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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
31#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
33 51
34#include <glib/gmacros.h> 52#include <glib/gmacros.h>
35 53
36#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
37 66
38#ifndef _WIN32 67#ifndef _WIN32
39# include <sys/types.h> 68# include <sys/types.h>
40# include <sys/socket.h> 69# include <sys/socket.h>
41# include <netinet/in.h> 70# include <netinet/in.h>
42# include <netinet/tcp.h> 71# include <netinet/tcp.h>
43# include <inttypes.h> 72# include <inttypes.h>
44#endif 73#endif
45 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 85
48#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
49 87
50#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
52 90
53#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
54 92
55#if 0 93/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 95
61static AV *texture_av; 96static AV *texture_av;
62 97
63static struct 98static struct
64{ 99{
101 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
103} 138}
104 139
105#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
106 142
107#include "pango-font.c" 143#include "pango-font.c"
108#include "pango-fontmap.c" 144#include "pango-fontmap.c"
109#include "pango-render.c" 145#include "pango-render.c"
110 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
113 151
114typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
115 153
116static int 154static int
117shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
118{ 156{
119 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
133 171
134typedef struct cf_layout { 172typedef struct cf_layout {
135 PangoLayout *pl; 173 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
137 int base_height; 175 int base_height;
138 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
139} *CFPlus__Layout; 178} *DC__Layout;
140 179
141static CFPlus__Font default_font; 180static DC__Font default_font;
142static PangoContext *opengl_context; 181static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
144 183
145static void 184static void
146substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
151#endif 190#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 192}
154 193
155static void 194static void
156layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
157{ 196{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
160 */ 199 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
162 201
163 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 204
166 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
167} 206}
168 207
169static void 208static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 210{
172 PangoRectangle rect; 211 PangoRectangle rect;
173 212
174 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
186 225
187typedef uint16_t tileid; 226typedef uint16_t tileid;
188typedef uint16_t faceid; 227typedef uint16_t faceid;
189 228
190typedef struct { 229typedef struct {
191 int name; 230 GLuint name;
192 int w, h; 231 int w, h;
193 float s, t; 232 float s, t;
194 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
195 tileid smoothtile; 234 tileid smoothtile;
196 uint8_t smoothlevel; 235 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
216 255
217 int32_t rows; 256 int32_t rows;
218 maprow *row; 257 maprow *row;
219} *CFPlus__Map; 258} *DC__Map;
220 259
221static char * 260static char *
222prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
223{ 262{
224 char *p; 263 char *p;
262 self->texs *= 2; 301 self->texs *= 2;
263 } 302 }
264} 303}
265 304
266static maprow * 305static maprow *
267map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
268{ 307{
269 if (0 > y) 308 if (0 > y)
270 { 309 {
271 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
310 349
311 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
312} 351}
313 352
314static mapcell * 353static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
316{ 355{
317 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
318} 357}
319 358
320static void 359static void
321map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
322{ 361{
323 int r; 362 int r;
324 363
325 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
333 self->oy = 0; 372 self->oy = 0;
334 self->row = 0; 373 self->row = 0;
335 self->rows = 0; 374 self->rows = 0;
336} 375}
337 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
338static void 387static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 389{
341 int x, y; 390 int x, y;
342 maprow *row; 391 maprow *row;
343 mapcell *cell; 392 mapcell *cell;
344 393
356 if (x >= row->c1) 405 if (x >= row->c1)
357 break; 406 break;
358 407
359 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
360 409
361 cell->darkness = 0; 410 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 411 }
366 } 412 }
367} 413}
368 414
369typedef struct { 415typedef struct {
423 n |= n >> 16; 469 n |= n >> 16;
424 470
425 return n + 1; 471 return n + 1;
426} 472}
427 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
428/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
431 488
432MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
433 571
434PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
435 573
436BOOT: 574BOOT:
437{ 575{
438 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 577 static const struct {
440 const char *name; 578 const char *name;
441 IV iv; 579 IV iv;
442 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
465 603
466 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
469 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
551# undef const_iv 772# undef const_iv
552 }; 773 };
553 774
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 794
574NV floor (NV x) 795NV floor (NV x)
575 796
576NV ceil (NV x) 797NV ceil (NV x)
577 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
578void 803void
579pango_init () 804pango_init ()
580 CODE: 805 CODE:
581{ 806{
582 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
585} 815}
586 816
587int 817char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 818
590void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
591SDL_Quit () 827void SDL_Quit ()
592 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
593void 838void
594SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
595 PPCODE: 840 PPCODE:
596{ 841{
597 SDL_Rect **m; 842 SDL_Rect **m;
598 843
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 848
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 851
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 856
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 859
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 861
623 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
624 while (*m) 863 while (*m)
625 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
626 AV *av = newAV (); 867 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
630 874
631 ++m; 875 ++m;
632 } 876 }
633} 877}
634 878
635char *
636SDL_GetError ()
637
638int 879int
639SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
641 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 893 );
894
644 if (RETVAL) 895 if (RETVAL)
645 { 896 {
646 av_clear (texture_av); 897 av_clear (texture_av);
647 898
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 901#include "glfunc.h"
651# undef GL_FUNC 902#undef GL_FUNC
652
653 } 903 }
904}
654 OUTPUT: 905 OUTPUT:
655 RETVAL 906 RETVAL
656 907
657void 908void
658SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
659 910
660char * 911char *
661SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
662 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
663void 920void
664SDL_PollEvent () 921poll_events ()
665 PPCODE: 922 PPCODE:
666{ 923{
667 SDL_Event ev; 924 SDL_Event ev;
668 925
669 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 928 {
671 HV *hv = newHV (); 929 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 931
674 switch (ev.type) 932 switch (ev.type)
675 { 933 {
676 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
677 case SDL_KEYUP: 935 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 941 break;
684 942
685 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 945 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 946 break;
689 947
690 case SDL_MOUSEMOTION: 948 case SDL_MOUSEMOTION:
949 {
950 int state = ev.motion.state;
951 int x = ev.motion.x;
952 int y = ev.motion.y;
953 int xrel = ev.motion.xrel;
954 int yrel = ev.motion.yrel;
955
956 /* do simplistic event compression */
957 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
958 && state == ev.motion.state)
959 {
960 xrel += ev.motion.xrel;
961 yrel += ev.motion.yrel;
962 x = ev.motion.x;
963 y = ev.motion.y;
964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
965 }
966
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
973 }
698 break; 974 break;
699 975
700 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 979
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 990 break;
715 } 991 }
716 992
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 994 }
719} 995}
720 996
721int 997int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 999 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
726 1002
727void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
728Mix_CloseAudio () 1020Mix_CloseAudio ()
729 1021
730int 1022int
731Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
732 1027
733void 1028void
734lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
735 CODE: 1030 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 1057 }
763 } 1058 }
764#endif 1059#endif
765} 1060}
766 1061
767void 1062int
768add_font (char *file) 1063add_font (char *file)
769 CODE: 1064 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
771 1068
772void 1069void
773load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
774 ALIAS: 1071 ALIAS:
775 load_image_file = 1 1072 load_image_file = 1
778 STRLEN image_len; 1075 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
785 1082
786 if (!rw) 1083 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
788 1085
861void 1158void
862error (char *message) 1159error (char *message)
863 CODE: 1160 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1162#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1164#endif
868 1165
869void 1166void
870fatal (char *message) 1167fatal (char *message)
871 CODE: 1168 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1170#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1172#endif
876 _exit (1); 1173 _exit (1);
877 1174
878void 1175void
879_exit (int retval = 0) 1176_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1179 ExitThread (retval); // unclean, please beam me up
883#else 1180#else
884 _exit (retval); 1181 _exit (retval);
885#endif 1182#endif
886 1183
887MODULE = CFPlus PACKAGE = CFPlus::Font 1184void
1185debug ()
1186 CODE:
1187{
1188#if DEBUG
1189 VALGRIND_DO_LEAK_CHECK;
1190#endif
1191}
888 1192
889CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
1194
1195PROTOTYPES: DISABLE
1196
1197DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1199 CODE:
892{ 1200{
893 int count; 1201 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1205}
898 OUTPUT: 1206 OUTPUT:
899 RETVAL 1207 RETVAL
900 1208
901void 1209void
902DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
903 CODE: 1211 CODE:
904 pango_font_description_free (self); 1212 pango_font_description_free (self);
905 1213
906void 1214void
907make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
908 CODE: 1217 CODE:
909 default_font = self; 1218 default_font = self;
910 1219
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1221
1222PROTOTYPES: DISABLE
1223
913void 1224void
914reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
915 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
916 tc_clear (); 1234 tc_restore ();
917 1235
918CFPlus::Layout 1236DC::Layout
919new (SV *class) 1237new (SV *class)
920 CODE: 1238 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
922 1240
923 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
930 1249
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
933 OUTPUT: 1252 OUTPUT:
934 RETVAL 1253 RETVAL
935 1254
936void 1255void
937DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
938 CODE: 1257 CODE:
939 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
940 Safefree (self); 1260 Safefree (self);
941 1261
942void 1262void
943set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
944 CODE: 1264 CODE:
945{ 1265{
946 STRLEN textlen; 1266 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
948 1268
949 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
950} 1270}
951 1271
952void 1272void
953set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
954 CODE: 1274 CODE:
955{ 1275{
956 STRLEN textlen; 1276 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
958 1278
959 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
960} 1280}
961 1281
962void 1282void
963set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
964 CODE: 1284 CODE:
965{ 1285{
966 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1288 const char *pos = text;
1003 if (attrs) 1323 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1005} 1325}
1006 1326
1007void 1327void
1008get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1009 PPCODE: 1329 PPCODE:
1010{ 1330{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1332
1013 do 1333 do
1014 { 1334 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1336
1017 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1018 { 1338 {
1019 PangoRectangle extents; 1339 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1348
1029 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1030} 1350}
1031 1351
1032int 1352int
1033has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1034 CODE: 1354 CODE:
1035{ 1355{
1036 int lines = 1; 1356 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1038 1358
1043} 1363}
1044 OUTPUT: 1364 OUTPUT:
1045 RETVAL 1365 RETVAL
1046 1366
1047SV * 1367SV *
1048get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1049 CODE: 1369 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1372 OUTPUT:
1053 RETVAL 1373 RETVAL
1054 1374
1055void 1375void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1377 CODE:
1058 self->r = r; 1378 self->r = r;
1059 self->g = g; 1379 self->g = g;
1060 self->b = b; 1380 self->b = b;
1061 self->a = a; 1381 self->a = a;
1062 1382
1063void 1383void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1385 CODE:
1066 if (self->font != font) 1386 if (self->font != font)
1067 { 1387 {
1068 self->font = font; 1388 self->font = font;
1069 layout_update_font (self); 1389 layout_update_font (self);
1070 } 1390 }
1071 1391
1072void 1392void
1073set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1074 CODE: 1394 CODE:
1075 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1076 { 1396 {
1077 self->base_height = base_height; 1397 self->base_height = base_height;
1078 layout_update_font (self); 1398 layout_update_font (self);
1079 } 1399 }
1080 1400
1081void 1401void
1082set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1403 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1405
1086void 1406void
1087set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1088 CODE: 1408 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1410
1091void 1411void
1092set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1093 CODE: 1413 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1415
1096void 1416void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1418 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1104 ); 1424 );
1105 1425
1106void 1426void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1428 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1430
1111void 1431void
1112size (CFPlus::Layout self) 1432size (DC::Layout self)
1113 PPCODE: 1433 PPCODE:
1114{ 1434{
1115 int w, h; 1435 int w, h;
1116 1436
1117 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1122} 1442}
1123 1443
1124int 1444int
1125descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1126 CODE: 1446 CODE:
1127{ 1447{
1128 PangoRectangle rect; 1448 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1132} 1452}
1133 OUTPUT: 1453 OUTPUT:
1134 RETVAL 1454 RETVAL
1135 1455
1136int 1456int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1458 CODE:
1139{ 1459{
1140 int index, trailing; 1460 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1143} 1463}
1144 OUTPUT: 1464 OUTPUT:
1145 RETVAL 1465 RETVAL
1146 1466
1147void 1467void
1148cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1469 PPCODE:
1150{ 1470{
1151 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1473
1154 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1478}
1159 1479
1160void 1480void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1482 PPCODE:
1163{ 1483{
1164 int line, x; 1484 int line, x;
1165 1485
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1489 --line;
1490#endif
1169 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1494}
1173 1495
1174void 1496void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1498 PPCODE:
1177{ 1499{
1178 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1179 int index, trailing; 1501 int index, trailing;
1180 1502
1181 if (line < 0) 1503 if (line < 0)
1182 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1183 1505
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1186 1508
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1510
1189 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1518 }
1197} 1519}
1198 1520
1199void 1521void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1203 self->pl, 1526 self->pl,
1527 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1206 flags 1530 flags
1207 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1208 1535
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1536void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1213 CODE: 1538 CODE:
1214{ 1539{
1215 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1547
1218 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1564 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1565 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1569
1232 SvPOK_only (result_); 1570 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1234 1572
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1574 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1576
1239 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1578 }
1246} 1579}
1247 1580
1248void 1581void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1588{
1256 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1260 1596
1261 if (items < 5) 1597 if (items < 5)
1262 { 1598 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1294 } 1630 }
1295} 1631}
1296 1632
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1298 1643
1299CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1645
1646PROTOTYPES: DISABLE
1647
1648DC::Map
1300new (SV *class) 1649new (SV *class)
1301 CODE: 1650 CODE:
1302 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1652 RETVAL->x = 0;
1304 RETVAL->y = 0; 1653 RETVAL->y = 0;
1312 RETVAL->row = 0; 1661 RETVAL->row = 0;
1313 OUTPUT: 1662 OUTPUT:
1314 RETVAL 1663 RETVAL
1315 1664
1316void 1665void
1317DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1318 CODE: 1667 CODE:
1319{ 1668{
1320 map_clear (self); 1669 map_clear (self);
1321 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1322 Safefree (self->tex); 1671 Safefree (self->tex);
1323 Safefree (self); 1672 Safefree (self);
1324} 1673}
1325 1674
1326void 1675void
1327resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1677 CODE:
1329 self->w = map_width; 1678 self->w = map_width;
1330 self->h = map_height; 1679 self->h = map_height;
1331 1680
1332void 1681void
1333clear (CFPlus::Map self) 1682clear (DC::Map self)
1334 CODE: 1683 CODE:
1335 map_clear (self); 1684 map_clear (self);
1336 1685
1337void 1686void
1338set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1688 CODE:
1340{ 1689{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1691 need_texid (self, tile);
1343} 1692}
1344 1693
1345void 1694void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1696 CODE:
1348{ 1697{
1349 tileid texid; 1698 tileid texid;
1350 maptex *tex; 1699 maptex *tex;
1351 1700
1364 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1366} 1715}
1367 1716
1368void 1717void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1719 CODE:
1371{ 1720{
1372 need_texid (self, texid); 1721 need_texid (self, texid);
1373 1722
1374 { 1723 {
1394 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1745}
1397 1746
1398int 1747int
1399ox (CFPlus::Map self) 1748ox (DC::Map self)
1400 ALIAS: 1749 ALIAS:
1401 oy = 1 1750 oy = 1
1402 x = 2 1751 x = 2
1403 y = 3 1752 y = 3
1404 w = 4 1753 w = 4
1415 } 1764 }
1416 OUTPUT: 1765 OUTPUT:
1417 RETVAL 1766 RETVAL
1418 1767
1419void 1768void
1420scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1421 CODE: 1770 CODE:
1422{ 1771{
1423 if (dx > 0) 1772 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1774 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1442 } 1791 }
1443} 1792}
1444 1793
1445void 1794SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1796 CODE:
1448{ 1797{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1800 mapcell *cell;
1452 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1453 1804
1454 while (data < data_end - 1) 1805 while (data < data_end - 1)
1455 { 1806 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1457 1808
1477 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1478 1829
1479 do 1830 do
1480 { 1831 {
1481 ext = *data++; 1832 ext = *data++;
1482 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1483 1834
1484 if (cmd < 4) 1835 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1487 { 1838 {
1490 } 1841 }
1491 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1494 { 1845 {
1495 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1850
1498 data += *data + 1; 1851 data += *data + 1;
1499 } 1852 }
1500 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1854 cell->flags = *data++;
1508 } 1861 }
1509 else 1862 else
1510 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1511 } 1864 }
1512 1865
1866 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1867 if (flags & (4 >> z))
1514 { 1868 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1870 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1518 } 1886 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1887 }
1534 else 1888 else
1535 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1536 } 1890 }
1537} 1891}
1892 OUTPUT:
1893 RETVAL
1538 1894
1539SV * 1895SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1897 CODE:
1542{ 1898{
1543 int x1, x; 1899 int x1, x;
1544 int y1, y; 1900 int y1, y;
1545 int z; 1901 int z;
1590} 1946}
1591 OUTPUT: 1947 OUTPUT:
1592 RETVAL 1948 RETVAL
1593 1949
1594void 1950void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1952 CODE:
1597{ 1953{
1954 int x, y, z;
1955
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1959 smooth_key skey;
1602 int x, y, z; 1960 int pl_x, pl_y;
1603 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1604 1967
1605 // thats current max. sorry. 1968 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1608 1971
1609 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1611 1974
1612 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1613 1976 key.r = 255;
1614 glEnable (GL_BLEND); 1977 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1618 1981 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1982 key.texname = -1;
1620
1621 last_name = 0;
1622 1983
1623 mx += self->x; 1984 mx += self->x;
1624 my += self->y; 1985 my += self->y;
1625 1986
1626 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1645 } 2006 }
1646 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 2012
1648 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1649 { 2014 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1651 2016
1664 { 2029 {
1665 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1668 2033
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1672 { 2035 {
1673 if (!tex.name) 2036 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1675 2038
1676 glEnd (); 2039 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 2041 }
1680 2042
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 2059 if (cell->flags & 1)
1689 { 2060 {
1690 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1693 2064
2065 if (tex.name)
1694 glEnd (); 2066 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 2077 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 2078 }
1703 } 2079 }
1704 2080
1705 // update smooth hash 2081 // update smooth hash
1706 if (tex.smoothtile) 2082 if (tex.smoothtile)
1742 } 2118 }
1743 } 2119 }
1744 } 2120 }
1745 } 2121 }
1746 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1747 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2127 // this is basically counting sort
1749 { 2128 {
1750 int w, b; 2129 int w, b;
1751 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1753 { 2134 {
1754 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1755 if (smask) 2136 if (smask)
1756 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2156 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1779 2160
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2161 if (tex.name)
1783 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1784 if (!tex.name) 2165 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2166 {
1786
1787 glEnd (); 2167 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1790 } 2170 }
1791 2171
1792 if (border) 2172 if (border)
1793 { 2173 {
1794 float ox = border * dx; 2174 float ox = border * dx;
1795 2175
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2180 }
1801 2181
1802 if (corner) 2182 if (corner)
1803 { 2183 {
1804 float ox = corner * dx; 2184 float ox = corner * dx;
1805 2185
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1810 } 2191 }
1811 } 2192 }
1812 } 2193 }
1813 } 2194 }
1814 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1815 } 2200 }
1816 2201
1817 hv_clear (smooth); 2202 hv_clear (smooth);
1818 } 2203 }
1819 2204
1820 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1821 2210
1822 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1823 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1824 2224
1825 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1828 { 2228 {
1853 } 2253 }
1854 } 2254 }
1855} 2255}
1856 2256
1857void 2257void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2259 CODE:
1860{ 2260{
1861 static float color[16][3] = { 2261 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1915} 2315}
1916 2316
1917void 2317void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2319 PPCODE:
1920{ 2320{
1921 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2329
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2332
1930 mx += self->x; 2333 mx += self->x - 1;
1931 my += self->y; 2334 my += self->y - 1;
1932 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1933 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1935 { 2340 {
1936 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
1937 2342
1938 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2345 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1942 2347
1943 darkness[y * sw4 + x] = cell->darkness 2348 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2349 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2350 : 255 - FOW_DARKNESS;
1946 } 2351 }
1947 } 2352 }
1948 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1949 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1953} 2396}
1954 2397
1955SV * 2398SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2400 CODE:
1958{ 2401{
1959 int x, y, x1, y1; 2402 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2461 else
2019 *data++ = 0; 2462 *data++ = 0;
2020 } 2463 }
2021 } 2464 }
2022 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2023 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2025 RETVAL = data_sv; 2473 RETVAL = data_sv;
2026} 2474}
2027 OUTPUT: 2475 OUTPUT:
2028 RETVAL 2476 RETVAL
2029 2477
2030void 2478void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2480 PPCODE:
2033{ 2481{
2034 int x, y, z; 2482 int x, y, z;
2035 int w, h; 2483 int w, h;
2036 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2037 2495
2038 if (*data++ != 0) 2496 if (*data++ != 0)
2039 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2040 2498
2041 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2043 2501
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2514 {
2057 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2058 2516
2059 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2060 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2061 uint8_t flags = *data++; 2524 flags = *data++;
2062 2525
2063 if (flags) 2526 if (flags)
2064 { 2527 {
2065 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2534
2072 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2073 { 2536 {
2074 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2075 2539
2076 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2077 { 2541 {
2078 tileid t = tile [z]; 2542 tileid t = tile [z];
2079 2543
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2545 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2547 need_texid (self, t);
2084 } 2548 }
2085 2549
2086 cell->tile [z] = t; 2550 cell->tile [z] = t;
2087 } 2551 }
2089 } 2553 }
2090 } 2554 }
2091 } 2555 }
2092} 2556}
2093 2557
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2559
2096CFPlus::MixChunk 2560DC::RW
2097new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
2098 CODE: 2562 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2100 OUTPUT: 2569 OUTPUT:
2101 RETVAL 2570 RETVAL
2102 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2103void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2104DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2105 CODE: 2682 CODE:
2106 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2107 2684
2108int 2685int
2109volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2691 OUTPUT:
2113 RETVAL 2692 RETVAL
2114 2693
2115int 2694DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2696 CODE:
2697{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2119 OUTPUT: 2709 OUTPUT:
2120 RETVAL 2710 RETVAL
2121 2711
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2713
2124int 2714int
2125volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
2126 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2721 OUTPUT:
2129 RETVAL 2722 RETVAL
2130 2723
2724void
2725fade_out (int ms)
2726 CODE:
2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2131CFPlus::MixMusic 2734DC::MixMusic
2132new_from_file (SV *class, char *path) 2735new (SV *class, DC::RW rwops)
2133 CODE: 2736 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2737 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2738 OUTPUT:
2136 RETVAL 2739 RETVAL
2137 2740
2138void 2741void
2139DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2140 CODE: 2743 CODE:
2141 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2142 2745
2143int 2746int
2144play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2145 CODE: 2748 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2750 OUTPUT:
2148 RETVAL 2751 RETVAL
2149 2752
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2753void
2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2755 CODE:
2756 Mix_FadeInMusicPos (self, loops, ms, position);
2757
2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
2151 2761
2152BOOT: 2762BOOT:
2153{ 2763{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2765 static const struct {
2156 const char *name; 2766 const char *name;
2157 IV iv; 2767 IV iv;
2158 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2787 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2871# undef const_iv
2245 2876
2246 texture_av = newAV (); 2877 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2248} 2879}
2249 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2250char * 2887char *
2251gl_vendor () 2888gl_vendor ()
2252 CODE: 2889 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2891 OUTPUT:
2266 CODE: 2903 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2905 OUTPUT:
2269 RETVAL 2906 RETVAL
2270 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
2271int glGetError () 2922int glGetError ()
2272 2923
2273void glFinish () 2924void glFinish ()
2274 2925
2275void glClear (int mask) 2926void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2965
2315# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
2317 2970
2318void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
2319 2972
2320void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
2321 2974
2329 2982
2330void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
2331 CODE: 2984 CODE:
2332 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
2333 2986
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2988 ALIAS:
2341 glColor_premultiply = 1 2989 glColor_premultiply = 1
2342 CODE: 2990 CODE:
2343 if (ix) 2991 if (ix)
2344 { 2992 {
2347 b *= a; 2995 b *= a;
2348 } 2996 }
2349 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
2351 2999
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 3001 CODE:
2360 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
2362 3004
2366 3008
2367void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2368 CODE: 3010 CODE:
2369 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2370 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
2371void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
2372 CODE: 3043 CODE:
2373 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
2374 3045
2375void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 3063 CODE:
2393 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 3066
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 3068
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 3070
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
2401 3074
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 3076
2404int glGenTexture () 3077int glGenTexture ()
2405 CODE: 3078 CODE:
2425 3098
2426void glEndList () 3099void glEndList ()
2427 3100
2428void glCallList (int list) 3101void glCallList (int list)
2429 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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