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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438/******************************************************************************/ 489/******************************************************************************/
439 490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
440static int 494static int
441within_widget (SV *widget, NV x, NV y) 495within_widget (SV *widget, NV x, NV y)
442{ 496{
443 HV *self; 497 HV *self;
444 SV **svp; 498 SV **svp;
473 return 0; 527 return 0;
474 528
475 return 1; 529 return 1;
476} 530}
477 531
478MODULE = CFPlus PACKAGE = CFPlus 532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
479 571
480PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
481 573
482BOOT: 574BOOT:
483{ 575{
484 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 577 static const struct {
486 const char *name; 578 const char *name;
487 IV iv; 579 IV iv;
488 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
511 603
512 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
515 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
597# undef const_iv 722# undef const_iv
598 }; 723 };
599 724
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 744
620NV floor (NV x) 745NV floor (NV x)
621 746
622NV ceil (NV x) 747NV ceil (NV x)
623 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
624void 753void
625pango_init () 754pango_init ()
626 CODE: 755 CODE:
627{ 756{
628 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
631} 765}
632 766
633char *
634SDL_GetError () 767char *SDL_GetError ()
635 768
636int 769void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 770
639void 771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
640SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
641 787
642void 788void
643SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
644 PPCODE: 790 PPCODE:
645{ 791{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 806
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 809
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 811
669 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
670 while (*m) 813 while (*m)
671 { 814 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 815 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 816 {
674 AV *av = newAV (); 817 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
701 844
702 if (RETVAL) 845 if (RETVAL)
703 { 846 {
704 av_clear (texture_av); 847 av_clear (texture_av);
705 848
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 851#include "glfunc.h"
709#undef GL_FUNC 852#undef GL_FUNC
710 } 853 }
711} 854}
718char * 861char *
719SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
720 863
721int 864int
722SDL_GetAppState () 865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
723 869
724void 870void
725poll_events () 871poll_events ()
726 PPCODE: 872 PPCODE:
727{ 873{
737 { 883 {
738 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
739 case SDL_KEYUP: 885 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 891 break;
746 892
747 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 912 x = ev.motion.x;
767 y = ev.motion.y; 913 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 915 }
770 916
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 923 }
778 break; 924 break;
779 925
780 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 929
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 940 break;
795 } 941 }
796 942
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 944 }
799} 945}
800 946
801int 947int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 949 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
806 952
807void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
808Mix_CloseAudio () 970Mix_CloseAudio ()
809 971
810int 972int
811Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
974
975const char *
976Mix_GetError ()
812 977
813void 978void
814lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
815 CODE: 980 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1007 }
843 } 1008 }
844#endif 1009#endif
845} 1010}
846 1011
847void 1012int
848add_font (char *file) 1013add_font (char *file)
849 CODE: 1014 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
851 1018
852void 1019void
853load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
854 ALIAS: 1021 ALIAS:
855 load_image_file = 1 1022 load_image_file = 1
858 STRLEN image_len; 1025 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
865 1032
866 if (!rw) 1033 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
868 1035
941void 1108void
942error (char *message) 1109error (char *message)
943 CODE: 1110 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1112#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1114#endif
948 1115
949void 1116void
950fatal (char *message) 1117fatal (char *message)
951 CODE: 1118 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1120#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1122#endif
956 _exit (1); 1123 _exit (1);
957 1124
958void 1125void
959_exit (int retval = 0) 1126_exit (int retval = 0)
971#if DEBUG 1138#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1139 VALGRIND_DO_LEAK_CHECK;
973#endif 1140#endif
974} 1141}
975 1142
976MODULE = CFPlus PACKAGE = CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
977 1144
978PROTOTYPES: DISABLE 1145PROTOTYPES: DISABLE
979 1146
980CFPlus::Font 1147DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1149 CODE:
983{ 1150{
984 int count; 1151 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1155}
989 OUTPUT: 1156 OUTPUT:
990 RETVAL 1157 RETVAL
991 1158
992void 1159void
993DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
994 CODE: 1161 CODE:
995 pango_font_description_free (self); 1162 pango_font_description_free (self);
996 1163
997void 1164void
998make_default (CFPlus::Font self) 1165make_default (DC::Font self)
999 PROTOTYPE: $ 1166 PROTOTYPE: $
1000 CODE: 1167 CODE:
1001 default_font = self; 1168 default_font = self;
1002 1169
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1171
1005PROTOTYPES: DISABLE 1172PROTOTYPES: DISABLE
1006 1173
1007void 1174void
1008reset_glyph_cache () 1175glyph_cache_backup ()
1009 PROTOTYPE: 1176 PROTOTYPE:
1010 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
1011 tc_clear (); 1184 tc_restore ();
1012 1185
1013CFPlus::Layout 1186DC::Layout
1014new (SV *class) 1187new (SV *class)
1015 CODE: 1188 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
1017 1190
1018 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
1025 1199
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
1028 OUTPUT: 1202 OUTPUT:
1029 RETVAL 1203 RETVAL
1030 1204
1031void 1205void
1032DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
1033 CODE: 1207 CODE:
1034 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
1035 Safefree (self); 1210 Safefree (self);
1036 1211
1037void 1212void
1038set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
1039 CODE: 1214 CODE:
1040{ 1215{
1041 STRLEN textlen; 1216 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
1043 1218
1044 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
1045} 1220}
1046 1221
1047void 1222void
1048set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
1049 CODE: 1224 CODE:
1050{ 1225{
1051 STRLEN textlen; 1226 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
1053 1228
1054 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
1055} 1230}
1056 1231
1057void 1232void
1058set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
1059 CODE: 1234 CODE:
1060{ 1235{
1061 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1238 const char *pos = text;
1098 if (attrs) 1273 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1100} 1275}
1101 1276
1102void 1277void
1103get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1104 PPCODE: 1279 PPCODE:
1105{ 1280{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1282
1108 do 1283 do
1109 { 1284 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1286
1112 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1113 { 1288 {
1114 PangoRectangle extents; 1289 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1298
1124 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1125} 1300}
1126 1301
1127int 1302int
1128has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1129 CODE: 1304 CODE:
1130{ 1305{
1131 int lines = 1; 1306 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1133 1308
1138} 1313}
1139 OUTPUT: 1314 OUTPUT:
1140 RETVAL 1315 RETVAL
1141 1316
1142SV * 1317SV *
1143get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1144 CODE: 1319 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1322 OUTPUT:
1148 RETVAL 1323 RETVAL
1149 1324
1150void 1325void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1327 CODE:
1153 self->r = r; 1328 self->r = r;
1154 self->g = g; 1329 self->g = g;
1155 self->b = b; 1330 self->b = b;
1156 self->a = a; 1331 self->a = a;
1157 1332
1158void 1333void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1335 CODE:
1161 if (self->font != font) 1336 if (self->font != font)
1162 { 1337 {
1163 self->font = font; 1338 self->font = font;
1164 layout_update_font (self); 1339 layout_update_font (self);
1165 } 1340 }
1166 1341
1167void 1342void
1168set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1169 CODE: 1344 CODE:
1170 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1171 { 1346 {
1172 self->base_height = base_height; 1347 self->base_height = base_height;
1173 layout_update_font (self); 1348 layout_update_font (self);
1174 } 1349 }
1175 1350
1176void 1351void
1177set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1353 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1355
1181void 1356void
1182set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1183 CODE: 1358 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1360
1186void 1361void
1187set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1188 CODE: 1363 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1365
1191void 1366void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1368 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1199 ); 1374 );
1200 1375
1201void 1376void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1378 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1380
1206void 1381void
1207size (CFPlus::Layout self) 1382size (DC::Layout self)
1208 PPCODE: 1383 PPCODE:
1209{ 1384{
1210 int w, h; 1385 int w, h;
1211 1386
1212 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1217} 1392}
1218 1393
1219int 1394int
1220descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1221 CODE: 1396 CODE:
1222{ 1397{
1223 PangoRectangle rect; 1398 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1227} 1402}
1228 OUTPUT: 1403 OUTPUT:
1229 RETVAL 1404 RETVAL
1230 1405
1231int 1406int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1408 CODE:
1234{ 1409{
1235 int index, trailing; 1410 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1238} 1413}
1239 OUTPUT: 1414 OUTPUT:
1240 RETVAL 1415 RETVAL
1241 1416
1242void 1417void
1243cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1419 PPCODE:
1245{ 1420{
1246 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1423
1249 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1428}
1254 1429
1255void 1430void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1432 PPCODE:
1258{ 1433{
1259 int line, x; 1434 int line, x;
1260 1435
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1439 --line;
1440#endif
1264 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1444}
1268 1445
1269void 1446void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1448 PPCODE:
1272{ 1449{
1273 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1274 int index, trailing; 1451 int index, trailing;
1275 1452
1276 if (line < 0) 1453 if (line < 0)
1277 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1278 1455
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1281 1458
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1460
1284 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1468 }
1292} 1469}
1293 1470
1294void 1471void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1298 self->pl, 1476 self->pl,
1477 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1301 flags 1480 flags
1302 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1303 1485
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1506
1306PROTOTYPES: ENABLE 1507PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1508
1310void 1509void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1510pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1511 CODE:
1313{ 1512{
1340 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1546
1345 if (items < 5) 1547 if (items < 5)
1346 { 1548 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1551 }
1387 RETVAL = width > 0; 1589 RETVAL = width > 0;
1388} 1590}
1389 OUTPUT: 1591 OUTPUT:
1390 RETVAL 1592 RETVAL
1391 1593
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1595
1394PROTOTYPES: DISABLE 1596PROTOTYPES: DISABLE
1395 1597
1396CFPlus::Map 1598DC::Map
1397new (SV *class) 1599new (SV *class)
1398 CODE: 1600 CODE:
1399 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1602 RETVAL->x = 0;
1401 RETVAL->y = 0; 1603 RETVAL->y = 0;
1409 RETVAL->row = 0; 1611 RETVAL->row = 0;
1410 OUTPUT: 1612 OUTPUT:
1411 RETVAL 1613 RETVAL
1412 1614
1413void 1615void
1414DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1415 CODE: 1617 CODE:
1416{ 1618{
1417 map_clear (self); 1619 map_clear (self);
1418 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1419 Safefree (self->tex); 1621 Safefree (self->tex);
1420 Safefree (self); 1622 Safefree (self);
1421} 1623}
1422 1624
1423void 1625void
1424resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1627 CODE:
1426 self->w = map_width; 1628 self->w = map_width;
1427 self->h = map_height; 1629 self->h = map_height;
1428 1630
1429void 1631void
1430clear (CFPlus::Map self) 1632clear (DC::Map self)
1431 CODE: 1633 CODE:
1432 map_clear (self); 1634 map_clear (self);
1433 1635
1434void 1636void
1435set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1638 CODE:
1437{ 1639{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1641 need_texid (self, tile);
1440} 1642}
1441 1643
1442void 1644void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1646 CODE:
1445{ 1647{
1446 tileid texid; 1648 tileid texid;
1447 maptex *tex; 1649 maptex *tex;
1448 1650
1461 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1463} 1665}
1464 1666
1465void 1667void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1669 CODE:
1468{ 1670{
1469 need_texid (self, texid); 1671 need_texid (self, texid);
1470 1672
1471 { 1673 {
1491 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1695}
1494 1696
1495int 1697int
1496ox (CFPlus::Map self) 1698ox (DC::Map self)
1497 ALIAS: 1699 ALIAS:
1498 oy = 1 1700 oy = 1
1499 x = 2 1701 x = 2
1500 y = 3 1702 y = 3
1501 w = 4 1703 w = 4
1512 } 1714 }
1513 OUTPUT: 1715 OUTPUT:
1514 RETVAL 1716 RETVAL
1515 1717
1516void 1718void
1517scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1518 CODE: 1720 CODE:
1519{ 1721{
1520 if (dx > 0) 1722 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1724 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1539 } 1741 }
1540} 1742}
1541 1743
1542void 1744SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1746 CODE:
1545{ 1747{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1750 mapcell *cell;
1549 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1550 1754
1551 while (data < data_end - 1) 1755 while (data < data_end - 1)
1552 { 1756 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1554 1758
1574 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1575 1779
1576 do 1780 do
1577 { 1781 {
1578 ext = *data++; 1782 ext = *data++;
1579 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1580 1784
1581 if (cmd < 4) 1785 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1584 { 1788 {
1587 } 1791 }
1588 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1591 { 1795 {
1592 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1800
1595 data += *data + 1; 1801 data += *data + 1;
1596 } 1802 }
1597 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1804 cell->flags = *data++;
1605 } 1811 }
1606 else 1812 else
1607 cell->darkness = *data++ + 1; 1813 cell->darkness = *data++ + 1;
1608 } 1814 }
1609 1815
1816 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1817 if (flags & (4 >> z))
1611 { 1818 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1820 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1615 } 1836 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1837 }
1631 else 1838 else
1632 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1633 } 1840 }
1634} 1841}
1842 OUTPUT:
1843 RETVAL
1635 1844
1636SV * 1845SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1847 CODE:
1639{ 1848{
1640 int x1, x; 1849 int x1, x;
1641 int y1, y; 1850 int y1, y;
1642 int z; 1851 int z;
1687} 1896}
1688 OUTPUT: 1897 OUTPUT:
1689 RETVAL 1898 RETVAL
1690 1899
1691void 1900void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1902 CODE:
1694{ 1903{
1904 int x, y, z;
1905
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1909 smooth_key skey;
1699 int x, y, z; 1910 int pl_x, pl_y;
1700 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1701 1917
1702 // thats current max. sorry. 1918 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1705 1921
1706 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1708 1924
1709 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1710 1926 key.r = 255;
1711 glEnable (GL_BLEND); 1927 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1715 1931 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1932 key.texname = -1;
1717
1718 last_name = 0;
1719 1933
1720 mx += self->x; 1934 mx += self->x;
1721 my += self->y; 1935 my += self->y;
1722 1936
1723 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1742 } 1956 }
1743 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1962
1745 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1746 { 1964 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1748 1966
1761 { 1979 {
1762 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1981 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1982 int py = (y + 1) * T - tex.h;
1765 1983
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1769 { 1985 {
1770 if (!tex.name) 1986 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1772 1988
1773 glEnd (); 1989 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1991 }
1777 1992
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2009 if (cell->flags & 1)
1786 { 2010 {
1787 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1790 2014
2015 if (tex.name)
1791 glEnd (); 2016 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2027 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2028 }
1800 } 2029 }
1801 2030
1802 // update smooth hash 2031 // update smooth hash
1803 if (tex.smoothtile) 2032 if (tex.smoothtile)
1839 } 2068 }
1840 } 2069 }
1841 } 2070 }
1842 } 2071 }
1843 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1844 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2077 // this is basically counting sort
1846 { 2078 {
1847 int w, b; 2079 int w, b;
1848 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1850 { 2084 {
1851 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1852 if (smask) 2086 if (smask)
1853 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2106 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1876 2110
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2111 if (tex.name)
1880 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1881 if (!tex.name) 2115 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2116 {
1883
1884 glEnd (); 2117 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1887 } 2120 }
1888 2121
1889 if (border) 2122 if (border)
1890 { 2123 {
1891 float ox = border * dx; 2124 float ox = border * dx;
1892 2125
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2130 }
1898 2131
1899 if (corner) 2132 if (corner)
1900 { 2133 {
1901 float ox = corner * dx; 2134 float ox = corner * dx;
1902 2135
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1907 } 2141 }
1908 } 2142 }
1909 } 2143 }
1910 } 2144 }
1911 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1912 } 2150 }
1913 2151
1914 hv_clear (smooth); 2152 hv_clear (smooth);
1915 } 2153 }
1916 2154
1917 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1918 2160
1919 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1920 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1921 2174
1922 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1925 { 2178 {
1950 } 2203 }
1951 } 2204 }
1952} 2205}
1953 2206
1954void 2207void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2209 CODE:
1957{ 2210{
1958 static float color[16][3] = { 2211 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
2012} 2265}
2013 2266
2014void 2267void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2269 PPCODE:
2017{ 2270{
2018 int x, y; 2271 int x, y;
2019 int sw1 = sw + 2; 2272 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2273 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2282
2030 mx += self->x - 1; 2283 mx += self->x - 1;
2031 my += self->y - 1; 2284 my += self->y - 1;
2032 2285
2033 memset (darkness1, 255, sw1 * sh1); 2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2287
2035 for (y = 0; y < sh1; y++) 2288 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
2037 { 2290 {
2038 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2345 PUSHs (darkness3_sv);
2093} 2346}
2094 2347
2095SV * 2348SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2350 CODE:
2098{ 2351{
2099 int x, y, x1, y1; 2352 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2411 else
2159 *data++ = 0; 2412 *data++ = 0;
2160 } 2413 }
2161 } 2414 }
2162 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2163 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2165 RETVAL = data_sv; 2423 RETVAL = data_sv;
2166} 2424}
2167 OUTPUT: 2425 OUTPUT:
2168 RETVAL 2426 RETVAL
2169 2427
2170void 2428void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2430 PPCODE:
2173{ 2431{
2174 int x, y, z; 2432 int x, y, z;
2175 int w, h; 2433 int w, h;
2176 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2177 2445
2178 if (*data++ != 0) 2446 if (*data++ != 0)
2179 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2180 2448
2181 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2183 2451
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2464 {
2197 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2198 2466
2199 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2200 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2201 uint8_t flags = *data++; 2474 flags = *data++;
2202 2475
2203 if (flags) 2476 if (flags)
2204 { 2477 {
2205 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2484
2212 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2213 { 2486 {
2214 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2215 2489
2216 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2217 { 2491 {
2218 tileid t = tile [z]; 2492 tileid t = tile [z];
2219 2493
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2495 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2497 need_texid (self, t);
2224 } 2498 }
2225 2499
2226 cell->tile [z] = t; 2500 cell->tile [z] = t;
2227 } 2501 }
2229 } 2503 }
2230 } 2504 }
2231 } 2505 }
2232} 2506}
2233 2507
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2509
2510DC::RW
2511new (SV *class, SV *data_sv)
2512 CODE:
2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
2519 OUTPUT:
2520 RETVAL
2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2537
2236PROTOTYPES: DISABLE 2538PROTOTYPES: DISABLE
2237 2539
2238CFPlus::MixChunk 2540DC::Channel
2239new_from_file (SV *class, char *path) 2541find ()
2240 CODE: 2542 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2242 OUTPUT: 2559 OUTPUT:
2243 RETVAL 2560 RETVAL
2244 2561
2245void 2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
2246DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2247 CODE: 2632 CODE:
2248 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2249 2634
2250int 2635int
2251volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2641 OUTPUT:
2255 RETVAL 2642 RETVAL
2256 2643
2257int 2644DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2646 CODE:
2647{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
2261 OUTPUT: 2659 OUTPUT:
2262 RETVAL 2660 RETVAL
2263 2661
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2663
2266int 2664int
2267volume (int volume = -1) 2665volume (int volume = -1)
2268 PROTOTYPE: ;$ 2666 PROTOTYPE: ;$
2269 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2671 OUTPUT:
2272 RETVAL 2672 RETVAL
2273 2673
2674void
2675fade_out (int ms)
2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
2687 RETVAL = Mix_LoadMUS_RW (rwops);
2688 OUTPUT:
2689 RETVAL
2690
2691void
2692DESTROY (DC::MixMusic self)
2693 CODE:
2694 Mix_FreeMusic (self);
2695
2274int 2696int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2295 CODE: 2698 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2700 OUTPUT:
2298 RETVAL 2701 RETVAL
2299 2702
2300int 2703void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2705 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2706 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2707
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2709
2309PROTOTYPES: ENABLE 2710PROTOTYPES: ENABLE
2310 2711
2311BOOT: 2712BOOT:
2312{ 2713{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2715 static const struct {
2315 const char *name; 2716 const char *name;
2316 IV iv; 2717 IV iv;
2317 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2766 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2767 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2800 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2809 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2810 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2815 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2816 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2416 2826
2417 texture_av = newAV (); 2827 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2419} 2829}
2420 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2421char * 2837char *
2422gl_vendor () 2838gl_vendor ()
2423 CODE: 2839 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2841 OUTPUT:
2497# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2915
2500# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
2502 2920
2503void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
2504 2922
2505void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
2506 2924
2514 2932
2515void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
2516 CODE: 2934 CODE:
2517 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
2518 2936
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2938 ALIAS:
2526 glColor_premultiply = 1 2939 glColor_premultiply = 1
2527 CODE: 2940 CODE:
2528 if (ix) 2941 if (ix)
2529 { 2942 {
2532 b *= a; 2945 b *= a;
2533 } 2946 }
2534 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
2536 2949
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2951 CODE:
2545 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2954
2551 2958
2552void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
2553 CODE: 2960 CODE:
2554 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
2555 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
2556void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
2557 CODE: 2993 CODE:
2558 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
2559 2995
2560void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 3013 CODE:
2578 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 3016
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 3018
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 3020
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 3022
2612 3048
2613void glEndList () 3049void glEndList ()
2614 3050
2615void glCallList (int list) 3051void glCallList (int list)
2616 3052
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 3054
2619PROTOTYPES: DISABLE 3055PROTOTYPES: DISABLE
2620 3056
2621void 3057void
2622find_widget (SV *widget, NV x, NV y) 3058find_widget (SV *self, NV x, NV y)
2623 PPCODE: 3059 PPCODE:
2624{ 3060{
2625 if (within_widget (widget, x, y)) 3061 if (within_widget (self, x, y))
2626 XPUSHs (widget); 3062 XPUSHs (self);
2627} 3063}
2628 3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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