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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.279 by root, Thu Oct 2 15:59:40 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
222 257
223 int32_t rows; 258 int32_t rows;
224 maprow *row; 259 maprow *row;
225} *CFPlus__Map; 260} *DC__Map;
226 261
227static char * 262static char *
228prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
229{ 264{
230 char *p; 265 char *p;
268 self->texs *= 2; 303 self->texs *= 2;
269 } 304 }
270} 305}
271 306
272static maprow * 307static maprow *
273map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
274{ 309{
275 if (0 > y) 310 if (0 > y)
276 { 311 {
277 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
316 351
317 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
318} 353}
319 354
320static mapcell * 355static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
322{ 357{
323 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
324} 359}
325 360
326static void 361static void
327map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
328{ 363{
329 int r; 364 int r;
330 365
331 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
339 self->oy = 0; 374 self->oy = 0;
340 self->row = 0; 375 self->row = 0;
341 self->rows = 0; 376 self->rows = 0;
342} 377}
343 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
344static void 389static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 391{
347 int x, y; 392 int x, y;
348 maprow *row; 393 maprow *row;
349 mapcell *cell; 394 mapcell *cell;
350 395
362 if (x >= row->c1) 407 if (x >= row->c1)
363 break; 408 break;
364 409
365 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
366 411
367 cell->darkness = 0; 412 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 413 }
372 } 414 }
373} 415}
374 416
375typedef struct { 417typedef struct {
429 n |= n >> 16; 471 n |= n >> 16;
430 472
431 return n + 1; 473 return n + 1;
432} 474}
433 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
434/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
437 490
438MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
439 587
440PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
441 589
442BOOT: 590BOOT:
443{ 591{
444 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 593 static const struct {
446 const char *name; 594 const char *name;
447 IV iv; 595 IV iv;
448 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
471 619
472 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
475 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
557# undef const_iv 790# undef const_iv
558 }; 791 };
559 792
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 812
580NV floor (NV x) 813NV floor (NV x)
581 814
582NV ceil (NV x) 815NV ceil (NV x)
583 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
584void 821void
585pango_init () 822pango_init ()
586 CODE: 823 CODE:
587{ 824{
588 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
591} 833}
592 834
593char *
594SDL_GetError () 835char *SDL_GetError ()
595 836
596int 837void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 838
599void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
600SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
601 855
602void 856void
603SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
604 PPCODE: 858 PPCODE:
605{ 859{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 874
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 877
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 879
629 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
630 while (*m) 881 while (*m)
631 { 882 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 884 {
634 AV *av = newAV (); 885 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
661 912
662 if (RETVAL) 913 if (RETVAL)
663 { 914 {
664 av_clear (texture_av); 915 av_clear (texture_av);
665 916
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 919#include "glfunc.h"
669#undef GL_FUNC 920#undef GL_FUNC
670 } 921 }
671} 922}
678char * 929char *
679SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
680 931
681int 932int
682SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
683 937
684void 938void
685poll_events () 939poll_events ()
686 PPCODE: 940 PPCODE:
687{ 941{
697 { 951 {
698 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
699 case SDL_KEYUP: 953 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 959 break;
706 960
707 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 980 x = ev.motion.x;
727 y = ev.motion.y; 981 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 983 }
730 984
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 991 }
738 break; 992 break;
739 993
740 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 997
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1008 break;
755 } 1009 }
756 1010
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1012 }
759} 1013}
760 1014
761int 1015int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1017 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
766 1020
767void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
768Mix_CloseAudio () 1038Mix_CloseAudio ()
769 1039
770int 1040int
771Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
1042
1043const char *
1044Mix_GetError ()
772 1045
773void 1046void
774lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
775 CODE: 1048 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1075 }
803 } 1076 }
804#endif 1077#endif
805} 1078}
806 1079
807void 1080int
808add_font (char *file) 1081add_font (char *file)
809 CODE: 1082 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
811 1086
812void 1087void
813load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
814 ALIAS: 1089 ALIAS:
815 load_image_file = 1 1090 load_image_file = 1
818 STRLEN image_len; 1093 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
825 1100
826 if (!rw) 1101 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
828 1103
901void 1176void
902error (char *message) 1177error (char *message)
903 CODE: 1178 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1180#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1182#endif
908 1183
909void 1184void
910fatal (char *message) 1185fatal (char *message)
911 CODE: 1186 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1188#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1190#endif
916 _exit (1); 1191 _exit (1);
917 1192
918void 1193void
919_exit (int retval = 0) 1194_exit (int retval = 0)
931#if DEBUG 1206#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
933#endif 1208#endif
934} 1209}
935 1210
936MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
937 1212
938PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
939 1214
940CFPlus::Font 1215DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1217 CODE:
943{ 1218{
944 int count; 1219 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1223}
949 OUTPUT: 1224 OUTPUT:
950 RETVAL 1225 RETVAL
951 1226
952void 1227void
953DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
954 CODE: 1229 CODE:
955 pango_font_description_free (self); 1230 pango_font_description_free (self);
956 1231
957void 1232void
958make_default (CFPlus::Font self) 1233make_default (DC::Font self)
959 PROTOTYPE: $ 1234 PROTOTYPE: $
960 CODE: 1235 CODE:
961 default_font = self; 1236 default_font = self;
962 1237
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1239
965PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
966 1241
967void 1242void
968reset_glyph_cache () 1243glyph_cache_backup ()
969 PROTOTYPE: 1244 PROTOTYPE:
970 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
971 tc_clear (); 1252 tc_restore ();
972 1253
973CFPlus::Layout 1254DC::Layout
974new (SV *class) 1255new (SV *class)
975 CODE: 1256 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
977 1258
978 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
985 1267
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
988 OUTPUT: 1270 OUTPUT:
989 RETVAL 1271 RETVAL
990 1272
991void 1273void
992DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
993 CODE: 1275 CODE:
994 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
995 Safefree (self); 1278 Safefree (self);
996 1279
997void 1280void
998set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
999 CODE: 1282 CODE:
1000{ 1283{
1001 STRLEN textlen; 1284 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1003 1286
1004 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1005} 1288}
1006 1289
1007void 1290void
1008set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1009 CODE: 1292 CODE:
1010{ 1293{
1011 STRLEN textlen; 1294 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1013 1296
1014 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1015} 1298}
1016 1299
1017void 1300void
1018set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1019 CODE: 1302 CODE:
1020{ 1303{
1021 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1306 const char *pos = text;
1058 if (attrs) 1341 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1060} 1343}
1061 1344
1062void 1345void
1063get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1064 PPCODE: 1347 PPCODE:
1065{ 1348{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1350
1068 do 1351 do
1069 { 1352 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1354
1072 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1073 { 1356 {
1074 PangoRectangle extents; 1357 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1366
1084 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1085} 1368}
1086 1369
1087int 1370int
1088has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1089 CODE: 1372 CODE:
1090{ 1373{
1091 int lines = 1; 1374 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1093 1376
1098} 1381}
1099 OUTPUT: 1382 OUTPUT:
1100 RETVAL 1383 RETVAL
1101 1384
1102SV * 1385SV *
1103get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1104 CODE: 1387 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1390 OUTPUT:
1108 RETVAL 1391 RETVAL
1109 1392
1110void 1393void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1395 CODE:
1113 self->r = r; 1396 self->r = r;
1114 self->g = g; 1397 self->g = g;
1115 self->b = b; 1398 self->b = b;
1116 self->a = a; 1399 self->a = a;
1117 1400
1118void 1401void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1403 CODE:
1121 if (self->font != font) 1404 if (self->font != font)
1122 { 1405 {
1123 self->font = font; 1406 self->font = font;
1124 layout_update_font (self); 1407 layout_update_font (self);
1125 } 1408 }
1126 1409
1127void 1410void
1128set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1129 CODE: 1412 CODE:
1130 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1131 { 1414 {
1132 self->base_height = base_height; 1415 self->base_height = base_height;
1133 layout_update_font (self); 1416 layout_update_font (self);
1134 } 1417 }
1135 1418
1136void 1419void
1137set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1421 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1423
1141void 1424void
1142set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1143 CODE: 1426 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1428
1146void 1429void
1147set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1148 CODE: 1431 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1433
1151void 1434void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1436 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1159 ); 1442 );
1160 1443
1161void 1444void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1446 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1448
1166void 1449void
1167size (CFPlus::Layout self) 1450size (DC::Layout self)
1168 PPCODE: 1451 PPCODE:
1169{ 1452{
1170 int w, h; 1453 int w, h;
1171 1454
1172 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1177} 1460}
1178 1461
1179int 1462int
1180descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1181 CODE: 1464 CODE:
1182{ 1465{
1183 PangoRectangle rect; 1466 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1187} 1470}
1188 OUTPUT: 1471 OUTPUT:
1189 RETVAL 1472 RETVAL
1190 1473
1191int 1474int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1476 CODE:
1194{ 1477{
1195 int index, trailing; 1478 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1198} 1481}
1199 OUTPUT: 1482 OUTPUT:
1200 RETVAL 1483 RETVAL
1201 1484
1202void 1485void
1203cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1487 PPCODE:
1205{ 1488{
1206 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1491
1209 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1496}
1214 1497
1215void 1498void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1500 PPCODE:
1218{ 1501{
1219 int line, x; 1502 int line, x;
1220 1503
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1507 --line;
1508#endif
1224 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1512}
1228 1513
1229void 1514void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1516 PPCODE:
1232{ 1517{
1233 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1234 int index, trailing; 1519 int index, trailing;
1235 1520
1236 if (line < 0) 1521 if (line < 0)
1237 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1238 1523
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1241 1526
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1528
1244 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1536 }
1252} 1537}
1253 1538
1254void 1539void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1258 self->pl, 1544 self->pl,
1545 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1261 flags 1548 flags
1262 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1263 1553
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1574
1266PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1576
1270void 1577void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1579 CODE:
1273{ 1580{
1300 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1614
1305 if (items < 5) 1615 if (items < 5)
1306 { 1616 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1619 }
1347 RETVAL = width > 0; 1657 RETVAL = width > 0;
1348} 1658}
1349 OUTPUT: 1659 OUTPUT:
1350 RETVAL 1660 RETVAL
1351 1661
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1663
1354PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1355 1665
1356CFPlus::Map 1666DC::Map
1357new (SV *class) 1667new (SV *class)
1358 CODE: 1668 CODE:
1359 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1670 RETVAL->x = 0;
1361 RETVAL->y = 0; 1671 RETVAL->y = 0;
1369 RETVAL->row = 0; 1679 RETVAL->row = 0;
1370 OUTPUT: 1680 OUTPUT:
1371 RETVAL 1681 RETVAL
1372 1682
1373void 1683void
1374DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1375 CODE: 1685 CODE:
1376{ 1686{
1377 map_clear (self); 1687 map_clear (self);
1378 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1379 Safefree (self->tex); 1689 Safefree (self->tex);
1380 Safefree (self); 1690 Safefree (self);
1381} 1691}
1382 1692
1383void 1693void
1384resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1695 CODE:
1386 self->w = map_width; 1696 self->w = map_width;
1387 self->h = map_height; 1697 self->h = map_height;
1388 1698
1389void 1699void
1390clear (CFPlus::Map self) 1700clear (DC::Map self)
1391 CODE: 1701 CODE:
1392 map_clear (self); 1702 map_clear (self);
1393 1703
1394void 1704void
1395set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1706 CODE:
1397{ 1707{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1709 need_texid (self, tile);
1400} 1710}
1401 1711
1402void 1712void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1714 CODE:
1405{ 1715{
1406 tileid texid; 1716 tileid texid;
1407 maptex *tex; 1717 maptex *tex;
1408 1718
1421 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1423} 1733}
1424 1734
1425void 1735void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1737 CODE:
1428{ 1738{
1429 need_texid (self, texid); 1739 need_texid (self, texid);
1430 1740
1431 { 1741 {
1451 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1763}
1454 1764
1455int 1765int
1456ox (CFPlus::Map self) 1766ox (DC::Map self)
1457 ALIAS: 1767 ALIAS:
1458 oy = 1 1768 oy = 1
1459 x = 2 1769 x = 2
1460 y = 3 1770 y = 3
1461 w = 4 1771 w = 4
1472 } 1782 }
1473 OUTPUT: 1783 OUTPUT:
1474 RETVAL 1784 RETVAL
1475 1785
1476void 1786void
1477scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1478 CODE: 1788 CODE:
1479{ 1789{
1480 if (dx > 0) 1790 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1792 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1499 } 1809 }
1500} 1810}
1501 1811
1502void 1812SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1814 CODE:
1505{ 1815{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1818 mapcell *cell;
1509 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1510 1822
1511 while (data < data_end - 1) 1823 while (data < data_end - 1)
1512 { 1824 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1514 1826
1534 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1535 1847
1536 do 1848 do
1537 { 1849 {
1538 ext = *data++; 1850 ext = *data++;
1539 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1540 1852
1541 if (cmd < 4) 1853 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1544 { 1856 {
1547 } 1859 }
1548 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1551 { 1863 {
1552 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1868
1555 data += *data + 1; 1869 data += *data + 1;
1556 } 1870 }
1557 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1872 cell->flags = *data++;
1565 } 1879 }
1566 else 1880 else
1567 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1568 } 1882 }
1569 1883
1884 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1885 if (flags & (4 >> z))
1571 { 1886 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1888 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1575 } 1904 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1905 }
1591 else 1906 else
1592 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1593 } 1908 }
1594} 1909}
1910 OUTPUT:
1911 RETVAL
1595 1912
1596SV * 1913SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1915 CODE:
1599{ 1916{
1600 int x1, x; 1917 int x1, x;
1601 int y1, y; 1918 int y1, y;
1602 int z; 1919 int z;
1647} 1964}
1648 OUTPUT: 1965 OUTPUT:
1649 RETVAL 1966 RETVAL
1650 1967
1651void 1968void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1970 CODE:
1654{ 1971{
1972 int x, y, z;
1973
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1977 smooth_key skey;
1659 int x, y, z; 1978 int pl_x, pl_y;
1660 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1661 1985
1662 // thats current max. sorry. 1986 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1665 1989
1666 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1668 1992
1669 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1670 1994 key.r = 255;
1671 glEnable (GL_BLEND); 1995 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1675 1999 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 2000 key.texname = -1;
1677
1678 last_name = 0;
1679 2001
1680 mx += self->x; 2002 mx += self->x;
1681 my += self->y; 2003 my += self->y;
1682 2004
1683 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1702 } 2024 }
1703 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 2030
1705 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1706 { 2032 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1708 2034
1721 { 2047 {
1722 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 2049 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 2050 int py = (y + 1) * T - tex.h;
1725 2051
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1729 { 2053 {
1730 if (!tex.name) 2054 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1732 2056
1733 glEnd (); 2057 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 2059 }
1737 2060
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 2077 if (cell->flags & 1)
1746 { 2078 {
1747 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1750 2082
2083 if (tex.name)
1751 glEnd (); 2084 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 2095 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 2096 }
1760 } 2097 }
1761 2098
1762 // update smooth hash 2099 // update smooth hash
1763 if (tex.smoothtile) 2100 if (tex.smoothtile)
1799 } 2136 }
1800 } 2137 }
1801 } 2138 }
1802 } 2139 }
1803 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1804 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2145 // this is basically counting sort
1806 { 2146 {
1807 int w, b; 2147 int w, b;
1808 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1810 { 2152 {
1811 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1812 if (smask) 2154 if (smask)
1813 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2174 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1836 2178
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2179 if (tex.name)
1840 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1841 if (!tex.name) 2183 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2184 {
1843
1844 glEnd (); 2185 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1847 } 2188 }
1848 2189
1849 if (border) 2190 if (border)
1850 { 2191 {
1851 float ox = border * dx; 2192 float ox = border * dx;
1852 2193
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2198 }
1858 2199
1859 if (corner) 2200 if (corner)
1860 { 2201 {
1861 float ox = corner * dx; 2202 float ox = corner * dx;
1862 2203
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1867 } 2209 }
1868 } 2210 }
1869 } 2211 }
1870 } 2212 }
1871 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1872 } 2218 }
1873 2219
1874 hv_clear (smooth); 2220 hv_clear (smooth);
1875 } 2221 }
1876 2222
1877 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1878 2228
1879 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1880 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1881 2242
1882 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1885 { 2246 {
1890 { 2251 {
1891 mapcell *cell = row->col + (x + mx - row->c0); 2252 mapcell *cell = row->col + (x + mx - row->c0);
1892 2253
1893 int px = x * T; 2254 int px = x * T;
1894 int py = y * T; 2255 int py = y * T;
2256
2257 if (expect_false (cell->player == player))
2258 {
2259 px += sdx;
2260 py += sdy;
2261 }
1895 2262
1896 if (cell->stat_hp) 2263 if (cell->stat_hp)
1897 { 2264 {
1898 int width = cell->stat_width * T; 2265 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2266 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1910 } 2277 }
1911 } 2278 }
1912} 2279}
1913 2280
1914void 2281void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2282draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2283 CODE:
1917{ 2284{
1918 static float color[16][3] = { 2285 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2286 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2287 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2337 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2338 glDisable (GL_TEXTURE_2D);
1972} 2339}
1973 2340
1974void 2341void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2342fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2343 PPCODE:
1977{ 2344{
1978 int x, y; 2345 int x, y;
1979 int sw1 = sw + 2; 2346 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2347 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2355 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2356
1990 mx += self->x - 1; 2357 mx += self->x - 1;
1991 my += self->y - 1; 2358 my += self->y - 1;
1992 2359
1993 memset (darkness1, 255, sw1 * sh1); 2360 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2361
1995 for (y = 0; y < sh1; y++) 2362 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2363 if (0 <= y + my && y + my < self->rows)
1997 { 2364 {
1998 maprow *row = self->row + (y + my); 2365 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2418 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2419 PUSHs (darkness3_sv);
2053} 2420}
2054 2421
2055SV * 2422SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2423get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2424 CODE:
2058{ 2425{
2059 int x, y, x1, y1; 2426 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2427 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2428 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2485 else
2119 *data++ = 0; 2486 *data++ = 0;
2120 } 2487 }
2121 } 2488 }
2122 2489
2490 /* if size is w*h + 5 then no data has been found */
2491 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2492 {
2123 SvPOK_only (data_sv); 2493 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2494 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2495 }
2496
2125 RETVAL = data_sv; 2497 RETVAL = data_sv;
2126} 2498}
2127 OUTPUT: 2499 OUTPUT:
2128 RETVAL 2500 RETVAL
2129 2501
2130void 2502void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2503set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2504 PPCODE:
2133{ 2505{
2134 int x, y, z; 2506 int x, y, z;
2135 int w, h; 2507 int w, h;
2136 int x1, y1; 2508 int x1, y1;
2509 STRLEN len;
2510 uint8_t *data, *end;
2511
2512 len = SvLEN (data_sv);
2513 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2514 data = SvPVbyte_nolen (data_sv);
2515 end = data + len + 8;
2516
2517 if (len < 5)
2518 XSRETURN_EMPTY;
2137 2519
2138 if (*data++ != 0) 2520 if (*data++ != 0)
2139 return; /* version mismatch */ 2521 XSRETURN_EMPTY; /* version mismatch */
2140 2522
2141 w = *data++ << 8; w |= *data++; 2523 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2524 h = *data++ << 8; h |= *data++;
2143 2525
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2526 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2538 {
2157 maprow *row = map_get_row (self, y); 2539 maprow *row = map_get_row (self, y);
2158 2540
2159 for (x = x0; x < x1; x++) 2541 for (x = x0; x < x1; x++)
2160 { 2542 {
2543 uint8_t flags;
2544
2545 if (data + 7 >= end)
2546 XSRETURN_EMPTY;
2547
2161 uint8_t flags = *data++; 2548 flags = *data++;
2162 2549
2163 if (flags) 2550 if (flags)
2164 { 2551 {
2165 mapcell *cell = row_get_cell (row, x); 2552 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2553 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2556 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2557 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2558
2172 if (cell->darkness == 0) 2559 if (cell->darkness == 0)
2173 { 2560 {
2174 cell->darkness = 0; 2561 /*cell->darkness = 0;*/
2562 EXTEND (SP, 3);
2175 2563
2176 for (z = 0; z <= 2; z++) 2564 for (z = 0; z <= 2; z++)
2177 { 2565 {
2178 tileid t = tile [z]; 2566 tileid t = tile [z];
2179 2567
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2568 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2569 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2570 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2571 need_texid (self, t);
2184 } 2572 }
2185 2573
2186 cell->tile [z] = t; 2574 cell->tile [z] = t;
2187 } 2575 }
2189 } 2577 }
2190 } 2578 }
2191 } 2579 }
2192} 2580}
2193 2581
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2582MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2583
2196PROTOTYPES: DISABLE 2584DC::RW
2197 2585new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2586 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2587{
2588 STRLEN datalen;
2589 char *data = SvPVbyte (data_sv, datalen);
2590
2591 RETVAL = SDL_RWFromConstMem (data, datalen);
2592}
2202 OUTPUT: 2593 OUTPUT:
2203 RETVAL 2594 RETVAL
2204 2595
2596DC::RW
2597new_from_file (SV *class, const char *path, const char *mode = "rb")
2598 CODE:
2599 RETVAL = SDL_RWFromFile (path, mode);
2600 OUTPUT:
2601 RETVAL
2602
2603# fails on win32:
2604# dc.xs(2268) : error C2059: syntax error : '('
2205void 2605#void
2606#close (DC::RW self)
2607# CODE:
2608# (self->(close)) (self);
2609
2610MODULE = Deliantra::Client PACKAGE = DC::Channel
2611
2612PROTOTYPES: DISABLE
2613
2614DC::Channel
2615find ()
2616 CODE:
2617{
2618 RETVAL = Mix_GroupAvailable (-1);
2619
2620 if (RETVAL < 0)
2621 {
2622 RETVAL = Mix_GroupOldest (-1);
2623
2624 if (RETVAL < 0)
2625 XSRETURN_UNDEF;
2626
2627 Mix_HaltChannel (RETVAL);
2628 }
2629
2630 Mix_UnregisterAllEffects (RETVAL);
2631 Mix_Volume (RETVAL, 128);
2632}
2633 OUTPUT:
2634 RETVAL
2635
2636void
2637halt (DC::Channel self)
2638 CODE:
2639 Mix_HaltChannel (self);
2640
2641void
2642expire (DC::Channel self, int ticks = -1)
2643 CODE:
2644 Mix_ExpireChannel (self, ticks);
2645
2646void
2647fade_out (DC::Channel self, int ticks = -1)
2648 CODE:
2649 Mix_FadeOutChannel (self, ticks);
2650
2651int
2652volume (DC::Channel self, int volume)
2653 CODE:
2654 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2655 OUTPUT:
2656 RETVAL
2657
2658void
2659unregister_all_effects (DC::Channel self)
2660 CODE:
2661 Mix_UnregisterAllEffects (self);
2662
2663void
2664set_panning (DC::Channel self, int left, int right)
2665 CODE:
2666 left = CLAMP (left , 0, 255);
2667 right = CLAMP (right, 0, 255);
2668 Mix_SetPanning (self, left, right);
2669
2670void
2671set_distance (DC::Channel self, int distance)
2672 CODE:
2673 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2674
2675void
2676set_position (DC::Channel self, int angle, int distance)
2677 CODE:
2678
2679void
2680set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2681 CODE:
2682{
2683 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2684 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2685 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2686}
2687
2688void
2689set_reverse_stereo (DC::Channel self, int flip)
2690 CODE:
2691 Mix_SetReverseStereo (self, flip);
2692
2693MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2694
2695PROTOTYPES: DISABLE
2696
2697DC::MixChunk
2698new (SV *class, DC::RW rwops)
2699 CODE:
2700 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2701 OUTPUT:
2702 RETVAL
2703
2704void
2206DESTROY (CFPlus::MixChunk self) 2705DESTROY (DC::MixChunk self)
2207 CODE: 2706 CODE:
2208 Mix_FreeChunk (self); 2707 Mix_FreeChunk (self);
2209 2708
2210int 2709int
2211volume (CFPlus::MixChunk self, int volume = -1) 2710volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2711 CODE:
2712 if (items > 1)
2713 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2714 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2715 OUTPUT:
2215 RETVAL 2716 RETVAL
2216 2717
2217int 2718DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2719play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2720 CODE:
2721{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2722 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2723
2724 if (RETVAL < 0)
2725 XSRETURN_UNDEF;
2726
2727 if (channel < 0)
2728 {
2729 Mix_UnregisterAllEffects (RETVAL);
2730 Mix_Volume (RETVAL, 128);
2731 }
2732}
2221 OUTPUT: 2733 OUTPUT:
2222 RETVAL 2734 RETVAL
2223 2735
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2736MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2737
2226int 2738int
2227volume (int volume = -1) 2739volume (int volume = -1)
2228 PROTOTYPE: ;$ 2740 PROTOTYPE: ;$
2229 CODE: 2741 CODE:
2742 if (items > 0)
2743 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2744 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2745 OUTPUT:
2232 RETVAL 2746 RETVAL
2233 2747
2234int 2748void
2235fade_out (int ms) 2749fade_out (int ms)
2236 CODE: 2750 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2751 Mix_FadeOutMusic (ms);
2752
2753void
2754halt ()
2755 CODE:
2756 Mix_HaltMusic ();
2757
2758DC::MixMusic
2759new (SV *class, DC::RW rwops)
2760 CODE:
2761 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2762 OUTPUT:
2239 RETVAL 2763 RETVAL
2240 2764
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2765void
2249DESTROY (CFPlus::MixMusic self) 2766DESTROY (DC::MixMusic self)
2250 CODE: 2767 CODE:
2251 Mix_FreeMusic (self); 2768 Mix_FreeMusic (self);
2252 2769
2253int 2770int
2254play (CFPlus::MixMusic self, int loops = -1) 2771play (DC::MixMusic self, int loops = -1)
2255 CODE: 2772 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2773 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2774 OUTPUT:
2258 RETVAL 2775 RETVAL
2259 2776
2260int 2777void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2778fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2779 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2780 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2781
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2782MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2783
2269PROTOTYPES: ENABLE 2784PROTOTYPES: ENABLE
2270 2785
2271BOOT: 2786BOOT:
2272{ 2787{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2788 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2789 static const struct {
2275 const char *name; 2790 const char *name;
2276 IV iv; 2791 IV iv;
2277 } *civ, const_iv[] = { 2792 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2793# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2828 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2829 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2830 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2831 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2832 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2833 const_iv (GL_COMPRESSED_ALPHA_ARB),
2834 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2835 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2836 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2837 const_iv (GL_COMPRESSED_RGB_ARB),
2838 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2839 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2840 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2841 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2842 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2843 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2867 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2868 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2869 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2870 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2871 const_iv (GL_CONSTANT_BORDER),
2872 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2873 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2874 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2875 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2876 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2877 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2878 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2879 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2880 const_iv (GL_TRIANGLE_FAN),
2881 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2882 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2883 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2884 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2885 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2886 const_iv (GL_GENERATE_MIPMAP_HINT),
2887 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2888 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2889 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2890 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2891 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2892 const_iv (GL_V3F),
2376 2900
2377 texture_av = newAV (); 2901 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2902 AvREAL_off (texture_av);
2379} 2903}
2380 2904
2905void
2906disable_GL_EXT_blend_func_separate ()
2907 CODE:
2908 gl.BlendFuncSeparate = 0;
2909 gl.BlendFuncSeparateEXT = 0;
2910
2381char * 2911char *
2382gl_vendor () 2912gl_vendor ()
2383 CODE: 2913 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2914 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2915 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2988void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2989
2460# near_ and far_ are due to microsofts buggy "c" compiler 2990# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2991void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 2992
2993PROTOTYPES: DISABLE
2994
2463void glViewport (int x, int y, int width, int height) 2995void glViewport (int x, int y, int width, int height)
2464 2996
2465void glScissor (int x, int y, int width, int height) 2997void glScissor (int x, int y, int width, int height)
2466 2998
2467void glTranslate (float x, float y, float z = 0.) 2999void glTranslate (float x, float y, float z = 0.)
2474 3006
2475void glRotate (float angle, float x, float y, float z) 3007void glRotate (float angle, float x, float y, float z)
2476 CODE: 3008 CODE:
2477 glRotatef (angle, x, y, z); 3009 glRotatef (angle, x, y, z);
2478 3010
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 3011void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @ 3012 PROTOTYPE: @
2485 ALIAS: 3013 ALIAS:
2486 glColor_premultiply = 1 3014 glColor_premultiply = 1
2487 CODE: 3015 CODE:
2488 if (ix) 3016 if (ix)
2489 { 3017 {
2492 b *= a; 3020 b *= a;
2493 } 3021 }
2494 // microsoft visual "c" rounds instead of truncating... 3022 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 3023 glColor4f (r, g, b, a);
2496 3024
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 3025void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 3026 CODE:
2505 glRasterPos3f (0, 0, z); 3027 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 3028 glBitmap (0, 0, 0, 0, x, y, 0);
2507 3029
2511 3033
2512void glTexCoord (float s, float t) 3034void glTexCoord (float s, float t)
2513 CODE: 3035 CODE:
2514 glTexCoord2f (s, t); 3036 glTexCoord2f (s, t);
2515 3037
3038void glRect (float x1, float y1, float x2, float y2)
3039 CODE:
3040 glRectf (x1, y1, x2, y2);
3041
3042void glRect_lineloop (float x1, float y1, float x2, float y2)
3043 CODE:
3044 glBegin (GL_LINE_LOOP);
3045 glVertex2f (x1, y1);
3046 glVertex2f (x2, y1);
3047 glVertex2f (x2, y2);
3048 glVertex2f (x1, y2);
3049 glEnd ();
3050
3051PROTOTYPES: ENABLE
3052
3053void glBegin (int mode)
3054
3055void glEnd ()
3056
3057void glPointSize (GLfloat size)
3058
3059void glLineWidth (GLfloat width)
3060
3061void glInterleavedArrays (int format, int stride, char *data)
3062
3063void glDrawElements (int mode, int count, int type, char *indices)
3064
3065# 1.2 void glDrawRangeElements (int mode, int start, int end
3066
2516void glTexEnv (int target, int pname, float param) 3067void glTexEnv (int target, int pname, float param)
2517 CODE: 3068 CODE:
2518 glTexEnvf (target, pname, param); 3069 glTexEnvf (target, pname, param);
2519 3070
2520void glTexParameter (int target, int pname, float param) 3071void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3087void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 3088 CODE:
2538 if (gl.SeparableFilter2D) 3089 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3090 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 3091
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3092void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 3093
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3094void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 3095
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 3096void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 3097
2572 3123
2573void glEndList () 3124void glEndList ()
2574 3125
2575void glCallList (int list) 3126void glCallList (int list)
2576 3127
3128MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3129
3130PROTOTYPES: DISABLE
3131
3132void
3133find_widget (SV *self, NV x, NV y)
3134 PPCODE:
3135{
3136 if (within_widget (self, x, y))
3137 XPUSHs (self);
3138}
3139
3140BOOT:
3141{
3142 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3143
3144 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3145 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3146 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3147 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3148}
3149
3150void
3151draw (SV *self)
3152 CODE:
3153{
3154 HV *hv;
3155 SV **svp;
3156 NV x, y, w, h;
3157 SV *draw_x_sv = GvSV (draw_x_gv);
3158 SV *draw_y_sv = GvSV (draw_y_gv);
3159 SV *draw_w_sv = GvSV (draw_w_gv);
3160 SV *draw_h_sv = GvSV (draw_h_gv);
3161 double draw_x, draw_y;
3162
3163 if (!SvROK (self))
3164 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3165
3166 hv = (HV *)SvRV (self);
3167
3168 if (SvTYPE (hv) != SVt_PVHV)
3169 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3170
3171 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3173
3174 if (!h || !w)
3175 XSRETURN_EMPTY;
3176
3177 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3178 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3179
3180 draw_x = SvNV (draw_x_sv) + x;
3181 draw_y = SvNV (draw_y_sv) + y;
3182
3183 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3184 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3185 XSRETURN_EMPTY;
3186
3187 sv_setnv (draw_x_sv, draw_x);
3188 sv_setnv (draw_y_sv, draw_y);
3189
3190 glPushMatrix ();
3191 glTranslated (x, y, 0);
3192
3193 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3194 {
3195 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3196
3197 if (svp && SvTRUE (*svp))
3198 {
3199 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3200 glEnable (GL_BLEND);
3201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3202 glBegin (GL_QUADS);
3203 glVertex2f (0, 0);
3204 glVertex2f (w, 0);
3205 glVertex2f (w, h);
3206 glVertex2f (0, h);
3207 glEnd ();
3208 glDisable (GL_BLEND);
3209 }
3210 }
3211#if 0
3212 // draw borders, for debugging
3213 glPushMatrix ();
3214 glColor4f (1., 1., 0., 1.);
3215 glTranslatef (.5, .5, 0.);
3216 glBegin (GL_LINE_LOOP);
3217 glVertex2f (0 , 0);
3218 glVertex2f (w - 1, 0);
3219 glVertex2f (w - 1, h - 1);
3220 glVertex2f (0 , h - 1);
3221 glEnd ();
3222 glPopMatrix ();
3223#endif
3224 PUSHMARK (SP);
3225 XPUSHs (self);
3226 PUTBACK;
3227 call_method ("_draw", G_VOID | G_DISCARD);
3228 SPAGAIN;
3229
3230 glPopMatrix ();
3231
3232 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3233 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3234}
3235

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