ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC vs.
Revision 1.278 by root, Wed Sep 3 10:36:25 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
22#include <glib/gmacros.h> 52#include <glib/gmacros.h>
23 53
24#include <pango/pango.h> 54#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 55
26#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
28 66
29#ifndef _WIN32 67#ifndef _WIN32
30# include <sys/types.h> 68# include <sys/types.h>
31# include <sys/socket.h> 69# include <sys/socket.h>
32# include <netinet/in.h> 70# include <netinet/in.h>
33# include <netinet/tcp.h> 71# include <netinet/tcp.h>
34# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
35#else 77#else
36 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 79#endif
43 80
44#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 85
46#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
47 87
48#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
50 90
51#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
52 99
53static struct 100static struct
54{ 101{
55#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 103#include "glfunc.h"
57#undef GL_FUNC 104#undef GL_FUNC
58} gl; 105} gl;
59 106
107static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 109{
62 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 114 else
67 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
68} 116}
69 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
72 153
73typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
155
156static int
157shape_attr_p (PangoLayoutRun *run)
158{
159 GSList *attrs = run->item->analysis.extra_attrs;
160
161 while (attrs)
162 {
163 PangoAttribute *attr = attrs->data;
164
165 if (attr->klass->type == PANGO_ATTR_SHAPE)
166 return 1;
167
168 attrs = attrs->next;
169 }
170
171 return 0;
172}
74 173
75typedef struct cf_layout { 174typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
79 int base_height; 177 int base_height;
80 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
81} *CFClient__Layout; 180} *DC__Layout;
82 181
83static CFClient__Font default_font; 182static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
86 185
87static void 186static void
88substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
89{ 188{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 190#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 192#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 194}
97 195
98static void 196static void
99layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
100{ 198{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
103 */ 201 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
105 203
106 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
108 206
109 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
110} 208}
111 209
112static void 210static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
114{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
116 217
117 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 220
120 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
121} 222 if (!rect.height) rect.height = 1;
122 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
123typedef uint16_t mapface; 229typedef uint16_t faceid;
124 230
125typedef struct { 231typedef struct {
126 GLint name; 232 GLuint name;
127 int w, h; 233 int w, h;
128 float s, t; 234 float s, t;
129 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
130} maptex; 238} maptex;
131 239
132typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
133 int16_t darkness; 243 uint16_t darkness;
134 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 245} mapcell;
136 246
137typedef struct { 247typedef struct {
138 int32_t c0, c1; 248 int32_t c0, c1;
139 mapcell *col; 249 mapcell *col;
140} maprow; 250} maprow;
141 251
142typedef struct map { 252typedef struct map {
143 int x, y, w, h; 253 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 255 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 256 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 257
151 int32_t rows; 258 int32_t rows;
152 maprow *row; 259 maprow *row;
153} *CFClient__Map; 260} *DC__Map;
154 261
155static char * 262static char *
156prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
157{ 264{
158 char *p; 265 char *p;
175} 282}
176 283
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
180static maprow * 307static maprow *
181map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
182{ 309{
183 if (0 > y) 310 if (0 > y)
184 { 311 {
185 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
224 351
225 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
226} 353}
227 354
228static mapcell * 355static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
230{ 357{
231 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
232} 359}
233 360
234static void 361static void
235map_clear (CFClient__Map self) 362map_clear (DC__Map self)
236{ 363{
237 int r; 364 int r;
238 365
239 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
247 self->oy = 0; 374 self->oy = 0;
248 self->row = 0; 375 self->row = 0;
249 self->rows = 0; 376 self->rows = 0;
250} 377}
251 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
252static void 389static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
254{ 391{
255 int x, y; 392 int x, y;
256 maprow *row; 393 maprow *row;
394 mapcell *cell;
257 395
258 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 397 if (y >= 0)
260 { 398 {
261 if (y >= self->rows) 399 if (y >= self->rows)
267 if (x >= row->c0) 405 if (x >= row->c0)
268 { 406 {
269 if (x >= row->c1) 407 if (x >= row->c1)
270 break; 408 break;
271 409
272 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
273 } 413 }
274 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
275} 431}
276 432
277static void 433static void
278music_finished (void) 434music_finished (void)
279{ 435{
298 ev.data2 = 0; 454 ev.data2 = 0;
299 455
300 SDL_PushEvent ((SDL_Event *)&ev); 456 SDL_PushEvent ((SDL_Event *)&ev);
301} 457}
302 458
303MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460minpot (unsigned int n)
461{
462 if (!n)
463 return 0;
464
465 --n;
466
467 n |= n >> 1;
468 n |= n >> 2;
469 n |= n >> 4;
470 n |= n >> 8;
471 n |= n >> 16;
472
473 return n + 1;
474}
475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
304 587
305PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
306 589
307BOOT: 590BOOT:
308{ 591{
309 HV *stash = gv_stashpv ("CFClient", 1); 592 HV *stash = gv_stashpv ("DC", 1);
310 static const struct { 593 static const struct {
311 const char *name; 594 const char *name;
312 IV iv; 595 IV iv;
313 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
598 const_iv (SDLK_MODIFIER_MIN),
599 const_iv (SDLK_MODIFIER_MAX),
600
315 const_iv (SDL_ACTIVEEVENT), 601 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 602 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 603 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 604 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 605 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 614 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 615 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 616 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 617 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 618 const_iv (SDL_USEREVENT),
619
620 const_iv (SDL_APPINPUTFOCUS),
621 const_iv (SDL_APPMOUSEFOCUS),
622 const_iv (SDL_APPACTIVE),
623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
333 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 735 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 736 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 737 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 738 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 739 const_iv (SDLK_UNDO),
740
397 const_iv (KMOD_NONE), 741 const_iv (KMOD_NONE),
742 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 743 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 744 const_iv (KMOD_RSHIFT),
745 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 746 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 747 const_iv (KMOD_RCTRL),
748 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 749 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 750 const_iv (KMOD_RALT),
751 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL), 757
410 const_iv (KMOD_SHIFT), 758 const_iv (KMOD_LRAM),
411 const_iv (KMOD_ALT), 759
412 const_iv (KMOD_META) 760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
413# undef const_iv 790# undef const_iv
414 }; 791 };
415 792
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
795
796 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
797 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 798}
799
800void
801weaken (SV *rv)
802 PROTOTYPE: $
803 CODE:
804 sv_rvweaken (rv);
805
806int
807in_destruct ()
808 CODE:
809 RETVAL = PL_main_cv == Nullcv;
810 OUTPUT:
811 RETVAL
812
813NV floor (NV x)
814
815NV ceil (NV x)
816
817IV minpot (UV n)
818
819IV popcount (UV n)
419 820
420void 821void
421pango_init () 822pango_init ()
422 CODE: 823 CODE:
423{ 824{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428 828 /*pango_context_set_font_description (opengl_context, default_font);*/
429 cairo_fontmap = pango_cairo_font_map_get_default (); 829#if PANGO_VERSION_CHECK (1, 15, 2)
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
431} 833}
432 834
433int 835char *SDL_GetError ()
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
435 836
436void 837void SDL_braino ()
838
839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
437SDL_Quit () 845void SDL_Quit ()
438 846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
855
439void 856void
440SDL_ListModes () 857SDL_ListModes (int rgb, int alpha)
441 PPCODE: 858 PPCODE:
442{ 859{
443 SDL_Rect **m; 860 SDL_Rect **m;
444 861
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 865 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 866
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 867 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 868 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 869
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 874
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
460 SDL_EnableUNICODE (1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
462 877
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 879
465 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
466 while (*m) 881 while (*m)
467 { 882 {
883 if ((*m)->w >= 400 && (*m)->h >= 300)
884 {
468 AV *av = newAV (); 885 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
888 av_push (av, newSViv (rgb));
889 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 890 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
891 }
472 892
473 ++m; 893 ++m;
474 } 894 }
475} 895}
476 896
477char *
478SDL_GetError ()
479
480int 897int
481SDL_SetVideoMode (int w, int h, int fullscreen) 898SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 899 CODE:
900{
901 SDL_EnableUNICODE (1);
902 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
903
904 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
906 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
907 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
908
483 RETVAL = !!SDL_SetVideoMode ( 909 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 910 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 911 );
912
486 if (RETVAL) 913 if (RETVAL)
487 { 914 {
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 av_clear (texture_av);
916
917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 919#include "glfunc.h"
491# undef GL_FUNC 920#undef GL_FUNC
492 } 921 }
922}
493 OUTPUT: 923 OUTPUT:
494 RETVAL 924 RETVAL
495 925
496void 926void
497SDL_GL_SwapBuffers () 927SDL_GL_SwapBuffers ()
498 928
499char * 929char *
500SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
501 931
932int
933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
937
502void 938void
503SDL_PollEvent () 939poll_events ()
504 PPCODE: 940 PPCODE:
505{ 941{
506 SDL_Event ev; 942 SDL_Event ev;
507 943
508 while (SDL_PollEvent (&ev)) 944 SDL_PumpEvents ();
945 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 946 {
510 HV *hv = newHV (); 947 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 948 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 949
513 switch (ev.type) 950 switch (ev.type)
514 { 951 {
515 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
516 case SDL_KEYUP: 953 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 959 break;
522 960
523 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 963 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 964 break;
527 965
528 case SDL_MOUSEMOTION: 966 case SDL_MOUSEMOTION:
967 {
968 int state = ev.motion.state;
969 int x = ev.motion.x;
970 int y = ev.motion.y;
971 int xrel = ev.motion.xrel;
972 int yrel = ev.motion.yrel;
973
974 /* do simplistic event compression */
975 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
976 && state == ev.motion.state)
977 {
978 xrel += ev.motion.xrel;
979 yrel += ev.motion.yrel;
980 x = ev.motion.x;
981 y = ev.motion.y;
982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
983 }
984
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
991 }
536 break; 992 break;
537 993
538 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
541 997
542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 1008 break;
553 } 1009 }
554 1010
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
556 } 1012 }
557} 1013}
558 1014
559int 1015int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
561 POSTCALL: 1017 POSTCALL:
562 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
564 1020
565void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
566Mix_CloseAudio () 1038Mix_CloseAudio ()
567 1039
568int 1040int
569Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
570 1042
1043const char *
1044Mix_GetError ()
1045
571void 1046void
572lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
573 CODE: 1048 CODE:
1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1050
1051void
1052win32_proxy_info ()
1053 PPCODE:
1054{
574#ifndef _WIN32 1055#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1056 char buffer[2048];
1057 DWORD buflen;
1058
1059 EXTEND (SP, 3);
1060
1061 buflen = sizeof (buffer);
1062 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1063 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1064 {
1065 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1066
1067 buflen = sizeof (buffer);
1068 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1069 {
1070 PUSHs (newSVpv (buffer, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1074 PUSHs (newSVpv (buffer, 0));
1075 }
1076 }
576#endif 1077#endif
1078}
577 1079
578void 1080int
579add_font (char *file) 1081add_font (char *file)
580 CODE: 1082 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32 1084 OUTPUT:
583 // cairo... sigh... requires win2000 1085 RETVAL
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 1086
587void 1087void
588load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
589 ALIAS: 1089 ALIAS:
590 load_image_file = 1 1090 load_image_file = 1
593 STRLEN image_len; 1093 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
599 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
600 1100
601 if (!rw) 1101 if (!rw)
602 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
603 1103
632 1132
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1133 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 1134
635 assert (surface2->pitch == surface2->w * 4); 1135 assert (surface2->pitch == surface2->w * 4);
636 1136
1137 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 1138 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 1139 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 1140 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1141 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1142 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1143 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1144 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1145 SDL_UnlockSurface (surface2);
646 1146
647 SDL_FreeSurface (surface); 1147 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 1148 SDL_FreeSurface (surface2);
649} 1149}
650 1150
676void 1176void
677error (char *message) 1177error (char *message)
678 CODE: 1178 CODE:
679 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32 1180#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
682#endif 1182#endif
683 1183
684void 1184void
685fatal (char *message) 1185fatal (char *message)
686 CODE: 1186 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 1188#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
690#endif 1190#endif
691 exit (1); 1191 _exit (1);
692 1192
1193void
1194_exit (int retval = 0)
1195 CODE:
1196#ifdef WIN32
1197 ExitThread (retval); // unclean, please beam me up
1198#else
1199 _exit (retval);
1200#endif
1201
1202void
1203debug ()
1204 CODE:
1205{
1206#if DEBUG
1207 VALGRIND_DO_LEAK_CHECK;
1208#endif
1209}
1210
693MODULE = CFClient PACKAGE = CFClient::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
694 1212
695CFClient::Font 1213PROTOTYPES: DISABLE
1214
1215DC::Font
696new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
697 CODE: 1217 CODE:
698{ 1218{
699 int count; 1219 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 1223}
704 OUTPUT: 1224 OUTPUT:
705 RETVAL 1225 RETVAL
706 1226
707void 1227void
708DESTROY (CFClient::Font self) 1228DESTROY (DC::Font self)
709 CODE: 1229 CODE:
710 pango_font_description_free (self); 1230 pango_font_description_free (self);
711 1231
712void 1232void
713make_default (CFClient::Font self) 1233make_default (DC::Font self)
1234 PROTOTYPE: $
714 CODE: 1235 CODE:
715 default_font = self; 1236 default_font = self;
716 1237
717MODULE = CFClient PACKAGE = CFClient::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
718 1239
719CFClient::Layout 1240PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1241
1242void
1243glyph_cache_backup ()
1244 PROTOTYPE:
721 CODE: 1245 CODE:
722#if _WIN32 1246 tc_backup ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1247
724#endif 1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1252 tc_restore ();
1253
1254DC::Layout
1255new (SV *class)
1256 CODE:
725 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
726 1258
727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.; 1260 RETVAL->r = 1.;
730 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
731 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
732 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
734 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
735 1267
736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
737 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
738 OUTPUT: 1270 OUTPUT:
739 RETVAL 1271 RETVAL
740 1272
741void 1273void
742DESTROY (CFClient::Layout self) 1274DESTROY (DC::Layout self)
743 CODE: 1275 CODE:
744 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
745 Safefree (self); 1278 Safefree (self);
746 1279
1280void
1281set_text (DC::Layout self, SV *text_)
1282 CODE:
1283{
1284 STRLEN textlen;
1285 char *text = SvPVutf8 (text_, textlen);
1286
1287 pango_layout_set_text (self->pl, text, textlen);
1288}
1289
1290void
1291set_markup (DC::Layout self, SV *text_)
1292 CODE:
1293{
1294 STRLEN textlen;
1295 char *text = SvPVutf8 (text_, textlen);
1296
1297 pango_layout_set_markup (self->pl, text, textlen);
1298}
1299
1300void
1301set_shapes (DC::Layout self, ...)
1302 CODE:
1303{
1304 PangoAttrList *attrs = 0;
1305 const char *text = pango_layout_get_text (self->pl);
1306 const char *pos = text;
1307 int arg = 4;
1308
1309 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1310 {
1311 PangoRectangle inkrect, rect;
1312 PangoAttribute *attr;
1313
1314 int x = SvIV (ST (arg - 3));
1315 int y = SvIV (ST (arg - 2));
1316 int w = SvIV (ST (arg - 1));
1317 int h = SvIV (ST (arg ));
1318
1319 inkrect.x = 0;
1320 inkrect.y = 0;
1321 inkrect.width = 0;
1322 inkrect.height = 0;
1323
1324 rect.x = x * PANGO_SCALE;
1325 rect.y = y * PANGO_SCALE;
1326 rect.width = w * PANGO_SCALE;
1327 rect.height = h * PANGO_SCALE;
1328
1329 if (!attrs)
1330 attrs = pango_layout_get_attributes (self->pl);
1331
1332 attr = pango_attr_shape_new (&inkrect, &rect);
1333 attr->start_index = pos - text;
1334 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1335 pango_attr_list_insert (attrs, attr);
1336
1337 arg += 4;
1338 pos += sizeof (OBJ_STR) - 1;
1339 }
1340
1341 if (attrs)
1342 pango_layout_set_attributes (self->pl, attrs);
1343}
1344
1345void
1346get_shapes (DC::Layout self)
1347 PPCODE:
1348{
1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1350
1351 do
1352 {
1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1354
1355 if (run && shape_attr_p (run))
1356 {
1357 PangoRectangle extents;
1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1359
1360 EXTEND (SP, 2);
1361 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1362 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1363 }
1364 }
1365 while (pango_layout_iter_next_run (iter));
1366
1367 pango_layout_iter_free (iter);
1368}
1369
747int 1370int
748is_rgba (CFClient::Layout self) 1371has_wrapped (DC::Layout self)
749 CODE: 1372 CODE:
750 RETVAL = self->rgba; 1373{
1374 int lines = 1;
1375 const char *text = pango_layout_get_text (self->pl);
1376
1377 while (*text)
1378 lines += *text++ == '\n';
1379
1380 RETVAL = lines < pango_layout_get_line_count (self->pl);
1381}
751 OUTPUT: 1382 OUTPUT:
752 RETVAL 1383 RETVAL
753 1384
754void
755set_text (CFClient::Layout self, SV *text_)
756 CODE:
757{
758 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen);
760
761 pango_layout_set_text (self->pl, text, textlen);
762}
763
764void
765set_markup (CFClient::Layout self, SV *text_)
766 CODE:
767{
768 STRLEN textlen;
769 char *text = SvPVutf8 (text_, textlen);
770
771 pango_layout_set_markup (self->pl, text, textlen);
772}
773
774SV * 1385SV *
775get_text (CFClient::Layout self) 1386get_text (DC::Layout self)
776 CODE: 1387 CODE:
777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
778 SvUTF8_on (RETVAL); 1389 sv_utf8_decode (RETVAL);
779 OUTPUT: 1390 OUTPUT:
780 RETVAL 1391 RETVAL
781 1392
782void 1393void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
784 CODE: 1395 CODE:
785 self->r = r; 1396 self->r = r;
786 self->g = g; 1397 self->g = g;
787 self->b = b; 1398 self->b = b;
788 self->a = a; 1399 self->a = a;
789 1400
790void 1401void
791set_font (CFClient::Layout self, CFClient::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
792 CODE: 1403 CODE:
793 if (self->font != font) 1404 if (self->font != font)
794 { 1405 {
795 self->font = font; 1406 self->font = font;
796 layout_update_font (self); 1407 layout_update_font (self);
797 } 1408 }
798 1409
799void 1410void
800set_height (CFClient::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
801 CODE: 1412 CODE:
802 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
803 { 1414 {
804 self->base_height = base_height; 1415 self->base_height = base_height;
805 layout_update_font (self); 1416 layout_update_font (self);
806 } 1417 }
807 1418
808void 1419void
809set_width (CFClient::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
810 CODE: 1421 CODE:
811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812 1423
813void 1424void
814set_indent (CFClient::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
815 CODE: 1426 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817 1428
818void 1429void
819set_spacing (CFClient::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
820 CODE: 1431 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822 1433
823void 1434void
824set_ellipsise (CFClient::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
825 CODE: 1436 CODE:
826 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
831 ); 1442 );
832 1443
833void 1444void
834set_single_paragraph_mode (CFClient::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
835 CODE: 1446 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837 1448
838void 1449void
839size (CFClient::Layout self) 1450size (DC::Layout self)
840 PPCODE: 1451 PPCODE:
841{ 1452{
842 int w, h; 1453 int w, h;
843 1454
844 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
847 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
848 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
849} 1460}
850 1461
851int 1462int
1463descent (DC::Layout self)
1464 CODE:
1465{
1466 PangoRectangle rect;
1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1469 RETVAL = PANGO_DESCENT (rect);
1470}
1471 OUTPUT:
1472 RETVAL
1473
1474int
852xy_to_index (CFClient::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
853 CODE: 1476 CODE:
854{ 1477{
855 int index, trailing; 1478 int index, trailing;
856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
857 RETVAL = index; 1480 RETVAL = index + trailing;
858} 1481}
859 OUTPUT: 1482 OUTPUT:
860 RETVAL 1483 RETVAL
861 1484
862void 1485void
863cursor_pos (CFClient::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
864 PPCODE: 1487 PPCODE:
865{ 1488{
866 PangoRectangle strong_pos; 1489 PangoRectangle pos;
867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
868 1491
869 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
870 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
872 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
873} 1496}
874 1497
875void 1498void
876render (CFClient::Layout self) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
877 PPCODE: 1500 PPCODE:
878{ 1501{
879 SV *retval; 1502 int line, x;
880 int w, h;
881 1503
882 layout_get_pixel_size (self, &w, &h); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
883 1505#if !PANGO_VERSION_CHECK (1, 17, 3)
884 if (self->rgba) 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
885 { 1507 --line;
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif 1508#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5); 1509 EXTEND (SP, 2);
932 PUSHs (sv_2mortal (newSViv (w))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1512}
1513
1514void
1515line_x_to_index (DC::Layout self, int line, int x)
1516 PPCODE:
1517{
1518 PangoLayoutLine *lp;
1519 int index, trailing;
1520
1521 if (line < 0)
1522 XSRETURN_EMPTY;
1523
1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1525 XSRETURN_EMPTY; /* do better */
1526
1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1528
1529 EXTEND (SP, 2);
1530 if (GIMME_V == G_SCALAR)
933 PUSHs (sv_2mortal (newSViv (h))); 1531 PUSHs (sv_2mortal (newSViv (index + trailing)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else 1532 else
939 { 1533 {
940 FT_Bitmap bitmap;
941
942 retval = newSV (w * h);
943 SvPOK_only (retval);
944 SvCUR_set (retval, w * h);
945
946 bitmap.rows = h;
947 bitmap.width = w;
948 bitmap.pitch = w;
949 bitmap.buffer = (unsigned char*)SvPVX (retval);
950 bitmap.num_grays = 256;
951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
952
953 memset (bitmap.buffer, 0, w * h);
954
955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
956
957 EXTEND (SP, 5);
958 PUSHs (sv_2mortal (newSViv (w))); 1534 PUSHs (sv_2mortal (newSViv (index)));
959 PUSHs (sv_2mortal (newSViv (h))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 } 1536 }
964} 1537}
965 1538
1539void
1540render (DC::Layout self, float x, float y, int flags = 0)
1541 CODE:
1542 rc_clear (self->rc);
1543 pango_opengl_render_layout_subpixel (
1544 self->pl,
1545 self->rc,
1546 x * PANGO_SCALE, y * PANGO_SCALE,
1547 self->r, self->g, self->b, self->a,
1548 flags
1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1553
1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
966MODULE = CFClient PACKAGE = CFClient::Texture 1573MODULE = Deliantra::Client PACKAGE = DC::Texture
967 1574
1575PROTOTYPES: ENABLE
1576
968void 1577void
1578pad (SV *data_, int ow, int oh, int nw, int nh)
1579 CODE:
1580{
1581 if ((nw != ow || nh != oh) && SvOK (data_))
1582 {
1583 STRLEN datalen;
1584 char *data = SvPVbyte (data_, datalen);
1585 int bpp = datalen / (ow * oh);
1586 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1587
1588 SvPOK_only (result_);
1589 SvCUR_set (result_, nw * nh * bpp);
1590
1591 memset (SvPVX (result_), 0, nw * nh * bpp);
1592 while (oh--)
1593 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1594
1595 sv_setsv (data_, result_);
1596 }
1597}
1598
1599void
969draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1600draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
970 PROTOTYPE: $$$;$$ 1601 PROTOTYPE: $$$;$$
971 ALIAS: 1602 ALIAS:
972 draw_quad_alpha = 1 1603 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2 1604 draw_quad_alpha_premultiplied = 2
974 CODE: 1605 CODE:
975{ 1606{
976 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
977 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
978 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
979 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
980 1614
981 if (items < 5) 1615 if (items < 5)
982 { 1616 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
990 1624
991 if (ix == 2) 1625 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1626 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else 1627 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1628 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE); 1629 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
996 1630
997 glEnable (GL_ALPHA_TEST); 1631 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f); 1632 glAlphaFunc (GL_GREATER, 0.01f);
999 } 1633 }
1000 1634
1012 glDisable (GL_ALPHA_TEST); 1646 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1647 glDisable (GL_BLEND);
1014 } 1648 }
1015} 1649}
1016 1650
1651IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1652 CODE:
1653{
1654 GLint width;
1655 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1656 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1657 RETVAL = width > 0;
1658}
1659 OUTPUT:
1660 RETVAL
1661
1017MODULE = CFClient PACKAGE = CFClient::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1018 1663
1019CFClient::Map 1664PROTOTYPES: DISABLE
1020new (SV *class, int map_width, int map_height) 1665
1666DC::Map
1667new (SV *class)
1021 CODE: 1668 CODE:
1022 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1670 RETVAL->x = 0;
1024 RETVAL->y = 0; 1671 RETVAL->y = 0;
1025 RETVAL->w = map_width; 1672 RETVAL->w = 0;
1026 RETVAL->h = map_height; 1673 RETVAL->h = 0;
1027 RETVAL->ox = 0; 1674 RETVAL->ox = 0;
1028 RETVAL->oy = 0; 1675 RETVAL->oy = 0;
1029 RETVAL->faces = 8192; 1676 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1677 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1033 RETVAL->rows = 0; 1678 RETVAL->rows = 0;
1034 RETVAL->row = 0; 1679 RETVAL->row = 0;
1035 OUTPUT: 1680 OUTPUT:
1036 RETVAL 1681 RETVAL
1037 1682
1038void 1683void
1039DESTROY (CFClient::Map self) 1684DESTROY (DC::Map self)
1040 CODE: 1685 CODE:
1041{ 1686{
1042 map_clear (self); 1687 map_clear (self);
1043 Safefree (self->face); 1688 Safefree (self->face2tile);
1689 Safefree (self->tex);
1044 Safefree (self); 1690 Safefree (self);
1045} 1691}
1046 1692
1047void 1693void
1694resize (DC::Map self, int map_width, int map_height)
1695 CODE:
1696 self->w = map_width;
1697 self->h = map_height;
1698
1699void
1048clear (CFClient::Map self) 1700clear (DC::Map self)
1049 CODE: 1701 CODE:
1050 map_clear (self); 1702 map_clear (self);
1051 1703
1052void 1704void
1053set_face (CFClient::Map self, int face, int texid) 1705set_tileid (DC::Map self, int face, int tile)
1054 CODE: 1706 CODE:
1055{ 1707{
1056 while (self->faces <= face) 1708 need_facenum (self, face); self->face2tile [face] = tile;
1057 { 1709 need_texid (self, tile);
1058 Append (mapface, self->face, self->faces, self->faces);
1059 self->faces *= 2;
1060 }
1061
1062 self->face [face] = texid;
1063} 1710}
1064 1711
1065void 1712void
1713set_smooth (DC::Map self, int face, int smooth, int level)
1714 CODE:
1715{
1716 tileid texid;
1717 maptex *tex;
1718
1719 if (face < 0 || face >= self->faces)
1720 return;
1721
1722 if (smooth < 0 || smooth >= self->faces)
1723 return;
1724
1725 texid = self->face2tile [face];
1726
1727 if (!texid)
1728 return;
1729
1730 tex = self->tex + texid;
1731 tex->smoothtile = self->face2tile [smooth];
1732 tex->smoothlevel = level;
1733}
1734
1735void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1737 CODE:
1068{ 1738{
1069 while (self->texs <= texid) 1739 need_texid (self, texid);
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074 1740
1075 { 1741 {
1076 maptex *tex = self->tex + texid; 1742 maptex *tex = self->tex + texid;
1077 1743
1078 tex->name = name; 1744 tex->name = name;
1095 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1097} 1763}
1098 1764
1099int 1765int
1100ox (CFClient::Map self) 1766ox (DC::Map self)
1101 ALIAS: 1767 ALIAS:
1102 oy = 1 1768 oy = 1
1103 x = 2 1769 x = 2
1104 y = 3 1770 y = 3
1105 w = 4 1771 w = 4
1116 } 1782 }
1117 OUTPUT: 1783 OUTPUT:
1118 RETVAL 1784 RETVAL
1119 1785
1120void 1786void
1121scroll (CFClient::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1122 CODE: 1788 CODE:
1123{ 1789{
1124 if (dx > 0) 1790 if (dx > 0)
1125 map_blank (self, self->x, self->y, dx - 1, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1126 else if (dx < 0) 1792 else if (dx < 0)
1127 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1793 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1128 1794
1129 if (dy > 0) 1795 if (dy > 0)
1130 map_blank (self, self->x, self->y, self->w, dy - 1); 1796 map_blank (self, self->x, self->y, self->w, dy);
1131 else if (dy < 0) 1797 else if (dy < 0)
1132 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1798 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1133 1799
1134 self->ox += dx; self->x += dx; 1800 self->ox += dx; self->x += dx;
1135 self->oy += dy; self->y += dy; 1801 self->oy += dy; self->y += dy;
1136 1802
1137 while (self->y < 0) 1803 while (self->y < 0)
1141 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1142 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1143 } 1809 }
1144} 1810}
1145 1811
1146void 1812SV *
1147map1a_update (CFClient::Map self, SV *data_) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1148 CODE: 1814 CODE:
1149{ 1815{
1150 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1151 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1152 mapcell *cell; 1818 mapcell *cell;
1153 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1154 1822
1155 while (data < data_end) 1823 while (data < data_end - 1)
1156 { 1824 {
1157 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1158 1826
1159 x = ((flags >> 10) & 63) + self->x; 1827 x = self->x + ((flags >> 10) & 63);
1160 y = ((flags >> 4) & 63) + self->y; 1828 y = self->y + ((flags >> 4) & 63);
1161 1829
1162 cell = map_get_cell (self, x, y); 1830 cell = map_get_cell (self, x, y);
1163 1831
1164 if (flags & 15) 1832 if (flags & 15)
1165 { 1833 {
1166 if (cell->darkness < 0) 1834 if (!cell->darkness)
1167 { 1835 {
1836 memset (cell, 0, sizeof (*cell));
1168 cell->darkness = 0; 1837 cell->darkness = 256;
1169 cell->face [0] = 0;
1170 cell->face [1] = 0;
1171 cell->face [2] = 0;
1172 } 1838 }
1173 1839
1174 cell->darkness = flags & 8 ? *data++ : 255;
1175
1176 //TODO: don't trust server data to be in-range(!) 1840 //TODO: don't trust server data to be in-range(!)
1177 1841
1178 if (flags & 4) 1842 if (flags & 8)
1179 { 1843 {
1180 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1844 if (extmap)
1845 {
1846 uint8_t ext, cmd;
1847
1848 do
1849 {
1850 ext = *data++;
1851 cmd = ext & 0x7f;
1852
1853 if (cmd < 4)
1854 cell->darkness = 255 - ext * 64 + 1;
1855 else if (cmd == 5) // health
1856 {
1857 cell->stat_width = 1;
1858 cell->stat_hp = *data++;
1859 }
1860 else if (cmd == 6) // monster width
1861 cell->stat_width = *data++ + 1;
1862 else if (cmd == 0x47)
1863 {
1864 if (*data == 1) cell->player = data [1];
1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1868
1869 data += *data + 1;
1870 }
1871 else if (cmd == 8) // cell flags
1872 cell->flags = *data++;
1873 else if (ext & 0x40) // unknown, multibyte => skip
1874 data += *data + 1;
1875 else
1876 data++;
1877 }
1878 while (ext & 0x80);
1879 }
1880 else
1881 cell->darkness = *data++ + 1;
1181 } 1882 }
1182 1883
1884 for (z = 0; z <= 2; ++z)
1183 if (flags & 2) 1885 if (flags & (4 >> z))
1184 { 1886 {
1185 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1888 need_facenum (self, face);
1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1186 } 1904 }
1187
1188 if (flags & 1)
1189 {
1190 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1191 }
1192 } 1905 }
1193 else 1906 else
1194 cell->darkness = -1; 1907 CELL_CLEAR (cell);
1195 } 1908 }
1196} 1909}
1910 OUTPUT:
1911 RETVAL
1197 1912
1198SV * 1913SV *
1199mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1200 CODE: 1915 CODE:
1201{ 1916{
1202 int x1, x; 1917 int x1, x;
1203 int y1, y; 1918 int y1, y;
1204 int z; 1919 int z;
1225 { 1940 {
1226 mapcell *cell = row->col + (x - row->c0); 1941 mapcell *cell = row->col + (x - row->c0);
1227 1942
1228 for (z = 0; z <= 0; z++) 1943 for (z = 0; z <= 0; z++)
1229 { 1944 {
1230 mapface face = cell->face [z];
1231
1232 if (face)
1233 {
1234 maptex tex = self->tex [face]; 1945 maptex tex = self->tex [cell->tile [z]];
1235 int a0 = 255 - tex.a; 1946 int a0 = 255 - tex.a;
1236 int a1 = tex.a; 1947 int a1 = tex.a;
1237 1948
1238 r = (r * a0 + tex.r * a1) / 255; 1949 r = (r * a0 + tex.r * a1) / 255;
1239 g = (g * a0 + tex.g * a1) / 255; 1950 g = (g * a0 + tex.g * a1) / 255;
1240 b = (b * a0 + tex.b * a1) / 255; 1951 b = (b * a0 + tex.b * a1) / 255;
1241 a = (a * a0 + tex.a * a1) / 255; 1952 a = (a * a0 + tex.a * a1) / 255;
1242 }
1243 } 1953 }
1244 } 1954 }
1245 1955
1246 *map++ = (r ) 1956 *map++ = (r )
1247 | (g << 8) 1957 | (g << 8)
1254} 1964}
1255 OUTPUT: 1965 OUTPUT:
1256 RETVAL 1966 RETVAL
1257 1967
1258void 1968void
1259draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1970 CODE:
1971{
1972 int x, y, z;
1973
1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1977 smooth_key skey;
1978 int pl_x, pl_y;
1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1985
1986 // thats current max. sorry.
1987 if (sw > 255) sw = 255;
1988 if (sh > 255) sh = 255;
1989
1990 // clear key, in case of extra padding
1991 memset (&skey, 0, sizeof (skey));
1992
1993 memset (&key, 0, sizeof (key));
1994 key.r = 255;
1995 key.g = 255;
1996 key.b = 255;
1997 key.a = 255;
1998 key.mode = GL_QUADS;
1999 key.format = GL_T2F_V3F;
2000 key.texname = -1;
2001
2002 mx += self->x;
2003 my += self->y;
2004
2005 // first pass: determine smooth_max
2006 // rather ugly, if you ask me
2007 // could also be stored inside mapcell and updated on change
2008 memset (smooth_max, 0, sizeof (smooth_max));
2009
2010 for (y = 0; y < sh; y++)
2011 if (0 <= y + my && y + my < self->rows)
2012 {
2013 maprow *row = self->row + (y + my);
2014
2015 for (x = 0; x < sw; x++)
2016 if (row->c0 <= x + mx && x + mx < row->c1)
2017 {
2018 mapcell *cell = row->col + (x + mx - row->c0);
2019
2020 smooth_max[x + 1][y + 1] =
2021 MAX (self->tex [cell->tile [0]].smoothlevel,
2022 MAX (self->tex [cell->tile [1]].smoothlevel,
2023 self->tex [cell->tile [2]].smoothlevel));
2024 }
2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2030
2031 for (z = 0; z <= 2; z++)
2032 {
2033 memset (smooth_level, 0, sizeof (smooth_level));
2034
2035 for (y = 0; y < sh; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044 tileid tile = cell->tile [z];
2045
2046 if (tile)
2047 {
2048 maptex tex = self->tex [tile];
2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
2051
2052 if (key.texname != tex.name)
2053 {
2054 if (!tex.name)
2055 tex = self->tex [2]; /* missing, replace by noface */
2056
2057 key.texname = tex.name;
2058 arr = rc_array (rc, &key);
2059 }
2060
2061 if (expect_false (cell->player == player) && expect_false (z == 2))
2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
2077 if (cell->flags & 1)
2078 {
2079 maptex tex = self->tex [1];
2080 int px = x * T + T * 2 / 32;
2081 int py = y * T - T * 6 / 32;
2082
2083 if (tex.name)
2084 {
2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2095 }
2096 }
2097 }
2098
2099 // update smooth hash
2100 if (tex.smoothtile)
2101 {
2102 skey.tile = tex.smoothtile;
2103 skey.level = tex.smoothlevel;
2104
2105 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2106
2107 // add bits to current tile and all neighbours. skey.x|y is
2108 // shifted +1|+1 so we always stay positive.
2109
2110 // bits is ___n cccc CCCC bbbb
2111 // n do not draw borders&corners
2112 // c draw these corners, but...
2113 // C ... not these
2114 // b draw these borders
2115
2116 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2117 // ┃· ·· ·┃ ━━
2118
2119 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2120 // ·· ·· ·┏ ┓·
2121
2122 // full tile
2123 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2124
2125 // borders
2126 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2127 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2128 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2129 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2130
2131 // corners
2132 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2133 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2134 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2135 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2136 }
2137 }
2138 }
2139 }
2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
2144 // go through all smoothlevels, lowest to highest, then draw.
2145 // this is basically counting sort
2146 {
2147 int w, b;
2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
2151 for (w = 0; w < 256 / 32; ++w)
2152 {
2153 uint32_t smask = smooth_level [w];
2154 if (smask)
2155 for (b = 0; b < 32; ++b)
2156 if (smask & (((uint32_t)1) << b))
2157 {
2158 int level = (w << 5) | b;
2159 HE *he;
2160
2161 hv_iterinit (smooth);
2162 while ((he = hv_iternext (smooth)))
2163 {
2164 smooth_key *skey = (smooth_key *)HeKEY (he);
2165 IV bits = SvIVX (HeVAL (he));
2166
2167 if (!(bits & 0x1000)
2168 && skey->level == level
2169 && level > smooth_max [skey->x][skey->y])
2170 {
2171 maptex tex = self->tex [skey->tile];
2172 int px = (((int)skey->x) - 1) * T;
2173 int py = (((int)skey->y) - 1) * T;
2174 int border = bits & 15;
2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2176 float dx = tex.s * .0625f; // 16 images/row
2177 float dy = tex.t * .5f ; // 2 images/column
2178
2179 if (tex.name)
2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
2183 if (key.texname != tex.name)
2184 {
2185 glEnd ();
2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2187 glBegin (GL_QUADS);
2188 }
2189
2190 if (border)
2191 {
2192 float ox = border * dx;
2193
2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2198 }
2199
2200 if (corner)
2201 {
2202 float ox = corner * dx;
2203
2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
2209 }
2210 }
2211 }
2212 }
2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
2218 }
2219
2220 hv_clear (smooth);
2221 }
2222
2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
2228
2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
2240 glDisable (GL_BLEND);
2241 rc_free (rc);
2242
2243 // top layer: overlays such as the health bar
2244 for (y = 0; y < sh; y++)
2245 if (0 <= y + my && y + my < self->rows)
2246 {
2247 maprow *row = self->row + (y + my);
2248
2249 for (x = 0; x < sw; x++)
2250 if (row->c0 <= x + mx && x + mx < row->c1)
2251 {
2252 mapcell *cell = row->col + (x + mx - row->c0);
2253
2254 int px = x * T;
2255 int py = y * T;
2256
2257 if (cell->stat_hp)
2258 {
2259 int width = cell->stat_width * T;
2260 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2261
2262 glColor3ub (0, 0, 0);
2263 glRectf (px + 1, py - thick - 2,
2264 px + width - 1, py);
2265
2266 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2267 glRectf (px + 2,
2268 py - thick - 1,
2269 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2270 }
2271 }
2272 }
2273}
2274
2275void
2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2277 CODE:
2278{
2279 static float color[16][3] = {
2280 { 0.00F, 0.00F, 0.00F },
2281 { 1.00F, 1.00F, 1.00F },
2282 { 0.00F, 0.00F, 0.55F },
2283 { 1.00F, 0.00F, 0.00F },
2284
2285 { 1.00F, 0.54F, 0.00F },
2286 { 0.11F, 0.56F, 1.00F },
2287 { 0.93F, 0.46F, 0.00F },
2288 { 0.18F, 0.54F, 0.34F },
2289
2290 { 0.56F, 0.73F, 0.56F },
2291 { 0.80F, 0.80F, 0.80F },
2292 { 0.55F, 0.41F, 0.13F },
2293 { 0.99F, 0.77F, 0.26F },
2294
2295 { 0.74F, 0.65F, 0.41F },
2296
2297 { 0.00F, 1.00F, 1.00F },
2298 { 1.00F, 0.00F, 1.00F },
2299 { 1.00F, 1.00F, 0.00F },
2300 };
2301
2302 int x, y;
2303
2304 glEnable (GL_TEXTURE_2D);
2305 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2306 glEnable (GL_BLEND);
2307 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2308 glBegin (GL_QUADS);
2309
2310 for (y = 0; y < h; y++)
2311 for (x = 0; x < w; x++)
2312 {
2313 unsigned char m = data [x + y * w];
2314
2315 if (m)
2316 {
2317 float *c = color [m & 15];
2318
2319 float tx1 = m & 0x40 ? 0.5 : 0.;
2320 float tx2 = tx1 + 0.5;
2321
2322 glColor4f (c[0], c[1], c[2], 0.75);
2323 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2324 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2325 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2326 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2327 }
2328 }
2329
2330 glEnd ();
2331 glDisable (GL_BLEND);
2332 glDisable (GL_TEXTURE_2D);
2333}
2334
2335void
2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1260 PPCODE: 2337 PPCODE:
1261{ 2338{
1262 int vx, vy;
1263 int x, y, z; 2339 int x, y;
1264 int last_name; 2340 int sw1 = sw + 2;
1265 mapface face; 2341 int sh1 = sh + 2;
2342 int sh3 = sh * 3;
1266 int sw4 = (sw + 3) & ~3; 2343 int sw34 = (sw * 3 + 3) & ~3;
2344 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1267 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2345 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1268 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2346 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1269 2347
1270 memset (darkness, 255, sw4 * sh);
1271 SvPOK_only (darkness_sv); 2348 SvPOK_only (darkness3_sv);
1272 SvCUR_set (darkness_sv, sw4 * sh); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
1273 2350
1274 vx = self->x + (self->w - sw) / 2 - shift_x; 2351 mx += self->x - 1;
1275 vy = self->y + (self->h - sh) / 2 - shift_y; 2352 my += self->y - 1;
1276 2353
1277 /* 2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1278 int vx = self->vx = self->w >= sw
1279 ? self->x + (self->w - sw) / 2
1280 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1281 2355
1282 int vy = self->vy = self->h >= sh
1283 ? self->y + (self->h - sh) / 2
1284 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1285 */
1286
1287 glColor4ub (255, 255, 255, 255);
1288
1289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1290 glEnable (GL_BLEND);
1291 glEnable (GL_TEXTURE_2D);
1292 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1293
1294 glBegin (GL_QUADS);
1295
1296 last_name = 0;
1297
1298 for (z = 0; z < 3; z++)
1299 for (y = 0; y < sh; y++) 2356 for (y = 0; y < sh1; y++)
1300 if (0 <= y + vy && y + vy < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
1301 { 2358 {
1302 maprow *row = self->row + (y + vy); 2359 maprow *row = self->row + (y + my);
1303 2360
1304 for (x = 0; x < sw; x++) 2361 for (x = 0; x < sw1; x++)
1305 if (row->c0 <= x + vx && x + vx < row->c1) 2362 if (row->c0 <= x + mx && x + mx < row->c1)
1306 { 2363 {
1307 mapcell *cell = row->col + (x + vx - row->c0); 2364 mapcell *cell = row->col + (x + mx - row->c0);
1308 2365
1309 darkness[y * sw4 + x] = cell->darkness < 0 2366 darkness1 [y * sw1 + x] = cell->darkness
2367 ? 255 - (cell->darkness - 1)
1310 ? 255 - FOW_DARKNESS 2368 : 255 - FOW_DARKNESS;
1311 : 255 - cell->darkness;
1312
1313 face = cell->face [z];
1314
1315 if (face)
1316 {
1317 maptex tex = self->tex [face];
1318
1319 int px = (x + 1) * 32 - tex.w;
1320 int py = (y + 1) * 32 - tex.h;
1321
1322 if (last_name != tex.name)
1323 {
1324 glEnd ();
1325 last_name = tex.name;
1326 glBindTexture (GL_TEXTURE_2D, last_name);
1327 glBegin (GL_QUADS);
1328 }
1329
1330 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1331 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1332 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1333 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1334 }
1335 } 2369 }
1336 } 2370 }
1337 2371
1338 glEnd (); 2372 for (y = 0; y < sh; ++y)
2373 for (x = 0; x < sw; ++x)
2374 {
2375 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2376 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2377 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2378 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2379 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2380 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2381 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2382 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2383 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1339 2384
1340 glDisable (GL_TEXTURE_2D); 2385 uint8_t r11 = (d11 + d21 + d12) / 3;
1341 glDisable (GL_BLEND); 2386 uint8_t r21 = d21;
2387 uint8_t r31 = (d21 + d31 + d32) / 3;
2388
2389 uint8_t r12 = d12;
2390 uint8_t r22 = d22;
2391 uint8_t r32 = d32;
2392
2393 uint8_t r13 = (d13 + d23 + d12) / 3;
2394 uint8_t r23 = d23;
2395 uint8_t r33 = (d23 + d33 + d32) / 3;
2396
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2398 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2399 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2401 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2402 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2404 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2405 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2406 }
2407
2408 free (darkness1);
1342 2409
1343 EXTEND (SP, 3); 2410 EXTEND (SP, 3);
1344 PUSHs (sv_2mortal (newSViv (sw4))); 2411 PUSHs (sv_2mortal (newSViv (sw34)));
1345 PUSHs (sv_2mortal (newSViv (sh))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
1346 PUSHs (darkness_sv); 2413 PUSHs (darkness3_sv);
1347} 2414}
1348 2415
1349SV * 2416SV *
1350get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
1351 CODE: 2418 CODE:
1352{ 2419{
1353 int x, y, x1, y1; 2420 int x, y, x1, y1;
1354 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
1355 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1380 if (row && row->c0 <= x && x < row->c1) 2447 if (row && row->c0 <= x && x < row->c1)
1381 { 2448 {
1382 mapcell *cell = row->col + (x - row->c0); 2449 mapcell *cell = row->col + (x - row->c0);
1383 uint8_t flags = 0; 2450 uint8_t flags = 0;
1384 2451
1385 if (cell->face [0]) flags |= 1; 2452 if (cell->tile [0]) flags |= 1;
1386 if (cell->face [1]) flags |= 2; 2453 if (cell->tile [1]) flags |= 2;
1387 if (cell->face [2]) flags |= 4; 2454 if (cell->tile [2]) flags |= 4;
1388 2455
1389 *data++ = flags; 2456 *data++ = flags;
1390 2457
1391 if (flags & 1) 2458 if (flags & 1)
1392 { 2459 {
2460 tileid tile = cell->tile [0];
1393 *data++ = cell->face [0] >> 8; 2461 *data++ = tile >> 8;
1394 *data++ = cell->face [0]; 2462 *data++ = tile;
1395 } 2463 }
1396 2464
1397 if (flags & 2) 2465 if (flags & 2)
1398 { 2466 {
2467 tileid tile = cell->tile [1];
1399 *data++ = cell->face [1] >> 8; 2468 *data++ = tile >> 8;
1400 *data++ = cell->face [1]; 2469 *data++ = tile;
1401 } 2470 }
1402 2471
1403 if (flags & 4) 2472 if (flags & 4)
1404 { 2473 {
2474 tileid tile = cell->tile [2];
1405 *data++ = cell->face [2] >> 8; 2475 *data++ = tile >> 8;
1406 *data++ = cell->face [2]; 2476 *data++ = tile;
1407 } 2477 }
1408 } 2478 }
1409 else 2479 else
1410 *data++ = 0; 2480 *data++ = 0;
1411 } 2481 }
1412 } 2482 }
1413 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
1414 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
1415 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
1416 RETVAL = data_sv; 2491 RETVAL = data_sv;
1417} 2492}
1418 OUTPUT: 2493 OUTPUT:
1419 RETVAL 2494 RETVAL
1420 2495
1421void 2496void
1422set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1423 PPCODE: 2498 PPCODE:
1424{ 2499{
1425 int x, y, z; 2500 int x, y, z;
1426 int w, h; 2501 int w, h;
1427 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
1428 2513
1429 if (*data++ != 0) 2514 if (*data++ != 0)
1430 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
1431 2516
1432 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
1433 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
1434 2519
1435 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
1447 { 2532 {
1448 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
1449 2534
1450 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
1451 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
1452 uint8_t flags = *data++; 2542 flags = *data++;
1453 2543
1454 if (flags) 2544 if (flags)
1455 { 2545 {
1456 mapface face[3] = { 0, 0, 0 };
1457
1458 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2547 tileid tile[3] = { 0, 0, 0 };
1459 2548
1460 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2549 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1461 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1462 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1463 2552
1464 if (cell->darkness <= 0) 2553 if (cell->darkness == 0)
1465 { 2554 {
1466 cell->darkness = -1; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
1467 2557
1468 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
1469 { 2559 {
1470 cell->face[z] = face[z]; 2560 tileid t = tile [z];
1471 2561
1472 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2563 {
1473 XPUSHs (sv_2mortal (newSViv (face[z]))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2565 need_texid (self, t);
2566 }
2567
2568 cell->tile [z] = t;
1474 } 2569 }
1475 } 2570 }
1476 } 2571 }
1477 } 2572 }
1478 } 2573 }
1479} 2574}
1480 2575
1481MODULE = CFClient PACKAGE = CFClient::MixChunk 2576MODULE = Deliantra::Client PACKAGE = DC::RW
1482 2577
1483CFClient::MixChunk 2578DC::RW
1484new_from_file (SV *class, char *path) 2579new (SV *class, SV *data_sv)
1485 CODE: 2580 CODE:
1486 RETVAL = Mix_LoadWAV (path); 2581{
2582 STRLEN datalen;
2583 char *data = SvPVbyte (data_sv, datalen);
2584
2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2586}
1487 OUTPUT: 2587 OUTPUT:
1488 RETVAL 2588 RETVAL
1489 2589
2590DC::RW
2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2592 CODE:
2593 RETVAL = SDL_RWFromFile (path, mode);
2594 OUTPUT:
2595 RETVAL
2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
1490void 2599#void
2600#close (DC::RW self)
2601# CODE:
2602# (self->(close)) (self);
2603
2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2605
2606PROTOTYPES: DISABLE
2607
2608DC::Channel
2609find ()
2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2621 Mix_HaltChannel (RETVAL);
2622 }
2623
2624 Mix_UnregisterAllEffects (RETVAL);
2625 Mix_Volume (RETVAL, 128);
2626}
2627 OUTPUT:
2628 RETVAL
2629
2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653unregister_all_effects (DC::Channel self)
2654 CODE:
2655 Mix_UnregisterAllEffects (self);
2656
2657void
2658set_panning (DC::Channel self, int left, int right)
2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2662 Mix_SetPanning (self, left, right);
2663
2664void
2665set_distance (DC::Channel self, int distance)
2666 CODE:
2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2668
2669void
2670set_position (DC::Channel self, int angle, int distance)
2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2681
2682void
2683set_reverse_stereo (DC::Channel self, int flip)
2684 CODE:
2685 Mix_SetReverseStereo (self, flip);
2686
2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2688
2689PROTOTYPES: DISABLE
2690
2691DC::MixChunk
2692new (SV *class, DC::RW rwops)
2693 CODE:
2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2695 OUTPUT:
2696 RETVAL
2697
2698void
1491DESTROY (CFClient::MixChunk self) 2699DESTROY (DC::MixChunk self)
1492 CODE: 2700 CODE:
1493 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
1494 2702
1495int 2703int
1496volume (CFClient::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
1497 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
1498 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
1499 OUTPUT: 2709 OUTPUT:
1500 RETVAL 2710 RETVAL
1501 2711
1502int 2712DC::Channel
1503play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1504 CODE: 2714 CODE:
2715{
1505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
1506 OUTPUT: 2727 OUTPUT:
1507 RETVAL 2728 RETVAL
1508 2729
1509MODULE = CFClient PACKAGE = CFClient::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1510 2731
1511int 2732int
1512volume (int volume = -1) 2733volume (int volume = -1)
2734 PROTOTYPE: ;$
1513 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
1514 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
1515 OUTPUT: 2739 OUTPUT:
1516 RETVAL 2740 RETVAL
1517 2741
1518CFClient::MixMusic 2742void
1519new_from_file (SV *class, char *path) 2743fade_out (int ms)
1520 CODE: 2744 CODE:
2745 Mix_FadeOutMusic (ms);
2746
2747void
2748halt ()
2749 CODE:
2750 Mix_HaltMusic ();
2751
2752DC::MixMusic
2753new (SV *class, DC::RW rwops)
2754 CODE:
1521 RETVAL = Mix_LoadMUS (path); 2755 RETVAL = Mix_LoadMUS_RW (rwops);
1522 OUTPUT: 2756 OUTPUT:
1523 RETVAL 2757 RETVAL
1524 2758
1525void 2759void
1526DESTROY (CFClient::MixMusic self) 2760DESTROY (DC::MixMusic self)
1527 CODE: 2761 CODE:
1528 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
1529 2763
1530int 2764int
1531play (CFClient::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
1532 CODE: 2766 CODE:
1533 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
1534 OUTPUT: 2768 OUTPUT:
1535 RETVAL 2769 RETVAL
1536 2770
2771void
2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2773 CODE:
2774 Mix_FadeInMusicPos (self, loops, ms, position);
2775
1537MODULE = CFClient PACKAGE = CFClient::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2777
2778PROTOTYPES: ENABLE
1538 2779
1539BOOT: 2780BOOT:
1540{ 2781{
1541 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1542 static const struct { 2783 static const struct {
1543 const char *name; 2784 const char *name;
1544 IV iv; 2785 IV iv;
1545 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
1546# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2788 const_iv (GL_VENDOR),
2789 const_iv (GL_VERSION),
2790 const_iv (GL_EXTENSIONS),
1547 const_iv (GL_COLOR_MATERIAL), 2791 const_iv (GL_COLOR_MATERIAL),
1548 const_iv (GL_SMOOTH), 2792 const_iv (GL_SMOOTH),
1549 const_iv (GL_FLAT), 2793 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER), 2794 const_iv (GL_DITHER),
1551 const_iv (GL_BLEND), 2795 const_iv (GL_BLEND),
1553 const_iv (GL_SCISSOR_TEST), 2797 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST), 2798 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST), 2799 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE), 2800 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL), 2801 const_iv (GL_RESCALE_NORMAL),
2802 const_iv (GL_FRONT),
2803 const_iv (GL_BACK),
2804 const_iv (GL_AUX0),
1558 const_iv (GL_AND), 2805 const_iv (GL_AND),
1559 const_iv (GL_ONE), 2806 const_iv (GL_ONE),
1560 const_iv (GL_ZERO), 2807 const_iv (GL_ZERO),
1561 const_iv (GL_SRC_ALPHA), 2808 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE), 2809 const_iv (GL_DST_ALPHA),
1563 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2810 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA), 2811 const_iv (GL_ONE_MINUS_DST_ALPHA),
2812 const_iv (GL_SRC_ALPHA_SATURATE),
1565 const_iv (GL_RGB), 2813 const_iv (GL_RGB),
1566 const_iv (GL_RGBA), 2814 const_iv (GL_RGBA),
2815 const_iv (GL_RGBA4),
2816 const_iv (GL_RGBA8),
2817 const_iv (GL_RGB5_A1),
1567 const_iv (GL_UNSIGNED_BYTE), 2818 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT), 2819 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT), 2820 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_ALPHA), 2821 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
1574 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
1576 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2834 const_iv (GL_PROXY_TEXTURE_1D),
2835 const_iv (GL_PROXY_TEXTURE_2D),
1577 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
1578 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_ENV), 2838 const_iv (GL_TEXTURE_ENV),
1580 const_iv (GL_TEXTURE_MAG_FILTER), 2839 const_iv (GL_TEXTURE_MAG_FILTER),
1581 const_iv (GL_TEXTURE_MIN_FILTER), 2840 const_iv (GL_TEXTURE_MIN_FILTER),
1602 const_iv (GL_COLOR_LOGIC_OP), 2861 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D), 2862 const_iv (GL_SEPARABLE_2D),
1604 const_iv (GL_CONVOLUTION_2D), 2863 const_iv (GL_CONVOLUTION_2D),
1605 const_iv (GL_CONVOLUTION_BORDER_MODE), 2864 const_iv (GL_CONVOLUTION_BORDER_MODE),
1606 const_iv (GL_CONSTANT_BORDER), 2865 const_iv (GL_CONSTANT_BORDER),
2866 const_iv (GL_POINTS),
1607 const_iv (GL_LINES), 2867 const_iv (GL_LINES),
2868 const_iv (GL_LINE_STRIP),
1608 const_iv (GL_LINE_LOOP), 2869 const_iv (GL_LINE_LOOP),
1609 const_iv (GL_QUADS), 2870 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP), 2871 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES), 2872 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP), 2873 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN), 2874 const_iv (GL_TRIANGLE_FAN),
2875 const_iv (GL_POLYGON),
1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2877 const_iv (GL_POINT_SMOOTH_HINT),
2878 const_iv (GL_LINE_SMOOTH_HINT),
2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1615 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2883 const_iv (GL_DONT_CARE),
2884 const_iv (GL_NICEST),
1616 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
1617 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F), 2887 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F), 2888 const_iv (GL_T2F_N3F_V3F),
1620# undef const_iv 2889# undef const_iv
1621 }; 2890 };
1622 2891
1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2892 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2893 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2894
2895 texture_av = newAV ();
2896 AvREAL_off (texture_av);
1625} 2897}
2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
1626 2904
1627char * 2905char *
1628gl_vendor () 2906gl_vendor ()
1629 CODE: 2907 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
1643 CODE: 2921 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2922 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT: 2923 OUTPUT:
1646 RETVAL 2924 RETVAL
1647 2925
2926const char *glGetString (GLenum pname)
2927
2928GLint glGetInteger (GLenum pname)
2929 CODE:
2930 glGetIntegerv (pname, &RETVAL);
2931 OUTPUT:
2932 RETVAL
2933
2934GLdouble glGetDouble (GLenum pname)
2935 CODE:
2936 glGetDoublev (pname, &RETVAL);
2937 OUTPUT:
2938 RETVAL
2939
1648int glGetError () 2940int glGetError ()
2941
2942void glFinish ()
1649 2943
1650void glClear (int mask) 2944void glClear (int mask)
1651 2945
1652void glClearColor (float r, float g, float b, float a = 1.0) 2946void glClearColor (float r, float g, float b, float a = 1.0)
1653 PROTOTYPE: @ 2947 PROTOTYPE: @
1678 2972
1679void glPopMatrix () 2973void glPopMatrix ()
1680 2974
1681void glLoadIdentity () 2975void glLoadIdentity ()
1682 2976
2977void glDrawBuffer (int buffer)
2978
2979void glReadBuffer (int buffer)
2980
1683# near_ and far_ are due to microsofts buggy "c" compiler 2981# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2982void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685 2983
1686# near_ and far_ are due to microsofts buggy "c" compiler 2984# near_ and far_ are due to microsofts buggy "c" compiler
1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2985void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2986
2987PROTOTYPES: DISABLE
1688 2988
1689void glViewport (int x, int y, int width, int height) 2989void glViewport (int x, int y, int width, int height)
1690 2990
1691void glScissor (int x, int y, int width, int height) 2991void glScissor (int x, int y, int width, int height)
1692 2992
1700 3000
1701void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
1702 CODE: 3002 CODE:
1703 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
1704 3004
1705void glBegin (int mode)
1706
1707void glEnd ()
1708
1709void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
1710 PROTOTYPE: @ 3006 PROTOTYPE: @
1711 ALIAS: 3007 ALIAS:
1712 glColor_premultiply = 1 3008 glColor_premultiply = 1
1713 CODE: 3009 CODE:
1714 if (ix) 3010 if (ix)
1715 { 3011 {
1716 r *= a; 3012 r *= a;
1717 g *= a; 3013 g *= a;
1718 b *= a; 3014 b *= a;
1719 } 3015 }
1720 // microsoft visual "c" rounds instead of truncating... 3016 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255), 3017 glColor4f (r, g, b, a);
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731 3018
1732void glRasterPos (float x, float y, float z = 0.) 3019void glRasterPos (float x, float y, float z = 0.)
1733 CODE: 3020 CODE:
1734 glRasterPos3f (0, 0, z); 3021 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0); 3022 glBitmap (0, 0, 0, 0, x, y, 0);
1740 3027
1741void glTexCoord (float s, float t) 3028void glTexCoord (float s, float t)
1742 CODE: 3029 CODE:
1743 glTexCoord2f (s, t); 3030 glTexCoord2f (s, t);
1744 3031
3032void glRect (float x1, float y1, float x2, float y2)
3033 CODE:
3034 glRectf (x1, y1, x2, y2);
3035
3036void glRect_lineloop (float x1, float y1, float x2, float y2)
3037 CODE:
3038 glBegin (GL_LINE_LOOP);
3039 glVertex2f (x1, y1);
3040 glVertex2f (x2, y1);
3041 glVertex2f (x2, y2);
3042 glVertex2f (x1, y2);
3043 glEnd ();
3044
3045PROTOTYPES: ENABLE
3046
3047void glBegin (int mode)
3048
3049void glEnd ()
3050
3051void glPointSize (GLfloat size)
3052
3053void glLineWidth (GLfloat width)
3054
3055void glInterleavedArrays (int format, int stride, char *data)
3056
3057void glDrawElements (int mode, int count, int type, char *indices)
3058
3059# 1.2 void glDrawRangeElements (int mode, int start, int end
3060
1745void glTexEnv (int target, int pname, float param) 3061void glTexEnv (int target, int pname, float param)
1746 CODE: 3062 CODE:
1747 glTexEnvf (target, pname, param); 3063 glTexEnvf (target, pname, param);
1748 3064
1749void glTexParameter (int target, int pname, float param) 3065void glTexParameter (int target, int pname, float param)
1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3081void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE: 3082 CODE:
1767 if (gl.SeparableFilter2D) 3083 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3084 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1769 3085
1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3086void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1771 3087
1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3088void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773 3089
1774void glDrawPixels (int width, int height, int format, int type, char *pixels) 3090void glDrawPixels (int width, int height, int format, int type, char *pixels)
3091
3092void glPixelZoom (float x, float y)
1775 3093
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3094void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1777 3095
1778int glGenTexture () 3096int glGenTexture ()
1779 CODE: 3097 CODE:
1780{ 3098 RETVAL = gen_texture ();
1781 GLuint name;
1782 glGenTextures (1, &name);
1783 RETVAL = name;
1784}
1785 OUTPUT: 3099 OUTPUT:
1786 RETVAL 3100 RETVAL
1787 3101
1788void glDeleteTexture (int name) 3102void glDeleteTexture (int name)
1789 CODE: 3103 CODE:
1790{
1791 GLuint name_ = name;
1792 glDeleteTextures (1, &name_); 3104 del_texture (name);
1793} 3105
1794
1795int glGenList () 3106int glGenList ()
1796 CODE: 3107 CODE:
1797 RETVAL = glGenLists (1); 3108 RETVAL = glGenLists (1);
1798 OUTPUT: 3109 OUTPUT:
1799 RETVAL 3110 RETVAL
1806 3117
1807void glEndList () 3118void glEndList ()
1808 3119
1809void glCallList (int list) 3120void glCallList (int list)
1810 3121
3122MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1811 3123
3124PROTOTYPES: DISABLE
3125
3126void
3127find_widget (SV *self, NV x, NV y)
3128 PPCODE:
3129{
3130 if (within_widget (self, x, y))
3131 XPUSHs (self);
3132}
3133
3134BOOT:
3135{
3136 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3137
3138 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3139 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3140 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3141 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3142}
3143
3144void
3145draw (SV *self)
3146 CODE:
3147{
3148 HV *hv;
3149 SV **svp;
3150 NV x, y, w, h;
3151 SV *draw_x_sv = GvSV (draw_x_gv);
3152 SV *draw_y_sv = GvSV (draw_y_gv);
3153 SV *draw_w_sv = GvSV (draw_w_gv);
3154 SV *draw_h_sv = GvSV (draw_h_gv);
3155 double draw_x, draw_y;
3156
3157 if (!SvROK (self))
3158 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3159
3160 hv = (HV *)SvRV (self);
3161
3162 if (SvTYPE (hv) != SVt_PVHV)
3163 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3164
3165 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3166 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3167
3168 if (!h || !w)
3169 XSRETURN_EMPTY;
3170
3171 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3173
3174 draw_x = SvNV (draw_x_sv) + x;
3175 draw_y = SvNV (draw_y_sv) + y;
3176
3177 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3178 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3179 XSRETURN_EMPTY;
3180
3181 sv_setnv (draw_x_sv, draw_x);
3182 sv_setnv (draw_y_sv, draw_y);
3183
3184 glPushMatrix ();
3185 glTranslated (x, y, 0);
3186
3187 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3188 {
3189 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3190
3191 if (svp && SvTRUE (*svp))
3192 {
3193 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3194 glEnable (GL_BLEND);
3195 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3196 glBegin (GL_QUADS);
3197 glVertex2f (0, 0);
3198 glVertex2f (w, 0);
3199 glVertex2f (w, h);
3200 glVertex2f (0, h);
3201 glEnd ();
3202 glDisable (GL_BLEND);
3203 }
3204 }
3205#if 0
3206 // draw borders, for debugging
3207 glPushMatrix ();
3208 glColor4f (1., 1., 0., 1.);
3209 glTranslatef (.5, .5, 0.);
3210 glBegin (GL_LINE_LOOP);
3211 glVertex2f (0 , 0);
3212 glVertex2f (w - 1, 0);
3213 glVertex2f (w - 1, h - 1);
3214 glVertex2f (0 , h - 1);
3215 glEnd ();
3216 glPopMatrix ();
3217#endif
3218 PUSHMARK (SP);
3219 XPUSHs (self);
3220 PUTBACK;
3221 call_method ("_draw", G_VOID | G_DISCARD);
3222 SPAGAIN;
3223
3224 glPopMatrix ();
3225
3226 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3227 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3228}
3229

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines