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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
439 571
440PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
441 573
442BOOT: 574BOOT:
443{ 575{
444 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 577 static const struct {
446 const char *name; 578 const char *name;
447 IV iv; 579 IV iv;
448 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
471 603
472 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
475 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
557# undef const_iv 772# undef const_iv
558 }; 773 };
559 774
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 794
580NV floor (NV x) 795NV floor (NV x)
581 796
582NV ceil (NV x) 797NV ceil (NV x)
583 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
584void 803void
585pango_init () 804pango_init ()
586 CODE: 805 CODE:
587{ 806{
588 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
591} 815}
592 816
593char *
594SDL_GetError () 817char *SDL_GetError ()
595 818
596int 819void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 820
599void 821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
600SDL_Quit () 827void SDL_Quit ()
828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
601 837
602void 838void
603SDL_ListModes (int rgb, int alpha) 839SDL_ListModes (int rgb, int alpha)
604 PPCODE: 840 PPCODE:
605{ 841{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 856
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 859
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 861
629 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
630 while (*m) 863 while (*m)
631 { 864 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 865 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 866 {
634 AV *av = newAV (); 867 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 870 av_push (av, newSViv (rgb));
661 894
662 if (RETVAL) 895 if (RETVAL)
663 { 896 {
664 av_clear (texture_av); 897 av_clear (texture_av);
665 898
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 901#include "glfunc.h"
669#undef GL_FUNC 902#undef GL_FUNC
670 } 903 }
671} 904}
678char * 911char *
679SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
680 913
681int 914int
682SDL_GetAppState () 915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
683 919
684void 920void
685poll_events () 921poll_events ()
686 PPCODE: 922 PPCODE:
687{ 923{
697 { 933 {
698 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
699 case SDL_KEYUP: 935 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 941 break;
706 942
707 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 962 x = ev.motion.x;
727 y = ev.motion.y; 963 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 965 }
730 966
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 973 }
738 break; 974 break;
739 975
740 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 979
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 990 break;
755 } 991 }
756 992
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 994 }
759} 995}
760 996
761int 997int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 999 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
766 1002
767void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
768Mix_CloseAudio () 1020Mix_CloseAudio ()
769 1021
770int 1022int
771Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
772 1027
773void 1028void
774lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
775 CODE: 1030 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1057 }
803 } 1058 }
804#endif 1059#endif
805} 1060}
806 1061
807void 1062int
808add_font (char *file) 1063add_font (char *file)
809 CODE: 1064 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
811 1068
812void 1069void
813load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
814 ALIAS: 1071 ALIAS:
815 load_image_file = 1 1072 load_image_file = 1
818 STRLEN image_len; 1075 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
825 1082
826 if (!rw) 1083 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
828 1085
901void 1158void
902error (char *message) 1159error (char *message)
903 CODE: 1160 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1162#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1164#endif
908 1165
909void 1166void
910fatal (char *message) 1167fatal (char *message)
911 CODE: 1168 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1170#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1172#endif
916 _exit (1); 1173 _exit (1);
917 1174
918void 1175void
919_exit (int retval = 0) 1176_exit (int retval = 0)
931#if DEBUG 1188#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1189 VALGRIND_DO_LEAK_CHECK;
933#endif 1190#endif
934} 1191}
935 1192
936MODULE = CFPlus PACKAGE = CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
937 1194
938CFPlus::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1199 CODE:
941{ 1200{
942 int count; 1201 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1205}
947 OUTPUT: 1206 OUTPUT:
948 RETVAL 1207 RETVAL
949 1208
950void 1209void
951DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
952 CODE: 1211 CODE:
953 pango_font_description_free (self); 1212 pango_font_description_free (self);
954 1213
955void 1214void
956make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
957 CODE: 1217 CODE:
958 default_font = self; 1218 default_font = self;
959 1219
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1221
1222PROTOTYPES: DISABLE
1223
962void 1224void
963reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
964 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
965 tc_clear (); 1234 tc_restore ();
966 1235
967CFPlus::Layout 1236DC::Layout
968new (SV *class) 1237new (SV *class)
969 CODE: 1238 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
971 1240
972 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
979 1249
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
982 OUTPUT: 1252 OUTPUT:
983 RETVAL 1253 RETVAL
984 1254
985void 1255void
986DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
987 CODE: 1257 CODE:
988 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
989 Safefree (self); 1260 Safefree (self);
990 1261
991void 1262void
992set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
993 CODE: 1264 CODE:
994{ 1265{
995 STRLEN textlen; 1266 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
997 1268
998 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
999} 1270}
1000 1271
1001void 1272void
1002set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
1003 CODE: 1274 CODE:
1004{ 1275{
1005 STRLEN textlen; 1276 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
1007 1278
1008 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
1009} 1280}
1010 1281
1011void 1282void
1012set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
1013 CODE: 1284 CODE:
1014{ 1285{
1015 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1288 const char *pos = text;
1052 if (attrs) 1323 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1054} 1325}
1055 1326
1056void 1327void
1057get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1058 PPCODE: 1329 PPCODE:
1059{ 1330{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1332
1062 do 1333 do
1063 { 1334 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1336
1066 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1067 { 1338 {
1068 PangoRectangle extents; 1339 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1348
1078 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1079} 1350}
1080 1351
1081int 1352int
1082has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1083 CODE: 1354 CODE:
1084{ 1355{
1085 int lines = 1; 1356 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1087 1358
1092} 1363}
1093 OUTPUT: 1364 OUTPUT:
1094 RETVAL 1365 RETVAL
1095 1366
1096SV * 1367SV *
1097get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1098 CODE: 1369 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1372 OUTPUT:
1102 RETVAL 1373 RETVAL
1103 1374
1104void 1375void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1377 CODE:
1107 self->r = r; 1378 self->r = r;
1108 self->g = g; 1379 self->g = g;
1109 self->b = b; 1380 self->b = b;
1110 self->a = a; 1381 self->a = a;
1111 1382
1112void 1383void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1385 CODE:
1115 if (self->font != font) 1386 if (self->font != font)
1116 { 1387 {
1117 self->font = font; 1388 self->font = font;
1118 layout_update_font (self); 1389 layout_update_font (self);
1119 } 1390 }
1120 1391
1121void 1392void
1122set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1123 CODE: 1394 CODE:
1124 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1125 { 1396 {
1126 self->base_height = base_height; 1397 self->base_height = base_height;
1127 layout_update_font (self); 1398 layout_update_font (self);
1128 } 1399 }
1129 1400
1130void 1401void
1131set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1403 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1405
1135void 1406void
1136set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1137 CODE: 1408 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1410
1140void 1411void
1141set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1142 CODE: 1413 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1415
1145void 1416void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1418 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1153 ); 1424 );
1154 1425
1155void 1426void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1428 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1430
1160void 1431void
1161size (CFPlus::Layout self) 1432size (DC::Layout self)
1162 PPCODE: 1433 PPCODE:
1163{ 1434{
1164 int w, h; 1435 int w, h;
1165 1436
1166 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1171} 1442}
1172 1443
1173int 1444int
1174descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1175 CODE: 1446 CODE:
1176{ 1447{
1177 PangoRectangle rect; 1448 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1181} 1452}
1182 OUTPUT: 1453 OUTPUT:
1183 RETVAL 1454 RETVAL
1184 1455
1185int 1456int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1458 CODE:
1188{ 1459{
1189 int index, trailing; 1460 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1192} 1463}
1193 OUTPUT: 1464 OUTPUT:
1194 RETVAL 1465 RETVAL
1195 1466
1196void 1467void
1197cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1469 PPCODE:
1199{ 1470{
1200 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1473
1203 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1478}
1208 1479
1209void 1480void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1482 PPCODE:
1212{ 1483{
1213 int line, x; 1484 int line, x;
1214 1485
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1489 --line;
1490#endif
1218 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1494}
1222 1495
1223void 1496void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1498 PPCODE:
1226{ 1499{
1227 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1228 int index, trailing; 1501 int index, trailing;
1229 1502
1230 if (line < 0) 1503 if (line < 0)
1231 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1232 1505
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1235 1508
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1510
1238 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1518 }
1246} 1519}
1247 1520
1248void 1521void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1252 self->pl, 1526 self->pl,
1527 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1255 flags 1530 flags
1256 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1257 1535
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1536void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1264 CODE: 1538 CODE:
1265{ 1539{
1266 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1547
1269 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1564 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1565 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1569
1283 SvPOK_only (result_); 1570 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1285 1572
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1574 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1576
1290 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1578 }
1297} 1579}
1298 1580
1299void 1581void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1588{
1307 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1311 1596
1312 if (items < 5) 1597 if (items < 5)
1313 { 1598 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1639 RETVAL = width > 0;
1355} 1640}
1356 OUTPUT: 1641 OUTPUT:
1357 RETVAL 1642 RETVAL
1358 1643
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1645
1361CFPlus::Map 1646PROTOTYPES: DISABLE
1647
1648DC::Map
1362new (SV *class) 1649new (SV *class)
1363 CODE: 1650 CODE:
1364 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1652 RETVAL->x = 0;
1366 RETVAL->y = 0; 1653 RETVAL->y = 0;
1374 RETVAL->row = 0; 1661 RETVAL->row = 0;
1375 OUTPUT: 1662 OUTPUT:
1376 RETVAL 1663 RETVAL
1377 1664
1378void 1665void
1379DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1380 CODE: 1667 CODE:
1381{ 1668{
1382 map_clear (self); 1669 map_clear (self);
1383 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1384 Safefree (self->tex); 1671 Safefree (self->tex);
1385 Safefree (self); 1672 Safefree (self);
1386} 1673}
1387 1674
1388void 1675void
1389resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1677 CODE:
1391 self->w = map_width; 1678 self->w = map_width;
1392 self->h = map_height; 1679 self->h = map_height;
1393 1680
1394void 1681void
1395clear (CFPlus::Map self) 1682clear (DC::Map self)
1396 CODE: 1683 CODE:
1397 map_clear (self); 1684 map_clear (self);
1398 1685
1399void 1686void
1400set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1688 CODE:
1402{ 1689{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1691 need_texid (self, tile);
1405} 1692}
1406 1693
1407void 1694void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1696 CODE:
1410{ 1697{
1411 tileid texid; 1698 tileid texid;
1412 maptex *tex; 1699 maptex *tex;
1413 1700
1426 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1428} 1715}
1429 1716
1430void 1717void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1719 CODE:
1433{ 1720{
1434 need_texid (self, texid); 1721 need_texid (self, texid);
1435 1722
1436 { 1723 {
1456 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1745}
1459 1746
1460int 1747int
1461ox (CFPlus::Map self) 1748ox (DC::Map self)
1462 ALIAS: 1749 ALIAS:
1463 oy = 1 1750 oy = 1
1464 x = 2 1751 x = 2
1465 y = 3 1752 y = 3
1466 w = 4 1753 w = 4
1477 } 1764 }
1478 OUTPUT: 1765 OUTPUT:
1479 RETVAL 1766 RETVAL
1480 1767
1481void 1768void
1482scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1483 CODE: 1770 CODE:
1484{ 1771{
1485 if (dx > 0) 1772 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1774 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1504 } 1791 }
1505} 1792}
1506 1793
1507void 1794SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1796 CODE:
1510{ 1797{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1800 mapcell *cell;
1514 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1515 1804
1516 while (data < data_end - 1) 1805 while (data < data_end - 1)
1517 { 1806 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1519 1808
1539 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1540 1829
1541 do 1830 do
1542 { 1831 {
1543 ext = *data++; 1832 ext = *data++;
1544 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1545 1834
1546 if (cmd < 4) 1835 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1549 { 1838 {
1552 } 1841 }
1553 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1556 { 1845 {
1557 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1850
1560 data += *data + 1; 1851 data += *data + 1;
1561 } 1852 }
1562 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1854 cell->flags = *data++;
1570 } 1861 }
1571 else 1862 else
1572 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1573 } 1864 }
1574 1865
1866 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1867 if (flags & (4 >> z))
1576 { 1868 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1870 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1580 } 1886 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1887 }
1596 else 1888 else
1597 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1598 } 1890 }
1599} 1891}
1892 OUTPUT:
1893 RETVAL
1600 1894
1601SV * 1895SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1897 CODE:
1604{ 1898{
1605 int x1, x; 1899 int x1, x;
1606 int y1, y; 1900 int y1, y;
1607 int z; 1901 int z;
1652} 1946}
1653 OUTPUT: 1947 OUTPUT:
1654 RETVAL 1948 RETVAL
1655 1949
1656void 1950void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1658 CODE: 1952 CODE:
1659{ 1953{
1954 int x, y, z;
1955
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1959 smooth_key skey;
1664 int x, y, z; 1960 int pl_x, pl_y;
1665 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1666 1967
1667 // thats current max. sorry. 1968 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1670 1971
1671 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1673 1974
1674 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1675 1976 key.r = 255;
1676 glEnable (GL_BLEND); 1977 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1680 1981 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1982 key.texname = -1;
1682
1683 last_name = 0;
1684 1983
1685 mx += self->x; 1984 mx += self->x;
1686 my += self->y; 1985 my += self->y;
1687 1986
1688 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1707 } 2006 }
1708 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 2012
1710 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1711 { 2014 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1713 2016
1726 { 2029 {
1727 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1730 2033
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1734 { 2035 {
1735 if (!tex.name) 2036 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1737 2038
1738 glEnd (); 2039 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 2041 }
1742 2042
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 2059 if (cell->flags & 1)
1751 { 2060 {
1752 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1755 2064
2065 if (tex.name)
1756 glEnd (); 2066 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 2077 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 2078 }
1765 } 2079 }
1766 2080
1767 // update smooth hash 2081 // update smooth hash
1768 if (tex.smoothtile) 2082 if (tex.smoothtile)
1804 } 2118 }
1805 } 2119 }
1806 } 2120 }
1807 } 2121 }
1808 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1809 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 2127 // this is basically counting sort
1811 { 2128 {
1812 int w, b; 2129 int w, b;
1813 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1815 { 2134 {
1816 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1817 if (smask) 2136 if (smask)
1818 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2156 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1841 2160
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2161 if (tex.name)
1845 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1846 if (!tex.name) 2165 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2166 {
1848
1849 glEnd (); 2167 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1852 } 2170 }
1853 2171
1854 if (border) 2172 if (border)
1855 { 2173 {
1856 float ox = border * dx; 2174 float ox = border * dx;
1857 2175
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2180 }
1863 2181
1864 if (corner) 2182 if (corner)
1865 { 2183 {
1866 float ox = corner * dx; 2184 float ox = corner * dx;
1867 2185
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1872 } 2191 }
1873 } 2192 }
1874 } 2193 }
1875 } 2194 }
1876 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1877 } 2200 }
1878 2201
1879 hv_clear (smooth); 2202 hv_clear (smooth);
1880 } 2203 }
1881 2204
1882 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1883 2210
1884 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1885 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1886 2224
1887 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1890 { 2228 {
1915 } 2253 }
1916 } 2254 }
1917} 2255}
1918 2256
1919void 2257void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2259 CODE:
1922{ 2260{
1923 static float color[16][3] = { 2261 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1977} 2315}
1978 2316
1979void 2317void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2319 PPCODE:
1982{ 2320{
1983 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2329
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2332
1992 mx += self->x; 2333 mx += self->x - 1;
1993 my += self->y; 2334 my += self->y - 1;
1994 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1995 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1997 { 2340 {
1998 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
1999 2342
2000 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2345 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
2004 2347
2005 darkness[y * sw4 + x] = cell->darkness 2348 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2349 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2350 : 255 - FOW_DARKNESS;
2008 } 2351 }
2009 } 2352 }
2010 2353
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2354 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2355 for (x = 0; x < sw; ++x)
2021 { 2356 {
2022 float *f = (float *)matrix; 2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2366
2026 for (dy = -1; dy <= 1; ++dy) 2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2368 uint8_t r21 = d21;
2028 { 2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2370
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2371 uint8_t r12 = d12;
2033 } 2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2034 2374
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2378
2038 darkness_sv = darkness2_sv; 2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2388 }
2389
2390 free (darkness1);
2040 2391
2041 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
2045} 2396}
2046 2397
2047SV * 2398SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2400 CODE:
2050{ 2401{
2051 int x, y, x1, y1; 2402 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2461 else
2111 *data++ = 0; 2462 *data++ = 0;
2112 } 2463 }
2113 } 2464 }
2114 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2115 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2117 RETVAL = data_sv; 2473 RETVAL = data_sv;
2118} 2474}
2119 OUTPUT: 2475 OUTPUT:
2120 RETVAL 2476 RETVAL
2121 2477
2122void 2478void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2480 PPCODE:
2125{ 2481{
2126 int x, y, z; 2482 int x, y, z;
2127 int w, h; 2483 int w, h;
2128 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2129 2495
2130 if (*data++ != 0) 2496 if (*data++ != 0)
2131 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2132 2498
2133 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2135 2501
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2514 {
2149 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2150 2516
2151 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2152 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2153 uint8_t flags = *data++; 2524 flags = *data++;
2154 2525
2155 if (flags) 2526 if (flags)
2156 { 2527 {
2157 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2534
2164 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2165 { 2536 {
2166 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2167 2539
2168 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2169 { 2541 {
2170 tileid t = tile [z]; 2542 tileid t = tile [z];
2171 2543
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2545 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2547 need_texid (self, t);
2176 } 2548 }
2177 2549
2178 cell->tile [z] = t; 2550 cell->tile [z] = t;
2179 } 2551 }
2181 } 2553 }
2182 } 2554 }
2183 } 2555 }
2184} 2556}
2185 2557
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2559
2188CFPlus::MixChunk 2560DC::RW
2189new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
2190 CODE: 2562 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2192 OUTPUT: 2569 OUTPUT:
2193 RETVAL 2570 RETVAL
2194 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2195void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2196DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2197 CODE: 2682 CODE:
2198 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2199 2684
2200int 2685int
2201volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2691 OUTPUT:
2205 RETVAL 2692 RETVAL
2206 2693
2207int 2694DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2696 CODE:
2697{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2211 OUTPUT: 2709 OUTPUT:
2212 RETVAL 2710 RETVAL
2213 2711
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2713
2216int 2714int
2217volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
2218 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2721 OUTPUT:
2221 RETVAL 2722 RETVAL
2222 2723
2223int 2724void
2224fade_out (int ms) 2725fade_out (int ms)
2225 CODE: 2726 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
2737 RETVAL = Mix_LoadMUS_RW (rwops);
2227 OUTPUT: 2738 OUTPUT:
2228 RETVAL 2739 RETVAL
2229 2740
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void 2741void
2238DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2239 CODE: 2743 CODE:
2240 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2241 2745
2242int 2746int
2243play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2244 CODE: 2748 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2750 OUTPUT:
2247 RETVAL 2751 RETVAL
2248 2752
2249int 2753void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2755 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2756 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2757
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
2257 2761
2258BOOT: 2762BOOT:
2259{ 2763{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2765 static const struct {
2262 const char *name; 2766 const char *name;
2263 IV iv; 2767 IV iv;
2264 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2787 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2816 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2817 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2871# undef const_iv
2356 2876
2357 texture_av = newAV (); 2877 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2359} 2879}
2360 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2361char * 2887char *
2362gl_vendor () 2888gl_vendor ()
2363 CODE: 2889 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2891 OUTPUT:
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2965
2440# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2968
2969PROTOTYPES: DISABLE
2970
2443void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
2444 2972
2445void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
2446 2974
2447void glTranslate (float x, float y, float z = 0.) 2975void glTranslate (float x, float y, float z = 0.)
2454 2982
2455void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
2456 CODE: 2984 CODE:
2457 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
2458 2986
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2988 ALIAS:
2466 glColor_premultiply = 1 2989 glColor_premultiply = 1
2467 CODE: 2990 CODE:
2468 if (ix) 2991 if (ix)
2469 { 2992 {
2472 b *= a; 2995 b *= a;
2473 } 2996 }
2474 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
2476 2999
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 3001 CODE:
2485 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
2487 3004
2491 3008
2492void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2493 CODE: 3010 CODE:
2494 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2495 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
2496void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
2497 CODE: 3043 CODE:
2498 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
2499 3045
2500void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 3063 CODE:
2518 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 3066
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 3068
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 3070
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 3072
2552 3098
2553void glEndList () 3099void glEndList ()
2554 3100
2555void glCallList (int list) 3101void glCallList (int list)
2556 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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