… | |
… | |
90 | |
90 | |
91 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
92 | |
92 | |
93 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
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|
95 | |
|
|
96 | #define KMOD_LRAM 0x10000 // our extension |
95 | |
97 | |
96 | static AV *texture_av; |
98 | static AV *texture_av; |
97 | |
99 | |
98 | static struct |
100 | static struct |
99 | { |
101 | { |
… | |
… | |
525 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
527 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
526 | if (!svp || !SvTRUE (*svp)) |
528 | if (!svp || !SvTRUE (*svp)) |
527 | return 0; |
529 | return 0; |
528 | |
530 | |
529 | return 1; |
531 | return 1; |
|
|
532 | } |
|
|
533 | |
|
|
534 | /******************************************************************************/ |
|
|
535 | |
|
|
536 | /* process keyboard modifiers */ |
|
|
537 | static int |
|
|
538 | mod_munge (int mod) |
|
|
539 | { |
|
|
540 | mod &= MOD_MASK; |
|
|
541 | |
|
|
542 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
543 | mod |= KMOD_LRAM; |
|
|
544 | |
|
|
545 | return mod; |
530 | } |
546 | } |
531 | |
547 | |
532 | static void |
548 | static void |
533 | deliantra_main () |
549 | deliantra_main () |
534 | { |
550 | { |
… | |
… | |
737 | const_iv (KMOD_RMETA), |
753 | const_iv (KMOD_RMETA), |
738 | const_iv (KMOD_NUM), |
754 | const_iv (KMOD_NUM), |
739 | const_iv (KMOD_CAPS), |
755 | const_iv (KMOD_CAPS), |
740 | const_iv (KMOD_MODE), |
756 | const_iv (KMOD_MODE), |
741 | |
757 | |
|
|
758 | const_iv (KMOD_LRAM), |
|
|
759 | |
742 | const_iv (MIX_DEFAULT_FORMAT), |
760 | const_iv (MIX_DEFAULT_FORMAT), |
743 | |
761 | |
744 | const_iv (SDL_INIT_TIMER), |
762 | const_iv (SDL_INIT_TIMER), |
745 | const_iv (SDL_INIT_AUDIO), |
763 | const_iv (SDL_INIT_AUDIO), |
746 | const_iv (SDL_INIT_VIDEO), |
764 | const_iv (SDL_INIT_VIDEO), |
… | |
… | |
933 | { |
951 | { |
934 | case SDL_KEYDOWN: |
952 | case SDL_KEYDOWN: |
935 | case SDL_KEYUP: |
953 | case SDL_KEYUP: |
936 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
954 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
937 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
955 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
938 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
956 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
939 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
957 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
940 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
958 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
941 | break; |
959 | break; |
942 | |
960 | |
943 | case SDL_ACTIVEEVENT: |
961 | case SDL_ACTIVEEVENT: |
944 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
962 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
962 | x = ev.motion.x; |
980 | x = ev.motion.x; |
963 | y = ev.motion.y; |
981 | y = ev.motion.y; |
964 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
982 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
965 | } |
983 | } |
966 | |
984 | |
967 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
985 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
968 | hv_store (hv, "state", 5, newSViv (state), 0); |
986 | hv_store (hv, "state", 5, newSViv (state), 0); |
969 | hv_store (hv, "x", 1, newSViv (x), 0); |
987 | hv_store (hv, "x", 1, newSViv (x), 0); |
970 | hv_store (hv, "y", 1, newSViv (y), 0); |
988 | hv_store (hv, "y", 1, newSViv (y), 0); |
971 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
989 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
972 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
990 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
2233 | { |
2251 | { |
2234 | mapcell *cell = row->col + (x + mx - row->c0); |
2252 | mapcell *cell = row->col + (x + mx - row->c0); |
2235 | |
2253 | |
2236 | int px = x * T; |
2254 | int px = x * T; |
2237 | int py = y * T; |
2255 | int py = y * T; |
|
|
2256 | |
|
|
2257 | if (expect_false (cell->player == player)) |
|
|
2258 | { |
|
|
2259 | px += sdx; |
|
|
2260 | py += sdy; |
|
|
2261 | } |
2238 | |
2262 | |
2239 | if (cell->stat_hp) |
2263 | if (cell->stat_hp) |
2240 | { |
2264 | { |
2241 | int width = cell->stat_width * T; |
2265 | int width = cell->stat_width * T; |
2242 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2266 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2983 | void glRotate (float angle, float x, float y, float z) |
3007 | void glRotate (float angle, float x, float y, float z) |
2984 | CODE: |
3008 | CODE: |
2985 | glRotatef (angle, x, y, z); |
3009 | glRotatef (angle, x, y, z); |
2986 | |
3010 | |
2987 | void glColor (float r, float g, float b, float a = 1.0) |
3011 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3012 | PROTOTYPE: @ |
2988 | ALIAS: |
3013 | ALIAS: |
2989 | glColor_premultiply = 1 |
3014 | glColor_premultiply = 1 |
2990 | CODE: |
3015 | CODE: |
2991 | if (ix) |
3016 | if (ix) |
2992 | { |
3017 | { |