… | |
… | |
528 | if (!svp || !SvTRUE (*svp)) |
528 | if (!svp || !SvTRUE (*svp)) |
529 | return 0; |
529 | return 0; |
530 | |
530 | |
531 | return 1; |
531 | return 1; |
532 | } |
532 | } |
|
|
533 | |
|
|
534 | /******************************************************************************/ |
533 | |
535 | |
534 | /* process keyboard modifiers */ |
536 | /* process keyboard modifiers */ |
535 | static int |
537 | static int |
536 | mod_munge (int mod) |
538 | mod_munge (int mod) |
537 | { |
539 | { |
… | |
… | |
2999 | void glRotate (float angle, float x, float y, float z) |
3001 | void glRotate (float angle, float x, float y, float z) |
3000 | CODE: |
3002 | CODE: |
3001 | glRotatef (angle, x, y, z); |
3003 | glRotatef (angle, x, y, z); |
3002 | |
3004 | |
3003 | void glColor (float r, float g, float b, float a = 1.0) |
3005 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3006 | PROTOTYPE: @ |
3004 | ALIAS: |
3007 | ALIAS: |
3005 | glColor_premultiply = 1 |
3008 | glColor_premultiply = 1 |
3006 | CODE: |
3009 | CODE: |
3007 | if (ix) |
3010 | if (ix) |
3008 | { |
3011 | { |