ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.279 by root, Thu Oct 2 15:59:40 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
55 99
56static struct 100static struct
57{ 101{
58#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 103#include "glfunc.h"
60#undef GL_FUNC 104#undef GL_FUNC
61} gl; 105} gl;
62 106
107static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 109{
65 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 114 else
70 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
71} 116}
72 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
75 153
76typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
77 155
78static int 156static int
79shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
80{ 158{
81 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
92 170
93 return 0; 171 return 0;
94} 172}
95 173
96typedef struct cf_layout { 174typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
100 int base_height; 177 int base_height;
101 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
102} *CFClient__Layout; 180} *DC__Layout;
103 181
104static CFClient__Font default_font; 182static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
107 185
108static void 186static void
109substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
110{ 188{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 192#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 194}
121 195
122static void 196static void
123layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
124{ 198{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
127 */ 201 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
129 203
130 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 206
133 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
134} 208}
135 209
136static void 210static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
140 217
141 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 220
144 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
145} 222 if (!rect.height) rect.height = 1;
146 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
147typedef uint16_t mapface; 229typedef uint16_t faceid;
148 230
149typedef struct { 231typedef struct {
150 GLint name; 232 GLuint name;
151 int w, h; 233 int w, h;
152 float s, t; 234 float s, t;
153 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
154} maptex; 238} maptex;
155 239
156typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
157 int16_t darkness; 243 uint16_t darkness;
158 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 245} mapcell;
160 246
161typedef struct { 247typedef struct {
162 int32_t c0, c1; 248 int32_t c0, c1;
163 mapcell *col; 249 mapcell *col;
164} maprow; 250} maprow;
165 251
166typedef struct map { 252typedef struct map {
167 int x, y, w, h; 253 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 255 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 256 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 257
175 int32_t rows; 258 int32_t rows;
176 maprow *row; 259 maprow *row;
177} *CFClient__Map; 260} *DC__Map;
178 261
179static char * 262static char *
180prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
181{ 264{
182 char *p; 265 char *p;
199} 282}
200 283
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
204static maprow * 307static maprow *
205map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
206{ 309{
207 if (0 > y) 310 if (0 > y)
208 { 311 {
209 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
248 351
249 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
250} 353}
251 354
252static mapcell * 355static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
254{ 357{
255 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
256} 359}
257 360
258static void 361static void
259map_clear (CFClient__Map self) 362map_clear (DC__Map self)
260{ 363{
261 int r; 364 int r;
262 365
263 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
271 self->oy = 0; 374 self->oy = 0;
272 self->row = 0; 375 self->row = 0;
273 self->rows = 0; 376 self->rows = 0;
274} 377}
275 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
276static void 389static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 391{
279 int x, y; 392 int x, y;
280 maprow *row; 393 maprow *row;
394 mapcell *cell;
281 395
282 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 397 if (y >= 0)
284 { 398 {
285 if (y >= self->rows) 399 if (y >= self->rows)
291 if (x >= row->c0) 405 if (x >= row->c0)
292 { 406 {
293 if (x >= row->c1) 407 if (x >= row->c1)
294 break; 408 break;
295 409
296 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
297 } 413 }
298 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
299} 431}
300 432
301static void 433static void
302music_finished (void) 434music_finished (void)
303{ 435{
339 n |= n >> 16; 471 n |= n >> 16;
340 472
341 return n + 1; 473 return n + 1;
342} 474}
343 475
344MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
345 587
346PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
347 589
348BOOT: 590BOOT:
349{ 591{
350 HV *stash = gv_stashpv ("CFClient", 1); 592 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 593 static const struct {
352 const char *name; 594 const char *name;
353 IV iv; 595 IV iv;
354 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
598 const_iv (SDLK_MODIFIER_MIN),
599 const_iv (SDLK_MODIFIER_MAX),
600
356 const_iv (SDL_ACTIVEEVENT), 601 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 602 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 603 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 604 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 605 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 614 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 615 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 616 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 617 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 618 const_iv (SDL_USEREVENT),
619
620 const_iv (SDL_APPINPUTFOCUS),
621 const_iv (SDL_APPMOUSEFOCUS),
622 const_iv (SDL_APPACTIVE),
623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 735 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 736 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 737 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 738 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 739 const_iv (SDLK_UNDO),
740
438 const_iv (KMOD_NONE), 741 const_iv (KMOD_NONE),
742 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 743 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 744 const_iv (KMOD_RSHIFT),
745 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 746 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 747 const_iv (KMOD_RCTRL),
748 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 749 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 750 const_iv (KMOD_RALT),
751 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 757
451 const_iv (KMOD_SHIFT), 758 const_iv (KMOD_LRAM),
452 const_iv (KMOD_ALT), 759
453 const_iv (KMOD_META) 760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
454# undef const_iv 790# undef const_iv
455 }; 791 };
456 792
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
795
796 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
797 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 798}
799
800void
801weaken (SV *rv)
802 PROTOTYPE: $
803 CODE:
804 sv_rvweaken (rv);
805
806int
807in_destruct ()
808 CODE:
809 RETVAL = PL_main_cv == Nullcv;
810 OUTPUT:
811 RETVAL
460 812
461NV floor (NV x) 813NV floor (NV x)
462 814
463NV ceil (NV x) 815NV ceil (NV x)
464 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
465void 821void
466pango_init () 822pango_init ()
467 CODE: 823 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 824{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 828 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 829#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 832#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 833}
491 834
492int 835char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 836
495void 837void SDL_braino ()
838
839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
496SDL_Quit () 845void SDL_Quit ()
497 846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
855
498void 856void
499SDL_ListModes () 857SDL_ListModes (int rgb, int alpha)
500 PPCODE: 858 PPCODE:
501{ 859{
502 SDL_Rect **m; 860 SDL_Rect **m;
503 861
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 865 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 866
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 867 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 869
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 874
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 877
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 879
524 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
525 while (*m) 881 while (*m)
526 { 882 {
883 if ((*m)->w >= 400 && (*m)->h >= 300)
884 {
527 AV *av = newAV (); 885 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
888 av_push (av, newSViv (rgb));
889 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 890 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
891 }
531 892
532 ++m; 893 ++m;
533 } 894 }
534} 895}
535 896
536char *
537SDL_GetError ()
538
539int 897int
540SDL_SetVideoMode (int w, int h, int fullscreen) 898SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 899 CODE:
900{
901 SDL_EnableUNICODE (1);
902 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
903
904 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
906 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
907 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
908
542 RETVAL = !!SDL_SetVideoMode ( 909 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 910 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 911 );
912
545 if (RETVAL) 913 if (RETVAL)
546 { 914 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 av_clear (texture_av);
916
917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 919#include "glfunc.h"
550# undef GL_FUNC 920#undef GL_FUNC
551 } 921 }
922}
552 OUTPUT: 923 OUTPUT:
553 RETVAL 924 RETVAL
554 925
555void 926void
556SDL_GL_SwapBuffers () 927SDL_GL_SwapBuffers ()
557 928
558char * 929char *
559SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
560 931
932int
933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
937
561void 938void
562SDL_PollEvent () 939poll_events ()
563 PPCODE: 940 PPCODE:
564{ 941{
565 SDL_Event ev; 942 SDL_Event ev;
566 943
567 while (SDL_PollEvent (&ev)) 944 SDL_PumpEvents ();
945 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 946 {
569 HV *hv = newHV (); 947 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 948 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 949
572 switch (ev.type) 950 switch (ev.type)
573 { 951 {
574 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
575 case SDL_KEYUP: 953 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 959 break;
581 960
582 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 963 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 964 break;
586 965
587 case SDL_MOUSEMOTION: 966 case SDL_MOUSEMOTION:
967 {
968 int state = ev.motion.state;
969 int x = ev.motion.x;
970 int y = ev.motion.y;
971 int xrel = ev.motion.xrel;
972 int yrel = ev.motion.yrel;
973
974 /* do simplistic event compression */
975 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
976 && state == ev.motion.state)
977 {
978 xrel += ev.motion.xrel;
979 yrel += ev.motion.yrel;
980 x = ev.motion.x;
981 y = ev.motion.y;
982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
983 }
984
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
991 }
595 break; 992 break;
596 993
597 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 997
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 1008 break;
612 } 1009 }
613 1010
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 1012 }
616} 1013}
617 1014
618int 1015int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 1017 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
623 1020
624void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
625Mix_CloseAudio () 1038Mix_CloseAudio ()
626 1039
627int 1040int
628Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
629 1042
1043const char *
1044Mix_GetError ()
1045
630void 1046void
631lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
632 CODE: 1048 CODE:
1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1050
1051void
1052win32_proxy_info ()
1053 PPCODE:
1054{
633#ifndef _WIN32 1055#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1056 char buffer[2048];
1057 DWORD buflen;
1058
1059 EXTEND (SP, 3);
1060
1061 buflen = sizeof (buffer);
1062 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1063 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1064 {
1065 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1066
1067 buflen = sizeof (buffer);
1068 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1069 {
1070 PUSHs (newSVpv (buffer, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1074 PUSHs (newSVpv (buffer, 0));
1075 }
1076 }
635#endif 1077#endif
1078}
636 1079
637void 1080int
638add_font (char *file) 1081add_font (char *file)
639 CODE: 1082 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 1084 OUTPUT:
642 // cairo... sigh... requires win2000 1085 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 1086
646void 1087void
647load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
648 ALIAS: 1089 ALIAS:
649 load_image_file = 1 1090 load_image_file = 1
652 STRLEN image_len; 1093 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
659 1100
660 if (!rw) 1101 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
662 1103
691 1132
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1133 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1134
694 assert (surface2->pitch == surface2->w * 4); 1135 assert (surface2->pitch == surface2->w * 4);
695 1136
1137 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1138 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1139 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1140 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1141 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1142 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1143 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1144 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1145 SDL_UnlockSurface (surface2);
705 1146
706 SDL_FreeSurface (surface); 1147 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1148 SDL_FreeSurface (surface2);
708} 1149}
709 1150
735void 1176void
736error (char *message) 1177error (char *message)
737 CODE: 1178 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1180#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1182#endif
742 1183
743void 1184void
744fatal (char *message) 1185fatal (char *message)
745 CODE: 1186 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1188#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1190#endif
750 _exit (1); 1191 _exit (1);
751 1192
752void 1193void
753_exit (int retval) 1194_exit (int retval = 0)
754 CODE: 1195 CODE:
1196#ifdef WIN32
1197 ExitThread (retval); // unclean, please beam me up
1198#else
755 _exit (retval); 1199 _exit (retval);
1200#endif
756 1201
1202void
1203debug ()
1204 CODE:
1205{
1206#if DEBUG
1207 VALGRIND_DO_LEAK_CHECK;
1208#endif
1209}
1210
757MODULE = CFClient PACKAGE = CFClient::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
758 1212
759CFClient::Font 1213PROTOTYPES: DISABLE
1214
1215DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1217 CODE:
762{ 1218{
763 int count; 1219 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1223}
768 OUTPUT: 1224 OUTPUT:
769 RETVAL 1225 RETVAL
770 1226
771void 1227void
772DESTROY (CFClient::Font self) 1228DESTROY (DC::Font self)
773 CODE: 1229 CODE:
774 pango_font_description_free (self); 1230 pango_font_description_free (self);
775 1231
776void 1232void
777make_default (CFClient::Font self) 1233make_default (DC::Font self)
1234 PROTOTYPE: $
778 CODE: 1235 CODE:
779 default_font = self; 1236 default_font = self;
780 1237
781MODULE = CFClient PACKAGE = CFClient::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1239
783CFClient::Layout 1240PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1241
1242void
1243glyph_cache_backup ()
1244 PROTOTYPE:
1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1252 tc_restore ();
1253
1254DC::Layout
1255new (SV *class)
785 CODE: 1256 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
787 1258
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1260 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
796 1267
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
799 OUTPUT: 1270 OUTPUT:
800 RETVAL 1271 RETVAL
801 1272
802void 1273void
803DESTROY (CFClient::Layout self) 1274DESTROY (DC::Layout self)
804 CODE: 1275 CODE:
805 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
806 Safefree (self); 1278 Safefree (self);
807 1279
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1280void
816set_text (CFClient::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
817 CODE: 1282 CODE:
818{ 1283{
819 STRLEN textlen; 1284 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
821 1286
822 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
823} 1288}
824 1289
825void 1290void
826set_markup (CFClient::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
827 CODE: 1292 CODE:
828{ 1293{
829 STRLEN textlen; 1294 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
831 1296
832 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
833} 1298}
834 1299
835void 1300void
836set_shapes (CFClient::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
837 CODE: 1302 CODE:
838{ 1303{
839 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1306 const char *pos = text;
842 int arg = 2; 1307 int arg = 4;
843 1308
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1309 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1310 {
846 PangoRectangle rect; 1311 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1312 PangoAttribute *attr;
848 1313
1314 int x = SvIV (ST (arg - 3));
1315 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1316 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1317 int h = SvIV (ST (arg ));
851 1318
852 arg += 2;
853
854 rect.x = 0; 1319 inkrect.x = 0;
1320 inkrect.y = 0;
1321 inkrect.width = 0;
1322 inkrect.height = 0;
1323
1324 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1325 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1326 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1327 rect.height = h * PANGO_SCALE;
858 1328
859 if (!attrs) 1329 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1330 attrs = pango_layout_get_attributes (self->pl);
861 1331
862 attr = pango_attr_shape_new (&rect, &rect); 1332 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1333 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1334 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1335 pango_attr_list_insert (attrs, attr);
866 1336
1337 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1338 pos += sizeof (OBJ_STR) - 1;
868 } 1339 }
869 1340
870 if (attrs) 1341 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
872} 1343}
873 1344
874void 1345void
875get_shapes (CFClient::Layout self) 1346get_shapes (DC::Layout self)
876 PPCODE: 1347 PPCODE:
877{ 1348{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1350
880 do 1351 do
881 { 1352 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1354
884 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
885 { 1356 {
886 PangoRectangle extents; 1357 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1359
1360 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1361 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1362 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1363 }
892 } 1364 }
893 while (pango_layout_iter_next_run (iter)); 1365 while (pango_layout_iter_next_run (iter));
894 1366
895 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
896} 1368}
897 1369
898int 1370int
899has_wrapped (CFClient::Layout self) 1371has_wrapped (DC::Layout self)
900 CODE: 1372 CODE:
901{ 1373{
902 int lines = 1; 1374 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
904 1376
909} 1381}
910 OUTPUT: 1382 OUTPUT:
911 RETVAL 1383 RETVAL
912 1384
913SV * 1385SV *
914get_text (CFClient::Layout self) 1386get_text (DC::Layout self)
915 CODE: 1387 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
918 OUTPUT: 1390 OUTPUT:
919 RETVAL 1391 RETVAL
920 1392
921void 1393void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1395 CODE:
924 self->r = r; 1396 self->r = r;
925 self->g = g; 1397 self->g = g;
926 self->b = b; 1398 self->b = b;
927 self->a = a; 1399 self->a = a;
928 1400
929void 1401void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1403 CODE:
932 if (self->font != font) 1404 if (self->font != font)
933 { 1405 {
934 self->font = font; 1406 self->font = font;
935 layout_update_font (self); 1407 layout_update_font (self);
936 } 1408 }
937 1409
938void 1410void
939set_height (CFClient::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
940 CODE: 1412 CODE:
941 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
942 { 1414 {
943 self->base_height = base_height; 1415 self->base_height = base_height;
944 layout_update_font (self); 1416 layout_update_font (self);
945 } 1417 }
946 1418
947void 1419void
948set_width (CFClient::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
949 CODE: 1421 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1423
952void 1424void
953set_indent (CFClient::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
954 CODE: 1426 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1428
957void 1429void
958set_spacing (CFClient::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
959 CODE: 1431 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1433
962void 1434void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1436 CODE:
965 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
970 ); 1442 );
971 1443
972void 1444void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1446 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1448
977void 1449void
978size (CFClient::Layout self) 1450size (DC::Layout self)
979 PPCODE: 1451 PPCODE:
980{ 1452{
981 int w, h; 1453 int w, h;
982 1454
983 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
988} 1460}
989 1461
990int 1462int
1463descent (DC::Layout self)
1464 CODE:
1465{
1466 PangoRectangle rect;
1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1469 RETVAL = PANGO_DESCENT (rect);
1470}
1471 OUTPUT:
1472 RETVAL
1473
1474int
991xy_to_index (CFClient::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1476 CODE:
993{ 1477{
994 int index, trailing; 1478 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1480 RETVAL = index + trailing;
997} 1481}
998 OUTPUT: 1482 OUTPUT:
999 RETVAL 1483 RETVAL
1000 1484
1001void 1485void
1002cursor_pos (CFClient::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1487 PPCODE:
1004{ 1488{
1005 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1491
1008 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1496}
1013 1497
1014void 1498void
1015render (CFClient::Layout self) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1500 PPCODE:
1017{ 1501{
1018 SV *retval; 1502 int line, x;
1019 int w, h;
1020 1503
1021 layout_get_pixel_size (self, &w, &h); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1507 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1508#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1509 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1512}
1513
1514void
1515line_x_to_index (DC::Layout self, int line, int x)
1516 PPCODE:
1517{
1518 PangoLayoutLine *lp;
1519 int index, trailing;
1520
1521 if (line < 0)
1522 XSRETURN_EMPTY;
1523
1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1525 XSRETURN_EMPTY; /* do better */
1526
1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1528
1529 EXTEND (SP, 2);
1530 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1531 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1532 else
1078 { 1533 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1534 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1536 }
1103} 1537}
1104 1538
1539void
1540render (DC::Layout self, float x, float y, int flags = 0)
1541 CODE:
1542 rc_clear (self->rc);
1543 pango_opengl_render_layout_subpixel (
1544 self->pl,
1545 self->rc,
1546 x * PANGO_SCALE, y * PANGO_SCALE,
1547 self->r, self->g, self->b, self->a,
1548 flags
1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1553
1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1105MODULE = CFClient PACKAGE = CFClient::Texture 1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1574
1107void 1575PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1576
1114 if (ow && oh) 1577void
1578pad (SV *data_, int ow, int oh, int nw, int nh)
1579 CODE:
1580{
1581 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1582 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1583 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1584 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1585 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1586 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1587
1128 SvPOK_only (result_); 1588 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1589 SvCUR_set (result_, nw * nh * bpp);
1130 1590
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1591 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1592 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1593 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1594
1135 sv_setsv (data_, result_); 1595 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1596 }
1142} 1597}
1143 1598
1144void 1599void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1600draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1606{
1152 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1156 1614
1157 if (items < 5) 1615 if (items < 5)
1158 { 1616 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1646 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1647 glDisable (GL_BLEND);
1190 } 1648 }
1191} 1649}
1192 1650
1651IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1652 CODE:
1653{
1654 GLint width;
1655 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1656 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1657 RETVAL = width > 0;
1658}
1659 OUTPUT:
1660 RETVAL
1661
1193MODULE = CFClient PACKAGE = CFClient::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1663
1195CFClient::Map 1664PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1665
1666DC::Map
1667new (SV *class)
1197 CODE: 1668 CODE:
1198 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1670 RETVAL->x = 0;
1200 RETVAL->y = 0; 1671 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1672 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1673 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1674 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1675 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1676 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1677 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1678 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1679 RETVAL->row = 0;
1211 OUTPUT: 1680 OUTPUT:
1212 RETVAL 1681 RETVAL
1213 1682
1214void 1683void
1215DESTROY (CFClient::Map self) 1684DESTROY (DC::Map self)
1216 CODE: 1685 CODE:
1217{ 1686{
1218 map_clear (self); 1687 map_clear (self);
1219 Safefree (self->face); 1688 Safefree (self->face2tile);
1220 Safefree (self->tex); 1689 Safefree (self->tex);
1221 Safefree (self); 1690 Safefree (self);
1222} 1691}
1223 1692
1224void 1693void
1694resize (DC::Map self, int map_width, int map_height)
1695 CODE:
1696 self->w = map_width;
1697 self->h = map_height;
1698
1699void
1225clear (CFClient::Map self) 1700clear (DC::Map self)
1226 CODE: 1701 CODE:
1227 map_clear (self); 1702 map_clear (self);
1228 1703
1229void 1704void
1230set_face (CFClient::Map self, int face, int texid) 1705set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1706 CODE:
1232{ 1707{
1233 while (self->faces <= face) 1708 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1709 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1710}
1241 1711
1242void 1712void
1713set_smooth (DC::Map self, int face, int smooth, int level)
1714 CODE:
1715{
1716 tileid texid;
1717 maptex *tex;
1718
1719 if (face < 0 || face >= self->faces)
1720 return;
1721
1722 if (smooth < 0 || smooth >= self->faces)
1723 return;
1724
1725 texid = self->face2tile [face];
1726
1727 if (!texid)
1728 return;
1729
1730 tex = self->tex + texid;
1731 tex->smoothtile = self->face2tile [smooth];
1732 tex->smoothlevel = level;
1733}
1734
1735void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1737 CODE:
1245{ 1738{
1246 while (self->texs <= texid) 1739 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1740
1252 { 1741 {
1253 maptex *tex = self->tex + texid; 1742 maptex *tex = self->tex + texid;
1254 1743
1255 tex->name = name; 1744 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1763}
1275 1764
1276int 1765int
1277ox (CFClient::Map self) 1766ox (DC::Map self)
1278 ALIAS: 1767 ALIAS:
1279 oy = 1 1768 oy = 1
1280 x = 2 1769 x = 2
1281 y = 3 1770 y = 3
1282 w = 4 1771 w = 4
1293 } 1782 }
1294 OUTPUT: 1783 OUTPUT:
1295 RETVAL 1784 RETVAL
1296 1785
1297void 1786void
1298scroll (CFClient::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1299 CODE: 1788 CODE:
1300{ 1789{
1301 if (dx > 0) 1790 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1792 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1793 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1794
1306 if (dy > 0) 1795 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1796 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1797 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1798 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1799
1311 self->ox += dx; self->x += dx; 1800 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1801 self->oy += dy; self->y += dy;
1313 1802
1314 while (self->y < 0) 1803 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1320 } 1809 }
1321} 1810}
1322 1811
1323void 1812SV *
1324map1a_update (CFClient::Map self, SV *data_) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1814 CODE:
1326{ 1815{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1818 mapcell *cell;
1330 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1331 1822
1332 while (data < data_end) 1823 while (data < data_end - 1)
1333 { 1824 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1335 1826
1336 x = self->x + ((flags >> 10) & 63); 1827 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1828 y = self->y + ((flags >> 4) & 63);
1338 1829
1339 cell = map_get_cell (self, x, y); 1830 cell = map_get_cell (self, x, y);
1340 1831
1341 if (flags & 15) 1832 if (flags & 15)
1342 { 1833 {
1343 if (cell->darkness < 0) 1834 if (!cell->darkness)
1344 { 1835 {
1836 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1837 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1838 }
1350 1839
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1840 //TODO: don't trust server data to be in-range(!)
1354 1841
1355 if (flags & 4) 1842 if (flags & 8)
1356 { 1843 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1844 if (extmap)
1845 {
1846 uint8_t ext, cmd;
1847
1848 do
1849 {
1850 ext = *data++;
1851 cmd = ext & 0x7f;
1852
1853 if (cmd < 4)
1854 cell->darkness = 255 - ext * 64 + 1;
1855 else if (cmd == 5) // health
1856 {
1857 cell->stat_width = 1;
1858 cell->stat_hp = *data++;
1859 }
1860 else if (cmd == 6) // monster width
1861 cell->stat_width = *data++ + 1;
1862 else if (cmd == 0x47)
1863 {
1864 if (*data == 1) cell->player = data [1];
1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1868
1869 data += *data + 1;
1870 }
1871 else if (cmd == 8) // cell flags
1872 cell->flags = *data++;
1873 else if (ext & 0x40) // unknown, multibyte => skip
1874 data += *data + 1;
1875 else
1876 data++;
1877 }
1878 while (ext & 0x80);
1879 }
1880 else
1881 cell->darkness = *data++ + 1;
1358 } 1882 }
1359 1883
1884 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1885 if (flags & (4 >> z))
1361 { 1886 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1888 need_facenum (self, face);
1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1363 } 1904 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1905 }
1370 else 1906 else
1371 cell->darkness = -1; 1907 CELL_CLEAR (cell);
1372 } 1908 }
1373} 1909}
1910 OUTPUT:
1911 RETVAL
1374 1912
1375SV * 1913SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1915 CODE:
1378{ 1916{
1379 int x1, x; 1917 int x1, x;
1380 int y1, y; 1918 int y1, y;
1381 int z; 1919 int z;
1402 { 1940 {
1403 mapcell *cell = row->col + (x - row->c0); 1941 mapcell *cell = row->col + (x - row->c0);
1404 1942
1405 for (z = 0; z <= 0; z++) 1943 for (z = 0; z <= 0; z++)
1406 { 1944 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1945 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1946 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1947 int a1 = tex.a;
1414 1948
1415 r = (r * a0 + tex.r * a1) / 255; 1949 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1950 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1951 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1952 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1953 }
1421 } 1954 }
1422 1955
1423 *map++ = (r ) 1956 *map++ = (r )
1424 | (g << 8) 1957 | (g << 8)
1431} 1964}
1432 OUTPUT: 1965 OUTPUT:
1433 RETVAL 1966 RETVAL
1434 1967
1435void 1968void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 1970 CODE:
1438{ 1971{
1439 int vx, vy;
1440 int x, y, z; 1972 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1973
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1977 smooth_key skey;
1978 int pl_x, pl_y;
1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1446 1983
1447 /* 1984 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1985
1452 int vy = self->vy = self->h >= sh 1986 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1987 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1988 if (sh > 255) sh = 255;
1455 */
1456 1989
1457 glColor4ub (255, 255, 255, 255); 1990 // clear key, in case of extra padding
1991 memset (&skey, 0, sizeof (skey));
1992
1993 memset (&key, 0, sizeof (key));
1994 key.r = 255;
1995 key.g = 255;
1996 key.b = 255;
1997 key.a = 255;
1998 key.mode = GL_QUADS;
1999 key.format = GL_T2F_V3F;
2000 key.texname = -1;
2001
2002 mx += self->x;
2003 my += self->y;
2004
2005 // first pass: determine smooth_max
2006 // rather ugly, if you ask me
2007 // could also be stored inside mapcell and updated on change
2008 memset (smooth_max, 0, sizeof (smooth_max));
2009
2010 for (y = 0; y < sh; y++)
2011 if (0 <= y + my && y + my < self->rows)
2012 {
2013 maprow *row = self->row + (y + my);
2014
2015 for (x = 0; x < sw; x++)
2016 if (row->c0 <= x + mx && x + mx < row->c1)
2017 {
2018 mapcell *cell = row->col + (x + mx - row->c0);
2019
2020 smooth_max[x + 1][y + 1] =
2021 MAX (self->tex [cell->tile [0]].smoothlevel,
2022 MAX (self->tex [cell->tile [1]].smoothlevel,
2023 self->tex [cell->tile [2]].smoothlevel));
2024 }
2025 }
1458 2026
1459 glEnable (GL_BLEND); 2027 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 2030
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 2031 for (z = 0; z <= 2; z++)
2032 {
2033 memset (smooth_level, 0, sizeof (smooth_level));
2034
1469 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1471 { 2037 {
1472 maprow *row = self->row + (y + vy); 2038 maprow *row = self->row + (y + my);
1473 2039
1474 for (x = 0; x < sw; x++) 2040 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 2041 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 2042 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 2043 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 2044 tileid tile = cell->tile [z];
1480 2045
1481 if (face) 2046 if (tile)
2047 {
2048 maptex tex = self->tex [tile];
2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
2051
2052 if (key.texname != tex.name)
2053 {
2054 if (!tex.name)
2055 tex = self->tex [2]; /* missing, replace by noface */
2056
2057 key.texname = tex.name;
2058 arr = rc_array (rc, &key);
2059 }
2060
2061 if (expect_false (cell->player == player) && expect_false (z == 2))
2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
2077 if (cell->flags & 1)
2078 {
2079 maptex tex = self->tex [1];
2080 int px = x * T + T * 2 / 32;
2081 int py = y * T - T * 6 / 32;
2082
2083 if (tex.name)
2084 {
2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2095 }
2096 }
2097 }
2098
2099 // update smooth hash
2100 if (tex.smoothtile)
2101 {
2102 skey.tile = tex.smoothtile;
2103 skey.level = tex.smoothlevel;
2104
2105 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2106
2107 // add bits to current tile and all neighbours. skey.x|y is
2108 // shifted +1|+1 so we always stay positive.
2109
2110 // bits is ___n cccc CCCC bbbb
2111 // n do not draw borders&corners
2112 // c draw these corners, but...
2113 // C ... not these
2114 // b draw these borders
2115
2116 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2117 // ┃· ·· ·┃ ━━
2118
2119 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2120 // ·· ·· ·┏ ┓·
2121
2122 // full tile
2123 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2124
2125 // borders
2126 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2127 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2128 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2129 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2130
2131 // corners
2132 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2133 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2134 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2135 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2136 }
2137 }
2138 }
2139 }
2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
2144 // go through all smoothlevels, lowest to highest, then draw.
2145 // this is basically counting sort
2146 {
2147 int w, b;
2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
2151 for (w = 0; w < 256 / 32; ++w)
2152 {
2153 uint32_t smask = smooth_level [w];
2154 if (smask)
2155 for (b = 0; b < 32; ++b)
2156 if (smask & (((uint32_t)1) << b))
1482 { 2157 {
1483 maptex tex = self->tex [face]; 2158 int level = (w << 5) | b;
2159 HE *he;
1484 2160
1485 int px = (x + 1) * 32 - tex.w; 2161 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 2162 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 2163 {
2164 smooth_key *skey = (smooth_key *)HeKEY (he);
2165 IV bits = SvIVX (HeVAL (he));
2166
2167 if (!(bits & 0x1000)
2168 && skey->level == level
2169 && level > smooth_max [skey->x][skey->y])
2170 {
2171 maptex tex = self->tex [skey->tile];
2172 int px = (((int)skey->x) - 1) * T;
2173 int py = (((int)skey->y) - 1) * T;
2174 int border = bits & 15;
2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2176 float dx = tex.s * .0625f; // 16 images/row
2177 float dy = tex.t * .5f ; // 2 images/column
2178
2179 if (tex.name)
2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
2183 if (key.texname != tex.name)
2184 {
1490 glEnd (); 2185 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
2188 }
2189
2190 if (border)
2191 {
2192 float ox = border * dx;
2193
2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2198 }
2199
2200 if (corner)
2201 {
2202 float ox = corner * dx;
2203
2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
2209 }
2210 }
1494 } 2211 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2212 }
1501 }
1502 } 2213 }
1503 2214
1504 glEnd (); 2215 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
2218 }
2219
2220 hv_clear (smooth);
2221 }
2222
2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
2228
2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1507 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
1508} 2241 rc_free (rc);
1509 2242
2243 // top layer: overlays such as the health bar
2244 for (y = 0; y < sh; y++)
2245 if (0 <= y + my && y + my < self->rows)
2246 {
2247 maprow *row = self->row + (y + my);
2248
2249 for (x = 0; x < sw; x++)
2250 if (row->c0 <= x + mx && x + mx < row->c1)
2251 {
2252 mapcell *cell = row->col + (x + mx - row->c0);
2253
2254 int px = x * T;
2255 int py = y * T;
2256
2257 if (expect_false (cell->player == player))
2258 {
2259 px += sdx;
2260 py += sdy;
2261 }
2262
2263 if (cell->stat_hp)
2264 {
2265 int width = cell->stat_width * T;
2266 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2267
2268 glColor3ub (0, 0, 0);
2269 glRectf (px + 1, py - thick - 2,
2270 px + width - 1, py);
2271
2272 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2273 glRectf (px + 2,
2274 py - thick - 1,
2275 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2276 }
2277 }
2278 }
2279}
2280
1510void 2281void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2282draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2283 CODE:
1513{ 2284{
1514 static float color[16][3] = { 2285 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2286 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2287 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2288 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2289 { 1.00F, 0.00F, 0.00F },
1519 2290
1520 { 1.00, 0.54, 0.00 }, 2291 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2292 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2293 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2294 { 0.18F, 0.54F, 0.34F },
1524 2295
1525 { 0.56, 0.73, 0.56 }, 2296 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2297 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2298 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2299 { 0.99F, 0.77F, 0.26F },
1529 2300
1530 { 0.74, 0.65, 0.41 }, 2301 { 0.74F, 0.65F, 0.41F },
1531 2302
1532 { 0.00, 1.00, 1.00 }, 2303 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2304 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2305 { 1.00F, 1.00F, 0.00F },
1535 }; 2306 };
1536 2307
1537 int x, y; 2308 int x, y;
1538 2309
1539 glEnable (GL_TEXTURE_2D); 2310 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2337 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2338 glDisable (GL_TEXTURE_2D);
1568} 2339}
1569 2340
1570void 2341void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2342fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2343 PPCODE:
1573{ 2344{
1574 int vx, vy;
1575 int x, y; 2345 int x, y;
2346 int sw1 = sw + 2;
2347 int sh1 = sh + 2;
2348 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2349 int sw34 = (sw * 3 + 3) & ~3;
2350 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2351 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2352 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2353
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2354 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2355 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2356
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2357 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2358 my += self->y - 1;
1586 2359
2360 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2361
1587 for (y = 0; y < sh; y++) 2362 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2363 if (0 <= y + my && y + my < self->rows)
1589 { 2364 {
1590 maprow *row = self->row + (y + vy); 2365 maprow *row = self->row + (y + my);
1591 2366
1592 for (x = 0; x < sw; x++) 2367 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2368 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2369 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2370 mapcell *cell = row->col + (x + mx - row->c0);
1596 2371
1597 darkness[y * sw4 + x] = cell->darkness < 0 2372 darkness1 [y * sw1 + x] = cell->darkness
2373 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2374 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2375 }
1601 } 2376 }
1602 2377
2378 for (y = 0; y < sh; ++y)
2379 for (x = 0; x < sw; ++x)
2380 {
2381 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2382 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2383 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2384 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2385 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2386 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2387 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2388 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2389 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2390
2391 uint8_t r11 = (d11 + d21 + d12) / 3;
2392 uint8_t r21 = d21;
2393 uint8_t r31 = (d21 + d31 + d32) / 3;
2394
2395 uint8_t r12 = d12;
2396 uint8_t r22 = d22;
2397 uint8_t r32 = d32;
2398
2399 uint8_t r13 = (d13 + d23 + d12) / 3;
2400 uint8_t r23 = d23;
2401 uint8_t r33 = (d23 + d33 + d32) / 3;
2402
2403 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2404 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2405 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2406 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2407 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2408 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2409 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2410 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2411 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2412 }
2413
2414 free (darkness1);
2415
1603 EXTEND (SP, 3); 2416 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2417 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2418 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2419 PUSHs (darkness3_sv);
1607} 2420}
1608 2421
1609SV * 2422SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2423get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2424 CODE:
1612{ 2425{
1613 int x, y, x1, y1; 2426 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2427 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2428 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2453 if (row && row->c0 <= x && x < row->c1)
1641 { 2454 {
1642 mapcell *cell = row->col + (x - row->c0); 2455 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2456 uint8_t flags = 0;
1644 2457
1645 if (cell->face [0]) flags |= 1; 2458 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2459 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2460 if (cell->tile [2]) flags |= 4;
1648 2461
1649 *data++ = flags; 2462 *data++ = flags;
1650 2463
1651 if (flags & 1) 2464 if (flags & 1)
1652 { 2465 {
2466 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2467 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2468 *data++ = tile;
1655 } 2469 }
1656 2470
1657 if (flags & 2) 2471 if (flags & 2)
1658 { 2472 {
2473 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2474 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2475 *data++ = tile;
1661 } 2476 }
1662 2477
1663 if (flags & 4) 2478 if (flags & 4)
1664 { 2479 {
2480 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2481 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2482 *data++ = tile;
1667 } 2483 }
1668 } 2484 }
1669 else 2485 else
1670 *data++ = 0; 2486 *data++ = 0;
1671 } 2487 }
1672 } 2488 }
1673 2489
2490 /* if size is w*h + 5 then no data has been found */
2491 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2492 {
1674 SvPOK_only (data_sv); 2493 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2494 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2495 }
2496
1676 RETVAL = data_sv; 2497 RETVAL = data_sv;
1677} 2498}
1678 OUTPUT: 2499 OUTPUT:
1679 RETVAL 2500 RETVAL
1680 2501
1681void 2502void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2503set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2504 PPCODE:
1684{ 2505{
1685 int x, y, z; 2506 int x, y, z;
1686 int w, h; 2507 int w, h;
1687 int x1, y1; 2508 int x1, y1;
2509 STRLEN len;
2510 uint8_t *data, *end;
2511
2512 len = SvLEN (data_sv);
2513 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2514 data = SvPVbyte_nolen (data_sv);
2515 end = data + len + 8;
2516
2517 if (len < 5)
2518 XSRETURN_EMPTY;
1688 2519
1689 if (*data++ != 0) 2520 if (*data++ != 0)
1690 return; /* version mismatch */ 2521 XSRETURN_EMPTY; /* version mismatch */
1691 2522
1692 w = *data++ << 8; w |= *data++; 2523 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2524 h = *data++ << 8; h |= *data++;
1694 2525
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2526 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2538 {
1708 maprow *row = map_get_row (self, y); 2539 maprow *row = map_get_row (self, y);
1709 2540
1710 for (x = x0; x < x1; x++) 2541 for (x = x0; x < x1; x++)
1711 { 2542 {
2543 uint8_t flags;
2544
2545 if (data + 7 >= end)
2546 XSRETURN_EMPTY;
2547
1712 uint8_t flags = *data++; 2548 flags = *data++;
1713 2549
1714 if (flags) 2550 if (flags)
1715 { 2551 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2552 mapcell *cell = row_get_cell (row, x);
2553 tileid tile[3] = { 0, 0, 0 };
1719 2554
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2555 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2556 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2557 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2558
1724 if (cell->darkness <= 0) 2559 if (cell->darkness == 0)
1725 { 2560 {
1726 cell->darkness = -1; 2561 /*cell->darkness = 0;*/
2562 EXTEND (SP, 3);
1727 2563
1728 for (z = 0; z <= 2; z++) 2564 for (z = 0; z <= 2; z++)
1729 { 2565 {
1730 cell->face[z] = face[z]; 2566 tileid t = tile [z];
1731 2567
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2568 if (t >= self->texs || (t && !self->tex [t].name))
2569 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2570 PUSHs (sv_2mortal (newSViv (t)));
2571 need_texid (self, t);
2572 }
2573
2574 cell->tile [z] = t;
1734 } 2575 }
1735 } 2576 }
1736 } 2577 }
1737 } 2578 }
1738 } 2579 }
1739} 2580}
1740 2581
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2582MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2583
1743CFClient::MixChunk 2584DC::RW
1744new_from_file (SV *class, char *path) 2585new (SV *class, SV *data_sv)
1745 CODE: 2586 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2587{
2588 STRLEN datalen;
2589 char *data = SvPVbyte (data_sv, datalen);
2590
2591 RETVAL = SDL_RWFromConstMem (data, datalen);
2592}
1747 OUTPUT: 2593 OUTPUT:
1748 RETVAL 2594 RETVAL
1749 2595
2596DC::RW
2597new_from_file (SV *class, const char *path, const char *mode = "rb")
2598 CODE:
2599 RETVAL = SDL_RWFromFile (path, mode);
2600 OUTPUT:
2601 RETVAL
2602
2603# fails on win32:
2604# dc.xs(2268) : error C2059: syntax error : '('
1750void 2605#void
2606#close (DC::RW self)
2607# CODE:
2608# (self->(close)) (self);
2609
2610MODULE = Deliantra::Client PACKAGE = DC::Channel
2611
2612PROTOTYPES: DISABLE
2613
2614DC::Channel
2615find ()
2616 CODE:
2617{
2618 RETVAL = Mix_GroupAvailable (-1);
2619
2620 if (RETVAL < 0)
2621 {
2622 RETVAL = Mix_GroupOldest (-1);
2623
2624 if (RETVAL < 0)
2625 XSRETURN_UNDEF;
2626
2627 Mix_HaltChannel (RETVAL);
2628 }
2629
2630 Mix_UnregisterAllEffects (RETVAL);
2631 Mix_Volume (RETVAL, 128);
2632}
2633 OUTPUT:
2634 RETVAL
2635
2636void
2637halt (DC::Channel self)
2638 CODE:
2639 Mix_HaltChannel (self);
2640
2641void
2642expire (DC::Channel self, int ticks = -1)
2643 CODE:
2644 Mix_ExpireChannel (self, ticks);
2645
2646void
2647fade_out (DC::Channel self, int ticks = -1)
2648 CODE:
2649 Mix_FadeOutChannel (self, ticks);
2650
2651int
2652volume (DC::Channel self, int volume)
2653 CODE:
2654 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2655 OUTPUT:
2656 RETVAL
2657
2658void
2659unregister_all_effects (DC::Channel self)
2660 CODE:
2661 Mix_UnregisterAllEffects (self);
2662
2663void
2664set_panning (DC::Channel self, int left, int right)
2665 CODE:
2666 left = CLAMP (left , 0, 255);
2667 right = CLAMP (right, 0, 255);
2668 Mix_SetPanning (self, left, right);
2669
2670void
2671set_distance (DC::Channel self, int distance)
2672 CODE:
2673 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2674
2675void
2676set_position (DC::Channel self, int angle, int distance)
2677 CODE:
2678
2679void
2680set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2681 CODE:
2682{
2683 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2684 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2685 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2686}
2687
2688void
2689set_reverse_stereo (DC::Channel self, int flip)
2690 CODE:
2691 Mix_SetReverseStereo (self, flip);
2692
2693MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2694
2695PROTOTYPES: DISABLE
2696
2697DC::MixChunk
2698new (SV *class, DC::RW rwops)
2699 CODE:
2700 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2701 OUTPUT:
2702 RETVAL
2703
2704void
1751DESTROY (CFClient::MixChunk self) 2705DESTROY (DC::MixChunk self)
1752 CODE: 2706 CODE:
1753 Mix_FreeChunk (self); 2707 Mix_FreeChunk (self);
1754 2708
1755int 2709int
1756volume (CFClient::MixChunk self, int volume = -1) 2710volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2711 CODE:
2712 if (items > 1)
2713 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2714 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2715 OUTPUT:
1760 RETVAL 2716 RETVAL
1761 2717
1762int 2718DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2719play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2720 CODE:
2721{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2722 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2723
2724 if (RETVAL < 0)
2725 XSRETURN_UNDEF;
2726
2727 if (channel < 0)
2728 {
2729 Mix_UnregisterAllEffects (RETVAL);
2730 Mix_Volume (RETVAL, 128);
2731 }
2732}
1766 OUTPUT: 2733 OUTPUT:
1767 RETVAL 2734 RETVAL
1768 2735
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2736MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2737
1771int 2738int
1772volume (int volume = -1) 2739volume (int volume = -1)
2740 PROTOTYPE: ;$
1773 CODE: 2741 CODE:
2742 if (items > 0)
2743 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2744 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2745 OUTPUT:
1776 RETVAL 2746 RETVAL
1777 2747
1778CFClient::MixMusic 2748void
1779new_from_file (SV *class, char *path) 2749fade_out (int ms)
1780 CODE: 2750 CODE:
2751 Mix_FadeOutMusic (ms);
2752
2753void
2754halt ()
2755 CODE:
2756 Mix_HaltMusic ();
2757
2758DC::MixMusic
2759new (SV *class, DC::RW rwops)
2760 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2761 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2762 OUTPUT:
1783 RETVAL 2763 RETVAL
1784 2764
1785void 2765void
1786DESTROY (CFClient::MixMusic self) 2766DESTROY (DC::MixMusic self)
1787 CODE: 2767 CODE:
1788 Mix_FreeMusic (self); 2768 Mix_FreeMusic (self);
1789 2769
1790int 2770int
1791play (CFClient::MixMusic self, int loops = -1) 2771play (DC::MixMusic self, int loops = -1)
1792 CODE: 2772 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2773 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2774 OUTPUT:
1795 RETVAL 2775 RETVAL
1796 2776
2777void
2778fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2779 CODE:
2780 Mix_FadeInMusicPos (self, loops, ms, position);
2781
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2782MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2783
2784PROTOTYPES: ENABLE
1798 2785
1799BOOT: 2786BOOT:
1800{ 2787{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2788 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2789 static const struct {
1803 const char *name; 2790 const char *name;
1804 IV iv; 2791 IV iv;
1805 } *civ, const_iv[] = { 2792 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2793# define const_iv(name) { # name, (IV)name }
2794 const_iv (GL_VENDOR),
2795 const_iv (GL_VERSION),
2796 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2797 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2798 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2799 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2800 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2801 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2805 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2806 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2807 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2808 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2809 const_iv (GL_BACK),
2810 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2811 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2812 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2813 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2814 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2815 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2828 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2829 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2830 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2831 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2832 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2833 const_iv (GL_COMPRESSED_ALPHA_ARB),
2834 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2835 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2836 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2837 const_iv (GL_COMPRESSED_RGB_ARB),
2838 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2839 const_iv (GL_COMPILE),
2840 const_iv (GL_PROXY_TEXTURE_1D),
2841 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2842 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2843 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2844 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2845 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2846 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2867 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2868 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2869 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2870 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2871 const_iv (GL_CONSTANT_BORDER),
2872 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2873 const_iv (GL_LINES),
2874 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2875 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2876 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2877 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2878 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2879 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2880 const_iv (GL_TRIANGLE_FAN),
2881 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2882 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2883 const_iv (GL_POINT_SMOOTH_HINT),
2884 const_iv (GL_LINE_SMOOTH_HINT),
2885 const_iv (GL_POLYGON_SMOOTH_HINT),
2886 const_iv (GL_GENERATE_MIPMAP_HINT),
2887 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2888 const_iv (GL_FASTEST),
2889 const_iv (GL_DONT_CARE),
2890 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2891 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2892 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2893 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2894 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2895# undef const_iv
1887 }; 2896 };
1888 2897
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2898 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2899 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2900
2901 texture_av = newAV ();
2902 AvREAL_off (texture_av);
1891} 2903}
2904
2905void
2906disable_GL_EXT_blend_func_separate ()
2907 CODE:
2908 gl.BlendFuncSeparate = 0;
2909 gl.BlendFuncSeparateEXT = 0;
1892 2910
1893char * 2911char *
1894gl_vendor () 2912gl_vendor ()
1895 CODE: 2913 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2914 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2927 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2929 OUTPUT:
1912 RETVAL 2930 RETVAL
1913 2931
2932const char *glGetString (GLenum pname)
2933
2934GLint glGetInteger (GLenum pname)
2935 CODE:
2936 glGetIntegerv (pname, &RETVAL);
2937 OUTPUT:
2938 RETVAL
2939
2940GLdouble glGetDouble (GLenum pname)
2941 CODE:
2942 glGetDoublev (pname, &RETVAL);
2943 OUTPUT:
2944 RETVAL
2945
1914int glGetError () 2946int glGetError ()
1915 2947
1916void glFinish () 2948void glFinish ()
1917 2949
1918void glClear (int mask) 2950void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2987# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2988void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2989
1958# near_ and far_ are due to microsofts buggy "c" compiler 2990# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2991void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2992
2993PROTOTYPES: DISABLE
1960 2994
1961void glViewport (int x, int y, int width, int height) 2995void glViewport (int x, int y, int width, int height)
1962 2996
1963void glScissor (int x, int y, int width, int height) 2997void glScissor (int x, int y, int width, int height)
1964 2998
1972 3006
1973void glRotate (float angle, float x, float y, float z) 3007void glRotate (float angle, float x, float y, float z)
1974 CODE: 3008 CODE:
1975 glRotatef (angle, x, y, z); 3009 glRotatef (angle, x, y, z);
1976 3010
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 3011void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @ 3012 PROTOTYPE: @
1983 ALIAS: 3013 ALIAS:
1984 glColor_premultiply = 1 3014 glColor_premultiply = 1
1985 CODE: 3015 CODE:
1986 if (ix) 3016 if (ix)
1987 { 3017 {
1988 r *= a; 3018 r *= a;
1989 g *= a; 3019 g *= a;
1990 b *= a; 3020 b *= a;
1991 } 3021 }
1992 // microsoft visual "c" rounds instead of truncating... 3022 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 3023 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 3024
2004void glRasterPos (float x, float y, float z = 0.) 3025void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 3026 CODE:
2006 glRasterPos3f (0, 0, z); 3027 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 3028 glBitmap (0, 0, 0, 0, x, y, 0);
2012 3033
2013void glTexCoord (float s, float t) 3034void glTexCoord (float s, float t)
2014 CODE: 3035 CODE:
2015 glTexCoord2f (s, t); 3036 glTexCoord2f (s, t);
2016 3037
3038void glRect (float x1, float y1, float x2, float y2)
3039 CODE:
3040 glRectf (x1, y1, x2, y2);
3041
3042void glRect_lineloop (float x1, float y1, float x2, float y2)
3043 CODE:
3044 glBegin (GL_LINE_LOOP);
3045 glVertex2f (x1, y1);
3046 glVertex2f (x2, y1);
3047 glVertex2f (x2, y2);
3048 glVertex2f (x1, y2);
3049 glEnd ();
3050
3051PROTOTYPES: ENABLE
3052
3053void glBegin (int mode)
3054
3055void glEnd ()
3056
3057void glPointSize (GLfloat size)
3058
3059void glLineWidth (GLfloat width)
3060
3061void glInterleavedArrays (int format, int stride, char *data)
3062
3063void glDrawElements (int mode, int count, int type, char *indices)
3064
3065# 1.2 void glDrawRangeElements (int mode, int start, int end
3066
2017void glTexEnv (int target, int pname, float param) 3067void glTexEnv (int target, int pname, float param)
2018 CODE: 3068 CODE:
2019 glTexEnvf (target, pname, param); 3069 glTexEnvf (target, pname, param);
2020 3070
2021void glTexParameter (int target, int pname, float param) 3071void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3087void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 3088 CODE:
2039 if (gl.SeparableFilter2D) 3089 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3090 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 3091
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3092void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 3093
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3094void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 3095
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 3096void glDrawPixels (int width, int height, int format, int type, char *pixels)
3097
3098void glPixelZoom (float x, float y)
2047 3099
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3100void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 3101
2050int glGenTexture () 3102int glGenTexture ()
2051 CODE: 3103 CODE:
2052{ 3104 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 3105 OUTPUT:
2058 RETVAL 3106 RETVAL
2059 3107
2060void glDeleteTexture (int name) 3108void glDeleteTexture (int name)
2061 CODE: 3109 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 3110 del_texture (name);
2065} 3111
2066
2067int glGenList () 3112int glGenList ()
2068 CODE: 3113 CODE:
2069 RETVAL = glGenLists (1); 3114 RETVAL = glGenLists (1);
2070 OUTPUT: 3115 OUTPUT:
2071 RETVAL 3116 RETVAL
2078 3123
2079void glEndList () 3124void glEndList ()
2080 3125
2081void glCallList (int list) 3126void glCallList (int list)
2082 3127
3128MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 3129
3130PROTOTYPES: DISABLE
3131
3132void
3133find_widget (SV *self, NV x, NV y)
3134 PPCODE:
3135{
3136 if (within_widget (self, x, y))
3137 XPUSHs (self);
3138}
3139
3140BOOT:
3141{
3142 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3143
3144 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3145 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3146 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3147 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3148}
3149
3150void
3151draw (SV *self)
3152 CODE:
3153{
3154 HV *hv;
3155 SV **svp;
3156 NV x, y, w, h;
3157 SV *draw_x_sv = GvSV (draw_x_gv);
3158 SV *draw_y_sv = GvSV (draw_y_gv);
3159 SV *draw_w_sv = GvSV (draw_w_gv);
3160 SV *draw_h_sv = GvSV (draw_h_gv);
3161 double draw_x, draw_y;
3162
3163 if (!SvROK (self))
3164 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3165
3166 hv = (HV *)SvRV (self);
3167
3168 if (SvTYPE (hv) != SVt_PVHV)
3169 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3170
3171 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3173
3174 if (!h || !w)
3175 XSRETURN_EMPTY;
3176
3177 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3178 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3179
3180 draw_x = SvNV (draw_x_sv) + x;
3181 draw_y = SvNV (draw_y_sv) + y;
3182
3183 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3184 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3185 XSRETURN_EMPTY;
3186
3187 sv_setnv (draw_x_sv, draw_x);
3188 sv_setnv (draw_y_sv, draw_y);
3189
3190 glPushMatrix ();
3191 glTranslated (x, y, 0);
3192
3193 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3194 {
3195 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3196
3197 if (svp && SvTRUE (*svp))
3198 {
3199 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3200 glEnable (GL_BLEND);
3201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3202 glBegin (GL_QUADS);
3203 glVertex2f (0, 0);
3204 glVertex2f (w, 0);
3205 glVertex2f (w, h);
3206 glVertex2f (0, h);
3207 glEnd ();
3208 glDisable (GL_BLEND);
3209 }
3210 }
3211#if 0
3212 // draw borders, for debugging
3213 glPushMatrix ();
3214 glColor4f (1., 1., 0., 1.);
3215 glTranslatef (.5, .5, 0.);
3216 glBegin (GL_LINE_LOOP);
3217 glVertex2f (0 , 0);
3218 glVertex2f (w - 1, 0);
3219 glVertex2f (w - 1, h - 1);
3220 glVertex2f (0 , h - 1);
3221 glEnd ();
3222 glPopMatrix ();
3223#endif
3224 PUSHMARK (SP);
3225 XPUSHs (self);
3226 PUTBACK;
3227 call_method ("_draw", G_VOID | G_DISCARD);
3228 SPAGAIN;
3229
3230 glPopMatrix ();
3231
3232 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3233 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3234}
3235

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines