ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438/******************************************************************************/ 489/******************************************************************************/
439 490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
440static int 494static int
441within_widget (SV *widget, NV x, NV y) 495within_widget (SV *widget, NV x, NV y)
442{ 496{
443 HV *self; 497 HV *self;
444 SV **svp; 498 SV **svp;
473 return 0; 527 return 0;
474 528
475 return 1; 529 return 1;
476} 530}
477 531
478MODULE = CFPlus PACKAGE = CFPlus 532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
479 572
480PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
481 574
482BOOT: 575BOOT:
483{ 576{
484 HV *stash = gv_stashpv ("CFPlus", 1); 577 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 578 static const struct {
486 const char *name; 579 const char *name;
487 IV iv; 580 IV iv;
488 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
511 604
512 const_iv (SDL_APPINPUTFOCUS), 605 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 606 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 607 const_iv (SDL_APPACTIVE),
515 608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
692
693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
597# undef const_iv 723# undef const_iv
598 }; 724 };
599 725
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 745
620NV floor (NV x) 746NV floor (NV x)
621 747
622NV ceil (NV x) 748NV ceil (NV x)
623 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
624void 754void
625pango_init () 755pango_init ()
626 CODE: 756 CODE:
627{ 757{
628 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
631} 766}
632 767
633char *
634SDL_GetError () 768char *SDL_GetError ()
635 769
636int 770void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 771
639void 772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
640SDL_Quit () 778void SDL_Quit ()
779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
641 788
642void 789void
643SDL_ListModes (int rgb, int alpha) 790SDL_ListModes (int rgb, int alpha)
644 PPCODE: 791 PPCODE:
645{ 792{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 807
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 810
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 812
669 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
670 while (*m) 814 while (*m)
671 { 815 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 816 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 817 {
674 AV *av = newAV (); 818 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 821 av_push (av, newSViv (rgb));
701 845
702 if (RETVAL) 846 if (RETVAL)
703 { 847 {
704 av_clear (texture_av); 848 av_clear (texture_av);
705 849
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 852#include "glfunc.h"
709#undef GL_FUNC 853#undef GL_FUNC
710 } 854 }
711} 855}
718char * 862char *
719SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
720 864
721int 865int
722SDL_GetAppState () 866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
723 870
724void 871void
725poll_events () 872poll_events ()
726 PPCODE: 873 PPCODE:
727{ 874{
737 { 884 {
738 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
739 case SDL_KEYUP: 886 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 892 break;
746 893
747 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 913 x = ev.motion.x;
767 y = ev.motion.y; 914 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 916 }
770 917
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 924 }
778 break; 925 break;
779 926
780 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 930
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 941 break;
795 } 942 }
796 943
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 945 }
799} 946}
800 947
801int 948int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 950 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
806 953
807void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
808Mix_CloseAudio () 971Mix_CloseAudio ()
809 972
810int 973int
811Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
975
976const char *
977Mix_GetError ()
812 978
813void 979void
814lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
815 CODE: 981 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1008 }
843 } 1009 }
844#endif 1010#endif
845} 1011}
846 1012
847void 1013int
848add_font (char *file) 1014add_font (char *file)
849 CODE: 1015 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
851 1019
852void 1020void
853load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
854 ALIAS: 1022 ALIAS:
855 load_image_file = 1 1023 load_image_file = 1
858 STRLEN image_len; 1026 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
865 1033
866 if (!rw) 1034 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
868 1036
941void 1109void
942error (char *message) 1110error (char *message)
943 CODE: 1111 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1113#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1115#endif
948 1116
949void 1117void
950fatal (char *message) 1118fatal (char *message)
951 CODE: 1119 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1121#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1123#endif
956 _exit (1); 1124 _exit (1);
957 1125
958void 1126void
959_exit (int retval = 0) 1127_exit (int retval = 0)
971#if DEBUG 1139#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1140 VALGRIND_DO_LEAK_CHECK;
973#endif 1141#endif
974} 1142}
975 1143
976MODULE = CFPlus PACKAGE = CFPlus::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
977 1145
978PROTOTYPES: DISABLE 1146PROTOTYPES: DISABLE
979 1147
980CFPlus::Font 1148DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1150 CODE:
983{ 1151{
984 int count; 1152 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1156}
989 OUTPUT: 1157 OUTPUT:
990 RETVAL 1158 RETVAL
991 1159
992void 1160void
993DESTROY (CFPlus::Font self) 1161DESTROY (DC::Font self)
994 CODE: 1162 CODE:
995 pango_font_description_free (self); 1163 pango_font_description_free (self);
996 1164
997void 1165void
998make_default (CFPlus::Font self) 1166make_default (DC::Font self)
999 PROTOTYPE: $ 1167 PROTOTYPE: $
1000 CODE: 1168 CODE:
1001 default_font = self; 1169 default_font = self;
1002 1170
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1172
1005PROTOTYPES: DISABLE 1173PROTOTYPES: DISABLE
1006 1174
1007void 1175void
1008reset_glyph_cache () 1176glyph_cache_backup ()
1009 PROTOTYPE: 1177 PROTOTYPE:
1010 CODE: 1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
1011 tc_clear (); 1185 tc_restore ();
1012 1186
1013CFPlus::Layout 1187DC::Layout
1014new (SV *class) 1188new (SV *class)
1015 CODE: 1189 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
1017 1191
1018 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
1025 1200
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
1028 OUTPUT: 1203 OUTPUT:
1029 RETVAL 1204 RETVAL
1030 1205
1031void 1206void
1032DESTROY (CFPlus::Layout self) 1207DESTROY (DC::Layout self)
1033 CODE: 1208 CODE:
1034 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
1035 Safefree (self); 1211 Safefree (self);
1036 1212
1037void 1213void
1038set_text (CFPlus::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
1039 CODE: 1215 CODE:
1040{ 1216{
1041 STRLEN textlen; 1217 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
1043 1219
1044 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
1045} 1221}
1046 1222
1047void 1223void
1048set_markup (CFPlus::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
1049 CODE: 1225 CODE:
1050{ 1226{
1051 STRLEN textlen; 1227 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
1053 1229
1054 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
1055} 1231}
1056 1232
1057void 1233void
1058set_shapes (CFPlus::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
1059 CODE: 1235 CODE:
1060{ 1236{
1061 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1239 const char *pos = text;
1098 if (attrs) 1274 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
1100} 1276}
1101 1277
1102void 1278void
1103get_shapes (CFPlus::Layout self) 1279get_shapes (DC::Layout self)
1104 PPCODE: 1280 PPCODE:
1105{ 1281{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1283
1108 do 1284 do
1109 { 1285 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1287
1112 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
1113 { 1289 {
1114 PangoRectangle extents; 1290 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1299
1124 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
1125} 1301}
1126 1302
1127int 1303int
1128has_wrapped (CFPlus::Layout self) 1304has_wrapped (DC::Layout self)
1129 CODE: 1305 CODE:
1130{ 1306{
1131 int lines = 1; 1307 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
1133 1309
1138} 1314}
1139 OUTPUT: 1315 OUTPUT:
1140 RETVAL 1316 RETVAL
1141 1317
1142SV * 1318SV *
1143get_text (CFPlus::Layout self) 1319get_text (DC::Layout self)
1144 CODE: 1320 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1323 OUTPUT:
1148 RETVAL 1324 RETVAL
1149 1325
1150void 1326void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1328 CODE:
1153 self->r = r; 1329 self->r = r;
1154 self->g = g; 1330 self->g = g;
1155 self->b = b; 1331 self->b = b;
1156 self->a = a; 1332 self->a = a;
1157 1333
1158void 1334void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1336 CODE:
1161 if (self->font != font) 1337 if (self->font != font)
1162 { 1338 {
1163 self->font = font; 1339 self->font = font;
1164 layout_update_font (self); 1340 layout_update_font (self);
1165 } 1341 }
1166 1342
1167void 1343void
1168set_height (CFPlus::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
1169 CODE: 1345 CODE:
1170 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
1171 { 1347 {
1172 self->base_height = base_height; 1348 self->base_height = base_height;
1173 layout_update_font (self); 1349 layout_update_font (self);
1174 } 1350 }
1175 1351
1176void 1352void
1177set_width (CFPlus::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1354 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1356
1181void 1357void
1182set_indent (CFPlus::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
1183 CODE: 1359 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1361
1186void 1362void
1187set_spacing (CFPlus::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
1188 CODE: 1364 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1366
1191void 1367void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1369 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
1199 ); 1375 );
1200 1376
1201void 1377void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1379 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1381
1206void 1382void
1207size (CFPlus::Layout self) 1383size (DC::Layout self)
1208 PPCODE: 1384 PPCODE:
1209{ 1385{
1210 int w, h; 1386 int w, h;
1211 1387
1212 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
1217} 1393}
1218 1394
1219int 1395int
1220descent (CFPlus::Layout self) 1396descent (DC::Layout self)
1221 CODE: 1397 CODE:
1222{ 1398{
1223 PangoRectangle rect; 1399 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
1227} 1403}
1228 OUTPUT: 1404 OUTPUT:
1229 RETVAL 1405 RETVAL
1230 1406
1231int 1407int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1409 CODE:
1234{ 1410{
1235 int index, trailing; 1411 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1413 RETVAL = index + trailing;
1238} 1414}
1239 OUTPUT: 1415 OUTPUT:
1240 RETVAL 1416 RETVAL
1241 1417
1242void 1418void
1243cursor_pos (CFPlus::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1420 PPCODE:
1245{ 1421{
1246 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1424
1249 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1429}
1254 1430
1255void 1431void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1433 PPCODE:
1258{ 1434{
1259 int line, x; 1435 int line, x;
1260 1436
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1440 --line;
1441#endif
1264 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1445}
1268 1446
1269void 1447void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1448line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1449 PPCODE:
1272{ 1450{
1273 PangoLayoutLine *lp; 1451 PangoLayoutLine *lp;
1274 int index, trailing; 1452 int index, trailing;
1275 1453
1276 if (line < 0) 1454 if (line < 0)
1277 XSRETURN_EMPTY; 1455 XSRETURN_EMPTY;
1278 1456
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1458 XSRETURN_EMPTY; /* do better */
1281 1459
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1461
1284 EXTEND (SP, 2); 1462 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1469 }
1292} 1470}
1293 1471
1294void 1472void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1473render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1474 CODE:
1475 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1298 self->pl, 1477 self->pl,
1478 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1480 self->r, self->g, self->b, self->a,
1301 flags 1481 flags
1302 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1303 1486
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1487void
1488draw (DC::Layout self)
1489 CODE:
1490{
1491 glEnable (GL_TEXTURE_2D);
1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1498
1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1507
1306PROTOTYPES: ENABLE 1508PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1509
1310void 1510void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1511pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1512 CODE:
1313{ 1513{
1340 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1547
1345 if (items < 5) 1548 if (items < 5)
1346 { 1549 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1552 }
1387 RETVAL = width > 0; 1590 RETVAL = width > 0;
1388} 1591}
1389 OUTPUT: 1592 OUTPUT:
1390 RETVAL 1593 RETVAL
1391 1594
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1596
1394PROTOTYPES: DISABLE 1597PROTOTYPES: DISABLE
1395 1598
1396CFPlus::Map 1599DC::Map
1397new (SV *class) 1600new (SV *class)
1398 CODE: 1601 CODE:
1399 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1603 RETVAL->x = 0;
1401 RETVAL->y = 0; 1604 RETVAL->y = 0;
1409 RETVAL->row = 0; 1612 RETVAL->row = 0;
1410 OUTPUT: 1613 OUTPUT:
1411 RETVAL 1614 RETVAL
1412 1615
1413void 1616void
1414DESTROY (CFPlus::Map self) 1617DESTROY (DC::Map self)
1415 CODE: 1618 CODE:
1416{ 1619{
1417 map_clear (self); 1620 map_clear (self);
1418 Safefree (self->face2tile); 1621 Safefree (self->face2tile);
1419 Safefree (self->tex); 1622 Safefree (self->tex);
1420 Safefree (self); 1623 Safefree (self);
1421} 1624}
1422 1625
1423void 1626void
1424resize (CFPlus::Map self, int map_width, int map_height) 1627resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1628 CODE:
1426 self->w = map_width; 1629 self->w = map_width;
1427 self->h = map_height; 1630 self->h = map_height;
1428 1631
1429void 1632void
1430clear (CFPlus::Map self) 1633clear (DC::Map self)
1431 CODE: 1634 CODE:
1432 map_clear (self); 1635 map_clear (self);
1433 1636
1434void 1637void
1435set_tileid (CFPlus::Map self, int face, int tile) 1638set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1639 CODE:
1437{ 1640{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1641 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1642 need_texid (self, tile);
1440} 1643}
1441 1644
1442void 1645void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1646set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1647 CODE:
1445{ 1648{
1446 tileid texid; 1649 tileid texid;
1447 maptex *tex; 1650 maptex *tex;
1448 1651
1461 tex->smoothtile = self->face2tile [smooth]; 1664 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1665 tex->smoothlevel = level;
1463} 1666}
1464 1667
1465void 1668void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1670 CODE:
1468{ 1671{
1469 need_texid (self, texid); 1672 need_texid (self, texid);
1470 1673
1471 { 1674 {
1491 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1696}
1494 1697
1495int 1698int
1496ox (CFPlus::Map self) 1699ox (DC::Map self)
1497 ALIAS: 1700 ALIAS:
1498 oy = 1 1701 oy = 1
1499 x = 2 1702 x = 2
1500 y = 3 1703 y = 3
1501 w = 4 1704 w = 4
1512 } 1715 }
1513 OUTPUT: 1716 OUTPUT:
1514 RETVAL 1717 RETVAL
1515 1718
1516void 1719void
1517scroll (CFPlus::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1518 CODE: 1721 CODE:
1519{ 1722{
1520 if (dx > 0) 1723 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1725 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1539 } 1742 }
1540} 1743}
1541 1744
1542void 1745SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1747 CODE:
1545{ 1748{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1751 mapcell *cell;
1549 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1550 1755
1551 while (data < data_end - 1) 1756 while (data < data_end - 1)
1552 { 1757 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1554 1759
1574 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1575 1780
1576 do 1781 do
1577 { 1782 {
1578 ext = *data++; 1783 ext = *data++;
1579 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1580 1785
1581 if (cmd < 4) 1786 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1584 { 1789 {
1587 } 1792 }
1588 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1591 { 1796 {
1592 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1801
1595 data += *data + 1; 1802 data += *data + 1;
1596 } 1803 }
1597 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1805 cell->flags = *data++;
1605 } 1812 }
1606 else 1813 else
1607 cell->darkness = *data++ + 1; 1814 cell->darkness = *data++ + 1;
1608 } 1815 }
1609 1816
1817 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1818 if (flags & (4 >> z))
1611 { 1819 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1821 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1615 } 1837 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1838 }
1631 else 1839 else
1632 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1633 } 1841 }
1634} 1842}
1843 OUTPUT:
1844 RETVAL
1635 1845
1636SV * 1846SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1848 CODE:
1639{ 1849{
1640 int x1, x; 1850 int x1, x;
1641 int y1, y; 1851 int y1, y;
1642 int z; 1852 int z;
1687} 1897}
1688 OUTPUT: 1898 OUTPUT:
1689 RETVAL 1899 RETVAL
1690 1900
1691void 1901void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1903 CODE:
1694{ 1904{
1905 int x, y, z;
1906
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1910 smooth_key skey;
1699 int x, y, z; 1911 int pl_x, pl_y;
1700 int last_name; 1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1701 1918
1702 // thats current max. sorry. 1919 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1705 1922
1706 // clear key, in case of extra padding 1923 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1924 memset (&skey, 0, sizeof (skey));
1708 1925
1709 glColor4ub (255, 255, 255, 255); 1926 memset (&key, 0, sizeof (key));
1710 1927 key.r = 255;
1711 glEnable (GL_BLEND); 1928 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1929 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1930 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1931 key.mode = GL_QUADS;
1715 1932 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1933 key.texname = -1;
1717
1718 last_name = 0;
1719 1934
1720 mx += self->x; 1935 mx += self->x;
1721 my += self->y; 1936 my += self->y;
1722 1937
1723 // first pass: determine smooth_max 1938 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1956 self->tex [cell->tile [2]].smoothlevel));
1742 } 1957 }
1743 } 1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1963
1745 for (z = 0; z <= 2; z++) 1964 for (z = 0; z <= 2; z++)
1746 { 1965 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1966 memset (smooth_level, 0, sizeof (smooth_level));
1748 1967
1761 { 1980 {
1762 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1982 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1983 int py = (y + 1) * T - tex.h;
1765 1984
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1985 if (key.texname != tex.name)
1769 { 1986 {
1770 if (!tex.name) 1987 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1772 1989
1773 glEnd (); 1990 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1991 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1992 }
1777 1993
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2010 if (cell->flags & 1)
1786 { 2011 {
1787 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2013 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2014 int py = y * T - T * 6 / 32;
1790 2015
2016 if (tex.name)
1791 glEnd (); 2017 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2028 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2029 }
1800 } 2030 }
1801 2031
1802 // update smooth hash 2032 // update smooth hash
1803 if (tex.smoothtile) 2033 if (tex.smoothtile)
1839 } 2069 }
1840 } 2070 }
1841 } 2071 }
1842 } 2072 }
1843 2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
1844 // go through all smoothlevels, lowest to highest, then draw. 2077 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2078 // this is basically counting sort
1846 { 2079 {
1847 int w, b; 2080 int w, b;
1848 2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2084 for (w = 0; w < 256 / 32; ++w)
1850 { 2085 {
1851 uint32_t smask = smooth_level [w]; 2086 uint32_t smask = smooth_level [w];
1852 if (smask) 2087 if (smask)
1853 for (b = 0; b < 32; ++b) 2088 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2107 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2109 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2110 float dy = tex.t * .5f ; // 2 images/column
1876 2111
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2112 if (tex.name)
1880 { 2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
1881 if (!tex.name) 2116 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2117 {
1883
1884 glEnd (); 2118 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
1887 } 2121 }
1888 2122
1889 if (border) 2123 if (border)
1890 { 2124 {
1891 float ox = border * dx; 2125 float ox = border * dx;
1892 2126
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2131 }
1898 2132
1899 if (corner) 2133 if (corner)
1900 { 2134 {
1901 float ox = corner * dx; 2135 float ox = corner * dx;
1902 2136
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
1907 } 2142 }
1908 } 2143 }
1909 } 2144 }
1910 } 2145 }
1911 } 2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
1912 } 2151 }
1913 2152
1914 hv_clear (smooth); 2153 hv_clear (smooth);
1915 } 2154 }
1916 2155
1917 glEnd (); 2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
1918 2161
1919 glDisable (GL_TEXTURE_2D); 2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1920 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2174 rc_free (rc);
1921 2175
1922 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2178 if (0 <= y + my && y + my < self->rows)
1925 { 2179 {
1950 } 2204 }
1951 } 2205 }
1952} 2206}
1953 2207
1954void 2208void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2210 CODE:
1957{ 2211{
1958 static float color[16][3] = { 2212 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
2012} 2266}
2013 2267
2014void 2268void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2270 PPCODE:
2017{ 2271{
2018 int x, y; 2272 int x, y;
2019 int sw1 = sw + 2; 2273 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2274 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2283
2030 mx += self->x - 1; 2284 mx += self->x - 1;
2031 my += self->y - 1; 2285 my += self->y - 1;
2032 2286
2033 memset (darkness1, 255, sw1 * sh1); 2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2288
2035 for (y = 0; y < sh1; y++) 2289 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
2037 { 2291 {
2038 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2346 PUSHs (darkness3_sv);
2093} 2347}
2094 2348
2095SV * 2349SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2351 CODE:
2098{ 2352{
2099 int x, y, x1, y1; 2353 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2412 else
2159 *data++ = 0; 2413 *data++ = 0;
2160 } 2414 }
2161 } 2415 }
2162 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2163 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2165 RETVAL = data_sv; 2424 RETVAL = data_sv;
2166} 2425}
2167 OUTPUT: 2426 OUTPUT:
2168 RETVAL 2427 RETVAL
2169 2428
2170void 2429void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2431 PPCODE:
2173{ 2432{
2174 int x, y, z; 2433 int x, y, z;
2175 int w, h; 2434 int w, h;
2176 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2177 2446
2178 if (*data++ != 0) 2447 if (*data++ != 0)
2179 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2180 2449
2181 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
2183 2452
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2465 {
2197 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2198 2467
2199 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2200 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2201 uint8_t flags = *data++; 2475 flags = *data++;
2202 2476
2203 if (flags) 2477 if (flags)
2204 { 2478 {
2205 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2485
2212 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2213 { 2487 {
2214 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2215 2490
2216 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2217 { 2492 {
2218 tileid t = tile [z]; 2493 tileid t = tile [z];
2219 2494
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2496 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2498 need_texid (self, t);
2224 } 2499 }
2225 2500
2226 cell->tile [z] = t; 2501 cell->tile [z] = t;
2227 } 2502 }
2229 } 2504 }
2230 } 2505 }
2231 } 2506 }
2232} 2507}
2233 2508
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
2510
2511DC::RW
2512new (SV *class, SV *data_sv)
2513 CODE:
2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2538
2236PROTOTYPES: DISABLE 2539PROTOTYPES: DISABLE
2237 2540
2238CFPlus::MixChunk 2541DC::Channel
2239new_from_file (SV *class, char *path) 2542find ()
2240 CODE: 2543 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2242 OUTPUT: 2560 OUTPUT:
2243 RETVAL 2561 RETVAL
2244 2562
2245void 2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
2246DESTROY (CFPlus::MixChunk self) 2632DESTROY (DC::MixChunk self)
2247 CODE: 2633 CODE:
2248 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
2249 2635
2250int 2636int
2251volume (CFPlus::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2642 OUTPUT:
2255 RETVAL 2643 RETVAL
2256 2644
2257int 2645DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2647 CODE:
2648{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
2261 OUTPUT: 2660 OUTPUT:
2262 RETVAL 2661 RETVAL
2263 2662
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2664
2266int 2665int
2267volume (int volume = -1) 2666volume (int volume = -1)
2268 PROTOTYPE: ;$ 2667 PROTOTYPE: ;$
2269 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2672 OUTPUT:
2272 RETVAL 2673 RETVAL
2273 2674
2675void
2676fade_out (int ms)
2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
2688 RETVAL = Mix_LoadMUS_RW (rwops);
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693DESTROY (DC::MixMusic self)
2694 CODE:
2695 Mix_FreeMusic (self);
2696
2274int 2697int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
2295 CODE: 2699 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2701 OUTPUT:
2298 RETVAL 2702 RETVAL
2299 2703
2300int 2704void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2706 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2707 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2708
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2710
2309PROTOTYPES: ENABLE 2711PROTOTYPES: ENABLE
2310 2712
2311BOOT: 2713BOOT:
2312{ 2714{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2716 static const struct {
2315 const char *name; 2717 const char *name;
2316 IV iv; 2718 IV iv;
2317 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2767 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2768 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2801 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2810 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2811 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2816 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2817 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
2416 2827
2417 texture_av = newAV (); 2828 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2829 AvREAL_off (texture_av);
2419} 2830}
2420 2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
2837
2421char * 2838char *
2422gl_vendor () 2839gl_vendor ()
2423 CODE: 2840 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2842 OUTPUT:
2497# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2916
2500# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
2502 2921
2503void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
2504 2923
2505void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
2506 2925
2514 2933
2515void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
2516 CODE: 2935 CODE:
2517 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
2518 2937
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2939 ALIAS:
2526 glColor_premultiply = 1 2940 glColor_premultiply = 1
2527 CODE: 2941 CODE:
2528 if (ix) 2942 if (ix)
2529 { 2943 {
2532 b *= a; 2946 b *= a;
2533 } 2947 }
2534 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2949 glColor4f (r, g, b, a);
2536 2950
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2952 CODE:
2545 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2955
2551 2959
2552void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
2553 CODE: 2961 CODE:
2554 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
2555 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
2556void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
2557 CODE: 2994 CODE:
2558 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
2559 2996
2560void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 3014 CODE:
2578 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 3017
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 3019
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 3021
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 3023
2612 3049
2613void glEndList () 3050void glEndList ()
2614 3051
2615void glCallList (int list) 3052void glCallList (int list)
2616 3053
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 3055
2619PROTOTYPES: DISABLE 3056PROTOTYPES: DISABLE
2620 3057
2621void 3058void
2622find_widget (SV *widget, NV x, NV y) 3059find_widget (SV *self, NV x, NV y)
2623 PPCODE: 3060 PPCODE:
2624{ 3061{
2625 if (within_widget (widget, x, y)) 3062 if (within_widget (self, x, y))
2626 XPUSHs (widget); 3063 XPUSHs (self);
2627} 3064}
2628 3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines