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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.280 by root, Wed Nov 26 23:08:34 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
60#endif 97
98static AV *texture_av;
61 99
62static struct 100static struct
63{ 101{
64#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 103#include "glfunc.h"
66#undef GL_FUNC 104#undef GL_FUNC
67} gl; 105} gl;
68 106
107static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 109{
71 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 114 else
76 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
77} 116}
78 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
79#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
80 144
81#include "pango-font.c" 145#include "pango-font.c"
82#include "pango-fontmap.c" 146#include "pango-fontmap.c"
83#include "pango-render.c" 147#include "pango-render.c"
84 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
87 153
88typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
89 155
90static int 156static int
91shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
92{ 158{
93 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
107 173
108typedef struct cf_layout { 174typedef struct cf_layout {
109 PangoLayout *pl; 175 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
111 int base_height; 177 int base_height;
112 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
113} *CFClient__Layout; 180} *DC__Layout;
114 181
115static CFClient__Font default_font; 182static DC__Font default_font;
116static PangoContext *opengl_context; 183static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
118 185
119static void 186static void
120substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
125#endif 192#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 194}
128 195
129static void 196static void
130layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
131{ 198{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
134 */ 201 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
136 203
137 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 206
140 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
141} 208}
142 209
143static void 210static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
147 217
148 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 220
151 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
152} 222 if (!rect.height) rect.height = 1;
153 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
154typedef uint16_t mapface; 229typedef uint16_t faceid;
155 230
156typedef struct { 231typedef struct {
157 GLint name; 232 GLuint name;
158 int w, h; 233 int w, h;
159 float s, t; 234 float s, t;
160 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
161} maptex; 239} maptex;
162 240
163typedef struct { 241typedef struct {
242 uint32_t player;
243 tileid tile[3];
164 int16_t darkness; 244 uint16_t darkness;
165 mapface face[3]; 245 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 246} mapcell;
167 247
168typedef struct { 248typedef struct {
169 int32_t c0, c1; 249 int32_t c0, c1;
170 mapcell *col; 250 mapcell *col;
171} maprow; 251} maprow;
172 252
173typedef struct map { 253typedef struct map {
174 int x, y, w, h; 254 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 255 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 256 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 257 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 258
182 int32_t rows; 259 int32_t rows;
183 maprow *row; 260 maprow *row;
184} *CFClient__Map; 261} *DC__Map;
185 262
186static char * 263static char *
187prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
188{ 265{
189 char *p; 266 char *p;
206} 283}
207 284
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 286#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 287
288static void
289need_facenum (struct map *self, faceid face)
290{
291 while (self->faces <= face)
292 {
293 Append (tileid, self->face2tile, self->faces, self->faces);
294 self->faces *= 2;
295 }
296}
297
298static void
299need_texid (struct map *self, int texid)
300{
301 while (self->texs <= texid)
302 {
303 Append (maptex, self->tex, self->texs, self->texs);
304 self->texs *= 2;
305 }
306}
307
211static maprow * 308static maprow *
212map_get_row (CFClient__Map self, int y) 309map_get_row (DC__Map self, int y)
213{ 310{
214 if (0 > y) 311 if (0 > y)
215 { 312 {
216 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
255 352
256 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
257} 354}
258 355
259static mapcell * 356static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
261{ 358{
262 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
263} 360}
264 361
265static void 362static void
266map_clear (CFClient__Map self) 363map_clear (DC__Map self)
267{ 364{
268 int r; 365 int r;
269 366
270 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
278 self->oy = 0; 375 self->oy = 0;
279 self->row = 0; 376 self->row = 0;
280 self->rows = 0; 377 self->rows = 0;
281} 378}
282 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
283static void 390static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 392{
286 int x, y; 393 int x, y;
287 maprow *row; 394 maprow *row;
395 mapcell *cell;
288 396
289 for (y = y0; y < y0 + h; y++) 397 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 398 if (y >= 0)
291 { 399 {
292 if (y >= self->rows) 400 if (y >= self->rows)
298 if (x >= row->c0) 406 if (x >= row->c0)
299 { 407 {
300 if (x >= row->c1) 408 if (x >= row->c1)
301 break; 409 break;
302 410
303 row->col[x - row->c0].darkness = -1; 411 cell = row->col + x - row->c0;
412
413 CELL_CLEAR (cell);
304 } 414 }
305 } 415 }
416}
417
418typedef struct {
419 tileid tile;
420 uint8_t x, y, level;
421} smooth_key;
422
423static void
424smooth_or_bits (HV *hv, smooth_key *key, IV bits)
425{
426 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
427
428 if (SvIOK (*sv))
429 SvIV_set (*sv, SvIVX (*sv) | bits);
430 else
431 sv_setiv (*sv, bits);
306} 432}
307 433
308static void 434static void
309music_finished (void) 435music_finished (void)
310{ 436{
346 n |= n >> 16; 472 n |= n >> 16;
347 473
348 return n + 1; 474 return n + 1;
349} 475}
350 476
351MODULE = CFClient PACKAGE = CFClient 477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
488/* SDL should provide this, really. */
489#define SDLK_MODIFIER_MIN 300
490#define SDLK_MODIFIER_MAX 314
491
492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
352 588
353PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
354 590
355BOOT: 591BOOT:
356{ 592{
357 HV *stash = gv_stashpv ("CFClient", 1); 593 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 594 static const struct {
359 const char *name; 595 const char *name;
360 IV iv; 596 IV iv;
361 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
599 const_iv (SDLK_MODIFIER_MIN),
600 const_iv (SDLK_MODIFIER_MAX),
601
363 const_iv (SDL_ACTIVEEVENT), 602 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 603 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 604 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 605 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 606 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 615 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 616 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 617 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 618 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 619 const_iv (SDL_USEREVENT),
620
621 const_iv (SDL_APPINPUTFOCUS),
622 const_iv (SDL_APPMOUSEFOCUS),
623 const_iv (SDL_APPACTIVE),
624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 736 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 737 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 738 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 739 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 740 const_iv (SDLK_UNDO),
741
445 const_iv (KMOD_NONE), 742 const_iv (KMOD_NONE),
743 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 744 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 745 const_iv (KMOD_RSHIFT),
746 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 747 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 748 const_iv (KMOD_RCTRL),
749 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 750 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 751 const_iv (KMOD_RALT),
752 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 758
458 const_iv (KMOD_SHIFT), 759 const_iv (KMOD_LRAM),
459 const_iv (KMOD_ALT), 760
460 const_iv (KMOD_META) 761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
461# undef const_iv 791# undef const_iv
462 }; 792 };
463 793
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
796
797 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
798 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 799}
800
801void
802weaken (SV *rv)
803 PROTOTYPE: $
804 CODE:
805 sv_rvweaken (rv);
806
807int
808in_destruct ()
809 CODE:
810 RETVAL = PL_main_cv == Nullcv;
811 OUTPUT:
812 RETVAL
467 813
468NV floor (NV x) 814NV floor (NV x)
469 815
470NV ceil (NV x) 816NV ceil (NV x)
817
818IV minpot (UV n)
819
820IV popcount (UV n)
471 821
472void 822void
473pango_init () 823pango_init ()
474 CODE: 824 CODE:
475{ 825{
476 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
479} 834}
480 835
481int 836char *SDL_GetError ()
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 837
484void 838void SDL_braino ()
839
840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
485SDL_Quit () 846void SDL_Quit ()
486 847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
856
487void 857void
488SDL_ListModes () 858SDL_ListModes (int rgb, int alpha)
489 PPCODE: 859 PPCODE:
490{ 860{
491 SDL_Rect **m; 861 SDL_Rect **m;
492 862
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 865 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 866 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 867
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 868 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 870
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 875
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510 878
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 880
513 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
514 while (*m) 882 while (*m)
515 { 883 {
884 if ((*m)->w >= 400 && (*m)->h >= 300)
885 {
516 AV *av = newAV (); 886 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
889 av_push (av, newSViv (rgb));
890 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 891 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
892 }
520 893
521 ++m; 894 ++m;
522 } 895 }
523} 896}
524 897
525char *
526SDL_GetError ()
527
528int 898int
529SDL_SetVideoMode (int w, int h, int fullscreen) 899SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 900 CODE:
901{
902 SDL_EnableUNICODE (1);
903 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
904
905 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
906 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
907 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
908 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
909
531 RETVAL = !!SDL_SetVideoMode ( 910 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 911 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 912 );
913
534 if (RETVAL) 914 if (RETVAL)
535 { 915 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 916 av_clear (texture_av);
917
918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 920#include "glfunc.h"
539# undef GL_FUNC 921#undef GL_FUNC
540 } 922 }
923}
541 OUTPUT: 924 OUTPUT:
542 RETVAL 925 RETVAL
543 926
544void 927void
545SDL_GL_SwapBuffers () 928SDL_GL_SwapBuffers ()
546 929
547char * 930char *
548SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
549 932
933int
934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
938
550void 939void
551SDL_PollEvent () 940poll_events ()
552 PPCODE: 941 PPCODE:
553{ 942{
554 SDL_Event ev; 943 SDL_Event ev;
555 944
556 while (SDL_PollEvent (&ev)) 945 SDL_PumpEvents ();
946 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 947 {
558 HV *hv = newHV (); 948 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 949 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 950
561 switch (ev.type) 951 switch (ev.type)
562 { 952 {
563 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
564 case SDL_KEYUP: 954 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 960 break;
570 961
571 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 964 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 965 break;
575 966
576 case SDL_MOUSEMOTION: 967 case SDL_MOUSEMOTION:
968 {
969 int state = ev.motion.state;
970 int x = ev.motion.x;
971 int y = ev.motion.y;
972 int xrel = ev.motion.xrel;
973 int yrel = ev.motion.yrel;
974
975 /* do simplistic event compression */
976 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
977 && state == ev.motion.state)
978 {
979 xrel += ev.motion.xrel;
980 yrel += ev.motion.yrel;
981 x = ev.motion.x;
982 y = ev.motion.y;
983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
984 }
985
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
992 }
584 break; 993 break;
585 994
586 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589 998
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 1009 break;
601 } 1010 }
602 1011
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 1013 }
605} 1014}
606 1015
607int 1016int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 1018 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
612 1021
613void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
614Mix_CloseAudio () 1039Mix_CloseAudio ()
615 1040
616int 1041int
617Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
618 1043
1044const char *
1045Mix_GetError ()
1046
619void 1047void
620lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
621 CODE: 1049 CODE:
1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1051
1052void
1053win32_proxy_info ()
1054 PPCODE:
1055{
622#ifndef _WIN32 1056#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1057 char buffer[2048];
1058 DWORD buflen;
1059
1060 EXTEND (SP, 3);
1061
1062 buflen = sizeof (buffer);
1063 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1064 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1065 {
1066 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1067
1068 buflen = sizeof (buffer);
1069 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1070 {
1071 PUSHs (newSVpv (buffer, 0));
1072
1073 buflen = sizeof (buffer);
1074 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1075 PUSHs (newSVpv (buffer, 0));
1076 }
1077 }
624#endif 1078#endif
1079}
625 1080
626void 1081int
627add_font (char *file) 1082add_font (char *file)
628 CODE: 1083 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
630 1087
631void 1088void
632load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
633 ALIAS: 1090 ALIAS:
634 load_image_file = 1 1091 load_image_file = 1
637 STRLEN image_len; 1094 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
644 1101
645 if (!rw) 1102 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
647 1104
676 1133
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1134 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 1135
679 assert (surface2->pitch == surface2->w * 4); 1136 assert (surface2->pitch == surface2->w * 4);
680 1137
1138 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 1139 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 1140 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 1141 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1142 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1143 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1144 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1145 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1146 SDL_UnlockSurface (surface2);
690 1147
691 SDL_FreeSurface (surface); 1148 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 1149 SDL_FreeSurface (surface2);
693} 1150}
694 1151
720void 1177void
721error (char *message) 1178error (char *message)
722 CODE: 1179 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1181#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1183#endif
727 1184
728void 1185void
729fatal (char *message) 1186fatal (char *message)
730 CODE: 1187 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1189#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1191#endif
735 _exit (1); 1192 _exit (1);
736 1193
737void 1194void
738_exit (int retval) 1195_exit (int retval = 0)
739 CODE: 1196 CODE:
1197#ifdef WIN32
1198 ExitThread (retval); // unclean, please beam me up
1199#else
740 _exit (retval); 1200 _exit (retval);
1201#endif
741 1202
1203void
1204debug ()
1205 CODE:
1206{
1207#if DEBUG
1208 VALGRIND_DO_LEAK_CHECK;
1209#endif
1210}
1211
1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
742MODULE = CFClient PACKAGE = CFClient::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
743 1220
744CFClient::Font 1221PROTOTYPES: DISABLE
1222
1223DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1225 CODE:
747{ 1226{
748 int count; 1227 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1231}
753 OUTPUT: 1232 OUTPUT:
754 RETVAL 1233 RETVAL
755 1234
756void 1235void
757DESTROY (CFClient::Font self) 1236DESTROY (DC::Font self)
758 CODE: 1237 CODE:
759 pango_font_description_free (self); 1238 pango_font_description_free (self);
760 1239
761void 1240void
762make_default (CFClient::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
763 CODE: 1243 CODE:
764 default_font = self; 1244 default_font = self;
765 1245
766MODULE = CFClient PACKAGE = CFClient::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1247
1248PROTOTYPES: DISABLE
1249
768void 1250void
769clear_font_cache () 1251glyph_cache_backup ()
1252 PROTOTYPE:
770 CODE: 1253 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
772 tc_clear (); 1260 tc_restore ();
773 1261
774CFClient::Layout 1262DC::Layout
775new (SV *class, int type = 0) 1263new (SV *class)
776 CODE: 1264 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
778 1266
779 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 1268 RETVAL->r = 1.;
781 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
782 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
783 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
786 1275
787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
789 OUTPUT: 1278 OUTPUT:
790 RETVAL 1279 RETVAL
791 1280
792void 1281void
793DESTROY (CFClient::Layout self) 1282DESTROY (DC::Layout self)
794 CODE: 1283 CODE:
795 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
796 Safefree (self); 1286 Safefree (self);
797 1287
798void 1288void
799set_text (CFClient::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
800 CODE: 1290 CODE:
801{ 1291{
802 STRLEN textlen; 1292 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
804 1294
805 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
806} 1296}
807 1297
808void 1298void
809set_markup (CFClient::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
810 CODE: 1300 CODE:
811{ 1301{
812 STRLEN textlen; 1302 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
814 1304
815 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
816} 1306}
817 1307
818void 1308void
819set_shapes (CFClient::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
820 CODE: 1310 CODE:
821{ 1311{
822 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1314 const char *pos = text;
859 if (attrs) 1349 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
861} 1351}
862 1352
863void 1353void
864get_shapes (CFClient::Layout self) 1354get_shapes (DC::Layout self)
865 PPCODE: 1355 PPCODE:
866{ 1356{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1358
869 do 1359 do
870 { 1360 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
872 1362
873 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
874 { 1364 {
875 PangoRectangle extents; 1365 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1367
1368 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1369 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1370 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1371 }
881 } 1372 }
882 while (pango_layout_iter_next_run (iter)); 1373 while (pango_layout_iter_next_run (iter));
883 1374
884 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
885} 1376}
886 1377
887int 1378int
888has_wrapped (CFClient::Layout self) 1379has_wrapped (DC::Layout self)
889 CODE: 1380 CODE:
890{ 1381{
891 int lines = 1; 1382 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
893 1384
898} 1389}
899 OUTPUT: 1390 OUTPUT:
900 RETVAL 1391 RETVAL
901 1392
902SV * 1393SV *
903get_text (CFClient::Layout self) 1394get_text (DC::Layout self)
904 CODE: 1395 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
907 OUTPUT: 1398 OUTPUT:
908 RETVAL 1399 RETVAL
909 1400
910void 1401void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1403 CODE:
913 self->r = r; 1404 self->r = r;
914 self->g = g; 1405 self->g = g;
915 self->b = b; 1406 self->b = b;
916 self->a = a; 1407 self->a = a;
917 1408
918void 1409void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
920 CODE: 1411 CODE:
921 if (self->font != font) 1412 if (self->font != font)
922 { 1413 {
923 self->font = font; 1414 self->font = font;
924 layout_update_font (self); 1415 layout_update_font (self);
925 } 1416 }
926 1417
927void 1418void
928set_height (CFClient::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
929 CODE: 1420 CODE:
930 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
931 { 1422 {
932 self->base_height = base_height; 1423 self->base_height = base_height;
933 layout_update_font (self); 1424 layout_update_font (self);
934 } 1425 }
935 1426
936void 1427void
937set_width (CFClient::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
938 CODE: 1429 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1431
941void 1432void
942set_indent (CFClient::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
943 CODE: 1434 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1436
946void 1437void
947set_spacing (CFClient::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
948 CODE: 1439 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1441
951void 1442void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
953 CODE: 1444 CODE:
954 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
959 ); 1450 );
960 1451
961void 1452void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
963 CODE: 1454 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1456
966void 1457void
967size (CFClient::Layout self) 1458size (DC::Layout self)
968 PPCODE: 1459 PPCODE:
969{ 1460{
970 int w, h; 1461 int w, h;
971 1462
972 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
977} 1468}
978 1469
979int 1470int
980descent (CFClient::Layout self) 1471descent (DC::Layout self)
981 CODE: 1472 CODE:
982{ 1473{
983 PangoRectangle rect; 1474 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
987} 1478}
988 OUTPUT: 1479 OUTPUT:
989 RETVAL 1480 RETVAL
990 1481
991int 1482int
992xy_to_index (CFClient::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
993 CODE: 1484 CODE:
994{ 1485{
995 int index, trailing; 1486 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1488 RETVAL = index + trailing;
998} 1489}
999 OUTPUT: 1490 OUTPUT:
1000 RETVAL 1491 RETVAL
1001 1492
1002void 1493void
1003cursor_pos (CFClient::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1004 PPCODE: 1495 PPCODE:
1005{ 1496{
1006 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1008 1499
1009 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1013} 1504}
1014 1505
1015void 1506void
1016render (CFClient::Layout self, float x, float y) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1017 PPCODE: 1508 PPCODE:
1509{
1510 int line, x;
1511
1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1515 --line;
1516#endif
1517 EXTEND (SP, 2);
1518 PUSHs (sv_2mortal (newSViv (line)));
1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1520}
1521
1522void
1523line_x_to_index (DC::Layout self, int line, int x)
1524 PPCODE:
1525{
1526 PangoLayoutLine *lp;
1527 int index, trailing;
1528
1529 if (line < 0)
1530 XSRETURN_EMPTY;
1531
1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1533 XSRETURN_EMPTY; /* do better */
1534
1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1536
1537 EXTEND (SP, 2);
1538 if (GIMME_V == G_SCALAR)
1539 PUSHs (sv_2mortal (newSViv (index + trailing)));
1540 else
1541 {
1542 PUSHs (sv_2mortal (newSViv (index)));
1543 PUSHs (sv_2mortal (newSViv (trailing)));
1544 }
1545}
1546
1547void
1548render (DC::Layout self, float x, float y, int flags = 0)
1549 CODE:
1550 rc_clear (self->rc);
1018 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1019 self->pl, 1552 self->pl,
1553 self->rc,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1555 self->r, self->g, self->b, self->a,
1556 flags
1022 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1023 1561
1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1024MODULE = CFClient PACKAGE = CFClient::Texture 1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1025 1582
1026void 1583PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1584
1033 if (ow && oh) 1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1590 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1591 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1595
1047 SvPOK_only (result_); 1596 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1049 1598
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1600 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1602
1054 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1604 }
1061} 1605}
1062 1606
1063void 1607void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1070{ 1614{
1071 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1075 1622
1076 if (items < 5) 1623 if (items < 5)
1077 { 1624 {
1078 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1079 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1107 glDisable (GL_ALPHA_TEST); 1654 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1655 glDisable (GL_BLEND);
1109 } 1656 }
1110} 1657}
1111 1658
1659IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1660 CODE:
1661{
1662 GLint width;
1663 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1664 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1665 RETVAL = width > 0;
1666}
1667 OUTPUT:
1668 RETVAL
1669
1112MODULE = CFClient PACKAGE = CFClient::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1113 1671
1114CFClient::Map 1672PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1673
1674DC::Map
1675new (SV *class)
1116 CODE: 1676 CODE:
1117 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1678 RETVAL->x = 0;
1119 RETVAL->y = 0; 1679 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1680 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1681 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1682 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1683 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1684 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1685 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1686 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1687 RETVAL->row = 0;
1130 OUTPUT: 1688 OUTPUT:
1131 RETVAL 1689 RETVAL
1132 1690
1133void 1691void
1134DESTROY (CFClient::Map self) 1692DESTROY (DC::Map self)
1135 CODE: 1693 CODE:
1136{ 1694{
1137 map_clear (self); 1695 map_clear (self);
1138 Safefree (self->face); 1696 Safefree (self->face2tile);
1139 Safefree (self->tex); 1697 Safefree (self->tex);
1140 Safefree (self); 1698 Safefree (self);
1141} 1699}
1142 1700
1143void 1701void
1702resize (DC::Map self, int map_width, int map_height)
1703 CODE:
1704 self->w = map_width;
1705 self->h = map_height;
1706
1707void
1144clear (CFClient::Map self) 1708clear (DC::Map self)
1145 CODE: 1709 CODE:
1146 map_clear (self); 1710 map_clear (self);
1147 1711
1148void 1712void
1149set_face (CFClient::Map self, int face, int texid) 1713set_tileid (DC::Map self, int face, int tile)
1150 CODE: 1714 CODE:
1151{ 1715{
1152 while (self->faces <= face) 1716 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1717 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1718}
1160 1719
1161void 1720void
1721set_smooth (DC::Map self, int face, int smooth, int level)
1722 CODE:
1723{
1724 tileid texid;
1725 maptex *tex;
1726
1727 if (face < 0 || face >= self->faces)
1728 return;
1729
1730 if (smooth < 0 || smooth >= self->faces)
1731 return;
1732
1733 texid = self->face2tile [face];
1734
1735 if (!texid)
1736 return;
1737
1738 tex = self->tex + texid;
1739 tex->smoothtile = self->face2tile [smooth];
1740 tex->smoothlevel = level;
1741}
1742
1743void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1745 CODE:
1164{ 1746{
1165 while (self->texs <= texid) 1747 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1748
1171 { 1749 {
1172 maptex *tex = self->tex + texid; 1750 maptex *tex = self->tex + texid;
1173 1751
1174 tex->name = name; 1752 tex->name = name;
1190 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1771}
1194 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0,
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1195int 1793int
1196ox (CFClient::Map self) 1794ox (DC::Map self)
1197 ALIAS: 1795 ALIAS:
1198 oy = 1 1796 oy = 1
1199 x = 2 1797 x = 2
1200 y = 3 1798 y = 3
1201 w = 4 1799 w = 4
1212 } 1810 }
1213 OUTPUT: 1811 OUTPUT:
1214 RETVAL 1812 RETVAL
1215 1813
1216void 1814void
1217scroll (CFClient::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1218 CODE: 1816 CODE:
1219{ 1817{
1220 if (dx > 0) 1818 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1820 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1821 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1822
1225 if (dy > 0) 1823 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1824 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1825 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1826 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1827
1230 self->ox += dx; self->x += dx; 1828 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1829 self->oy += dy; self->y += dy;
1232 1830
1233 while (self->y < 0) 1831 while (self->y < 0)
1237 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1238 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1239 } 1837 }
1240} 1838}
1241 1839
1242void 1840SV *
1243map1a_update (CFClient::Map self, SV *data_) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1244 CODE: 1842 CODE:
1245{ 1843{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1846 mapcell *cell;
1249 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1250 1850
1251 while (data < data_end) 1851 while (data < data_end - 1)
1252 { 1852 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1254 1854
1255 x = self->x + ((flags >> 10) & 63); 1855 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1856 y = self->y + ((flags >> 4) & 63);
1257 1857
1258 cell = map_get_cell (self, x, y); 1858 cell = map_get_cell (self, x, y);
1259 1859
1260 if (flags & 15) 1860 if (flags & 15)
1261 { 1861 {
1262 if (cell->darkness < 0) 1862 if (!cell->darkness)
1263 { 1863 {
1864 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1865 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1866 }
1269 1867
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1868 //TODO: don't trust server data to be in-range(!)
1273 1869
1274 if (flags & 4) 1870 if (flags & 8)
1275 { 1871 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1872 if (extmap)
1873 {
1874 uint8_t ext, cmd;
1875
1876 do
1877 {
1878 ext = *data++;
1879 cmd = ext & 0x7f;
1880
1881 if (cmd < 4)
1882 cell->darkness = 255 - ext * 64 + 1;
1883 else if (cmd == 5) // health
1884 {
1885 cell->stat_width = 1;
1886 cell->stat_hp = *data++;
1887 }
1888 else if (cmd == 6) // monster width
1889 cell->stat_width = *data++ + 1;
1890 else if (cmd == 0x47)
1891 {
1892 if (*data == 1) cell->player = data [1];
1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1896
1897 data += *data + 1;
1898 }
1899 else if (cmd == 8) // cell flags
1900 cell->flags = *data++;
1901 else if (ext & 0x40) // unknown, multibyte => skip
1902 data += *data + 1;
1903 else
1904 data++;
1905 }
1906 while (ext & 0x80);
1907 }
1908 else
1909 cell->darkness = *data++ + 1;
1277 } 1910 }
1278 1911
1912 for (z = 0; z <= 2; ++z)
1279 if (flags & 2) 1913 if (flags & (4 >> z))
1280 { 1914 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1916 need_facenum (self, face);
1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1282 } 1934 }
1283
1284 if (flags & 1)
1285 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1287 }
1288 } 1935 }
1289 else 1936 else
1290 cell->darkness = -1; 1937 CELL_CLEAR (cell);
1291 } 1938 }
1292} 1939}
1940 OUTPUT:
1941 RETVAL
1293 1942
1294SV * 1943SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1296 CODE: 1945 CODE:
1297{ 1946{
1298 int x1, x; 1947 int x1, x;
1299 int y1, y; 1948 int y1, y;
1300 int z; 1949 int z;
1321 { 1970 {
1322 mapcell *cell = row->col + (x - row->c0); 1971 mapcell *cell = row->col + (x - row->c0);
1323 1972
1324 for (z = 0; z <= 0; z++) 1973 for (z = 0; z <= 0; z++)
1325 { 1974 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1975 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1976 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1977 int a1 = tex.a;
1333 1978
1334 r = (r * a0 + tex.r * a1) / 255; 1979 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1980 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1981 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1982 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1983 }
1340 } 1984 }
1341 1985
1342 *map++ = (r ) 1986 *map++ = (r )
1343 | (g << 8) 1987 | (g << 8)
1350} 1994}
1351 OUTPUT: 1995 OUTPUT:
1352 RETVAL 1996 RETVAL
1353 1997
1354void 1998void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1356 CODE: 2000 CODE:
1357{ 2001{
1358 int vx, vy;
1359 int x, y, z; 2002 int x, y, z;
1360 int last_name;
1361 mapface face;
1362 2003
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2007 smooth_key skey;
2008 int pl_x, pl_y;
2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
1365 2013
1366 /* 2014 pl_tex.name = 0;
1367 int vx = self->vx = self->w >= sw
1368 ? self->x + (self->w - sw) / 2
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370 2015
1371 int vy = self->vy = self->h >= sh 2016 // thats current max. sorry.
1372 ? self->y + (self->h - sh) / 2 2017 if (sw > 255) sw = 255;
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2018 if (sh > 255) sh = 255;
1374 */
1375 2019
1376 glColor4ub (255, 255, 255, 255); 2020 // clear key, in case of extra padding
2021 memset (&skey, 0, sizeof (skey));
2022
2023 memset (&key, 0, sizeof (key));
2024 key.r = 255;
2025 key.g = 255;
2026 key.b = 255;
2027 key.a = 255;
2028 key.mode = GL_QUADS;
2029 key.format = GL_T2F_V3F;
2030 key.texname = -1;
2031
2032 mx += self->x;
2033 my += self->y;
2034
2035 // first pass: determine smooth_max
2036 // rather ugly, if you ask me
2037 // could also be stored inside mapcell and updated on change
2038 memset (smooth_max, 0, sizeof (smooth_max));
2039
2040 for (y = 0; y < sh; y++)
2041 if (0 <= y + my && y + my < self->rows)
2042 {
2043 maprow *row = self->row + (y + my);
2044
2045 for (x = 0; x < sw; x++)
2046 if (row->c0 <= x + mx && x + mx < row->c1)
2047 {
2048 mapcell *cell = row->col + (x + mx - row->c0);
2049
2050 smooth_max[x + 1][y + 1] =
2051 MAX (self->tex [cell->tile [0]].smoothlevel,
2052 MAX (self->tex [cell->tile [1]].smoothlevel,
2053 self->tex [cell->tile [2]].smoothlevel));
2054 }
2055 }
1377 2056
1378 glEnable (GL_BLEND); 2057 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_TEXTURE_2D);
1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1382 2060
1383 glBegin (GL_QUADS);
1384
1385 last_name = 0;
1386
1387 for (z = 0; z < 3; z++) 2061 for (z = 0; z <= 2; z++)
2062 {
2063 memset (smooth_level, 0, sizeof (smooth_level));
2064
1388 for (y = 0; y < sh; y++) 2065 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 2066 if (0 <= y + my && y + my < self->rows)
1390 { 2067 {
1391 maprow *row = self->row + (y + vy); 2068 maprow *row = self->row + (y + my);
1392 2069
1393 for (x = 0; x < sw; x++) 2070 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 2071 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 2072 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 2073 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 2074 tileid tile = cell->tile [z];
1399 2075
1400 if (face) 2076 if (tile)
2077 {
2078 maptex tex = self->tex [tile];
2079 int px = (x + 1) * T - tex.w;
2080 int py = (y + 1) * T - tex.h;
2081
2082 if (key.texname != tex.name)
2083 {
2084 self->tex [tile].unused = 0;
2085
2086 if (!tex.name)
2087 tex = self->tex [2]; /* missing, replace by noface */
2088
2089 key.texname = tex.name;
2090 arr = rc_array (rc, &key);
2091 }
2092
2093 if (expect_false (cell->player == player) && expect_false (z == 2))
2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
2109 if (cell->flags & 1)
2110 {
2111 maptex tex = self->tex [1];
2112 int px = x * T + T * 2 / 32;
2113 int py = y * T - T * 6 / 32;
2114
2115 if (tex.name)
2116 {
2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2127 }
2128 }
2129 }
2130
2131 // update smooth hash
2132 if (tex.smoothtile)
2133 {
2134 skey.tile = tex.smoothtile;
2135 skey.level = tex.smoothlevel;
2136
2137 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2138
2139 // add bits to current tile and all neighbours. skey.x|y is
2140 // shifted +1|+1 so we always stay positive.
2141
2142 // bits is ___n cccc CCCC bbbb
2143 // n do not draw borders&corners
2144 // c draw these corners, but...
2145 // C ... not these
2146 // b draw these borders
2147
2148 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2149 // ┃· ·· ·┃ ━━
2150
2151 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2152 // ·· ·· ·┏ ┓·
2153
2154 // full tile
2155 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2156
2157 // borders
2158 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2159 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2160 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2161 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2162
2163 // corners
2164 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2165 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2166 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2167 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2168 }
2169 }
2170 }
2171 }
2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
2176 // go through all smoothlevels, lowest to highest, then draw.
2177 // this is basically counting sort
2178 {
2179 int w, b;
2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
2183 for (w = 0; w < 256 / 32; ++w)
2184 {
2185 uint32_t smask = smooth_level [w];
2186 if (smask)
2187 for (b = 0; b < 32; ++b)
2188 if (smask & (((uint32_t)1) << b))
1401 { 2189 {
1402 maptex tex = self->tex [face]; 2190 int level = (w << 5) | b;
2191 HE *he;
1403 2192
1404 int px = (x + 1) * 32 - tex.w; 2193 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 2194 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 2195 {
2196 smooth_key *skey = (smooth_key *)HeKEY (he);
2197 IV bits = SvIVX (HeVAL (he));
2198
2199 if (!(bits & 0x1000)
2200 && skey->level == level
2201 && level > smooth_max [skey->x][skey->y])
2202 {
2203 maptex tex = self->tex [skey->tile];
2204 int px = (((int)skey->x) - 1) * T;
2205 int py = (((int)skey->y) - 1) * T;
2206 int border = bits & 15;
2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2208 float dx = tex.s * .0625f; // 16 images/row
2209 float dy = tex.t * .5f ; // 2 images/column
2210
2211 if (tex.name)
2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
2215 if (key.texname != tex.name)
2216 {
2217 self->tex [skey->tile].unused = 0;
2218
1409 glEnd (); 2219 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1412 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
2222 }
2223
2224 if (border)
2225 {
2226 float ox = border * dx;
2227
2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2232 }
2233
2234 if (corner)
2235 {
2236 float ox = corner * dx;
2237
2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
2243 }
2244 }
1413 } 2245 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 2246 }
1420 }
1421 } 2247 }
1422 2248
1423 glEnd (); 2249 glEnd ();
1424
1425 glDisable (GL_TEXTURE_2D); 2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
2252 }
2253
2254 hv_clear (smooth);
2255 }
2256
2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
2262
2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1426 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
1427} 2275 rc_free (rc);
1428 2276
2277 // top layer: overlays such as the health bar
2278 for (y = 0; y < sh; y++)
2279 if (0 <= y + my && y + my < self->rows)
2280 {
2281 maprow *row = self->row + (y + my);
2282
2283 for (x = 0; x < sw; x++)
2284 if (row->c0 <= x + mx && x + mx < row->c1)
2285 {
2286 mapcell *cell = row->col + (x + mx - row->c0);
2287
2288 int px = x * T;
2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
2296
2297 if (cell->stat_hp)
2298 {
2299 int width = cell->stat_width * T;
2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2301
2302 glColor3ub (0, 0, 0);
2303 glRectf (px + 1, py - thick - 2,
2304 px + width - 1, py);
2305
2306 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2307 glRectf (px + 2,
2308 py - thick - 1,
2309 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2310 }
2311 }
2312 }
2313}
2314
1429void 2315void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 2317 CODE:
1432{ 2318{
1433 static float color[16][3] = { 2319 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 2320 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 2321 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1487} 2373}
1488 2374
1489void 2375void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 2377 PPCODE:
1492{ 2378{
1493 int vx, vy;
1494 int x, y; 2379 int x, y;
2380 int sw1 = sw + 2;
2381 int sh1 = sh + 2;
2382 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 2383 int sw34 = (sw * 3 + 3) & ~3;
2384 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2385 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2386 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 2387
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 2388 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 2390
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2391 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2392 my += self->y - 1;
1505 2393
2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2395
1506 for (y = 0; y < sh; y++) 2396 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1508 { 2398 {
1509 maprow *row = self->row + (y + vy); 2399 maprow *row = self->row + (y + my);
1510 2400
1511 for (x = 0; x < sw; x++) 2401 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2402 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2403 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2404 mapcell *cell = row->col + (x + mx - row->c0);
1515 2405
1516 darkness[y * sw4 + x] = cell->darkness < 0 2406 darkness1 [y * sw1 + x] = cell->darkness
2407 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2408 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2409 }
1520 } 2410 }
1521 2411
2412 for (y = 0; y < sh; ++y)
2413 for (x = 0; x < sw; ++x)
2414 {
2415 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2416 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2417 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2418 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2419 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2420 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2421 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2422 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2423 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2424
2425 uint8_t r11 = (d11 + d21 + d12) / 3;
2426 uint8_t r21 = d21;
2427 uint8_t r31 = (d21 + d31 + d32) / 3;
2428
2429 uint8_t r12 = d12;
2430 uint8_t r22 = d22;
2431 uint8_t r32 = d32;
2432
2433 uint8_t r13 = (d13 + d23 + d12) / 3;
2434 uint8_t r23 = d23;
2435 uint8_t r33 = (d23 + d33 + d32) / 3;
2436
2437 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2438 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2439 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2440 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2441 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2442 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2443 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2444 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2445 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2446 }
2447
2448 free (darkness1);
2449
1522 EXTEND (SP, 3); 2450 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2451 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2453 PUSHs (darkness3_sv);
1526} 2454}
1527 2455
1528SV * 2456SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
1530 CODE: 2458 CODE:
1531{ 2459{
1532 int x, y, x1, y1; 2460 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2487 if (row && row->c0 <= x && x < row->c1)
1560 { 2488 {
1561 mapcell *cell = row->col + (x - row->c0); 2489 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2490 uint8_t flags = 0;
1563 2491
1564 if (cell->face [0]) flags |= 1; 2492 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2493 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2494 if (cell->tile [2]) flags |= 4;
1567 2495
1568 *data++ = flags; 2496 *data++ = flags;
1569 2497
1570 if (flags & 1) 2498 if (flags & 1)
1571 { 2499 {
2500 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2501 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2502 *data++ = tile;
1574 } 2503 }
1575 2504
1576 if (flags & 2) 2505 if (flags & 2)
1577 { 2506 {
2507 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2508 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2509 *data++ = tile;
1580 } 2510 }
1581 2511
1582 if (flags & 4) 2512 if (flags & 4)
1583 { 2513 {
2514 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2515 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2516 *data++ = tile;
1586 } 2517 }
1587 } 2518 }
1588 else 2519 else
1589 *data++ = 0; 2520 *data++ = 0;
1590 } 2521 }
1591 } 2522 }
1592 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
1593 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
1594 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
1595 RETVAL = data_sv; 2531 RETVAL = data_sv;
1596} 2532}
1597 OUTPUT: 2533 OUTPUT:
1598 RETVAL 2534 RETVAL
1599 2535
1600void 2536void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1602 PPCODE: 2538 PPCODE:
1603{ 2539{
1604 int x, y, z; 2540 int x, y, z;
1605 int w, h; 2541 int w, h;
1606 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
1607 2553
1608 if (*data++ != 0) 2554 if (*data++ != 0)
1609 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
1610 2556
1611 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
1612 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
1613 2559
1614 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
1626 { 2572 {
1627 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
1628 2574
1629 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
1630 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
1631 uint8_t flags = *data++; 2582 flags = *data++;
1632 2583
1633 if (flags) 2584 if (flags)
1634 { 2585 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2587 tileid tile[3] = { 0, 0, 0 };
1638 2588
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2589 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2592
1643 if (cell->darkness <= 0) 2593 if (cell->darkness == 0)
1644 { 2594 {
1645 cell->darkness = -1; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
1646 2597
1647 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
1648 { 2599 {
1649 cell->face[z] = face[z]; 2600 tileid t = tile [z];
1650 2601
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2603 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2605 need_texid (self, t);
2606 }
2607
2608 cell->tile [z] = t;
1653 } 2609 }
1654 } 2610 }
1655 } 2611 }
1656 } 2612 }
1657 } 2613 }
1658} 2614}
1659 2615
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
1661 2617
1662CFClient::MixChunk 2618DC::RW
1663new_from_file (SV *class, char *path) 2619new (SV *class, SV *data_sv)
1664 CODE: 2620 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
1666 OUTPUT: 2627 OUTPUT:
1667 RETVAL 2628 RETVAL
1668 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
1669void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
1670DESTROY (CFClient::MixChunk self) 2739DESTROY (DC::MixChunk self)
1671 CODE: 2740 CODE:
1672 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
1673 2742
1674int 2743int
1675volume (CFClient::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
1676 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
1677 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2749 OUTPUT:
1679 RETVAL 2750 RETVAL
1680 2751
1681int 2752DC::Channel
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2754 CODE:
2755{
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
1685 OUTPUT: 2767 OUTPUT:
1686 RETVAL 2768 RETVAL
1687 2769
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1689 2771
1690int 2772int
1691volume (int volume = -1) 2773volume (int volume = -1)
2774 PROTOTYPE: ;$
1692 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
1693 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2779 OUTPUT:
1695 RETVAL 2780 RETVAL
1696 2781
1697CFClient::MixMusic 2782void
1698new_from_file (SV *class, char *path) 2783fade_out (int ms)
1699 CODE: 2784 CODE:
2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2795 RETVAL = Mix_LoadMUS_RW (rwops);
1701 OUTPUT: 2796 OUTPUT:
1702 RETVAL 2797 RETVAL
1703 2798
1704void 2799void
1705DESTROY (CFClient::MixMusic self) 2800DESTROY (DC::MixMusic self)
1706 CODE: 2801 CODE:
1707 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
1708 2803
1709int 2804int
1710play (CFClient::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
1711 CODE: 2806 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2808 OUTPUT:
1714 RETVAL 2809 RETVAL
1715 2810
2811void
2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2813 CODE:
2814 Mix_FadeInMusicPos (self, loops, ms, position);
2815
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2817
2818PROTOTYPES: ENABLE
1717 2819
1718BOOT: 2820BOOT:
1719{ 2821{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1721 static const struct { 2823 static const struct {
1722 const char *name; 2824 const char *name;
1723 IV iv; 2825 IV iv;
1724 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2828 const_iv (GL_VENDOR),
2829 const_iv (GL_VERSION),
2830 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2831 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2832 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2833 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2834 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2835 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2839 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2840 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2841 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2842 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2843 const_iv (GL_BACK),
2844 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2845 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2846 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2847 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2848 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2849 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
1761 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2874 const_iv (GL_PROXY_TEXTURE_1D),
2875 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2878 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2879 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2880 const_iv (GL_TEXTURE_MIN_FILTER),
1787 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
1792 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2908 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2917 const_iv (GL_POINT_SMOOTH_HINT),
2918 const_iv (GL_LINE_SMOOTH_HINT),
2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1800 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2923 const_iv (GL_DONT_CARE),
2924 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2927 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2928 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2929# undef const_iv
1806 }; 2930 };
1807 2931
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2932 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2933 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2934
2935 texture_av = newAV ();
2936 AvREAL_off (texture_av);
1810} 2937}
2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
1811 2944
1812char * 2945char *
1813gl_vendor () 2946gl_vendor ()
1814 CODE: 2947 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
1828 CODE: 2961 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2962 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT: 2963 OUTPUT:
1831 RETVAL 2964 RETVAL
1832 2965
2966const char *glGetString (GLenum pname)
2967
2968GLint glGetInteger (GLenum pname)
2969 CODE:
2970 glGetIntegerv (pname, &RETVAL);
2971 OUTPUT:
2972 RETVAL
2973
2974GLdouble glGetDouble (GLenum pname)
2975 CODE:
2976 glGetDoublev (pname, &RETVAL);
2977 OUTPUT:
2978 RETVAL
2979
1833int glGetError () 2980int glGetError ()
1834 2981
1835void glFinish () 2982void glFinish ()
1836 2983
1837void glClear (int mask) 2984void glClear (int mask)
1874# near_ and far_ are due to microsofts buggy "c" compiler 3021# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876 3023
1877# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3026
3027PROTOTYPES: DISABLE
1879 3028
1880void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
1881 3030
1882void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
1883 3032
1891 3040
1892void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
1893 CODE: 3042 CODE:
1894 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
1895 3044
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @ 3046 PROTOTYPE: @
1902 ALIAS: 3047 ALIAS:
1903 glColor_premultiply = 1 3048 glColor_premultiply = 1
1904 CODE: 3049 CODE:
1905 if (ix) 3050 if (ix)
1906 { 3051 {
1907 r *= a; 3052 r *= a;
1908 g *= a; 3053 g *= a;
1909 b *= a; 3054 b *= a;
1910 } 3055 }
1911 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 3057 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922 3058
1923void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
1924 CODE: 3060 CODE:
1925 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
1931 3067
1932void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
1933 CODE: 3069 CODE:
1934 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
1935 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
1936void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
1937 CODE: 3102 CODE:
1938 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
1939 3104
1940void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE: 3122 CODE:
1958 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1960 3125
1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1962 3127
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 3129
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
3131
3132void glPixelZoom (float x, float y)
1966 3133
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3134void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 3135
1969int glGenTexture () 3136int glGenTexture ()
1970 CODE: 3137 CODE:
1971{ 3138 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 3139 OUTPUT:
1977 RETVAL 3140 RETVAL
1978 3141
1979void glDeleteTexture (int name) 3142void glDeleteTexture (int name)
1980 CODE: 3143 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 3144 del_texture (name);
1984} 3145
1985
1986int glGenList () 3146int glGenList ()
1987 CODE: 3147 CODE:
1988 RETVAL = glGenLists (1); 3148 RETVAL = glGenLists (1);
1989 OUTPUT: 3149 OUTPUT:
1990 RETVAL 3150 RETVAL
1997 3157
1998void glEndList () 3158void glEndList ()
1999 3159
2000void glCallList (int list) 3160void glCallList (int list)
2001 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2002 3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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