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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 95
66static AV *texture_av; 96static AV *texture_av;
67 97
68static struct 98static struct
69{ 99{
106 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
108} 138}
109 139
110#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
111 142
112#include "pango-font.c" 143#include "pango-font.c"
113#include "pango-fontmap.c" 144#include "pango-fontmap.c"
114#include "pango-render.c" 145#include "pango-render.c"
115 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
118 151
119typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
120 153
121static int 154static int
122shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
123{ 156{
124 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
138 171
139typedef struct cf_layout { 172typedef struct cf_layout {
140 PangoLayout *pl; 173 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
142 int base_height; 175 int base_height;
143 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
144} *CFPlus__Layout; 178} *DC__Layout;
145 179
146static CFPlus__Font default_font; 180static DC__Font default_font;
147static PangoContext *opengl_context; 181static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
149 183
150static void 184static void
151substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
156#endif 190#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 192}
159 193
160static void 194static void
161layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
162{ 196{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
165 */ 199 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
167 201
168 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 204
171 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
172} 206}
173 207
174static void 208static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 210{
177 PangoRectangle rect; 211 PangoRectangle rect;
178 212
179 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
191 225
192typedef uint16_t tileid; 226typedef uint16_t tileid;
193typedef uint16_t faceid; 227typedef uint16_t faceid;
194 228
195typedef struct { 229typedef struct {
196 int name; 230 GLuint name;
197 int w, h; 231 int w, h;
198 float s, t; 232 float s, t;
199 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
200 tileid smoothtile; 234 tileid smoothtile;
201 uint8_t smoothlevel; 235 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
221 255
222 int32_t rows; 256 int32_t rows;
223 maprow *row; 257 maprow *row;
224} *CFPlus__Map; 258} *DC__Map;
225 259
226static char * 260static char *
227prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
228{ 262{
229 char *p; 263 char *p;
267 self->texs *= 2; 301 self->texs *= 2;
268 } 302 }
269} 303}
270 304
271static maprow * 305static maprow *
272map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
273{ 307{
274 if (0 > y) 308 if (0 > y)
275 { 309 {
276 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
315 349
316 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
317} 351}
318 352
319static mapcell * 353static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
321{ 355{
322 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
323} 357}
324 358
325static void 359static void
326map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
327{ 361{
328 int r; 362 int r;
329 363
330 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
338 self->oy = 0; 372 self->oy = 0;
339 self->row = 0; 373 self->row = 0;
340 self->rows = 0; 374 self->rows = 0;
341} 375}
342 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
343static void 387static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 389{
346 int x, y; 390 int x, y;
347 maprow *row; 391 maprow *row;
348 mapcell *cell; 392 mapcell *cell;
349 393
361 if (x >= row->c1) 405 if (x >= row->c1)
362 break; 406 break;
363 407
364 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
365 409
366 cell->darkness = 0; 410 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 411 }
371 } 412 }
372} 413}
373 414
374typedef struct { 415typedef struct {
428 n |= n >> 16; 469 n |= n >> 16;
429 470
430 return n + 1; 471 return n + 1;
431} 472}
432 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
433/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
436 488
437MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
438 572
439PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
440 574
441BOOT: 575BOOT:
442{ 576{
443 HV *stash = gv_stashpv ("CFPlus", 1); 577 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 578 static const struct {
445 const char *name; 579 const char *name;
446 IV iv; 580 IV iv;
447 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
470 604
471 const_iv (SDL_APPINPUTFOCUS), 605 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 606 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 607 const_iv (SDL_APPACTIVE),
474 608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
692
693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
556# undef const_iv 723# undef const_iv
557 }; 724 };
558 725
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 745
579NV floor (NV x) 746NV floor (NV x)
580 747
581NV ceil (NV x) 748NV ceil (NV x)
582 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
583void 754void
584pango_init () 755pango_init ()
585 CODE: 756 CODE:
586{ 757{
587 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
590} 766}
591 767
592char *
593SDL_GetError () 768char *SDL_GetError ()
594 769
595int 770void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 771
598void 772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
599SDL_Quit () 778void SDL_Quit ()
779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
600 788
601void 789void
602SDL_ListModes (int rgb, int alpha) 790SDL_ListModes (int rgb, int alpha)
603 PPCODE: 791 PPCODE:
604{ 792{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 807
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 810
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 812
628 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
629 while (*m) 814 while (*m)
630 { 815 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 816 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 817 {
633 AV *av = newAV (); 818 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 821 av_push (av, newSViv (rgb));
660 845
661 if (RETVAL) 846 if (RETVAL)
662 { 847 {
663 av_clear (texture_av); 848 av_clear (texture_av);
664 849
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 852#include "glfunc.h"
668#undef GL_FUNC 853#undef GL_FUNC
669 } 854 }
670} 855}
677char * 862char *
678SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
679 864
680int 865int
681SDL_GetAppState () 866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
682 870
683void 871void
684poll_events () 872poll_events ()
685 PPCODE: 873 PPCODE:
686{ 874{
696 { 884 {
697 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
698 case SDL_KEYUP: 886 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 892 break;
705 893
706 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 913 x = ev.motion.x;
726 y = ev.motion.y; 914 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 916 }
729 917
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 924 }
737 break; 925 break;
738 926
739 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 930
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 941 break;
754 } 942 }
755 943
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 945 }
758} 946}
759 947
760int 948int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 950 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
765 953
766void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
767Mix_CloseAudio () 971Mix_CloseAudio ()
768 972
769int 973int
770Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
975
976const char *
977Mix_GetError ()
771 978
772void 979void
773lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
774 CODE: 981 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1008 }
802 } 1009 }
803#endif 1010#endif
804} 1011}
805 1012
806void 1013int
807add_font (char *file) 1014add_font (char *file)
808 CODE: 1015 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
810 1019
811void 1020void
812load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
813 ALIAS: 1022 ALIAS:
814 load_image_file = 1 1023 load_image_file = 1
817 STRLEN image_len; 1026 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
824 1033
825 if (!rw) 1034 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
827 1036
900void 1109void
901error (char *message) 1110error (char *message)
902 CODE: 1111 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1113#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1115#endif
907 1116
908void 1117void
909fatal (char *message) 1118fatal (char *message)
910 CODE: 1119 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1121#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1123#endif
915 _exit (1); 1124 _exit (1);
916 1125
917void 1126void
918_exit (int retval = 0) 1127_exit (int retval = 0)
930#if DEBUG 1139#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1140 VALGRIND_DO_LEAK_CHECK;
932#endif 1141#endif
933} 1142}
934 1143
935MODULE = CFPlus PACKAGE = CFPlus::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
936 1145
937CFPlus::Font 1146PROTOTYPES: DISABLE
1147
1148DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1150 CODE:
940{ 1151{
941 int count; 1152 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1156}
946 OUTPUT: 1157 OUTPUT:
947 RETVAL 1158 RETVAL
948 1159
949void 1160void
950DESTROY (CFPlus::Font self) 1161DESTROY (DC::Font self)
951 CODE: 1162 CODE:
952 pango_font_description_free (self); 1163 pango_font_description_free (self);
953 1164
954void 1165void
955make_default (CFPlus::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
956 CODE: 1168 CODE:
957 default_font = self; 1169 default_font = self;
958 1170
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1172
1173PROTOTYPES: DISABLE
1174
961void 1175void
962reset_glyph_cache () 1176glyph_cache_backup ()
1177 PROTOTYPE:
963 CODE: 1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
964 tc_clear (); 1185 tc_restore ();
965 1186
966CFPlus::Layout 1187DC::Layout
967new (SV *class) 1188new (SV *class)
968 CODE: 1189 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
970 1191
971 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
978 1200
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
981 OUTPUT: 1203 OUTPUT:
982 RETVAL 1204 RETVAL
983 1205
984void 1206void
985DESTROY (CFPlus::Layout self) 1207DESTROY (DC::Layout self)
986 CODE: 1208 CODE:
987 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
988 Safefree (self); 1211 Safefree (self);
989 1212
990void 1213void
991set_text (CFPlus::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
992 CODE: 1215 CODE:
993{ 1216{
994 STRLEN textlen; 1217 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
996 1219
997 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
998} 1221}
999 1222
1000void 1223void
1001set_markup (CFPlus::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
1002 CODE: 1225 CODE:
1003{ 1226{
1004 STRLEN textlen; 1227 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
1006 1229
1007 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
1008} 1231}
1009 1232
1010void 1233void
1011set_shapes (CFPlus::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
1012 CODE: 1235 CODE:
1013{ 1236{
1014 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1239 const char *pos = text;
1051 if (attrs) 1274 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
1053} 1276}
1054 1277
1055void 1278void
1056get_shapes (CFPlus::Layout self) 1279get_shapes (DC::Layout self)
1057 PPCODE: 1280 PPCODE:
1058{ 1281{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1283
1061 do 1284 do
1062 { 1285 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1287
1065 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
1066 { 1289 {
1067 PangoRectangle extents; 1290 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1299
1077 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
1078} 1301}
1079 1302
1080int 1303int
1081has_wrapped (CFPlus::Layout self) 1304has_wrapped (DC::Layout self)
1082 CODE: 1305 CODE:
1083{ 1306{
1084 int lines = 1; 1307 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
1086 1309
1091} 1314}
1092 OUTPUT: 1315 OUTPUT:
1093 RETVAL 1316 RETVAL
1094 1317
1095SV * 1318SV *
1096get_text (CFPlus::Layout self) 1319get_text (DC::Layout self)
1097 CODE: 1320 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1323 OUTPUT:
1101 RETVAL 1324 RETVAL
1102 1325
1103void 1326void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1328 CODE:
1106 self->r = r; 1329 self->r = r;
1107 self->g = g; 1330 self->g = g;
1108 self->b = b; 1331 self->b = b;
1109 self->a = a; 1332 self->a = a;
1110 1333
1111void 1334void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1336 CODE:
1114 if (self->font != font) 1337 if (self->font != font)
1115 { 1338 {
1116 self->font = font; 1339 self->font = font;
1117 layout_update_font (self); 1340 layout_update_font (self);
1118 } 1341 }
1119 1342
1120void 1343void
1121set_height (CFPlus::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
1122 CODE: 1345 CODE:
1123 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
1124 { 1347 {
1125 self->base_height = base_height; 1348 self->base_height = base_height;
1126 layout_update_font (self); 1349 layout_update_font (self);
1127 } 1350 }
1128 1351
1129void 1352void
1130set_width (CFPlus::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1354 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1356
1134void 1357void
1135set_indent (CFPlus::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
1136 CODE: 1359 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1361
1139void 1362void
1140set_spacing (CFPlus::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
1141 CODE: 1364 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1366
1144void 1367void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1369 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
1152 ); 1375 );
1153 1376
1154void 1377void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1379 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1381
1159void 1382void
1160size (CFPlus::Layout self) 1383size (DC::Layout self)
1161 PPCODE: 1384 PPCODE:
1162{ 1385{
1163 int w, h; 1386 int w, h;
1164 1387
1165 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
1170} 1393}
1171 1394
1172int 1395int
1173descent (CFPlus::Layout self) 1396descent (DC::Layout self)
1174 CODE: 1397 CODE:
1175{ 1398{
1176 PangoRectangle rect; 1399 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
1180} 1403}
1181 OUTPUT: 1404 OUTPUT:
1182 RETVAL 1405 RETVAL
1183 1406
1184int 1407int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1409 CODE:
1187{ 1410{
1188 int index, trailing; 1411 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1413 RETVAL = index + trailing;
1191} 1414}
1192 OUTPUT: 1415 OUTPUT:
1193 RETVAL 1416 RETVAL
1194 1417
1195void 1418void
1196cursor_pos (CFPlus::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1420 PPCODE:
1198{ 1421{
1199 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1424
1202 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1429}
1207 1430
1208void 1431void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1433 PPCODE:
1211{ 1434{
1212 int line, x; 1435 int line, x;
1213 1436
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1440 --line;
1441#endif
1217 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1445}
1221 1446
1222void 1447void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1448line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1449 PPCODE:
1225{ 1450{
1226 PangoLayoutLine *lp; 1451 PangoLayoutLine *lp;
1227 int index, trailing; 1452 int index, trailing;
1228 1453
1229 if (line < 0) 1454 if (line < 0)
1230 XSRETURN_EMPTY; 1455 XSRETURN_EMPTY;
1231 1456
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1458 XSRETURN_EMPTY; /* do better */
1234 1459
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1461
1237 EXTEND (SP, 2); 1462 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1469 }
1245} 1470}
1246 1471
1247void 1472void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1473render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1474 CODE:
1475 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1251 self->pl, 1477 self->pl,
1478 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1480 self->r, self->g, self->b, self->a,
1254 flags 1481 flags
1255 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1256 1486
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1487void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1488draw (DC::Layout self)
1263 CODE: 1489 CODE:
1264{ 1490{
1265 int ow = SvIV (w_); 1491 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1498
1268 if (ow && oh) 1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1507
1508PROTOTYPES: ENABLE
1509
1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1515 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1516 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1517 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1518 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1520
1282 SvPOK_only (result_); 1521 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1522 SvCUR_set (result_, nw * nh * bpp);
1284 1523
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1525 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1527
1289 sv_setsv (data_, result_); 1528 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1529 }
1296} 1530}
1297 1531
1298void 1532void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1539{
1306 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1310 1547
1311 if (items < 5) 1548 if (items < 5)
1312 { 1549 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1590 RETVAL = width > 0;
1354} 1591}
1355 OUTPUT: 1592 OUTPUT:
1356 RETVAL 1593 RETVAL
1357 1594
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1596
1360CFPlus::Map 1597PROTOTYPES: DISABLE
1598
1599DC::Map
1361new (SV *class) 1600new (SV *class)
1362 CODE: 1601 CODE:
1363 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1603 RETVAL->x = 0;
1365 RETVAL->y = 0; 1604 RETVAL->y = 0;
1373 RETVAL->row = 0; 1612 RETVAL->row = 0;
1374 OUTPUT: 1613 OUTPUT:
1375 RETVAL 1614 RETVAL
1376 1615
1377void 1616void
1378DESTROY (CFPlus::Map self) 1617DESTROY (DC::Map self)
1379 CODE: 1618 CODE:
1380{ 1619{
1381 map_clear (self); 1620 map_clear (self);
1382 Safefree (self->face2tile); 1621 Safefree (self->face2tile);
1383 Safefree (self->tex); 1622 Safefree (self->tex);
1384 Safefree (self); 1623 Safefree (self);
1385} 1624}
1386 1625
1387void 1626void
1388resize (CFPlus::Map self, int map_width, int map_height) 1627resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1628 CODE:
1390 self->w = map_width; 1629 self->w = map_width;
1391 self->h = map_height; 1630 self->h = map_height;
1392 1631
1393void 1632void
1394clear (CFPlus::Map self) 1633clear (DC::Map self)
1395 CODE: 1634 CODE:
1396 map_clear (self); 1635 map_clear (self);
1397 1636
1398void 1637void
1399set_tileid (CFPlus::Map self, int face, int tile) 1638set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1639 CODE:
1401{ 1640{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1641 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1642 need_texid (self, tile);
1404} 1643}
1405 1644
1406void 1645void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1646set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1647 CODE:
1409{ 1648{
1410 tileid texid; 1649 tileid texid;
1411 maptex *tex; 1650 maptex *tex;
1412 1651
1425 tex->smoothtile = self->face2tile [smooth]; 1664 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1665 tex->smoothlevel = level;
1427} 1666}
1428 1667
1429void 1668void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1670 CODE:
1432{ 1671{
1433 need_texid (self, texid); 1672 need_texid (self, texid);
1434 1673
1435 { 1674 {
1455 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1696}
1458 1697
1459int 1698int
1460ox (CFPlus::Map self) 1699ox (DC::Map self)
1461 ALIAS: 1700 ALIAS:
1462 oy = 1 1701 oy = 1
1463 x = 2 1702 x = 2
1464 y = 3 1703 y = 3
1465 w = 4 1704 w = 4
1476 } 1715 }
1477 OUTPUT: 1716 OUTPUT:
1478 RETVAL 1717 RETVAL
1479 1718
1480void 1719void
1481scroll (CFPlus::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1482 CODE: 1721 CODE:
1483{ 1722{
1484 if (dx > 0) 1723 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1725 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1503 } 1742 }
1504} 1743}
1505 1744
1506void 1745SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1747 CODE:
1509{ 1748{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1751 mapcell *cell;
1513 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1514 1755
1515 while (data < data_end - 1) 1756 while (data < data_end - 1)
1516 { 1757 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1518 1759
1538 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1539 1780
1540 do 1781 do
1541 { 1782 {
1542 ext = *data++; 1783 ext = *data++;
1543 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1544 1785
1545 if (cmd < 4) 1786 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1548 { 1789 {
1551 } 1792 }
1552 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1555 { 1796 {
1556 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1801
1559 data += *data + 1; 1802 data += *data + 1;
1560 } 1803 }
1561 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1805 cell->flags = *data++;
1569 } 1812 }
1570 else 1813 else
1571 cell->darkness = *data++ + 1; 1814 cell->darkness = *data++ + 1;
1572 } 1815 }
1573 1816
1817 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1818 if (flags & (4 >> z))
1575 { 1819 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1821 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1579 } 1837 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1838 }
1595 else 1839 else
1596 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1597 } 1841 }
1598} 1842}
1843 OUTPUT:
1844 RETVAL
1599 1845
1600SV * 1846SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1848 CODE:
1603{ 1849{
1604 int x1, x; 1850 int x1, x;
1605 int y1, y; 1851 int y1, y;
1606 int z; 1852 int z;
1651} 1897}
1652 OUTPUT: 1898 OUTPUT:
1653 RETVAL 1899 RETVAL
1654 1900
1655void 1901void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1903 CODE:
1658{ 1904{
1905 int x, y, z;
1906
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1910 smooth_key skey;
1663 int x, y, z; 1911 int pl_x, pl_y;
1664 int last_name; 1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1665 1918
1666 // thats current max. sorry. 1919 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1669 1922
1670 // clear key, in case of extra padding 1923 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1924 memset (&skey, 0, sizeof (skey));
1672 1925
1673 glColor4ub (255, 255, 255, 255); 1926 memset (&key, 0, sizeof (key));
1674 1927 key.r = 255;
1675 glEnable (GL_BLEND); 1928 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1929 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1930 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1931 key.mode = GL_QUADS;
1679 1932 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1933 key.texname = -1;
1681
1682 last_name = 0;
1683 1934
1684 mx += self->x; 1935 mx += self->x;
1685 my += self->y; 1936 my += self->y;
1686 1937
1687 // first pass: determine smooth_max 1938 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1956 self->tex [cell->tile [2]].smoothlevel));
1706 } 1957 }
1707 } 1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1963
1709 for (z = 0; z <= 2; z++) 1964 for (z = 0; z <= 2; z++)
1710 { 1965 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1966 memset (smooth_level, 0, sizeof (smooth_level));
1712 1967
1725 { 1980 {
1726 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1982 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1983 int py = (y + 1) * T - tex.h;
1729 1984
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1985 if (key.texname != tex.name)
1733 { 1986 {
1734 if (!tex.name) 1987 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1736 1989
1737 glEnd (); 1990 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1991 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1992 }
1741 1993
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 2010 if (cell->flags & 1)
1750 { 2011 {
1751 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 2013 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 2014 int py = y * T - T * 6 / 32;
1754 2015
2016 if (tex.name)
1755 glEnd (); 2017 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 2028 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 2029 }
1764 } 2030 }
1765 2031
1766 // update smooth hash 2032 // update smooth hash
1767 if (tex.smoothtile) 2033 if (tex.smoothtile)
1803 } 2069 }
1804 } 2070 }
1805 } 2071 }
1806 } 2072 }
1807 2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
1808 // go through all smoothlevels, lowest to highest, then draw. 2077 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2078 // this is basically counting sort
1810 { 2079 {
1811 int w, b; 2080 int w, b;
1812 2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2084 for (w = 0; w < 256 / 32; ++w)
1814 { 2085 {
1815 uint32_t smask = smooth_level [w]; 2086 uint32_t smask = smooth_level [w];
1816 if (smask) 2087 if (smask)
1817 for (b = 0; b < 32; ++b) 2088 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2107 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2109 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2110 float dy = tex.t * .5f ; // 2 images/column
1840 2111
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2112 if (tex.name)
1844 { 2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
1845 if (!tex.name) 2116 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2117 {
1847
1848 glEnd (); 2118 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
1851 } 2121 }
1852 2122
1853 if (border) 2123 if (border)
1854 { 2124 {
1855 float ox = border * dx; 2125 float ox = border * dx;
1856 2126
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2131 }
1862 2132
1863 if (corner) 2133 if (corner)
1864 { 2134 {
1865 float ox = corner * dx; 2135 float ox = corner * dx;
1866 2136
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
1871 } 2142 }
1872 } 2143 }
1873 } 2144 }
1874 } 2145 }
1875 } 2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
1876 } 2151 }
1877 2152
1878 hv_clear (smooth); 2153 hv_clear (smooth);
1879 } 2154 }
1880 2155
1881 glEnd (); 2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
1882 2161
1883 glDisable (GL_TEXTURE_2D); 2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1884 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2174 rc_free (rc);
1885 2175
1886 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2178 if (0 <= y + my && y + my < self->rows)
1889 { 2179 {
1914 } 2204 }
1915 } 2205 }
1916} 2206}
1917 2207
1918void 2208void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2210 CODE:
1921{ 2211{
1922 static float color[16][3] = { 2212 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
1976} 2266}
1977 2267
1978void 2268void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2270 PPCODE:
1981{ 2271{
1982 int x, y; 2272 int x, y;
2273 int sw1 = sw + 2;
2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2280
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2283
1991 mx += self->x; 2284 mx += self->x - 1;
1992 my += self->y; 2285 my += self->y - 1;
1993 2286
2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2288
1994 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1996 { 2291 {
1997 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
1998 2293
1999 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2296 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
2003 2298
2004 darkness[y * sw4 + x] = cell->darkness 2299 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2300 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2301 : 255 - FOW_DARKNESS;
2007 } 2302 }
2008 } 2303 }
2009 2304
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2305 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2306 for (x = 0; x < sw; ++x)
2020 { 2307 {
2021 float *f = (float *)matrix; 2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2317
2025 for (dy = -1; dy <= 1; ++dy) 2318 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2319 uint8_t r21 = d21;
2027 { 2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2321
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2322 uint8_t r12 = d12;
2032 } 2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2033 2325
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2329
2037 darkness_sv = darkness2_sv; 2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2339 }
2340
2341 free (darkness1);
2039 2342
2040 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
2044} 2347}
2045 2348
2046SV * 2349SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2351 CODE:
2049{ 2352{
2050 int x, y, x1, y1; 2353 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2109 else 2412 else
2110 *data++ = 0; 2413 *data++ = 0;
2111 } 2414 }
2112 } 2415 }
2113 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2114 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2115 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2116 RETVAL = data_sv; 2424 RETVAL = data_sv;
2117} 2425}
2118 OUTPUT: 2426 OUTPUT:
2119 RETVAL 2427 RETVAL
2120 2428
2121void 2429void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2123 PPCODE: 2431 PPCODE:
2124{ 2432{
2125 int x, y, z; 2433 int x, y, z;
2126 int w, h; 2434 int w, h;
2127 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2128 2446
2129 if (*data++ != 0) 2447 if (*data++ != 0)
2130 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2131 2449
2132 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
2134 2452
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
2147 { 2465 {
2148 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2149 2467
2150 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2151 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2152 uint8_t flags = *data++; 2475 flags = *data++;
2153 2476
2154 if (flags) 2477 if (flags)
2155 { 2478 {
2156 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2157 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2160 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2161 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2162 2485
2163 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2164 { 2487 {
2165 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2166 2490
2167 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2168 { 2492 {
2169 tileid t = tile [z]; 2493 tileid t = tile [z];
2170 2494
2171 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2172 { 2496 {
2173 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2174 need_texid (self, t); 2498 need_texid (self, t);
2175 } 2499 }
2176 2500
2177 cell->tile [z] = t; 2501 cell->tile [z] = t;
2178 } 2502 }
2180 } 2504 }
2181 } 2505 }
2182 } 2506 }
2183} 2507}
2184 2508
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2510
2187CFPlus::MixChunk 2511DC::RW
2188new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
2189 CODE: 2513 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
2191 OUTPUT: 2520 OUTPUT:
2192 RETVAL 2521 RETVAL
2193 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
2194void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
2195DESTROY (CFPlus::MixChunk self) 2632DESTROY (DC::MixChunk self)
2196 CODE: 2633 CODE:
2197 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
2198 2635
2199int 2636int
2200volume (CFPlus::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2642 OUTPUT:
2204 RETVAL 2643 RETVAL
2205 2644
2206int 2645DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2647 CODE:
2648{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
2210 OUTPUT: 2660 OUTPUT:
2211 RETVAL 2661 RETVAL
2212 2662
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2664
2215int 2665int
2216volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
2217 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2672 OUTPUT:
2220 RETVAL 2673 RETVAL
2221 2674
2675void
2676fade_out (int ms)
2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
2688 RETVAL = Mix_LoadMUS_RW (rwops);
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693DESTROY (DC::MixMusic self)
2694 CODE:
2695 Mix_FreeMusic (self);
2696
2222int 2697int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
2243 CODE: 2699 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2701 OUTPUT:
2246 RETVAL 2702 RETVAL
2247 2703
2248int 2704void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2706 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2707 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2708
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
2256 2712
2257BOOT: 2713BOOT:
2258{ 2714{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2716 static const struct {
2261 const char *name; 2717 const char *name;
2262 IV iv; 2718 IV iv;
2263 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2735 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2738 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2767 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2768 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2801 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2822# undef const_iv
2355 2827
2356 texture_av = newAV (); 2828 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2829 AvREAL_off (texture_av);
2358} 2830}
2359 2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
2837
2360char * 2838char *
2361gl_vendor () 2839gl_vendor ()
2362 CODE: 2840 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2842 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2916
2439# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
2441 2921
2442void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
2443 2923
2444void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
2445 2925
2453 2933
2454void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
2455 CODE: 2935 CODE:
2456 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
2457 2937
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2939 ALIAS:
2465 glColor_premultiply = 1 2940 glColor_premultiply = 1
2466 CODE: 2941 CODE:
2467 if (ix) 2942 if (ix)
2468 { 2943 {
2471 b *= a; 2946 b *= a;
2472 } 2947 }
2473 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2949 glColor4f (r, g, b, a);
2475 2950
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2952 CODE:
2484 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2955
2490 2959
2491void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
2492 CODE: 2961 CODE:
2493 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
2494 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
2495void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
2496 CODE: 2994 CODE:
2497 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
2498 2996
2499void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 3014 CODE:
2517 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 3017
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 3019
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 3021
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 3023
2551 3049
2552void glEndList () 3050void glEndList ()
2553 3051
2554void glCallList (int list) 3052void glCallList (int list)
2555 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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