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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.279 by root, Thu Oct 2 15:59:40 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
53 99
54static struct 100static struct
55{ 101{
56#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 103#include "glfunc.h"
58#undef GL_FUNC 104#undef GL_FUNC
59} gl; 105} gl;
60 106
107static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 109{
63 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 114 else
68 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
69} 116}
70 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
73 153
74typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
155
156static int
157shape_attr_p (PangoLayoutRun *run)
158{
159 GSList *attrs = run->item->analysis.extra_attrs;
160
161 while (attrs)
162 {
163 PangoAttribute *attr = attrs->data;
164
165 if (attr->klass->type == PANGO_ATTR_SHAPE)
166 return 1;
167
168 attrs = attrs->next;
169 }
170
171 return 0;
172}
75 173
76typedef struct cf_layout { 174typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
80 int base_height; 177 int base_height;
81 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
82} *CFClient__Layout; 180} *DC__Layout;
83 181
84static CFClient__Font default_font; 182static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
87 185
88static void 186static void
89substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
90{ 188{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 192#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 194}
101 195
102static void 196static void
103layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
104{ 198{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
107 */ 201 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
109 203
110 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 206
113 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
114} 208}
115 209
116static void 210static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
120 217
121 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 220
124 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
125} 222 if (!rect.height) rect.height = 1;
126 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
127typedef uint16_t mapface; 229typedef uint16_t faceid;
128 230
129typedef struct { 231typedef struct {
130 GLint name; 232 GLuint name;
131 int w, h; 233 int w, h;
132 float s, t; 234 float s, t;
133 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
134} maptex; 238} maptex;
135 239
136typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
137 int16_t darkness; 243 uint16_t darkness;
138 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 245} mapcell;
140 246
141typedef struct { 247typedef struct {
142 int32_t c0, c1; 248 int32_t c0, c1;
143 mapcell *col; 249 mapcell *col;
144} maprow; 250} maprow;
145 251
146typedef struct map { 252typedef struct map {
147 int x, y, w, h; 253 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 255 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 256 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 257
155 int32_t rows; 258 int32_t rows;
156 maprow *row; 259 maprow *row;
157} *CFClient__Map; 260} *DC__Map;
158 261
159static char * 262static char *
160prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
161{ 264{
162 char *p; 265 char *p;
179} 282}
180 283
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
184static maprow * 307static maprow *
185map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
186{ 309{
187 if (0 > y) 310 if (0 > y)
188 { 311 {
189 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
228 351
229 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
230} 353}
231 354
232static mapcell * 355static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
234{ 357{
235 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
236} 359}
237 360
238static void 361static void
239map_clear (CFClient__Map self) 362map_clear (DC__Map self)
240{ 363{
241 int r; 364 int r;
242 365
243 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
251 self->oy = 0; 374 self->oy = 0;
252 self->row = 0; 375 self->row = 0;
253 self->rows = 0; 376 self->rows = 0;
254} 377}
255 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
256static void 389static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 391{
259 int x, y; 392 int x, y;
260 maprow *row; 393 maprow *row;
394 mapcell *cell;
261 395
262 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 397 if (y >= 0)
264 { 398 {
265 if (y >= self->rows) 399 if (y >= self->rows)
271 if (x >= row->c0) 405 if (x >= row->c0)
272 { 406 {
273 if (x >= row->c1) 407 if (x >= row->c1)
274 break; 408 break;
275 409
276 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
277 } 413 }
278 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
279} 431}
280 432
281static void 433static void
282music_finished (void) 434music_finished (void)
283{ 435{
319 n |= n >> 16; 471 n |= n >> 16;
320 472
321 return n + 1; 473 return n + 1;
322} 474}
323 475
324MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
325 587
326PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
327 589
328BOOT: 590BOOT:
329{ 591{
330 HV *stash = gv_stashpv ("CFClient", 1); 592 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 593 static const struct {
332 const char *name; 594 const char *name;
333 IV iv; 595 IV iv;
334 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
598 const_iv (SDLK_MODIFIER_MIN),
599 const_iv (SDLK_MODIFIER_MAX),
600
336 const_iv (SDL_ACTIVEEVENT), 601 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 602 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 603 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 604 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 605 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 614 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 615 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 616 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 617 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 618 const_iv (SDL_USEREVENT),
619
620 const_iv (SDL_APPINPUTFOCUS),
621 const_iv (SDL_APPMOUSEFOCUS),
622 const_iv (SDL_APPACTIVE),
623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 735 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 736 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 737 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 738 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 739 const_iv (SDLK_UNDO),
740
418 const_iv (KMOD_NONE), 741 const_iv (KMOD_NONE),
742 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 743 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 744 const_iv (KMOD_RSHIFT),
745 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 746 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 747 const_iv (KMOD_RCTRL),
748 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 749 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 750 const_iv (KMOD_RALT),
751 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 757
431 const_iv (KMOD_SHIFT), 758 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 759
433 const_iv (KMOD_META) 760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
434# undef const_iv 790# undef const_iv
435 }; 791 };
436 792
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
795
796 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
797 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 798}
799
800void
801weaken (SV *rv)
802 PROTOTYPE: $
803 CODE:
804 sv_rvweaken (rv);
805
806int
807in_destruct ()
808 CODE:
809 RETVAL = PL_main_cv == Nullcv;
810 OUTPUT:
811 RETVAL
440 812
441NV floor (NV x) 813NV floor (NV x)
442 814
443NV ceil (NV x) 815NV ceil (NV x)
444 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
445void 821void
446pango_init () 822pango_init ()
447 CODE: 823 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 824{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 828 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 829#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 832#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 833}
471 834
472int 835char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 836
475void 837void SDL_braino ()
838
839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
476SDL_Quit () 845void SDL_Quit ()
477 846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
855
478void 856void
479SDL_ListModes () 857SDL_ListModes (int rgb, int alpha)
480 PPCODE: 858 PPCODE:
481{ 859{
482 SDL_Rect **m; 860 SDL_Rect **m;
483 861
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 865 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 866
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 867 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 869
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 874
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 877
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 879
504 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
505 while (*m) 881 while (*m)
506 { 882 {
883 if ((*m)->w >= 400 && (*m)->h >= 300)
884 {
507 AV *av = newAV (); 885 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
888 av_push (av, newSViv (rgb));
889 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 890 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
891 }
511 892
512 ++m; 893 ++m;
513 } 894 }
514} 895}
515 896
516char *
517SDL_GetError ()
518
519int 897int
520SDL_SetVideoMode (int w, int h, int fullscreen) 898SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 899 CODE:
900{
901 SDL_EnableUNICODE (1);
902 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
903
904 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
906 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
907 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
908
522 RETVAL = !!SDL_SetVideoMode ( 909 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 910 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 911 );
912
525 if (RETVAL) 913 if (RETVAL)
526 { 914 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 av_clear (texture_av);
916
917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 919#include "glfunc.h"
530# undef GL_FUNC 920#undef GL_FUNC
531 } 921 }
922}
532 OUTPUT: 923 OUTPUT:
533 RETVAL 924 RETVAL
534 925
535void 926void
536SDL_GL_SwapBuffers () 927SDL_GL_SwapBuffers ()
537 928
538char * 929char *
539SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
540 931
932int
933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
937
541void 938void
542SDL_PollEvent () 939poll_events ()
543 PPCODE: 940 PPCODE:
544{ 941{
545 SDL_Event ev; 942 SDL_Event ev;
546 943
547 while (SDL_PollEvent (&ev)) 944 SDL_PumpEvents ();
945 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 946 {
549 HV *hv = newHV (); 947 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 948 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 949
552 switch (ev.type) 950 switch (ev.type)
553 { 951 {
554 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
555 case SDL_KEYUP: 953 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 959 break;
561 960
562 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 963 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 964 break;
566 965
567 case SDL_MOUSEMOTION: 966 case SDL_MOUSEMOTION:
967 {
968 int state = ev.motion.state;
969 int x = ev.motion.x;
970 int y = ev.motion.y;
971 int xrel = ev.motion.xrel;
972 int yrel = ev.motion.yrel;
973
974 /* do simplistic event compression */
975 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
976 && state == ev.motion.state)
977 {
978 xrel += ev.motion.xrel;
979 yrel += ev.motion.yrel;
980 x = ev.motion.x;
981 y = ev.motion.y;
982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
983 }
984
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
991 }
575 break; 992 break;
576 993
577 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 997
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 1008 break;
592 } 1009 }
593 1010
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 1012 }
596} 1013}
597 1014
598int 1015int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 1017 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
603 1020
604void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
605Mix_CloseAudio () 1038Mix_CloseAudio ()
606 1039
607int 1040int
608Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
609 1042
1043const char *
1044Mix_GetError ()
1045
610void 1046void
611lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
612 CODE: 1048 CODE:
1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1050
1051void
1052win32_proxy_info ()
1053 PPCODE:
1054{
613#ifndef _WIN32 1055#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1056 char buffer[2048];
1057 DWORD buflen;
1058
1059 EXTEND (SP, 3);
1060
1061 buflen = sizeof (buffer);
1062 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1063 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1064 {
1065 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1066
1067 buflen = sizeof (buffer);
1068 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1069 {
1070 PUSHs (newSVpv (buffer, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1074 PUSHs (newSVpv (buffer, 0));
1075 }
1076 }
615#endif 1077#endif
1078}
616 1079
617void 1080int
618add_font (char *file) 1081add_font (char *file)
619 CODE: 1082 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 1084 OUTPUT:
622 // cairo... sigh... requires win2000 1085 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 1086
626void 1087void
627load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
628 ALIAS: 1089 ALIAS:
629 load_image_file = 1 1090 load_image_file = 1
632 STRLEN image_len; 1093 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
639 1100
640 if (!rw) 1101 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
642 1103
671 1132
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1133 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1134
674 assert (surface2->pitch == surface2->w * 4); 1135 assert (surface2->pitch == surface2->w * 4);
675 1136
1137 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1138 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1139 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1140 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1141 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1142 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1143 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1144 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1145 SDL_UnlockSurface (surface2);
685 1146
686 SDL_FreeSurface (surface); 1147 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1148 SDL_FreeSurface (surface2);
688} 1149}
689 1150
715void 1176void
716error (char *message) 1177error (char *message)
717 CODE: 1178 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1180#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1182#endif
722 1183
723void 1184void
724fatal (char *message) 1185fatal (char *message)
725 CODE: 1186 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1188#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1190#endif
730 _exit (1); 1191 _exit (1);
731 1192
732void 1193void
733_exit (int retval) 1194_exit (int retval = 0)
734 CODE: 1195 CODE:
1196#ifdef WIN32
1197 ExitThread (retval); // unclean, please beam me up
1198#else
735 _exit (retval); 1199 _exit (retval);
1200#endif
736 1201
1202void
1203debug ()
1204 CODE:
1205{
1206#if DEBUG
1207 VALGRIND_DO_LEAK_CHECK;
1208#endif
1209}
1210
737MODULE = CFClient PACKAGE = CFClient::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
738 1212
739CFClient::Font 1213PROTOTYPES: DISABLE
1214
1215DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1217 CODE:
742{ 1218{
743 int count; 1219 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1223}
748 OUTPUT: 1224 OUTPUT:
749 RETVAL 1225 RETVAL
750 1226
751void 1227void
752DESTROY (CFClient::Font self) 1228DESTROY (DC::Font self)
753 CODE: 1229 CODE:
754 pango_font_description_free (self); 1230 pango_font_description_free (self);
755 1231
756void 1232void
757make_default (CFClient::Font self) 1233make_default (DC::Font self)
1234 PROTOTYPE: $
758 CODE: 1235 CODE:
759 default_font = self; 1236 default_font = self;
760 1237
761MODULE = CFClient PACKAGE = CFClient::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1239
763CFClient::Layout 1240PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1241
1242void
1243glyph_cache_backup ()
1244 PROTOTYPE:
1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1252 tc_restore ();
1253
1254DC::Layout
1255new (SV *class)
765 CODE: 1256 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
767 1258
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1260 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
776 1267
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
779 OUTPUT: 1270 OUTPUT:
780 RETVAL 1271 RETVAL
781 1272
782void 1273void
783DESTROY (CFClient::Layout self) 1274DESTROY (DC::Layout self)
784 CODE: 1275 CODE:
785 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
786 Safefree (self); 1278 Safefree (self);
787 1279
1280void
1281set_text (DC::Layout self, SV *text_)
1282 CODE:
1283{
1284 STRLEN textlen;
1285 char *text = SvPVutf8 (text_, textlen);
1286
1287 pango_layout_set_text (self->pl, text, textlen);
1288}
1289
1290void
1291set_markup (DC::Layout self, SV *text_)
1292 CODE:
1293{
1294 STRLEN textlen;
1295 char *text = SvPVutf8 (text_, textlen);
1296
1297 pango_layout_set_markup (self->pl, text, textlen);
1298}
1299
1300void
1301set_shapes (DC::Layout self, ...)
1302 CODE:
1303{
1304 PangoAttrList *attrs = 0;
1305 const char *text = pango_layout_get_text (self->pl);
1306 const char *pos = text;
1307 int arg = 4;
1308
1309 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1310 {
1311 PangoRectangle inkrect, rect;
1312 PangoAttribute *attr;
1313
1314 int x = SvIV (ST (arg - 3));
1315 int y = SvIV (ST (arg - 2));
1316 int w = SvIV (ST (arg - 1));
1317 int h = SvIV (ST (arg ));
1318
1319 inkrect.x = 0;
1320 inkrect.y = 0;
1321 inkrect.width = 0;
1322 inkrect.height = 0;
1323
1324 rect.x = x * PANGO_SCALE;
1325 rect.y = y * PANGO_SCALE;
1326 rect.width = w * PANGO_SCALE;
1327 rect.height = h * PANGO_SCALE;
1328
1329 if (!attrs)
1330 attrs = pango_layout_get_attributes (self->pl);
1331
1332 attr = pango_attr_shape_new (&inkrect, &rect);
1333 attr->start_index = pos - text;
1334 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1335 pango_attr_list_insert (attrs, attr);
1336
1337 arg += 4;
1338 pos += sizeof (OBJ_STR) - 1;
1339 }
1340
1341 if (attrs)
1342 pango_layout_set_attributes (self->pl, attrs);
1343}
1344
1345void
1346get_shapes (DC::Layout self)
1347 PPCODE:
1348{
1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1350
1351 do
1352 {
1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1354
1355 if (run && shape_attr_p (run))
1356 {
1357 PangoRectangle extents;
1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1359
1360 EXTEND (SP, 2);
1361 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1362 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1363 }
1364 }
1365 while (pango_layout_iter_next_run (iter));
1366
1367 pango_layout_iter_free (iter);
1368}
1369
788int 1370int
789is_rgba (CFClient::Layout self) 1371has_wrapped (DC::Layout self)
790 CODE: 1372 CODE:
791 RETVAL = self->rgba; 1373{
1374 int lines = 1;
1375 const char *text = pango_layout_get_text (self->pl);
1376
1377 while (*text)
1378 lines += *text++ == '\n';
1379
1380 RETVAL = lines < pango_layout_get_line_count (self->pl);
1381}
792 OUTPUT: 1382 OUTPUT:
793 RETVAL 1383 RETVAL
794 1384
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1385SV *
816get_text (CFClient::Layout self) 1386get_text (DC::Layout self)
817 CODE: 1387 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
820 OUTPUT: 1390 OUTPUT:
821 RETVAL 1391 RETVAL
822 1392
823void 1393void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1395 CODE:
826 self->r = r; 1396 self->r = r;
827 self->g = g; 1397 self->g = g;
828 self->b = b; 1398 self->b = b;
829 self->a = a; 1399 self->a = a;
830 1400
831void 1401void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1403 CODE:
834 if (self->font != font) 1404 if (self->font != font)
835 { 1405 {
836 self->font = font; 1406 self->font = font;
837 layout_update_font (self); 1407 layout_update_font (self);
838 } 1408 }
839 1409
840void 1410void
841set_height (CFClient::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
842 CODE: 1412 CODE:
843 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
844 { 1414 {
845 self->base_height = base_height; 1415 self->base_height = base_height;
846 layout_update_font (self); 1416 layout_update_font (self);
847 } 1417 }
848 1418
849void 1419void
850set_width (CFClient::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
851 CODE: 1421 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1423
854void 1424void
855set_indent (CFClient::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
856 CODE: 1426 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1428
859void 1429void
860set_spacing (CFClient::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
861 CODE: 1431 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1433
864void 1434void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1436 CODE:
867 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
872 ); 1442 );
873 1443
874void 1444void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1446 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1448
879void 1449void
880size (CFClient::Layout self) 1450size (DC::Layout self)
881 PPCODE: 1451 PPCODE:
882{ 1452{
883 int w, h; 1453 int w, h;
884 1454
885 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
890} 1460}
891 1461
892int 1462int
1463descent (DC::Layout self)
1464 CODE:
1465{
1466 PangoRectangle rect;
1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1469 RETVAL = PANGO_DESCENT (rect);
1470}
1471 OUTPUT:
1472 RETVAL
1473
1474int
893xy_to_index (CFClient::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1476 CODE:
895{ 1477{
896 int index, trailing; 1478 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1480 RETVAL = index + trailing;
899} 1481}
900 OUTPUT: 1482 OUTPUT:
901 RETVAL 1483 RETVAL
902 1484
903void 1485void
904cursor_pos (CFClient::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
905 PPCODE: 1487 PPCODE:
906{ 1488{
907 PangoRectangle strong_pos; 1489 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1491
910 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1496}
915 1497
916void 1498void
917render (CFClient::Layout self) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1500 PPCODE:
919{ 1501{
920 SV *retval; 1502 int line, x;
921 int w, h;
922 1503
923 layout_get_pixel_size (self, &w, &h); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1505#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1507 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1508#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1509 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1512}
1513
1514void
1515line_x_to_index (DC::Layout self, int line, int x)
1516 PPCODE:
1517{
1518 PangoLayoutLine *lp;
1519 int index, trailing;
1520
1521 if (line < 0)
1522 XSRETURN_EMPTY;
1523
1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1525 XSRETURN_EMPTY; /* do better */
1526
1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1528
1529 EXTEND (SP, 2);
1530 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1531 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1532 else
980 { 1533 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1534 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1536 }
1005} 1537}
1006 1538
1539void
1540render (DC::Layout self, float x, float y, int flags = 0)
1541 CODE:
1542 rc_clear (self->rc);
1543 pango_opengl_render_layout_subpixel (
1544 self->pl,
1545 self->rc,
1546 x * PANGO_SCALE, y * PANGO_SCALE,
1547 self->r, self->g, self->b, self->a,
1548 flags
1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1553
1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1007MODULE = CFClient PACKAGE = CFClient::Texture 1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1574
1009void 1575PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1576
1016 if (ow && oh) 1577void
1578pad (SV *data_, int ow, int oh, int nw, int nh)
1579 CODE:
1580{
1581 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1582 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1583 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1584 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1585 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1586 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1587
1030 SvPOK_only (result_); 1588 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1589 SvCUR_set (result_, nw * nh * bpp);
1032 1590
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1591 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1592 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1593 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1594
1037 sv_setsv (data_, result_); 1595 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1596 }
1044} 1597}
1045 1598
1046void 1599void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1600draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1606{
1054 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1058 1614
1059 if (items < 5) 1615 if (items < 5)
1060 { 1616 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1646 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1647 glDisable (GL_BLEND);
1092 } 1648 }
1093} 1649}
1094 1650
1651IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1652 CODE:
1653{
1654 GLint width;
1655 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1656 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1657 RETVAL = width > 0;
1658}
1659 OUTPUT:
1660 RETVAL
1661
1095MODULE = CFClient PACKAGE = CFClient::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1663
1097CFClient::Map 1664PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1665
1666DC::Map
1667new (SV *class)
1099 CODE: 1668 CODE:
1100 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1670 RETVAL->x = 0;
1102 RETVAL->y = 0; 1671 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1672 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1673 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1674 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1675 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1676 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1677 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1678 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1679 RETVAL->row = 0;
1113 OUTPUT: 1680 OUTPUT:
1114 RETVAL 1681 RETVAL
1115 1682
1116void 1683void
1117DESTROY (CFClient::Map self) 1684DESTROY (DC::Map self)
1118 CODE: 1685 CODE:
1119{ 1686{
1120 map_clear (self); 1687 map_clear (self);
1121 Safefree (self->face); 1688 Safefree (self->face2tile);
1122 Safefree (self->tex); 1689 Safefree (self->tex);
1123 Safefree (self); 1690 Safefree (self);
1124} 1691}
1125 1692
1126void 1693void
1694resize (DC::Map self, int map_width, int map_height)
1695 CODE:
1696 self->w = map_width;
1697 self->h = map_height;
1698
1699void
1127clear (CFClient::Map self) 1700clear (DC::Map self)
1128 CODE: 1701 CODE:
1129 map_clear (self); 1702 map_clear (self);
1130 1703
1131void 1704void
1132set_face (CFClient::Map self, int face, int texid) 1705set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1706 CODE:
1134{ 1707{
1135 while (self->faces <= face) 1708 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1709 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1710}
1143 1711
1144void 1712void
1713set_smooth (DC::Map self, int face, int smooth, int level)
1714 CODE:
1715{
1716 tileid texid;
1717 maptex *tex;
1718
1719 if (face < 0 || face >= self->faces)
1720 return;
1721
1722 if (smooth < 0 || smooth >= self->faces)
1723 return;
1724
1725 texid = self->face2tile [face];
1726
1727 if (!texid)
1728 return;
1729
1730 tex = self->tex + texid;
1731 tex->smoothtile = self->face2tile [smooth];
1732 tex->smoothlevel = level;
1733}
1734
1735void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1737 CODE:
1147{ 1738{
1148 while (self->texs <= texid) 1739 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1740
1154 { 1741 {
1155 maptex *tex = self->tex + texid; 1742 maptex *tex = self->tex + texid;
1156 1743
1157 tex->name = name; 1744 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1763}
1177 1764
1178int 1765int
1179ox (CFClient::Map self) 1766ox (DC::Map self)
1180 ALIAS: 1767 ALIAS:
1181 oy = 1 1768 oy = 1
1182 x = 2 1769 x = 2
1183 y = 3 1770 y = 3
1184 w = 4 1771 w = 4
1195 } 1782 }
1196 OUTPUT: 1783 OUTPUT:
1197 RETVAL 1784 RETVAL
1198 1785
1199void 1786void
1200scroll (CFClient::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1201 CODE: 1788 CODE:
1202{ 1789{
1203 if (dx > 0) 1790 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1792 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1793 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1794
1208 if (dy > 0) 1795 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1796 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1797 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1798 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1799
1213 self->ox += dx; self->x += dx; 1800 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1801 self->oy += dy; self->y += dy;
1215 1802
1216 while (self->y < 0) 1803 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1222 } 1809 }
1223} 1810}
1224 1811
1225void 1812SV *
1226map1a_update (CFClient::Map self, SV *data_) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1814 CODE:
1228{ 1815{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1818 mapcell *cell;
1232 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1233 1822
1234 while (data < data_end) 1823 while (data < data_end - 1)
1235 { 1824 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1237 1826
1238 x = ((flags >> 10) & 63) + self->x; 1827 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1828 y = self->y + ((flags >> 4) & 63);
1240 1829
1241 cell = map_get_cell (self, x, y); 1830 cell = map_get_cell (self, x, y);
1242 1831
1243 if (flags & 15) 1832 if (flags & 15)
1244 { 1833 {
1245 if (cell->darkness < 0) 1834 if (!cell->darkness)
1246 { 1835 {
1836 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1837 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1838 }
1252 1839
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1840 //TODO: don't trust server data to be in-range(!)
1256 1841
1257 if (flags & 4) 1842 if (flags & 8)
1258 { 1843 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1844 if (extmap)
1845 {
1846 uint8_t ext, cmd;
1847
1848 do
1849 {
1850 ext = *data++;
1851 cmd = ext & 0x7f;
1852
1853 if (cmd < 4)
1854 cell->darkness = 255 - ext * 64 + 1;
1855 else if (cmd == 5) // health
1856 {
1857 cell->stat_width = 1;
1858 cell->stat_hp = *data++;
1859 }
1860 else if (cmd == 6) // monster width
1861 cell->stat_width = *data++ + 1;
1862 else if (cmd == 0x47)
1863 {
1864 if (*data == 1) cell->player = data [1];
1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1868
1869 data += *data + 1;
1870 }
1871 else if (cmd == 8) // cell flags
1872 cell->flags = *data++;
1873 else if (ext & 0x40) // unknown, multibyte => skip
1874 data += *data + 1;
1875 else
1876 data++;
1877 }
1878 while (ext & 0x80);
1879 }
1880 else
1881 cell->darkness = *data++ + 1;
1260 } 1882 }
1261 1883
1884 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1885 if (flags & (4 >> z))
1263 { 1886 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1888 need_facenum (self, face);
1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1265 } 1904 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1905 }
1272 else 1906 else
1273 cell->darkness = -1; 1907 CELL_CLEAR (cell);
1274 } 1908 }
1275} 1909}
1910 OUTPUT:
1911 RETVAL
1276 1912
1277SV * 1913SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1915 CODE:
1280{ 1916{
1281 int x1, x; 1917 int x1, x;
1282 int y1, y; 1918 int y1, y;
1283 int z; 1919 int z;
1304 { 1940 {
1305 mapcell *cell = row->col + (x - row->c0); 1941 mapcell *cell = row->col + (x - row->c0);
1306 1942
1307 for (z = 0; z <= 0; z++) 1943 for (z = 0; z <= 0; z++)
1308 { 1944 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1945 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1946 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1947 int a1 = tex.a;
1316 1948
1317 r = (r * a0 + tex.r * a1) / 255; 1949 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1950 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1951 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1952 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1953 }
1323 } 1954 }
1324 1955
1325 *map++ = (r ) 1956 *map++ = (r )
1326 | (g << 8) 1957 | (g << 8)
1333} 1964}
1334 OUTPUT: 1965 OUTPUT:
1335 RETVAL 1966 RETVAL
1336 1967
1337void 1968void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 1970 CODE:
1340{ 1971{
1341 int vx, vy;
1342 int x, y, z; 1972 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1973
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1977 smooth_key skey;
1978 int pl_x, pl_y;
1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1348 1983
1349 /* 1984 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1985
1354 int vy = self->vy = self->h >= sh 1986 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1987 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1988 if (sh > 255) sh = 255;
1357 */
1358 1989
1359 glColor4ub (255, 255, 255, 255); 1990 // clear key, in case of extra padding
1991 memset (&skey, 0, sizeof (skey));
1992
1993 memset (&key, 0, sizeof (key));
1994 key.r = 255;
1995 key.g = 255;
1996 key.b = 255;
1997 key.a = 255;
1998 key.mode = GL_QUADS;
1999 key.format = GL_T2F_V3F;
2000 key.texname = -1;
2001
2002 mx += self->x;
2003 my += self->y;
2004
2005 // first pass: determine smooth_max
2006 // rather ugly, if you ask me
2007 // could also be stored inside mapcell and updated on change
2008 memset (smooth_max, 0, sizeof (smooth_max));
2009
2010 for (y = 0; y < sh; y++)
2011 if (0 <= y + my && y + my < self->rows)
2012 {
2013 maprow *row = self->row + (y + my);
2014
2015 for (x = 0; x < sw; x++)
2016 if (row->c0 <= x + mx && x + mx < row->c1)
2017 {
2018 mapcell *cell = row->col + (x + mx - row->c0);
2019
2020 smooth_max[x + 1][y + 1] =
2021 MAX (self->tex [cell->tile [0]].smoothlevel,
2022 MAX (self->tex [cell->tile [1]].smoothlevel,
2023 self->tex [cell->tile [2]].smoothlevel));
2024 }
2025 }
1360 2026
1361 glEnable (GL_BLEND); 2027 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 2030
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 2031 for (z = 0; z <= 2; z++)
2032 {
2033 memset (smooth_level, 0, sizeof (smooth_level));
2034
1371 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1373 { 2037 {
1374 maprow *row = self->row + (y + vy); 2038 maprow *row = self->row + (y + my);
1375 2039
1376 for (x = 0; x < sw; x++) 2040 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 2041 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 2042 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 2043 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 2044 tileid tile = cell->tile [z];
1382 2045
1383 if (face) 2046 if (tile)
2047 {
2048 maptex tex = self->tex [tile];
2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
2051
2052 if (key.texname != tex.name)
2053 {
2054 if (!tex.name)
2055 tex = self->tex [2]; /* missing, replace by noface */
2056
2057 key.texname = tex.name;
2058 arr = rc_array (rc, &key);
2059 }
2060
2061 if (expect_false (cell->player == player) && expect_false (z == 2))
2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
2077 if (cell->flags & 1)
2078 {
2079 maptex tex = self->tex [1];
2080 int px = x * T + T * 2 / 32;
2081 int py = y * T - T * 6 / 32;
2082
2083 if (tex.name)
2084 {
2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2095 }
2096 }
2097 }
2098
2099 // update smooth hash
2100 if (tex.smoothtile)
2101 {
2102 skey.tile = tex.smoothtile;
2103 skey.level = tex.smoothlevel;
2104
2105 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2106
2107 // add bits to current tile and all neighbours. skey.x|y is
2108 // shifted +1|+1 so we always stay positive.
2109
2110 // bits is ___n cccc CCCC bbbb
2111 // n do not draw borders&corners
2112 // c draw these corners, but...
2113 // C ... not these
2114 // b draw these borders
2115
2116 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2117 // ┃· ·· ·┃ ━━
2118
2119 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2120 // ·· ·· ·┏ ┓·
2121
2122 // full tile
2123 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2124
2125 // borders
2126 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2127 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2128 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2129 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2130
2131 // corners
2132 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2133 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2134 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2135 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2136 }
2137 }
2138 }
2139 }
2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
2144 // go through all smoothlevels, lowest to highest, then draw.
2145 // this is basically counting sort
2146 {
2147 int w, b;
2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
2151 for (w = 0; w < 256 / 32; ++w)
2152 {
2153 uint32_t smask = smooth_level [w];
2154 if (smask)
2155 for (b = 0; b < 32; ++b)
2156 if (smask & (((uint32_t)1) << b))
1384 { 2157 {
1385 maptex tex = self->tex [face]; 2158 int level = (w << 5) | b;
2159 HE *he;
1386 2160
1387 int px = (x + 1) * 32 - tex.w; 2161 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2162 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2163 {
2164 smooth_key *skey = (smooth_key *)HeKEY (he);
2165 IV bits = SvIVX (HeVAL (he));
2166
2167 if (!(bits & 0x1000)
2168 && skey->level == level
2169 && level > smooth_max [skey->x][skey->y])
2170 {
2171 maptex tex = self->tex [skey->tile];
2172 int px = (((int)skey->x) - 1) * T;
2173 int py = (((int)skey->y) - 1) * T;
2174 int border = bits & 15;
2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2176 float dx = tex.s * .0625f; // 16 images/row
2177 float dy = tex.t * .5f ; // 2 images/column
2178
2179 if (tex.name)
2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
2183 if (key.texname != tex.name)
2184 {
1392 glEnd (); 2185 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
2188 }
2189
2190 if (border)
2191 {
2192 float ox = border * dx;
2193
2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2198 }
2199
2200 if (corner)
2201 {
2202 float ox = corner * dx;
2203
2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
2209 }
2210 }
1396 } 2211 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2212 }
1403 }
1404 } 2213 }
1405 2214
1406 glEnd (); 2215 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
2218 }
2219
2220 hv_clear (smooth);
2221 }
2222
2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
2228
2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1409 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
1410} 2241 rc_free (rc);
1411 2242
2243 // top layer: overlays such as the health bar
2244 for (y = 0; y < sh; y++)
2245 if (0 <= y + my && y + my < self->rows)
2246 {
2247 maprow *row = self->row + (y + my);
2248
2249 for (x = 0; x < sw; x++)
2250 if (row->c0 <= x + mx && x + mx < row->c1)
2251 {
2252 mapcell *cell = row->col + (x + mx - row->c0);
2253
2254 int px = x * T;
2255 int py = y * T;
2256
2257 if (expect_false (cell->player == player))
2258 {
2259 px += sdx;
2260 py += sdy;
2261 }
2262
2263 if (cell->stat_hp)
2264 {
2265 int width = cell->stat_width * T;
2266 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2267
2268 glColor3ub (0, 0, 0);
2269 glRectf (px + 1, py - thick - 2,
2270 px + width - 1, py);
2271
2272 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2273 glRectf (px + 2,
2274 py - thick - 1,
2275 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2276 }
2277 }
2278 }
2279}
2280
1412void 2281void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2282draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2283 CODE:
1415{ 2284{
1416 static float color[16][3] = { 2285 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2286 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2287 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2288 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2289 { 1.00F, 0.00F, 0.00F },
1421 2290
1422 { 1.00, 0.54, 0.00 }, 2291 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2292 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2293 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2294 { 0.18F, 0.54F, 0.34F },
1426 2295
1427 { 0.56, 0.73, 0.56 }, 2296 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2297 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2298 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2299 { 0.99F, 0.77F, 0.26F },
1431 2300
1432 { 0.74, 0.65, 0.41 }, 2301 { 0.74F, 0.65F, 0.41F },
1433 2302
1434 { 0.00, 1.00, 1.00 }, 2303 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2304 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2305 { 1.00F, 1.00F, 0.00F },
1437 }; 2306 };
1438 2307
1439 int x, y; 2308 int x, y;
1440 2309
1441 glEnable (GL_TEXTURE_2D); 2310 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2337 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2338 glDisable (GL_TEXTURE_2D);
1470} 2339}
1471 2340
1472void 2341void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2342fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2343 PPCODE:
1475{ 2344{
1476 int vx, vy;
1477 int x, y; 2345 int x, y;
2346 int sw1 = sw + 2;
2347 int sh1 = sh + 2;
2348 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2349 int sw34 = (sw * 3 + 3) & ~3;
2350 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2351 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2352 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2353
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2354 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2355 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2356
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2357 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2358 my += self->y - 1;
1488 2359
2360 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2361
1489 for (y = 0; y < sh; y++) 2362 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2363 if (0 <= y + my && y + my < self->rows)
1491 { 2364 {
1492 maprow *row = self->row + (y + vy); 2365 maprow *row = self->row + (y + my);
1493 2366
1494 for (x = 0; x < sw; x++) 2367 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2368 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2369 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2370 mapcell *cell = row->col + (x + mx - row->c0);
1498 2371
1499 darkness[y * sw4 + x] = cell->darkness < 0 2372 darkness1 [y * sw1 + x] = cell->darkness
2373 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2374 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2375 }
1503 } 2376 }
1504 2377
2378 for (y = 0; y < sh; ++y)
2379 for (x = 0; x < sw; ++x)
2380 {
2381 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2382 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2383 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2384 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2385 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2386 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2387 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2388 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2389 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2390
2391 uint8_t r11 = (d11 + d21 + d12) / 3;
2392 uint8_t r21 = d21;
2393 uint8_t r31 = (d21 + d31 + d32) / 3;
2394
2395 uint8_t r12 = d12;
2396 uint8_t r22 = d22;
2397 uint8_t r32 = d32;
2398
2399 uint8_t r13 = (d13 + d23 + d12) / 3;
2400 uint8_t r23 = d23;
2401 uint8_t r33 = (d23 + d33 + d32) / 3;
2402
2403 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2404 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2405 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2406 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2407 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2408 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2409 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2410 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2411 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2412 }
2413
2414 free (darkness1);
2415
1505 EXTEND (SP, 3); 2416 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2417 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2418 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2419 PUSHs (darkness3_sv);
1509} 2420}
1510 2421
1511SV * 2422SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2423get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2424 CODE:
1514{ 2425{
1515 int x, y, x1, y1; 2426 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2427 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2428 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2453 if (row && row->c0 <= x && x < row->c1)
1543 { 2454 {
1544 mapcell *cell = row->col + (x - row->c0); 2455 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2456 uint8_t flags = 0;
1546 2457
1547 if (cell->face [0]) flags |= 1; 2458 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2459 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2460 if (cell->tile [2]) flags |= 4;
1550 2461
1551 *data++ = flags; 2462 *data++ = flags;
1552 2463
1553 if (flags & 1) 2464 if (flags & 1)
1554 { 2465 {
2466 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2467 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2468 *data++ = tile;
1557 } 2469 }
1558 2470
1559 if (flags & 2) 2471 if (flags & 2)
1560 { 2472 {
2473 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2474 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2475 *data++ = tile;
1563 } 2476 }
1564 2477
1565 if (flags & 4) 2478 if (flags & 4)
1566 { 2479 {
2480 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2481 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2482 *data++ = tile;
1569 } 2483 }
1570 } 2484 }
1571 else 2485 else
1572 *data++ = 0; 2486 *data++ = 0;
1573 } 2487 }
1574 } 2488 }
1575 2489
2490 /* if size is w*h + 5 then no data has been found */
2491 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2492 {
1576 SvPOK_only (data_sv); 2493 SvPOK_only (data_sv);
1577 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2494 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2495 }
2496
1578 RETVAL = data_sv; 2497 RETVAL = data_sv;
1579} 2498}
1580 OUTPUT: 2499 OUTPUT:
1581 RETVAL 2500 RETVAL
1582 2501
1583void 2502void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2503set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1585 PPCODE: 2504 PPCODE:
1586{ 2505{
1587 int x, y, z; 2506 int x, y, z;
1588 int w, h; 2507 int w, h;
1589 int x1, y1; 2508 int x1, y1;
2509 STRLEN len;
2510 uint8_t *data, *end;
2511
2512 len = SvLEN (data_sv);
2513 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2514 data = SvPVbyte_nolen (data_sv);
2515 end = data + len + 8;
2516
2517 if (len < 5)
2518 XSRETURN_EMPTY;
1590 2519
1591 if (*data++ != 0) 2520 if (*data++ != 0)
1592 return; /* version mismatch */ 2521 XSRETURN_EMPTY; /* version mismatch */
1593 2522
1594 w = *data++ << 8; w |= *data++; 2523 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2524 h = *data++ << 8; h |= *data++;
1596 2525
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2526 // we need to do this 'cause we don't keep an absolute coord system for rows
1609 { 2538 {
1610 maprow *row = map_get_row (self, y); 2539 maprow *row = map_get_row (self, y);
1611 2540
1612 for (x = x0; x < x1; x++) 2541 for (x = x0; x < x1; x++)
1613 { 2542 {
2543 uint8_t flags;
2544
2545 if (data + 7 >= end)
2546 XSRETURN_EMPTY;
2547
1614 uint8_t flags = *data++; 2548 flags = *data++;
1615 2549
1616 if (flags) 2550 if (flags)
1617 { 2551 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2552 mapcell *cell = row_get_cell (row, x);
2553 tileid tile[3] = { 0, 0, 0 };
1621 2554
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2555 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2556 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2557 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2558
1626 if (cell->darkness <= 0) 2559 if (cell->darkness == 0)
1627 { 2560 {
1628 cell->darkness = -1; 2561 /*cell->darkness = 0;*/
2562 EXTEND (SP, 3);
1629 2563
1630 for (z = 0; z <= 2; z++) 2564 for (z = 0; z <= 2; z++)
1631 { 2565 {
1632 cell->face[z] = face[z]; 2566 tileid t = tile [z];
1633 2567
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2568 if (t >= self->texs || (t && !self->tex [t].name))
2569 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2570 PUSHs (sv_2mortal (newSViv (t)));
2571 need_texid (self, t);
2572 }
2573
2574 cell->tile [z] = t;
1636 } 2575 }
1637 } 2576 }
1638 } 2577 }
1639 } 2578 }
1640 } 2579 }
1641} 2580}
1642 2581
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2582MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2583
1645CFClient::MixChunk 2584DC::RW
1646new_from_file (SV *class, char *path) 2585new (SV *class, SV *data_sv)
1647 CODE: 2586 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2587{
2588 STRLEN datalen;
2589 char *data = SvPVbyte (data_sv, datalen);
2590
2591 RETVAL = SDL_RWFromConstMem (data, datalen);
2592}
1649 OUTPUT: 2593 OUTPUT:
1650 RETVAL 2594 RETVAL
1651 2595
2596DC::RW
2597new_from_file (SV *class, const char *path, const char *mode = "rb")
2598 CODE:
2599 RETVAL = SDL_RWFromFile (path, mode);
2600 OUTPUT:
2601 RETVAL
2602
2603# fails on win32:
2604# dc.xs(2268) : error C2059: syntax error : '('
1652void 2605#void
2606#close (DC::RW self)
2607# CODE:
2608# (self->(close)) (self);
2609
2610MODULE = Deliantra::Client PACKAGE = DC::Channel
2611
2612PROTOTYPES: DISABLE
2613
2614DC::Channel
2615find ()
2616 CODE:
2617{
2618 RETVAL = Mix_GroupAvailable (-1);
2619
2620 if (RETVAL < 0)
2621 {
2622 RETVAL = Mix_GroupOldest (-1);
2623
2624 if (RETVAL < 0)
2625 XSRETURN_UNDEF;
2626
2627 Mix_HaltChannel (RETVAL);
2628 }
2629
2630 Mix_UnregisterAllEffects (RETVAL);
2631 Mix_Volume (RETVAL, 128);
2632}
2633 OUTPUT:
2634 RETVAL
2635
2636void
2637halt (DC::Channel self)
2638 CODE:
2639 Mix_HaltChannel (self);
2640
2641void
2642expire (DC::Channel self, int ticks = -1)
2643 CODE:
2644 Mix_ExpireChannel (self, ticks);
2645
2646void
2647fade_out (DC::Channel self, int ticks = -1)
2648 CODE:
2649 Mix_FadeOutChannel (self, ticks);
2650
2651int
2652volume (DC::Channel self, int volume)
2653 CODE:
2654 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2655 OUTPUT:
2656 RETVAL
2657
2658void
2659unregister_all_effects (DC::Channel self)
2660 CODE:
2661 Mix_UnregisterAllEffects (self);
2662
2663void
2664set_panning (DC::Channel self, int left, int right)
2665 CODE:
2666 left = CLAMP (left , 0, 255);
2667 right = CLAMP (right, 0, 255);
2668 Mix_SetPanning (self, left, right);
2669
2670void
2671set_distance (DC::Channel self, int distance)
2672 CODE:
2673 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2674
2675void
2676set_position (DC::Channel self, int angle, int distance)
2677 CODE:
2678
2679void
2680set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2681 CODE:
2682{
2683 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2684 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2685 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2686}
2687
2688void
2689set_reverse_stereo (DC::Channel self, int flip)
2690 CODE:
2691 Mix_SetReverseStereo (self, flip);
2692
2693MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2694
2695PROTOTYPES: DISABLE
2696
2697DC::MixChunk
2698new (SV *class, DC::RW rwops)
2699 CODE:
2700 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2701 OUTPUT:
2702 RETVAL
2703
2704void
1653DESTROY (CFClient::MixChunk self) 2705DESTROY (DC::MixChunk self)
1654 CODE: 2706 CODE:
1655 Mix_FreeChunk (self); 2707 Mix_FreeChunk (self);
1656 2708
1657int 2709int
1658volume (CFClient::MixChunk self, int volume = -1) 2710volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2711 CODE:
2712 if (items > 1)
2713 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2714 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2715 OUTPUT:
1662 RETVAL 2716 RETVAL
1663 2717
1664int 2718DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2719play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2720 CODE:
2721{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2722 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2723
2724 if (RETVAL < 0)
2725 XSRETURN_UNDEF;
2726
2727 if (channel < 0)
2728 {
2729 Mix_UnregisterAllEffects (RETVAL);
2730 Mix_Volume (RETVAL, 128);
2731 }
2732}
1668 OUTPUT: 2733 OUTPUT:
1669 RETVAL 2734 RETVAL
1670 2735
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2736MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2737
1673int 2738int
1674volume (int volume = -1) 2739volume (int volume = -1)
2740 PROTOTYPE: ;$
1675 CODE: 2741 CODE:
2742 if (items > 0)
2743 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2744 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2745 OUTPUT:
1678 RETVAL 2746 RETVAL
1679 2747
1680CFClient::MixMusic 2748void
1681new_from_file (SV *class, char *path) 2749fade_out (int ms)
1682 CODE: 2750 CODE:
2751 Mix_FadeOutMusic (ms);
2752
2753void
2754halt ()
2755 CODE:
2756 Mix_HaltMusic ();
2757
2758DC::MixMusic
2759new (SV *class, DC::RW rwops)
2760 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2761 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2762 OUTPUT:
1685 RETVAL 2763 RETVAL
1686 2764
1687void 2765void
1688DESTROY (CFClient::MixMusic self) 2766DESTROY (DC::MixMusic self)
1689 CODE: 2767 CODE:
1690 Mix_FreeMusic (self); 2768 Mix_FreeMusic (self);
1691 2769
1692int 2770int
1693play (CFClient::MixMusic self, int loops = -1) 2771play (DC::MixMusic self, int loops = -1)
1694 CODE: 2772 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2773 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2774 OUTPUT:
1697 RETVAL 2775 RETVAL
1698 2776
2777void
2778fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2779 CODE:
2780 Mix_FadeInMusicPos (self, loops, ms, position);
2781
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2782MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2783
2784PROTOTYPES: ENABLE
1700 2785
1701BOOT: 2786BOOT:
1702{ 2787{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2788 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2789 static const struct {
1705 const char *name; 2790 const char *name;
1706 IV iv; 2791 IV iv;
1707 } *civ, const_iv[] = { 2792 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2793# define const_iv(name) { # name, (IV)name }
2794 const_iv (GL_VENDOR),
2795 const_iv (GL_VERSION),
2796 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2797 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2798 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2799 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2800 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2801 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2805 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2806 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2807 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2808 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2809 const_iv (GL_BACK),
2810 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2811 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2812 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2813 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2814 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2815 const_iv (GL_DST_ALPHA),
1739 const_iv (GL_INTENSITY), 2828 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2829 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2830 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2831 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2832 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2833 const_iv (GL_COMPRESSED_ALPHA_ARB),
2834 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2835 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2836 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2837 const_iv (GL_COMPRESSED_RGB_ARB),
2838 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 2839 const_iv (GL_COMPILE),
2840 const_iv (GL_PROXY_TEXTURE_1D),
2841 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2842 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2843 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2844 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2845 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2846 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2867 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2868 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2869 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2870 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2871 const_iv (GL_CONSTANT_BORDER),
2872 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2873 const_iv (GL_LINES),
2874 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2875 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2876 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2877 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2878 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2879 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2880 const_iv (GL_TRIANGLE_FAN),
2881 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2882 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2883 const_iv (GL_POINT_SMOOTH_HINT),
2884 const_iv (GL_LINE_SMOOTH_HINT),
2885 const_iv (GL_POLYGON_SMOOTH_HINT),
2886 const_iv (GL_GENERATE_MIPMAP_HINT),
2887 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 2888 const_iv (GL_FASTEST),
2889 const_iv (GL_DONT_CARE),
2890 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2891 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2892 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2893 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2894 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2895# undef const_iv
1789 }; 2896 };
1790 2897
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2898 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2899 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2900
2901 texture_av = newAV ();
2902 AvREAL_off (texture_av);
1793} 2903}
2904
2905void
2906disable_GL_EXT_blend_func_separate ()
2907 CODE:
2908 gl.BlendFuncSeparate = 0;
2909 gl.BlendFuncSeparateEXT = 0;
1794 2910
1795char * 2911char *
1796gl_vendor () 2912gl_vendor ()
1797 CODE: 2913 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 2914 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 2927 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2929 OUTPUT:
1814 RETVAL 2930 RETVAL
1815 2931
2932const char *glGetString (GLenum pname)
2933
2934GLint glGetInteger (GLenum pname)
2935 CODE:
2936 glGetIntegerv (pname, &RETVAL);
2937 OUTPUT:
2938 RETVAL
2939
2940GLdouble glGetDouble (GLenum pname)
2941 CODE:
2942 glGetDoublev (pname, &RETVAL);
2943 OUTPUT:
2944 RETVAL
2945
1816int glGetError () 2946int glGetError ()
1817 2947
1818void glFinish () 2948void glFinish ()
1819 2949
1820void glClear (int mask) 2950void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2987# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2988void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2989
1860# near_ and far_ are due to microsofts buggy "c" compiler 2990# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2991void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2992
2993PROTOTYPES: DISABLE
1862 2994
1863void glViewport (int x, int y, int width, int height) 2995void glViewport (int x, int y, int width, int height)
1864 2996
1865void glScissor (int x, int y, int width, int height) 2997void glScissor (int x, int y, int width, int height)
1866 2998
1874 3006
1875void glRotate (float angle, float x, float y, float z) 3007void glRotate (float angle, float x, float y, float z)
1876 CODE: 3008 CODE:
1877 glRotatef (angle, x, y, z); 3009 glRotatef (angle, x, y, z);
1878 3010
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 3011void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @ 3012 PROTOTYPE: @
1885 ALIAS: 3013 ALIAS:
1886 glColor_premultiply = 1 3014 glColor_premultiply = 1
1887 CODE: 3015 CODE:
1888 if (ix) 3016 if (ix)
1889 { 3017 {
1890 r *= a; 3018 r *= a;
1891 g *= a; 3019 g *= a;
1892 b *= a; 3020 b *= a;
1893 } 3021 }
1894 // microsoft visual "c" rounds instead of truncating... 3022 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 3023 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 3024
1906void glRasterPos (float x, float y, float z = 0.) 3025void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 3026 CODE:
1908 glRasterPos3f (0, 0, z); 3027 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 3028 glBitmap (0, 0, 0, 0, x, y, 0);
1914 3033
1915void glTexCoord (float s, float t) 3034void glTexCoord (float s, float t)
1916 CODE: 3035 CODE:
1917 glTexCoord2f (s, t); 3036 glTexCoord2f (s, t);
1918 3037
3038void glRect (float x1, float y1, float x2, float y2)
3039 CODE:
3040 glRectf (x1, y1, x2, y2);
3041
3042void glRect_lineloop (float x1, float y1, float x2, float y2)
3043 CODE:
3044 glBegin (GL_LINE_LOOP);
3045 glVertex2f (x1, y1);
3046 glVertex2f (x2, y1);
3047 glVertex2f (x2, y2);
3048 glVertex2f (x1, y2);
3049 glEnd ();
3050
3051PROTOTYPES: ENABLE
3052
3053void glBegin (int mode)
3054
3055void glEnd ()
3056
3057void glPointSize (GLfloat size)
3058
3059void glLineWidth (GLfloat width)
3060
3061void glInterleavedArrays (int format, int stride, char *data)
3062
3063void glDrawElements (int mode, int count, int type, char *indices)
3064
3065# 1.2 void glDrawRangeElements (int mode, int start, int end
3066
1919void glTexEnv (int target, int pname, float param) 3067void glTexEnv (int target, int pname, float param)
1920 CODE: 3068 CODE:
1921 glTexEnvf (target, pname, param); 3069 glTexEnvf (target, pname, param);
1922 3070
1923void glTexParameter (int target, int pname, float param) 3071void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3087void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 3088 CODE:
1941 if (gl.SeparableFilter2D) 3089 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3090 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 3091
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3092void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 3093
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3094void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 3095
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 3096void glDrawPixels (int width, int height, int format, int type, char *pixels)
3097
3098void glPixelZoom (float x, float y)
1949 3099
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3100void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 3101
1952int glGenTexture () 3102int glGenTexture ()
1953 CODE: 3103 CODE:
1954{ 3104 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 3105 OUTPUT:
1960 RETVAL 3106 RETVAL
1961 3107
1962void glDeleteTexture (int name) 3108void glDeleteTexture (int name)
1963 CODE: 3109 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 3110 del_texture (name);
1967} 3111
1968
1969int glGenList () 3112int glGenList ()
1970 CODE: 3113 CODE:
1971 RETVAL = glGenLists (1); 3114 RETVAL = glGenLists (1);
1972 OUTPUT: 3115 OUTPUT:
1973 RETVAL 3116 RETVAL
1980 3123
1981void glEndList () 3124void glEndList ()
1982 3125
1983void glCallList (int list) 3126void glCallList (int list)
1984 3127
3128MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 3129
3130PROTOTYPES: DISABLE
3131
3132void
3133find_widget (SV *self, NV x, NV y)
3134 PPCODE:
3135{
3136 if (within_widget (self, x, y))
3137 XPUSHs (self);
3138}
3139
3140BOOT:
3141{
3142 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3143
3144 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3145 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3146 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3147 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3148}
3149
3150void
3151draw (SV *self)
3152 CODE:
3153{
3154 HV *hv;
3155 SV **svp;
3156 NV x, y, w, h;
3157 SV *draw_x_sv = GvSV (draw_x_gv);
3158 SV *draw_y_sv = GvSV (draw_y_gv);
3159 SV *draw_w_sv = GvSV (draw_w_gv);
3160 SV *draw_h_sv = GvSV (draw_h_gv);
3161 double draw_x, draw_y;
3162
3163 if (!SvROK (self))
3164 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3165
3166 hv = (HV *)SvRV (self);
3167
3168 if (SvTYPE (hv) != SVt_PVHV)
3169 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3170
3171 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3173
3174 if (!h || !w)
3175 XSRETURN_EMPTY;
3176
3177 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3178 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3179
3180 draw_x = SvNV (draw_x_sv) + x;
3181 draw_y = SvNV (draw_y_sv) + y;
3182
3183 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3184 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3185 XSRETURN_EMPTY;
3186
3187 sv_setnv (draw_x_sv, draw_x);
3188 sv_setnv (draw_y_sv, draw_y);
3189
3190 glPushMatrix ();
3191 glTranslated (x, y, 0);
3192
3193 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3194 {
3195 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3196
3197 if (svp && SvTRUE (*svp))
3198 {
3199 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3200 glEnable (GL_BLEND);
3201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3202 glBegin (GL_QUADS);
3203 glVertex2f (0, 0);
3204 glVertex2f (w, 0);
3205 glVertex2f (w, h);
3206 glVertex2f (0, h);
3207 glEnd ();
3208 glDisable (GL_BLEND);
3209 }
3210 }
3211#if 0
3212 // draw borders, for debugging
3213 glPushMatrix ();
3214 glColor4f (1., 1., 0., 1.);
3215 glTranslatef (.5, .5, 0.);
3216 glBegin (GL_LINE_LOOP);
3217 glVertex2f (0 , 0);
3218 glVertex2f (w - 1, 0);
3219 glVertex2f (w - 1, h - 1);
3220 glVertex2f (0 , h - 1);
3221 glEnd ();
3222 glPopMatrix ();
3223#endif
3224 PUSHMARK (SP);
3225 XPUSHs (self);
3226 PUTBACK;
3227 call_method ("_draw", G_VOID | G_DISCARD);
3228 SPAGAIN;
3229
3230 glPopMatrix ();
3231
3232 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3233 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3234}
3235

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