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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.277 by root, Mon Sep 1 06:18:09 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
222 257
223 int32_t rows; 258 int32_t rows;
224 maprow *row; 259 maprow *row;
225} *CFPlus__Map; 260} *DC__Map;
226 261
227static char * 262static char *
228prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
229{ 264{
230 char *p; 265 char *p;
268 self->texs *= 2; 303 self->texs *= 2;
269 } 304 }
270} 305}
271 306
272static maprow * 307static maprow *
273map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
274{ 309{
275 if (0 > y) 310 if (0 > y)
276 { 311 {
277 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
316 351
317 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
318} 353}
319 354
320static mapcell * 355static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
322{ 357{
323 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
324} 359}
325 360
326static void 361static void
327map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
328{ 363{
329 int r; 364 int r;
330 365
331 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
339 self->oy = 0; 374 self->oy = 0;
340 self->row = 0; 375 self->row = 0;
341 self->rows = 0; 376 self->rows = 0;
342} 377}
343 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
344static void 389static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 391{
347 int x, y; 392 int x, y;
348 maprow *row; 393 maprow *row;
349 mapcell *cell; 394 mapcell *cell;
350 395
362 if (x >= row->c1) 407 if (x >= row->c1)
363 break; 408 break;
364 409
365 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
366 411
367 cell->darkness = 0; 412 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 413 }
372 } 414 }
373} 415}
374 416
375typedef struct { 417typedef struct {
429 n |= n >> 16; 471 n |= n >> 16;
430 472
431 return n + 1; 473 return n + 1;
432} 474}
433 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
434/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
437 490
438MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
439 587
440PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
441 589
442BOOT: 590BOOT:
443{ 591{
444 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 593 static const struct {
446 const char *name; 594 const char *name;
447 IV iv; 595 IV iv;
448 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
471 619
472 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
475 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
557# undef const_iv 790# undef const_iv
558 }; 791 };
559 792
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 812
580NV floor (NV x) 813NV floor (NV x)
581 814
582NV ceil (NV x) 815NV ceil (NV x)
583 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
584void 821void
585pango_init () 822pango_init ()
586 CODE: 823 CODE:
587{ 824{
588 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
591} 833}
592 834
593char *
594SDL_GetError () 835char *SDL_GetError ()
595 836
596int 837void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 838
599void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
600SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
601 855
602void 856void
603SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
604 PPCODE: 858 PPCODE:
605{ 859{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 874
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 877
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 879
629 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
630 while (*m) 881 while (*m)
631 { 882 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 884 {
634 AV *av = newAV (); 885 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
661 912
662 if (RETVAL) 913 if (RETVAL)
663 { 914 {
664 av_clear (texture_av); 915 av_clear (texture_av);
665 916
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 919#include "glfunc.h"
669#undef GL_FUNC 920#undef GL_FUNC
670 } 921 }
671} 922}
678char * 929char *
679SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
680 931
681int 932int
682SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
683 937
684void 938void
685poll_events () 939poll_events ()
686 PPCODE: 940 PPCODE:
687{ 941{
697 { 951 {
698 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
699 case SDL_KEYUP: 953 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 959 break;
706 960
707 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 980 x = ev.motion.x;
727 y = ev.motion.y; 981 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 983 }
730 984
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 991 }
738 break; 992 break;
739 993
740 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 997
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1008 break;
755 } 1009 }
756 1010
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1012 }
759} 1013}
760 1014
761int 1015int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1017 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
766 1020
767void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
768Mix_CloseAudio () 1038Mix_CloseAudio ()
769 1039
770int 1040int
771Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
1042
1043const char *
1044Mix_GetError ()
772 1045
773void 1046void
774lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
775 CODE: 1048 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1075 }
803 } 1076 }
804#endif 1077#endif
805} 1078}
806 1079
807void 1080int
808add_font (char *file) 1081add_font (char *file)
809 CODE: 1082 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
811 1086
812void 1087void
813load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
814 ALIAS: 1089 ALIAS:
815 load_image_file = 1 1090 load_image_file = 1
818 STRLEN image_len; 1093 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
825 1100
826 if (!rw) 1101 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
828 1103
901void 1176void
902error (char *message) 1177error (char *message)
903 CODE: 1178 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1180#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1182#endif
908 1183
909void 1184void
910fatal (char *message) 1185fatal (char *message)
911 CODE: 1186 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1188#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1190#endif
916 _exit (1); 1191 _exit (1);
917 1192
918void 1193void
919_exit (int retval = 0) 1194_exit (int retval = 0)
931#if DEBUG 1206#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
933#endif 1208#endif
934} 1209}
935 1210
936MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
937 1212
938PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
939 1214
940CFPlus::Font 1215DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1217 CODE:
943{ 1218{
944 int count; 1219 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1223}
949 OUTPUT: 1224 OUTPUT:
950 RETVAL 1225 RETVAL
951 1226
952void 1227void
953DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
954 CODE: 1229 CODE:
955 pango_font_description_free (self); 1230 pango_font_description_free (self);
956 1231
957void 1232void
958make_default (CFPlus::Font self) 1233make_default (DC::Font self)
959 PROTOTYPE: $ 1234 PROTOTYPE: $
960 CODE: 1235 CODE:
961 default_font = self; 1236 default_font = self;
962 1237
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1239
965PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
966 1241
967void 1242void
968reset_glyph_cache () 1243glyph_cache_backup ()
969 PROTOTYPE: 1244 PROTOTYPE:
970 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
971 tc_clear (); 1252 tc_restore ();
972 1253
973CFPlus::Layout 1254DC::Layout
974new (SV *class) 1255new (SV *class)
975 CODE: 1256 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
977 1258
978 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
985 1267
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
988 OUTPUT: 1270 OUTPUT:
989 RETVAL 1271 RETVAL
990 1272
991void 1273void
992DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
993 CODE: 1275 CODE:
994 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
995 Safefree (self); 1278 Safefree (self);
996 1279
997void 1280void
998set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
999 CODE: 1282 CODE:
1000{ 1283{
1001 STRLEN textlen; 1284 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1003 1286
1004 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1005} 1288}
1006 1289
1007void 1290void
1008set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1009 CODE: 1292 CODE:
1010{ 1293{
1011 STRLEN textlen; 1294 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1013 1296
1014 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1015} 1298}
1016 1299
1017void 1300void
1018set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1019 CODE: 1302 CODE:
1020{ 1303{
1021 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1306 const char *pos = text;
1058 if (attrs) 1341 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1060} 1343}
1061 1344
1062void 1345void
1063get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1064 PPCODE: 1347 PPCODE:
1065{ 1348{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1350
1068 do 1351 do
1069 { 1352 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1354
1072 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1073 { 1356 {
1074 PangoRectangle extents; 1357 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1366
1084 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1085} 1368}
1086 1369
1087int 1370int
1088has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1089 CODE: 1372 CODE:
1090{ 1373{
1091 int lines = 1; 1374 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1093 1376
1098} 1381}
1099 OUTPUT: 1382 OUTPUT:
1100 RETVAL 1383 RETVAL
1101 1384
1102SV * 1385SV *
1103get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1104 CODE: 1387 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1390 OUTPUT:
1108 RETVAL 1391 RETVAL
1109 1392
1110void 1393void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1395 CODE:
1113 self->r = r; 1396 self->r = r;
1114 self->g = g; 1397 self->g = g;
1115 self->b = b; 1398 self->b = b;
1116 self->a = a; 1399 self->a = a;
1117 1400
1118void 1401void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1403 CODE:
1121 if (self->font != font) 1404 if (self->font != font)
1122 { 1405 {
1123 self->font = font; 1406 self->font = font;
1124 layout_update_font (self); 1407 layout_update_font (self);
1125 } 1408 }
1126 1409
1127void 1410void
1128set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1129 CODE: 1412 CODE:
1130 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1131 { 1414 {
1132 self->base_height = base_height; 1415 self->base_height = base_height;
1133 layout_update_font (self); 1416 layout_update_font (self);
1134 } 1417 }
1135 1418
1136void 1419void
1137set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1421 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1423
1141void 1424void
1142set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1143 CODE: 1426 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1428
1146void 1429void
1147set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1148 CODE: 1431 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1433
1151void 1434void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1436 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1159 ); 1442 );
1160 1443
1161void 1444void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1446 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1448
1166void 1449void
1167size (CFPlus::Layout self) 1450size (DC::Layout self)
1168 PPCODE: 1451 PPCODE:
1169{ 1452{
1170 int w, h; 1453 int w, h;
1171 1454
1172 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1177} 1460}
1178 1461
1179int 1462int
1180descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1181 CODE: 1464 CODE:
1182{ 1465{
1183 PangoRectangle rect; 1466 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1187} 1470}
1188 OUTPUT: 1471 OUTPUT:
1189 RETVAL 1472 RETVAL
1190 1473
1191int 1474int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1476 CODE:
1194{ 1477{
1195 int index, trailing; 1478 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1198} 1481}
1199 OUTPUT: 1482 OUTPUT:
1200 RETVAL 1483 RETVAL
1201 1484
1202void 1485void
1203cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1487 PPCODE:
1205{ 1488{
1206 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1491
1209 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1496}
1214 1497
1215void 1498void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1500 PPCODE:
1218{ 1501{
1219 int line, x; 1502 int line, x;
1220 1503
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1507 --line;
1508#endif
1224 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1512}
1228 1513
1229void 1514void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1516 PPCODE:
1232{ 1517{
1233 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1234 int index, trailing; 1519 int index, trailing;
1235 1520
1236 if (line < 0) 1521 if (line < 0)
1237 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1238 1523
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1241 1526
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1528
1244 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1536 }
1252} 1537}
1253 1538
1254void 1539void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1258 self->pl, 1544 self->pl,
1545 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1261 flags 1548 flags
1262 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1263 1553
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1574
1266PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1576
1270void 1577void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1579 CODE:
1273{ 1580{
1300 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1614
1305 if (items < 5) 1615 if (items < 5)
1306 { 1616 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1619 }
1347 RETVAL = width > 0; 1657 RETVAL = width > 0;
1348} 1658}
1349 OUTPUT: 1659 OUTPUT:
1350 RETVAL 1660 RETVAL
1351 1661
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1663
1354PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1355 1665
1356CFPlus::Map 1666DC::Map
1357new (SV *class) 1667new (SV *class)
1358 CODE: 1668 CODE:
1359 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1670 RETVAL->x = 0;
1361 RETVAL->y = 0; 1671 RETVAL->y = 0;
1369 RETVAL->row = 0; 1679 RETVAL->row = 0;
1370 OUTPUT: 1680 OUTPUT:
1371 RETVAL 1681 RETVAL
1372 1682
1373void 1683void
1374DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1375 CODE: 1685 CODE:
1376{ 1686{
1377 map_clear (self); 1687 map_clear (self);
1378 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1379 Safefree (self->tex); 1689 Safefree (self->tex);
1380 Safefree (self); 1690 Safefree (self);
1381} 1691}
1382 1692
1383void 1693void
1384resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1695 CODE:
1386 self->w = map_width; 1696 self->w = map_width;
1387 self->h = map_height; 1697 self->h = map_height;
1388 1698
1389void 1699void
1390clear (CFPlus::Map self) 1700clear (DC::Map self)
1391 CODE: 1701 CODE:
1392 map_clear (self); 1702 map_clear (self);
1393 1703
1394void 1704void
1395set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1706 CODE:
1397{ 1707{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1709 need_texid (self, tile);
1400} 1710}
1401 1711
1402void 1712void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1714 CODE:
1405{ 1715{
1406 tileid texid; 1716 tileid texid;
1407 maptex *tex; 1717 maptex *tex;
1408 1718
1421 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1423} 1733}
1424 1734
1425void 1735void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1737 CODE:
1428{ 1738{
1429 need_texid (self, texid); 1739 need_texid (self, texid);
1430 1740
1431 { 1741 {
1451 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1763}
1454 1764
1455int 1765int
1456ox (CFPlus::Map self) 1766ox (DC::Map self)
1457 ALIAS: 1767 ALIAS:
1458 oy = 1 1768 oy = 1
1459 x = 2 1769 x = 2
1460 y = 3 1770 y = 3
1461 w = 4 1771 w = 4
1472 } 1782 }
1473 OUTPUT: 1783 OUTPUT:
1474 RETVAL 1784 RETVAL
1475 1785
1476void 1786void
1477scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1478 CODE: 1788 CODE:
1479{ 1789{
1480 if (dx > 0) 1790 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1792 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1499 } 1809 }
1500} 1810}
1501 1811
1502void 1812SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1814 CODE:
1505{ 1815{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1818 mapcell *cell;
1509 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1510 1822
1511 while (data < data_end - 1) 1823 while (data < data_end - 1)
1512 { 1824 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1514 1826
1534 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1535 1847
1536 do 1848 do
1537 { 1849 {
1538 ext = *data++; 1850 ext = *data++;
1539 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1540 1852
1541 if (cmd < 4) 1853 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1544 { 1856 {
1547 } 1859 }
1548 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1551 { 1863 {
1552 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1868
1555 data += *data + 1; 1869 data += *data + 1;
1556 } 1870 }
1557 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1872 cell->flags = *data++;
1565 } 1879 }
1566 else 1880 else
1567 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1568 } 1882 }
1569 1883
1884 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1885 if (flags & (4 >> z))
1571 { 1886 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1888 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1575 } 1904 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1905 }
1591 else 1906 else
1592 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1593 } 1908 }
1594} 1909}
1910 OUTPUT:
1911 RETVAL
1595 1912
1596SV * 1913SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1915 CODE:
1599{ 1916{
1600 int x1, x; 1917 int x1, x;
1601 int y1, y; 1918 int y1, y;
1602 int z; 1919 int z;
1647} 1964}
1648 OUTPUT: 1965 OUTPUT:
1649 RETVAL 1966 RETVAL
1650 1967
1651void 1968void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1970 CODE:
1654{ 1971{
1972 int x, y, z;
1973
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1977 smooth_key skey;
1659 int x, y, z; 1978 int pl_x, pl_y;
1660 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1661 1985
1662 // thats current max. sorry. 1986 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1665 1989
1666 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1668 1992
1669 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1670 1994 key.r = 255;
1671 glEnable (GL_BLEND); 1995 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1675 1999 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 2000 key.texname = -1;
1677
1678 last_name = 0;
1679 2001
1680 mx += self->x; 2002 mx += self->x;
1681 my += self->y; 2003 my += self->y;
1682 2004
1683 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1702 } 2024 }
1703 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 2030
1705 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1706 { 2032 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1708 2034
1721 { 2047 {
1722 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 2049 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 2050 int py = (y + 1) * T - tex.h;
1725 2051
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1729 { 2053 {
1730 if (!tex.name) 2054 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1732 2056
1733 glEnd (); 2057 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 2059 }
1737 2060
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 2077 if (cell->flags & 1)
1746 { 2078 {
1747 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1750 2082
2083 if (tex.name)
1751 glEnd (); 2084 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 2095 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 2096 }
1760 } 2097 }
1761 2098
1762 // update smooth hash 2099 // update smooth hash
1763 if (tex.smoothtile) 2100 if (tex.smoothtile)
1799 } 2136 }
1800 } 2137 }
1801 } 2138 }
1802 } 2139 }
1803 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1804 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2145 // this is basically counting sort
1806 { 2146 {
1807 int w, b; 2147 int w, b;
1808 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1810 { 2152 {
1811 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1812 if (smask) 2154 if (smask)
1813 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2174 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1836 2178
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2179 if (tex.name)
1840 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1841 if (!tex.name) 2183 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2184 {
1843
1844 glEnd (); 2185 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1847 } 2188 }
1848 2189
1849 if (border) 2190 if (border)
1850 { 2191 {
1851 float ox = border * dx; 2192 float ox = border * dx;
1852 2193
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2198 }
1858 2199
1859 if (corner) 2200 if (corner)
1860 { 2201 {
1861 float ox = corner * dx; 2202 float ox = corner * dx;
1862 2203
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1867 } 2209 }
1868 } 2210 }
1869 } 2211 }
1870 } 2212 }
1871 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1872 } 2218 }
1873 2219
1874 hv_clear (smooth); 2220 hv_clear (smooth);
1875 } 2221 }
1876 2222
1877 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1878 2228
1879 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1880 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1881 2242
1882 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1885 { 2246 {
1910 } 2271 }
1911 } 2272 }
1912} 2273}
1913 2274
1914void 2275void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2277 CODE:
1917{ 2278{
1918 static float color[16][3] = { 2279 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
1972} 2333}
1973 2334
1974void 2335void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2337 PPCODE:
1977{ 2338{
1978 int x, y; 2339 int x, y;
1979 int sw1 = sw + 2; 2340 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2341 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2350
1990 mx += self->x - 1; 2351 mx += self->x - 1;
1991 my += self->y - 1; 2352 my += self->y - 1;
1992 2353
1993 memset (darkness1, 255, sw1 * sh1); 2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2355
1995 for (y = 0; y < sh1; y++) 2356 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
1997 { 2358 {
1998 maprow *row = self->row + (y + my); 2359 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2413 PUSHs (darkness3_sv);
2053} 2414}
2054 2415
2055SV * 2416SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2418 CODE:
2058{ 2419{
2059 int x, y, x1, y1; 2420 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2479 else
2119 *data++ = 0; 2480 *data++ = 0;
2120 } 2481 }
2121 } 2482 }
2122 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
2123 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
2125 RETVAL = data_sv; 2491 RETVAL = data_sv;
2126} 2492}
2127 OUTPUT: 2493 OUTPUT:
2128 RETVAL 2494 RETVAL
2129 2495
2130void 2496void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2498 PPCODE:
2133{ 2499{
2134 int x, y, z; 2500 int x, y, z;
2135 int w, h; 2501 int w, h;
2136 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
2137 2513
2138 if (*data++ != 0) 2514 if (*data++ != 0)
2139 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
2140 2516
2141 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
2143 2519
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2532 {
2157 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
2158 2534
2159 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
2160 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
2161 uint8_t flags = *data++; 2542 flags = *data++;
2162 2543
2163 if (flags) 2544 if (flags)
2164 { 2545 {
2165 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2547 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2552
2172 if (cell->darkness == 0) 2553 if (cell->darkness == 0)
2173 { 2554 {
2174 cell->darkness = 0; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
2175 2557
2176 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
2177 { 2559 {
2178 tileid t = tile [z]; 2560 tileid t = tile [z];
2179 2561
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2563 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2565 need_texid (self, t);
2184 } 2566 }
2185 2567
2186 cell->tile [z] = t; 2568 cell->tile [z] = t;
2187 } 2569 }
2189 } 2571 }
2190 } 2572 }
2191 } 2573 }
2192} 2574}
2193 2575
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2576MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2577
2196PROTOTYPES: DISABLE 2578DC::RW
2197 2579new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2580 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2581{
2582 STRLEN datalen;
2583 char *data = SvPVbyte (data_sv, datalen);
2584
2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2586}
2202 OUTPUT: 2587 OUTPUT:
2203 RETVAL 2588 RETVAL
2204 2589
2590DC::RW
2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2592 CODE:
2593 RETVAL = SDL_RWFromFile (path, mode);
2594 OUTPUT:
2595 RETVAL
2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
2205void 2599#void
2600#close (DC::RW self)
2601# CODE:
2602# (self->(close)) (self);
2603
2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2605
2606PROTOTYPES: DISABLE
2607
2608DC::Channel
2609find ()
2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2621 Mix_HaltChannel (RETVAL);
2622 }
2623
2624 Mix_UnregisterAllEffects (RETVAL);
2625 Mix_Volume (RETVAL, 128);
2626}
2627 OUTPUT:
2628 RETVAL
2629
2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653unregister_all_effects (DC::Channel self)
2654 CODE:
2655 Mix_UnregisterAllEffects (self);
2656
2657void
2658set_panning (DC::Channel self, int left, int right)
2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2662 Mix_SetPanning (self, left, right);
2663
2664void
2665set_distance (DC::Channel self, int distance)
2666 CODE:
2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2668
2669void
2670set_position (DC::Channel self, int angle, int distance)
2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2681
2682void
2683set_reverse_stereo (DC::Channel self, int flip)
2684 CODE:
2685 Mix_SetReverseStereo (self, flip);
2686
2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2688
2689PROTOTYPES: DISABLE
2690
2691DC::MixChunk
2692new (SV *class, DC::RW rwops)
2693 CODE:
2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2695 OUTPUT:
2696 RETVAL
2697
2698void
2206DESTROY (CFPlus::MixChunk self) 2699DESTROY (DC::MixChunk self)
2207 CODE: 2700 CODE:
2208 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
2209 2702
2210int 2703int
2211volume (CFPlus::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2709 OUTPUT:
2215 RETVAL 2710 RETVAL
2216 2711
2217int 2712DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2714 CODE:
2715{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
2221 OUTPUT: 2727 OUTPUT:
2222 RETVAL 2728 RETVAL
2223 2729
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2731
2226int 2732int
2227volume (int volume = -1) 2733volume (int volume = -1)
2228 PROTOTYPE: ;$ 2734 PROTOTYPE: ;$
2229 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2739 OUTPUT:
2232 RETVAL 2740 RETVAL
2233 2741
2234int 2742void
2235fade_out (int ms) 2743fade_out (int ms)
2236 CODE: 2744 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2745 Mix_FadeOutMusic (ms);
2746
2747void
2748halt ()
2749 CODE:
2750 Mix_HaltMusic ();
2751
2752DC::MixMusic
2753new (SV *class, DC::RW rwops)
2754 CODE:
2755 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2756 OUTPUT:
2239 RETVAL 2757 RETVAL
2240 2758
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2759void
2249DESTROY (CFPlus::MixMusic self) 2760DESTROY (DC::MixMusic self)
2250 CODE: 2761 CODE:
2251 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
2252 2763
2253int 2764int
2254play (CFPlus::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
2255 CODE: 2766 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2768 OUTPUT:
2258 RETVAL 2769 RETVAL
2259 2770
2260int 2771void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2773 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2774 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2775
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2777
2269PROTOTYPES: ENABLE 2778PROTOTYPES: ENABLE
2270 2779
2271BOOT: 2780BOOT:
2272{ 2781{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2783 static const struct {
2275 const char *name; 2784 const char *name;
2276 IV iv; 2785 IV iv;
2277 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2834 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2835 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2861 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2862 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2863 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2864 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2865 const_iv (GL_CONSTANT_BORDER),
2866 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2867 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2868 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2869 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2870 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2871 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2872 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2873 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2874 const_iv (GL_TRIANGLE_FAN),
2875 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2877 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2878 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2883 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2884 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
2376 2894
2377 texture_av = newAV (); 2895 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2896 AvREAL_off (texture_av);
2379} 2897}
2380 2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
2904
2381char * 2905char *
2382gl_vendor () 2906gl_vendor ()
2383 CODE: 2907 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2909 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2982void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2983
2460# near_ and far_ are due to microsofts buggy "c" compiler 2984# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2985void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 2986
2987PROTOTYPES: DISABLE
2988
2463void glViewport (int x, int y, int width, int height) 2989void glViewport (int x, int y, int width, int height)
2464 2990
2465void glScissor (int x, int y, int width, int height) 2991void glScissor (int x, int y, int width, int height)
2466 2992
2467void glTranslate (float x, float y, float z = 0.) 2993void glTranslate (float x, float y, float z = 0.)
2474 3000
2475void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
2476 CODE: 3002 CODE:
2477 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
2478 3004
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 3006 ALIAS:
2486 glColor_premultiply = 1 3007 glColor_premultiply = 1
2487 CODE: 3008 CODE:
2488 if (ix) 3009 if (ix)
2489 { 3010 {
2492 b *= a; 3013 b *= a;
2493 } 3014 }
2494 // microsoft visual "c" rounds instead of truncating... 3015 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 3016 glColor4f (r, g, b, a);
2496 3017
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 3018void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 3019 CODE:
2505 glRasterPos3f (0, 0, z); 3020 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 3021 glBitmap (0, 0, 0, 0, x, y, 0);
2507 3022
2511 3026
2512void glTexCoord (float s, float t) 3027void glTexCoord (float s, float t)
2513 CODE: 3028 CODE:
2514 glTexCoord2f (s, t); 3029 glTexCoord2f (s, t);
2515 3030
3031void glRect (float x1, float y1, float x2, float y2)
3032 CODE:
3033 glRectf (x1, y1, x2, y2);
3034
3035void glRect_lineloop (float x1, float y1, float x2, float y2)
3036 CODE:
3037 glBegin (GL_LINE_LOOP);
3038 glVertex2f (x1, y1);
3039 glVertex2f (x2, y1);
3040 glVertex2f (x2, y2);
3041 glVertex2f (x1, y2);
3042 glEnd ();
3043
3044PROTOTYPES: ENABLE
3045
3046void glBegin (int mode)
3047
3048void glEnd ()
3049
3050void glPointSize (GLfloat size)
3051
3052void glLineWidth (GLfloat width)
3053
3054void glInterleavedArrays (int format, int stride, char *data)
3055
3056void glDrawElements (int mode, int count, int type, char *indices)
3057
3058# 1.2 void glDrawRangeElements (int mode, int start, int end
3059
2516void glTexEnv (int target, int pname, float param) 3060void glTexEnv (int target, int pname, float param)
2517 CODE: 3061 CODE:
2518 glTexEnvf (target, pname, param); 3062 glTexEnvf (target, pname, param);
2519 3063
2520void glTexParameter (int target, int pname, float param) 3064void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3080void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 3081 CODE:
2538 if (gl.SeparableFilter2D) 3082 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3083 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 3084
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3085void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 3086
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3087void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 3088
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 3089void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 3090
2572 3116
2573void glEndList () 3117void glEndList ()
2574 3118
2575void glCallList (int list) 3119void glCallList (int list)
2576 3120
3121MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3122
3123PROTOTYPES: DISABLE
3124
3125void
3126find_widget (SV *self, NV x, NV y)
3127 PPCODE:
3128{
3129 if (within_widget (self, x, y))
3130 XPUSHs (self);
3131}
3132
3133BOOT:
3134{
3135 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3136
3137 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3138 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3139 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3140 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3141}
3142
3143void
3144draw (SV *self)
3145 CODE:
3146{
3147 HV *hv;
3148 SV **svp;
3149 NV x, y, w, h;
3150 SV *draw_x_sv = GvSV (draw_x_gv);
3151 SV *draw_y_sv = GvSV (draw_y_gv);
3152 SV *draw_w_sv = GvSV (draw_w_gv);
3153 SV *draw_h_sv = GvSV (draw_h_gv);
3154 double draw_x, draw_y;
3155
3156 if (!SvROK (self))
3157 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3158
3159 hv = (HV *)SvRV (self);
3160
3161 if (SvTYPE (hv) != SVt_PVHV)
3162 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3163
3164 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3165 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3166
3167 if (!h || !w)
3168 XSRETURN_EMPTY;
3169
3170 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3171 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3172
3173 draw_x = SvNV (draw_x_sv) + x;
3174 draw_y = SvNV (draw_y_sv) + y;
3175
3176 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3177 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3178 XSRETURN_EMPTY;
3179
3180 sv_setnv (draw_x_sv, draw_x);
3181 sv_setnv (draw_y_sv, draw_y);
3182
3183 glPushMatrix ();
3184 glTranslated (x, y, 0);
3185
3186 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3187 {
3188 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3189
3190 if (svp && SvTRUE (*svp))
3191 {
3192 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3193 glEnable (GL_BLEND);
3194 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3195 glBegin (GL_QUADS);
3196 glVertex2f (0, 0);
3197 glVertex2f (w, 0);
3198 glVertex2f (w, h);
3199 glVertex2f (0, h);
3200 glEnd ();
3201 glDisable (GL_BLEND);
3202 }
3203 }
3204#if 0
3205 // draw borders, for debugging
3206 glPushMatrix ();
3207 glColor4f (1., 1., 0., 1.);
3208 glTranslatef (.5, .5, 0.);
3209 glBegin (GL_LINE_LOOP);
3210 glVertex2f (0 , 0);
3211 glVertex2f (w - 1, 0);
3212 glVertex2f (w - 1, h - 1);
3213 glVertex2f (0 , h - 1);
3214 glEnd ();
3215 glPopMatrix ();
3216#endif
3217 PUSHMARK (SP);
3218 XPUSHs (self);
3219 PUTBACK;
3220 call_method ("_draw", G_VOID | G_DISCARD);
3221 SPAGAIN;
3222
3223 glPopMatrix ();
3224
3225 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3226 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3227}
3228

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