClient::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
804 CODE: 1215 CODE:
805{ 1216{
806 STRLEN textlen; 1217 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
808 1219
809 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
810} 1221}
811 1222
812void 1223void
813set_markup (CFClient::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
814 CODE: 1225 CODE:
815{ 1226{
816 STRLEN textlen; 1227 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
818 1229
819 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
820} 1231}
821 1232
822void 1233void
823set_shapes (CFClient::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
824 CODE: 1235 CODE:
825{ 1236{
826 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1239 const char *pos = text;
863 if (attrs) 1274 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
865} 1276}
866 1277
867void 1278void
868get_shapes (CFClient::Layout self) 1279get_shapes (DC::Layout self)
869 PPCODE: 1280 PPCODE:
870{ 1281{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1283
873 do 1284 do
874 { 1285 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1287
877 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
878 { 1289 {
879 PangoRectangle extents; 1290 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1292
1293 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1294 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1295 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1296 }
885 } 1297 }
886 while (pango_layout_iter_next_run (iter)); 1298 while (pango_layout_iter_next_run (iter));
887 1299
888 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
889} 1301}
890 1302
891int 1303int
892has_wrapped (CFClient::Layout self) 1304has_wrapped (DC::Layout self)
893 CODE: 1305 CODE:
894{ 1306{
895 int lines = 1; 1307 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
897 1309
902} 1314}
903 OUTPUT: 1315 OUTPUT:
904 RETVAL 1316 RETVAL
905 1317
906SV * 1318SV *
907get_text (CFClient::Layout self) 1319get_text (DC::Layout self)
908 CODE: 1320 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
911 OUTPUT: 1323 OUTPUT:
912 RETVAL 1324 RETVAL
913 1325
914void 1326void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1328 CODE:
917 self->r = r; 1329 self->r = r;
918 self->g = g; 1330 self->g = g;
919 self->b = b; 1331 self->b = b;
920 self->a = a; 1332 self->a = a;
921 1333
922void 1334void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1336 CODE:
925 if (self->font != font) 1337 if (self->font != font)
926 { 1338 {
927 self->font = font; 1339 self->font = font;
928 layout_update_font (self); 1340 layout_update_font (self);
929 } 1341 }
930 1342
931void 1343void
932set_height (CFClient::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
933 CODE: 1345 CODE:
934 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
935 { 1347 {
936 self->base_height = base_height; 1348 self->base_height = base_height;
937 layout_update_font (self); 1349 layout_update_font (self);
938 } 1350 }
939 1351
940void 1352void
941set_width (CFClient::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
942 CODE: 1354 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1356
945void 1357void
946set_indent (CFClient::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
947 CODE: 1359 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1361
950void 1362void
951set_spacing (CFClient::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
952 CODE: 1364 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1366
955void 1367void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1369 CODE:
958 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
963 ); 1375 );
964 1376
965void 1377void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1379 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1381
970void 1382void
971size (CFClient::Layout self) 1383size (DC::Layout self)
972 PPCODE: 1384 PPCODE:
973{ 1385{
974 int w, h; 1386 int w, h;
975 1387
976 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
981} 1393}
982 1394
983int 1395int
984descent (CFClient::Layout self) 1396descent (DC::Layout self)
985 CODE: 1397 CODE:
986{ 1398{
987 PangoRectangle rect; 1399 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
991} 1403}
992 OUTPUT: 1404 OUTPUT:
993 RETVAL 1405 RETVAL
994 1406
995int 1407int
996xy_to_index (CFClient::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1409 CODE:
998{ 1410{
999 int index, trailing; 1411 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1413 RETVAL = index + trailing;
1002} 1414}
1003 OUTPUT: 1415 OUTPUT:
1004 RETVAL 1416 RETVAL
1005 1417
1006void 1418void
1007cursor_pos (CFClient::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1420 PPCODE:
1009{ 1421{
1010 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1424
1013 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1429}
1018 1430
1019void 1431void
1020render (CFClient::Layout self, float x, float y) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1433 PPCODE:
1434{
1435 int line, x;
1436
1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1440 --line;
1441#endif
1442 EXTEND (SP, 2);
1443 PUSHs (sv_2mortal (newSViv (line)));
1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1445}
1446
1447void
1448line_x_to_index (DC::Layout self, int line, int x)
1449 PPCODE:
1450{
1451 PangoLayoutLine *lp;
1452 int index, trailing;
1453
1454 if (line < 0)
1455 XSRETURN_EMPTY;
1456
1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1458 XSRETURN_EMPTY; /* do better */
1459
1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1461
1462 EXTEND (SP, 2);
1463 if (GIMME_V == G_SCALAR)
1464 PUSHs (sv_2mortal (newSViv (index + trailing)));
1465 else
1466 {
1467 PUSHs (sv_2mortal (newSViv (index)));
1468 PUSHs (sv_2mortal (newSViv (trailing)));
1469 }
1470}
1471
1472void
1473render (DC::Layout self, float x, float y, int flags = 0)
1474 CODE:
1475 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1023 self->pl, 1477 self->pl,
1478 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1480 self->r, self->g, self->b, self->a,
1481 flags
1026 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1027 1486
1487void
1488draw (DC::Layout self)
1489 CODE:
1490{
1491 glEnable (GL_TEXTURE_2D);
1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1498
1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1028MODULE = CFClient PACKAGE = CFClient::Texture 1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1507
1030void 1508PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1509
1037 if (ow && oh) 1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1515 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1516 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1517 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1518 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1520
1051 SvPOK_only (result_); 1521 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1522 SvCUR_set (result_, nw * nh * bpp);
1053 1523
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1525 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1527
1058 sv_setsv (data_, result_); 1528 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1529 }
1065} 1530}
1066 1531
1067void 1532void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1539{
1075 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1079 1547
1080 if (items < 5) 1548 if (items < 5)
1081 { 1549 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1579 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1580 glDisable (GL_BLEND);
1113 } 1581 }
1114} 1582}
1115 1583
1584IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1585 CODE:
1586{
1587 GLint width;
1588 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1589 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1590 RETVAL = width > 0;
1591}
1592 OUTPUT:
1593 RETVAL
1594
1116MODULE = CFClient PACKAGE = CFClient::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1596
1118CFClient::Map 1597PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1598
1599DC::Map
1600new (SV *class)
1120 CODE: 1601 CODE:
1121 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1603 RETVAL->x = 0;
1123 RETVAL->y = 0; 1604 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1605 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1606 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1607 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1608 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1609 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1610 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1611 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1612 RETVAL->row = 0;
1134 OUTPUT: 1613 OUTPUT:
1135 RETVAL 1614 RETVAL
1136 1615
1137void 1616void
1138DESTROY (CFClient::Map self) 1617DESTROY (DC::Map self)
1139 CODE: 1618 CODE:
1140{ 1619{
1141 map_clear (self); 1620 map_clear (self);
1142 Safefree (self->face); 1621 Safefree (self->face2tile);
1143 Safefree (self->tex); 1622 Safefree (self->tex);
1144 Safefree (self); 1623 Safefree (self);
1145} 1624}
1146 1625
1147void 1626void
1627resize (DC::Map self, int map_width, int map_height)
1628 CODE:
1629 self->w = map_width;
1630 self->h = map_height;
1631
1632void
1148clear (CFClient::Map self) 1633clear (DC::Map self)
1149 CODE: 1634 CODE:
1150 map_clear (self); 1635 map_clear (self);
1151 1636
1152void 1637void
1153set_face (CFClient::Map self, int face, int texid) 1638set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1639 CODE:
1155{ 1640{
1156 while (self->faces <= face) 1641 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1642 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1643}
1164 1644
1165void 1645void
1646set_smooth (DC::Map self, int face, int smooth, int level)
1647 CODE:
1648{
1649 tileid texid;
1650 maptex *tex;
1651
1652 if (face < 0 || face >= self->faces)
1653 return;
1654
1655 if (smooth < 0 || smooth >= self->faces)
1656 return;
1657
1658 texid = self->face2tile [face];
1659
1660 if (!texid)
1661 return;
1662
1663 tex = self->tex + texid;
1664 tex->smoothtile = self->face2tile [smooth];
1665 tex->smoothlevel = level;
1666}
1667
1668void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1670 CODE:
1168{ 1671{
1169 while (self->texs <= texid) 1672 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1673
1175 { 1674 {
1176 maptex *tex = self->tex + texid; 1675 maptex *tex = self->tex + texid;
1177 1676
1178 tex->name = name; 1677 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1696}
1198 1697
1199int 1698int
1200ox (CFClient::Map self) 1699ox (DC::Map self)
1201 ALIAS: 1700 ALIAS:
1202 oy = 1 1701 oy = 1
1203 x = 2 1702 x = 2
1204 y = 3 1703 y = 3
1205 w = 4 1704 w = 4
1216 } 1715 }
1217 OUTPUT: 1716 OUTPUT:
1218 RETVAL 1717 RETVAL
1219 1718
1220void 1719void
1221scroll (CFClient::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1222 CODE: 1721 CODE:
1223{ 1722{
1224 if (dx > 0) 1723 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1725 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1726 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1727
1229 if (dy > 0) 1728 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1729 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1730 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1731 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1732
1234 self->ox += dx; self->x += dx; 1733 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1734 self->oy += dy; self->y += dy;
1236 1735
1237 while (self->y < 0) 1736 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1243 } 1742 }
1244} 1743}
1245 1744
1246void 1745SV *
1247map1a_update (CFClient::Map self, SV *data_) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1747 CODE:
1249{ 1748{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1751 mapcell *cell;
1253 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1254 1755
1255 while (data < data_end) 1756 while (data < data_end - 1)
1256 { 1757 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1258 1759
1259 x = self->x + ((flags >> 10) & 63); 1760 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1761 y = self->y + ((flags >> 4) & 63);
1261 1762
1262 cell = map_get_cell (self, x, y); 1763 cell = map_get_cell (self, x, y);
1263 1764
1264 if (flags & 15) 1765 if (flags & 15)
1265 { 1766 {
1266 if (cell->darkness < 0) 1767 if (!cell->darkness)
1267 { 1768 {
1769 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1770 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1771 }
1273 1772
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1773 //TODO: don't trust server data to be in-range(!)
1277 1774
1278 if (flags & 4) 1775 if (flags & 8)
1279 { 1776 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1777 if (extmap)
1778 {
1779 uint8_t ext, cmd;
1780
1781 do
1782 {
1783 ext = *data++;
1784 cmd = ext & 0x7f;
1785
1786 if (cmd < 4)
1787 cell->darkness = 255 - ext * 64 + 1;
1788 else if (cmd == 5) // health
1789 {
1790 cell->stat_width = 1;
1791 cell->stat_hp = *data++;
1792 }
1793 else if (cmd == 6) // monster width
1794 cell->stat_width = *data++ + 1;
1795 else if (cmd == 0x47)
1796 {
1797 if (*data == 1) cell->player = data [1];
1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1801
1802 data += *data + 1;
1803 }
1804 else if (cmd == 8) // cell flags
1805 cell->flags = *data++;
1806 else if (ext & 0x40) // unknown, multibyte => skip
1807 data += *data + 1;
1808 else
1809 data++;
1810 }
1811 while (ext & 0x80);
1812 }
1813 else
1814 cell->darkness = *data++ + 1;
1281 } 1815 }
1282 1816
1817 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1818 if (flags & (4 >> z))
1284 { 1819 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1821 need_facenum (self, face);
1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1286 } 1837 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1838 }
1293 else 1839 else
1294 cell->darkness = -1; 1840 CELL_CLEAR (cell);
1295 } 1841 }
1296} 1842}
1843 OUTPUT:
1844 RETVAL
1297 1845
1298SV * 1846SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1848 CODE:
1301{ 1849{
1302 int x1, x; 1850 int x1, x;
1303 int y1, y; 1851 int y1, y;
1304 int z; 1852 int z;
1325 { 1873 {
1326 mapcell *cell = row->col + (x - row->c0); 1874 mapcell *cell = row->col + (x - row->c0);
1327 1875
1328 for (z = 0; z <= 0; z++) 1876 for (z = 0; z <= 0; z++)
1329 { 1877 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1878 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1879 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1880 int a1 = tex.a;
1337 1881
1338 r = (r * a0 + tex.r * a1) / 255; 1882 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1883 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1884 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1885 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1886 }
1344 } 1887 }
1345 1888
1346 *map++ = (r ) 1889 *map++ = (r )
1347 | (g << 8) 1890 | (g << 8)
1354} 1897}
1355 OUTPUT: 1898 OUTPUT:
1356 RETVAL 1899 RETVAL
1357 1900
1358void 1901void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1360 CODE: 1903 CODE:
1361{ 1904{
1362 int vx, vy;
1363 int x, y, z; 1905 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1906
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1910 smooth_key skey;
1911 int pl_x, pl_y;
1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1369 1916
1370 /* 1917 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1918
1375 int vy = self->vy = self->h >= sh 1919 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1920 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1921 if (sh > 255) sh = 255;
1378 */
1379 1922
1380 glColor4ub (255, 255, 255, 255); 1923 // clear key, in case of extra padding
1924 memset (&skey, 0, sizeof (skey));
1925
1926 memset (&key, 0, sizeof (key));
1927 key.r = 255;
1928 key.g = 255;
1929 key.b = 255;
1930 key.a = 255;
1931 key.mode = GL_QUADS;
1932 key.format = GL_T2F_V3F;
1933 key.texname = -1;
1934
1935 mx += self->x;
1936 my += self->y;
1937
1938 // first pass: determine smooth_max
1939 // rather ugly, if you ask me
1940 // could also be stored inside mapcell and updated on change
1941 memset (smooth_max, 0, sizeof (smooth_max));
1942
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 smooth_max[x + 1][y + 1] =
1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1956 self->tex [cell->tile [2]].smoothlevel));
1957 }
1958 }
1381 1959
1382 glEnable (GL_BLEND); 1960 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1963
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1964 for (z = 0; z <= 2; z++)
1965 {
1966 memset (smooth_level, 0, sizeof (smooth_level));
1967
1392 for (y = 0; y < sh; y++) 1968 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1969 if (0 <= y + my && y + my < self->rows)
1394 { 1970 {
1395 maprow *row = self->row + (y + vy); 1971 maprow *row = self->row + (y + my);
1396 1972
1397 for (x = 0; x < sw; x++) 1973 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1974 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1975 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1976 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1977 tileid tile = cell->tile [z];
1403 1978
1404 if (face) 1979 if (tile)
1980 {
1981 maptex tex = self->tex [tile];
1982 int px = (x + 1) * T - tex.w;
1983 int py = (y + 1) * T - tex.h;
1984
1985 if (key.texname != tex.name)
1986 {
1987 if (!tex.name)
1988 tex = self->tex [2]; /* missing, replace by noface */
1989
1990 key.texname = tex.name;
1991 arr = rc_array (rc, &key);
1992 }
1993
1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
2010 if (cell->flags & 1)
2011 {
2012 maptex tex = self->tex [1];
2013 int px = x * T + T * 2 / 32;
2014 int py = y * T - T * 6 / 32;
2015
2016 if (tex.name)
2017 {
2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2028 }
2029 }
2030 }
2031
2032 // update smooth hash
2033 if (tex.smoothtile)
2034 {
2035 skey.tile = tex.smoothtile;
2036 skey.level = tex.smoothlevel;
2037
2038 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2039
2040 // add bits to current tile and all neighbours. skey.x|y is
2041 // shifted +1|+1 so we always stay positive.
2042
2043 // bits is ___n cccc CCCC bbbb
2044 // n do not draw borders&corners
2045 // c draw these corners, but...
2046 // C ... not these
2047 // b draw these borders
2048
2049 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2050 // ┃· ·· ·┃ ━━
2051
2052 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2053 // ·· ·· ·┏ ┓·
2054
2055 // full tile
2056 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2057
2058 // borders
2059 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2060 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2061 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2062 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2063
2064 // corners
2065 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2066 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2067 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2068 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2069 }
2070 }
2071 }
2072 }
2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
2077 // go through all smoothlevels, lowest to highest, then draw.
2078 // this is basically counting sort
2079 {
2080 int w, b;
2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
2084 for (w = 0; w < 256 / 32; ++w)
2085 {
2086 uint32_t smask = smooth_level [w];
2087 if (smask)
2088 for (b = 0; b < 32; ++b)
2089 if (smask & (((uint32_t)1) << b))
1405 { 2090 {
1406 maptex tex = self->tex [face]; 2091 int level = (w << 5) | b;
2092 HE *he;
1407 2093
1408 int px = (x + 1) * 32 - tex.w; 2094 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2095 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2096 {
2097 smooth_key *skey = (smooth_key *)HeKEY (he);
2098 IV bits = SvIVX (HeVAL (he));
2099
2100 if (!(bits & 0x1000)
2101 && skey->level == level
2102 && level > smooth_max [skey->x][skey->y])
2103 {
2104 maptex tex = self->tex [skey->tile];
2105 int px = (((int)skey->x) - 1) * T;
2106 int py = (((int)skey->y) - 1) * T;
2107 int border = bits & 15;
2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2109 float dx = tex.s * .0625f; // 16 images/row
2110 float dy = tex.t * .5f ; // 2 images/column
2111
2112 if (tex.name)
2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
2116 if (key.texname != tex.name)
2117 {
1413 glEnd (); 2118 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
2121 }
2122
2123 if (border)
2124 {
2125 float ox = border * dx;
2126
2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2131 }
2132
2133 if (corner)
2134 {
2135 float ox = corner * dx;
2136
2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
2142 }
2143 }
1417 } 2144 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2145 }
1424 }
1425 } 2146 }
1426 2147
1427 glEnd (); 2148 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
2151 }
2152
2153 hv_clear (smooth);
2154 }
2155
2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
2161
2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1430 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
1431} 2174 rc_free (rc);
1432 2175
2176 // top layer: overlays such as the health bar
2177 for (y = 0; y < sh; y++)
2178 if (0 <= y + my && y + my < self->rows)
2179 {
2180 maprow *row = self->row + (y + my);
2181
2182 for (x = 0; x < sw; x++)
2183 if (row->c0 <= x + mx && x + mx < row->c1)
2184 {
2185 mapcell *cell = row->col + (x + mx - row->c0);
2186
2187 int px = x * T;
2188 int py = y * T;
2189
2190 if (cell->stat_hp)
2191 {
2192 int width = cell->stat_width * T;
2193 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2194
2195 glColor3ub (0, 0, 0);
2196 glRectf (px + 1, py - thick - 2,
2197 px + width - 1, py);
2198
2199 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2200 glRectf (px + 2,
2201 py - thick - 1,
2202 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2203 }
2204 }
2205 }
2206}
2207
1433void 2208void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2210 CODE:
1436{ 2211{
1437 static float color[16][3] = { 2212 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
1491} 2266}
1492 2267
1493void 2268void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2270 PPCODE:
1496{ 2271{
1497 int vx, vy;
1498 int x, y; 2272 int x, y;
2273 int sw1 = sw + 2;
2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2280
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2283
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2284 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2285 my += self->y - 1;
1509 2286
2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2288
1510 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1512 { 2291 {
1513 maprow *row = self->row + (y + vy); 2292 maprow *row = self->row + (y + my);
1514 2293
1515 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2296 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
1519 2298
1520 darkness[y * sw4 + x] = cell->darkness < 0 2299 darkness1 [y * sw1 + x] = cell->darkness
2300 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2301 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2302 }
1524 } 2303 }
1525 2304
2305 for (y = 0; y < sh; ++y)
2306 for (x = 0; x < sw; ++x)
2307 {
2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2317
2318 uint8_t r11 = (d11 + d21 + d12) / 3;
2319 uint8_t r21 = d21;
2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2321
2322 uint8_t r12 = d12;
2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2325
2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2329
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2339 }
2340
2341 free (darkness1);
2342
1526 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
1530} 2347}
1531 2348
1532SV * 2349SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2351 CODE:
1535{ 2352{
1536 int x, y, x1, y1; 2353 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2380 if (row && row->c0 <= x && x < row->c1)
1564 { 2381 {
1565 mapcell *cell = row->col + (x - row->c0); 2382 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2383 uint8_t flags = 0;
1567 2384
1568 if (cell->face [0]) flags |= 1; 2385 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2386 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2387 if (cell->tile [2]) flags |= 4;
1571 2388
1572 *data++ = flags; 2389 *data++ = flags;
1573 2390
1574 if (flags & 1) 2391 if (flags & 1)
1575 { 2392 {
2393 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2394 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2395 *data++ = tile;
1578 } 2396 }
1579 2397
1580 if (flags & 2) 2398 if (flags & 2)
1581 { 2399 {
2400 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2401 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2402 *data++ = tile;
1584 } 2403 }
1585 2404
1586 if (flags & 4) 2405 if (flags & 4)
1587 { 2406 {
2407 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2408 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2409 *data++ = tile;
1590 } 2410 }
1591 } 2411 }
1592 else 2412 else
1593 *data++ = 0; 2413 *data++ = 0;
1594 } 2414 }
1595 } 2415 }
1596 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
1597 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
1599 RETVAL = data_sv; 2424 RETVAL = data_sv;
1600} 2425}
1601 OUTPUT: 2426 OUTPUT:
1602 RETVAL 2427 RETVAL
1603 2428
1604void 2429void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2431 PPCODE:
1607{ 2432{
1608 int x, y, z; 2433 int x, y, z;
1609 int w, h; 2434 int w, h;
1610 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
1611 2446
1612 if (*data++ != 0) 2447 if (*data++ != 0)
1613 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
1614 2449
1615 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
1617 2452
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2465 {
1631 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
1632 2467
1633 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
1634 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
1635 uint8_t flags = *data++; 2475 flags = *data++;
1636 2476
1637 if (flags) 2477 if (flags)
1638 { 2478 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2480 tileid tile[3] = { 0, 0, 0 };
1642 2481
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2482 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2485
1647 if (cell->darkness <= 0) 2486 if (cell->darkness == 0)
1648 { 2487 {
1649 cell->darkness = -1; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
1650 2490
1651 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
1652 { 2492 {
1653 cell->face[z] = face[z]; 2493 tileid t = tile [z];
1654 2494
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2496 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2498 need_texid (self, t);
2499 }
2500
2501 cell->tile [z] = t;
1657 } 2502 }
1658 } 2503 }
1659 } 2504 }
1660 } 2505 }
1661 } 2506 }
1662} 2507}
1663 2508
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2510
1666CFClient::MixChunk 2511DC::RW
1667new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
1668 CODE: 2513 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
1670 OUTPUT: 2520 OUTPUT:
1671 RETVAL 2521 RETVAL
1672 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
1673void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
1674DESTROY (CFClient::MixChunk self) 2632DESTROY (DC::MixChunk self)
1675 CODE: 2633 CODE:
1676 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
1677 2635
1678int 2636int
1679volume (CFClient::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2642 OUTPUT:
1683 RETVAL 2643 RETVAL
1684 2644
1685int 2645DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2647 CODE:
2648{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
1689 OUTPUT: 2660 OUTPUT:
1690 RETVAL 2661 RETVAL
1691 2662
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2664
1694int 2665int
1695volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
1696 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2672 OUTPUT:
1699 RETVAL 2673 RETVAL
1700 2674
1701CFClient::MixMusic 2675void
1702new_from_file (SV *class, char *path) 2676fade_out (int ms)
1703 CODE: 2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2688 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2689 OUTPUT:
1706 RETVAL 2690 RETVAL
1707 2691
1708void 2692void
1709DESTROY (CFClient::MixMusic self) 2693DESTROY (DC::MixMusic self)
1710 CODE: 2694 CODE:
1711 Mix_FreeMusic (self); 2695 Mix_FreeMusic (self);
1712 2696
1713int 2697int
1714play (CFClient::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
1715 CODE: 2699 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2701 OUTPUT:
1718 RETVAL 2702 RETVAL
1719 2703
2704void
2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2706 CODE:
2707 Mix_FadeInMusicPos (self, loops, ms, position);
2708
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
1721 2712
1722BOOT: 2713BOOT:
1723{ 2714{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2716 static const struct {
1726 const char *name; 2717 const char *name;
1727 IV iv; 2718 IV iv;
1728 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2721 const_iv (GL_VENDOR),
2722 const_iv (GL_VERSION),
2723 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2724 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2725 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2726 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2727 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2728 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2735 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2738 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2767 const_iv (GL_PROXY_TEXTURE_1D),
2768 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2771 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2772 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2773 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2801 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2822# undef const_iv
1810 }; 2823 };
1811 2824
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2825 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2826 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2827
2828 texture_av = newAV ();
2829 AvREAL_off (texture_av);
1814} 2830}
2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
1815 2837
1816char * 2838char *
1817gl_vendor () 2839gl_vendor ()
1818 CODE: 2840 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2854 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2855 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2856 OUTPUT:
1835 RETVAL 2857 RETVAL
1836 2858
2859const char *glGetString (GLenum pname)
2860
2861GLint glGetInteger (GLenum pname)
2862 CODE:
2863 glGetIntegerv (pname, &RETVAL);
2864 OUTPUT:
2865 RETVAL
2866
2867GLdouble glGetDouble (GLenum pname)
2868 CODE:
2869 glGetDoublev (pname, &RETVAL);
2870 OUTPUT:
2871 RETVAL
2872
1837int glGetError () 2873int glGetError ()
1838 2874
1839void glFinish () 2875void glFinish ()
1840 2876
1841void glClear (int mask) 2877void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2916
1881# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
1883 2921
1884void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
1885 2923
1886void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
1887 2925
1895 2933
1896void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
1897 CODE: 2935 CODE:
1898 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
1899 2937
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2939 ALIAS:
1907 glColor_premultiply = 1 2940 glColor_premultiply = 1
1908 CODE: 2941 CODE:
1909 if (ix) 2942 if (ix)
1910 { 2943 {
1911 r *= a; 2944 r *= a;
1912 g *= a; 2945 g *= a;
1913 b *= a; 2946 b *= a;
1914 } 2947 }
1915 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2949 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2950
1927void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2952 CODE:
1929 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2959
1936void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
1937 CODE: 2961 CODE:
1938 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
1939 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
1940void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
1941 CODE: 2994 CODE:
1942 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
1943 2996
1944void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3014 CODE:
1962 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3017
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3019
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3021
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
3023
3024void glPixelZoom (float x, float y)
1970 3025
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3026void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3027
1973int glGenTexture () 3028int glGenTexture ()
1974 CODE: 3029 CODE:
1975{ 3030 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3031 OUTPUT:
1981 RETVAL 3032 RETVAL
1982 3033
1983void glDeleteTexture (int name) 3034void glDeleteTexture (int name)
1984 CODE: 3035 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3036 del_texture (name);
1988} 3037
1989
1990int glGenList () 3038int glGenList ()
1991 CODE: 3039 CODE:
1992 RETVAL = glGenLists (1); 3040 RETVAL = glGenLists (1);
1993 OUTPUT: 3041 OUTPUT:
1994 RETVAL 3042 RETVAL
2001 3049
2002void glEndList () 3050void glEndList ()
2003 3051
2004void glCallList (int list) 3052void glCallList (int list)
2005 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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