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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.244 by root, Thu Dec 27 20:38:49 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 95
74static AV *texture_av; 96static AV *texture_av;
75 97
76static struct 98static struct
77{ 99{
171 193
172static void 194static void
173layout_update_font (DC__Layout self) 195layout_update_font (DC__Layout self)
174{ 196{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
177 */ 199 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
179 201
180 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
350 self->oy = 0; 372 self->oy = 0;
351 self->row = 0; 373 self->row = 0;
352 self->rows = 0; 374 self->rows = 0;
353} 375}
354 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
355static void 387static void
356map_blank (DC__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 389{
358 int x, y; 390 int x, y;
359 maprow *row; 391 maprow *row;
373 if (x >= row->c1) 405 if (x >= row->c1)
374 break; 406 break;
375 407
376 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
377 409
378 cell->darkness = 0; 410 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 411 }
383 } 412 }
384} 413}
385 414
386typedef struct { 415typedef struct {
497 if (!svp || !SvTRUE (*svp)) 526 if (!svp || !SvTRUE (*svp))
498 return 0; 527 return 0;
499 528
500 return 1; 529 return 1;
501} 530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
502 569
503MODULE = Deliantra::Client PACKAGE = DC 570MODULE = Deliantra::Client PACKAGE = DC
504 571
505PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
506 573
535 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
536 603
537 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
540 657
541 const_iv (SDLK_FIRST), 658 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 659 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
621 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
624 741
625 const_iv (MIX_DEFAULT_FORMAT), 742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
626# undef const_iv 772# undef const_iv
627 }; 773 };
628 774
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
659 CODE: 805 CODE:
660{ 806{
661 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
664} 815}
665 816
666char *
667SDL_GetError () 817char *SDL_GetError ()
668 818
669int 819void SDL_braino ()
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
671 820
672void 821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
673SDL_Quit () 827void SDL_Quit ()
828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
674 837
675void 838void
676SDL_ListModes (int rgb, int alpha) 839SDL_ListModes (int rgb, int alpha)
677 PPCODE: 840 PPCODE:
678{ 841{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 856
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 859
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 861
702 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
703 while (*m) 863 while (*m)
704 { 864 {
705 if ((*m)->w >= 800 && (*m)->h >= 480) 865 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 866 {
707 AV *av = newAV (); 867 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 870 av_push (av, newSViv (rgb));
752SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
753 913
754int 914int
755SDL_GetAppState () 915SDL_GetAppState ()
756 916
917int
918SDL_GetModState ()
919
757void 920void
758poll_events () 921poll_events ()
759 PPCODE: 922 PPCODE:
760{ 923{
761 SDL_Event ev; 924 SDL_Event ev;
770 { 933 {
771 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
772 case SDL_KEYUP: 935 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 941 break;
779 942
780 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 962 x = ev.motion.x;
800 y = ev.motion.y; 963 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 965 }
803 966
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 973 }
811 break; 974 break;
812 975
813 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 979
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
894 } 1057 }
895 } 1058 }
896#endif 1059#endif
897} 1060}
898 1061
899void 1062int
900add_font (char *file) 1063add_font (char *file)
901 CODE: 1064 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
903 1068
904void 1069void
905load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
906 ALIAS: 1071 ALIAS:
907 load_image_file = 1 1072 load_image_file = 1
1165{ 1330{
1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1167 1332
1168 do 1333 do
1169 { 1334 {
1170 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1171 1336
1172 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1173 { 1338 {
1174 PangoRectangle extents; 1339 PangoRectangle extents;
1175 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1279int 1444int
1280descent (DC::Layout self) 1445descent (DC::Layout self)
1281 CODE: 1446 CODE:
1282{ 1447{
1283 PangoRectangle rect; 1448 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1287} 1452}
1288 OUTPUT: 1453 OUTPUT:
1289 RETVAL 1454 RETVAL
1301 1466
1302void 1467void
1303cursor_pos (DC::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1304 PPCODE: 1469 PPCODE:
1305{ 1470{
1306 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1308 1473
1309 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1310 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1313} 1478}
1314 1479
1315void 1480void
1316index_to_line_x (DC::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1317 PPCODE: 1482 PPCODE:
1318{ 1483{
1319 int line, x; 1484 int line, x;
1320 1485
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1322 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1323 1489 --line;
1490#endif
1324 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1325 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1327} 1494}
1328 1495
1329void 1496void
1330line_x_to_index (DC::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1334 int index, trailing; 1501 int index, trailing;
1335 1502
1336 if (line < 0) 1503 if (line < 0)
1337 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1338 1505
1339 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1340 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1341 1508
1342 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1343 1510
1344 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1661 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1662 1829
1663 do 1830 do
1664 { 1831 {
1665 ext = *data++; 1832 ext = *data++;
1666 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1667 1834
1668 if (cmd < 4) 1835 if (cmd < 4)
1669 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1670 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1671 { 1838 {
1674 } 1841 }
1675 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1676 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1677 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1678 { 1845 {
1679 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1680 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1681 1850
1682 data += *data + 1; 1851 data += *data + 1;
1683 } 1852 }
1684 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1685 cell->flags = *data++; 1854 cell->flags = *data++;
1715 } 1884 }
1716 } 1885 }
1717 } 1886 }
1718 } 1887 }
1719 else 1888 else
1720 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1721 } 1890 }
1722} 1891}
1723 OUTPUT: 1892 OUTPUT:
1724 RETVAL 1893 RETVAL
1725 1894
1777} 1946}
1778 OUTPUT: 1947 OUTPUT:
1779 RETVAL 1948 RETVAL
1780 1949
1781void 1950void
1782draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1783 CODE: 1952 CODE:
1784{ 1953{
1785 int x, y, z; 1954 int x, y, z;
1786 1955
1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1790 smooth_key skey; 1959 smooth_key skey;
1791 1960 int pl_x, pl_y;
1961 maptex pl_tex;
1792 rc_t *rc = rc_alloc (); 1962 rc_t *rc = rc_alloc ();
1793 rc_key_t key; 1963 rc_key_t key;
1794 rc_array_t *arr; 1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1795 1967
1796 // thats current max. sorry. 1968 // thats current max. sorry.
1797 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1798 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1799 1971
1854 tileid tile = cell->tile [z]; 2026 tileid tile = cell->tile [z];
1855 2027
1856 if (tile) 2028 if (tile)
1857 { 2029 {
1858 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1859 int px, py; 2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
1860 2033
1861 if (key.texname != tex.name) 2034 if (key.texname != tex.name)
1862 { 2035 {
1863 if (!tex.name) 2036 if (!tex.name)
1864 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1865 2038
1866 key.texname = tex.name; 2039 key.texname = tex.name;
1867 arr = rc_array (rc, &key); 2040 arr = rc_array (rc, &key);
1868 } 2041 }
1869 2042
1870 px = (x + 1) * T - tex.w; 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1871 py = (y + 1) * T - tex.h; 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
1872 2050
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1877 2055
1878 if (cell->flags && z == 2) 2056 if (expect_false (cell->flags) && expect_false (z == 2))
1879 { 2057 {
1880 // overlays such as the speech bubble, probably more to come 2058 // overlays such as the speech bubble, probably more to come
1881 if (cell->flags & 1) 2059 if (cell->flags & 1)
1882 { 2060 {
1883 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
2022 } 2200 }
2023 2201
2024 hv_clear (smooth); 2202 hv_clear (smooth);
2025 } 2203 }
2026 2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
2027 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2028 rc_free (rc); 2223 rc_free (rc);
2029 2224
2030 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
2031 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
2136 SvCUR_set (darkness3_sv, sw34 * sh3); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
2137 2332
2138 mx += self->x - 1; 2333 mx += self->x - 1;
2139 my += self->y - 1; 2334 my += self->y - 1;
2140 2335
2141 memset (darkness1, 255, sw1 * sh1); 2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2142 2337
2143 for (y = 0; y < sh1; y++) 2338 for (y = 0; y < sh1; y++)
2144 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
2145 { 2340 {
2146 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
2266 else 2461 else
2267 *data++ = 0; 2462 *data++ = 0;
2268 } 2463 }
2269 } 2464 }
2270 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2271 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2272 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2273 RETVAL = data_sv; 2473 RETVAL = data_sv;
2274} 2474}
2275 OUTPUT: 2475 OUTPUT:
2276 RETVAL 2476 RETVAL
2277 2477
2278void 2478void
2279set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2280 PPCODE: 2480 PPCODE:
2281{ 2481{
2282 int x, y, z; 2482 int x, y, z;
2283 int w, h; 2483 int w, h;
2284 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2285 2495
2286 if (*data++ != 0) 2496 if (*data++ != 0)
2287 XSRETURN_EMPTY; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2288 2498
2289 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2304 { 2514 {
2305 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2306 2516
2307 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2308 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2309 uint8_t flags = *data++; 2524 flags = *data++;
2310 2525
2311 if (flags) 2526 if (flags)
2312 { 2527 {
2313 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2314 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2317 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2318 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2319 2534
2320 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2321 { 2536 {
2322 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2323 2539
2324 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2325 { 2541 {
2326 tileid t = tile [z]; 2542 tileid t = tile [z];
2327 2543
2328 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2329 { 2545 {
2330 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2331 need_texid (self, t); 2547 need_texid (self, t);
2332 } 2548 }
2333 2549
2334 cell->tile [z] = t; 2550 cell->tile [z] = t;
2335 } 2551 }

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