… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
|
|
20 | #include "flat_hash_map.hpp" |
|
|
21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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|
36 | #include <utility> |
|
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
44 | /* work around os x broken headers */ |
48 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
49 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
53 | #endif |
48 | |
54 | |
49 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
51 | |
57 | |
52 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
53 | |
59 | |
54 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
55 | |
61 | |
56 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
70 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
71 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
72 | # include <inttypes.h> |
78 | # include <inttypes.h> |
73 | #endif |
79 | #endif |
74 | |
80 | |
75 | #if __GNUC__ >= 4 |
81 | #include "ecb.h" |
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
82 | #include "salloc.h" |
77 | #else |
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78 | # define expect(expr,value) (expr) |
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79 | #endif |
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80 | |
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81 | #define expect_false(expr) expect ((expr) != 0, 0) |
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82 | #define expect_true(expr) expect ((expr) != 0, 1) |
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83 | |
83 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
85 | |
|
|
86 | /* this is used as fow flag as well, so has to have a different value */ |
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87 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 32 |
88 | #define FOW_DARKNESS 50 |
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89 | #define DARKNESS_ADJUST(n) (n) |
87 | |
90 | |
88 | #define MAP_EXTEND_X 32 |
91 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
92 | #define MAP_EXTEND_Y 512 |
90 | |
93 | |
91 | #define MIN_FONT_HEIGHT 10 |
94 | #define MIN_FONT_HEIGHT 10 |
92 | |
95 | |
93 | /* mask out modifiers we are not interested in */ |
96 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
97 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
95 | |
98 | |
96 | #define KMOD_LRAM 0x10000 // our extension |
99 | #define KMOD_LRAM 0x10000 // our extension |
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100 | |
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101 | #define TEXID_SPEECH 1 |
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102 | #define TEXID_NOFACE 2 |
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103 | |
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104 | // approximately divide by 255 |
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105 | static unsigned int |
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106 | div255 (unsigned int n) |
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107 | { |
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108 | return (n + (n >> 8)) >> 8; |
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109 | } |
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110 | |
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111 | static unsigned int |
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112 | minpot (unsigned int n) |
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113 | { |
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114 | if (!n) |
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115 | return 0; |
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116 | |
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117 | --n; |
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118 | |
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119 | n |= n >> 1; |
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120 | n |= n >> 2; |
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121 | n |= n >> 4; |
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122 | n |= n >> 8; |
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123 | n |= n >> 16; |
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124 | |
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125 | return n + 1; |
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126 | } |
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127 | |
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128 | static char * |
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129 | fast_sv_grow (SV *sv, STRLEN need) |
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130 | { |
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131 | STRLEN len = SvLEN (sv); |
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132 | STRLEN want = SvCUR (sv) + need; |
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133 | |
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134 | if (ecb_expect_false (len < want)) |
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135 | { |
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136 | do |
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137 | len *= 2; |
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138 | while (len < want); |
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139 | |
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140 | sv_grow (sv, len); |
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141 | } |
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142 | |
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143 | SvCUR_set (sv, want); |
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144 | return SvEND (sv) - need; |
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145 | } |
97 | |
146 | |
98 | static AV *texture_av; |
147 | static AV *texture_av; |
99 | |
148 | |
100 | static struct |
149 | static struct |
101 | { |
150 | { |
… | |
… | |
158 | { |
207 | { |
159 | GSList *attrs = run->item->analysis.extra_attrs; |
208 | GSList *attrs = run->item->analysis.extra_attrs; |
160 | |
209 | |
161 | while (attrs) |
210 | while (attrs) |
162 | { |
211 | { |
163 | PangoAttribute *attr = attrs->data; |
212 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
164 | |
213 | |
165 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
214 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
166 | return 1; |
215 | return 1; |
167 | |
216 | |
168 | attrs = attrs->next; |
217 | attrs = attrs->next; |
169 | } |
218 | } |
170 | |
219 | |
171 | return 0; |
220 | return 0; |
172 | } |
221 | } |
173 | |
222 | |
174 | typedef struct cf_layout { |
223 | struct cf_layout { |
175 | PangoLayout *pl; |
224 | PangoLayout *pl; |
176 | float r, g, b, a; // default color for rgba mode |
225 | float r, g, b, a; // default color for rgba mode |
177 | int base_height; |
226 | int base_height; |
178 | DC__Font font; |
227 | DC__Font font; |
179 | rc_t *rc; |
228 | rc_t rc; |
180 | } *DC__Layout; |
229 | }; |
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230 | |
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231 | typedef cf_layout *DC__Layout; |
181 | |
232 | |
182 | static DC__Font default_font; |
233 | static DC__Font default_font; |
183 | static PangoContext *opengl_context; |
234 | static PangoContext *opengl_context; |
184 | static PangoFontMap *opengl_fontmap; |
235 | static PangoFontMap *opengl_fontmap; |
185 | |
236 | |
186 | static void |
237 | static void |
187 | substitute_func (FcPattern *pattern, gpointer data) |
238 | substitute_func (FcPattern *pattern, gpointer data) |
188 | { |
239 | { |
189 | FcPatternAddBool (pattern, FC_HINTING, 1); |
240 | FcPatternAddBool (pattern, FC_HINTING, 1); |
190 | #ifdef FC_HINT_STYLE |
241 | #ifdef FC_HINT_STYLE |
191 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
242 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
192 | #endif |
243 | #endif |
193 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
244 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
194 | } |
245 | } |
195 | |
246 | |
196 | static void |
247 | static void |
… | |
… | |
223 | |
274 | |
224 | *w = rect.width; |
275 | *w = rect.width; |
225 | *h = rect.height; |
276 | *h = rect.height; |
226 | } |
277 | } |
227 | |
278 | |
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279 | ///////////////////////////////////////////////////////////////////////////// |
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280 | |
228 | typedef uint16_t tileid; |
281 | typedef uint16_t tileid; |
229 | typedef uint16_t faceid; |
282 | typedef uint16_t faceid; |
230 | |
283 | |
231 | typedef struct { |
284 | struct maptex |
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285 | { |
232 | GLuint name; |
286 | GLuint name; |
233 | int w, h; |
287 | int w, h; |
234 | float s, t; |
288 | float s, t; |
235 | uint8_t r, g, b, a; |
289 | uint8_t r, g, b, a; |
236 | tileid smoothtile; |
290 | tileid smoothtile; |
237 | uint8_t smoothlevel; |
291 | uint8_t smoothlevel; |
238 | } maptex; |
292 | uint8_t unused; /* set to zero on use */ |
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293 | }; |
239 | |
294 | |
240 | typedef struct { |
295 | struct mapcell |
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296 | { |
241 | uint32_t player; |
297 | uint32_t player; |
242 | tileid tile[3]; |
298 | tileid tile[3]; |
243 | uint16_t darkness; |
299 | uint16_t darkness; |
244 | uint8_t stat_width, stat_hp, flags, smoothmax; |
300 | uint8_t stat_width, stat_hp, flags, smoothmax; |
245 | } mapcell; |
301 | }; |
246 | |
302 | |
247 | typedef struct { |
303 | struct maprow |
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304 | { |
248 | int32_t c0, c1; |
305 | int32_t c0, c1; |
249 | mapcell *col; |
306 | mapcell *col; |
250 | } maprow; |
307 | }; |
251 | |
308 | |
252 | typedef struct map { |
309 | struct mapgrid { |
253 | int x, y, w, h; |
310 | int x, y, w, h; |
254 | int ox, oy; /* offset to virtual global coordinate system */ |
311 | int ox, oy; /* offset to virtual global coordinate system */ |
255 | int faces; tileid *face2tile; // [faceid] |
312 | int faces; tileid *face2tile; // [faceid] |
256 | int texs; maptex *tex; // [tileid] |
313 | int texs; maptex *tex; // [tileid] |
257 | |
314 | |
258 | int32_t rows; |
315 | int32_t rows; |
259 | maprow *row; |
316 | maprow *row; |
260 | } *DC__Map; |
317 | }; |
261 | |
318 | |
262 | static char * |
319 | typedef mapgrid *DC__Map; |
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320 | |
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321 | template<typename T> |
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322 | ecb_cold static void |
263 | prepend (char *ptr, int sze, int inc) |
323 | prepend (T *&ptr, int sze, int inc) |
264 | { |
324 | { |
265 | char *p; |
325 | T *p; |
266 | |
326 | |
267 | New (0, p, sze + inc, char); |
327 | Newx (p, inc + sze, T); |
268 | Zero (p, inc, char); |
328 | Zero (p, inc, T); |
269 | Move (ptr, p + inc, sze, char); |
329 | Move (ptr, p + inc, sze, T); |
270 | Safefree (ptr); |
330 | Safefree (ptr); |
271 | |
331 | |
272 | return p; |
332 | ptr = p; |
273 | } |
333 | } |
274 | |
334 | |
275 | static char * |
335 | template<typename T> |
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336 | ecb_cold static void |
276 | append (char *ptr, int sze, int inc) |
337 | append (T *&ptr, int sze, int inc) |
277 | { |
338 | { |
278 | Renew (ptr, sze + inc, char); |
339 | Renew (ptr, sze + inc, T); |
279 | Zero (ptr + sze, inc, char); |
340 | Zero (ptr + sze, inc, T); |
280 | |
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281 | return ptr; |
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282 | } |
341 | } |
283 | |
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284 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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285 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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286 | |
342 | |
287 | static void |
343 | static void |
288 | need_facenum (struct map *self, faceid face) |
344 | need_facenum (struct mapgrid *self, faceid face) |
289 | { |
345 | { |
290 | while (self->faces <= face) |
346 | if (ecb_expect_true (self->faces > face)) |
291 | { |
347 | return; |
|
|
348 | |
|
|
349 | size_t newsize = minpot (face + 1); |
292 | Append (tileid, self->face2tile, self->faces, self->faces); |
350 | append (self->face2tile, self->faces, newsize - self->faces); |
293 | self->faces *= 2; |
351 | self->faces = newsize; |
294 | } |
|
|
295 | } |
352 | } |
296 | |
353 | |
297 | static void |
354 | static void |
298 | need_texid (struct map *self, int texid) |
355 | need_texid (struct mapgrid *self, int texid) |
299 | { |
356 | { |
300 | while (self->texs <= texid) |
357 | if (ecb_expect_true (self->texs > texid)) |
301 | { |
358 | return; |
|
|
359 | |
|
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360 | size_t newsize = minpot (texid + 1); |
302 | Append (maptex, self->tex, self->texs, self->texs); |
361 | append (self->tex, self->texs, newsize - self->texs); |
303 | self->texs *= 2; |
362 | self->texs = newsize; |
304 | } |
|
|
305 | } |
363 | } |
306 | |
364 | |
307 | static maprow * |
365 | static maprow * |
308 | map_get_row (DC__Map self, int y) |
366 | map_get_row (mapgrid *self, int y) |
309 | { |
367 | { |
310 | if (0 > y) |
368 | if (0 > y) |
311 | { |
369 | { |
312 | int extend = - y + MAP_EXTEND_Y; |
370 | int extend = - y + MAP_EXTEND_Y; |
313 | Prepend (maprow, self->row, self->rows, extend); |
371 | prepend (self->row, self->rows, extend); |
314 | |
372 | |
315 | self->rows += extend; |
373 | self->rows += extend; |
316 | self->y += extend; |
374 | self->y += extend; |
317 | y += extend; |
375 | y += extend; |
318 | } |
376 | } |
319 | else if (y >= self->rows) |
377 | else if (y >= self->rows) |
320 | { |
378 | { |
321 | int extend = y - self->rows + MAP_EXTEND_Y; |
379 | int extend = y - self->rows + MAP_EXTEND_Y; |
322 | Append (maprow, self->row, self->rows, extend); |
380 | append (self->row, self->rows, extend); |
323 | self->rows += extend; |
381 | self->rows += extend; |
324 | } |
382 | } |
325 | |
383 | |
326 | return self->row + y; |
384 | return self->row + y; |
327 | } |
385 | } |
… | |
… | |
337 | } |
395 | } |
338 | |
396 | |
339 | if (row->c0 > x) |
397 | if (row->c0 > x) |
340 | { |
398 | { |
341 | int extend = row->c0 - x + MAP_EXTEND_X; |
399 | int extend = row->c0 - x + MAP_EXTEND_X; |
342 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
400 | prepend (row->col, row->c1 - row->c0, extend); |
343 | row->c0 -= extend; |
401 | row->c0 -= extend; |
344 | } |
402 | } |
345 | else if (x >= row->c1) |
403 | else if (x >= row->c1) |
346 | { |
404 | { |
347 | int extend = x - row->c1 + MAP_EXTEND_X; |
405 | int extend = x - row->c1 + MAP_EXTEND_X; |
348 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
406 | append (row->col, row->c1 - row->c0, extend); |
349 | row->c1 += extend; |
407 | row->c1 += extend; |
350 | } |
408 | } |
351 | |
409 | |
352 | return row->col + (x - row->c0); |
410 | return row->col + (x - row->c0); |
353 | } |
411 | } |
354 | |
412 | |
355 | static mapcell * |
413 | static mapcell * |
356 | map_get_cell (DC__Map self, int x, int y) |
414 | map_get_cell (mapgrid *self, int x, int y) |
357 | { |
415 | { |
358 | return row_get_cell (map_get_row (self, y), x); |
416 | return row_get_cell (map_get_row (self, y), x); |
359 | } |
417 | } |
360 | |
418 | |
361 | static void |
419 | static void |
362 | map_clear (DC__Map self) |
420 | map_clear (mapgrid *self) |
363 | { |
421 | { |
364 | int r; |
422 | int r; |
365 | |
423 | |
366 | for (r = 0; r < self->rows; r++) |
424 | for (r = 0; r < self->rows; r++) |
367 | Safefree (self->row[r].col); |
425 | Safefree (self->row[r].col); |
… | |
… | |
385 | (cell)->flags = 0; \ |
443 | (cell)->flags = 0; \ |
386 | (cell)->player = 0; \ |
444 | (cell)->player = 0; \ |
387 | } while (0) |
445 | } while (0) |
388 | |
446 | |
389 | static void |
447 | static void |
390 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
448 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
391 | { |
449 | { |
392 | int x, y; |
450 | int x, y; |
393 | maprow *row; |
451 | maprow *row; |
394 | mapcell *cell; |
452 | mapcell *cell; |
395 | |
453 | |
… | |
… | |
412 | CELL_CLEAR (cell); |
470 | CELL_CLEAR (cell); |
413 | } |
471 | } |
414 | } |
472 | } |
415 | } |
473 | } |
416 | |
474 | |
417 | typedef struct { |
475 | struct smooth_key |
|
|
476 | { |
418 | tileid tile; |
477 | tileid tile; |
419 | uint8_t x, y, level; |
478 | uint8_t x, y, level; |
420 | } smooth_key; |
479 | |
|
|
480 | bool operator == (const smooth_key &o) const |
|
|
481 | { |
|
|
482 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
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483 | } |
|
|
484 | }; |
|
|
485 | |
|
|
486 | typedef ska::flat_hash_map<smooth_key, IV, std::hash<smooth_key>, std::equal_to<smooth_key>, slice_allocator<smooth_key>> smooth_hash; |
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|
487 | |
|
|
488 | namespace std { |
|
|
489 | template <> |
|
|
490 | struct hash<smooth_key> |
|
|
491 | { |
|
|
492 | size_t operator () (const smooth_key &v) const |
|
|
493 | { |
|
|
494 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
495 | } |
|
|
496 | }; |
|
|
497 | } |
421 | |
498 | |
422 | static void |
499 | static void |
423 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
500 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
424 | { |
501 | { |
425 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
502 | auto &&it = h.find (key); |
426 | |
503 | |
427 | if (SvIOK (*sv)) |
504 | if (it == h.end ()) |
428 | SvIV_set (*sv, SvIVX (*sv) | bits); |
505 | h.insert (std::make_pair (key, bits)); |
429 | else |
506 | else |
430 | sv_setiv (*sv, bits); |
507 | it->second |= bits; |
431 | } |
508 | } |
432 | |
509 | |
433 | static void |
510 | static void |
434 | music_finished (void) |
511 | music_finished (void) |
435 | { |
512 | { |
… | |
… | |
454 | ev.data2 = 0; |
531 | ev.data2 = 0; |
455 | |
532 | |
456 | SDL_PushEvent ((SDL_Event *)&ev); |
533 | SDL_PushEvent ((SDL_Event *)&ev); |
457 | } |
534 | } |
458 | |
535 | |
459 | static unsigned int |
|
|
460 | minpot (unsigned int n) |
|
|
461 | { |
|
|
462 | if (!n) |
|
|
463 | return 0; |
|
|
464 | |
|
|
465 | --n; |
|
|
466 | |
|
|
467 | n |= n >> 1; |
|
|
468 | n |= n >> 2; |
|
|
469 | n |= n >> 4; |
|
|
470 | n |= n >> 8; |
|
|
471 | n |= n >> 16; |
|
|
472 | |
|
|
473 | return n + 1; |
|
|
474 | } |
|
|
475 | |
|
|
476 | static unsigned int |
|
|
477 | popcount (unsigned int n) |
|
|
478 | { |
|
|
479 | n -= (n >> 1) & 0x55555555U; |
|
|
480 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
481 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
482 | n *= 0x01010101U; |
|
|
483 | |
|
|
484 | return n >> 24; |
|
|
485 | } |
|
|
486 | |
|
|
487 | /* SDL should provide this, really. */ |
536 | /* SDL should provide this, really. */ |
488 | #define SDLK_MODIFIER_MIN 300 |
537 | #define SDLK_MODIFIER_MIN 300 |
489 | #define SDLK_MODIFIER_MAX 314 |
538 | #define SDLK_MODIFIER_MAX 314 |
490 | |
539 | |
491 | /******************************************************************************/ |
540 | /******************************************************************************/ |
… | |
… | |
544 | |
593 | |
545 | return mod; |
594 | return mod; |
546 | } |
595 | } |
547 | |
596 | |
548 | static void |
597 | static void |
549 | deliantra_main () |
598 | deliantra_main (SV *real_main) |
550 | { |
599 | { |
551 | char *argv[] = { 0 }; |
600 | dSP; |
552 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
601 | |
|
|
602 | PUSHMARK (SP); |
|
|
603 | call_sv (real_main, G_DISCARD | G_VOID); |
553 | } |
604 | } |
554 | |
605 | |
555 | #ifdef __MACOSX__ |
606 | #ifdef __MACOSX__ |
|
|
607 | static SV *real_main; |
|
|
608 | |
556 | /* to due surprising braindamage on the side of SDL design, we |
609 | /* to due surprising braindamage on the side of SDL design, we |
557 | * do some mind-boggling hack here: SDL requires a custom main() |
610 | * do some mind-boggling hack here: SDL requires a custom main() |
558 | * on OS X, so... we provide one and call the original main(), which, |
611 | * on OS X, so... we provide one and call the original main(), which, |
559 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
612 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
560 | * and which calls our main (== SDL_main) back. |
613 | * and which calls our main (== SDL_main) back. |
561 | */ |
614 | */ |
562 | extern C_LINKAGE int |
615 | extern C_LINKAGE int |
563 | main (int argc, char *argv[]) |
616 | main (int argc, char *argv[]) |
564 | { |
617 | { |
565 | deliantra_main (); |
618 | deliantra_main (real_main); |
566 | } |
619 | } |
567 | |
620 | |
568 | #undef main |
621 | #undef main |
569 | |
622 | |
570 | extern C_LINKAGE int main (int argc, char *argv[]); |
623 | extern C_LINKAGE int main (int argc, char *argv[]); |
571 | |
624 | |
572 | static void |
625 | static void |
573 | SDL_braino (void) |
626 | SDL_main_hack (SV *real_main_) |
574 | { |
627 | { |
|
|
628 | real_main = real_main_; |
|
|
629 | |
575 | char *argv[] = { "deliantra client", 0 }; |
630 | char *argv[] = { "deliantra client", 0 }; |
576 | (main) (1, argv); |
631 | (main) (1, argv); |
577 | } |
632 | } |
578 | #else |
633 | #else |
579 | static void |
634 | static void |
580 | SDL_braino (void) |
635 | SDL_main_hack (SV *real_main) |
581 | { |
636 | { |
582 | deliantra_main (); |
637 | deliantra_main (real_main); |
583 | } |
638 | } |
584 | #endif |
639 | #endif |
585 | |
640 | |
586 | MODULE = Deliantra::Client PACKAGE = DC |
641 | MODULE = Deliantra::Client PACKAGE = DC |
587 | |
642 | |
… | |
… | |
788 | |
843 | |
789 | const_iv (FOW_DARKNESS) |
844 | const_iv (FOW_DARKNESS) |
790 | # undef const_iv |
845 | # undef const_iv |
791 | }; |
846 | }; |
792 | |
847 | |
793 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
848 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
794 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
849 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
795 | |
850 | |
796 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
851 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
797 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
852 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
798 | } |
853 | } |
799 | |
854 | |
… | |
… | |
814 | |
869 | |
815 | NV ceil (NV x) |
870 | NV ceil (NV x) |
816 | |
871 | |
817 | IV minpot (UV n) |
872 | IV minpot (UV n) |
818 | |
873 | |
|
|
874 | UV ld32 (UV n) |
|
|
875 | CODE: |
|
|
876 | RETVAL = ecb_ld32 (n); |
|
|
877 | OUTPUT: |
|
|
878 | RETVAL |
|
|
879 | |
819 | IV popcount (UV n) |
880 | IV popcount (UV n) |
|
|
881 | CODE: |
|
|
882 | RETVAL = ecb_popcount32 (n); |
|
|
883 | OUTPUT: |
|
|
884 | RETVAL |
|
|
885 | |
|
|
886 | NV distance (NV dx, NV dy) |
|
|
887 | CODE: |
|
|
888 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
889 | OUTPUT: |
|
|
890 | RETVAL |
820 | |
891 | |
821 | void |
892 | void |
822 | pango_init () |
893 | pango_init () |
823 | CODE: |
894 | CODE: |
824 | { |
895 | { |
… | |
… | |
832 | #endif |
903 | #endif |
833 | } |
904 | } |
834 | |
905 | |
835 | char *SDL_GetError () |
906 | char *SDL_GetError () |
836 | |
907 | |
837 | void SDL_braino () |
908 | void SDL_main_hack (SV *real_main) |
|
|
909 | PROTOTYPE: & |
838 | |
910 | |
839 | int SDL_Init (U32 flags) |
911 | int SDL_Init (U32 flags) |
840 | |
912 | |
841 | int SDL_InitSubSystem (U32 flags) |
913 | int SDL_InitSubSystem (U32 flags) |
842 | |
914 | |
843 | void SDL_QuitSubSystem (U32 flags) |
915 | void SDL_QuitSubSystem (U32 flags) |
844 | |
916 | |
845 | void SDL_Quit () |
917 | void SDL_Quit () |
846 | |
918 | |
847 | int SDL_GL_SetAttribute (int attr, int value) |
919 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
920 | C_ARGS: (SDL_GLattr)attr, value |
848 | |
921 | |
849 | int SDL_GL_GetAttribute (int attr) |
922 | int SDL_GL_GetAttribute (int attr) |
850 | CODE: |
923 | CODE: |
851 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
924 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
852 | XSRETURN_UNDEF; |
925 | XSRETURN_UNDEF; |
853 | OUTPUT: |
926 | OUTPUT: |
854 | RETVAL |
927 | RETVAL |
855 | |
928 | |
856 | void |
929 | void |
… | |
… | |
911 | ); |
984 | ); |
912 | |
985 | |
913 | if (RETVAL) |
986 | if (RETVAL) |
914 | { |
987 | { |
915 | av_clear (texture_av); |
988 | av_clear (texture_av); |
916 | |
|
|
917 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
918 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
989 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
919 | #include "glfunc.h" |
990 | #include "glfunc.h" |
920 | #undef GL_FUNC |
991 | #undef GL_FUNC |
|
|
992 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
993 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
921 | } |
994 | } |
922 | } |
995 | } |
923 | OUTPUT: |
996 | OUTPUT: |
924 | RETVAL |
997 | RETVAL |
|
|
998 | |
|
|
999 | void |
|
|
1000 | SDL_WM_SetCaption (const char *title, const char *icon) |
925 | |
1001 | |
926 | void |
1002 | void |
927 | SDL_GL_SwapBuffers () |
1003 | SDL_GL_SwapBuffers () |
928 | |
1004 | |
929 | char * |
1005 | char * |
930 | SDL_GetKeyName (int sym) |
1006 | SDL_GetKeyName (int sym) |
|
|
1007 | C_ARGS: (SDLKey)sym |
931 | |
1008 | |
932 | int |
1009 | int |
933 | SDL_GetAppState () |
1010 | SDL_GetAppState () |
934 | |
1011 | |
935 | int |
1012 | int |
936 | SDL_GetModState () |
1013 | SDL_GetModState () |
937 | |
1014 | |
|
|
1015 | int |
|
|
1016 | SDL_WaitEvent () |
|
|
1017 | C_ARGS: 0 |
|
|
1018 | |
938 | void |
1019 | void |
|
|
1020 | SDL_PumpEvents () |
|
|
1021 | |
|
|
1022 | void |
939 | poll_events () |
1023 | peep_events () |
940 | PPCODE: |
1024 | PPCODE: |
941 | { |
1025 | { |
942 | SDL_Event ev; |
1026 | SDL_Event ev; |
943 | |
1027 | |
944 | SDL_PumpEvents (); |
1028 | SDL_PumpEvents (); |
… | |
… | |
1010 | |
1094 | |
1011 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1095 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1012 | } |
1096 | } |
1013 | } |
1097 | } |
1014 | |
1098 | |
|
|
1099 | char * |
|
|
1100 | SDL_AudioDriverName () |
|
|
1101 | CODE: |
|
|
1102 | { |
|
|
1103 | char buf [256]; |
|
|
1104 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1105 | XSRETURN_UNDEF; |
|
|
1106 | |
|
|
1107 | RETVAL = buf; |
|
|
1108 | } |
|
|
1109 | OUTPUT: |
|
|
1110 | RETVAL |
|
|
1111 | |
1015 | int |
1112 | int |
1016 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1113 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1017 | POSTCALL: |
1114 | POSTCALL: |
1018 | Mix_HookMusicFinished (music_finished); |
1115 | Mix_HookMusicFinished (music_finished); |
1019 | Mix_ChannelFinished (channel_finished); |
1116 | Mix_ChannelFinished (channel_finished); |
1020 | |
1117 | |
1021 | void |
1118 | void |
1022 | Mix_QuerySpec () |
1119 | Mix_QuerySpec () |
… | |
… | |
1081 | add_font (char *file) |
1178 | add_font (char *file) |
1082 | CODE: |
1179 | CODE: |
1083 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1180 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1084 | OUTPUT: |
1181 | OUTPUT: |
1085 | RETVAL |
1182 | RETVAL |
|
|
1183 | |
|
|
1184 | void |
|
|
1185 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1186 | |
|
|
1187 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1188 | void |
|
|
1189 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1086 | |
1190 | |
1087 | void |
1191 | void |
1088 | load_image_inline (SV *image_) |
1192 | load_image_inline (SV *image_) |
1089 | ALIAS: |
1193 | ALIAS: |
1090 | load_image_file = 1 |
1194 | load_image_file = 1 |
… | |
… | |
1136 | |
1240 | |
1137 | SDL_LockSurface (surface2); |
1241 | SDL_LockSurface (surface2); |
1138 | EXTEND (SP, 6); |
1242 | EXTEND (SP, 6); |
1139 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1243 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1140 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1244 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1141 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1245 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1142 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1246 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1143 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1247 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1144 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1248 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1145 | SDL_UnlockSurface (surface2); |
1249 | SDL_UnlockSurface (surface2); |
1146 | |
1250 | |
… | |
… | |
1206 | #if DEBUG |
1310 | #if DEBUG |
1207 | VALGRIND_DO_LEAK_CHECK; |
1311 | VALGRIND_DO_LEAK_CHECK; |
1208 | #endif |
1312 | #endif |
1209 | } |
1313 | } |
1210 | |
1314 | |
|
|
1315 | int |
|
|
1316 | SvREFCNT (SV *sv) |
|
|
1317 | CODE: |
|
|
1318 | RETVAL = SvREFCNT (sv); |
|
|
1319 | OUTPUT: |
|
|
1320 | RETVAL |
|
|
1321 | |
1211 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1322 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1212 | |
1323 | |
1213 | PROTOTYPES: DISABLE |
1324 | PROTOTYPES: DISABLE |
1214 | |
1325 | |
1215 | DC::Font |
1326 | DC::Font |
1216 | new_from_file (SV *class, char *path, int id = 0) |
1327 | new_from_file (SV *klass, char *path, int id = 0) |
1217 | CODE: |
1328 | CODE: |
1218 | { |
1329 | { |
1219 | int count; |
1330 | int count; |
1220 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1331 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1221 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1332 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1250 | PROTOTYPE: |
1361 | PROTOTYPE: |
1251 | CODE: |
1362 | CODE: |
1252 | tc_restore (); |
1363 | tc_restore (); |
1253 | |
1364 | |
1254 | DC::Layout |
1365 | DC::Layout |
1255 | new (SV *class) |
1366 | new (SV *klass) |
1256 | CODE: |
1367 | CODE: |
1257 | New (0, RETVAL, 1, struct cf_layout); |
1368 | RETVAL = new cf_layout; |
1258 | |
1369 | |
1259 | RETVAL->pl = pango_layout_new (opengl_context); |
1370 | RETVAL->pl = pango_layout_new (opengl_context); |
1260 | RETVAL->r = 1.; |
1371 | RETVAL->r = 1.; |
1261 | RETVAL->g = 1.; |
1372 | RETVAL->g = 1.; |
1262 | RETVAL->b = 1.; |
1373 | RETVAL->b = 1.; |
1263 | RETVAL->a = 1.; |
1374 | RETVAL->a = 1.; |
1264 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1375 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1265 | RETVAL->font = 0; |
1376 | RETVAL->font = 0; |
1266 | RETVAL->rc = rc_alloc (); |
|
|
1267 | |
1377 | |
1268 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1378 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1269 | layout_update_font (RETVAL); |
1379 | layout_update_font (RETVAL); |
1270 | OUTPUT: |
1380 | OUTPUT: |
1271 | RETVAL |
1381 | RETVAL |
1272 | |
1382 | |
1273 | void |
1383 | void |
1274 | DESTROY (DC::Layout self) |
1384 | DESTROY (DC::Layout self) |
1275 | CODE: |
1385 | CODE: |
1276 | g_object_unref (self->pl); |
1386 | g_object_unref (self->pl); |
1277 | rc_free (self->rc); |
|
|
1278 | Safefree (self); |
1387 | delete self; |
1279 | |
1388 | |
1280 | void |
1389 | void |
1281 | set_text (DC::Layout self, SV *text_) |
1390 | set_text (DC::Layout self, SV *text_) |
1282 | CODE: |
1391 | CODE: |
1283 | { |
1392 | { |
… | |
… | |
1409 | |
1518 | |
1410 | void |
1519 | void |
1411 | set_height (DC::Layout self, int base_height) |
1520 | set_height (DC::Layout self, int base_height) |
1412 | CODE: |
1521 | CODE: |
1413 | if (self->base_height != base_height) |
1522 | if (self->base_height != base_height) |
1414 | { |
1523 | { |
1415 | self->base_height = base_height; |
1524 | self->base_height = base_height; |
1416 | layout_update_font (self); |
1525 | layout_update_font (self); |
1417 | } |
1526 | } |
1418 | |
1527 | |
1419 | void |
1528 | void |
… | |
… | |
1537 | } |
1646 | } |
1538 | |
1647 | |
1539 | void |
1648 | void |
1540 | render (DC::Layout self, float x, float y, int flags = 0) |
1649 | render (DC::Layout self, float x, float y, int flags = 0) |
1541 | CODE: |
1650 | CODE: |
1542 | rc_clear (self->rc); |
1651 | self->rc.clear (); |
1543 | pango_opengl_render_layout_subpixel ( |
1652 | pango_opengl_render_layout_subpixel ( |
1544 | self->pl, |
1653 | self->pl, |
1545 | self->rc, |
1654 | &self->rc, |
1546 | x * PANGO_SCALE, y * PANGO_SCALE, |
1655 | x * PANGO_SCALE, y * PANGO_SCALE, |
1547 | self->r, self->g, self->b, self->a, |
1656 | self->r, self->g, self->b, self->a, |
1548 | flags |
1657 | flags |
1549 | ); |
1658 | ); |
1550 | // we assume that context_change actually clears/frees stuff |
1659 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1561 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1670 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1562 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1671 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1563 | glEnable (GL_ALPHA_TEST); |
1672 | glEnable (GL_ALPHA_TEST); |
1564 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1673 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1565 | |
1674 | |
1566 | rc_draw (self->rc); |
1675 | self->rc.draw (); |
1567 | |
1676 | |
1568 | glDisable (GL_ALPHA_TEST); |
1677 | glDisable (GL_ALPHA_TEST); |
1569 | glDisable (GL_BLEND); |
1678 | glDisable (GL_BLEND); |
1570 | glDisable (GL_TEXTURE_2D); |
1679 | glDisable (GL_TEXTURE_2D); |
1571 | } |
1680 | } |
… | |
… | |
1646 | glDisable (GL_ALPHA_TEST); |
1755 | glDisable (GL_ALPHA_TEST); |
1647 | glDisable (GL_BLEND); |
1756 | glDisable (GL_BLEND); |
1648 | } |
1757 | } |
1649 | } |
1758 | } |
1650 | |
1759 | |
|
|
1760 | void |
|
|
1761 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1762 | PROTOTYPE: @ |
|
|
1763 | CODE: |
|
|
1764 | { |
|
|
1765 | glEnable (GL_BLEND); |
|
|
1766 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1767 | glEnable (GL_TEXTURE_2D); |
|
|
1768 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1769 | |
|
|
1770 | glColor3f (intensity, intensity, intensity); |
|
|
1771 | glPushMatrix (); |
|
|
1772 | glScalef (1./3, 1./3, 1.); |
|
|
1773 | |
|
|
1774 | if (blend > 0.f) |
|
|
1775 | { |
|
|
1776 | float dx3 = dx * -3.f / w; |
|
|
1777 | float dy3 = dy * -3.f / h; |
|
|
1778 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1779 | |
|
|
1780 | /* interpolate the two shadow textures */ |
|
|
1781 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1783 | |
|
|
1784 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1785 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1786 | glEnable (GL_TEXTURE_2D); |
|
|
1787 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1789 | |
|
|
1790 | /* rgb == rgb(glcolor) */ |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1794 | |
|
|
1795 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1796 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1797 | |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1807 | |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1813 | glEnd (); |
|
|
1814 | |
|
|
1815 | glDisable (GL_TEXTURE_2D); |
|
|
1816 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1817 | } |
|
|
1818 | else |
|
|
1819 | { |
|
|
1820 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1821 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1822 | |
|
|
1823 | glBegin (GL_QUADS); |
|
|
1824 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1825 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1826 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1827 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1828 | glEnd (); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1832 | { |
|
|
1833 | int x, y; |
|
|
1834 | int dx3 = dx * 3; |
|
|
1835 | int dy3 = dy * 3; |
|
|
1836 | |
|
|
1837 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1838 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1839 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1840 | glTranslatef (-1., -1., 0); |
|
|
1841 | glBegin (GL_QUADS); |
|
|
1842 | |
|
|
1843 | for (y = 1; y < h; y += 3) |
|
|
1844 | { |
|
|
1845 | int y1 = y - dy3; |
|
|
1846 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1847 | |
|
|
1848 | for (x = 1; x < w; x += 3) |
|
|
1849 | { |
|
|
1850 | int x1 = x - dx3; |
|
|
1851 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1852 | uint8_t h2; |
|
|
1853 | |
|
|
1854 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1855 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1856 | else |
|
|
1857 | h2 = 1; /* out of range == invisible */ |
|
|
1858 | |
|
|
1859 | if (h1 || h2) |
|
|
1860 | { |
|
|
1861 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1862 | glColor4f (1., 1., 1., alpha); |
|
|
1863 | |
|
|
1864 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1865 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1866 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1867 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | |
|
|
1873 | glEnd (); |
|
|
1874 | |
|
|
1875 | glPopMatrix (); |
|
|
1876 | |
|
|
1877 | glDisable (GL_TEXTURE_2D); |
|
|
1878 | glDisable (GL_BLEND); |
|
|
1879 | } |
|
|
1880 | |
1651 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1881 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1652 | CODE: |
1882 | CODE: |
1653 | { |
1883 | { |
1654 | GLint width; |
1884 | GLint width; |
1655 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1885 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1662 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1892 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1663 | |
1893 | |
1664 | PROTOTYPES: DISABLE |
1894 | PROTOTYPES: DISABLE |
1665 | |
1895 | |
1666 | DC::Map |
1896 | DC::Map |
1667 | new (SV *class) |
1897 | new (SV *klass) |
1668 | CODE: |
1898 | CODE: |
1669 | New (0, RETVAL, 1, struct map); |
1899 | New (0, RETVAL, 1, mapgrid); |
1670 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1671 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1672 | RETVAL->w = 0; |
1902 | RETVAL->w = 0; |
1673 | RETVAL->h = 0; |
1903 | RETVAL->h = 0; |
1674 | RETVAL->ox = 0; |
1904 | RETVAL->ox = 0; |
… | |
… | |
1711 | |
1941 | |
1712 | void |
1942 | void |
1713 | set_smooth (DC::Map self, int face, int smooth, int level) |
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
1714 | CODE: |
1944 | CODE: |
1715 | { |
1945 | { |
1716 | tileid texid; |
1946 | tileid texid; |
1717 | maptex *tex; |
1947 | maptex *tex; |
1718 | |
1948 | |
1719 | if (face < 0 || face >= self->faces) |
1949 | if (face < 0 || face >= self->faces) |
1720 | return; |
1950 | return; |
1721 | |
1951 | |
1722 | if (smooth < 0 || smooth >= self->faces) |
1952 | if (smooth < 0 || smooth >= self->faces) |
1723 | return; |
1953 | return; |
1724 | |
1954 | |
1725 | texid = self->face2tile [face]; |
1955 | texid = self->face2tile [face]; |
1726 | |
1956 | |
1727 | if (!texid) |
1957 | if (!texid) |
1728 | return; |
1958 | return; |
1729 | |
1959 | |
1730 | tex = self->tex + texid; |
1960 | tex = self->tex + texid; |
… | |
… | |
1759 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1989 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1760 | // use uglier nearest interpolation because linear suffers |
1990 | // use uglier nearest interpolation because linear suffers |
1761 | // from transparent color bleeding and ugly wrapping effects. |
1991 | // from transparent color bleeding and ugly wrapping effects. |
1762 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1763 | } |
1993 | } |
|
|
1994 | |
|
|
1995 | void |
|
|
1996 | expire_textures (DC::Map self, int texid, int count) |
|
|
1997 | PPCODE: |
|
|
1998 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1999 | { |
|
|
2000 | maptex *tex = self->tex + texid; |
|
|
2001 | |
|
|
2002 | if (tex->name) |
|
|
2003 | { |
|
|
2004 | if (tex->unused) |
|
|
2005 | { |
|
|
2006 | tex->name = 0; |
|
|
2007 | tex->unused = 0; |
|
|
2008 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2009 | } |
|
|
2010 | else |
|
|
2011 | tex->unused = 1; |
|
|
2012 | } |
|
|
2013 | } |
1764 | |
2014 | |
1765 | int |
2015 | int |
1766 | ox (DC::Map self) |
2016 | ox (DC::Map self) |
1767 | ALIAS: |
2017 | ALIAS: |
1768 | oy = 1 |
2018 | oy = 1 |
… | |
… | |
1800 | self->ox += dx; self->x += dx; |
2050 | self->ox += dx; self->x += dx; |
1801 | self->oy += dy; self->y += dy; |
2051 | self->oy += dy; self->y += dy; |
1802 | |
2052 | |
1803 | while (self->y < 0) |
2053 | while (self->y < 0) |
1804 | { |
2054 | { |
1805 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2055 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1806 | |
2056 | |
1807 | self->rows += MAP_EXTEND_Y; |
2057 | self->rows += MAP_EXTEND_Y; |
1808 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
1809 | } |
2059 | } |
1810 | } |
2060 | } |
1811 | |
2061 | |
1812 | SV * |
2062 | SV * |
1813 | map1a_update (DC::Map self, SV *data_, int extmap) |
2063 | map1a_update (DC::Map self, SV *data_) |
1814 | CODE: |
2064 | CODE: |
1815 | { |
2065 | { |
1816 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2066 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1817 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2067 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1818 | mapcell *cell; |
2068 | mapcell *cell; |
… | |
… | |
1839 | |
2089 | |
1840 | //TODO: don't trust server data to be in-range(!) |
2090 | //TODO: don't trust server data to be in-range(!) |
1841 | |
2091 | |
1842 | if (flags & 8) |
2092 | if (flags & 8) |
1843 | { |
2093 | { |
|
|
2094 | uint8_t ext, cmd; |
|
|
2095 | |
1844 | if (extmap) |
2096 | do |
1845 | { |
2097 | { |
1846 | uint8_t ext, cmd; |
2098 | ext = *data++; |
|
|
2099 | cmd = ext & 0x7f; |
1847 | |
2100 | |
1848 | do |
2101 | if (cmd < 4) |
|
|
2102 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2103 | else if (cmd == 5) // health |
1849 | { |
2104 | { |
1850 | ext = *data++; |
|
|
1851 | cmd = ext & 0x7f; |
|
|
1852 | |
|
|
1853 | if (cmd < 4) |
|
|
1854 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1855 | else if (cmd == 5) // health |
|
|
1856 | { |
|
|
1857 | cell->stat_width = 1; |
2105 | cell->stat_width = 1; |
1858 | cell->stat_hp = *data++; |
2106 | cell->stat_hp = *data++; |
1859 | } |
|
|
1860 | else if (cmd == 6) // monster width |
|
|
1861 | cell->stat_width = *data++ + 1; |
|
|
1862 | else if (cmd == 0x47) |
|
|
1863 | { |
|
|
1864 | if (*data == 1) cell->player = data [1]; |
|
|
1865 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1866 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1867 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1868 | |
|
|
1869 | data += *data + 1; |
|
|
1870 | } |
|
|
1871 | else if (cmd == 8) // cell flags |
|
|
1872 | cell->flags = *data++; |
|
|
1873 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1874 | data += *data + 1; |
|
|
1875 | else |
|
|
1876 | data++; |
|
|
1877 | } |
2107 | } |
1878 | while (ext & 0x80); |
2108 | else if (cmd == 6) // monster width |
|
|
2109 | cell->stat_width = *data++ + 1; |
|
|
2110 | else if (cmd == 0x47) |
|
|
2111 | { |
|
|
2112 | if (*data == 1) cell->player = data [1]; |
|
|
2113 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2114 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2115 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2116 | |
|
|
2117 | data += *data + 1; |
|
|
2118 | } |
|
|
2119 | else if (cmd == 8) // cell flags |
|
|
2120 | cell->flags = *data++; |
|
|
2121 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2122 | data += *data + 1; |
|
|
2123 | else |
|
|
2124 | data++; |
1879 | } |
2125 | } |
1880 | else |
2126 | while (ext & 0x80); |
1881 | cell->darkness = *data++ + 1; |
|
|
1882 | } |
2127 | } |
1883 | |
2128 | |
1884 | for (z = 0; z <= 2; ++z) |
2129 | for (z = 0; z <= 2; ++z) |
1885 | if (flags & (4 >> z)) |
2130 | if (flags & (4 >> z)) |
1886 | { |
2131 | { |
… | |
… | |
1889 | cell->tile [z] = self->face2tile [face]; |
2134 | cell->tile [z] = self->face2tile [face]; |
1890 | |
2135 | |
1891 | if (cell->tile [z]) |
2136 | if (cell->tile [z]) |
1892 | { |
2137 | { |
1893 | maptex *tex = self->tex + cell->tile [z]; |
2138 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2139 | tex->unused = 0; |
1894 | if (!tex->name) |
2140 | if (!tex->name) |
1895 | av_push (missing, newSViv (cell->tile [z])); |
2141 | av_push (missing, newSViv (cell->tile [z])); |
1896 | |
2142 | |
1897 | if (tex->smoothtile) |
2143 | if (tex->smoothtile) |
1898 | { |
2144 | { |
1899 | maptex *smooth = self->tex + tex->smoothtile; |
2145 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2146 | smooth->unused = 0; |
1900 | if (!smooth->name) |
2147 | if (!smooth->name) |
1901 | av_push (missing, newSViv (tex->smoothtile)); |
2148 | av_push (missing, newSViv (tex->smoothtile)); |
1902 | } |
2149 | } |
1903 | } |
2150 | } |
1904 | } |
2151 | } |
… | |
… | |
1932 | ? self->row + y |
2179 | ? self->row + y |
1933 | : 0; |
2180 | : 0; |
1934 | |
2181 | |
1935 | for (x = x0; x < x1; x++) |
2182 | for (x = x0; x < x1; x++) |
1936 | { |
2183 | { |
1937 | int r = 32, g = 32, b = 32, a = 192; |
2184 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1938 | |
2185 | |
1939 | if (row && row->c0 <= x && x < row->c1) |
2186 | if (row && row->c0 <= x && x < row->c1) |
1940 | { |
2187 | { |
1941 | mapcell *cell = row->col + (x - row->c0); |
2188 | mapcell *cell = row->col + (x - row->c0); |
1942 | |
2189 | |
… | |
… | |
1944 | { |
2191 | { |
1945 | maptex tex = self->tex [cell->tile [z]]; |
2192 | maptex tex = self->tex [cell->tile [z]]; |
1946 | int a0 = 255 - tex.a; |
2193 | int a0 = 255 - tex.a; |
1947 | int a1 = tex.a; |
2194 | int a1 = tex.a; |
1948 | |
2195 | |
1949 | r = (r * a0 + tex.r * a1) / 255; |
2196 | r = div255 (r * a0 + tex.r * a1); |
1950 | g = (g * a0 + tex.g * a1) / 255; |
2197 | g = div255 (g * a0 + tex.g * a1); |
1951 | b = (b * a0 + tex.b * a1) / 255; |
2198 | b = div255 (b * a0 + tex.b * a1); |
1952 | a = (a * a0 + tex.a * a1) / 255; |
2199 | a = div255 (a * a0 + tex.a * a1); |
1953 | } |
2200 | } |
1954 | } |
2201 | } |
1955 | |
2202 | |
1956 | *map++ = (r ) |
2203 | *map++ = (r ) |
1957 | | (g << 8) |
2204 | | (g << 8) |
1958 | | (b << 16) |
2205 | | (b << 16) |
1959 | | (a << 24); |
2206 | | (a << 24); |
1960 | } |
2207 | } |
1961 | } |
2208 | } |
1962 | |
2209 | |
1963 | RETVAL = map_sv; |
2210 | RETVAL = map_sv; |
1964 | } |
2211 | } |
1965 | OUTPUT: |
2212 | OUTPUT: |
1966 | RETVAL |
2213 | RETVAL |
1967 | |
2214 | |
1968 | void |
2215 | void |
1969 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2216 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1970 | CODE: |
2217 | CODE: |
1971 | { |
2218 | { |
1972 | int x, y, z; |
2219 | int x, y, z; |
1973 | |
2220 | |
1974 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1975 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1976 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2221 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
1977 | smooth_key skey; |
|
|
1978 | int pl_x, pl_y; |
2222 | int pl_x, pl_y; |
1979 | maptex pl_tex; |
2223 | maptex pl_tex; |
1980 | rc_t *rc = rc_alloc (); |
2224 | rc_t rc; |
|
|
2225 | rc_t rc_ov; |
1981 | rc_key_t key; |
2226 | rc_key_t key; |
1982 | rc_array_t *arr; |
2227 | rc_t::array_t *arr; |
1983 | |
2228 | |
1984 | pl_tex.name = 0; |
2229 | pl_tex.name = 0; |
1985 | |
2230 | |
1986 | // thats current max. sorry. |
2231 | // that's current max. sorry. |
1987 | if (sw > 255) sw = 255; |
2232 | if (sw > 255) sw = 255; |
1988 | if (sh > 255) sh = 255; |
2233 | if (sh > 255) sh = 255; |
1989 | |
|
|
1990 | // clear key, in case of extra padding |
|
|
1991 | memset (&skey, 0, sizeof (skey)); |
|
|
1992 | |
2234 | |
1993 | memset (&key, 0, sizeof (key)); |
2235 | memset (&key, 0, sizeof (key)); |
1994 | key.r = 255; |
2236 | key.r = 255; |
1995 | key.g = 255; |
2237 | key.g = 255; |
1996 | key.b = 255; |
2238 | key.b = 255; |
1997 | key.a = 255; |
2239 | key.a = 255; |
1998 | key.mode = GL_QUADS; |
2240 | key.mode = GL_QUADS; |
1999 | key.format = GL_T2F_V3F; |
2241 | key.format = GL_T2F_V3F; |
2000 | key.texname = -1; |
|
|
2001 | |
2242 | |
2002 | mx += self->x; |
2243 | mx += self->x; |
2003 | my += self->y; |
2244 | my += self->y; |
2004 | |
2245 | |
2005 | // first pass: determine smooth_max |
2246 | // first pass: determine smooth_max |
2006 | // rather ugly, if you ask me |
2247 | // rather ugly, if you ask me |
2007 | // could also be stored inside mapcell and updated on change |
2248 | // could also be stored inside mapcell and updated on change |
2008 | memset (smooth_max, 0, sizeof (smooth_max)); |
2249 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
2009 | |
2250 | |
2010 | for (y = 0; y < sh; y++) |
2251 | for (y = 0; y < sh; y++) |
2011 | if (0 <= y + my && y + my < self->rows) |
2252 | if (0 <= y + my && y + my < self->rows) |
2012 | { |
2253 | { |
2013 | maprow *row = self->row + (y + my); |
2254 | maprow *row = self->row + (y + my); |
… | |
… | |
2028 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2269 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2029 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2270 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2030 | |
2271 | |
2031 | for (z = 0; z <= 2; z++) |
2272 | for (z = 0; z <= 2; z++) |
2032 | { |
2273 | { |
2033 | memset (smooth_level, 0, sizeof (smooth_level)); |
2274 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2275 | smooth_key skey; |
|
|
2276 | smooth_hash smooth; |
|
|
2277 | key.texname = -1; |
2034 | |
2278 | |
2035 | for (y = 0; y < sh; y++) |
2279 | for (y = 0; y < sh; y++) |
2036 | if (0 <= y + my && y + my < self->rows) |
2280 | if (0 <= y + my && y + my < self->rows) |
2037 | { |
2281 | { |
2038 | maprow *row = self->row + (y + my); |
2282 | maprow *row = self->row + (y + my); |
… | |
… | |
2044 | tileid tile = cell->tile [z]; |
2288 | tileid tile = cell->tile [z]; |
2045 | |
2289 | |
2046 | if (tile) |
2290 | if (tile) |
2047 | { |
2291 | { |
2048 | maptex tex = self->tex [tile]; |
2292 | maptex tex = self->tex [tile]; |
2049 | int px = (x + 1) * T - tex.w; |
2293 | int px, py; |
2050 | int py = (y + 1) * T - tex.h; |
|
|
2051 | |
2294 | |
2052 | if (key.texname != tex.name) |
2295 | if (key.texname != tex.name) |
2053 | { |
2296 | { |
|
|
2297 | self->tex [tile].unused = 0; |
|
|
2298 | |
2054 | if (!tex.name) |
2299 | if (!tex.name) |
2055 | tex = self->tex [2]; /* missing, replace by noface */ |
2300 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2056 | |
2301 | |
2057 | key.texname = tex.name; |
2302 | key.texname = tex.name; |
2058 | arr = rc_array (rc, &key); |
2303 | arr = &rc.array (key); |
2059 | } |
2304 | } |
2060 | |
2305 | |
|
|
2306 | px = (x + 1) * Th - tex.w; |
|
|
2307 | py = (y + 1) * Tw - tex.h; |
|
|
2308 | |
2061 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2309 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
2062 | { |
2310 | { |
2063 | pl_x = px; |
2311 | pl_x = px; |
2064 | pl_y = py; |
2312 | pl_y = py; |
2065 | pl_tex = tex; |
2313 | pl_tex = tex; |
2066 | continue; |
2314 | continue; |
2067 | } |
2315 | } |
2068 | |
2316 | |
2069 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2317 | arr->t2f_v3f (0 , 0 , px , py , 0); |
2070 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2318 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2071 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2319 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2072 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2320 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2073 | |
|
|
2074 | if (expect_false (cell->flags) && expect_false (z == 2)) |
|
|
2075 | { |
|
|
2076 | // overlays such as the speech bubble, probably more to come |
|
|
2077 | if (cell->flags & 1) |
|
|
2078 | { |
|
|
2079 | maptex tex = self->tex [1]; |
|
|
2080 | int px = x * T + T * 2 / 32; |
|
|
2081 | int py = y * T - T * 6 / 32; |
|
|
2082 | |
|
|
2083 | if (tex.name) |
|
|
2084 | { |
|
|
2085 | if (key.texname != tex.name) |
|
|
2086 | { |
|
|
2087 | key.texname = tex.name; |
|
|
2088 | arr = rc_array (rc, &key); |
|
|
2089 | } |
|
|
2090 | |
|
|
2091 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2092 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2093 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2094 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2095 | } |
|
|
2096 | } |
|
|
2097 | } |
|
|
2098 | |
2321 | |
2099 | // update smooth hash |
2322 | // update smooth hash |
2100 | if (tex.smoothtile) |
2323 | if (tex.smoothtile) |
2101 | { |
2324 | { |
2102 | skey.tile = tex.smoothtile; |
2325 | skey.tile = tex.smoothtile; |
2103 | skey.level = tex.smoothlevel; |
2326 | skey.level = tex.smoothlevel; |
2104 | |
2327 | |
2105 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2328 | smooth_level[tex.smoothlevel] = 1; |
2106 | |
2329 | |
2107 | // add bits to current tile and all neighbours. skey.x|y is |
2330 | // add bits to current tile and all neighbours. skey.x|y is |
2108 | // shifted +1|+1 so we always stay positive. |
2331 | // shifted +1|+1 so we always stay positive. |
2109 | |
2332 | |
2110 | // bits is ___n cccc CCCC bbbb |
2333 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
2118 | |
2341 | |
2119 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2342 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2120 | // ·· ·· ·┏ ┓· |
2343 | // ·· ·· ·┏ ┓· |
2121 | |
2344 | |
2122 | // full tile |
2345 | // full tile |
2123 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2346 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2124 | |
2347 | |
2125 | // borders |
2348 | // borders |
2126 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2349 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2127 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2350 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2128 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2351 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2129 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2352 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2130 | |
2353 | |
2131 | // corners |
2354 | // corners |
2132 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2355 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2133 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2356 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2134 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2357 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2135 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2358 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2359 | } |
|
|
2360 | } |
|
|
2361 | |
|
|
2362 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
|
|
2363 | { |
|
|
2364 | // overlays such as the speech bubble, probably more to come |
|
|
2365 | if (cell->flags & 1) |
|
|
2366 | { |
|
|
2367 | rc_key_t key_ov = key; |
|
|
2368 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2369 | int px = x * Tw + Tw * 2 / 32; |
|
|
2370 | int py = y * Th - Th * 6 / 32; |
|
|
2371 | |
|
|
2372 | key_ov.texname = tex.name; |
|
|
2373 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2374 | |
|
|
2375 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2376 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2377 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2378 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
2136 | } |
2379 | } |
2137 | } |
2380 | } |
2138 | } |
2381 | } |
2139 | } |
2382 | } |
2140 | |
2383 | |
2141 | rc_draw (rc); |
2384 | rc.draw (); |
2142 | rc_clear (rc); |
2385 | rc.clear (); |
2143 | |
2386 | |
2144 | // go through all smoothlevels, lowest to highest, then draw. |
2387 | // go through all smoothlevels, lowest to highest, then draw. |
2145 | // this is basically counting sort |
2388 | // this is basically counting sort |
2146 | { |
2389 | { |
2147 | int w, b; |
2390 | int w, b; |
2148 | |
2391 | |
2149 | glEnable (GL_TEXTURE_2D); |
2392 | glEnable (GL_TEXTURE_2D); |
2150 | glBegin (GL_QUADS); |
2393 | glBegin (GL_QUADS); |
2151 | for (w = 0; w < 256 / 32; ++w) |
2394 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2395 | if (smooth_level[level]) |
|
|
2396 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2152 | { |
2397 | { |
2153 | uint32_t smask = smooth_level [w]; |
2398 | smooth_key &skey = it->first; |
2154 | if (smask) |
2399 | IV bits = it->second; |
2155 | for (b = 0; b < 32; ++b) |
2400 | |
2156 | if (smask & (((uint32_t)1) << b)) |
2401 | if (!(bits & 0x1000) |
|
|
2402 | && skey.level == level |
|
|
2403 | && level > smooth_max [skey.x][skey.y]) |
2157 | { |
2404 | { |
2158 | int level = (w << 5) | b; |
2405 | maptex tex = self->tex [skey.tile]; |
|
|
2406 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2407 | int py = (((int)skey.y) - 1) * Th; |
|
|
2408 | int border = bits & 15; |
|
|
2409 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2410 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2411 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2412 | |
2159 | HE *he; |
2413 | if (tex.name) |
2160 | |
|
|
2161 | hv_iterinit (smooth); |
|
|
2162 | while ((he = hv_iternext (smooth))) |
|
|
2163 | { |
2414 | { |
2164 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2415 | // this time avoiding texture state changes |
2165 | IV bits = SvIVX (HeVAL (he)); |
2416 | // save gobs of state changes. |
2166 | |
2417 | if (key.texname != tex.name) |
2167 | if (!(bits & 0x1000) |
|
|
2168 | && skey->level == level |
|
|
2169 | && level > smooth_max [skey->x][skey->y]) |
|
|
2170 | { |
2418 | { |
2171 | maptex tex = self->tex [skey->tile]; |
2419 | self->tex [skey.tile].unused = 0; |
2172 | int px = (((int)skey->x) - 1) * T; |
|
|
2173 | int py = (((int)skey->y) - 1) * T; |
|
|
2174 | int border = bits & 15; |
|
|
2175 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2176 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2177 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2178 | |
2420 | |
2179 | if (tex.name) |
|
|
2180 | { |
|
|
2181 | // this time avoiding texture state changes |
|
|
2182 | // save gobs of state changes. |
|
|
2183 | if (key.texname != tex.name) |
|
|
2184 | { |
|
|
2185 | glEnd (); |
2421 | glEnd (); |
2186 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2422 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2187 | glBegin (GL_QUADS); |
2423 | glBegin (GL_QUADS); |
2188 | } |
2424 | } |
2189 | |
2425 | |
2190 | if (border) |
2426 | if (border) |
2191 | { |
2427 | { |
2192 | float ox = border * dx; |
2428 | float ox = border * dx; |
2193 | |
2429 | |
2194 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2430 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2195 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2431 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2196 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2432 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2197 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2433 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2198 | } |
2434 | } |
2199 | |
2435 | |
2200 | if (corner) |
2436 | if (corner) |
2201 | { |
2437 | { |
2202 | float ox = corner * dx; |
2438 | float ox = corner * dx; |
2203 | |
2439 | |
2204 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2440 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2205 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2441 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2206 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2442 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2207 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2443 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2208 | } |
|
|
2209 | } |
|
|
2210 | } |
2444 | } |
2211 | } |
2445 | } |
2212 | } |
2446 | } |
2213 | } |
2447 | } |
2214 | |
2448 | |
2215 | glEnd (); |
2449 | glEnd (); |
2216 | glDisable (GL_TEXTURE_2D); |
2450 | glDisable (GL_TEXTURE_2D); |
2217 | key.texname = -1; |
2451 | key.texname = -1; |
2218 | } |
2452 | } |
2219 | |
|
|
2220 | hv_clear (smooth); |
|
|
2221 | } |
2453 | } |
2222 | |
2454 | |
2223 | if (pl_tex.name) |
2455 | if (pl_tex.name) |
2224 | { |
2456 | { |
2225 | maptex tex = pl_tex; |
2457 | maptex tex = pl_tex; |
2226 | int px = pl_x + sdx; |
2458 | int px = pl_x + sdx; |
2227 | int py = pl_y + sdy; |
2459 | int py = pl_y + sdy; |
2228 | |
2460 | |
2229 | key.texname = tex.name; |
2461 | key.texname = tex.name; |
2230 | arr = rc_array (rc, &key); |
2462 | rc_t::array_t &arr = rc.array (key); |
2231 | |
2463 | |
2232 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2464 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2233 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2465 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2234 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2466 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2235 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2467 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2236 | |
2468 | |
2237 | rc_draw (rc); |
2469 | rc.draw (); |
2238 | } |
2470 | } |
2239 | |
2471 | |
|
|
2472 | rc_ov.draw (); |
|
|
2473 | rc_ov.clear (); |
|
|
2474 | |
2240 | glDisable (GL_BLEND); |
2475 | glDisable (GL_BLEND); |
2241 | rc_free (rc); |
|
|
2242 | |
2476 | |
2243 | // top layer: overlays such as the health bar |
2477 | // top layer: overlays such as the health bar |
2244 | for (y = 0; y < sh; y++) |
2478 | for (y = 0; y < sh; y++) |
2245 | if (0 <= y + my && y + my < self->rows) |
2479 | if (0 <= y + my && y + my < self->rows) |
2246 | { |
2480 | { |
… | |
… | |
2249 | for (x = 0; x < sw; x++) |
2483 | for (x = 0; x < sw; x++) |
2250 | if (row->c0 <= x + mx && x + mx < row->c1) |
2484 | if (row->c0 <= x + mx && x + mx < row->c1) |
2251 | { |
2485 | { |
2252 | mapcell *cell = row->col + (x + mx - row->c0); |
2486 | mapcell *cell = row->col + (x + mx - row->c0); |
2253 | |
2487 | |
2254 | int px = x * T; |
2488 | int px = x * Tw; |
2255 | int py = y * T; |
2489 | int py = y * Th; |
|
|
2490 | |
|
|
2491 | if (ecb_expect_false (cell->player == player)) |
|
|
2492 | { |
|
|
2493 | px += sdx; |
|
|
2494 | py += sdy; |
|
|
2495 | } |
2256 | |
2496 | |
2257 | if (cell->stat_hp) |
2497 | if (cell->stat_hp) |
2258 | { |
2498 | { |
2259 | int width = cell->stat_width * T; |
2499 | int width = cell->stat_width * Tw; |
2260 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2500 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2261 | |
2501 | |
2262 | glColor3ub (0, 0, 0); |
2502 | glColor3ub (0, 0, 0); |
2263 | glRectf (px + 1, py - thick - 2, |
2503 | glRectf (px + 1, py - thick - 2, |
2264 | px + width - 1, py); |
2504 | px + width - 1, py); |
2265 | |
2505 | |
… | |
… | |
2271 | } |
2511 | } |
2272 | } |
2512 | } |
2273 | } |
2513 | } |
2274 | |
2514 | |
2275 | void |
2515 | void |
2276 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2516 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2277 | CODE: |
2517 | CODE: |
2278 | { |
2518 | { |
2279 | static float color[16][3] = { |
2519 | static float color[16][3] = { |
2280 | { 0.00F, 0.00F, 0.00F }, |
2520 | { 0.00f, 0.00f, 0.00f }, |
2281 | { 1.00F, 1.00F, 1.00F }, |
2521 | { 1.00f, 1.00f, 1.00f }, |
2282 | { 0.00F, 0.00F, 0.55F }, |
2522 | { 0.00f, 0.00f, 0.55f }, |
2283 | { 1.00F, 0.00F, 0.00F }, |
2523 | { 1.00f, 0.00f, 0.00f }, |
2284 | |
2524 | |
2285 | { 1.00F, 0.54F, 0.00F }, |
2525 | { 1.00f, 0.54f, 0.00f }, |
2286 | { 0.11F, 0.56F, 1.00F }, |
2526 | { 0.11f, 0.56f, 1.00f }, |
2287 | { 0.93F, 0.46F, 0.00F }, |
2527 | { 0.93f, 0.46f, 0.00f }, |
2288 | { 0.18F, 0.54F, 0.34F }, |
2528 | { 0.18f, 0.54f, 0.34f }, |
2289 | |
2529 | |
2290 | { 0.56F, 0.73F, 0.56F }, |
2530 | { 0.56f, 0.73f, 0.56f }, |
2291 | { 0.80F, 0.80F, 0.80F }, |
2531 | { 0.80f, 0.80f, 0.80f }, |
2292 | { 0.55F, 0.41F, 0.13F }, |
2532 | { 0.55f, 0.41f, 0.13f }, |
2293 | { 0.99F, 0.77F, 0.26F }, |
2533 | { 0.99f, 0.77f, 0.26f }, |
2294 | |
2534 | |
2295 | { 0.74F, 0.65F, 0.41F }, |
2535 | { 0.74f, 0.65f, 0.41f }, |
2296 | |
2536 | |
2297 | { 0.00F, 1.00F, 1.00F }, |
2537 | { 0.00f, 1.00f, 1.00f }, |
2298 | { 1.00F, 0.00F, 1.00F }, |
2538 | { 1.00f, 0.00f, 1.00f }, |
2299 | { 1.00F, 1.00F, 0.00F }, |
2539 | { 1.00f, 1.00f, 0.00f }, |
2300 | }; |
2540 | }; |
2301 | |
2541 | |
2302 | int x, y; |
2542 | int x, y; |
2303 | |
2543 | |
2304 | glEnable (GL_TEXTURE_2D); |
2544 | glEnable (GL_TEXTURE_2D); |
|
|
2545 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2546 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2547 | * and takes the colour from god knows where instead of using |
|
|
2548 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2549 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2550 | */ |
2305 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2551 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2306 | glEnable (GL_BLEND); |
2552 | glEnable (GL_BLEND); |
2307 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2553 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2308 | glBegin (GL_QUADS); |
2554 | glBegin (GL_QUADS); |
2309 | |
2555 | |
2310 | for (y = 0; y < h; y++) |
2556 | for (y = 0; y < h; y++) |
… | |
… | |
2314 | |
2560 | |
2315 | if (m) |
2561 | if (m) |
2316 | { |
2562 | { |
2317 | float *c = color [m & 15]; |
2563 | float *c = color [m & 15]; |
2318 | |
2564 | |
2319 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2565 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2320 | float tx2 = tx1 + 0.5; |
2566 | float tx2 = tx1 + 0.5f; |
2321 | |
2567 | |
2322 | glColor4f (c[0], c[1], c[2], 0.75); |
2568 | glColor4f (c[0], c[1], c[2], 1); |
2323 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2569 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2324 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2570 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2325 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2571 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2326 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2572 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2327 | } |
2573 | } |
… | |
… | |
2335 | void |
2581 | void |
2336 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2582 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2337 | PPCODE: |
2583 | PPCODE: |
2338 | { |
2584 | { |
2339 | int x, y; |
2585 | int x, y; |
2340 | int sw1 = sw + 2; |
2586 | int sw1 = sw + 2; |
2341 | int sh1 = sh + 2; |
2587 | int sh1 = sh + 2; |
2342 | int sh3 = sh * 3; |
2588 | int sh3 = sh * 3; |
2343 | int sw34 = (sw * 3 + 3) & ~3; |
2589 | int sw3 = sw * 3; |
|
|
2590 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2591 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2344 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2592 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2345 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2593 | memset (darkness1, 0, sw1*sh1); |
2346 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2347 | |
2594 | |
2348 | SvPOK_only (darkness3_sv); |
2595 | SvPOK_only (darkness3_sv); |
2349 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2596 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2350 | |
2597 | |
2351 | mx += self->x - 1; |
2598 | mx += self->x - 1; |
2352 | my += self->y - 1; |
2599 | my += self->y - 1; |
2353 | |
|
|
2354 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2355 | |
2600 | |
2356 | for (y = 0; y < sh1; y++) |
2601 | for (y = 0; y < sh1; y++) |
2357 | if (0 <= y + my && y + my < self->rows) |
2602 | if (0 <= y + my && y + my < self->rows) |
2358 | { |
2603 | { |
2359 | maprow *row = self->row + (y + my); |
2604 | maprow *row = self->row + (y + my); |
… | |
… | |
2362 | if (row->c0 <= x + mx && x + mx < row->c1) |
2607 | if (row->c0 <= x + mx && x + mx < row->c1) |
2363 | { |
2608 | { |
2364 | mapcell *cell = row->col + (x + mx - row->c0); |
2609 | mapcell *cell = row->col + (x + mx - row->c0); |
2365 | |
2610 | |
2366 | darkness1 [y * sw1 + x] = cell->darkness |
2611 | darkness1 [y * sw1 + x] = cell->darkness |
2367 | ? 255 - (cell->darkness - 1) |
2612 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2368 | : 255 - FOW_DARKNESS; |
2613 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2369 | } |
2614 | } |
2370 | } |
2615 | } |
2371 | |
2616 | |
2372 | for (y = 0; y < sh; ++y) |
2617 | for (y = 0; y < sh; ++y) |
2373 | for (x = 0; x < sw; ++x) |
2618 | for (x = 0; x < sw; ++x) |
… | |
… | |
2392 | |
2637 | |
2393 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2638 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2394 | uint8_t r23 = d23; |
2639 | uint8_t r23 = d23; |
2395 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2640 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2396 | |
2641 | |
2397 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2642 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2398 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2643 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2399 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2644 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2400 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2645 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2401 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2646 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2402 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2647 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2403 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2648 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2404 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2649 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2405 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2650 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2406 | } |
2651 | } |
2407 | |
2652 | |
2408 | free (darkness1); |
2653 | free (darkness1); |
2409 | |
2654 | |
2410 | EXTEND (SP, 3); |
2655 | EXTEND (SP, 3); |
2411 | PUSHs (sv_2mortal (newSViv (sw34))); |
2656 | PUSHs (sv_2mortal (newSViv (sw3))); |
2412 | PUSHs (sv_2mortal (newSViv (sh3))); |
2657 | PUSHs (sv_2mortal (newSViv (sh3))); |
2413 | PUSHs (darkness3_sv); |
2658 | PUSHs (darkness3_sv); |
2414 | } |
2659 | } |
2415 | |
2660 | |
2416 | SV * |
2661 | SV * |
… | |
… | |
2479 | else |
2724 | else |
2480 | *data++ = 0; |
2725 | *data++ = 0; |
2481 | } |
2726 | } |
2482 | } |
2727 | } |
2483 | |
2728 | |
2484 | /* if size is w*h + 5 then no data has been found */ |
2729 | /* if size is w*h + 5 then no data has been found */ |
2485 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2730 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2486 | { |
2731 | { |
2487 | SvPOK_only (data_sv); |
2732 | SvPOK_only (data_sv); |
2488 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2733 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2489 | } |
2734 | } |
2490 | |
2735 | |
2491 | RETVAL = data_sv; |
2736 | RETVAL = data_sv; |
2492 | } |
2737 | } |
2493 | OUTPUT: |
2738 | OUTPUT: |
2494 | RETVAL |
2739 | RETVAL |
2495 | |
2740 | |
2496 | void |
2741 | void |
… | |
… | |
2503 | STRLEN len; |
2748 | STRLEN len; |
2504 | uint8_t *data, *end; |
2749 | uint8_t *data, *end; |
2505 | |
2750 | |
2506 | len = SvLEN (data_sv); |
2751 | len = SvLEN (data_sv); |
2507 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2752 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2508 | data = SvPVbyte_nolen (data_sv); |
2753 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2509 | end = data + len + 8; |
2754 | end = data + len + 8; |
2510 | |
2755 | |
2511 | if (len < 5) |
2756 | if (len < 5) |
2512 | XSRETURN_EMPTY; |
2757 | XSRETURN_EMPTY; |
2513 | |
2758 | |
… | |
… | |
2574 | } |
2819 | } |
2575 | |
2820 | |
2576 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2821 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2577 | |
2822 | |
2578 | DC::RW |
2823 | DC::RW |
2579 | new (SV *class, SV *data_sv) |
2824 | new (SV *klass, SV *data_sv) |
2580 | CODE: |
2825 | CODE: |
2581 | { |
2826 | { |
2582 | STRLEN datalen; |
2827 | STRLEN datalen; |
2583 | char *data = SvPVbyte (data_sv, datalen); |
2828 | char *data = SvPVbyte (data_sv, datalen); |
2584 | |
2829 | |
… | |
… | |
2586 | } |
2831 | } |
2587 | OUTPUT: |
2832 | OUTPUT: |
2588 | RETVAL |
2833 | RETVAL |
2589 | |
2834 | |
2590 | DC::RW |
2835 | DC::RW |
2591 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2836 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2592 | CODE: |
2837 | CODE: |
2593 | RETVAL = SDL_RWFromFile (path, mode); |
2838 | RETVAL = SDL_RWFromFile (path, mode); |
2594 | OUTPUT: |
2839 | OUTPUT: |
2595 | RETVAL |
2840 | RETVAL |
2596 | |
2841 | |
… | |
… | |
2614 | if (RETVAL < 0) |
2859 | if (RETVAL < 0) |
2615 | { |
2860 | { |
2616 | RETVAL = Mix_GroupOldest (-1); |
2861 | RETVAL = Mix_GroupOldest (-1); |
2617 | |
2862 | |
2618 | if (RETVAL < 0) |
2863 | if (RETVAL < 0) |
|
|
2864 | { |
|
|
2865 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2866 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2867 | |
|
|
2868 | if (RETVAL < 0) |
2619 | XSRETURN_UNDEF; |
2869 | XSRETURN_UNDEF; |
2620 | |
2870 | } |
|
|
2871 | else |
2621 | Mix_HaltChannel (RETVAL); |
2872 | Mix_HaltChannel (RETVAL); |
2622 | } |
2873 | } |
2623 | |
2874 | |
2624 | Mix_UnregisterAllEffects (RETVAL); |
2875 | Mix_UnregisterAllEffects (RETVAL); |
2625 | Mix_Volume (RETVAL, 128); |
2876 | Mix_Volume (RETVAL, 128); |
2626 | } |
2877 | } |
… | |
… | |
2673 | void |
2924 | void |
2674 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2925 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2675 | CODE: |
2926 | CODE: |
2676 | { |
2927 | { |
2677 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2928 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2678 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2929 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2679 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2930 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2680 | } |
2931 | } |
2681 | |
2932 | |
2682 | void |
2933 | void |
2683 | set_reverse_stereo (DC::Channel self, int flip) |
2934 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2686 | |
2937 | |
2687 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2938 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2688 | |
2939 | |
2689 | PROTOTYPES: DISABLE |
2940 | PROTOTYPES: DISABLE |
2690 | |
2941 | |
|
|
2942 | void |
|
|
2943 | decoders () |
|
|
2944 | PPCODE: |
|
|
2945 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2946 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2947 | EXTEND (SP, num); |
|
|
2948 | for (i = 0; i < num; ++i) |
|
|
2949 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2950 | #else |
|
|
2951 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2952 | #endif |
|
|
2953 | |
2691 | DC::MixChunk |
2954 | DC::MixChunk |
2692 | new (SV *class, DC::RW rwops) |
2955 | new (SV *klass, DC::RW rwops) |
2693 | CODE: |
2956 | CODE: |
2694 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2957 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2695 | OUTPUT: |
2958 | OUTPUT: |
2696 | RETVAL |
2959 | RETVAL |
2697 | |
2960 | |
… | |
… | |
2727 | OUTPUT: |
2990 | OUTPUT: |
2728 | RETVAL |
2991 | RETVAL |
2729 | |
2992 | |
2730 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2993 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2731 | |
2994 | |
|
|
2995 | void |
|
|
2996 | decoders () |
|
|
2997 | PPCODE: |
|
|
2998 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2999 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3000 | EXTEND (SP, num); |
|
|
3001 | for (i = 0; i < num; ++i) |
|
|
3002 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3003 | #else |
|
|
3004 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3005 | #endif |
|
|
3006 | |
2732 | int |
3007 | int |
2733 | volume (int volume = -1) |
3008 | volume (int volume = -1) |
2734 | PROTOTYPE: ;$ |
3009 | PROTOTYPE: ;$ |
2735 | CODE: |
3010 | CODE: |
2736 | if (items > 0) |
3011 | if (items > 0) |
… | |
… | |
2747 | void |
3022 | void |
2748 | halt () |
3023 | halt () |
2749 | CODE: |
3024 | CODE: |
2750 | Mix_HaltMusic (); |
3025 | Mix_HaltMusic (); |
2751 | |
3026 | |
|
|
3027 | int |
|
|
3028 | playing () |
|
|
3029 | CODE: |
|
|
3030 | RETVAL = Mix_PlayingMusic (); |
|
|
3031 | OUTPUT: |
|
|
3032 | RETVAL |
|
|
3033 | |
2752 | DC::MixMusic |
3034 | DC::MixMusic |
2753 | new (SV *class, DC::RW rwops) |
3035 | new (SV *klass, DC::RW rwops) |
2754 | CODE: |
3036 | CODE: |
2755 | RETVAL = Mix_LoadMUS_RW (rwops); |
3037 | RETVAL = Mix_LoadMUS_RW (rwops); |
2756 | OUTPUT: |
3038 | OUTPUT: |
2757 | RETVAL |
3039 | RETVAL |
2758 | |
3040 | |
… | |
… | |
2786 | } *civ, const_iv[] = { |
3068 | } *civ, const_iv[] = { |
2787 | # define const_iv(name) { # name, (IV)name } |
3069 | # define const_iv(name) { # name, (IV)name } |
2788 | const_iv (GL_VENDOR), |
3070 | const_iv (GL_VENDOR), |
2789 | const_iv (GL_VERSION), |
3071 | const_iv (GL_VERSION), |
2790 | const_iv (GL_EXTENSIONS), |
3072 | const_iv (GL_EXTENSIONS), |
|
|
3073 | const_iv (GL_MAX_TEXTURE_UNITS), |
2791 | const_iv (GL_COLOR_MATERIAL), |
3074 | const_iv (GL_COLOR_MATERIAL), |
2792 | const_iv (GL_SMOOTH), |
3075 | const_iv (GL_SMOOTH), |
2793 | const_iv (GL_FLAT), |
3076 | const_iv (GL_FLAT), |
2794 | const_iv (GL_DITHER), |
3077 | const_iv (GL_DITHER), |
2795 | const_iv (GL_BLEND), |
3078 | const_iv (GL_BLEND), |
… | |
… | |
2807 | const_iv (GL_ZERO), |
3090 | const_iv (GL_ZERO), |
2808 | const_iv (GL_SRC_ALPHA), |
3091 | const_iv (GL_SRC_ALPHA), |
2809 | const_iv (GL_DST_ALPHA), |
3092 | const_iv (GL_DST_ALPHA), |
2810 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3093 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2811 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3094 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3095 | const_iv (GL_SRC_COLOR), |
|
|
3096 | const_iv (GL_DST_COLOR), |
|
|
3097 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3098 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2812 | const_iv (GL_SRC_ALPHA_SATURATE), |
3099 | const_iv (GL_SRC_ALPHA_SATURATE), |
2813 | const_iv (GL_RGB), |
3100 | const_iv (GL_RGB), |
2814 | const_iv (GL_RGBA), |
3101 | const_iv (GL_RGBA), |
2815 | const_iv (GL_RGBA4), |
3102 | const_iv (GL_RGBA4), |
2816 | const_iv (GL_RGBA8), |
3103 | const_iv (GL_RGBA8), |
… | |
… | |
2884 | const_iv (GL_NICEST), |
3171 | const_iv (GL_NICEST), |
2885 | const_iv (GL_V2F), |
3172 | const_iv (GL_V2F), |
2886 | const_iv (GL_V3F), |
3173 | const_iv (GL_V3F), |
2887 | const_iv (GL_T2F_V3F), |
3174 | const_iv (GL_T2F_V3F), |
2888 | const_iv (GL_T2F_N3F_V3F), |
3175 | const_iv (GL_T2F_N3F_V3F), |
|
|
3176 | const_iv (GL_FUNC_ADD), |
|
|
3177 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3178 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2889 | # undef const_iv |
3179 | # undef const_iv |
2890 | }; |
3180 | }; |
2891 | |
3181 | |
2892 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3182 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2893 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3183 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2894 | |
3184 | |
2895 | texture_av = newAV (); |
3185 | texture_av = newAV (); |
2896 | AvREAL_off (texture_av); |
3186 | AvREAL_off (texture_av); |
2897 | } |
3187 | } |
2898 | |
3188 | |
… | |
… | |
2900 | disable_GL_EXT_blend_func_separate () |
3190 | disable_GL_EXT_blend_func_separate () |
2901 | CODE: |
3191 | CODE: |
2902 | gl.BlendFuncSeparate = 0; |
3192 | gl.BlendFuncSeparate = 0; |
2903 | gl.BlendFuncSeparateEXT = 0; |
3193 | gl.BlendFuncSeparateEXT = 0; |
2904 | |
3194 | |
2905 | char * |
3195 | void |
|
|
3196 | apple_nvidia_bug (int enable) |
|
|
3197 | |
|
|
3198 | const char * |
2906 | gl_vendor () |
3199 | gl_vendor () |
2907 | CODE: |
3200 | CODE: |
2908 | RETVAL = (char *)glGetString (GL_VENDOR); |
3201 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2909 | OUTPUT: |
3202 | OUTPUT: |
2910 | RETVAL |
3203 | RETVAL |
2911 | |
3204 | |
2912 | char * |
3205 | const char * |
2913 | gl_version () |
3206 | gl_version () |
2914 | CODE: |
3207 | CODE: |
2915 | RETVAL = (char *)glGetString (GL_VERSION); |
3208 | RETVAL = (const char *)glGetString (GL_VERSION); |
2916 | OUTPUT: |
3209 | OUTPUT: |
2917 | RETVAL |
3210 | RETVAL |
2918 | |
3211 | |
2919 | char * |
3212 | const char * |
2920 | gl_extensions () |
3213 | gl_extensions () |
2921 | CODE: |
3214 | CODE: |
2922 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3215 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2923 | OUTPUT: |
3216 | OUTPUT: |
2924 | RETVAL |
3217 | RETVAL |
2925 | |
3218 | |
2926 | const char *glGetString (GLenum pname) |
3219 | const char *glGetString (GLenum pname) |
|
|
3220 | CODE: |
|
|
3221 | RETVAL = (const char *)glGetString (pname); |
|
|
3222 | OUTPUT: |
|
|
3223 | RETVAL |
2927 | |
3224 | |
2928 | GLint glGetInteger (GLenum pname) |
3225 | GLint glGetInteger (GLenum pname) |
2929 | CODE: |
3226 | CODE: |
2930 | glGetIntegerv (pname, &RETVAL); |
3227 | glGetIntegerv (pname, &RETVAL); |
2931 | OUTPUT: |
3228 | OUTPUT: |
… | |
… | |
2939 | |
3236 | |
2940 | int glGetError () |
3237 | int glGetError () |
2941 | |
3238 | |
2942 | void glFinish () |
3239 | void glFinish () |
2943 | |
3240 | |
|
|
3241 | void glFlush () |
|
|
3242 | |
2944 | void glClear (int mask) |
3243 | void glClear (int mask) |
2945 | |
3244 | |
2946 | void glClearColor (float r, float g, float b, float a = 1.0) |
3245 | void glClearColor (float r, float g, float b, float a = 1.0) |
2947 | PROTOTYPE: @ |
3246 | PROTOTYPE: @ |
2948 | |
3247 | |
… | |
… | |
2957 | void glBlendFunc (int sfactor, int dfactor) |
3256 | void glBlendFunc (int sfactor, int dfactor) |
2958 | |
3257 | |
2959 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3258 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2960 | CODE: |
3259 | CODE: |
2961 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3260 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3261 | |
|
|
3262 | # void glBlendEquation (int se) |
2962 | |
3263 | |
2963 | void glDepthMask (int flag) |
3264 | void glDepthMask (int flag) |
2964 | |
3265 | |
2965 | void glLogicOp (int opcode) |
3266 | void glLogicOp (int opcode) |
2966 | |
3267 | |
… | |
… | |
3117 | |
3418 | |
3118 | void glEndList () |
3419 | void glEndList () |
3119 | |
3420 | |
3120 | void glCallList (int list) |
3421 | void glCallList (int list) |
3121 | |
3422 | |
|
|
3423 | void c_init () |
|
|
3424 | CODE: |
|
|
3425 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3426 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3427 | |
3122 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3428 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3123 | |
3429 | |
3124 | PROTOTYPES: DISABLE |
3430 | PROTOTYPES: DISABLE |
3125 | |
3431 | |
3126 | void |
3432 | void |
3127 | find_widget (SV *self, NV x, NV y) |
3433 | find_widget (SV *self, NV x, NV y) |
3128 | PPCODE: |
3434 | PPCODE: |
3129 | { |
3435 | { |
3130 | if (within_widget (self, x, y)) |
3436 | if (within_widget (self, x, y)) |
3131 | XPUSHs (self); |
3437 | XPUSHs (self); |
3132 | } |
3438 | } |
3133 | |
3439 | |
3134 | BOOT: |
3440 | BOOT: |
3135 | { |
3441 | { |
… | |
… | |
3143 | |
3449 | |
3144 | void |
3450 | void |
3145 | draw (SV *self) |
3451 | draw (SV *self) |
3146 | CODE: |
3452 | CODE: |
3147 | { |
3453 | { |
3148 | HV *hv; |
3454 | HV *hv; |
3149 | SV **svp; |
3455 | SV **svp; |
3150 | NV x, y, w, h; |
3456 | NV x, y, w, h; |
3151 | SV *draw_x_sv = GvSV (draw_x_gv); |
3457 | SV *draw_x_sv = GvSV (draw_x_gv); |
3152 | SV *draw_y_sv = GvSV (draw_y_gv); |
3458 | SV *draw_y_sv = GvSV (draw_y_gv); |
3153 | SV *draw_w_sv = GvSV (draw_w_gv); |
3459 | SV *draw_w_sv = GvSV (draw_w_gv); |
3154 | SV *draw_h_sv = GvSV (draw_h_gv); |
3460 | SV *draw_h_sv = GvSV (draw_h_gv); |