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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
31#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
33 51
34#include <glib/gmacros.h> 52#include <glib/gmacros.h>
35 53
36#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
37 66
38#ifndef _WIN32 67#ifndef _WIN32
39# include <sys/types.h> 68# include <sys/types.h>
40# include <sys/socket.h> 69# include <sys/socket.h>
41# include <netinet/in.h> 70# include <netinet/in.h>
42# include <netinet/tcp.h> 71# include <netinet/tcp.h>
43# include <inttypes.h> 72# include <inttypes.h>
44#endif 73#endif
45 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 85
48#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
49 87
50#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
52 90
53#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
54 92
55#if 0 93/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 95
58# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
59#endif
60 97
61static AV *texture_av; 98static AV *texture_av;
62 99
63static struct 100static struct
64{ 101{
101 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
103} 140}
104 141
105#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
106 144
107#include "pango-font.c" 145#include "pango-font.c"
108#include "pango-fontmap.c" 146#include "pango-fontmap.c"
109#include "pango-render.c" 147#include "pango-render.c"
110 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
113 153
114typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
115 155
116static int 156static int
117shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
118{ 158{
119 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
133 173
134typedef struct cf_layout { 174typedef struct cf_layout {
135 PangoLayout *pl; 175 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
137 int base_height; 177 int base_height;
138 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
139} *CFPlus__Layout; 180} *DC__Layout;
140 181
141static CFPlus__Font default_font; 182static DC__Font default_font;
142static PangoContext *opengl_context; 183static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
144 185
145static void 186static void
146substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
151#endif 192#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 194}
154 195
155static void 196static void
156layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
157{ 198{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
160 */ 201 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
162 203
163 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 206
166 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
167} 208}
168 209
169static void 210static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 212{
172 PangoRectangle rect; 213 PangoRectangle rect;
173 214
174 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
186 227
187typedef uint16_t tileid; 228typedef uint16_t tileid;
188typedef uint16_t faceid; 229typedef uint16_t faceid;
189 230
190typedef struct { 231typedef struct {
191 int name; 232 GLuint name;
192 int w, h; 233 int w, h;
193 float s, t; 234 float s, t;
194 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
195 tileid smoothtile; 236 tileid smoothtile;
196 uint8_t smoothlevel; 237 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
216 257
217 int32_t rows; 258 int32_t rows;
218 maprow *row; 259 maprow *row;
219} *CFPlus__Map; 260} *DC__Map;
220 261
221static char * 262static char *
222prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
223{ 264{
224 char *p; 265 char *p;
262 self->texs *= 2; 303 self->texs *= 2;
263 } 304 }
264} 305}
265 306
266static maprow * 307static maprow *
267map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
268{ 309{
269 if (0 > y) 310 if (0 > y)
270 { 311 {
271 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
310 351
311 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
312} 353}
313 354
314static mapcell * 355static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
316{ 357{
317 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
318} 359}
319 360
320static void 361static void
321map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
322{ 363{
323 int r; 364 int r;
324 365
325 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
333 self->oy = 0; 374 self->oy = 0;
334 self->row = 0; 375 self->row = 0;
335 self->rows = 0; 376 self->rows = 0;
336} 377}
337 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
338static void 389static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 391{
341 int x, y; 392 int x, y;
342 maprow *row; 393 maprow *row;
343 mapcell *cell; 394 mapcell *cell;
344 395
356 if (x >= row->c1) 407 if (x >= row->c1)
357 break; 408 break;
358 409
359 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
360 411
361 cell->darkness = 0; 412 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 413 }
366 } 414 }
367} 415}
368 416
369typedef struct { 417typedef struct {
423 n |= n >> 16; 471 n |= n >> 16;
424 472
425 return n + 1; 473 return n + 1;
426} 474}
427 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
428/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
431 490
432MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
433 585
434PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
435 587
436BOOT: 588BOOT:
437{ 589{
438 HV *stash = gv_stashpv ("CFPlus", 1); 590 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 591 static const struct {
440 const char *name; 592 const char *name;
441 IV iv; 593 IV iv;
442 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
465 617
466 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
469 621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
755
756 const_iv (KMOD_LRAM),
757
758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
551# undef const_iv 788# undef const_iv
552 }; 789 };
553 790
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 810
574NV floor (NV x) 811NV floor (NV x)
575 812
576NV ceil (NV x) 813NV ceil (NV x)
577 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
578void 819void
579pango_init () 820pango_init ()
580 CODE: 821 CODE:
581{ 822{
582 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
585} 831}
586 832
587int 833char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 834
590void 835void SDL_braino ()
836
837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
591SDL_Quit () 843void SDL_Quit ()
592 844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
853
593void 854void
594SDL_ListModes () 855SDL_ListModes (int rgb, int alpha)
595 PPCODE: 856 PPCODE:
596{ 857{
597 SDL_Rect **m; 858 SDL_Rect **m;
598 859
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 860 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 861 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 863 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 864
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 865 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 866 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 867
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 872
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 875
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 877
623 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
624 while (*m) 879 while (*m)
625 { 880 {
881 if ((*m)->w >= 400 && (*m)->h >= 300)
882 {
626 AV *av = newAV (); 883 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
886 av_push (av, newSViv (rgb));
887 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 888 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
889 }
630 890
631 ++m; 891 ++m;
632 } 892 }
633} 893}
634 894
635char *
636SDL_GetError ()
637
638int 895int
639SDL_SetVideoMode (int w, int h, int fullscreen) 896SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 897 CODE:
898{
899 SDL_EnableUNICODE (1);
900 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
901
902 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
903 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
904 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
906
641 RETVAL = !!SDL_SetVideoMode ( 907 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 908 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 909 );
910
644 if (RETVAL) 911 if (RETVAL)
645 { 912 {
646 av_clear (texture_av); 913 av_clear (texture_av);
647 914
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 917#include "glfunc.h"
651# undef GL_FUNC 918#undef GL_FUNC
652
653 } 919 }
920}
654 OUTPUT: 921 OUTPUT:
655 RETVAL 922 RETVAL
656 923
657void 924void
658SDL_GL_SwapBuffers () 925SDL_GL_SwapBuffers ()
659 926
660char * 927char *
661SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
662 929
930int
931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
935
663void 936void
664SDL_PollEvent () 937poll_events ()
665 PPCODE: 938 PPCODE:
666{ 939{
667 SDL_Event ev; 940 SDL_Event ev;
668 941
669 while (SDL_PollEvent (&ev)) 942 SDL_PumpEvents ();
943 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 944 {
671 HV *hv = newHV (); 945 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 946 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 947
674 switch (ev.type) 948 switch (ev.type)
675 { 949 {
676 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
677 case SDL_KEYUP: 951 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 957 break;
684 958
685 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 961 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 962 break;
689 963
690 case SDL_MOUSEMOTION: 964 case SDL_MOUSEMOTION:
965 {
966 int state = ev.motion.state;
967 int x = ev.motion.x;
968 int y = ev.motion.y;
969 int xrel = ev.motion.xrel;
970 int yrel = ev.motion.yrel;
971
972 /* do simplistic event compression */
973 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
974 && state == ev.motion.state)
975 {
976 xrel += ev.motion.xrel;
977 yrel += ev.motion.yrel;
978 x = ev.motion.x;
979 y = ev.motion.y;
980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
981 }
982
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
989 }
698 break; 990 break;
699 991
700 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 995
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 1006 break;
715 } 1007 }
716 1008
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 1010 }
719} 1011}
720 1012
721int 1013int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 1015 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
726 1018
727void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
728Mix_CloseAudio () 1036Mix_CloseAudio ()
729 1037
730int 1038int
731Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
1040
1041const char *
1042Mix_GetError ()
732 1043
733void 1044void
734lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
735 CODE: 1046 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 1073 }
763 } 1074 }
764#endif 1075#endif
765} 1076}
766 1077
767void 1078int
768add_font (char *file) 1079add_font (char *file)
769 CODE: 1080 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
771 1084
772void 1085void
773load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
774 ALIAS: 1087 ALIAS:
775 load_image_file = 1 1088 load_image_file = 1
778 STRLEN image_len; 1091 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
785 1098
786 if (!rw) 1099 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
788 1101
861void 1174void
862error (char *message) 1175error (char *message)
863 CODE: 1176 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1178#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1180#endif
868 1181
869void 1182void
870fatal (char *message) 1183fatal (char *message)
871 CODE: 1184 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1186#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1188#endif
876 _exit (1); 1189 _exit (1);
877 1190
878void 1191void
879_exit (int retval = 0) 1192_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1195 ExitThread (retval); // unclean, please beam me up
883#else 1196#else
884 _exit (retval); 1197 _exit (retval);
885#endif 1198#endif
886 1199
887MODULE = CFPlus PACKAGE = CFPlus::Font 1200void
1201debug ()
1202 CODE:
1203{
1204#if DEBUG
1205 VALGRIND_DO_LEAK_CHECK;
1206#endif
1207}
888 1208
889CFPlus::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
1210
1211PROTOTYPES: DISABLE
1212
1213DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1215 CODE:
892{ 1216{
893 int count; 1217 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1221}
898 OUTPUT: 1222 OUTPUT:
899 RETVAL 1223 RETVAL
900 1224
901void 1225void
902DESTROY (CFPlus::Font self) 1226DESTROY (DC::Font self)
903 CODE: 1227 CODE:
904 pango_font_description_free (self); 1228 pango_font_description_free (self);
905 1229
906void 1230void
907make_default (CFPlus::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
908 CODE: 1233 CODE:
909 default_font = self; 1234 default_font = self;
910 1235
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1237
1238PROTOTYPES: DISABLE
1239
913void 1240void
914reset_glyph_cache () 1241glyph_cache_backup ()
1242 PROTOTYPE:
915 CODE: 1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
916 tc_clear (); 1250 tc_restore ();
917 1251
918CFPlus::Layout 1252DC::Layout
919new (SV *class) 1253new (SV *class)
920 CODE: 1254 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
922 1256
923 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
930 1265
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
933 OUTPUT: 1268 OUTPUT:
934 RETVAL 1269 RETVAL
935 1270
936void 1271void
937DESTROY (CFPlus::Layout self) 1272DESTROY (DC::Layout self)
938 CODE: 1273 CODE:
939 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
940 Safefree (self); 1276 Safefree (self);
941 1277
942void 1278void
943set_text (CFPlus::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
944 CODE: 1280 CODE:
945{ 1281{
946 STRLEN textlen; 1282 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
948 1284
949 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
950} 1286}
951 1287
952void 1288void
953set_markup (CFPlus::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
954 CODE: 1290 CODE:
955{ 1291{
956 STRLEN textlen; 1292 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
958 1294
959 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
960} 1296}
961 1297
962void 1298void
963set_shapes (CFPlus::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
964 CODE: 1300 CODE:
965{ 1301{
966 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1304 const char *pos = text;
1003 if (attrs) 1339 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
1005} 1341}
1006 1342
1007void 1343void
1008get_shapes (CFPlus::Layout self) 1344get_shapes (DC::Layout self)
1009 PPCODE: 1345 PPCODE:
1010{ 1346{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1348
1013 do 1349 do
1014 { 1350 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1352
1017 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
1018 { 1354 {
1019 PangoRectangle extents; 1355 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1364
1029 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
1030} 1366}
1031 1367
1032int 1368int
1033has_wrapped (CFPlus::Layout self) 1369has_wrapped (DC::Layout self)
1034 CODE: 1370 CODE:
1035{ 1371{
1036 int lines = 1; 1372 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1038 1374
1043} 1379}
1044 OUTPUT: 1380 OUTPUT:
1045 RETVAL 1381 RETVAL
1046 1382
1047SV * 1383SV *
1048get_text (CFPlus::Layout self) 1384get_text (DC::Layout self)
1049 CODE: 1385 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1388 OUTPUT:
1053 RETVAL 1389 RETVAL
1054 1390
1055void 1391void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1393 CODE:
1058 self->r = r; 1394 self->r = r;
1059 self->g = g; 1395 self->g = g;
1060 self->b = b; 1396 self->b = b;
1061 self->a = a; 1397 self->a = a;
1062 1398
1063void 1399void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1401 CODE:
1066 if (self->font != font) 1402 if (self->font != font)
1067 { 1403 {
1068 self->font = font; 1404 self->font = font;
1069 layout_update_font (self); 1405 layout_update_font (self);
1070 } 1406 }
1071 1407
1072void 1408void
1073set_height (CFPlus::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
1074 CODE: 1410 CODE:
1075 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
1076 { 1412 {
1077 self->base_height = base_height; 1413 self->base_height = base_height;
1078 layout_update_font (self); 1414 layout_update_font (self);
1079 } 1415 }
1080 1416
1081void 1417void
1082set_width (CFPlus::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1419 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1421
1086void 1422void
1087set_indent (CFPlus::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
1088 CODE: 1424 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1426
1091void 1427void
1092set_spacing (CFPlus::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
1093 CODE: 1429 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1431
1096void 1432void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1434 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
1104 ); 1440 );
1105 1441
1106void 1442void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1444 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1446
1111void 1447void
1112size (CFPlus::Layout self) 1448size (DC::Layout self)
1113 PPCODE: 1449 PPCODE:
1114{ 1450{
1115 int w, h; 1451 int w, h;
1116 1452
1117 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
1122} 1458}
1123 1459
1124int 1460int
1125descent (CFPlus::Layout self) 1461descent (DC::Layout self)
1126 CODE: 1462 CODE:
1127{ 1463{
1128 PangoRectangle rect; 1464 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1132} 1468}
1133 OUTPUT: 1469 OUTPUT:
1134 RETVAL 1470 RETVAL
1135 1471
1136int 1472int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1474 CODE:
1139{ 1475{
1140 int index, trailing; 1476 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1478 RETVAL = index + trailing;
1143} 1479}
1144 OUTPUT: 1480 OUTPUT:
1145 RETVAL 1481 RETVAL
1146 1482
1147void 1483void
1148cursor_pos (CFPlus::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1485 PPCODE:
1150{ 1486{
1151 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1489
1154 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1494}
1159 1495
1160void 1496void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1498 PPCODE:
1163{ 1499{
1164 int line, x; 1500 int line, x;
1165 1501
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1505 --line;
1506#endif
1169 EXTEND (SP, 2); 1507 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1510}
1173 1511
1174void 1512void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1513line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1514 PPCODE:
1177{ 1515{
1178 PangoLayoutLine *lp; 1516 PangoLayoutLine *lp;
1179 int index, trailing; 1517 int index, trailing;
1180 1518
1181 if (line < 0) 1519 if (line < 0)
1182 XSRETURN_EMPTY; 1520 XSRETURN_EMPTY;
1183 1521
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1523 XSRETURN_EMPTY; /* do better */
1186 1524
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1526
1189 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1534 }
1197} 1535}
1198 1536
1199void 1537void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1538render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1539 CODE:
1540 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1203 self->pl, 1542 self->pl,
1543 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1545 self->r, self->g, self->b, self->a,
1206 flags 1546 flags
1207 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1208 1551
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1552void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1553draw (DC::Layout self)
1213 CODE: 1554 CODE:
1214{ 1555{
1215 int ow = SvIV (w_); 1556 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1563
1218 if (ow && oh) 1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1572
1573PROTOTYPES: ENABLE
1574
1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1580 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1581 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1582 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1583 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1585
1232 SvPOK_only (result_); 1586 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1587 SvCUR_set (result_, nw * nh * bpp);
1234 1588
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1590 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1592
1239 sv_setsv (data_, result_); 1593 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1594 }
1246} 1595}
1247 1596
1248void 1597void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1604{
1256 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1260 1612
1261 if (items < 5) 1613 if (items < 5)
1262 { 1614 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1644 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1645 glDisable (GL_BLEND);
1294 } 1646 }
1295} 1647}
1296 1648
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1649IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1650 CODE:
1651{
1652 GLint width;
1653 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1654 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1655 RETVAL = width > 0;
1656}
1657 OUTPUT:
1658 RETVAL
1298 1659
1299CFPlus::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1661
1662PROTOTYPES: DISABLE
1663
1664DC::Map
1300new (SV *class) 1665new (SV *class)
1301 CODE: 1666 CODE:
1302 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1668 RETVAL->x = 0;
1304 RETVAL->y = 0; 1669 RETVAL->y = 0;
1312 RETVAL->row = 0; 1677 RETVAL->row = 0;
1313 OUTPUT: 1678 OUTPUT:
1314 RETVAL 1679 RETVAL
1315 1680
1316void 1681void
1317DESTROY (CFPlus::Map self) 1682DESTROY (DC::Map self)
1318 CODE: 1683 CODE:
1319{ 1684{
1320 map_clear (self); 1685 map_clear (self);
1321 Safefree (self->face2tile); 1686 Safefree (self->face2tile);
1322 Safefree (self->tex); 1687 Safefree (self->tex);
1323 Safefree (self); 1688 Safefree (self);
1324} 1689}
1325 1690
1326void 1691void
1327resize (CFPlus::Map self, int map_width, int map_height) 1692resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1693 CODE:
1329 self->w = map_width; 1694 self->w = map_width;
1330 self->h = map_height; 1695 self->h = map_height;
1331 1696
1332void 1697void
1333clear (CFPlus::Map self) 1698clear (DC::Map self)
1334 CODE: 1699 CODE:
1335 map_clear (self); 1700 map_clear (self);
1336 1701
1337void 1702void
1338set_tileid (CFPlus::Map self, int face, int tile) 1703set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1704 CODE:
1340{ 1705{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1706 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1707 need_texid (self, tile);
1343} 1708}
1344 1709
1345void 1710void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1711set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1712 CODE:
1348{ 1713{
1349 tileid texid; 1714 tileid texid;
1350 maptex *tex; 1715 maptex *tex;
1351 1716
1364 tex->smoothtile = self->face2tile [smooth]; 1729 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1730 tex->smoothlevel = level;
1366} 1731}
1367 1732
1368void 1733void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1735 CODE:
1371{ 1736{
1372 need_texid (self, texid); 1737 need_texid (self, texid);
1373 1738
1374 { 1739 {
1394 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1761}
1397 1762
1398int 1763int
1399ox (CFPlus::Map self) 1764ox (DC::Map self)
1400 ALIAS: 1765 ALIAS:
1401 oy = 1 1766 oy = 1
1402 x = 2 1767 x = 2
1403 y = 3 1768 y = 3
1404 w = 4 1769 w = 4
1415 } 1780 }
1416 OUTPUT: 1781 OUTPUT:
1417 RETVAL 1782 RETVAL
1418 1783
1419void 1784void
1420scroll (CFPlus::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1421 CODE: 1786 CODE:
1422{ 1787{
1423 if (dx > 0) 1788 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1790 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1442 } 1807 }
1443} 1808}
1444 1809
1445void 1810SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1812 CODE:
1448{ 1813{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1816 mapcell *cell;
1452 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1453 1820
1454 while (data < data_end - 1) 1821 while (data < data_end - 1)
1455 { 1822 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1457 1824
1477 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1478 1845
1479 do 1846 do
1480 { 1847 {
1481 ext = *data++; 1848 ext = *data++;
1482 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1483 1850
1484 if (cmd < 4) 1851 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1487 { 1854 {
1490 } 1857 }
1491 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1494 { 1861 {
1495 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1866
1498 data += *data + 1; 1867 data += *data + 1;
1499 } 1868 }
1500 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1870 cell->flags = *data++;
1508 } 1877 }
1509 else 1878 else
1510 cell->darkness = *data++ + 1; 1879 cell->darkness = *data++ + 1;
1511 } 1880 }
1512 1881
1882 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1883 if (flags & (4 >> z))
1514 { 1884 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1886 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1518 } 1902 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1903 }
1534 else 1904 else
1535 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1536 } 1906 }
1537} 1907}
1908 OUTPUT:
1909 RETVAL
1538 1910
1539SV * 1911SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1913 CODE:
1542{ 1914{
1543 int x1, x; 1915 int x1, x;
1544 int y1, y; 1916 int y1, y;
1545 int z; 1917 int z;
1590} 1962}
1591 OUTPUT: 1963 OUTPUT:
1592 RETVAL 1964 RETVAL
1593 1965
1594void 1966void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1968 CODE:
1597{ 1969{
1970 int x, y, z;
1971
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1975 smooth_key skey;
1602 int x, y, z; 1976 int pl_x, pl_y;
1603 int last_name; 1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1604 1983
1605 // thats current max. sorry. 1984 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1608 1987
1609 // clear key, in case of extra padding 1988 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1989 memset (&skey, 0, sizeof (skey));
1611 1990
1612 glColor4ub (255, 255, 255, 255); 1991 memset (&key, 0, sizeof (key));
1613 1992 key.r = 255;
1614 glEnable (GL_BLEND); 1993 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1994 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1995 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1996 key.mode = GL_QUADS;
1618 1997 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1998 key.texname = -1;
1620
1621 last_name = 0;
1622 1999
1623 mx += self->x; 2000 mx += self->x;
1624 my += self->y; 2001 my += self->y;
1625 2002
1626 // first pass: determine smooth_max 2003 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 2019 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 2020 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 2021 self->tex [cell->tile [2]].smoothlevel));
1645 } 2022 }
1646 } 2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 2028
1648 for (z = 0; z <= 2; z++) 2029 for (z = 0; z <= 2; z++)
1649 { 2030 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 2031 memset (smooth_level, 0, sizeof (smooth_level));
1651 2032
1664 { 2045 {
1665 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 2047 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 2048 int py = (y + 1) * T - tex.h;
1668 2049
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 2050 if (key.texname != tex.name)
1672 { 2051 {
1673 if (!tex.name) 2052 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1675 2054
1676 glEnd (); 2055 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2056 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 2057 }
1680 2058
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 2075 if (cell->flags & 1)
1689 { 2076 {
1690 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 2078 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 2079 int py = y * T - T * 6 / 32;
1693 2080
2081 if (tex.name)
1694 glEnd (); 2082 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 2093 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 2094 }
1703 } 2095 }
1704 2096
1705 // update smooth hash 2097 // update smooth hash
1706 if (tex.smoothtile) 2098 if (tex.smoothtile)
1742 } 2134 }
1743 } 2135 }
1744 } 2136 }
1745 } 2137 }
1746 2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
1747 // go through all smoothlevels, lowest to highest, then draw. 2142 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2143 // this is basically counting sort
1749 { 2144 {
1750 int w, b; 2145 int w, b;
1751 2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2149 for (w = 0; w < 256 / 32; ++w)
1753 { 2150 {
1754 uint32_t smask = smooth_level [w]; 2151 uint32_t smask = smooth_level [w];
1755 if (smask) 2152 if (smask)
1756 for (b = 0; b < 32; ++b) 2153 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2172 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2174 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2175 float dy = tex.t * .5f ; // 2 images/column
1779 2176
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2177 if (tex.name)
1783 { 2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
1784 if (!tex.name) 2181 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2182 {
1786
1787 glEnd (); 2183 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
1790 } 2186 }
1791 2187
1792 if (border) 2188 if (border)
1793 { 2189 {
1794 float ox = border * dx; 2190 float ox = border * dx;
1795 2191
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2196 }
1801 2197
1802 if (corner) 2198 if (corner)
1803 { 2199 {
1804 float ox = corner * dx; 2200 float ox = corner * dx;
1805 2201
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
1810 } 2207 }
1811 } 2208 }
1812 } 2209 }
1813 } 2210 }
1814 } 2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
1815 } 2216 }
1816 2217
1817 hv_clear (smooth); 2218 hv_clear (smooth);
1818 } 2219 }
1819 2220
1820 glEnd (); 2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
1821 2226
1822 glDisable (GL_TEXTURE_2D); 2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1823 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2239 rc_free (rc);
1824 2240
1825 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2243 if (0 <= y + my && y + my < self->rows)
1828 { 2244 {
1853 } 2269 }
1854 } 2270 }
1855} 2271}
1856 2272
1857void 2273void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2275 CODE:
1860{ 2276{
1861 static float color[16][3] = { 2277 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1915} 2331}
1916 2332
1917void 2333void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2335 PPCODE:
1920{ 2336{
1921 int x, y; 2337 int x, y;
2338 int sw1 = sw + 2;
2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2345
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2348
1930 mx += self->x; 2349 mx += self->x - 1;
1931 my += self->y; 2350 my += self->y - 1;
1932 2351
2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2353
1933 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1935 { 2356 {
1936 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
1937 2358
1938 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2361 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
1942 2363
1943 darkness[y * sw4 + x] = cell->darkness 2364 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2365 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2366 : 255 - FOW_DARKNESS;
1946 } 2367 }
1947 } 2368 }
1948 2369
2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2382
2383 uint8_t r11 = (d11 + d21 + d12) / 3;
2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
2407
1949 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
1953} 2412}
1954 2413
1955SV * 2414SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2416 CODE:
1958{ 2417{
1959 int x, y, x1, y1; 2418 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2477 else
2019 *data++ = 0; 2478 *data++ = 0;
2020 } 2479 }
2021 } 2480 }
2022 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2023 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2025 RETVAL = data_sv; 2489 RETVAL = data_sv;
2026} 2490}
2027 OUTPUT: 2491 OUTPUT:
2028 RETVAL 2492 RETVAL
2029 2493
2030void 2494void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2496 PPCODE:
2033{ 2497{
2034 int x, y, z; 2498 int x, y, z;
2035 int w, h; 2499 int w, h;
2036 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2037 2511
2038 if (*data++ != 0) 2512 if (*data++ != 0)
2039 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2040 2514
2041 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
2043 2517
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2530 {
2057 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2058 2532
2059 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2060 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2061 uint8_t flags = *data++; 2540 flags = *data++;
2062 2541
2063 if (flags) 2542 if (flags)
2064 { 2543 {
2065 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2550
2072 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2073 { 2552 {
2074 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2075 2555
2076 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2077 { 2557 {
2078 tileid t = tile [z]; 2558 tileid t = tile [z];
2079 2559
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2561 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2563 need_texid (self, t);
2084 } 2564 }
2085 2565
2086 cell->tile [z] = t; 2566 cell->tile [z] = t;
2087 } 2567 }
2089 } 2569 }
2090 } 2570 }
2091 } 2571 }
2092} 2572}
2093 2573
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2575
2096CFPlus::MixChunk 2576DC::RW
2097new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
2098 CODE: 2578 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
2100 OUTPUT: 2585 OUTPUT:
2101 RETVAL 2586 RETVAL
2102 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
2103void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
2104DESTROY (CFPlus::MixChunk self) 2697DESTROY (DC::MixChunk self)
2105 CODE: 2698 CODE:
2106 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
2107 2700
2108int 2701int
2109volume (CFPlus::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2707 OUTPUT:
2113 RETVAL 2708 RETVAL
2114 2709
2115int 2710DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2712 CODE:
2713{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
2119 OUTPUT: 2725 OUTPUT:
2120 RETVAL 2726 RETVAL
2121 2727
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2729
2124int 2730int
2125volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
2126 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2737 OUTPUT:
2129 RETVAL 2738 RETVAL
2130 2739
2740void
2741fade_out (int ms)
2742 CODE:
2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2131CFPlus::MixMusic 2750DC::MixMusic
2132new_from_file (SV *class, char *path) 2751new (SV *class, DC::RW rwops)
2133 CODE: 2752 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2754 OUTPUT:
2136 RETVAL 2755 RETVAL
2137 2756
2138void 2757void
2139DESTROY (CFPlus::MixMusic self) 2758DESTROY (DC::MixMusic self)
2140 CODE: 2759 CODE:
2141 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
2142 2761
2143int 2762int
2144play (CFPlus::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
2145 CODE: 2764 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2766 OUTPUT:
2148 RETVAL 2767 RETVAL
2149 2768
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2769void
2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2771 CODE:
2772 Mix_FadeInMusicPos (self, loops, ms, position);
2773
2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
2151 2777
2152BOOT: 2778BOOT:
2153{ 2779{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2781 static const struct {
2156 const char *name; 2782 const char *name;
2157 IV iv; 2783 IV iv;
2158 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2786 const_iv (GL_VENDOR),
2787 const_iv (GL_VERSION),
2788 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2789 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2790 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2791 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2792 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2793 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2803 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2832 const_iv (GL_PROXY_TEXTURE_1D),
2833 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2836 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2837 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2838 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2866 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2887# undef const_iv
2245 2892
2246 texture_av = newAV (); 2893 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2894 AvREAL_off (texture_av);
2248} 2895}
2249 2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
2902
2250char * 2903char *
2251gl_vendor () 2904gl_vendor ()
2252 CODE: 2905 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2907 OUTPUT:
2266 CODE: 2919 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2921 OUTPUT:
2269 RETVAL 2922 RETVAL
2270 2923
2924const char *glGetString (GLenum pname)
2925
2926GLint glGetInteger (GLenum pname)
2927 CODE:
2928 glGetIntegerv (pname, &RETVAL);
2929 OUTPUT:
2930 RETVAL
2931
2932GLdouble glGetDouble (GLenum pname)
2933 CODE:
2934 glGetDoublev (pname, &RETVAL);
2935 OUTPUT:
2936 RETVAL
2937
2271int glGetError () 2938int glGetError ()
2272 2939
2273void glFinish () 2940void glFinish ()
2274 2941
2275void glClear (int mask) 2942void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2979# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2981
2315# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2984
2985PROTOTYPES: DISABLE
2317 2986
2318void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
2319 2988
2320void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
2321 2990
2329 2998
2330void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
2331 CODE: 3000 CODE:
2332 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
2333 3002
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 3004 ALIAS:
2341 glColor_premultiply = 1 3005 glColor_premultiply = 1
2342 CODE: 3006 CODE:
2343 if (ix) 3007 if (ix)
2344 { 3008 {
2347 b *= a; 3011 b *= a;
2348 } 3012 }
2349 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 3014 glColor4f (r, g, b, a);
2351 3015
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 3017 CODE:
2360 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
2362 3020
2366 3024
2367void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2368 CODE: 3026 CODE:
2369 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2370 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
2371void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
2372 CODE: 3059 CODE:
2373 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
2374 3061
2375void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 3079 CODE:
2393 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 3082
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 3084
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 3086
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
3088
3089void glPixelZoom (float x, float y)
2401 3090
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3091void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 3092
2404int glGenTexture () 3093int glGenTexture ()
2405 CODE: 3094 CODE:
2425 3114
2426void glEndList () 3115void glEndList ()
2427 3116
2428void glCallList (int list) 3117void glCallList (int list)
2429 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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