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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
22#include <glib/gmacros.h> 52#include <glib/gmacros.h>
23 53
24#include <pango/pango.h> 54#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 55
26#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
28 66
29#ifndef _WIN32 67#ifndef _WIN32
30# include <sys/types.h> 68# include <sys/types.h>
31# include <sys/socket.h> 69# include <sys/socket.h>
32# include <netinet/in.h> 70# include <netinet/in.h>
33# include <netinet/tcp.h> 71# include <netinet/tcp.h>
34# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
35#else 77#else
36 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 79#endif
43 80
44#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 85
46#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
47 87
48#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
50 90
51#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
52 99
53static struct 100static struct
54{ 101{
55#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 103#include "glfunc.h"
57#undef GL_FUNC 104#undef GL_FUNC
58} gl; 105} gl;
59 106
107static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 109{
62 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 114 else
67 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
68} 116}
69 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
72 153
73typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
155
156static int
157shape_attr_p (PangoLayoutRun *run)
158{
159 GSList *attrs = run->item->analysis.extra_attrs;
160
161 while (attrs)
162 {
163 PangoAttribute *attr = attrs->data;
164
165 if (attr->klass->type == PANGO_ATTR_SHAPE)
166 return 1;
167
168 attrs = attrs->next;
169 }
170
171 return 0;
172}
74 173
75typedef struct cf_layout { 174typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
79 int base_height; 177 int base_height;
80 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
81} *CFClient__Layout; 180} *DC__Layout;
82 181
83static CFClient__Font default_font; 182static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
86 185
87static void 186static void
88substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
89{ 188{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
190#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
192#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 194}
94 195
95static void 196static void
96layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
97{ 198{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
100 */ 201 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
102 203
103 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
104 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
105 206
106 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
107} 208}
108 209
109static void 210static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
111{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
113 217
114 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 220
117 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
118} 222 if (!rect.height) rect.height = 1;
119 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
120typedef uint16_t mapface; 229typedef uint16_t faceid;
121 230
122typedef struct { 231typedef struct {
123 GLint name; 232 GLuint name;
124 int w, h; 233 int w, h;
125 float s, t; 234 float s, t;
126 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
127} maptex; 238} maptex;
128 239
129typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
130 int16_t darkness; 243 uint16_t darkness;
131 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 245} mapcell;
133 246
134typedef struct { 247typedef struct {
135 int32_t c0, c1; 248 int32_t c0, c1;
136 mapcell *col; 249 mapcell *col;
137} maprow; 250} maprow;
138 251
139typedef struct map { 252typedef struct map {
140 int x, y, w, h; 253 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 255 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 256 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 257
148 int32_t rows; 258 int32_t rows;
149 maprow *row; 259 maprow *row;
150} *CFClient__Map; 260} *DC__Map;
151 261
152static char * 262static char *
153prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
154{ 264{
155 char *p; 265 char *p;
172} 282}
173 283
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
177static maprow * 307static maprow *
178map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
179{ 309{
180 if (0 > y) 310 if (0 > y)
181 { 311 {
182 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
221 351
222 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
223} 353}
224 354
225static mapcell * 355static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
227{ 357{
228 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
229} 359}
230 360
231static void 361static void
232map_clear (CFClient__Map self) 362map_clear (DC__Map self)
233{ 363{
234 int r; 364 int r;
235 365
236 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
244 self->oy = 0; 374 self->oy = 0;
245 self->row = 0; 375 self->row = 0;
246 self->rows = 0; 376 self->rows = 0;
247} 377}
248 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
249static void 389static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
251{ 391{
252 int x, y; 392 int x, y;
253 maprow *row; 393 maprow *row;
394 mapcell *cell;
254 395
255 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 397 if (y >= 0)
257 { 398 {
258 if (y >= self->rows) 399 if (y >= self->rows)
264 if (x >= row->c0) 405 if (x >= row->c0)
265 { 406 {
266 if (x >= row->c1) 407 if (x >= row->c1)
267 break; 408 break;
268 409
269 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
270 } 413 }
271 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
272} 431}
273 432
274static void 433static void
275music_finished (void) 434music_finished (void)
276{ 435{
295 ev.data2 = 0; 454 ev.data2 = 0;
296 455
297 SDL_PushEvent ((SDL_Event *)&ev); 456 SDL_PushEvent ((SDL_Event *)&ev);
298} 457}
299 458
300MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460minpot (unsigned int n)
461{
462 if (!n)
463 return 0;
464
465 --n;
466
467 n |= n >> 1;
468 n |= n >> 2;
469 n |= n >> 4;
470 n |= n >> 8;
471 n |= n >> 16;
472
473 return n + 1;
474}
475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
301 585
302PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
303 587
304BOOT: 588BOOT:
305{ 589{
306 HV *stash = gv_stashpv ("CFClient", 1); 590 HV *stash = gv_stashpv ("DC", 1);
307 static const struct { 591 static const struct {
308 const char *name; 592 const char *name;
309 IV iv; 593 IV iv;
310 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
596 const_iv (SDLK_MODIFIER_MIN),
597 const_iv (SDLK_MODIFIER_MAX),
598
312 const_iv (SDL_ACTIVEEVENT), 599 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 600 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 601 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 602 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 603 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 612 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 613 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 614 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 615 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 616 const_iv (SDL_USEREVENT),
617
618 const_iv (SDL_APPINPUTFOCUS),
619 const_iv (SDL_APPMOUSEFOCUS),
620 const_iv (SDL_APPACTIVE),
621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
330 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 733 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 734 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 735 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 736 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 737 const_iv (SDLK_UNDO),
738
394 const_iv (KMOD_NONE), 739 const_iv (KMOD_NONE),
740 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 741 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 742 const_iv (KMOD_RSHIFT),
743 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 744 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 745 const_iv (KMOD_RCTRL),
746 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 747 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 748 const_iv (KMOD_RALT),
749 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL), 755
407 const_iv (KMOD_SHIFT), 756 const_iv (KMOD_LRAM),
408 const_iv (KMOD_ALT), 757
409 const_iv (KMOD_META) 758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
410# undef const_iv 788# undef const_iv
411 }; 789 };
412 790
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
793
794 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
795 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 796}
797
798void
799weaken (SV *rv)
800 PROTOTYPE: $
801 CODE:
802 sv_rvweaken (rv);
803
804int
805in_destruct ()
806 CODE:
807 RETVAL = PL_main_cv == Nullcv;
808 OUTPUT:
809 RETVAL
810
811NV floor (NV x)
812
813NV ceil (NV x)
814
815IV minpot (UV n)
816
817IV popcount (UV n)
416 818
417void 819void
418pango_init () 820pango_init ()
419 CODE: 821 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 822{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 } 826 /*pango_context_set_font_description (opengl_context, default_font);*/
427 827#if PANGO_VERSION_CHECK (1, 15, 2)
428 { 828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
429 cairo_font_options_t *fopt = cairo_font_options_create (); 829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
430 cairo_fontmap = pango_cairo_font_map_get_default (); 830#endif
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 831}
439 832
440int 833char *SDL_GetError ()
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
442 834
443void 835void SDL_braino ()
836
837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
444SDL_Quit () 843void SDL_Quit ()
445 844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
853
446void 854void
447SDL_ListModes () 855SDL_ListModes (int rgb, int alpha)
448 PPCODE: 856 PPCODE:
449{ 857{
450 SDL_Rect **m; 858 SDL_Rect **m;
451 859
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 860 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 861 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 863 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 864
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 865 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 866 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 867
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 872
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
467 SDL_EnableUNICODE (1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
469 875
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 877
472 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
473 while (*m) 879 while (*m)
474 { 880 {
881 if ((*m)->w >= 400 && (*m)->h >= 300)
882 {
475 AV *av = newAV (); 883 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
886 av_push (av, newSViv (rgb));
887 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 888 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
889 }
479 890
480 ++m; 891 ++m;
481 } 892 }
482} 893}
483 894
484char *
485SDL_GetError ()
486
487int 895int
488SDL_SetVideoMode (int w, int h, int fullscreen) 896SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 897 CODE:
898{
899 SDL_EnableUNICODE (1);
900 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
901
902 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
903 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
904 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
906
490 RETVAL = !!SDL_SetVideoMode ( 907 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 908 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 909 );
910
493 if (RETVAL) 911 if (RETVAL)
494 { 912 {
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 913 av_clear (texture_av);
914
915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 917#include "glfunc.h"
498# undef GL_FUNC 918#undef GL_FUNC
499 } 919 }
920}
500 OUTPUT: 921 OUTPUT:
501 RETVAL 922 RETVAL
502 923
503void 924void
504SDL_GL_SwapBuffers () 925SDL_GL_SwapBuffers ()
505 926
506char * 927char *
507SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
508 929
930int
931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
935
509void 936void
510SDL_PollEvent () 937poll_events ()
511 PPCODE: 938 PPCODE:
512{ 939{
513 SDL_Event ev; 940 SDL_Event ev;
514 941
515 while (SDL_PollEvent (&ev)) 942 SDL_PumpEvents ();
943 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 944 {
517 HV *hv = newHV (); 945 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 946 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 947
520 switch (ev.type) 948 switch (ev.type)
521 { 949 {
522 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
523 case SDL_KEYUP: 951 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 957 break;
529 958
530 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 961 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 962 break;
534 963
535 case SDL_MOUSEMOTION: 964 case SDL_MOUSEMOTION:
965 {
966 int state = ev.motion.state;
967 int x = ev.motion.x;
968 int y = ev.motion.y;
969 int xrel = ev.motion.xrel;
970 int yrel = ev.motion.yrel;
971
972 /* do simplistic event compression */
973 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
974 && state == ev.motion.state)
975 {
976 xrel += ev.motion.xrel;
977 yrel += ev.motion.yrel;
978 x = ev.motion.x;
979 y = ev.motion.y;
980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
981 }
982
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
989 }
543 break; 990 break;
544 991
545 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
548 995
549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 1006 break;
560 } 1007 }
561 1008
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
563 } 1010 }
564} 1011}
565 1012
566int 1013int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
568 POSTCALL: 1015 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
571 1018
572void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
573Mix_CloseAudio () 1036Mix_CloseAudio ()
574 1037
575int 1038int
576Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
577 1040
1041const char *
1042Mix_GetError ()
1043
578void 1044void
579lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
580 CODE: 1046 CODE:
1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1048
1049void
1050win32_proxy_info ()
1051 PPCODE:
1052{
581#ifndef _WIN32 1053#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1054 char buffer[2048];
1055 DWORD buflen;
1056
1057 EXTEND (SP, 3);
1058
1059 buflen = sizeof (buffer);
1060 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1061 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1062 {
1063 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1064
1065 buflen = sizeof (buffer);
1066 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1067 {
1068 PUSHs (newSVpv (buffer, 0));
1069
1070 buflen = sizeof (buffer);
1071 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1072 PUSHs (newSVpv (buffer, 0));
1073 }
1074 }
583#endif 1075#endif
1076}
584 1077
585void 1078int
586add_font (char *file) 1079add_font (char *file)
587 CODE: 1080 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32 1082 OUTPUT:
590 // cairo... sigh... requires win2000 1083 RETVAL
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 1084
594void 1085void
595load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
596 ALIAS: 1087 ALIAS:
597 load_image_file = 1 1088 load_image_file = 1
600 STRLEN image_len; 1091 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
607 1098
608 if (!rw) 1099 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
610 1101
639 1130
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1131 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 1132
642 assert (surface2->pitch == surface2->w * 4); 1133 assert (surface2->pitch == surface2->w * 4);
643 1134
1135 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 1136 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 1137 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 1138 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1139 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1140 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1141 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1142 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1143 SDL_UnlockSurface (surface2);
653 1144
654 SDL_FreeSurface (surface); 1145 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 1146 SDL_FreeSurface (surface2);
656} 1147}
657 1148
683void 1174void
684error (char *message) 1175error (char *message)
685 CODE: 1176 CODE:
686 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32 1178#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
689#endif 1180#endif
690 1181
691void 1182void
692fatal (char *message) 1183fatal (char *message)
693 CODE: 1184 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 1186#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
697#endif 1188#endif
698 exit (1); 1189 _exit (1);
699 1190
1191void
1192_exit (int retval = 0)
1193 CODE:
1194#ifdef WIN32
1195 ExitThread (retval); // unclean, please beam me up
1196#else
1197 _exit (retval);
1198#endif
1199
1200void
1201debug ()
1202 CODE:
1203{
1204#if DEBUG
1205 VALGRIND_DO_LEAK_CHECK;
1206#endif
1207}
1208
700MODULE = CFClient PACKAGE = CFClient::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
701 1210
702CFClient::Font 1211PROTOTYPES: DISABLE
1212
1213DC::Font
703new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
704 CODE: 1215 CODE:
705{ 1216{
706 int count; 1217 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 1221}
711 OUTPUT: 1222 OUTPUT:
712 RETVAL 1223 RETVAL
713 1224
714void 1225void
715DESTROY (CFClient::Font self) 1226DESTROY (DC::Font self)
716 CODE: 1227 CODE:
717 pango_font_description_free (self); 1228 pango_font_description_free (self);
718 1229
719void 1230void
720make_default (CFClient::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
721 CODE: 1233 CODE:
722 default_font = self; 1234 default_font = self;
723 1235
724MODULE = CFClient PACKAGE = CFClient::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
725 1237
726CFClient::Layout 1238PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1239
1240void
1241glyph_cache_backup ()
1242 PROTOTYPE:
728 CODE: 1243 CODE:
729#if _WIN32 1244 tc_backup ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1245
731#endif 1246void
732 rgba=1;//D 1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
1250 tc_restore ();
1251
1252DC::Layout
1253new (SV *class)
1254 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
734 1256
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1258 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
743 1265
744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
746 OUTPUT: 1268 OUTPUT:
747 RETVAL 1269 RETVAL
748 1270
749void 1271void
750DESTROY (CFClient::Layout self) 1272DESTROY (DC::Layout self)
751 CODE: 1273 CODE:
752 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
753 Safefree (self); 1276 Safefree (self);
754 1277
1278void
1279set_text (DC::Layout self, SV *text_)
1280 CODE:
1281{
1282 STRLEN textlen;
1283 char *text = SvPVutf8 (text_, textlen);
1284
1285 pango_layout_set_text (self->pl, text, textlen);
1286}
1287
1288void
1289set_markup (DC::Layout self, SV *text_)
1290 CODE:
1291{
1292 STRLEN textlen;
1293 char *text = SvPVutf8 (text_, textlen);
1294
1295 pango_layout_set_markup (self->pl, text, textlen);
1296}
1297
1298void
1299set_shapes (DC::Layout self, ...)
1300 CODE:
1301{
1302 PangoAttrList *attrs = 0;
1303 const char *text = pango_layout_get_text (self->pl);
1304 const char *pos = text;
1305 int arg = 4;
1306
1307 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1308 {
1309 PangoRectangle inkrect, rect;
1310 PangoAttribute *attr;
1311
1312 int x = SvIV (ST (arg - 3));
1313 int y = SvIV (ST (arg - 2));
1314 int w = SvIV (ST (arg - 1));
1315 int h = SvIV (ST (arg ));
1316
1317 inkrect.x = 0;
1318 inkrect.y = 0;
1319 inkrect.width = 0;
1320 inkrect.height = 0;
1321
1322 rect.x = x * PANGO_SCALE;
1323 rect.y = y * PANGO_SCALE;
1324 rect.width = w * PANGO_SCALE;
1325 rect.height = h * PANGO_SCALE;
1326
1327 if (!attrs)
1328 attrs = pango_layout_get_attributes (self->pl);
1329
1330 attr = pango_attr_shape_new (&inkrect, &rect);
1331 attr->start_index = pos - text;
1332 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1333 pango_attr_list_insert (attrs, attr);
1334
1335 arg += 4;
1336 pos += sizeof (OBJ_STR) - 1;
1337 }
1338
1339 if (attrs)
1340 pango_layout_set_attributes (self->pl, attrs);
1341}
1342
1343void
1344get_shapes (DC::Layout self)
1345 PPCODE:
1346{
1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1348
1349 do
1350 {
1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1352
1353 if (run && shape_attr_p (run))
1354 {
1355 PangoRectangle extents;
1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1357
1358 EXTEND (SP, 2);
1359 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1360 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1361 }
1362 }
1363 while (pango_layout_iter_next_run (iter));
1364
1365 pango_layout_iter_free (iter);
1366}
1367
755int 1368int
756is_rgba (CFClient::Layout self) 1369has_wrapped (DC::Layout self)
757 CODE: 1370 CODE:
758 RETVAL = self->rgba; 1371{
1372 int lines = 1;
1373 const char *text = pango_layout_get_text (self->pl);
1374
1375 while (*text)
1376 lines += *text++ == '\n';
1377
1378 RETVAL = lines < pango_layout_get_line_count (self->pl);
1379}
759 OUTPUT: 1380 OUTPUT:
760 RETVAL 1381 RETVAL
761 1382
762void
763set_text (CFClient::Layout self, SV *text_)
764 CODE:
765{
766 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen);
768
769 pango_layout_set_text (self->pl, text, textlen);
770}
771
772void
773set_markup (CFClient::Layout self, SV *text_)
774 CODE:
775{
776 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen);
778
779 pango_layout_set_markup (self->pl, text, textlen);
780}
781
782SV * 1383SV *
783get_text (CFClient::Layout self) 1384get_text (DC::Layout self)
784 CODE: 1385 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1387 sv_utf8_decode (RETVAL);
787 OUTPUT: 1388 OUTPUT:
788 RETVAL 1389 RETVAL
789 1390
790void 1391void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1393 CODE:
793 self->r = r; 1394 self->r = r;
794 self->g = g; 1395 self->g = g;
795 self->b = b; 1396 self->b = b;
796 self->a = a; 1397 self->a = a;
797 1398
798void 1399void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
800 CODE: 1401 CODE:
801 if (self->font != font) 1402 if (self->font != font)
802 { 1403 {
803 self->font = font; 1404 self->font = font;
804 layout_update_font (self); 1405 layout_update_font (self);
805 } 1406 }
806 1407
807void 1408void
808set_height (CFClient::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
809 CODE: 1410 CODE:
810 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
811 { 1412 {
812 self->base_height = base_height; 1413 self->base_height = base_height;
813 layout_update_font (self); 1414 layout_update_font (self);
814 } 1415 }
815 1416
816void 1417void
817set_width (CFClient::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
818 CODE: 1419 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1421
821void 1422void
822set_indent (CFClient::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
823 CODE: 1424 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1426
826void 1427void
827set_spacing (CFClient::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
828 CODE: 1429 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1431
831void 1432void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
833 CODE: 1434 CODE:
834 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
839 ); 1440 );
840 1441
841void 1442void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
843 CODE: 1444 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1446
846void 1447void
847size (CFClient::Layout self) 1448size (DC::Layout self)
848 PPCODE: 1449 PPCODE:
849{ 1450{
850 int w, h; 1451 int w, h;
851 1452
852 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
857} 1458}
858 1459
859int 1460int
1461descent (DC::Layout self)
1462 CODE:
1463{
1464 PangoRectangle rect;
1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1467 RETVAL = PANGO_DESCENT (rect);
1468}
1469 OUTPUT:
1470 RETVAL
1471
1472int
860xy_to_index (CFClient::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
861 CODE: 1474 CODE:
862{ 1475{
863 int index, trailing; 1476 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1478 RETVAL = index + trailing;
866} 1479}
867 OUTPUT: 1480 OUTPUT:
868 RETVAL 1481 RETVAL
869 1482
870void 1483void
871cursor_pos (CFClient::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
872 PPCODE: 1485 PPCODE:
873{ 1486{
874 PangoRectangle strong_pos; 1487 PangoRectangle pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
876 1489
877 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
881} 1494}
882 1495
883void 1496void
884render (CFClient::Layout self) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
885 PPCODE: 1498 PPCODE:
886{ 1499{
887 SV *retval; 1500 int line, x;
888 int w, h;
889 1501
890 layout_get_pixel_size (self, &w, &h); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
891 1503#if !PANGO_VERSION_CHECK (1, 17, 3)
892 if (self->rgba) 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
893 { 1505 --line;
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif 1506#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1507 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1510}
1511
1512void
1513line_x_to_index (DC::Layout self, int line, int x)
1514 PPCODE:
1515{
1516 PangoLayoutLine *lp;
1517 int index, trailing;
1518
1519 if (line < 0)
1520 XSRETURN_EMPTY;
1521
1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1523 XSRETURN_EMPTY; /* do better */
1524
1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1526
1527 EXTEND (SP, 2);
1528 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1529 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1530 else
947 { 1531 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1532 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1534 }
972} 1535}
973 1536
1537void
1538render (DC::Layout self, float x, float y, int flags = 0)
1539 CODE:
1540 rc_clear (self->rc);
1541 pango_opengl_render_layout_subpixel (
1542 self->pl,
1543 self->rc,
1544 x * PANGO_SCALE, y * PANGO_SCALE,
1545 self->r, self->g, self->b, self->a,
1546 flags
1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1551
1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
974MODULE = CFClient PACKAGE = CFClient::Texture 1571MODULE = Deliantra::Client PACKAGE = DC::Texture
975 1572
1573PROTOTYPES: ENABLE
1574
976void 1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1580 {
1581 STRLEN datalen;
1582 char *data = SvPVbyte (data_, datalen);
1583 int bpp = datalen / (ow * oh);
1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1585
1586 SvPOK_only (result_);
1587 SvCUR_set (result_, nw * nh * bpp);
1588
1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1590 while (oh--)
1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1592
1593 sv_setsv (data_, result_);
1594 }
1595}
1596
1597void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1599 PROTOTYPE: $$$;$$
979 ALIAS: 1600 ALIAS:
980 draw_quad_alpha = 1 1601 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1602 draw_quad_alpha_premultiplied = 2
982 CODE: 1603 CODE:
983{ 1604{
984 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
988 1612
989 if (items < 5) 1613 if (items < 5)
990 { 1614 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1644 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1645 glDisable (GL_BLEND);
1022 } 1646 }
1023} 1647}
1024 1648
1649IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1650 CODE:
1651{
1652 GLint width;
1653 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1654 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1655 RETVAL = width > 0;
1656}
1657 OUTPUT:
1658 RETVAL
1659
1025MODULE = CFClient PACKAGE = CFClient::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1026 1661
1027CFClient::Map 1662PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1663
1664DC::Map
1665new (SV *class)
1029 CODE: 1666 CODE:
1030 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1668 RETVAL->x = 0;
1032 RETVAL->y = 0; 1669 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1670 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1671 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1672 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1673 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1674 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1675 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1676 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1677 RETVAL->row = 0;
1043 OUTPUT: 1678 OUTPUT:
1044 RETVAL 1679 RETVAL
1045 1680
1046void 1681void
1047DESTROY (CFClient::Map self) 1682DESTROY (DC::Map self)
1048 CODE: 1683 CODE:
1049{ 1684{
1050 map_clear (self); 1685 map_clear (self);
1051 Safefree (self->face); 1686 Safefree (self->face2tile);
1687 Safefree (self->tex);
1052 Safefree (self); 1688 Safefree (self);
1053} 1689}
1054 1690
1055void 1691void
1692resize (DC::Map self, int map_width, int map_height)
1693 CODE:
1694 self->w = map_width;
1695 self->h = map_height;
1696
1697void
1056clear (CFClient::Map self) 1698clear (DC::Map self)
1057 CODE: 1699 CODE:
1058 map_clear (self); 1700 map_clear (self);
1059 1701
1060void 1702void
1061set_face (CFClient::Map self, int face, int texid) 1703set_tileid (DC::Map self, int face, int tile)
1062 CODE: 1704 CODE:
1063{ 1705{
1064 while (self->faces <= face) 1706 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1707 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1708}
1072 1709
1073void 1710void
1711set_smooth (DC::Map self, int face, int smooth, int level)
1712 CODE:
1713{
1714 tileid texid;
1715 maptex *tex;
1716
1717 if (face < 0 || face >= self->faces)
1718 return;
1719
1720 if (smooth < 0 || smooth >= self->faces)
1721 return;
1722
1723 texid = self->face2tile [face];
1724
1725 if (!texid)
1726 return;
1727
1728 tex = self->tex + texid;
1729 tex->smoothtile = self->face2tile [smooth];
1730 tex->smoothlevel = level;
1731}
1732
1733void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1735 CODE:
1076{ 1736{
1077 while (self->texs <= texid) 1737 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1738
1083 { 1739 {
1084 maptex *tex = self->tex + texid; 1740 maptex *tex = self->tex + texid;
1085 1741
1086 tex->name = name; 1742 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1761}
1106 1762
1107int 1763int
1108ox (CFClient::Map self) 1764ox (DC::Map self)
1109 ALIAS: 1765 ALIAS:
1110 oy = 1 1766 oy = 1
1111 x = 2 1767 x = 2
1112 y = 3 1768 y = 3
1113 w = 4 1769 w = 4
1124 } 1780 }
1125 OUTPUT: 1781 OUTPUT:
1126 RETVAL 1782 RETVAL
1127 1783
1128void 1784void
1129scroll (CFClient::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1130 CODE: 1786 CODE:
1131{ 1787{
1132 if (dx > 0) 1788 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1790 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1791 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1792
1137 if (dy > 0) 1793 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1794 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1795 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1796 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1797
1142 self->ox += dx; self->x += dx; 1798 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1799 self->oy += dy; self->y += dy;
1144 1800
1145 while (self->y < 0) 1801 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1151 } 1807 }
1152} 1808}
1153 1809
1154void 1810SV *
1155map1a_update (CFClient::Map self, SV *data_) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1156 CODE: 1812 CODE:
1157{ 1813{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1816 mapcell *cell;
1161 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1162 1820
1163 while (data < data_end) 1821 while (data < data_end - 1)
1164 { 1822 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1166 1824
1167 x = ((flags >> 10) & 63) + self->x; 1825 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1826 y = self->y + ((flags >> 4) & 63);
1169 1827
1170 cell = map_get_cell (self, x, y); 1828 cell = map_get_cell (self, x, y);
1171 1829
1172 if (flags & 15) 1830 if (flags & 15)
1173 { 1831 {
1174 if (cell->darkness < 0) 1832 if (!cell->darkness)
1175 { 1833 {
1834 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1835 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1836 }
1181 1837
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1838 //TODO: don't trust server data to be in-range(!)
1185 1839
1186 if (flags & 4) 1840 if (flags & 8)
1187 { 1841 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1842 if (extmap)
1843 {
1844 uint8_t ext, cmd;
1845
1846 do
1847 {
1848 ext = *data++;
1849 cmd = ext & 0x7f;
1850
1851 if (cmd < 4)
1852 cell->darkness = 255 - ext * 64 + 1;
1853 else if (cmd == 5) // health
1854 {
1855 cell->stat_width = 1;
1856 cell->stat_hp = *data++;
1857 }
1858 else if (cmd == 6) // monster width
1859 cell->stat_width = *data++ + 1;
1860 else if (cmd == 0x47)
1861 {
1862 if (*data == 1) cell->player = data [1];
1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1866
1867 data += *data + 1;
1868 }
1869 else if (cmd == 8) // cell flags
1870 cell->flags = *data++;
1871 else if (ext & 0x40) // unknown, multibyte => skip
1872 data += *data + 1;
1873 else
1874 data++;
1875 }
1876 while (ext & 0x80);
1877 }
1878 else
1879 cell->darkness = *data++ + 1;
1189 } 1880 }
1190 1881
1882 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1883 if (flags & (4 >> z))
1192 { 1884 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1886 need_facenum (self, face);
1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1194 } 1902 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1903 }
1201 else 1904 else
1202 cell->darkness = -1; 1905 CELL_CLEAR (cell);
1203 } 1906 }
1204} 1907}
1908 OUTPUT:
1909 RETVAL
1205 1910
1206SV * 1911SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1208 CODE: 1913 CODE:
1209{ 1914{
1210 int x1, x; 1915 int x1, x;
1211 int y1, y; 1916 int y1, y;
1212 int z; 1917 int z;
1233 { 1938 {
1234 mapcell *cell = row->col + (x - row->c0); 1939 mapcell *cell = row->col + (x - row->c0);
1235 1940
1236 for (z = 0; z <= 0; z++) 1941 for (z = 0; z <= 0; z++)
1237 { 1942 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1943 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1944 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1945 int a1 = tex.a;
1245 1946
1246 r = (r * a0 + tex.r * a1) / 255; 1947 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1948 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1949 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1950 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1951 }
1252 } 1952 }
1253 1953
1254 *map++ = (r ) 1954 *map++ = (r )
1255 | (g << 8) 1955 | (g << 8)
1262} 1962}
1263 OUTPUT: 1963 OUTPUT:
1264 RETVAL 1964 RETVAL
1265 1965
1266void 1966void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1968 CODE:
1969{
1970 int x, y, z;
1971
1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1975 smooth_key skey;
1976 int pl_x, pl_y;
1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1983
1984 // thats current max. sorry.
1985 if (sw > 255) sw = 255;
1986 if (sh > 255) sh = 255;
1987
1988 // clear key, in case of extra padding
1989 memset (&skey, 0, sizeof (skey));
1990
1991 memset (&key, 0, sizeof (key));
1992 key.r = 255;
1993 key.g = 255;
1994 key.b = 255;
1995 key.a = 255;
1996 key.mode = GL_QUADS;
1997 key.format = GL_T2F_V3F;
1998 key.texname = -1;
1999
2000 mx += self->x;
2001 my += self->y;
2002
2003 // first pass: determine smooth_max
2004 // rather ugly, if you ask me
2005 // could also be stored inside mapcell and updated on change
2006 memset (smooth_max, 0, sizeof (smooth_max));
2007
2008 for (y = 0; y < sh; y++)
2009 if (0 <= y + my && y + my < self->rows)
2010 {
2011 maprow *row = self->row + (y + my);
2012
2013 for (x = 0; x < sw; x++)
2014 if (row->c0 <= x + mx && x + mx < row->c1)
2015 {
2016 mapcell *cell = row->col + (x + mx - row->c0);
2017
2018 smooth_max[x + 1][y + 1] =
2019 MAX (self->tex [cell->tile [0]].smoothlevel,
2020 MAX (self->tex [cell->tile [1]].smoothlevel,
2021 self->tex [cell->tile [2]].smoothlevel));
2022 }
2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2028
2029 for (z = 0; z <= 2; z++)
2030 {
2031 memset (smooth_level, 0, sizeof (smooth_level));
2032
2033 for (y = 0; y < sh; y++)
2034 if (0 <= y + my && y + my < self->rows)
2035 {
2036 maprow *row = self->row + (y + my);
2037
2038 for (x = 0; x < sw; x++)
2039 if (row->c0 <= x + mx && x + mx < row->c1)
2040 {
2041 mapcell *cell = row->col + (x + mx - row->c0);
2042 tileid tile = cell->tile [z];
2043
2044 if (tile)
2045 {
2046 maptex tex = self->tex [tile];
2047 int px = (x + 1) * T - tex.w;
2048 int py = (y + 1) * T - tex.h;
2049
2050 if (key.texname != tex.name)
2051 {
2052 if (!tex.name)
2053 tex = self->tex [2]; /* missing, replace by noface */
2054
2055 key.texname = tex.name;
2056 arr = rc_array (rc, &key);
2057 }
2058
2059 if (expect_false (cell->player == player) && expect_false (z == 2))
2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
2075 if (cell->flags & 1)
2076 {
2077 maptex tex = self->tex [1];
2078 int px = x * T + T * 2 / 32;
2079 int py = y * T - T * 6 / 32;
2080
2081 if (tex.name)
2082 {
2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2093 }
2094 }
2095 }
2096
2097 // update smooth hash
2098 if (tex.smoothtile)
2099 {
2100 skey.tile = tex.smoothtile;
2101 skey.level = tex.smoothlevel;
2102
2103 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2104
2105 // add bits to current tile and all neighbours. skey.x|y is
2106 // shifted +1|+1 so we always stay positive.
2107
2108 // bits is ___n cccc CCCC bbbb
2109 // n do not draw borders&corners
2110 // c draw these corners, but...
2111 // C ... not these
2112 // b draw these borders
2113
2114 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2115 // ┃· ·· ·┃ ━━
2116
2117 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2118 // ·· ·· ·┏ ┓·
2119
2120 // full tile
2121 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2122
2123 // borders
2124 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2125 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2126 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2127 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2128
2129 // corners
2130 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2131 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2132 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2133 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2134 }
2135 }
2136 }
2137 }
2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
2142 // go through all smoothlevels, lowest to highest, then draw.
2143 // this is basically counting sort
2144 {
2145 int w, b;
2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
2149 for (w = 0; w < 256 / 32; ++w)
2150 {
2151 uint32_t smask = smooth_level [w];
2152 if (smask)
2153 for (b = 0; b < 32; ++b)
2154 if (smask & (((uint32_t)1) << b))
2155 {
2156 int level = (w << 5) | b;
2157 HE *he;
2158
2159 hv_iterinit (smooth);
2160 while ((he = hv_iternext (smooth)))
2161 {
2162 smooth_key *skey = (smooth_key *)HeKEY (he);
2163 IV bits = SvIVX (HeVAL (he));
2164
2165 if (!(bits & 0x1000)
2166 && skey->level == level
2167 && level > smooth_max [skey->x][skey->y])
2168 {
2169 maptex tex = self->tex [skey->tile];
2170 int px = (((int)skey->x) - 1) * T;
2171 int py = (((int)skey->y) - 1) * T;
2172 int border = bits & 15;
2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2174 float dx = tex.s * .0625f; // 16 images/row
2175 float dy = tex.t * .5f ; // 2 images/column
2176
2177 if (tex.name)
2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
2181 if (key.texname != tex.name)
2182 {
2183 glEnd ();
2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2185 glBegin (GL_QUADS);
2186 }
2187
2188 if (border)
2189 {
2190 float ox = border * dx;
2191
2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2196 }
2197
2198 if (corner)
2199 {
2200 float ox = corner * dx;
2201
2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
2207 }
2208 }
2209 }
2210 }
2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
2216 }
2217
2218 hv_clear (smooth);
2219 }
2220
2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
2226
2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
2238 glDisable (GL_BLEND);
2239 rc_free (rc);
2240
2241 // top layer: overlays such as the health bar
2242 for (y = 0; y < sh; y++)
2243 if (0 <= y + my && y + my < self->rows)
2244 {
2245 maprow *row = self->row + (y + my);
2246
2247 for (x = 0; x < sw; x++)
2248 if (row->c0 <= x + mx && x + mx < row->c1)
2249 {
2250 mapcell *cell = row->col + (x + mx - row->c0);
2251
2252 int px = x * T;
2253 int py = y * T;
2254
2255 if (cell->stat_hp)
2256 {
2257 int width = cell->stat_width * T;
2258 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2259
2260 glColor3ub (0, 0, 0);
2261 glRectf (px + 1, py - thick - 2,
2262 px + width - 1, py);
2263
2264 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2265 glRectf (px + 2,
2266 py - thick - 1,
2267 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2268 }
2269 }
2270 }
2271}
2272
2273void
2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2275 CODE:
2276{
2277 static float color[16][3] = {
2278 { 0.00F, 0.00F, 0.00F },
2279 { 1.00F, 1.00F, 1.00F },
2280 { 0.00F, 0.00F, 0.55F },
2281 { 1.00F, 0.00F, 0.00F },
2282
2283 { 1.00F, 0.54F, 0.00F },
2284 { 0.11F, 0.56F, 1.00F },
2285 { 0.93F, 0.46F, 0.00F },
2286 { 0.18F, 0.54F, 0.34F },
2287
2288 { 0.56F, 0.73F, 0.56F },
2289 { 0.80F, 0.80F, 0.80F },
2290 { 0.55F, 0.41F, 0.13F },
2291 { 0.99F, 0.77F, 0.26F },
2292
2293 { 0.74F, 0.65F, 0.41F },
2294
2295 { 0.00F, 1.00F, 1.00F },
2296 { 1.00F, 0.00F, 1.00F },
2297 { 1.00F, 1.00F, 0.00F },
2298 };
2299
2300 int x, y;
2301
2302 glEnable (GL_TEXTURE_2D);
2303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2304 glEnable (GL_BLEND);
2305 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2306 glBegin (GL_QUADS);
2307
2308 for (y = 0; y < h; y++)
2309 for (x = 0; x < w; x++)
2310 {
2311 unsigned char m = data [x + y * w];
2312
2313 if (m)
2314 {
2315 float *c = color [m & 15];
2316
2317 float tx1 = m & 0x40 ? 0.5 : 0.;
2318 float tx2 = tx1 + 0.5;
2319
2320 glColor4f (c[0], c[1], c[2], 0.75);
2321 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2322 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2323 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2324 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2325 }
2326 }
2327
2328 glEnd ();
2329 glDisable (GL_BLEND);
2330 glDisable (GL_TEXTURE_2D);
2331}
2332
2333void
2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1268 PPCODE: 2335 PPCODE:
1269{ 2336{
1270 int vx, vy;
1271 int x, y, z; 2337 int x, y;
1272 int last_name; 2338 int sw1 = sw + 2;
1273 mapface face; 2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1274 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1277 2345
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1281 2348
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 2349 mx += self->x - 1;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 2350 my += self->y - 1;
1284 2351
1285 /* 2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289 2353
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1309 { 2356 {
1310 maprow *row = self->row + (y + vy); 2357 maprow *row = self->row + (y + my);
1311 2358
1312 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 2361 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
1316 2363
1317 darkness[y * sw4 + x] = cell->darkness < 0 2364 darkness1 [y * sw1 + x] = cell->darkness
2365 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 2366 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 2367 }
1344 } 2368 }
1345 2369
1346 glEnd (); 2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1347 2382
1348 glDisable (GL_TEXTURE_2D); 2383 uint8_t r11 = (d11 + d21 + d12) / 3;
1349 glDisable (GL_BLEND); 2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
1350 2407
1351 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
1355} 2412}
1356 2413
1357SV * 2414SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
1359 CODE: 2416 CODE:
1360{ 2417{
1361 int x, y, x1, y1; 2418 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2445 if (row && row->c0 <= x && x < row->c1)
1389 { 2446 {
1390 mapcell *cell = row->col + (x - row->c0); 2447 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2448 uint8_t flags = 0;
1392 2449
1393 if (cell->face [0]) flags |= 1; 2450 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2451 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2452 if (cell->tile [2]) flags |= 4;
1396 2453
1397 *data++ = flags; 2454 *data++ = flags;
1398 2455
1399 if (flags & 1) 2456 if (flags & 1)
1400 { 2457 {
2458 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2459 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2460 *data++ = tile;
1403 } 2461 }
1404 2462
1405 if (flags & 2) 2463 if (flags & 2)
1406 { 2464 {
2465 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2466 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2467 *data++ = tile;
1409 } 2468 }
1410 2469
1411 if (flags & 4) 2470 if (flags & 4)
1412 { 2471 {
2472 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2473 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2474 *data++ = tile;
1415 } 2475 }
1416 } 2476 }
1417 else 2477 else
1418 *data++ = 0; 2478 *data++ = 0;
1419 } 2479 }
1420 } 2480 }
1421 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
1422 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
1423 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
1424 RETVAL = data_sv; 2489 RETVAL = data_sv;
1425} 2490}
1426 OUTPUT: 2491 OUTPUT:
1427 RETVAL 2492 RETVAL
1428 2493
1429void 2494void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1431 PPCODE: 2496 PPCODE:
1432{ 2497{
1433 int x, y, z; 2498 int x, y, z;
1434 int w, h; 2499 int w, h;
1435 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
1436 2511
1437 if (*data++ != 0) 2512 if (*data++ != 0)
1438 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
1439 2514
1440 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
1441 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
1442 2517
1443 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
1455 { 2530 {
1456 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
1457 2532
1458 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
1459 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
1460 uint8_t flags = *data++; 2540 flags = *data++;
1461 2541
1462 if (flags) 2542 if (flags)
1463 { 2543 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2545 tileid tile[3] = { 0, 0, 0 };
1467 2546
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2547 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2550
1472 if (cell->darkness <= 0) 2551 if (cell->darkness == 0)
1473 { 2552 {
1474 cell->darkness = -1; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
1475 2555
1476 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
1477 { 2557 {
1478 cell->face[z] = face[z]; 2558 tileid t = tile [z];
1479 2559
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2561 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2563 need_texid (self, t);
2564 }
2565
2566 cell->tile [z] = t;
1482 } 2567 }
1483 } 2568 }
1484 } 2569 }
1485 } 2570 }
1486 } 2571 }
1487} 2572}
1488 2573
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
1490 2575
1491CFClient::MixChunk 2576DC::RW
1492new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
1493 CODE: 2578 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
1495 OUTPUT: 2585 OUTPUT:
1496 RETVAL 2586 RETVAL
1497 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
1498void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
1499DESTROY (CFClient::MixChunk self) 2697DESTROY (DC::MixChunk self)
1500 CODE: 2698 CODE:
1501 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
1502 2700
1503int 2701int
1504volume (CFClient::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
1505 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2707 OUTPUT:
1508 RETVAL 2708 RETVAL
1509 2709
1510int 2710DC::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2712 CODE:
2713{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
1514 OUTPUT: 2725 OUTPUT:
1515 RETVAL 2726 RETVAL
1516 2727
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1518 2729
1519int 2730int
1520volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
1521 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2737 OUTPUT:
1524 RETVAL 2738 RETVAL
1525 2739
1526CFClient::MixMusic 2740void
1527new_from_file (SV *class, char *path) 2741fade_out (int ms)
1528 CODE: 2742 CODE:
2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2754 OUTPUT:
1531 RETVAL 2755 RETVAL
1532 2756
1533void 2757void
1534DESTROY (CFClient::MixMusic self) 2758DESTROY (DC::MixMusic self)
1535 CODE: 2759 CODE:
1536 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
1537 2761
1538int 2762int
1539play (CFClient::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
1540 CODE: 2764 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2766 OUTPUT:
1543 RETVAL 2767 RETVAL
1544 2768
2769void
2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2771 CODE:
2772 Mix_FadeInMusicPos (self, loops, ms, position);
2773
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
1546 2777
1547BOOT: 2778BOOT:
1548{ 2779{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1550 static const struct { 2781 static const struct {
1551 const char *name; 2782 const char *name;
1552 IV iv; 2783 IV iv;
1553 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2786 const_iv (GL_VENDOR),
2787 const_iv (GL_VERSION),
2788 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2789 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2790 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2791 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2792 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2793 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2795 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2796 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
2800 const_iv (GL_FRONT),
2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2803 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2808 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2809 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2810 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2811 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2812 const_iv (GL_RGBA),
2813 const_iv (GL_RGBA4),
2814 const_iv (GL_RGBA8),
2815 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2816 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2817 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2818 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2819 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
1585 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2832 const_iv (GL_PROXY_TEXTURE_1D),
2833 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2836 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2837 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2838 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2866 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1624 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2887# undef const_iv
1630 }; 2888 };
1631 2889
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2890 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2891 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2892
2893 texture_av = newAV ();
2894 AvREAL_off (texture_av);
1634} 2895}
2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
1635 2902
1636char * 2903char *
1637gl_vendor () 2904gl_vendor ()
1638 CODE: 2905 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
1652 CODE: 2919 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2921 OUTPUT:
1655 RETVAL 2922 RETVAL
1656 2923
2924const char *glGetString (GLenum pname)
2925
2926GLint glGetInteger (GLenum pname)
2927 CODE:
2928 glGetIntegerv (pname, &RETVAL);
2929 OUTPUT:
2930 RETVAL
2931
2932GLdouble glGetDouble (GLenum pname)
2933 CODE:
2934 glGetDoublev (pname, &RETVAL);
2935 OUTPUT:
2936 RETVAL
2937
1657int glGetError () 2938int glGetError ()
2939
2940void glFinish ()
1658 2941
1659void glClear (int mask) 2942void glClear (int mask)
1660 2943
1661void glClearColor (float r, float g, float b, float a = 1.0) 2944void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2945 PROTOTYPE: @
1687 2970
1688void glPopMatrix () 2971void glPopMatrix ()
1689 2972
1690void glLoadIdentity () 2973void glLoadIdentity ()
1691 2974
2975void glDrawBuffer (int buffer)
2976
2977void glReadBuffer (int buffer)
2978
1692# near_ and far_ are due to microsofts buggy "c" compiler 2979# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2981
1695# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2984
2985PROTOTYPES: DISABLE
1697 2986
1698void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
1699 2988
1700void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
1701 2990
1709 2998
1710void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
1711 CODE: 3000 CODE:
1712 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
1713 3002
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 3004 ALIAS:
1721 glColor_premultiply = 1 3005 glColor_premultiply = 1
1722 CODE: 3006 CODE:
1723 if (ix) 3007 if (ix)
1724 { 3008 {
1725 r *= a; 3009 r *= a;
1726 g *= a; 3010 g *= a;
1727 b *= a; 3011 b *= a;
1728 } 3012 }
1729 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 3014 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 3015
1741void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 3017 CODE:
1743 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
1749 3024
1750void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
1751 CODE: 3026 CODE:
1752 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
1753 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
1754void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
1755 CODE: 3059 CODE:
1756 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
1757 3061
1758void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE: 3079 CODE:
1776 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778 3082
1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1780 3084
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 3086
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
3088
3089void glPixelZoom (float x, float y)
1784 3090
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3091void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 3092
1787int glGenTexture () 3093int glGenTexture ()
1788 CODE: 3094 CODE:
1789{ 3095 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 3096 OUTPUT:
1795 RETVAL 3097 RETVAL
1796 3098
1797void glDeleteTexture (int name) 3099void glDeleteTexture (int name)
1798 CODE: 3100 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 3101 del_texture (name);
1802} 3102
1803
1804int glGenList () 3103int glGenList ()
1805 CODE: 3104 CODE:
1806 RETVAL = glGenLists (1); 3105 RETVAL = glGenLists (1);
1807 OUTPUT: 3106 OUTPUT:
1808 RETVAL 3107 RETVAL
1815 3114
1816void glEndList () 3115void glEndList ()
1817 3116
1818void glCallList (int list) 3117void glCallList (int list)
1819 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1820 3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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