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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
55 99
56static struct 100static struct
57{ 101{
58#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 103#include "glfunc.h"
60#undef GL_FUNC 104#undef GL_FUNC
61} gl; 105} gl;
62 106
107static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 109{
65 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 114 else
70 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
71} 116}
72 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
75 153
76typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
77 155
78static int 156static int
79shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
80{ 158{
81 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
92 170
93 return 0; 171 return 0;
94} 172}
95 173
96typedef struct cf_layout { 174typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
100 int base_height; 177 int base_height;
101 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
102} *CFClient__Layout; 180} *DC__Layout;
103 181
104static CFClient__Font default_font; 182static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
107 185
108static void 186static void
109substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
110{ 188{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 192#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 194}
121 195
122static void 196static void
123layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
124{ 198{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
127 */ 201 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
129 203
130 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 206
133 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
134} 208}
135 209
136static void 210static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
140 217
141 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 220
144 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
145} 222 if (!rect.height) rect.height = 1;
146 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
147typedef uint16_t mapface; 229typedef uint16_t faceid;
148 230
149typedef struct { 231typedef struct {
150 GLint name; 232 GLuint name;
151 int w, h; 233 int w, h;
152 float s, t; 234 float s, t;
153 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
154} maptex; 238} maptex;
155 239
156typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
157 int16_t darkness; 243 uint16_t darkness;
158 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 245} mapcell;
160 246
161typedef struct { 247typedef struct {
162 int32_t c0, c1; 248 int32_t c0, c1;
163 mapcell *col; 249 mapcell *col;
164} maprow; 250} maprow;
165 251
166typedef struct map { 252typedef struct map {
167 int x, y, w, h; 253 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 255 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 256 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 257
175 int32_t rows; 258 int32_t rows;
176 maprow *row; 259 maprow *row;
177} *CFClient__Map; 260} *DC__Map;
178 261
179static char * 262static char *
180prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
181{ 264{
182 char *p; 265 char *p;
199} 282}
200 283
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
204static maprow * 307static maprow *
205map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
206{ 309{
207 if (0 > y) 310 if (0 > y)
208 { 311 {
209 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
248 351
249 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
250} 353}
251 354
252static mapcell * 355static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
254{ 357{
255 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
256} 359}
257 360
258static void 361static void
259map_clear (CFClient__Map self) 362map_clear (DC__Map self)
260{ 363{
261 int r; 364 int r;
262 365
263 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
271 self->oy = 0; 374 self->oy = 0;
272 self->row = 0; 375 self->row = 0;
273 self->rows = 0; 376 self->rows = 0;
274} 377}
275 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
276static void 389static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 391{
279 int x, y; 392 int x, y;
280 maprow *row; 393 maprow *row;
394 mapcell *cell;
281 395
282 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 397 if (y >= 0)
284 { 398 {
285 if (y >= self->rows) 399 if (y >= self->rows)
291 if (x >= row->c0) 405 if (x >= row->c0)
292 { 406 {
293 if (x >= row->c1) 407 if (x >= row->c1)
294 break; 408 break;
295 409
296 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
297 } 413 }
298 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
299} 431}
300 432
301static void 433static void
302music_finished (void) 434music_finished (void)
303{ 435{
339 n |= n >> 16; 471 n |= n >> 16;
340 472
341 return n + 1; 473 return n + 1;
342} 474}
343 475
344MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
345 585
346PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
347 587
348BOOT: 588BOOT:
349{ 589{
350 HV *stash = gv_stashpv ("CFClient", 1); 590 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 591 static const struct {
352 const char *name; 592 const char *name;
353 IV iv; 593 IV iv;
354 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
596 const_iv (SDLK_MODIFIER_MIN),
597 const_iv (SDLK_MODIFIER_MAX),
598
356 const_iv (SDL_ACTIVEEVENT), 599 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 600 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 601 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 602 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 603 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 612 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 613 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 614 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 615 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 616 const_iv (SDL_USEREVENT),
617
618 const_iv (SDL_APPINPUTFOCUS),
619 const_iv (SDL_APPMOUSEFOCUS),
620 const_iv (SDL_APPACTIVE),
621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 733 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 734 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 735 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 736 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 737 const_iv (SDLK_UNDO),
738
438 const_iv (KMOD_NONE), 739 const_iv (KMOD_NONE),
740 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 741 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 742 const_iv (KMOD_RSHIFT),
743 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 744 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 745 const_iv (KMOD_RCTRL),
746 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 747 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 748 const_iv (KMOD_RALT),
749 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 755
451 const_iv (KMOD_SHIFT), 756 const_iv (KMOD_LRAM),
452 const_iv (KMOD_ALT), 757
453 const_iv (KMOD_META) 758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
454# undef const_iv 788# undef const_iv
455 }; 789 };
456 790
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
793
794 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
795 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 796}
797
798void
799weaken (SV *rv)
800 PROTOTYPE: $
801 CODE:
802 sv_rvweaken (rv);
803
804int
805in_destruct ()
806 CODE:
807 RETVAL = PL_main_cv == Nullcv;
808 OUTPUT:
809 RETVAL
460 810
461NV floor (NV x) 811NV floor (NV x)
462 812
463NV ceil (NV x) 813NV ceil (NV x)
464 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
465void 819void
466pango_init () 820pango_init ()
467 CODE: 821 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 822{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 826 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 827#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 830#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 831}
491 832
492int 833char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 834
495void 835void SDL_braino ()
836
837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
496SDL_Quit () 843void SDL_Quit ()
497 844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
853
498void 854void
499SDL_ListModes () 855SDL_ListModes (int rgb, int alpha)
500 PPCODE: 856 PPCODE:
501{ 857{
502 SDL_Rect **m; 858 SDL_Rect **m;
503 859
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 860 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 861 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 863 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 864
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 865 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 866 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 867
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 872
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 875
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 877
524 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
525 while (*m) 879 while (*m)
526 { 880 {
881 if ((*m)->w >= 400 && (*m)->h >= 300)
882 {
527 AV *av = newAV (); 883 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
886 av_push (av, newSViv (rgb));
887 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 888 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
889 }
531 890
532 ++m; 891 ++m;
533 } 892 }
534} 893}
535 894
536char *
537SDL_GetError ()
538
539int 895int
540SDL_SetVideoMode (int w, int h, int fullscreen) 896SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 897 CODE:
898{
899 SDL_EnableUNICODE (1);
900 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
901
902 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
903 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
904 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
906
542 RETVAL = !!SDL_SetVideoMode ( 907 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 908 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 909 );
910
545 if (RETVAL) 911 if (RETVAL)
546 { 912 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 913 av_clear (texture_av);
914
915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 917#include "glfunc.h"
550# undef GL_FUNC 918#undef GL_FUNC
551 } 919 }
920}
552 OUTPUT: 921 OUTPUT:
553 RETVAL 922 RETVAL
554 923
555void 924void
556SDL_GL_SwapBuffers () 925SDL_GL_SwapBuffers ()
557 926
558char * 927char *
559SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
560 929
930int
931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
935
561void 936void
562SDL_PollEvent () 937poll_events ()
563 PPCODE: 938 PPCODE:
564{ 939{
565 SDL_Event ev; 940 SDL_Event ev;
566 941
567 while (SDL_PollEvent (&ev)) 942 SDL_PumpEvents ();
943 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 944 {
569 HV *hv = newHV (); 945 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 946 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 947
572 switch (ev.type) 948 switch (ev.type)
573 { 949 {
574 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
575 case SDL_KEYUP: 951 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 957 break;
581 958
582 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 961 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 962 break;
586 963
587 case SDL_MOUSEMOTION: 964 case SDL_MOUSEMOTION:
965 {
966 int state = ev.motion.state;
967 int x = ev.motion.x;
968 int y = ev.motion.y;
969 int xrel = ev.motion.xrel;
970 int yrel = ev.motion.yrel;
971
972 /* do simplistic event compression */
973 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
974 && state == ev.motion.state)
975 {
976 xrel += ev.motion.xrel;
977 yrel += ev.motion.yrel;
978 x = ev.motion.x;
979 y = ev.motion.y;
980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
981 }
982
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
989 }
595 break; 990 break;
596 991
597 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 995
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 1006 break;
612 } 1007 }
613 1008
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 1010 }
616} 1011}
617 1012
618int 1013int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 1015 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
623 1018
624void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
625Mix_CloseAudio () 1036Mix_CloseAudio ()
626 1037
627int 1038int
628Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
629 1040
1041const char *
1042Mix_GetError ()
1043
630void 1044void
631lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
632 CODE: 1046 CODE:
1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1048
1049void
1050win32_proxy_info ()
1051 PPCODE:
1052{
633#ifndef _WIN32 1053#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1054 char buffer[2048];
1055 DWORD buflen;
1056
1057 EXTEND (SP, 3);
1058
1059 buflen = sizeof (buffer);
1060 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1061 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1062 {
1063 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1064
1065 buflen = sizeof (buffer);
1066 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1067 {
1068 PUSHs (newSVpv (buffer, 0));
1069
1070 buflen = sizeof (buffer);
1071 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1072 PUSHs (newSVpv (buffer, 0));
1073 }
1074 }
635#endif 1075#endif
1076}
636 1077
637void 1078int
638add_font (char *file) 1079add_font (char *file)
639 CODE: 1080 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 1082 OUTPUT:
642 // cairo... sigh... requires win2000 1083 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 1084
646void 1085void
647load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
648 ALIAS: 1087 ALIAS:
649 load_image_file = 1 1088 load_image_file = 1
652 STRLEN image_len; 1091 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
659 1098
660 if (!rw) 1099 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
662 1101
691 1130
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1131 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1132
694 assert (surface2->pitch == surface2->w * 4); 1133 assert (surface2->pitch == surface2->w * 4);
695 1134
1135 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1136 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1137 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1138 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1139 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1140 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1141 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1142 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1143 SDL_UnlockSurface (surface2);
705 1144
706 SDL_FreeSurface (surface); 1145 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1146 SDL_FreeSurface (surface2);
708} 1147}
709 1148
735void 1174void
736error (char *message) 1175error (char *message)
737 CODE: 1176 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1178#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1180#endif
742 1181
743void 1182void
744fatal (char *message) 1183fatal (char *message)
745 CODE: 1184 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1186#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1188#endif
750 _exit (1); 1189 _exit (1);
751 1190
752void 1191void
753_exit (int retval) 1192_exit (int retval = 0)
754 CODE: 1193 CODE:
1194#ifdef WIN32
1195 ExitThread (retval); // unclean, please beam me up
1196#else
755 _exit (retval); 1197 _exit (retval);
1198#endif
756 1199
1200void
1201debug ()
1202 CODE:
1203{
1204#if DEBUG
1205 VALGRIND_DO_LEAK_CHECK;
1206#endif
1207}
1208
757MODULE = CFClient PACKAGE = CFClient::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
758 1210
759CFClient::Font 1211PROTOTYPES: DISABLE
1212
1213DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1215 CODE:
762{ 1216{
763 int count; 1217 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1221}
768 OUTPUT: 1222 OUTPUT:
769 RETVAL 1223 RETVAL
770 1224
771void 1225void
772DESTROY (CFClient::Font self) 1226DESTROY (DC::Font self)
773 CODE: 1227 CODE:
774 pango_font_description_free (self); 1228 pango_font_description_free (self);
775 1229
776void 1230void
777make_default (CFClient::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
778 CODE: 1233 CODE:
779 default_font = self; 1234 default_font = self;
780 1235
781MODULE = CFClient PACKAGE = CFClient::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1237
783CFClient::Layout 1238PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1239
1240void
1241glyph_cache_backup ()
1242 PROTOTYPE:
1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
1250 tc_restore ();
1251
1252DC::Layout
1253new (SV *class)
785 CODE: 1254 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
787 1256
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1258 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
796 1265
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
799 OUTPUT: 1268 OUTPUT:
800 RETVAL 1269 RETVAL
801 1270
802void 1271void
803DESTROY (CFClient::Layout self) 1272DESTROY (DC::Layout self)
804 CODE: 1273 CODE:
805 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
806 Safefree (self); 1276 Safefree (self);
807 1277
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1278void
816set_text (CFClient::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
817 CODE: 1280 CODE:
818{ 1281{
819 STRLEN textlen; 1282 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
821 1284
822 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
823} 1286}
824 1287
825void 1288void
826set_markup (CFClient::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
827 CODE: 1290 CODE:
828{ 1291{
829 STRLEN textlen; 1292 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
831 1294
832 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
833} 1296}
834 1297
835void 1298void
836set_shapes (CFClient::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
837 CODE: 1300 CODE:
838{ 1301{
839 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1304 const char *pos = text;
876 if (attrs) 1339 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
878} 1341}
879 1342
880void 1343void
881get_shapes (CFClient::Layout self) 1344get_shapes (DC::Layout self)
882 PPCODE: 1345 PPCODE:
883{ 1346{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1348
886 do 1349 do
887 { 1350 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1352
890 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
891 { 1354 {
892 PangoRectangle extents; 1355 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1357
1358 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1359 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1360 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1361 }
898 } 1362 }
899 while (pango_layout_iter_next_run (iter)); 1363 while (pango_layout_iter_next_run (iter));
900 1364
901 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
902} 1366}
903 1367
904int 1368int
905has_wrapped (CFClient::Layout self) 1369has_wrapped (DC::Layout self)
906 CODE: 1370 CODE:
907{ 1371{
908 int lines = 1; 1372 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
910 1374
915} 1379}
916 OUTPUT: 1380 OUTPUT:
917 RETVAL 1381 RETVAL
918 1382
919SV * 1383SV *
920get_text (CFClient::Layout self) 1384get_text (DC::Layout self)
921 CODE: 1385 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
924 OUTPUT: 1388 OUTPUT:
925 RETVAL 1389 RETVAL
926 1390
927void 1391void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1393 CODE:
930 self->r = r; 1394 self->r = r;
931 self->g = g; 1395 self->g = g;
932 self->b = b; 1396 self->b = b;
933 self->a = a; 1397 self->a = a;
934 1398
935void 1399void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1401 CODE:
938 if (self->font != font) 1402 if (self->font != font)
939 { 1403 {
940 self->font = font; 1404 self->font = font;
941 layout_update_font (self); 1405 layout_update_font (self);
942 } 1406 }
943 1407
944void 1408void
945set_height (CFClient::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
946 CODE: 1410 CODE:
947 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
948 { 1412 {
949 self->base_height = base_height; 1413 self->base_height = base_height;
950 layout_update_font (self); 1414 layout_update_font (self);
951 } 1415 }
952 1416
953void 1417void
954set_width (CFClient::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
955 CODE: 1419 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1421
958void 1422void
959set_indent (CFClient::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
960 CODE: 1424 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1426
963void 1427void
964set_spacing (CFClient::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
965 CODE: 1429 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1431
968void 1432void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1434 CODE:
971 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
976 ); 1440 );
977 1441
978void 1442void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1444 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1446
983void 1447void
984size (CFClient::Layout self) 1448size (DC::Layout self)
985 PPCODE: 1449 PPCODE:
986{ 1450{
987 int w, h; 1451 int w, h;
988 1452
989 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
994} 1458}
995 1459
996int 1460int
997descent (CFClient::Layout self) 1461descent (DC::Layout self)
998 CODE: 1462 CODE:
999{ 1463{
1000 PangoRectangle rect; 1464 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1004} 1468}
1005 OUTPUT: 1469 OUTPUT:
1006 RETVAL 1470 RETVAL
1007 1471
1008int 1472int
1009xy_to_index (CFClient::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1474 CODE:
1011{ 1475{
1012 int index, trailing; 1476 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1478 RETVAL = index + trailing;
1015} 1479}
1016 OUTPUT: 1480 OUTPUT:
1017 RETVAL 1481 RETVAL
1018 1482
1019void 1483void
1020cursor_pos (CFClient::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1485 PPCODE:
1022{ 1486{
1023 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1025 1489
1026 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1030} 1494}
1031 1495
1032void 1496void
1033render (CFClient::Layout self) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1498 PPCODE:
1035{ 1499{
1036 SV *retval; 1500 int line, x;
1037 int w, h;
1038 1501
1039 layout_get_pixel_size (self, &w, &h); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1041 if (self->rgba) 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1505 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1506#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1507 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1510}
1511
1512void
1513line_x_to_index (DC::Layout self, int line, int x)
1514 PPCODE:
1515{
1516 PangoLayoutLine *lp;
1517 int index, trailing;
1518
1519 if (line < 0)
1520 XSRETURN_EMPTY;
1521
1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1523 XSRETURN_EMPTY; /* do better */
1524
1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1526
1527 EXTEND (SP, 2);
1528 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1529 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1530 else
1096 { 1531 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1532 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1534 }
1121} 1535}
1122 1536
1537void
1538render (DC::Layout self, float x, float y, int flags = 0)
1539 CODE:
1540 rc_clear (self->rc);
1541 pango_opengl_render_layout_subpixel (
1542 self->pl,
1543 self->rc,
1544 x * PANGO_SCALE, y * PANGO_SCALE,
1545 self->r, self->g, self->b, self->a,
1546 flags
1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1551
1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1123MODULE = CFClient PACKAGE = CFClient::Texture 1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1572
1125void 1573PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1574
1132 if (ow && oh) 1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1580 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1581 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1582 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1583 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1585
1146 SvPOK_only (result_); 1586 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1587 SvCUR_set (result_, nw * nh * bpp);
1148 1588
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1590 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1592
1153 sv_setsv (data_, result_); 1593 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1594 }
1160} 1595}
1161 1596
1162void 1597void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1604{
1170 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1174 1612
1175 if (items < 5) 1613 if (items < 5)
1176 { 1614 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1644 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1645 glDisable (GL_BLEND);
1208 } 1646 }
1209} 1647}
1210 1648
1649IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1650 CODE:
1651{
1652 GLint width;
1653 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1654 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1655 RETVAL = width > 0;
1656}
1657 OUTPUT:
1658 RETVAL
1659
1211MODULE = CFClient PACKAGE = CFClient::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1661
1213CFClient::Map 1662PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1663
1664DC::Map
1665new (SV *class)
1215 CODE: 1666 CODE:
1216 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1668 RETVAL->x = 0;
1218 RETVAL->y = 0; 1669 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1670 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1671 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1672 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1673 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1674 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1675 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1676 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1677 RETVAL->row = 0;
1229 OUTPUT: 1678 OUTPUT:
1230 RETVAL 1679 RETVAL
1231 1680
1232void 1681void
1233DESTROY (CFClient::Map self) 1682DESTROY (DC::Map self)
1234 CODE: 1683 CODE:
1235{ 1684{
1236 map_clear (self); 1685 map_clear (self);
1237 Safefree (self->face); 1686 Safefree (self->face2tile);
1238 Safefree (self->tex); 1687 Safefree (self->tex);
1239 Safefree (self); 1688 Safefree (self);
1240} 1689}
1241 1690
1242void 1691void
1692resize (DC::Map self, int map_width, int map_height)
1693 CODE:
1694 self->w = map_width;
1695 self->h = map_height;
1696
1697void
1243clear (CFClient::Map self) 1698clear (DC::Map self)
1244 CODE: 1699 CODE:
1245 map_clear (self); 1700 map_clear (self);
1246 1701
1247void 1702void
1248set_face (CFClient::Map self, int face, int texid) 1703set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1704 CODE:
1250{ 1705{
1251 while (self->faces <= face) 1706 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1707 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1708}
1259 1709
1260void 1710void
1711set_smooth (DC::Map self, int face, int smooth, int level)
1712 CODE:
1713{
1714 tileid texid;
1715 maptex *tex;
1716
1717 if (face < 0 || face >= self->faces)
1718 return;
1719
1720 if (smooth < 0 || smooth >= self->faces)
1721 return;
1722
1723 texid = self->face2tile [face];
1724
1725 if (!texid)
1726 return;
1727
1728 tex = self->tex + texid;
1729 tex->smoothtile = self->face2tile [smooth];
1730 tex->smoothlevel = level;
1731}
1732
1733void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1735 CODE:
1263{ 1736{
1264 while (self->texs <= texid) 1737 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1738
1270 { 1739 {
1271 maptex *tex = self->tex + texid; 1740 maptex *tex = self->tex + texid;
1272 1741
1273 tex->name = name; 1742 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1761}
1293 1762
1294int 1763int
1295ox (CFClient::Map self) 1764ox (DC::Map self)
1296 ALIAS: 1765 ALIAS:
1297 oy = 1 1766 oy = 1
1298 x = 2 1767 x = 2
1299 y = 3 1768 y = 3
1300 w = 4 1769 w = 4
1311 } 1780 }
1312 OUTPUT: 1781 OUTPUT:
1313 RETVAL 1782 RETVAL
1314 1783
1315void 1784void
1316scroll (CFClient::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1317 CODE: 1786 CODE:
1318{ 1787{
1319 if (dx > 0) 1788 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1790 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1791 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1792
1324 if (dy > 0) 1793 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1794 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1795 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1796 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1797
1329 self->ox += dx; self->x += dx; 1798 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1799 self->oy += dy; self->y += dy;
1331 1800
1332 while (self->y < 0) 1801 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1338 } 1807 }
1339} 1808}
1340 1809
1341void 1810SV *
1342map1a_update (CFClient::Map self, SV *data_) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1812 CODE:
1344{ 1813{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1816 mapcell *cell;
1348 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1349 1820
1350 while (data < data_end) 1821 while (data < data_end - 1)
1351 { 1822 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1353 1824
1354 x = self->x + ((flags >> 10) & 63); 1825 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1826 y = self->y + ((flags >> 4) & 63);
1356 1827
1357 cell = map_get_cell (self, x, y); 1828 cell = map_get_cell (self, x, y);
1358 1829
1359 if (flags & 15) 1830 if (flags & 15)
1360 { 1831 {
1361 if (cell->darkness < 0) 1832 if (!cell->darkness)
1362 { 1833 {
1834 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1835 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1836 }
1368 1837
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1838 //TODO: don't trust server data to be in-range(!)
1372 1839
1373 if (flags & 4) 1840 if (flags & 8)
1374 { 1841 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1842 if (extmap)
1843 {
1844 uint8_t ext, cmd;
1845
1846 do
1847 {
1848 ext = *data++;
1849 cmd = ext & 0x7f;
1850
1851 if (cmd < 4)
1852 cell->darkness = 255 - ext * 64 + 1;
1853 else if (cmd == 5) // health
1854 {
1855 cell->stat_width = 1;
1856 cell->stat_hp = *data++;
1857 }
1858 else if (cmd == 6) // monster width
1859 cell->stat_width = *data++ + 1;
1860 else if (cmd == 0x47)
1861 {
1862 if (*data == 1) cell->player = data [1];
1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1866
1867 data += *data + 1;
1868 }
1869 else if (cmd == 8) // cell flags
1870 cell->flags = *data++;
1871 else if (ext & 0x40) // unknown, multibyte => skip
1872 data += *data + 1;
1873 else
1874 data++;
1875 }
1876 while (ext & 0x80);
1877 }
1878 else
1879 cell->darkness = *data++ + 1;
1376 } 1880 }
1377 1881
1882 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1883 if (flags & (4 >> z))
1379 { 1884 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1886 need_facenum (self, face);
1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1381 } 1902 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1903 }
1388 else 1904 else
1389 cell->darkness = -1; 1905 CELL_CLEAR (cell);
1390 } 1906 }
1391} 1907}
1908 OUTPUT:
1909 RETVAL
1392 1910
1393SV * 1911SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1913 CODE:
1396{ 1914{
1397 int x1, x; 1915 int x1, x;
1398 int y1, y; 1916 int y1, y;
1399 int z; 1917 int z;
1420 { 1938 {
1421 mapcell *cell = row->col + (x - row->c0); 1939 mapcell *cell = row->col + (x - row->c0);
1422 1940
1423 for (z = 0; z <= 0; z++) 1941 for (z = 0; z <= 0; z++)
1424 { 1942 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1943 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1944 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1945 int a1 = tex.a;
1432 1946
1433 r = (r * a0 + tex.r * a1) / 255; 1947 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1948 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1949 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1950 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1951 }
1439 } 1952 }
1440 1953
1441 *map++ = (r ) 1954 *map++ = (r )
1442 | (g << 8) 1955 | (g << 8)
1449} 1962}
1450 OUTPUT: 1963 OUTPUT:
1451 RETVAL 1964 RETVAL
1452 1965
1453void 1966void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1455 CODE: 1968 CODE:
1456{ 1969{
1457 int vx, vy;
1458 int x, y, z; 1970 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1971
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1975 smooth_key skey;
1976 int pl_x, pl_y;
1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1464 1981
1465 /* 1982 pl_tex.name = 0;
1466 int vx = self->vx = self->w >= sw
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1983
1470 int vy = self->vy = self->h >= sh 1984 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1985 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1986 if (sh > 255) sh = 255;
1473 */
1474 1987
1475 glColor4ub (255, 255, 255, 255); 1988 // clear key, in case of extra padding
1989 memset (&skey, 0, sizeof (skey));
1990
1991 memset (&key, 0, sizeof (key));
1992 key.r = 255;
1993 key.g = 255;
1994 key.b = 255;
1995 key.a = 255;
1996 key.mode = GL_QUADS;
1997 key.format = GL_T2F_V3F;
1998 key.texname = -1;
1999
2000 mx += self->x;
2001 my += self->y;
2002
2003 // first pass: determine smooth_max
2004 // rather ugly, if you ask me
2005 // could also be stored inside mapcell and updated on change
2006 memset (smooth_max, 0, sizeof (smooth_max));
2007
2008 for (y = 0; y < sh; y++)
2009 if (0 <= y + my && y + my < self->rows)
2010 {
2011 maprow *row = self->row + (y + my);
2012
2013 for (x = 0; x < sw; x++)
2014 if (row->c0 <= x + mx && x + mx < row->c1)
2015 {
2016 mapcell *cell = row->col + (x + mx - row->c0);
2017
2018 smooth_max[x + 1][y + 1] =
2019 MAX (self->tex [cell->tile [0]].smoothlevel,
2020 MAX (self->tex [cell->tile [1]].smoothlevel,
2021 self->tex [cell->tile [2]].smoothlevel));
2022 }
2023 }
1476 2024
1477 glEnable (GL_BLEND); 2025 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 2028
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 2029 for (z = 0; z <= 2; z++)
2030 {
2031 memset (smooth_level, 0, sizeof (smooth_level));
2032
1487 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1489 { 2035 {
1490 maprow *row = self->row + (y + vy); 2036 maprow *row = self->row + (y + my);
1491 2037
1492 for (x = 0; x < sw; x++) 2038 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 2039 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 2040 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 2041 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 2042 tileid tile = cell->tile [z];
1498 2043
1499 if (face) 2044 if (tile)
2045 {
2046 maptex tex = self->tex [tile];
2047 int px = (x + 1) * T - tex.w;
2048 int py = (y + 1) * T - tex.h;
2049
2050 if (key.texname != tex.name)
2051 {
2052 if (!tex.name)
2053 tex = self->tex [2]; /* missing, replace by noface */
2054
2055 key.texname = tex.name;
2056 arr = rc_array (rc, &key);
2057 }
2058
2059 if (expect_false (cell->player == player) && expect_false (z == 2))
2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
2075 if (cell->flags & 1)
2076 {
2077 maptex tex = self->tex [1];
2078 int px = x * T + T * 2 / 32;
2079 int py = y * T - T * 6 / 32;
2080
2081 if (tex.name)
2082 {
2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2093 }
2094 }
2095 }
2096
2097 // update smooth hash
2098 if (tex.smoothtile)
2099 {
2100 skey.tile = tex.smoothtile;
2101 skey.level = tex.smoothlevel;
2102
2103 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2104
2105 // add bits to current tile and all neighbours. skey.x|y is
2106 // shifted +1|+1 so we always stay positive.
2107
2108 // bits is ___n cccc CCCC bbbb
2109 // n do not draw borders&corners
2110 // c draw these corners, but...
2111 // C ... not these
2112 // b draw these borders
2113
2114 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2115 // ┃· ·· ·┃ ━━
2116
2117 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2118 // ·· ·· ·┏ ┓·
2119
2120 // full tile
2121 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2122
2123 // borders
2124 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2125 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2126 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2127 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2128
2129 // corners
2130 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2131 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2132 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2133 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2134 }
2135 }
2136 }
2137 }
2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
2142 // go through all smoothlevels, lowest to highest, then draw.
2143 // this is basically counting sort
2144 {
2145 int w, b;
2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
2149 for (w = 0; w < 256 / 32; ++w)
2150 {
2151 uint32_t smask = smooth_level [w];
2152 if (smask)
2153 for (b = 0; b < 32; ++b)
2154 if (smask & (((uint32_t)1) << b))
1500 { 2155 {
1501 maptex tex = self->tex [face]; 2156 int level = (w << 5) | b;
2157 HE *he;
1502 2158
1503 int px = (x + 1) * 32 - tex.w; 2159 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 2160 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 2161 {
2162 smooth_key *skey = (smooth_key *)HeKEY (he);
2163 IV bits = SvIVX (HeVAL (he));
2164
2165 if (!(bits & 0x1000)
2166 && skey->level == level
2167 && level > smooth_max [skey->x][skey->y])
2168 {
2169 maptex tex = self->tex [skey->tile];
2170 int px = (((int)skey->x) - 1) * T;
2171 int py = (((int)skey->y) - 1) * T;
2172 int border = bits & 15;
2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2174 float dx = tex.s * .0625f; // 16 images/row
2175 float dy = tex.t * .5f ; // 2 images/column
2176
2177 if (tex.name)
2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
2181 if (key.texname != tex.name)
2182 {
1508 glEnd (); 2183 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
2186 }
2187
2188 if (border)
2189 {
2190 float ox = border * dx;
2191
2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2196 }
2197
2198 if (corner)
2199 {
2200 float ox = corner * dx;
2201
2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
2207 }
2208 }
1512 } 2209 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2210 }
1519 }
1520 } 2211 }
1521 2212
1522 glEnd (); 2213 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
2216 }
2217
2218 hv_clear (smooth);
2219 }
2220
2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
2226
2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1525 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
1526} 2239 rc_free (rc);
1527 2240
2241 // top layer: overlays such as the health bar
2242 for (y = 0; y < sh; y++)
2243 if (0 <= y + my && y + my < self->rows)
2244 {
2245 maprow *row = self->row + (y + my);
2246
2247 for (x = 0; x < sw; x++)
2248 if (row->c0 <= x + mx && x + mx < row->c1)
2249 {
2250 mapcell *cell = row->col + (x + mx - row->c0);
2251
2252 int px = x * T;
2253 int py = y * T;
2254
2255 if (cell->stat_hp)
2256 {
2257 int width = cell->stat_width * T;
2258 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2259
2260 glColor3ub (0, 0, 0);
2261 glRectf (px + 1, py - thick - 2,
2262 px + width - 1, py);
2263
2264 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2265 glRectf (px + 2,
2266 py - thick - 1,
2267 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2268 }
2269 }
2270 }
2271}
2272
1528void 2273void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2275 CODE:
1531{ 2276{
1532 static float color[16][3] = { 2277 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
1584 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1586} 2331}
1587 2332
1588void 2333void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2335 PPCODE:
1591{ 2336{
1592 int vx, vy;
1593 int x, y; 2337 int x, y;
2338 int sw1 = sw + 2;
2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2345
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2348
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2349 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2350 my += self->y - 1;
1604 2351
2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2353
1605 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1607 { 2356 {
1608 maprow *row = self->row + (y + vy); 2357 maprow *row = self->row + (y + my);
1609 2358
1610 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2361 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
1614 2363
1615 darkness[y * sw4 + x] = cell->darkness < 0 2364 darkness1 [y * sw1 + x] = cell->darkness
2365 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2366 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2367 }
1619 } 2368 }
1620 2369
2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2382
2383 uint8_t r11 = (d11 + d21 + d12) / 3;
2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
2407
1621 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
1625} 2412}
1626 2413
1627SV * 2414SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2416 CODE:
1630{ 2417{
1631 int x, y, x1, y1; 2418 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2445 if (row && row->c0 <= x && x < row->c1)
1659 { 2446 {
1660 mapcell *cell = row->col + (x - row->c0); 2447 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2448 uint8_t flags = 0;
1662 2449
1663 if (cell->face [0]) flags |= 1; 2450 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2451 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2452 if (cell->tile [2]) flags |= 4;
1666 2453
1667 *data++ = flags; 2454 *data++ = flags;
1668 2455
1669 if (flags & 1) 2456 if (flags & 1)
1670 { 2457 {
2458 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2459 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2460 *data++ = tile;
1673 } 2461 }
1674 2462
1675 if (flags & 2) 2463 if (flags & 2)
1676 { 2464 {
2465 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2466 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2467 *data++ = tile;
1679 } 2468 }
1680 2469
1681 if (flags & 4) 2470 if (flags & 4)
1682 { 2471 {
2472 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2473 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2474 *data++ = tile;
1685 } 2475 }
1686 } 2476 }
1687 else 2477 else
1688 *data++ = 0; 2478 *data++ = 0;
1689 } 2479 }
1690 } 2480 }
1691 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
1692 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
1694 RETVAL = data_sv; 2489 RETVAL = data_sv;
1695} 2490}
1696 OUTPUT: 2491 OUTPUT:
1697 RETVAL 2492 RETVAL
1698 2493
1699void 2494void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1701 PPCODE: 2496 PPCODE:
1702{ 2497{
1703 int x, y, z; 2498 int x, y, z;
1704 int w, h; 2499 int w, h;
1705 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
1706 2511
1707 if (*data++ != 0) 2512 if (*data++ != 0)
1708 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
1709 2514
1710 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
1712 2517
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
1725 { 2530 {
1726 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
1727 2532
1728 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
1729 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
1730 uint8_t flags = *data++; 2540 flags = *data++;
1731 2541
1732 if (flags) 2542 if (flags)
1733 { 2543 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2545 tileid tile[3] = { 0, 0, 0 };
1737 2546
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2547 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2550
1742 if (cell->darkness <= 0) 2551 if (cell->darkness == 0)
1743 { 2552 {
1744 cell->darkness = -1; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
1745 2555
1746 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
1747 { 2557 {
1748 cell->face[z] = face[z]; 2558 tileid t = tile [z];
1749 2559
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2561 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2563 need_texid (self, t);
2564 }
2565
2566 cell->tile [z] = t;
1752 } 2567 }
1753 } 2568 }
1754 } 2569 }
1755 } 2570 }
1756 } 2571 }
1757} 2572}
1758 2573
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2575
1761CFClient::MixChunk 2576DC::RW
1762new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
1763 CODE: 2578 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
1765 OUTPUT: 2585 OUTPUT:
1766 RETVAL 2586 RETVAL
1767 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
1768void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
1769DESTROY (CFClient::MixChunk self) 2697DESTROY (DC::MixChunk self)
1770 CODE: 2698 CODE:
1771 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
1772 2700
1773int 2701int
1774volume (CFClient::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2707 OUTPUT:
1778 RETVAL 2708 RETVAL
1779 2709
1780int 2710DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2712 CODE:
2713{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
1784 OUTPUT: 2725 OUTPUT:
1785 RETVAL 2726 RETVAL
1786 2727
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2729
1789int 2730int
1790volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
1791 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2737 OUTPUT:
1794 RETVAL 2738 RETVAL
1795 2739
1796CFClient::MixMusic 2740void
1797new_from_file (SV *class, char *path) 2741fade_out (int ms)
1798 CODE: 2742 CODE:
2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2754 OUTPUT:
1801 RETVAL 2755 RETVAL
1802 2756
1803void 2757void
1804DESTROY (CFClient::MixMusic self) 2758DESTROY (DC::MixMusic self)
1805 CODE: 2759 CODE:
1806 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
1807 2761
1808int 2762int
1809play (CFClient::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
1810 CODE: 2764 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2766 OUTPUT:
1813 RETVAL 2767 RETVAL
1814 2768
2769void
2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2771 CODE:
2772 Mix_FadeInMusicPos (self, loops, ms, position);
2773
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
1816 2777
1817BOOT: 2778BOOT:
1818{ 2779{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2781 static const struct {
1821 const char *name; 2782 const char *name;
1822 IV iv; 2783 IV iv;
1823 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2786 const_iv (GL_VENDOR),
2787 const_iv (GL_VERSION),
2788 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2789 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2790 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2791 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2792 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2793 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2803 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2832 const_iv (GL_PROXY_TEXTURE_1D),
2833 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2836 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2837 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2838 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2866 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2887# undef const_iv
1905 }; 2888 };
1906 2889
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2890 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2891 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2892
2893 texture_av = newAV ();
2894 AvREAL_off (texture_av);
1909} 2895}
2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
1910 2902
1911char * 2903char *
1912gl_vendor () 2904gl_vendor ()
1913 CODE: 2905 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2919 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2921 OUTPUT:
1930 RETVAL 2922 RETVAL
1931 2923
2924const char *glGetString (GLenum pname)
2925
2926GLint glGetInteger (GLenum pname)
2927 CODE:
2928 glGetIntegerv (pname, &RETVAL);
2929 OUTPUT:
2930 RETVAL
2931
2932GLdouble glGetDouble (GLenum pname)
2933 CODE:
2934 glGetDoublev (pname, &RETVAL);
2935 OUTPUT:
2936 RETVAL
2937
1932int glGetError () 2938int glGetError ()
1933 2939
1934void glFinish () 2940void glFinish ()
1935 2941
1936void glClear (int mask) 2942void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2979# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2981
1976# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2984
2985PROTOTYPES: DISABLE
1978 2986
1979void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
1980 2988
1981void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
1982 2990
1990 2998
1991void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
1992 CODE: 3000 CODE:
1993 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
1994 3002
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 3004 ALIAS:
2002 glColor_premultiply = 1 3005 glColor_premultiply = 1
2003 CODE: 3006 CODE:
2004 if (ix) 3007 if (ix)
2005 { 3008 {
2006 r *= a; 3009 r *= a;
2007 g *= a; 3010 g *= a;
2008 b *= a; 3011 b *= a;
2009 } 3012 }
2010 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 3014 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 3015
2022void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 3017 CODE:
2024 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
2030 3024
2031void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2032 CODE: 3026 CODE:
2033 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2034 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
2035void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
2036 CODE: 3059 CODE:
2037 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
2038 3061
2039void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 3079 CODE:
2057 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 3082
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 3084
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 3086
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
3088
3089void glPixelZoom (float x, float y)
2065 3090
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3091void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 3092
2068int glGenTexture () 3093int glGenTexture ()
2069 CODE: 3094 CODE:
2070{ 3095 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 3096 OUTPUT:
2076 RETVAL 3097 RETVAL
2077 3098
2078void glDeleteTexture (int name) 3099void glDeleteTexture (int name)
2079 CODE: 3100 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 3101 del_texture (name);
2083} 3102
2084
2085int glGenList () 3103int glGenList ()
2086 CODE: 3104 CODE:
2087 RETVAL = glGenLists (1); 3105 RETVAL = glGenLists (1);
2088 OUTPUT: 3106 OUTPUT:
2089 RETVAL 3107 RETVAL
2096 3114
2097void glEndList () 3115void glEndList ()
2098 3116
2099void glCallList (int list) 3117void glCallList (int list)
2100 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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