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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
60#endif 97
98static AV *texture_av;
61 99
62static struct 100static struct
63{ 101{
64#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 103#include "glfunc.h"
66#undef GL_FUNC 104#undef GL_FUNC
67} gl; 105} gl;
68 106
107static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 109{
71 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 114 else
76 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
77} 116}
78 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
79#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
80 144
81#include "pango-font.c" 145#include "pango-font.c"
82#include "pango-fontmap.c" 146#include "pango-fontmap.c"
83#include "pango-render.c" 147#include "pango-render.c"
84 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
87 153
88typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
89 155
90static int 156static int
91shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
92{ 158{
93 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
107 173
108typedef struct cf_layout { 174typedef struct cf_layout {
109 PangoLayout *pl; 175 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
111 int base_height; 177 int base_height;
112 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
113} *CFClient__Layout; 180} *DC__Layout;
114 181
115static CFClient__Font default_font; 182static DC__Font default_font;
116static PangoContext *opengl_context; 183static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
118 185
119static void 186static void
120substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
121{ 188{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 192#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 194}
132 195
133static void 196static void
134layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
135{ 198{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
138 */ 201 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
140 203
141 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 206
144 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
145} 208}
146 209
147static void 210static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
151 217
152 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 220
155 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
156} 222 if (!rect.height) rect.height = 1;
157 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
158typedef uint16_t mapface; 229typedef uint16_t faceid;
159 230
160typedef struct { 231typedef struct {
161 GLint name; 232 GLuint name;
162 int w, h; 233 int w, h;
163 float s, t; 234 float s, t;
164 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
165} maptex; 238} maptex;
166 239
167typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
168 int16_t darkness; 243 uint16_t darkness;
169 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 245} mapcell;
171 246
172typedef struct { 247typedef struct {
173 int32_t c0, c1; 248 int32_t c0, c1;
174 mapcell *col; 249 mapcell *col;
175} maprow; 250} maprow;
176 251
177typedef struct map { 252typedef struct map {
178 int x, y, w, h; 253 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 255 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 256 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 257
186 int32_t rows; 258 int32_t rows;
187 maprow *row; 259 maprow *row;
188} *CFClient__Map; 260} *DC__Map;
189 261
190static char * 262static char *
191prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
192{ 264{
193 char *p; 265 char *p;
210} 282}
211 283
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
215static maprow * 307static maprow *
216map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
217{ 309{
218 if (0 > y) 310 if (0 > y)
219 { 311 {
220 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
259 351
260 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
261} 353}
262 354
263static mapcell * 355static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
265{ 357{
266 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
267} 359}
268 360
269static void 361static void
270map_clear (CFClient__Map self) 362map_clear (DC__Map self)
271{ 363{
272 int r; 364 int r;
273 365
274 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
282 self->oy = 0; 374 self->oy = 0;
283 self->row = 0; 375 self->row = 0;
284 self->rows = 0; 376 self->rows = 0;
285} 377}
286 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
287static void 389static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 391{
290 int x, y; 392 int x, y;
291 maprow *row; 393 maprow *row;
394 mapcell *cell;
292 395
293 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 397 if (y >= 0)
295 { 398 {
296 if (y >= self->rows) 399 if (y >= self->rows)
302 if (x >= row->c0) 405 if (x >= row->c0)
303 { 406 {
304 if (x >= row->c1) 407 if (x >= row->c1)
305 break; 408 break;
306 409
307 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
308 } 413 }
309 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
310} 431}
311 432
312static void 433static void
313music_finished (void) 434music_finished (void)
314{ 435{
350 n |= n >> 16; 471 n |= n >> 16;
351 472
352 return n + 1; 473 return n + 1;
353} 474}
354 475
355MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
356 585
357PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
358 587
359BOOT: 588BOOT:
360{ 589{
361 HV *stash = gv_stashpv ("CFClient", 1); 590 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 591 static const struct {
363 const char *name; 592 const char *name;
364 IV iv; 593 IV iv;
365 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
596 const_iv (SDLK_MODIFIER_MIN),
597 const_iv (SDLK_MODIFIER_MAX),
598
367 const_iv (SDL_ACTIVEEVENT), 599 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 600 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 601 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 602 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 603 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 612 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 613 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 614 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 615 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 616 const_iv (SDL_USEREVENT),
617
618 const_iv (SDL_APPINPUTFOCUS),
619 const_iv (SDL_APPMOUSEFOCUS),
620 const_iv (SDL_APPACTIVE),
621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 733 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 734 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 735 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 736 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 737 const_iv (SDLK_UNDO),
738
449 const_iv (KMOD_NONE), 739 const_iv (KMOD_NONE),
740 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 741 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 742 const_iv (KMOD_RSHIFT),
743 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 744 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 745 const_iv (KMOD_RCTRL),
746 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 747 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 748 const_iv (KMOD_RALT),
749 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 755
462 const_iv (KMOD_SHIFT), 756 const_iv (KMOD_LRAM),
463 const_iv (KMOD_ALT), 757
464 const_iv (KMOD_META) 758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
465# undef const_iv 788# undef const_iv
466 }; 789 };
467 790
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
793
794 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
795 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 796}
797
798void
799weaken (SV *rv)
800 PROTOTYPE: $
801 CODE:
802 sv_rvweaken (rv);
803
804int
805in_destruct ()
806 CODE:
807 RETVAL = PL_main_cv == Nullcv;
808 OUTPUT:
809 RETVAL
471 810
472NV floor (NV x) 811NV floor (NV x)
473 812
474NV ceil (NV x) 813NV ceil (NV x)
814
815IV minpot (UV n)
816
817IV popcount (UV n)
475 818
476void 819void
477pango_init () 820pango_init ()
478 CODE: 821 CODE:
479{ 822{
480 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
483} 831}
484 832
485int 833char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 834
488void 835void SDL_braino ()
836
837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
489SDL_Quit () 843void SDL_Quit ()
490 844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
853
491void 854void
492SDL_ListModes () 855SDL_ListModes (int rgb, int alpha)
493 PPCODE: 856 PPCODE:
494{ 857{
495 SDL_Rect **m; 858 SDL_Rect **m;
496 859
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 860 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 861 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 863 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 864
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 865 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 866 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 867
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 872
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 875
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 877
517 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
518 while (*m) 879 while (*m)
519 { 880 {
881 if ((*m)->w >= 400 && (*m)->h >= 300)
882 {
520 AV *av = newAV (); 883 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
886 av_push (av, newSViv (rgb));
887 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 888 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
889 }
524 890
525 ++m; 891 ++m;
526 } 892 }
527} 893}
528 894
529char *
530SDL_GetError ()
531
532int 895int
533SDL_SetVideoMode (int w, int h, int fullscreen) 896SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 897 CODE:
898{
899 SDL_EnableUNICODE (1);
900 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
901
902 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
903 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
904 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
906
535 RETVAL = !!SDL_SetVideoMode ( 907 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 908 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 909 );
910
538 if (RETVAL) 911 if (RETVAL)
539 { 912 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 913 av_clear (texture_av);
914
915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 917#include "glfunc.h"
543# undef GL_FUNC 918#undef GL_FUNC
544 } 919 }
920}
545 OUTPUT: 921 OUTPUT:
546 RETVAL 922 RETVAL
547 923
548void 924void
549SDL_GL_SwapBuffers () 925SDL_GL_SwapBuffers ()
550 926
551char * 927char *
552SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
553 929
930int
931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
935
554void 936void
555SDL_PollEvent () 937poll_events ()
556 PPCODE: 938 PPCODE:
557{ 939{
558 SDL_Event ev; 940 SDL_Event ev;
559 941
560 while (SDL_PollEvent (&ev)) 942 SDL_PumpEvents ();
943 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 944 {
562 HV *hv = newHV (); 945 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 946 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 947
565 switch (ev.type) 948 switch (ev.type)
566 { 949 {
567 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
568 case SDL_KEYUP: 951 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 957 break;
574 958
575 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 961 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 962 break;
579 963
580 case SDL_MOUSEMOTION: 964 case SDL_MOUSEMOTION:
965 {
966 int state = ev.motion.state;
967 int x = ev.motion.x;
968 int y = ev.motion.y;
969 int xrel = ev.motion.xrel;
970 int yrel = ev.motion.yrel;
971
972 /* do simplistic event compression */
973 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
974 && state == ev.motion.state)
975 {
976 xrel += ev.motion.xrel;
977 yrel += ev.motion.yrel;
978 x = ev.motion.x;
979 y = ev.motion.y;
980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
981 }
982
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
989 }
588 break; 990 break;
589 991
590 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 995
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 1006 break;
605 } 1007 }
606 1008
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 1010 }
609} 1011}
610 1012
611int 1013int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 1015 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
616 1018
617void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
618Mix_CloseAudio () 1036Mix_CloseAudio ()
619 1037
620int 1038int
621Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
622 1040
1041const char *
1042Mix_GetError ()
1043
623void 1044void
624lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
625 CODE: 1046 CODE:
1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1048
1049void
1050win32_proxy_info ()
1051 PPCODE:
1052{
626#ifndef _WIN32 1053#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1054 char buffer[2048];
1055 DWORD buflen;
1056
1057 EXTEND (SP, 3);
1058
1059 buflen = sizeof (buffer);
1060 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1061 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1062 {
1063 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1064
1065 buflen = sizeof (buffer);
1066 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1067 {
1068 PUSHs (newSVpv (buffer, 0));
1069
1070 buflen = sizeof (buffer);
1071 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1072 PUSHs (newSVpv (buffer, 0));
1073 }
1074 }
628#endif 1075#endif
1076}
629 1077
630void 1078int
631add_font (char *file) 1079add_font (char *file)
632 CODE: 1080 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
634 1084
635void 1085void
636load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
637 ALIAS: 1087 ALIAS:
638 load_image_file = 1 1088 load_image_file = 1
641 STRLEN image_len; 1091 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
648 1098
649 if (!rw) 1099 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
651 1101
680 1130
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1131 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 1132
683 assert (surface2->pitch == surface2->w * 4); 1133 assert (surface2->pitch == surface2->w * 4);
684 1134
1135 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 1136 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 1137 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 1138 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1139 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1140 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1141 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1142 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1143 SDL_UnlockSurface (surface2);
694 1144
695 SDL_FreeSurface (surface); 1145 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 1146 SDL_FreeSurface (surface2);
697} 1147}
698 1148
724void 1174void
725error (char *message) 1175error (char *message)
726 CODE: 1176 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1178#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1180#endif
731 1181
732void 1182void
733fatal (char *message) 1183fatal (char *message)
734 CODE: 1184 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1186#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1188#endif
739 _exit (1); 1189 _exit (1);
740 1190
741void 1191void
742_exit (int retval) 1192_exit (int retval = 0)
743 CODE: 1193 CODE:
1194#ifdef WIN32
1195 ExitThread (retval); // unclean, please beam me up
1196#else
744 _exit (retval); 1197 _exit (retval);
1198#endif
745 1199
1200void
1201debug ()
1202 CODE:
1203{
1204#if DEBUG
1205 VALGRIND_DO_LEAK_CHECK;
1206#endif
1207}
1208
746MODULE = CFClient PACKAGE = CFClient::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
747 1210
748CFClient::Font 1211PROTOTYPES: DISABLE
1212
1213DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1215 CODE:
751{ 1216{
752 int count; 1217 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1221}
757 OUTPUT: 1222 OUTPUT:
758 RETVAL 1223 RETVAL
759 1224
760void 1225void
761DESTROY (CFClient::Font self) 1226DESTROY (DC::Font self)
762 CODE: 1227 CODE:
763 pango_font_description_free (self); 1228 pango_font_description_free (self);
764 1229
765void 1230void
766make_default (CFClient::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
767 CODE: 1233 CODE:
768 default_font = self; 1234 default_font = self;
769 1235
770MODULE = CFClient PACKAGE = CFClient::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1237
1238PROTOTYPES: DISABLE
1239
772void 1240void
773clear_font_cache () 1241glyph_cache_backup ()
1242 PROTOTYPE:
774 CODE: 1243 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
776 tc_clear (); 1250 tc_restore ();
777 1251
778CFClient::Layout 1252DC::Layout
779new (SV *class, int type = 0) 1253new (SV *class)
780 CODE: 1254 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
782 1256
783 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1258 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
790 1265
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
793 OUTPUT: 1268 OUTPUT:
794 RETVAL 1269 RETVAL
795 1270
796void 1271void
797DESTROY (CFClient::Layout self) 1272DESTROY (DC::Layout self)
798 CODE: 1273 CODE:
799 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
800 Safefree (self); 1276 Safefree (self);
801 1277
802void 1278void
803set_text (CFClient::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
804 CODE: 1280 CODE:
805{ 1281{
806 STRLEN textlen; 1282 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
808 1284
809 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
810} 1286}
811 1287
812void 1288void
813set_markup (CFClient::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
814 CODE: 1290 CODE:
815{ 1291{
816 STRLEN textlen; 1292 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
818 1294
819 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
820} 1296}
821 1297
822void 1298void
823set_shapes (CFClient::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
824 CODE: 1300 CODE:
825{ 1301{
826 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1304 const char *pos = text;
863 if (attrs) 1339 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
865} 1341}
866 1342
867void 1343void
868get_shapes (CFClient::Layout self) 1344get_shapes (DC::Layout self)
869 PPCODE: 1345 PPCODE:
870{ 1346{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1348
873 do 1349 do
874 { 1350 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1352
877 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
878 { 1354 {
879 PangoRectangle extents; 1355 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1357
1358 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1359 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1360 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1361 }
885 } 1362 }
886 while (pango_layout_iter_next_run (iter)); 1363 while (pango_layout_iter_next_run (iter));
887 1364
888 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
889} 1366}
890 1367
891int 1368int
892has_wrapped (CFClient::Layout self) 1369has_wrapped (DC::Layout self)
893 CODE: 1370 CODE:
894{ 1371{
895 int lines = 1; 1372 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
897 1374
902} 1379}
903 OUTPUT: 1380 OUTPUT:
904 RETVAL 1381 RETVAL
905 1382
906SV * 1383SV *
907get_text (CFClient::Layout self) 1384get_text (DC::Layout self)
908 CODE: 1385 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
911 OUTPUT: 1388 OUTPUT:
912 RETVAL 1389 RETVAL
913 1390
914void 1391void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1393 CODE:
917 self->r = r; 1394 self->r = r;
918 self->g = g; 1395 self->g = g;
919 self->b = b; 1396 self->b = b;
920 self->a = a; 1397 self->a = a;
921 1398
922void 1399void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1401 CODE:
925 if (self->font != font) 1402 if (self->font != font)
926 { 1403 {
927 self->font = font; 1404 self->font = font;
928 layout_update_font (self); 1405 layout_update_font (self);
929 } 1406 }
930 1407
931void 1408void
932set_height (CFClient::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
933 CODE: 1410 CODE:
934 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
935 { 1412 {
936 self->base_height = base_height; 1413 self->base_height = base_height;
937 layout_update_font (self); 1414 layout_update_font (self);
938 } 1415 }
939 1416
940void 1417void
941set_width (CFClient::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
942 CODE: 1419 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1421
945void 1422void
946set_indent (CFClient::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
947 CODE: 1424 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1426
950void 1427void
951set_spacing (CFClient::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
952 CODE: 1429 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1431
955void 1432void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1434 CODE:
958 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
963 ); 1440 );
964 1441
965void 1442void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1444 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1446
970void 1447void
971size (CFClient::Layout self) 1448size (DC::Layout self)
972 PPCODE: 1449 PPCODE:
973{ 1450{
974 int w, h; 1451 int w, h;
975 1452
976 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
981} 1458}
982 1459
983int 1460int
984descent (CFClient::Layout self) 1461descent (DC::Layout self)
985 CODE: 1462 CODE:
986{ 1463{
987 PangoRectangle rect; 1464 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
991} 1468}
992 OUTPUT: 1469 OUTPUT:
993 RETVAL 1470 RETVAL
994 1471
995int 1472int
996xy_to_index (CFClient::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1474 CODE:
998{ 1475{
999 int index, trailing; 1476 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1478 RETVAL = index + trailing;
1002} 1479}
1003 OUTPUT: 1480 OUTPUT:
1004 RETVAL 1481 RETVAL
1005 1482
1006void 1483void
1007cursor_pos (CFClient::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1485 PPCODE:
1009{ 1486{
1010 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1489
1013 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1494}
1018 1495
1019void 1496void
1020render (CFClient::Layout self, float x, float y) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1498 PPCODE:
1499{
1500 int line, x;
1501
1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1505 --line;
1506#endif
1507 EXTEND (SP, 2);
1508 PUSHs (sv_2mortal (newSViv (line)));
1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1510}
1511
1512void
1513line_x_to_index (DC::Layout self, int line, int x)
1514 PPCODE:
1515{
1516 PangoLayoutLine *lp;
1517 int index, trailing;
1518
1519 if (line < 0)
1520 XSRETURN_EMPTY;
1521
1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1523 XSRETURN_EMPTY; /* do better */
1524
1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1526
1527 EXTEND (SP, 2);
1528 if (GIMME_V == G_SCALAR)
1529 PUSHs (sv_2mortal (newSViv (index + trailing)));
1530 else
1531 {
1532 PUSHs (sv_2mortal (newSViv (index)));
1533 PUSHs (sv_2mortal (newSViv (trailing)));
1534 }
1535}
1536
1537void
1538render (DC::Layout self, float x, float y, int flags = 0)
1539 CODE:
1540 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1023 self->pl, 1542 self->pl,
1543 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1545 self->r, self->g, self->b, self->a,
1546 flags
1026 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1027 1551
1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1028MODULE = CFClient PACKAGE = CFClient::Texture 1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1572
1030void 1573PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1574
1037 if (ow && oh) 1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1580 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1581 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1582 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1583 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1585
1051 SvPOK_only (result_); 1586 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1587 SvCUR_set (result_, nw * nh * bpp);
1053 1588
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1590 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1592
1058 sv_setsv (data_, result_); 1593 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1594 }
1065} 1595}
1066 1596
1067void 1597void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1604{
1075 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1079 1612
1080 if (items < 5) 1613 if (items < 5)
1081 { 1614 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1644 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1645 glDisable (GL_BLEND);
1113 } 1646 }
1114} 1647}
1115 1648
1649IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1650 CODE:
1651{
1652 GLint width;
1653 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1654 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1655 RETVAL = width > 0;
1656}
1657 OUTPUT:
1658 RETVAL
1659
1116MODULE = CFClient PACKAGE = CFClient::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1661
1118CFClient::Map 1662PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1663
1664DC::Map
1665new (SV *class)
1120 CODE: 1666 CODE:
1121 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1668 RETVAL->x = 0;
1123 RETVAL->y = 0; 1669 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1670 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1671 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1672 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1673 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1674 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1675 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1676 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1677 RETVAL->row = 0;
1134 OUTPUT: 1678 OUTPUT:
1135 RETVAL 1679 RETVAL
1136 1680
1137void 1681void
1138DESTROY (CFClient::Map self) 1682DESTROY (DC::Map self)
1139 CODE: 1683 CODE:
1140{ 1684{
1141 map_clear (self); 1685 map_clear (self);
1142 Safefree (self->face); 1686 Safefree (self->face2tile);
1143 Safefree (self->tex); 1687 Safefree (self->tex);
1144 Safefree (self); 1688 Safefree (self);
1145} 1689}
1146 1690
1147void 1691void
1692resize (DC::Map self, int map_width, int map_height)
1693 CODE:
1694 self->w = map_width;
1695 self->h = map_height;
1696
1697void
1148clear (CFClient::Map self) 1698clear (DC::Map self)
1149 CODE: 1699 CODE:
1150 map_clear (self); 1700 map_clear (self);
1151 1701
1152void 1702void
1153set_face (CFClient::Map self, int face, int texid) 1703set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1704 CODE:
1155{ 1705{
1156 while (self->faces <= face) 1706 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1707 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1708}
1164 1709
1165void 1710void
1711set_smooth (DC::Map self, int face, int smooth, int level)
1712 CODE:
1713{
1714 tileid texid;
1715 maptex *tex;
1716
1717 if (face < 0 || face >= self->faces)
1718 return;
1719
1720 if (smooth < 0 || smooth >= self->faces)
1721 return;
1722
1723 texid = self->face2tile [face];
1724
1725 if (!texid)
1726 return;
1727
1728 tex = self->tex + texid;
1729 tex->smoothtile = self->face2tile [smooth];
1730 tex->smoothlevel = level;
1731}
1732
1733void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1735 CODE:
1168{ 1736{
1169 while (self->texs <= texid) 1737 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1738
1175 { 1739 {
1176 maptex *tex = self->tex + texid; 1740 maptex *tex = self->tex + texid;
1177 1741
1178 tex->name = name; 1742 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1761}
1198 1762
1199int 1763int
1200ox (CFClient::Map self) 1764ox (DC::Map self)
1201 ALIAS: 1765 ALIAS:
1202 oy = 1 1766 oy = 1
1203 x = 2 1767 x = 2
1204 y = 3 1768 y = 3
1205 w = 4 1769 w = 4
1216 } 1780 }
1217 OUTPUT: 1781 OUTPUT:
1218 RETVAL 1782 RETVAL
1219 1783
1220void 1784void
1221scroll (CFClient::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1222 CODE: 1786 CODE:
1223{ 1787{
1224 if (dx > 0) 1788 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1790 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1791 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1792
1229 if (dy > 0) 1793 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1794 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1795 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1796 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1797
1234 self->ox += dx; self->x += dx; 1798 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1799 self->oy += dy; self->y += dy;
1236 1800
1237 while (self->y < 0) 1801 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1243 } 1807 }
1244} 1808}
1245 1809
1246void 1810SV *
1247map1a_update (CFClient::Map self, SV *data_) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1812 CODE:
1249{ 1813{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1816 mapcell *cell;
1253 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1254 1820
1255 while (data < data_end) 1821 while (data < data_end - 1)
1256 { 1822 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1258 1824
1259 x = self->x + ((flags >> 10) & 63); 1825 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1826 y = self->y + ((flags >> 4) & 63);
1261 1827
1262 cell = map_get_cell (self, x, y); 1828 cell = map_get_cell (self, x, y);
1263 1829
1264 if (flags & 15) 1830 if (flags & 15)
1265 { 1831 {
1266 if (cell->darkness < 0) 1832 if (!cell->darkness)
1267 { 1833 {
1834 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1835 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1836 }
1273 1837
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1838 //TODO: don't trust server data to be in-range(!)
1277 1839
1278 if (flags & 4) 1840 if (flags & 8)
1279 { 1841 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1842 if (extmap)
1843 {
1844 uint8_t ext, cmd;
1845
1846 do
1847 {
1848 ext = *data++;
1849 cmd = ext & 0x7f;
1850
1851 if (cmd < 4)
1852 cell->darkness = 255 - ext * 64 + 1;
1853 else if (cmd == 5) // health
1854 {
1855 cell->stat_width = 1;
1856 cell->stat_hp = *data++;
1857 }
1858 else if (cmd == 6) // monster width
1859 cell->stat_width = *data++ + 1;
1860 else if (cmd == 0x47)
1861 {
1862 if (*data == 1) cell->player = data [1];
1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1866
1867 data += *data + 1;
1868 }
1869 else if (cmd == 8) // cell flags
1870 cell->flags = *data++;
1871 else if (ext & 0x40) // unknown, multibyte => skip
1872 data += *data + 1;
1873 else
1874 data++;
1875 }
1876 while (ext & 0x80);
1877 }
1878 else
1879 cell->darkness = *data++ + 1;
1281 } 1880 }
1282 1881
1882 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1883 if (flags & (4 >> z))
1284 { 1884 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1886 need_facenum (self, face);
1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1286 } 1902 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1903 }
1293 else 1904 else
1294 cell->darkness = -1; 1905 CELL_CLEAR (cell);
1295 } 1906 }
1296} 1907}
1908 OUTPUT:
1909 RETVAL
1297 1910
1298SV * 1911SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1913 CODE:
1301{ 1914{
1302 int x1, x; 1915 int x1, x;
1303 int y1, y; 1916 int y1, y;
1304 int z; 1917 int z;
1325 { 1938 {
1326 mapcell *cell = row->col + (x - row->c0); 1939 mapcell *cell = row->col + (x - row->c0);
1327 1940
1328 for (z = 0; z <= 0; z++) 1941 for (z = 0; z <= 0; z++)
1329 { 1942 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1943 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1944 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1945 int a1 = tex.a;
1337 1946
1338 r = (r * a0 + tex.r * a1) / 255; 1947 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1948 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1949 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1950 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1951 }
1344 } 1952 }
1345 1953
1346 *map++ = (r ) 1954 *map++ = (r )
1347 | (g << 8) 1955 | (g << 8)
1354} 1962}
1355 OUTPUT: 1963 OUTPUT:
1356 RETVAL 1964 RETVAL
1357 1965
1358void 1966void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1360 CODE: 1968 CODE:
1361{ 1969{
1362 int vx, vy;
1363 int x, y, z; 1970 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1971
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1975 smooth_key skey;
1976 int pl_x, pl_y;
1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1369 1981
1370 /* 1982 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1983
1375 int vy = self->vy = self->h >= sh 1984 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1985 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1986 if (sh > 255) sh = 255;
1378 */
1379 1987
1380 glColor4ub (255, 255, 255, 255); 1988 // clear key, in case of extra padding
1989 memset (&skey, 0, sizeof (skey));
1990
1991 memset (&key, 0, sizeof (key));
1992 key.r = 255;
1993 key.g = 255;
1994 key.b = 255;
1995 key.a = 255;
1996 key.mode = GL_QUADS;
1997 key.format = GL_T2F_V3F;
1998 key.texname = -1;
1999
2000 mx += self->x;
2001 my += self->y;
2002
2003 // first pass: determine smooth_max
2004 // rather ugly, if you ask me
2005 // could also be stored inside mapcell and updated on change
2006 memset (smooth_max, 0, sizeof (smooth_max));
2007
2008 for (y = 0; y < sh; y++)
2009 if (0 <= y + my && y + my < self->rows)
2010 {
2011 maprow *row = self->row + (y + my);
2012
2013 for (x = 0; x < sw; x++)
2014 if (row->c0 <= x + mx && x + mx < row->c1)
2015 {
2016 mapcell *cell = row->col + (x + mx - row->c0);
2017
2018 smooth_max[x + 1][y + 1] =
2019 MAX (self->tex [cell->tile [0]].smoothlevel,
2020 MAX (self->tex [cell->tile [1]].smoothlevel,
2021 self->tex [cell->tile [2]].smoothlevel));
2022 }
2023 }
1381 2024
1382 glEnable (GL_BLEND); 2025 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 2028
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 2029 for (z = 0; z <= 2; z++)
2030 {
2031 memset (smooth_level, 0, sizeof (smooth_level));
2032
1392 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1394 { 2035 {
1395 maprow *row = self->row + (y + vy); 2036 maprow *row = self->row + (y + my);
1396 2037
1397 for (x = 0; x < sw; x++) 2038 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 2039 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 2040 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 2041 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 2042 tileid tile = cell->tile [z];
1403 2043
1404 if (face) 2044 if (tile)
2045 {
2046 maptex tex = self->tex [tile];
2047 int px = (x + 1) * T - tex.w;
2048 int py = (y + 1) * T - tex.h;
2049
2050 if (key.texname != tex.name)
2051 {
2052 if (!tex.name)
2053 tex = self->tex [2]; /* missing, replace by noface */
2054
2055 key.texname = tex.name;
2056 arr = rc_array (rc, &key);
2057 }
2058
2059 if (expect_false (cell->player == player) && expect_false (z == 2))
2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
2075 if (cell->flags & 1)
2076 {
2077 maptex tex = self->tex [1];
2078 int px = x * T + T * 2 / 32;
2079 int py = y * T - T * 6 / 32;
2080
2081 if (tex.name)
2082 {
2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2093 }
2094 }
2095 }
2096
2097 // update smooth hash
2098 if (tex.smoothtile)
2099 {
2100 skey.tile = tex.smoothtile;
2101 skey.level = tex.smoothlevel;
2102
2103 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2104
2105 // add bits to current tile and all neighbours. skey.x|y is
2106 // shifted +1|+1 so we always stay positive.
2107
2108 // bits is ___n cccc CCCC bbbb
2109 // n do not draw borders&corners
2110 // c draw these corners, but...
2111 // C ... not these
2112 // b draw these borders
2113
2114 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2115 // ┃· ·· ·┃ ━━
2116
2117 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2118 // ·· ·· ·┏ ┓·
2119
2120 // full tile
2121 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2122
2123 // borders
2124 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2125 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2126 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2127 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2128
2129 // corners
2130 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2131 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2132 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2133 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2134 }
2135 }
2136 }
2137 }
2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
2142 // go through all smoothlevels, lowest to highest, then draw.
2143 // this is basically counting sort
2144 {
2145 int w, b;
2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
2149 for (w = 0; w < 256 / 32; ++w)
2150 {
2151 uint32_t smask = smooth_level [w];
2152 if (smask)
2153 for (b = 0; b < 32; ++b)
2154 if (smask & (((uint32_t)1) << b))
1405 { 2155 {
1406 maptex tex = self->tex [face]; 2156 int level = (w << 5) | b;
2157 HE *he;
1407 2158
1408 int px = (x + 1) * 32 - tex.w; 2159 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2160 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2161 {
2162 smooth_key *skey = (smooth_key *)HeKEY (he);
2163 IV bits = SvIVX (HeVAL (he));
2164
2165 if (!(bits & 0x1000)
2166 && skey->level == level
2167 && level > smooth_max [skey->x][skey->y])
2168 {
2169 maptex tex = self->tex [skey->tile];
2170 int px = (((int)skey->x) - 1) * T;
2171 int py = (((int)skey->y) - 1) * T;
2172 int border = bits & 15;
2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2174 float dx = tex.s * .0625f; // 16 images/row
2175 float dy = tex.t * .5f ; // 2 images/column
2176
2177 if (tex.name)
2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
2181 if (key.texname != tex.name)
2182 {
1413 glEnd (); 2183 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
2186 }
2187
2188 if (border)
2189 {
2190 float ox = border * dx;
2191
2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2196 }
2197
2198 if (corner)
2199 {
2200 float ox = corner * dx;
2201
2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
2207 }
2208 }
1417 } 2209 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2210 }
1424 }
1425 } 2211 }
1426 2212
1427 glEnd (); 2213 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
2216 }
2217
2218 hv_clear (smooth);
2219 }
2220
2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
2226
2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1430 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
1431} 2239 rc_free (rc);
1432 2240
2241 // top layer: overlays such as the health bar
2242 for (y = 0; y < sh; y++)
2243 if (0 <= y + my && y + my < self->rows)
2244 {
2245 maprow *row = self->row + (y + my);
2246
2247 for (x = 0; x < sw; x++)
2248 if (row->c0 <= x + mx && x + mx < row->c1)
2249 {
2250 mapcell *cell = row->col + (x + mx - row->c0);
2251
2252 int px = x * T;
2253 int py = y * T;
2254
2255 if (cell->stat_hp)
2256 {
2257 int width = cell->stat_width * T;
2258 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2259
2260 glColor3ub (0, 0, 0);
2261 glRectf (px + 1, py - thick - 2,
2262 px + width - 1, py);
2263
2264 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2265 glRectf (px + 2,
2266 py - thick - 1,
2267 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2268 }
2269 }
2270 }
2271}
2272
1433void 2273void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2275 CODE:
1436{ 2276{
1437 static float color[16][3] = { 2277 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1491} 2331}
1492 2332
1493void 2333void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2335 PPCODE:
1496{ 2336{
1497 int vx, vy;
1498 int x, y; 2337 int x, y;
2338 int sw1 = sw + 2;
2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2345
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2348
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2349 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2350 my += self->y - 1;
1509 2351
2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2353
1510 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1512 { 2356 {
1513 maprow *row = self->row + (y + vy); 2357 maprow *row = self->row + (y + my);
1514 2358
1515 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2361 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
1519 2363
1520 darkness[y * sw4 + x] = cell->darkness < 0 2364 darkness1 [y * sw1 + x] = cell->darkness
2365 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2366 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2367 }
1524 } 2368 }
1525 2369
2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2382
2383 uint8_t r11 = (d11 + d21 + d12) / 3;
2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
2407
1526 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
1530} 2412}
1531 2413
1532SV * 2414SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2416 CODE:
1535{ 2417{
1536 int x, y, x1, y1; 2418 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2445 if (row && row->c0 <= x && x < row->c1)
1564 { 2446 {
1565 mapcell *cell = row->col + (x - row->c0); 2447 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2448 uint8_t flags = 0;
1567 2449
1568 if (cell->face [0]) flags |= 1; 2450 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2451 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2452 if (cell->tile [2]) flags |= 4;
1571 2453
1572 *data++ = flags; 2454 *data++ = flags;
1573 2455
1574 if (flags & 1) 2456 if (flags & 1)
1575 { 2457 {
2458 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2459 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2460 *data++ = tile;
1578 } 2461 }
1579 2462
1580 if (flags & 2) 2463 if (flags & 2)
1581 { 2464 {
2465 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2466 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2467 *data++ = tile;
1584 } 2468 }
1585 2469
1586 if (flags & 4) 2470 if (flags & 4)
1587 { 2471 {
2472 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2473 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2474 *data++ = tile;
1590 } 2475 }
1591 } 2476 }
1592 else 2477 else
1593 *data++ = 0; 2478 *data++ = 0;
1594 } 2479 }
1595 } 2480 }
1596 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
1597 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
1599 RETVAL = data_sv; 2489 RETVAL = data_sv;
1600} 2490}
1601 OUTPUT: 2491 OUTPUT:
1602 RETVAL 2492 RETVAL
1603 2493
1604void 2494void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2496 PPCODE:
1607{ 2497{
1608 int x, y, z; 2498 int x, y, z;
1609 int w, h; 2499 int w, h;
1610 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
1611 2511
1612 if (*data++ != 0) 2512 if (*data++ != 0)
1613 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
1614 2514
1615 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
1617 2517
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2530 {
1631 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
1632 2532
1633 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
1634 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
1635 uint8_t flags = *data++; 2540 flags = *data++;
1636 2541
1637 if (flags) 2542 if (flags)
1638 { 2543 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2545 tileid tile[3] = { 0, 0, 0 };
1642 2546
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2547 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2550
1647 if (cell->darkness <= 0) 2551 if (cell->darkness == 0)
1648 { 2552 {
1649 cell->darkness = -1; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
1650 2555
1651 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
1652 { 2557 {
1653 cell->face[z] = face[z]; 2558 tileid t = tile [z];
1654 2559
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2561 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2563 need_texid (self, t);
2564 }
2565
2566 cell->tile [z] = t;
1657 } 2567 }
1658 } 2568 }
1659 } 2569 }
1660 } 2570 }
1661 } 2571 }
1662} 2572}
1663 2573
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2575
1666CFClient::MixChunk 2576DC::RW
1667new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
1668 CODE: 2578 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
1670 OUTPUT: 2585 OUTPUT:
1671 RETVAL 2586 RETVAL
1672 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
1673void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
1674DESTROY (CFClient::MixChunk self) 2697DESTROY (DC::MixChunk self)
1675 CODE: 2698 CODE:
1676 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
1677 2700
1678int 2701int
1679volume (CFClient::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2707 OUTPUT:
1683 RETVAL 2708 RETVAL
1684 2709
1685int 2710DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2712 CODE:
2713{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
1689 OUTPUT: 2725 OUTPUT:
1690 RETVAL 2726 RETVAL
1691 2727
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2729
1694int 2730int
1695volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
1696 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2737 OUTPUT:
1699 RETVAL 2738 RETVAL
1700 2739
1701CFClient::MixMusic 2740void
1702new_from_file (SV *class, char *path) 2741fade_out (int ms)
1703 CODE: 2742 CODE:
2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2754 OUTPUT:
1706 RETVAL 2755 RETVAL
1707 2756
1708void 2757void
1709DESTROY (CFClient::MixMusic self) 2758DESTROY (DC::MixMusic self)
1710 CODE: 2759 CODE:
1711 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
1712 2761
1713int 2762int
1714play (CFClient::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
1715 CODE: 2764 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2766 OUTPUT:
1718 RETVAL 2767 RETVAL
1719 2768
2769void
2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2771 CODE:
2772 Mix_FadeInMusicPos (self, loops, ms, position);
2773
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
1721 2777
1722BOOT: 2778BOOT:
1723{ 2779{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2781 static const struct {
1726 const char *name; 2782 const char *name;
1727 IV iv; 2783 IV iv;
1728 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2786 const_iv (GL_VENDOR),
2787 const_iv (GL_VERSION),
2788 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2789 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2790 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2791 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2792 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2793 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2803 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2832 const_iv (GL_PROXY_TEXTURE_1D),
2833 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2836 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2837 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2838 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2866 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2887# undef const_iv
1810 }; 2888 };
1811 2889
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2890 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2891 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2892
2893 texture_av = newAV ();
2894 AvREAL_off (texture_av);
1814} 2895}
2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
1815 2902
1816char * 2903char *
1817gl_vendor () 2904gl_vendor ()
1818 CODE: 2905 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2919 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2921 OUTPUT:
1835 RETVAL 2922 RETVAL
1836 2923
2924const char *glGetString (GLenum pname)
2925
2926GLint glGetInteger (GLenum pname)
2927 CODE:
2928 glGetIntegerv (pname, &RETVAL);
2929 OUTPUT:
2930 RETVAL
2931
2932GLdouble glGetDouble (GLenum pname)
2933 CODE:
2934 glGetDoublev (pname, &RETVAL);
2935 OUTPUT:
2936 RETVAL
2937
1837int glGetError () 2938int glGetError ()
1838 2939
1839void glFinish () 2940void glFinish ()
1840 2941
1841void glClear (int mask) 2942void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2979# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2981
1881# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2984
2985PROTOTYPES: DISABLE
1883 2986
1884void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
1885 2988
1886void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
1887 2990
1895 2998
1896void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
1897 CODE: 3000 CODE:
1898 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
1899 3002
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 3004 ALIAS:
1907 glColor_premultiply = 1 3005 glColor_premultiply = 1
1908 CODE: 3006 CODE:
1909 if (ix) 3007 if (ix)
1910 { 3008 {
1911 r *= a; 3009 r *= a;
1912 g *= a; 3010 g *= a;
1913 b *= a; 3011 b *= a;
1914 } 3012 }
1915 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 3014 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 3015
1927void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 3017 CODE:
1929 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
1935 3024
1936void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
1937 CODE: 3026 CODE:
1938 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
1939 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
1940void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
1941 CODE: 3059 CODE:
1942 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
1943 3061
1944void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3079 CODE:
1962 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3082
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3084
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3086
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
3088
3089void glPixelZoom (float x, float y)
1970 3090
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3091void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3092
1973int glGenTexture () 3093int glGenTexture ()
1974 CODE: 3094 CODE:
1975{ 3095 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3096 OUTPUT:
1981 RETVAL 3097 RETVAL
1982 3098
1983void glDeleteTexture (int name) 3099void glDeleteTexture (int name)
1984 CODE: 3100 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3101 del_texture (name);
1988} 3102
1989
1990int glGenList () 3103int glGenList ()
1991 CODE: 3104 CODE:
1992 RETVAL = glGenLists (1); 3105 RETVAL = glGenLists (1);
1993 OUTPUT: 3106 OUTPUT:
1994 RETVAL 3107 RETVAL
2001 3114
2002void glEndList () 3115void glEndList ()
2003 3116
2004void glCallList (int list) 3117void glCallList (int list)
2005 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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