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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
28#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
30 51
31#include <glib/gmacros.h> 52#include <glib/gmacros.h>
32 53
33#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
34 66
35#ifndef _WIN32 67#ifndef _WIN32
36# include <sys/types.h> 68# include <sys/types.h>
37# include <sys/socket.h> 69# include <sys/socket.h>
38# include <netinet/in.h> 70# include <netinet/in.h>
39# include <netinet/tcp.h> 71# include <netinet/tcp.h>
40# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 77#else
42 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 79#endif
49 80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 85
52#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
53 87
54#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
56 90
57#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
58 92
59#if 0 93/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 95
62# define PARACHUTE 0 96static AV *texture_av;
63#endif
64 97
65static struct 98static struct
66{ 99{
67#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 101#include "glfunc.h"
69#undef GL_FUNC 102#undef GL_FUNC
70} gl; 103} gl;
71 104
105static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 107{
74 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 112 else
79 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
80} 114}
81 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
82#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
83 142
84#include "pango-font.c" 143#include "pango-font.c"
85#include "pango-fontmap.c" 144#include "pango-fontmap.c"
86#include "pango-render.c" 145#include "pango-render.c"
87 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
90 151
91typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
92 153
93static int 154static int
94shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
95{ 156{
96 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
110 171
111typedef struct cf_layout { 172typedef struct cf_layout {
112 PangoLayout *pl; 173 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
114 int base_height; 175 int base_height;
115 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
116} *CFPlus__Layout; 178} *DC__Layout;
117 179
118static CFPlus__Font default_font; 180static DC__Font default_font;
119static PangoContext *opengl_context; 181static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
121 183
122static void 184static void
123substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
128#endif 190#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 192}
131 193
132static void 194static void
133layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
134{ 196{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
137 */ 199 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
139 201
140 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 204
143 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
144} 206}
145 207
146static void 208static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 210{
149 PangoRectangle rect; 211 PangoRectangle rect;
150 212
151 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
159 221
160 *w = rect.width; 222 *w = rect.width;
161 *h = rect.height; 223 *h = rect.height;
162} 224}
163 225
226typedef uint16_t tileid;
164typedef uint16_t mapface; 227typedef uint16_t faceid;
165 228
166typedef struct { 229typedef struct {
167 GLint name; 230 GLuint name;
168 int w, h; 231 int w, h;
169 float s, t; 232 float s, t;
170 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
171} maptex; 236} maptex;
172 237
173typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
174 int16_t darkness; 241 uint16_t darkness;
175 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
176} mapcell; 243} mapcell;
177 244
178typedef struct { 245typedef struct {
179 int32_t c0, c1; 246 int32_t c0, c1;
180 mapcell *col; 247 mapcell *col;
181} maprow; 248} maprow;
182 249
183typedef struct map { 250typedef struct map {
184 int x, y, w, h; 251 int x, y, w, h;
185 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
186 int faces; 253 int faces; tileid *face2tile; // [faceid]
187 mapface *face; 254 int texs; maptex *tex; // [tileid]
188
189 int texs;
190 maptex *tex;
191 255
192 int32_t rows; 256 int32_t rows;
193 maprow *row; 257 maprow *row;
194} *CFPlus__Map; 258} *DC__Map;
195 259
196static char * 260static char *
197prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
198{ 262{
199 char *p; 263 char *p;
216} 280}
217 281
218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
221static maprow * 305static maprow *
222map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
223{ 307{
224 if (0 > y) 308 if (0 > y)
225 { 309 {
226 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
227 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
265 349
266 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
267} 351}
268 352
269static mapcell * 353static mapcell *
270map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
271{ 355{
272 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
273} 357}
274 358
275static void 359static void
276map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
277{ 361{
278 int r; 362 int r;
279 363
280 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
281 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
288 self->oy = 0; 372 self->oy = 0;
289 self->row = 0; 373 self->row = 0;
290 self->rows = 0; 374 self->rows = 0;
291} 375}
292 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
293static void 387static void
294map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
295{ 389{
296 int x, y; 390 int x, y;
297 maprow *row; 391 maprow *row;
392 mapcell *cell;
298 393
299 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
300 if (y >= 0) 395 if (y >= 0)
301 { 396 {
302 if (y >= self->rows) 397 if (y >= self->rows)
308 if (x >= row->c0) 403 if (x >= row->c0)
309 { 404 {
310 if (x >= row->c1) 405 if (x >= row->c1)
311 break; 406 break;
312 407
313 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
314 } 411 }
315 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
316} 429}
317 430
318static void 431static void
319music_finished (void) 432music_finished (void)
320{ 433{
356 n |= n >> 16; 469 n |= n >> 16;
357 470
358 return n + 1; 471 return n + 1;
359} 472}
360 473
361MODULE = CFPlus PACKAGE = CFPlus 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
362 571
363PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
364 573
365BOOT: 574BOOT:
366{ 575{
367 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
368 static const struct { 577 static const struct {
369 const char *name; 578 const char *name;
370 IV iv; 579 IV iv;
371 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
372# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
373 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
374 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
375 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
376 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
377 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
386 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
387 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
388 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
389 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
390 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
391 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
392 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
393 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
394 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
395 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
450 const_iv (SDLK_BREAK), 719 const_iv (SDLK_BREAK),
451 const_iv (SDLK_MENU), 720 const_iv (SDLK_MENU),
452 const_iv (SDLK_POWER), 721 const_iv (SDLK_POWER),
453 const_iv (SDLK_EURO), 722 const_iv (SDLK_EURO),
454 const_iv (SDLK_UNDO), 723 const_iv (SDLK_UNDO),
724
455 const_iv (KMOD_NONE), 725 const_iv (KMOD_NONE),
726 const_iv (KMOD_SHIFT),
456 const_iv (KMOD_LSHIFT), 727 const_iv (KMOD_LSHIFT),
457 const_iv (KMOD_RSHIFT), 728 const_iv (KMOD_RSHIFT),
729 const_iv (KMOD_CTRL),
458 const_iv (KMOD_LCTRL), 730 const_iv (KMOD_LCTRL),
459 const_iv (KMOD_RCTRL), 731 const_iv (KMOD_RCTRL),
732 const_iv (KMOD_ALT),
460 const_iv (KMOD_LALT), 733 const_iv (KMOD_LALT),
461 const_iv (KMOD_RALT), 734 const_iv (KMOD_RALT),
735 const_iv (KMOD_META),
462 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
463 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
464 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
465 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
466 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
467 const_iv (KMOD_CTRL), 741
468 const_iv (KMOD_SHIFT), 742 const_iv (MIX_DEFAULT_FORMAT),
469 const_iv (KMOD_ALT), 743
470 const_iv (KMOD_META) 744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
471# undef const_iv 772# undef const_iv
472 }; 773 };
473 774
474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
777
778 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
779 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
476} 780}
781
782void
783weaken (SV *rv)
784 PROTOTYPE: $
785 CODE:
786 sv_rvweaken (rv);
477 787
478int 788int
479in_destruct () 789in_destruct ()
480 CODE: 790 CODE:
481 RETVAL = PL_main_cv == Nullcv; 791 RETVAL = PL_main_cv == Nullcv;
484 794
485NV floor (NV x) 795NV floor (NV x)
486 796
487NV ceil (NV x) 797NV ceil (NV x)
488 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
489void 803void
490pango_init () 804pango_init ()
491 CODE: 805 CODE:
492{ 806{
493 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
496} 815}
497 816
498int 817char *SDL_GetError ()
499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
500 818
501void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
502SDL_Quit () 827void SDL_Quit ()
503 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
504void 838void
505SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
506 PPCODE: 840 PPCODE:
507{ 841{
508 SDL_Rect **m; 842 SDL_Rect **m;
509 843
510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
514 848
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
517 851
518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
522 856
523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
528
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
531 859
532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
533 861
534 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
535 while (*m) 863 while (*m)
536 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
537 AV *av = newAV (); 867 AV *av = newAV ();
538 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
539 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
541 874
542 ++m; 875 ++m;
543 } 876 }
544} 877}
545 878
546char *
547SDL_GetError ()
548
549int 879int
550SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
551 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
552 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
554 ); 893 );
894
555 if (RETVAL) 895 if (RETVAL)
556 { 896 {
557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 897 av_clear (texture_av);
898
899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h" 901#include "glfunc.h"
560# undef GL_FUNC 902#undef GL_FUNC
561 } 903 }
904}
562 OUTPUT: 905 OUTPUT:
563 RETVAL 906 RETVAL
564 907
565void 908void
566SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
567 910
568char * 911char *
569SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
570 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
571void 920void
572SDL_PollEvent () 921poll_events ()
573 PPCODE: 922 PPCODE:
574{ 923{
575 SDL_Event ev; 924 SDL_Event ev;
576 925
577 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
578 { 928 {
579 HV *hv = newHV (); 929 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581 931
582 switch (ev.type) 932 switch (ev.type)
583 { 933 {
584 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
585 case SDL_KEYUP: 935 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break; 941 break;
591 942
592 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 945 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break; 946 break;
596 947
597 case SDL_MOUSEMOTION: 948 case SDL_MOUSEMOTION:
949 {
950 int state = ev.motion.state;
951 int x = ev.motion.x;
952 int y = ev.motion.y;
953 int xrel = ev.motion.xrel;
954 int yrel = ev.motion.yrel;
955
956 /* do simplistic event compression */
957 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
958 && state == ev.motion.state)
959 {
960 xrel += ev.motion.xrel;
961 yrel += ev.motion.yrel;
962 x = ev.motion.x;
963 y = ev.motion.y;
964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
965 }
966
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
973 }
605 break; 974 break;
606 975
607 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
610 979
611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break; 990 break;
622 } 991 }
623 992
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
625 } 994 }
626} 995}
627 996
628int 997int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
630 POSTCALL: 999 POSTCALL:
631 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
633 1002
634void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
635Mix_CloseAudio () 1020Mix_CloseAudio ()
636 1021
637int 1022int
638Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
639 1024
1025const char *
1026Mix_GetError ()
1027
640void 1028void
641lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
642 CODE: 1030 CODE:
1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1032
1033void
1034win32_proxy_info ()
1035 PPCODE:
1036{
643#ifndef _WIN32 1037#ifdef _WIN32
644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1038 char buffer[2048];
1039 DWORD buflen;
1040
1041 EXTEND (SP, 3);
1042
1043 buflen = sizeof (buffer);
1044 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1045 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1046 {
1047 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1048
1049 buflen = sizeof (buffer);
1050 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1051 {
1052 PUSHs (newSVpv (buffer, 0));
1053
1054 buflen = sizeof (buffer);
1055 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1056 PUSHs (newSVpv (buffer, 0));
1057 }
1058 }
645#endif 1059#endif
1060}
646 1061
647void 1062int
648add_font (char *file) 1063add_font (char *file)
649 CODE: 1064 CODE:
650 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
651 1068
652void 1069void
653load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
654 ALIAS: 1071 ALIAS:
655 load_image_file = 1 1072 load_image_file = 1
658 STRLEN image_len; 1075 STRLEN image_len;
659 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
660 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
661 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
662 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
663 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
664 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
665 1082
666 if (!rw) 1083 if (!rw)
667 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
668 1085
741void 1158void
742error (char *message) 1159error (char *message)
743 CODE: 1160 CODE:
744 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32 1162#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
747#endif 1164#endif
748 1165
749void 1166void
750fatal (char *message) 1167fatal (char *message)
751 CODE: 1168 CODE:
752 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
753#ifdef _WIN32 1170#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
755#endif 1172#endif
756 _exit (1); 1173 _exit (1);
757 1174
758void 1175void
759_exit (int retval) 1176_exit (int retval = 0)
760 CODE: 1177 CODE:
1178#ifdef WIN32
1179 ExitThread (retval); // unclean, please beam me up
1180#else
761 _exit (retval); 1181 _exit (retval);
1182#endif
762 1183
763MODULE = CFPlus PACKAGE = CFPlus::Font 1184void
1185debug ()
1186 CODE:
1187{
1188#if DEBUG
1189 VALGRIND_DO_LEAK_CHECK;
1190#endif
1191}
764 1192
765CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
1194
1195PROTOTYPES: DISABLE
1196
1197DC::Font
766new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
767 CODE: 1199 CODE:
768{ 1200{
769 int count; 1201 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
773} 1205}
774 OUTPUT: 1206 OUTPUT:
775 RETVAL 1207 RETVAL
776 1208
777void 1209void
778DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
779 CODE: 1211 CODE:
780 pango_font_description_free (self); 1212 pango_font_description_free (self);
781 1213
782void 1214void
783make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
784 CODE: 1217 CODE:
785 default_font = self; 1218 default_font = self;
786 1219
787MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
788 1221
1222PROTOTYPES: DISABLE
1223
789void 1224void
790reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
791 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
792 tc_clear (); 1234 tc_restore ();
793 1235
794CFPlus::Layout 1236DC::Layout
795new (SV *class) 1237new (SV *class)
796 CODE: 1238 CODE:
797 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
798 1240
799 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
802 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
803 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
806 1249
807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
809 OUTPUT: 1252 OUTPUT:
810 RETVAL 1253 RETVAL
811 1254
812void 1255void
813DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
814 CODE: 1257 CODE:
815 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
816 Safefree (self); 1260 Safefree (self);
817 1261
818void 1262void
819set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
820 CODE: 1264 CODE:
821{ 1265{
822 STRLEN textlen; 1266 STRLEN textlen;
823 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
824 1268
825 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
826} 1270}
827 1271
828void 1272void
829set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
830 CODE: 1274 CODE:
831{ 1275{
832 STRLEN textlen; 1276 STRLEN textlen;
833 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
834 1278
835 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
836} 1280}
837 1281
838void 1282void
839set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
840 CODE: 1284 CODE:
841{ 1285{
842 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text; 1288 const char *pos = text;
879 if (attrs) 1323 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
881} 1325}
882 1326
883void 1327void
884get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
885 PPCODE: 1329 PPCODE:
886{ 1330{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888 1332
889 do 1333 do
890 { 1334 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
892 1336
893 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
894 { 1338 {
895 PangoRectangle extents; 1339 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
904 1348
905 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
906} 1350}
907 1351
908int 1352int
909has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
910 CODE: 1354 CODE:
911{ 1355{
912 int lines = 1; 1356 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
914 1358
919} 1363}
920 OUTPUT: 1364 OUTPUT:
921 RETVAL 1365 RETVAL
922 1366
923SV * 1367SV *
924get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
925 CODE: 1369 CODE:
926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
927 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
928 OUTPUT: 1372 OUTPUT:
929 RETVAL 1373 RETVAL
930 1374
931void 1375void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
933 CODE: 1377 CODE:
934 self->r = r; 1378 self->r = r;
935 self->g = g; 1379 self->g = g;
936 self->b = b; 1380 self->b = b;
937 self->a = a; 1381 self->a = a;
938 1382
939void 1383void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
941 CODE: 1385 CODE:
942 if (self->font != font) 1386 if (self->font != font)
943 { 1387 {
944 self->font = font; 1388 self->font = font;
945 layout_update_font (self); 1389 layout_update_font (self);
946 } 1390 }
947 1391
948void 1392void
949set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
950 CODE: 1394 CODE:
951 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
952 { 1396 {
953 self->base_height = base_height; 1397 self->base_height = base_height;
954 layout_update_font (self); 1398 layout_update_font (self);
955 } 1399 }
956 1400
957void 1401void
958set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
959 CODE: 1403 CODE:
960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
961 1405
962void 1406void
963set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
964 CODE: 1408 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966 1410
967void 1411void
968set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
969 CODE: 1413 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971 1415
972void 1416void
973set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
974 CODE: 1418 CODE:
975 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
980 ); 1424 );
981 1425
982void 1426void
983set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
984 CODE: 1428 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986 1430
987void 1431void
988size (CFPlus::Layout self) 1432size (DC::Layout self)
989 PPCODE: 1433 PPCODE:
990{ 1434{
991 int w, h; 1435 int w, h;
992 1436
993 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
996 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
997 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
998} 1442}
999 1443
1000int 1444int
1001descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1002 CODE: 1446 CODE:
1003{ 1447{
1004 PangoRectangle rect; 1448 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1008} 1452}
1009 OUTPUT: 1453 OUTPUT:
1010 RETVAL 1454 RETVAL
1011 1455
1012int 1456int
1013xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1014 CODE: 1458 CODE:
1015{ 1459{
1016 int index, trailing; 1460 int index, trailing;
1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1018 RETVAL = index; 1462 RETVAL = index + trailing;
1019} 1463}
1020 OUTPUT: 1464 OUTPUT:
1021 RETVAL 1465 RETVAL
1022 1466
1023void 1467void
1024cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1025 PPCODE: 1469 PPCODE:
1026{ 1470{
1027 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1029 1473
1030 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1034} 1478}
1035 1479
1036void 1480void
1037render (CFPlus::Layout self, float x, float y, int flags = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1038 PPCODE: 1482 PPCODE:
1483{
1484 int line, x;
1485
1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1489 --line;
1490#endif
1491 EXTEND (SP, 2);
1492 PUSHs (sv_2mortal (newSViv (line)));
1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1494}
1495
1496void
1497line_x_to_index (DC::Layout self, int line, int x)
1498 PPCODE:
1499{
1500 PangoLayoutLine *lp;
1501 int index, trailing;
1502
1503 if (line < 0)
1504 XSRETURN_EMPTY;
1505
1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1507 XSRETURN_EMPTY; /* do better */
1508
1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1510
1511 EXTEND (SP, 2);
1512 if (GIMME_V == G_SCALAR)
1513 PUSHs (sv_2mortal (newSViv (index + trailing)));
1514 else
1515 {
1516 PUSHs (sv_2mortal (newSViv (index)));
1517 PUSHs (sv_2mortal (newSViv (trailing)));
1518 }
1519}
1520
1521void
1522render (DC::Layout self, float x, float y, int flags = 0)
1523 CODE:
1524 rc_clear (self->rc);
1039 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1040 self->pl, 1526 self->pl,
1527 self->rc,
1041 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1042 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1043 flags 1530 flags
1044 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1045 1535
1046MODULE = CFPlus PACKAGE = CFPlus::Texture
1047
1048void 1536void
1049pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1050 CODE: 1538 CODE:
1051{ 1539{
1052 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1053 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1054 1547
1055 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1056 { 1564 {
1057 int nw = minpot (ow);
1058 int nh = minpot (oh);
1059
1060 if (nw != ow || nh != oh)
1061 {
1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen; 1565 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1068 1569
1069 SvPOK_only (result_); 1570 SvPOK_only (result_);
1070 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1071 1572
1072 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--) 1574 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1075 1576
1076 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 } 1578 }
1083} 1579}
1084 1580
1085void 1581void
1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1092{ 1588{
1093 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1097 1596
1098 if (items < 5) 1597 if (items < 5)
1099 { 1598 {
1100 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1101 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1129 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1131 } 1630 }
1132} 1631}
1133 1632
1134MODULE = CFPlus PACKAGE = CFPlus::Map 1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1135 1643
1136CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1137new (SV *class, int map_width, int map_height) 1645
1646PROTOTYPES: DISABLE
1647
1648DC::Map
1649new (SV *class)
1138 CODE: 1650 CODE:
1139 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1140 RETVAL->x = 0; 1652 RETVAL->x = 0;
1141 RETVAL->y = 0; 1653 RETVAL->y = 0;
1142 RETVAL->w = map_width; 1654 RETVAL->w = 0;
1143 RETVAL->h = map_height; 1655 RETVAL->h = 0;
1144 RETVAL->ox = 0; 1656 RETVAL->ox = 0;
1145 RETVAL->oy = 0; 1657 RETVAL->oy = 0;
1146 RETVAL->faces = 8192; 1658 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1147 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1659 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1148 RETVAL->texs = 8192;
1149 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1150 RETVAL->rows = 0; 1660 RETVAL->rows = 0;
1151 RETVAL->row = 0; 1661 RETVAL->row = 0;
1152 OUTPUT: 1662 OUTPUT:
1153 RETVAL 1663 RETVAL
1154 1664
1155void 1665void
1156DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1157 CODE: 1667 CODE:
1158{ 1668{
1159 map_clear (self); 1669 map_clear (self);
1160 Safefree (self->face); 1670 Safefree (self->face2tile);
1161 Safefree (self->tex); 1671 Safefree (self->tex);
1162 Safefree (self); 1672 Safefree (self);
1163} 1673}
1164 1674
1165void 1675void
1676resize (DC::Map self, int map_width, int map_height)
1677 CODE:
1678 self->w = map_width;
1679 self->h = map_height;
1680
1681void
1166clear (CFPlus::Map self) 1682clear (DC::Map self)
1167 CODE: 1683 CODE:
1168 map_clear (self); 1684 map_clear (self);
1169 1685
1170void 1686void
1171set_face (CFPlus::Map self, int face, int texid) 1687set_tileid (DC::Map self, int face, int tile)
1172 CODE: 1688 CODE:
1173{ 1689{
1174 while (self->faces <= face) 1690 need_facenum (self, face); self->face2tile [face] = tile;
1175 { 1691 need_texid (self, tile);
1176 Append (mapface, self->face, self->faces, self->faces);
1177 self->faces *= 2;
1178 }
1179
1180 self->face [face] = texid;
1181} 1692}
1182 1693
1183void 1694void
1695set_smooth (DC::Map self, int face, int smooth, int level)
1696 CODE:
1697{
1698 tileid texid;
1699 maptex *tex;
1700
1701 if (face < 0 || face >= self->faces)
1702 return;
1703
1704 if (smooth < 0 || smooth >= self->faces)
1705 return;
1706
1707 texid = self->face2tile [face];
1708
1709 if (!texid)
1710 return;
1711
1712 tex = self->tex + texid;
1713 tex->smoothtile = self->face2tile [smooth];
1714 tex->smoothlevel = level;
1715}
1716
1717void
1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1185 CODE: 1719 CODE:
1186{ 1720{
1187 while (self->texs <= texid) 1721 need_texid (self, texid);
1188 {
1189 Append (maptex, self->tex, self->texs, self->texs);
1190 self->texs *= 2;
1191 }
1192 1722
1193 { 1723 {
1194 maptex *tex = self->tex + texid; 1724 maptex *tex = self->tex + texid;
1195 1725
1196 tex->name = name; 1726 tex->name = name;
1213 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1215} 1745}
1216 1746
1217int 1747int
1218ox (CFPlus::Map self) 1748ox (DC::Map self)
1219 ALIAS: 1749 ALIAS:
1220 oy = 1 1750 oy = 1
1221 x = 2 1751 x = 2
1222 y = 3 1752 y = 3
1223 w = 4 1753 w = 4
1234 } 1764 }
1235 OUTPUT: 1765 OUTPUT:
1236 RETVAL 1766 RETVAL
1237 1767
1238void 1768void
1239scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1240 CODE: 1770 CODE:
1241{ 1771{
1242 if (dx > 0) 1772 if (dx > 0)
1243 map_blank (self, self->x, self->y, dx - 1, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1244 else if (dx < 0) 1774 else if (dx < 0)
1245 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1775 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1246 1776
1247 if (dy > 0) 1777 if (dy > 0)
1248 map_blank (self, self->x, self->y, self->w, dy - 1); 1778 map_blank (self, self->x, self->y, self->w, dy);
1249 else if (dy < 0) 1779 else if (dy < 0)
1250 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1780 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1251 1781
1252 self->ox += dx; self->x += dx; 1782 self->ox += dx; self->x += dx;
1253 self->oy += dy; self->y += dy; 1783 self->oy += dy; self->y += dy;
1254 1784
1255 while (self->y < 0) 1785 while (self->y < 0)
1259 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1260 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1261 } 1791 }
1262} 1792}
1263 1793
1264void 1794SV *
1265map1a_update (CFPlus::Map self, SV *data_) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1266 CODE: 1796 CODE:
1267{ 1797{
1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1269 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1270 mapcell *cell; 1800 mapcell *cell;
1271 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1272 1804
1273 while (data < data_end) 1805 while (data < data_end - 1)
1274 { 1806 {
1275 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1276 1808
1277 x = self->x + ((flags >> 10) & 63); 1809 x = self->x + ((flags >> 10) & 63);
1278 y = self->y + ((flags >> 4) & 63); 1810 y = self->y + ((flags >> 4) & 63);
1279 1811
1280 cell = map_get_cell (self, x, y); 1812 cell = map_get_cell (self, x, y);
1281 1813
1282 if (flags & 15) 1814 if (flags & 15)
1283 { 1815 {
1284 if (cell->darkness < 0) 1816 if (!cell->darkness)
1285 { 1817 {
1818 memset (cell, 0, sizeof (*cell));
1286 cell->darkness = 0; 1819 cell->darkness = 256;
1287 cell->face [0] = 0;
1288 cell->face [1] = 0;
1289 cell->face [2] = 0;
1290 } 1820 }
1291 1821
1292 cell->darkness = flags & 8 ? *data++ : 255;
1293
1294 //TODO: don't trust server data to be in-range(!) 1822 //TODO: don't trust server data to be in-range(!)
1295 1823
1296 if (flags & 4) 1824 if (flags & 8)
1297 { 1825 {
1298 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1826 if (extmap)
1827 {
1828 uint8_t ext, cmd;
1829
1830 do
1831 {
1832 ext = *data++;
1833 cmd = ext & 0x7f;
1834
1835 if (cmd < 4)
1836 cell->darkness = 255 - ext * 64 + 1;
1837 else if (cmd == 5) // health
1838 {
1839 cell->stat_width = 1;
1840 cell->stat_hp = *data++;
1841 }
1842 else if (cmd == 6) // monster width
1843 cell->stat_width = *data++ + 1;
1844 else if (cmd == 0x47)
1845 {
1846 if (*data == 1) cell->player = data [1];
1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1850
1851 data += *data + 1;
1852 }
1853 else if (cmd == 8) // cell flags
1854 cell->flags = *data++;
1855 else if (ext & 0x40) // unknown, multibyte => skip
1856 data += *data + 1;
1857 else
1858 data++;
1859 }
1860 while (ext & 0x80);
1861 }
1862 else
1863 cell->darkness = *data++ + 1;
1299 } 1864 }
1300 1865
1866 for (z = 0; z <= 2; ++z)
1301 if (flags & 2) 1867 if (flags & (4 >> z))
1302 { 1868 {
1303 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1870 need_facenum (self, face);
1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1304 } 1886 }
1305
1306 if (flags & 1)
1307 {
1308 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1309 }
1310 } 1887 }
1311 else 1888 else
1312 cell->darkness = -1; 1889 CELL_CLEAR (cell);
1313 } 1890 }
1314} 1891}
1892 OUTPUT:
1893 RETVAL
1315 1894
1316SV * 1895SV *
1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1318 CODE: 1897 CODE:
1319{ 1898{
1320 int x1, x; 1899 int x1, x;
1321 int y1, y; 1900 int y1, y;
1322 int z; 1901 int z;
1343 { 1922 {
1344 mapcell *cell = row->col + (x - row->c0); 1923 mapcell *cell = row->col + (x - row->c0);
1345 1924
1346 for (z = 0; z <= 0; z++) 1925 for (z = 0; z <= 0; z++)
1347 { 1926 {
1348 mapface face = cell->face [z];
1349
1350 if (face)
1351 {
1352 maptex tex = self->tex [face]; 1927 maptex tex = self->tex [cell->tile [z]];
1353 int a0 = 255 - tex.a; 1928 int a0 = 255 - tex.a;
1354 int a1 = tex.a; 1929 int a1 = tex.a;
1355 1930
1356 r = (r * a0 + tex.r * a1) / 255; 1931 r = (r * a0 + tex.r * a1) / 255;
1357 g = (g * a0 + tex.g * a1) / 255; 1932 g = (g * a0 + tex.g * a1) / 255;
1358 b = (b * a0 + tex.b * a1) / 255; 1933 b = (b * a0 + tex.b * a1) / 255;
1359 a = (a * a0 + tex.a * a1) / 255; 1934 a = (a * a0 + tex.a * a1) / 255;
1360 }
1361 } 1935 }
1362 } 1936 }
1363 1937
1364 *map++ = (r ) 1938 *map++ = (r )
1365 | (g << 8) 1939 | (g << 8)
1372} 1946}
1373 OUTPUT: 1947 OUTPUT:
1374 RETVAL 1948 RETVAL
1375 1949
1376void 1950void
1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1378 CODE: 1952 CODE:
1379{ 1953{
1380 int vx, vy;
1381 int x, y, z; 1954 int x, y, z;
1382 int last_name;
1383 mapface face;
1384 1955
1385 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1386 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1959 smooth_key skey;
1960 int pl_x, pl_y;
1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1387 1965
1388 /* 1966 pl_tex.name = 0;
1389 int vx = self->vx = self->w >= sw
1390 ? self->x + (self->w - sw) / 2
1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1392 1967
1393 int vy = self->vy = self->h >= sh 1968 // thats current max. sorry.
1394 ? self->y + (self->h - sh) / 2 1969 if (sw > 255) sw = 255;
1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1970 if (sh > 255) sh = 255;
1396 */
1397 1971
1398 glColor4ub (255, 255, 255, 255); 1972 // clear key, in case of extra padding
1973 memset (&skey, 0, sizeof (skey));
1974
1975 memset (&key, 0, sizeof (key));
1976 key.r = 255;
1977 key.g = 255;
1978 key.b = 255;
1979 key.a = 255;
1980 key.mode = GL_QUADS;
1981 key.format = GL_T2F_V3F;
1982 key.texname = -1;
1983
1984 mx += self->x;
1985 my += self->y;
1986
1987 // first pass: determine smooth_max
1988 // rather ugly, if you ask me
1989 // could also be stored inside mapcell and updated on change
1990 memset (smooth_max, 0, sizeof (smooth_max));
1991
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 smooth_max[x + 1][y + 1] =
2003 MAX (self->tex [cell->tile [0]].smoothlevel,
2004 MAX (self->tex [cell->tile [1]].smoothlevel,
2005 self->tex [cell->tile [2]].smoothlevel));
2006 }
2007 }
1399 2008
1400 glEnable (GL_BLEND); 2009 glEnable (GL_BLEND);
1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1402 glEnable (GL_TEXTURE_2D);
1403 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1404 2012
1405 glBegin (GL_QUADS);
1406
1407 last_name = 0;
1408
1409 for (z = 0; z < 3; z++) 2013 for (z = 0; z <= 2; z++)
2014 {
2015 memset (smooth_level, 0, sizeof (smooth_level));
2016
1410 for (y = 0; y < sh; y++) 2017 for (y = 0; y < sh; y++)
1411 if (0 <= y + vy && y + vy < self->rows) 2018 if (0 <= y + my && y + my < self->rows)
1412 { 2019 {
1413 maprow *row = self->row + (y + vy); 2020 maprow *row = self->row + (y + my);
1414 2021
1415 for (x = 0; x < sw; x++) 2022 for (x = 0; x < sw; x++)
1416 if (row->c0 <= x + vx && x + vx < row->c1) 2023 if (row->c0 <= x + mx && x + mx < row->c1)
1417 { 2024 {
1418 mapcell *cell = row->col + (x + vx - row->c0); 2025 mapcell *cell = row->col + (x + mx - row->c0);
1419
1420 face = cell->face [z]; 2026 tileid tile = cell->tile [z];
1421 2027
1422 if (face) 2028 if (tile)
2029 {
2030 maptex tex = self->tex [tile];
2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
2033
2034 if (key.texname != tex.name)
2035 {
2036 if (!tex.name)
2037 tex = self->tex [2]; /* missing, replace by noface */
2038
2039 key.texname = tex.name;
2040 arr = rc_array (rc, &key);
2041 }
2042
2043 if (expect_false (cell->player == player) && expect_false (z == 2))
2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
2059 if (cell->flags & 1)
2060 {
2061 maptex tex = self->tex [1];
2062 int px = x * T + T * 2 / 32;
2063 int py = y * T - T * 6 / 32;
2064
2065 if (tex.name)
2066 {
2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2077 }
2078 }
2079 }
2080
2081 // update smooth hash
2082 if (tex.smoothtile)
2083 {
2084 skey.tile = tex.smoothtile;
2085 skey.level = tex.smoothlevel;
2086
2087 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2088
2089 // add bits to current tile and all neighbours. skey.x|y is
2090 // shifted +1|+1 so we always stay positive.
2091
2092 // bits is ___n cccc CCCC bbbb
2093 // n do not draw borders&corners
2094 // c draw these corners, but...
2095 // C ... not these
2096 // b draw these borders
2097
2098 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2099 // ┃· ·· ·┃ ━━
2100
2101 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2102 // ·· ·· ·┏ ┓·
2103
2104 // full tile
2105 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2106
2107 // borders
2108 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2109 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2110 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2111 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2112
2113 // corners
2114 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2115 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2116 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2117 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2118 }
2119 }
2120 }
2121 }
2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
2126 // go through all smoothlevels, lowest to highest, then draw.
2127 // this is basically counting sort
2128 {
2129 int w, b;
2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
2133 for (w = 0; w < 256 / 32; ++w)
2134 {
2135 uint32_t smask = smooth_level [w];
2136 if (smask)
2137 for (b = 0; b < 32; ++b)
2138 if (smask & (((uint32_t)1) << b))
1423 { 2139 {
1424 maptex tex = self->tex [face]; 2140 int level = (w << 5) | b;
2141 HE *he;
1425 2142
1426 int px = (x + 1) * 32 - tex.w; 2143 hv_iterinit (smooth);
1427 int py = (y + 1) * 32 - tex.h; 2144 while ((he = hv_iternext (smooth)))
1428
1429 if (last_name != tex.name)
1430 { 2145 {
2146 smooth_key *skey = (smooth_key *)HeKEY (he);
2147 IV bits = SvIVX (HeVAL (he));
2148
2149 if (!(bits & 0x1000)
2150 && skey->level == level
2151 && level > smooth_max [skey->x][skey->y])
2152 {
2153 maptex tex = self->tex [skey->tile];
2154 int px = (((int)skey->x) - 1) * T;
2155 int py = (((int)skey->y) - 1) * T;
2156 int border = bits & 15;
2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2158 float dx = tex.s * .0625f; // 16 images/row
2159 float dy = tex.t * .5f ; // 2 images/column
2160
2161 if (tex.name)
2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
2165 if (key.texname != tex.name)
2166 {
1431 glEnd (); 2167 glEnd ();
1432 last_name = tex.name;
1433 glBindTexture (GL_TEXTURE_2D, last_name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1434 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
2170 }
2171
2172 if (border)
2173 {
2174 float ox = border * dx;
2175
2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2180 }
2181
2182 if (corner)
2183 {
2184 float ox = corner * dx;
2185
2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
2191 }
2192 }
1435 } 2193 }
1436
1437 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1438 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1439 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1440 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1441 } 2194 }
1442 }
1443 } 2195 }
1444 2196
1445 glEnd (); 2197 glEnd ();
1446
1447 glDisable (GL_TEXTURE_2D); 2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
2200 }
2201
2202 hv_clear (smooth);
2203 }
2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1448 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
1449} 2223 rc_free (rc);
1450 2224
2225 // top layer: overlays such as the health bar
2226 for (y = 0; y < sh; y++)
2227 if (0 <= y + my && y + my < self->rows)
2228 {
2229 maprow *row = self->row + (y + my);
2230
2231 for (x = 0; x < sw; x++)
2232 if (row->c0 <= x + mx && x + mx < row->c1)
2233 {
2234 mapcell *cell = row->col + (x + mx - row->c0);
2235
2236 int px = x * T;
2237 int py = y * T;
2238
2239 if (cell->stat_hp)
2240 {
2241 int width = cell->stat_width * T;
2242 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2243
2244 glColor3ub (0, 0, 0);
2245 glRectf (px + 1, py - thick - 2,
2246 px + width - 1, py);
2247
2248 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2249 glRectf (px + 2,
2250 py - thick - 1,
2251 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2252 }
2253 }
2254 }
2255}
2256
1451void 2257void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE: 2259 CODE:
1454{ 2260{
1455 static float color[16][3] = { 2261 static float color[16][3] = {
1456 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1457 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1507 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1509} 2315}
1510 2316
1511void 2317void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1513 PPCODE: 2319 PPCODE:
1514{ 2320{
1515 int vx, vy;
1516 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1517 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1520 2329
1521 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1524 2332
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2333 mx += self->x - 1;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2334 my += self->y - 1;
1527 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1528 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1529 if (0 <= y + vy && y + vy < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1530 { 2340 {
1531 maprow *row = self->row + (y + vy); 2341 maprow *row = self->row + (y + my);
1532 2342
1533 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1535 { 2345 {
1536 mapcell *cell = row->col + (x + vx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1537 2347
1538 darkness[y * sw4 + x] = cell->darkness < 0 2348 darkness1 [y * sw1 + x] = cell->darkness
2349 ? 255 - (cell->darkness - 1)
1539 ? 255 - FOW_DARKNESS 2350 : 255 - FOW_DARKNESS;
1540 : 255 - cell->darkness;
1541 } 2351 }
1542 } 2352 }
1543 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1544 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1545 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1546 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1547 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1548} 2396}
1549 2397
1550SV * 2398SV *
1551get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1552 CODE: 2400 CODE:
1553{ 2401{
1554 int x, y, x1, y1; 2402 int x, y, x1, y1;
1555 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1556 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1581 if (row && row->c0 <= x && x < row->c1) 2429 if (row && row->c0 <= x && x < row->c1)
1582 { 2430 {
1583 mapcell *cell = row->col + (x - row->c0); 2431 mapcell *cell = row->col + (x - row->c0);
1584 uint8_t flags = 0; 2432 uint8_t flags = 0;
1585 2433
1586 if (cell->face [0]) flags |= 1; 2434 if (cell->tile [0]) flags |= 1;
1587 if (cell->face [1]) flags |= 2; 2435 if (cell->tile [1]) flags |= 2;
1588 if (cell->face [2]) flags |= 4; 2436 if (cell->tile [2]) flags |= 4;
1589 2437
1590 *data++ = flags; 2438 *data++ = flags;
1591 2439
1592 if (flags & 1) 2440 if (flags & 1)
1593 { 2441 {
2442 tileid tile = cell->tile [0];
1594 *data++ = cell->face [0] >> 8; 2443 *data++ = tile >> 8;
1595 *data++ = cell->face [0]; 2444 *data++ = tile;
1596 } 2445 }
1597 2446
1598 if (flags & 2) 2447 if (flags & 2)
1599 { 2448 {
2449 tileid tile = cell->tile [1];
1600 *data++ = cell->face [1] >> 8; 2450 *data++ = tile >> 8;
1601 *data++ = cell->face [1]; 2451 *data++ = tile;
1602 } 2452 }
1603 2453
1604 if (flags & 4) 2454 if (flags & 4)
1605 { 2455 {
2456 tileid tile = cell->tile [2];
1606 *data++ = cell->face [2] >> 8; 2457 *data++ = tile >> 8;
1607 *data++ = cell->face [2]; 2458 *data++ = tile;
1608 } 2459 }
1609 } 2460 }
1610 else 2461 else
1611 *data++ = 0; 2462 *data++ = 0;
1612 } 2463 }
1613 } 2464 }
1614 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
1615 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
1616 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
1617 RETVAL = data_sv; 2473 RETVAL = data_sv;
1618} 2474}
1619 OUTPUT: 2475 OUTPUT:
1620 RETVAL 2476 RETVAL
1621 2477
1622void 2478void
1623set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1624 PPCODE: 2480 PPCODE:
1625{ 2481{
1626 int x, y, z; 2482 int x, y, z;
1627 int w, h; 2483 int w, h;
1628 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
1629 2495
1630 if (*data++ != 0) 2496 if (*data++ != 0)
1631 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
1632 2498
1633 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
1634 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
1635 2501
1636 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
1648 { 2514 {
1649 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
1650 2516
1651 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
1652 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
1653 uint8_t flags = *data++; 2524 flags = *data++;
1654 2525
1655 if (flags) 2526 if (flags)
1656 { 2527 {
1657 mapface face[3] = { 0, 0, 0 };
1658
1659 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2529 tileid tile[3] = { 0, 0, 0 };
1660 2530
1661 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2531 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1662 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1663 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1664 2534
1665 if (cell->darkness <= 0) 2535 if (cell->darkness == 0)
1666 { 2536 {
1667 cell->darkness = -1; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
1668 2539
1669 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
1670 { 2541 {
1671 cell->face[z] = face[z]; 2542 tileid t = tile [z];
1672 2543
1673 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2545 {
1674 XPUSHs (sv_2mortal (newSViv (face[z]))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2547 need_texid (self, t);
2548 }
2549
2550 cell->tile [z] = t;
1675 } 2551 }
1676 } 2552 }
1677 } 2553 }
1678 } 2554 }
1679 } 2555 }
1680} 2556}
1681 2557
1682MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
1683 2559
1684CFPlus::MixChunk 2560DC::RW
1685new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
1686 CODE: 2562 CODE:
1687 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
1688 OUTPUT: 2569 OUTPUT:
1689 RETVAL 2570 RETVAL
1690 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
1691void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
1692DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
1693 CODE: 2682 CODE:
1694 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
1695 2684
1696int 2685int
1697volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
1698 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
1699 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
1700 OUTPUT: 2691 OUTPUT:
1701 RETVAL 2692 RETVAL
1702 2693
1703int 2694DC::Channel
1704play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1705 CODE: 2696 CODE:
2697{
1706 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
1707 OUTPUT: 2709 OUTPUT:
1708 RETVAL 2710 RETVAL
1709 2711
1710MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1711 2713
1712int 2714int
1713volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
1714 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
1715 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
1716 OUTPUT: 2721 OUTPUT:
1717 RETVAL 2722 RETVAL
1718 2723
2724void
2725fade_out (int ms)
2726 CODE:
2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
1719CFPlus::MixMusic 2734DC::MixMusic
1720new_from_file (SV *class, char *path) 2735new (SV *class, DC::RW rwops)
1721 CODE: 2736 CODE:
1722 RETVAL = Mix_LoadMUS (path); 2737 RETVAL = Mix_LoadMUS_RW (rwops);
1723 OUTPUT: 2738 OUTPUT:
1724 RETVAL 2739 RETVAL
1725 2740
1726void 2741void
1727DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
1728 CODE: 2743 CODE:
1729 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
1730 2745
1731int 2746int
1732play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
1733 CODE: 2748 CODE:
1734 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
1735 OUTPUT: 2750 OUTPUT:
1736 RETVAL 2751 RETVAL
1737 2752
1738MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2753void
2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2755 CODE:
2756 Mix_FadeInMusicPos (self, loops, ms, position);
2757
2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
1739 2761
1740BOOT: 2762BOOT:
1741{ 2763{
1742 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1743 static const struct { 2765 static const struct {
1744 const char *name; 2766 const char *name;
1745 IV iv; 2767 IV iv;
1746 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
1747# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
1748 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
1749 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
1750 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
1751 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
1752 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
1756 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
1757 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
1758 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
1759 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
1760 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
1761 const_iv (GL_AND), 2787 const_iv (GL_AND),
1762 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
1763 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
1764 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
1765 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
1778 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
1779 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
1780 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
1781 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
1782 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
1783 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
1784 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
1785 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
1786 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
1787 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
1788 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
1809 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
1810 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
1811 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
1812 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
1813 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
1814 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
1815 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
1816 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
1817 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
1818 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
1819 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
1820 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
1821 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
1822 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1823 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
1824 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
1825 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
1826 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
1827 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
1828# undef const_iv 2871# undef const_iv
1829 }; 2872 };
1830 2873
1831 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2874 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1832 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2875 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2876
2877 texture_av = newAV ();
2878 AvREAL_off (texture_av);
1833} 2879}
2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
1834 2886
1835char * 2887char *
1836gl_vendor () 2888gl_vendor ()
1837 CODE: 2889 CODE:
1838 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
1851 CODE: 2903 CODE:
1852 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1853 OUTPUT: 2905 OUTPUT:
1854 RETVAL 2906 RETVAL
1855 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
1856int glGetError () 2922int glGetError ()
1857 2923
1858void glFinish () 2924void glFinish ()
1859 2925
1860void glClear (int mask) 2926void glClear (int mask)
1897# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
1898void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1899 2965
1900# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
1901void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
1902 2970
1903void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
1904 2972
1905void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
1906 2974
1914 2982
1915void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
1916 CODE: 2984 CODE:
1917 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
1918 2986
1919void glBegin (int mode)
1920
1921void glEnd ()
1922
1923void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
1924 PROTOTYPE: @
1925 ALIAS: 2988 ALIAS:
1926 glColor_premultiply = 1 2989 glColor_premultiply = 1
1927 CODE: 2990 CODE:
1928 if (ix) 2991 if (ix)
1929 { 2992 {
1932 b *= a; 2995 b *= a;
1933 } 2996 }
1934 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
1935 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
1936 2999
1937void glInterleavedArrays (int format, int stride, char *data)
1938
1939void glDrawElements (int mode, int count, int type, char *indices)
1940
1941# 1.2 void glDrawRangeElements (int mode, int start, int end
1942
1943void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
1944 CODE: 3001 CODE:
1945 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
1946 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
1947 3004
1951 3008
1952void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
1953 CODE: 3010 CODE:
1954 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
1955 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
1956void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
1957 CODE: 3043 CODE:
1958 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
1959 3045
1960void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
1976void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1977 CODE: 3063 CODE:
1978 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
1979 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1980 3066
1981void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1982 3068
1983void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1984 3070
1985void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
1986 3074
1987void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1988 3076
1989int glGenTexture () 3077int glGenTexture ()
1990 CODE: 3078 CODE:
1991{ 3079 RETVAL = gen_texture ();
1992 GLuint name;
1993 glGenTextures (1, &name);
1994 RETVAL = name;
1995}
1996 OUTPUT: 3080 OUTPUT:
1997 RETVAL 3081 RETVAL
1998 3082
1999void glDeleteTexture (int name) 3083void glDeleteTexture (int name)
2000 CODE: 3084 CODE:
2001{
2002 GLuint name_ = name;
2003 glDeleteTextures (1, &name_); 3085 del_texture (name);
2004} 3086
2005
2006int glGenList () 3087int glGenList ()
2007 CODE: 3088 CODE:
2008 RETVAL = glGenLists (1); 3089 RETVAL = glGenLists (1);
2009 OUTPUT: 3090 OUTPUT:
2010 RETVAL 3091 RETVAL
2017 3098
2018void glEndList () 3099void glEndList ()
2019 3100
2020void glCallList (int list) 3101void glCallList (int list)
2021 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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