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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.280 by root, Wed Nov 26 23:08:34 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
28#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
30 51
31#include <glib/gmacros.h> 52#include <glib/gmacros.h>
32 53
33#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
34 66
35#ifndef _WIN32 67#ifndef _WIN32
36# include <sys/types.h> 68# include <sys/types.h>
37# include <sys/socket.h> 69# include <sys/socket.h>
38# include <netinet/in.h> 70# include <netinet/in.h>
39# include <netinet/tcp.h> 71# include <netinet/tcp.h>
40# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 77#else
42 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 79#endif
49 80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 85
52#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
53 87
54#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
56 90
57#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
58 92
59#if 0 93/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 95
62# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
63#endif 97
98static AV *texture_av;
64 99
65static struct 100static struct
66{ 101{
67#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 103#include "glfunc.h"
69#undef GL_FUNC 104#undef GL_FUNC
70} gl; 105} gl;
71 106
107static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 109{
74 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 114 else
79 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
80} 116}
81 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
82#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
83 144
84#include "pango-font.c" 145#include "pango-font.c"
85#include "pango-fontmap.c" 146#include "pango-fontmap.c"
86#include "pango-render.c" 147#include "pango-render.c"
87 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
90 153
91typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
92 155
93static int 156static int
94shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
95{ 158{
96 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
110 173
111typedef struct cf_layout { 174typedef struct cf_layout {
112 PangoLayout *pl; 175 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
114 int base_height; 177 int base_height;
115 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
116} *CFClient__Layout; 180} *DC__Layout;
117 181
118static CFClient__Font default_font; 182static DC__Font default_font;
119static PangoContext *opengl_context; 183static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
121 185
122static void 186static void
123substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
128#endif 192#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 194}
131 195
132static void 196static void
133layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
134{ 198{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
137 */ 201 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
139 203
140 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 206
143 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
144} 208}
145 209
146static void 210static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
150 217
151 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 220
154 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
155} 222 if (!rect.height) rect.height = 1;
156 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
157typedef uint16_t mapface; 229typedef uint16_t faceid;
158 230
159typedef struct { 231typedef struct {
160 GLint name; 232 GLuint name;
161 int w, h; 233 int w, h;
162 float s, t; 234 float s, t;
163 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
164} maptex; 239} maptex;
165 240
166typedef struct { 241typedef struct {
242 uint32_t player;
243 tileid tile[3];
167 int16_t darkness; 244 uint16_t darkness;
168 mapface face[3]; 245 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 246} mapcell;
170 247
171typedef struct { 248typedef struct {
172 int32_t c0, c1; 249 int32_t c0, c1;
173 mapcell *col; 250 mapcell *col;
174} maprow; 251} maprow;
175 252
176typedef struct map { 253typedef struct map {
177 int x, y, w, h; 254 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 255 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 256 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 257 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 258
185 int32_t rows; 259 int32_t rows;
186 maprow *row; 260 maprow *row;
187} *CFClient__Map; 261} *DC__Map;
188 262
189static char * 263static char *
190prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
191{ 265{
192 char *p; 266 char *p;
209} 283}
210 284
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 286#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 287
288static void
289need_facenum (struct map *self, faceid face)
290{
291 while (self->faces <= face)
292 {
293 Append (tileid, self->face2tile, self->faces, self->faces);
294 self->faces *= 2;
295 }
296}
297
298static void
299need_texid (struct map *self, int texid)
300{
301 while (self->texs <= texid)
302 {
303 Append (maptex, self->tex, self->texs, self->texs);
304 self->texs *= 2;
305 }
306}
307
214static maprow * 308static maprow *
215map_get_row (CFClient__Map self, int y) 309map_get_row (DC__Map self, int y)
216{ 310{
217 if (0 > y) 311 if (0 > y)
218 { 312 {
219 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
258 352
259 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
260} 354}
261 355
262static mapcell * 356static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
264{ 358{
265 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
266} 360}
267 361
268static void 362static void
269map_clear (CFClient__Map self) 363map_clear (DC__Map self)
270{ 364{
271 int r; 365 int r;
272 366
273 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
281 self->oy = 0; 375 self->oy = 0;
282 self->row = 0; 376 self->row = 0;
283 self->rows = 0; 377 self->rows = 0;
284} 378}
285 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
286static void 390static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 392{
289 int x, y; 393 int x, y;
290 maprow *row; 394 maprow *row;
395 mapcell *cell;
291 396
292 for (y = y0; y < y0 + h; y++) 397 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 398 if (y >= 0)
294 { 399 {
295 if (y >= self->rows) 400 if (y >= self->rows)
301 if (x >= row->c0) 406 if (x >= row->c0)
302 { 407 {
303 if (x >= row->c1) 408 if (x >= row->c1)
304 break; 409 break;
305 410
306 row->col[x - row->c0].darkness = -1; 411 cell = row->col + x - row->c0;
412
413 CELL_CLEAR (cell);
307 } 414 }
308 } 415 }
416}
417
418typedef struct {
419 tileid tile;
420 uint8_t x, y, level;
421} smooth_key;
422
423static void
424smooth_or_bits (HV *hv, smooth_key *key, IV bits)
425{
426 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
427
428 if (SvIOK (*sv))
429 SvIV_set (*sv, SvIVX (*sv) | bits);
430 else
431 sv_setiv (*sv, bits);
309} 432}
310 433
311static void 434static void
312music_finished (void) 435music_finished (void)
313{ 436{
349 n |= n >> 16; 472 n |= n >> 16;
350 473
351 return n + 1; 474 return n + 1;
352} 475}
353 476
354MODULE = CFClient PACKAGE = CFClient 477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
488/* SDL should provide this, really. */
489#define SDLK_MODIFIER_MIN 300
490#define SDLK_MODIFIER_MAX 314
491
492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
355 588
356PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
357 590
358BOOT: 591BOOT:
359{ 592{
360 HV *stash = gv_stashpv ("CFClient", 1); 593 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 594 static const struct {
362 const char *name; 595 const char *name;
363 IV iv; 596 IV iv;
364 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
599 const_iv (SDLK_MODIFIER_MIN),
600 const_iv (SDLK_MODIFIER_MAX),
601
366 const_iv (SDL_ACTIVEEVENT), 602 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 603 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 604 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 605 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 606 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 615 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 616 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 617 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 618 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 619 const_iv (SDL_USEREVENT),
620
621 const_iv (SDL_APPINPUTFOCUS),
622 const_iv (SDL_APPMOUSEFOCUS),
623 const_iv (SDL_APPACTIVE),
624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 736 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 737 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 738 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 739 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 740 const_iv (SDLK_UNDO),
741
448 const_iv (KMOD_NONE), 742 const_iv (KMOD_NONE),
743 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 744 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 745 const_iv (KMOD_RSHIFT),
746 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 747 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 748 const_iv (KMOD_RCTRL),
749 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 750 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 751 const_iv (KMOD_RALT),
752 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 758
461 const_iv (KMOD_SHIFT), 759 const_iv (KMOD_LRAM),
462 const_iv (KMOD_ALT), 760
463 const_iv (KMOD_META) 761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
464# undef const_iv 791# undef const_iv
465 }; 792 };
466 793
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
796
797 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
798 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 799}
800
801void
802weaken (SV *rv)
803 PROTOTYPE: $
804 CODE:
805 sv_rvweaken (rv);
470 806
471int 807int
472in_destruct () 808in_destruct ()
473 CODE: 809 CODE:
474 RETVAL = PL_main_cv == Nullcv; 810 RETVAL = PL_main_cv == Nullcv;
477 813
478NV floor (NV x) 814NV floor (NV x)
479 815
480NV ceil (NV x) 816NV ceil (NV x)
481 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
482void 822void
483pango_init () 823pango_init ()
484 CODE: 824 CODE:
485{ 825{
486 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
489} 834}
490 835
491int 836char *SDL_GetError ()
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 837
494void 838void SDL_braino ()
839
840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
495SDL_Quit () 846void SDL_Quit ()
496 847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
856
497void 857void
498SDL_ListModes () 858SDL_ListModes (int rgb, int alpha)
499 PPCODE: 859 PPCODE:
500{ 860{
501 SDL_Rect **m; 861 SDL_Rect **m;
502 862
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 865 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 866 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 867
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 868 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 870
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 875
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 878
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 880
525 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
526 while (*m) 882 while (*m)
527 { 883 {
884 if ((*m)->w >= 400 && (*m)->h >= 300)
885 {
528 AV *av = newAV (); 886 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
889 av_push (av, newSViv (rgb));
890 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 891 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
892 }
532 893
533 ++m; 894 ++m;
534 } 895 }
535} 896}
536 897
537char *
538SDL_GetError ()
539
540int 898int
541SDL_SetVideoMode (int w, int h, int fullscreen) 899SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 900 CODE:
901{
902 SDL_EnableUNICODE (1);
903 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
904
905 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
906 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
907 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
908 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
909
543 RETVAL = !!SDL_SetVideoMode ( 910 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 911 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 912 );
913
546 if (RETVAL) 914 if (RETVAL)
547 { 915 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 916 av_clear (texture_av);
917
918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 920#include "glfunc.h"
551# undef GL_FUNC 921#undef GL_FUNC
552 } 922 }
923}
553 OUTPUT: 924 OUTPUT:
554 RETVAL 925 RETVAL
555 926
556void 927void
557SDL_GL_SwapBuffers () 928SDL_GL_SwapBuffers ()
558 929
559char * 930char *
560SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
561 932
933int
934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
938
562void 939void
563SDL_PollEvent () 940poll_events ()
564 PPCODE: 941 PPCODE:
565{ 942{
566 SDL_Event ev; 943 SDL_Event ev;
567 944
568 while (SDL_PollEvent (&ev)) 945 SDL_PumpEvents ();
946 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 947 {
570 HV *hv = newHV (); 948 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 949 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 950
573 switch (ev.type) 951 switch (ev.type)
574 { 952 {
575 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
576 case SDL_KEYUP: 954 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 960 break;
582 961
583 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 964 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 965 break;
587 966
588 case SDL_MOUSEMOTION: 967 case SDL_MOUSEMOTION:
968 {
969 int state = ev.motion.state;
970 int x = ev.motion.x;
971 int y = ev.motion.y;
972 int xrel = ev.motion.xrel;
973 int yrel = ev.motion.yrel;
974
975 /* do simplistic event compression */
976 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
977 && state == ev.motion.state)
978 {
979 xrel += ev.motion.xrel;
980 yrel += ev.motion.yrel;
981 x = ev.motion.x;
982 y = ev.motion.y;
983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
984 }
985
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
992 }
596 break; 993 break;
597 994
598 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601 998
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 1009 break;
613 } 1010 }
614 1011
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
616 } 1013 }
617} 1014}
618 1015
619int 1016int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 1018 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
624 1021
625void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
626Mix_CloseAudio () 1039Mix_CloseAudio ()
627 1040
628int 1041int
629Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
630 1043
1044const char *
1045Mix_GetError ()
1046
631void 1047void
632lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
633 CODE: 1049 CODE:
1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1051
1052void
1053win32_proxy_info ()
1054 PPCODE:
1055{
634#ifndef _WIN32 1056#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1057 char buffer[2048];
1058 DWORD buflen;
1059
1060 EXTEND (SP, 3);
1061
1062 buflen = sizeof (buffer);
1063 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1064 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1065 {
1066 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1067
1068 buflen = sizeof (buffer);
1069 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1070 {
1071 PUSHs (newSVpv (buffer, 0));
1072
1073 buflen = sizeof (buffer);
1074 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1075 PUSHs (newSVpv (buffer, 0));
1076 }
1077 }
636#endif 1078#endif
1079}
637 1080
638void 1081int
639add_font (char *file) 1082add_font (char *file)
640 CODE: 1083 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
642 1087
643void 1088void
644load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
645 ALIAS: 1090 ALIAS:
646 load_image_file = 1 1091 load_image_file = 1
649 STRLEN image_len; 1094 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
656 1101
657 if (!rw) 1102 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
659 1104
732void 1177void
733error (char *message) 1178error (char *message)
734 CODE: 1179 CODE:
735 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32 1181#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
738#endif 1183#endif
739 1184
740void 1185void
741fatal (char *message) 1186fatal (char *message)
742 CODE: 1187 CODE:
743 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32 1189#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
746#endif 1191#endif
747 _exit (1); 1192 _exit (1);
748 1193
749void 1194void
750_exit (int retval) 1195_exit (int retval = 0)
751 CODE: 1196 CODE:
1197#ifdef WIN32
1198 ExitThread (retval); // unclean, please beam me up
1199#else
752 _exit (retval); 1200 _exit (retval);
1201#endif
753 1202
1203void
1204debug ()
1205 CODE:
1206{
1207#if DEBUG
1208 VALGRIND_DO_LEAK_CHECK;
1209#endif
1210}
1211
1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
754MODULE = CFClient PACKAGE = CFClient::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
755 1220
756CFClient::Font 1221PROTOTYPES: DISABLE
1222
1223DC::Font
757new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
758 CODE: 1225 CODE:
759{ 1226{
760 int count; 1227 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1231}
765 OUTPUT: 1232 OUTPUT:
766 RETVAL 1233 RETVAL
767 1234
768void 1235void
769DESTROY (CFClient::Font self) 1236DESTROY (DC::Font self)
770 CODE: 1237 CODE:
771 pango_font_description_free (self); 1238 pango_font_description_free (self);
772 1239
773void 1240void
774make_default (CFClient::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
775 CODE: 1243 CODE:
776 default_font = self; 1244 default_font = self;
777 1245
778MODULE = CFClient PACKAGE = CFClient::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
779 1247
1248PROTOTYPES: DISABLE
1249
780void 1250void
781reset_glyph_cache () 1251glyph_cache_backup ()
1252 PROTOTYPE:
782 CODE: 1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
783 tc_clear (); 1260 tc_restore ();
784 1261
785CFClient::Layout 1262DC::Layout
786new (SV *class) 1263new (SV *class)
787 CODE: 1264 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
789 1266
790 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
792 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
793 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
794 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
797 1275
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
800 OUTPUT: 1278 OUTPUT:
801 RETVAL 1279 RETVAL
802 1280
803void 1281void
804DESTROY (CFClient::Layout self) 1282DESTROY (DC::Layout self)
805 CODE: 1283 CODE:
806 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
807 Safefree (self); 1286 Safefree (self);
808 1287
809void 1288void
810set_text (CFClient::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
811 CODE: 1290 CODE:
812{ 1291{
813 STRLEN textlen; 1292 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
815 1294
816 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
817} 1296}
818 1297
819void 1298void
820set_markup (CFClient::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
821 CODE: 1300 CODE:
822{ 1301{
823 STRLEN textlen; 1302 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
825 1304
826 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
827} 1306}
828 1307
829void 1308void
830set_shapes (CFClient::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
831 CODE: 1310 CODE:
832{ 1311{
833 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1314 const char *pos = text;
870 if (attrs) 1349 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
872} 1351}
873 1352
874void 1353void
875get_shapes (CFClient::Layout self) 1354get_shapes (DC::Layout self)
876 PPCODE: 1355 PPCODE:
877{ 1356{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1358
880 do 1359 do
881 { 1360 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1362
884 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
885 { 1364 {
886 PangoRectangle extents; 1365 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
895 1374
896 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
897} 1376}
898 1377
899int 1378int
900has_wrapped (CFClient::Layout self) 1379has_wrapped (DC::Layout self)
901 CODE: 1380 CODE:
902{ 1381{
903 int lines = 1; 1382 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
905 1384
910} 1389}
911 OUTPUT: 1390 OUTPUT:
912 RETVAL 1391 RETVAL
913 1392
914SV * 1393SV *
915get_text (CFClient::Layout self) 1394get_text (DC::Layout self)
916 CODE: 1395 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
919 OUTPUT: 1398 OUTPUT:
920 RETVAL 1399 RETVAL
921 1400
922void 1401void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1403 CODE:
925 self->r = r; 1404 self->r = r;
926 self->g = g; 1405 self->g = g;
927 self->b = b; 1406 self->b = b;
928 self->a = a; 1407 self->a = a;
929 1408
930void 1409void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
932 CODE: 1411 CODE:
933 if (self->font != font) 1412 if (self->font != font)
934 { 1413 {
935 self->font = font; 1414 self->font = font;
936 layout_update_font (self); 1415 layout_update_font (self);
937 } 1416 }
938 1417
939void 1418void
940set_height (CFClient::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
941 CODE: 1420 CODE:
942 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
943 { 1422 {
944 self->base_height = base_height; 1423 self->base_height = base_height;
945 layout_update_font (self); 1424 layout_update_font (self);
946 } 1425 }
947 1426
948void 1427void
949set_width (CFClient::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
950 CODE: 1429 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1431
953void 1432void
954set_indent (CFClient::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
955 CODE: 1434 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1436
958void 1437void
959set_spacing (CFClient::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
960 CODE: 1439 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1441
963void 1442void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
965 CODE: 1444 CODE:
966 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
971 ); 1450 );
972 1451
973void 1452void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
975 CODE: 1454 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1456
978void 1457void
979size (CFClient::Layout self) 1458size (DC::Layout self)
980 PPCODE: 1459 PPCODE:
981{ 1460{
982 int w, h; 1461 int w, h;
983 1462
984 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
989} 1468}
990 1469
991int 1470int
992descent (CFClient::Layout self) 1471descent (DC::Layout self)
993 CODE: 1472 CODE:
994{ 1473{
995 PangoRectangle rect; 1474 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
999} 1478}
1000 OUTPUT: 1479 OUTPUT:
1001 RETVAL 1480 RETVAL
1002 1481
1003int 1482int
1004xy_to_index (CFClient::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
1005 CODE: 1484 CODE:
1006{ 1485{
1007 int index, trailing; 1486 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1488 RETVAL = index + trailing;
1010} 1489}
1011 OUTPUT: 1490 OUTPUT:
1012 RETVAL 1491 RETVAL
1013 1492
1014void 1493void
1015cursor_pos (CFClient::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1016 PPCODE: 1495 PPCODE:
1017{ 1496{
1018 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1020 1499
1021 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1025} 1504}
1026 1505
1027void 1506void
1028render (CFClient::Layout self, float x, float y) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1029 PPCODE: 1508 PPCODE:
1509{
1510 int line, x;
1511
1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1515 --line;
1516#endif
1517 EXTEND (SP, 2);
1518 PUSHs (sv_2mortal (newSViv (line)));
1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1520}
1521
1522void
1523line_x_to_index (DC::Layout self, int line, int x)
1524 PPCODE:
1525{
1526 PangoLayoutLine *lp;
1527 int index, trailing;
1528
1529 if (line < 0)
1530 XSRETURN_EMPTY;
1531
1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1533 XSRETURN_EMPTY; /* do better */
1534
1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1536
1537 EXTEND (SP, 2);
1538 if (GIMME_V == G_SCALAR)
1539 PUSHs (sv_2mortal (newSViv (index + trailing)));
1540 else
1541 {
1542 PUSHs (sv_2mortal (newSViv (index)));
1543 PUSHs (sv_2mortal (newSViv (trailing)));
1544 }
1545}
1546
1547void
1548render (DC::Layout self, float x, float y, int flags = 0)
1549 CODE:
1550 rc_clear (self->rc);
1030 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1031 self->pl, 1552 self->pl,
1553 self->rc,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1555 self->r, self->g, self->b, self->a,
1556 flags
1034 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1035 1561
1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1036MODULE = CFClient PACKAGE = CFClient::Texture 1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1037 1582
1038void 1583PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1584
1045 if (ow && oh) 1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1590 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1591 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1595
1059 SvPOK_only (result_); 1596 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1061 1598
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1600 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1602
1066 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1604 }
1073} 1605}
1074 1606
1075void 1607void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1614{
1083 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1087 1622
1088 if (items < 5) 1623 if (items < 5)
1089 { 1624 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1654 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1655 glDisable (GL_BLEND);
1121 } 1656 }
1122} 1657}
1123 1658
1659IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1660 CODE:
1661{
1662 GLint width;
1663 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1664 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1665 RETVAL = width > 0;
1666}
1667 OUTPUT:
1668 RETVAL
1669
1124MODULE = CFClient PACKAGE = CFClient::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1125 1671
1126CFClient::Map 1672PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1673
1674DC::Map
1675new (SV *class)
1128 CODE: 1676 CODE:
1129 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1678 RETVAL->x = 0;
1131 RETVAL->y = 0; 1679 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1680 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1681 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1682 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1683 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1684 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1685 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1686 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1687 RETVAL->row = 0;
1142 OUTPUT: 1688 OUTPUT:
1143 RETVAL 1689 RETVAL
1144 1690
1145void 1691void
1146DESTROY (CFClient::Map self) 1692DESTROY (DC::Map self)
1147 CODE: 1693 CODE:
1148{ 1694{
1149 map_clear (self); 1695 map_clear (self);
1150 Safefree (self->face); 1696 Safefree (self->face2tile);
1151 Safefree (self->tex); 1697 Safefree (self->tex);
1152 Safefree (self); 1698 Safefree (self);
1153} 1699}
1154 1700
1155void 1701void
1702resize (DC::Map self, int map_width, int map_height)
1703 CODE:
1704 self->w = map_width;
1705 self->h = map_height;
1706
1707void
1156clear (CFClient::Map self) 1708clear (DC::Map self)
1157 CODE: 1709 CODE:
1158 map_clear (self); 1710 map_clear (self);
1159 1711
1160void 1712void
1161set_face (CFClient::Map self, int face, int texid) 1713set_tileid (DC::Map self, int face, int tile)
1162 CODE: 1714 CODE:
1163{ 1715{
1164 while (self->faces <= face) 1716 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1717 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1718}
1172 1719
1173void 1720void
1721set_smooth (DC::Map self, int face, int smooth, int level)
1722 CODE:
1723{
1724 tileid texid;
1725 maptex *tex;
1726
1727 if (face < 0 || face >= self->faces)
1728 return;
1729
1730 if (smooth < 0 || smooth >= self->faces)
1731 return;
1732
1733 texid = self->face2tile [face];
1734
1735 if (!texid)
1736 return;
1737
1738 tex = self->tex + texid;
1739 tex->smoothtile = self->face2tile [smooth];
1740 tex->smoothlevel = level;
1741}
1742
1743void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1745 CODE:
1176{ 1746{
1177 while (self->texs <= texid) 1747 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1748
1183 { 1749 {
1184 maptex *tex = self->tex + texid; 1750 maptex *tex = self->tex + texid;
1185 1751
1186 tex->name = name; 1752 tex->name = name;
1202 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1771}
1206 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0,
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1207int 1793int
1208ox (CFClient::Map self) 1794ox (DC::Map self)
1209 ALIAS: 1795 ALIAS:
1210 oy = 1 1796 oy = 1
1211 x = 2 1797 x = 2
1212 y = 3 1798 y = 3
1213 w = 4 1799 w = 4
1224 } 1810 }
1225 OUTPUT: 1811 OUTPUT:
1226 RETVAL 1812 RETVAL
1227 1813
1228void 1814void
1229scroll (CFClient::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1230 CODE: 1816 CODE:
1231{ 1817{
1232 if (dx > 0) 1818 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1820 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1821 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1822
1237 if (dy > 0) 1823 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1824 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1825 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1826 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1827
1242 self->ox += dx; self->x += dx; 1828 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1829 self->oy += dy; self->y += dy;
1244 1830
1245 while (self->y < 0) 1831 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1251 } 1837 }
1252} 1838}
1253 1839
1254void 1840SV *
1255map1a_update (CFClient::Map self, SV *data_) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1256 CODE: 1842 CODE:
1257{ 1843{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1846 mapcell *cell;
1261 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1262 1850
1263 while (data < data_end) 1851 while (data < data_end - 1)
1264 { 1852 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1266 1854
1267 x = self->x + ((flags >> 10) & 63); 1855 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1856 y = self->y + ((flags >> 4) & 63);
1269 1857
1270 cell = map_get_cell (self, x, y); 1858 cell = map_get_cell (self, x, y);
1271 1859
1272 if (flags & 15) 1860 if (flags & 15)
1273 { 1861 {
1274 if (cell->darkness < 0) 1862 if (!cell->darkness)
1275 { 1863 {
1864 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1865 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1866 }
1281 1867
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1868 //TODO: don't trust server data to be in-range(!)
1285 1869
1286 if (flags & 4) 1870 if (flags & 8)
1287 { 1871 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1872 if (extmap)
1873 {
1874 uint8_t ext, cmd;
1875
1876 do
1877 {
1878 ext = *data++;
1879 cmd = ext & 0x7f;
1880
1881 if (cmd < 4)
1882 cell->darkness = 255 - ext * 64 + 1;
1883 else if (cmd == 5) // health
1884 {
1885 cell->stat_width = 1;
1886 cell->stat_hp = *data++;
1887 }
1888 else if (cmd == 6) // monster width
1889 cell->stat_width = *data++ + 1;
1890 else if (cmd == 0x47)
1891 {
1892 if (*data == 1) cell->player = data [1];
1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1896
1897 data += *data + 1;
1898 }
1899 else if (cmd == 8) // cell flags
1900 cell->flags = *data++;
1901 else if (ext & 0x40) // unknown, multibyte => skip
1902 data += *data + 1;
1903 else
1904 data++;
1905 }
1906 while (ext & 0x80);
1907 }
1908 else
1909 cell->darkness = *data++ + 1;
1289 } 1910 }
1290 1911
1912 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1913 if (flags & (4 >> z))
1292 { 1914 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1916 need_facenum (self, face);
1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1294 } 1934 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1935 }
1301 else 1936 else
1302 cell->darkness = -1; 1937 CELL_CLEAR (cell);
1303 } 1938 }
1304} 1939}
1940 OUTPUT:
1941 RETVAL
1305 1942
1306SV * 1943SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1308 CODE: 1945 CODE:
1309{ 1946{
1310 int x1, x; 1947 int x1, x;
1311 int y1, y; 1948 int y1, y;
1312 int z; 1949 int z;
1333 { 1970 {
1334 mapcell *cell = row->col + (x - row->c0); 1971 mapcell *cell = row->col + (x - row->c0);
1335 1972
1336 for (z = 0; z <= 0; z++) 1973 for (z = 0; z <= 0; z++)
1337 { 1974 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1975 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1976 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1977 int a1 = tex.a;
1345 1978
1346 r = (r * a0 + tex.r * a1) / 255; 1979 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1980 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1981 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1982 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1983 }
1352 } 1984 }
1353 1985
1354 *map++ = (r ) 1986 *map++ = (r )
1355 | (g << 8) 1987 | (g << 8)
1362} 1994}
1363 OUTPUT: 1995 OUTPUT:
1364 RETVAL 1996 RETVAL
1365 1997
1366void 1998void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1368 CODE: 2000 CODE:
1369{ 2001{
1370 int vx, vy;
1371 int x, y, z; 2002 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 2003
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2007 smooth_key skey;
2008 int pl_x, pl_y;
2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
1377 2013
1378 /* 2014 pl_tex.name = 0;
1379 int vx = self->vx = self->w >= sw
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 2015
1383 int vy = self->vy = self->h >= sh 2016 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 2017 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2018 if (sh > 255) sh = 255;
1386 */
1387 2019
1388 glColor4ub (255, 255, 255, 255); 2020 // clear key, in case of extra padding
2021 memset (&skey, 0, sizeof (skey));
2022
2023 memset (&key, 0, sizeof (key));
2024 key.r = 255;
2025 key.g = 255;
2026 key.b = 255;
2027 key.a = 255;
2028 key.mode = GL_QUADS;
2029 key.format = GL_T2F_V3F;
2030 key.texname = -1;
2031
2032 mx += self->x;
2033 my += self->y;
2034
2035 // first pass: determine smooth_max
2036 // rather ugly, if you ask me
2037 // could also be stored inside mapcell and updated on change
2038 memset (smooth_max, 0, sizeof (smooth_max));
2039
2040 for (y = 0; y < sh; y++)
2041 if (0 <= y + my && y + my < self->rows)
2042 {
2043 maprow *row = self->row + (y + my);
2044
2045 for (x = 0; x < sw; x++)
2046 if (row->c0 <= x + mx && x + mx < row->c1)
2047 {
2048 mapcell *cell = row->col + (x + mx - row->c0);
2049
2050 smooth_max[x + 1][y + 1] =
2051 MAX (self->tex [cell->tile [0]].smoothlevel,
2052 MAX (self->tex [cell->tile [1]].smoothlevel,
2053 self->tex [cell->tile [2]].smoothlevel));
2054 }
2055 }
1389 2056
1390 glEnable (GL_BLEND); 2057 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 2060
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 2061 for (z = 0; z <= 2; z++)
2062 {
2063 memset (smooth_level, 0, sizeof (smooth_level));
2064
1400 for (y = 0; y < sh; y++) 2065 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 2066 if (0 <= y + my && y + my < self->rows)
1402 { 2067 {
1403 maprow *row = self->row + (y + vy); 2068 maprow *row = self->row + (y + my);
1404 2069
1405 for (x = 0; x < sw; x++) 2070 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 2071 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 2072 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 2073 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 2074 tileid tile = cell->tile [z];
1411 2075
1412 if (face) 2076 if (tile)
2077 {
2078 maptex tex = self->tex [tile];
2079 int px = (x + 1) * T - tex.w;
2080 int py = (y + 1) * T - tex.h;
2081
2082 if (key.texname != tex.name)
2083 {
2084 self->tex [tile].unused = 0;
2085
2086 if (!tex.name)
2087 tex = self->tex [2]; /* missing, replace by noface */
2088
2089 key.texname = tex.name;
2090 arr = rc_array (rc, &key);
2091 }
2092
2093 if (expect_false (cell->player == player) && expect_false (z == 2))
2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
2109 if (cell->flags & 1)
2110 {
2111 maptex tex = self->tex [1];
2112 int px = x * T + T * 2 / 32;
2113 int py = y * T - T * 6 / 32;
2114
2115 if (tex.name)
2116 {
2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2127 }
2128 }
2129 }
2130
2131 // update smooth hash
2132 if (tex.smoothtile)
2133 {
2134 skey.tile = tex.smoothtile;
2135 skey.level = tex.smoothlevel;
2136
2137 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2138
2139 // add bits to current tile and all neighbours. skey.x|y is
2140 // shifted +1|+1 so we always stay positive.
2141
2142 // bits is ___n cccc CCCC bbbb
2143 // n do not draw borders&corners
2144 // c draw these corners, but...
2145 // C ... not these
2146 // b draw these borders
2147
2148 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2149 // ┃· ·· ·┃ ━━
2150
2151 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2152 // ·· ·· ·┏ ┓·
2153
2154 // full tile
2155 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2156
2157 // borders
2158 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2159 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2160 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2161 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2162
2163 // corners
2164 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2165 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2166 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2167 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2168 }
2169 }
2170 }
2171 }
2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
2176 // go through all smoothlevels, lowest to highest, then draw.
2177 // this is basically counting sort
2178 {
2179 int w, b;
2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
2183 for (w = 0; w < 256 / 32; ++w)
2184 {
2185 uint32_t smask = smooth_level [w];
2186 if (smask)
2187 for (b = 0; b < 32; ++b)
2188 if (smask & (((uint32_t)1) << b))
1413 { 2189 {
1414 maptex tex = self->tex [face]; 2190 int level = (w << 5) | b;
2191 HE *he;
1415 2192
1416 int px = (x + 1) * 32 - tex.w; 2193 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 2194 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 2195 {
2196 smooth_key *skey = (smooth_key *)HeKEY (he);
2197 IV bits = SvIVX (HeVAL (he));
2198
2199 if (!(bits & 0x1000)
2200 && skey->level == level
2201 && level > smooth_max [skey->x][skey->y])
2202 {
2203 maptex tex = self->tex [skey->tile];
2204 int px = (((int)skey->x) - 1) * T;
2205 int py = (((int)skey->y) - 1) * T;
2206 int border = bits & 15;
2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2208 float dx = tex.s * .0625f; // 16 images/row
2209 float dy = tex.t * .5f ; // 2 images/column
2210
2211 if (tex.name)
2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
2215 if (key.texname != tex.name)
2216 {
2217 self->tex [skey->tile].unused = 0;
2218
1421 glEnd (); 2219 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1424 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
2222 }
2223
2224 if (border)
2225 {
2226 float ox = border * dx;
2227
2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2232 }
2233
2234 if (corner)
2235 {
2236 float ox = corner * dx;
2237
2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
2243 }
2244 }
1425 } 2245 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 2246 }
1432 }
1433 } 2247 }
1434 2248
1435 glEnd (); 2249 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D); 2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
2252 }
2253
2254 hv_clear (smooth);
2255 }
2256
2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
2262
2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1438 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
1439} 2275 rc_free (rc);
1440 2276
2277 // top layer: overlays such as the health bar
2278 for (y = 0; y < sh; y++)
2279 if (0 <= y + my && y + my < self->rows)
2280 {
2281 maprow *row = self->row + (y + my);
2282
2283 for (x = 0; x < sw; x++)
2284 if (row->c0 <= x + mx && x + mx < row->c1)
2285 {
2286 mapcell *cell = row->col + (x + mx - row->c0);
2287
2288 int px = x * T;
2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
2296
2297 if (cell->stat_hp)
2298 {
2299 int width = cell->stat_width * T;
2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2301
2302 glColor3ub (0, 0, 0);
2303 glRectf (px + 1, py - thick - 2,
2304 px + width - 1, py);
2305
2306 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2307 glRectf (px + 2,
2308 py - thick - 1,
2309 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2310 }
2311 }
2312 }
2313}
2314
1441void 2315void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 2317 CODE:
1444{ 2318{
1445 static float color[16][3] = { 2319 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 2320 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 2321 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1499} 2373}
1500 2374
1501void 2375void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2377 PPCODE:
1504{ 2378{
1505 int vx, vy;
1506 int x, y; 2379 int x, y;
2380 int sw1 = sw + 2;
2381 int sh1 = sh + 2;
2382 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2383 int sw34 = (sw * 3 + 3) & ~3;
2384 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2385 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2386 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2387
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2388 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2390
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2391 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2392 my += self->y - 1;
1517 2393
2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2395
1518 for (y = 0; y < sh; y++) 2396 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1520 { 2398 {
1521 maprow *row = self->row + (y + vy); 2399 maprow *row = self->row + (y + my);
1522 2400
1523 for (x = 0; x < sw; x++) 2401 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2402 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2403 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2404 mapcell *cell = row->col + (x + mx - row->c0);
1527 2405
1528 darkness[y * sw4 + x] = cell->darkness < 0 2406 darkness1 [y * sw1 + x] = cell->darkness
2407 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2408 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2409 }
1532 } 2410 }
1533 2411
2412 for (y = 0; y < sh; ++y)
2413 for (x = 0; x < sw; ++x)
2414 {
2415 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2416 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2417 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2418 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2419 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2420 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2421 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2422 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2423 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2424
2425 uint8_t r11 = (d11 + d21 + d12) / 3;
2426 uint8_t r21 = d21;
2427 uint8_t r31 = (d21 + d31 + d32) / 3;
2428
2429 uint8_t r12 = d12;
2430 uint8_t r22 = d22;
2431 uint8_t r32 = d32;
2432
2433 uint8_t r13 = (d13 + d23 + d12) / 3;
2434 uint8_t r23 = d23;
2435 uint8_t r33 = (d23 + d33 + d32) / 3;
2436
2437 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2438 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2439 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2440 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2441 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2442 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2443 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2444 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2445 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2446 }
2447
2448 free (darkness1);
2449
1534 EXTEND (SP, 3); 2450 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2451 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2453 PUSHs (darkness3_sv);
1538} 2454}
1539 2455
1540SV * 2456SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
1542 CODE: 2458 CODE:
1543{ 2459{
1544 int x, y, x1, y1; 2460 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2487 if (row && row->c0 <= x && x < row->c1)
1572 { 2488 {
1573 mapcell *cell = row->col + (x - row->c0); 2489 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2490 uint8_t flags = 0;
1575 2491
1576 if (cell->face [0]) flags |= 1; 2492 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2493 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2494 if (cell->tile [2]) flags |= 4;
1579 2495
1580 *data++ = flags; 2496 *data++ = flags;
1581 2497
1582 if (flags & 1) 2498 if (flags & 1)
1583 { 2499 {
2500 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2501 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2502 *data++ = tile;
1586 } 2503 }
1587 2504
1588 if (flags & 2) 2505 if (flags & 2)
1589 { 2506 {
2507 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2508 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2509 *data++ = tile;
1592 } 2510 }
1593 2511
1594 if (flags & 4) 2512 if (flags & 4)
1595 { 2513 {
2514 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2515 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2516 *data++ = tile;
1598 } 2517 }
1599 } 2518 }
1600 else 2519 else
1601 *data++ = 0; 2520 *data++ = 0;
1602 } 2521 }
1603 } 2522 }
1604 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
1605 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
1606 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
1607 RETVAL = data_sv; 2531 RETVAL = data_sv;
1608} 2532}
1609 OUTPUT: 2533 OUTPUT:
1610 RETVAL 2534 RETVAL
1611 2535
1612void 2536void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1614 PPCODE: 2538 PPCODE:
1615{ 2539{
1616 int x, y, z; 2540 int x, y, z;
1617 int w, h; 2541 int w, h;
1618 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
1619 2553
1620 if (*data++ != 0) 2554 if (*data++ != 0)
1621 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
1622 2556
1623 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
1625 2559
1626 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
1638 { 2572 {
1639 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
1640 2574
1641 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
1642 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
1643 uint8_t flags = *data++; 2582 flags = *data++;
1644 2583
1645 if (flags) 2584 if (flags)
1646 { 2585 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2587 tileid tile[3] = { 0, 0, 0 };
1650 2588
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2589 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2592
1655 if (cell->darkness <= 0) 2593 if (cell->darkness == 0)
1656 { 2594 {
1657 cell->darkness = -1; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
1658 2597
1659 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
1660 { 2599 {
1661 cell->face[z] = face[z]; 2600 tileid t = tile [z];
1662 2601
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2603 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2605 need_texid (self, t);
2606 }
2607
2608 cell->tile [z] = t;
1665 } 2609 }
1666 } 2610 }
1667 } 2611 }
1668 } 2612 }
1669 } 2613 }
1670} 2614}
1671 2615
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
1673 2617
1674CFClient::MixChunk 2618DC::RW
1675new_from_file (SV *class, char *path) 2619new (SV *class, SV *data_sv)
1676 CODE: 2620 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
1678 OUTPUT: 2627 OUTPUT:
1679 RETVAL 2628 RETVAL
1680 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
1681void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
1682DESTROY (CFClient::MixChunk self) 2739DESTROY (DC::MixChunk self)
1683 CODE: 2740 CODE:
1684 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
1685 2742
1686int 2743int
1687volume (CFClient::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
1688 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2749 OUTPUT:
1691 RETVAL 2750 RETVAL
1692 2751
1693int 2752DC::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2754 CODE:
2755{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
1697 OUTPUT: 2767 OUTPUT:
1698 RETVAL 2768 RETVAL
1699 2769
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1701 2771
1702int 2772int
1703volume (int volume = -1) 2773volume (int volume = -1)
2774 PROTOTYPE: ;$
1704 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2779 OUTPUT:
1707 RETVAL 2780 RETVAL
1708 2781
1709CFClient::MixMusic 2782void
1710new_from_file (SV *class, char *path) 2783fade_out (int ms)
1711 CODE: 2784 CODE:
2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2795 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2796 OUTPUT:
1714 RETVAL 2797 RETVAL
1715 2798
1716void 2799void
1717DESTROY (CFClient::MixMusic self) 2800DESTROY (DC::MixMusic self)
1718 CODE: 2801 CODE:
1719 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
1720 2803
1721int 2804int
1722play (CFClient::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
1723 CODE: 2806 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2808 OUTPUT:
1726 RETVAL 2809 RETVAL
1727 2810
2811void
2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2813 CODE:
2814 Mix_FadeInMusicPos (self, loops, ms, position);
2815
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2817
2818PROTOTYPES: ENABLE
1729 2819
1730BOOT: 2820BOOT:
1731{ 2821{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1733 static const struct { 2823 static const struct {
1734 const char *name; 2824 const char *name;
1735 IV iv; 2825 IV iv;
1736 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2828 const_iv (GL_VENDOR),
2829 const_iv (GL_VERSION),
2830 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2831 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2832 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2833 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2834 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2835 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2839 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2840 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2841 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2842 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2843 const_iv (GL_BACK),
2844 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2845 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2846 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2847 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2848 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2849 const_iv (GL_DST_ALPHA),
1768 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
1773 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2874 const_iv (GL_PROXY_TEXTURE_1D),
2875 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2878 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2879 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2880 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2908 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2917 const_iv (GL_POINT_SMOOTH_HINT),
2918 const_iv (GL_LINE_SMOOTH_HINT),
2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1812 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2923 const_iv (GL_DONT_CARE),
2924 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2927 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2928 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2929# undef const_iv
1818 }; 2930 };
1819 2931
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2932 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2933 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2934
2935 texture_av = newAV ();
2936 AvREAL_off (texture_av);
1822} 2937}
2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
1823 2944
1824char * 2945char *
1825gl_vendor () 2946gl_vendor ()
1826 CODE: 2947 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
1840 CODE: 2961 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2962 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2963 OUTPUT:
1843 RETVAL 2964 RETVAL
1844 2965
2966const char *glGetString (GLenum pname)
2967
2968GLint glGetInteger (GLenum pname)
2969 CODE:
2970 glGetIntegerv (pname, &RETVAL);
2971 OUTPUT:
2972 RETVAL
2973
2974GLdouble glGetDouble (GLenum pname)
2975 CODE:
2976 glGetDoublev (pname, &RETVAL);
2977 OUTPUT:
2978 RETVAL
2979
1845int glGetError () 2980int glGetError ()
1846 2981
1847void glFinish () 2982void glFinish ()
1848 2983
1849void glClear (int mask) 2984void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 3021# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 3023
1889# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3026
3027PROTOTYPES: DISABLE
1891 3028
1892void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
1893 3030
1894void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
1895 3032
1903 3040
1904void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
1905 CODE: 3042 CODE:
1906 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
1907 3044
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @ 3046 PROTOTYPE: @
1914 ALIAS: 3047 ALIAS:
1915 glColor_premultiply = 1 3048 glColor_premultiply = 1
1916 CODE: 3049 CODE:
1917 if (ix) 3050 if (ix)
1918 { 3051 {
1921 b *= a; 3054 b *= a;
1922 } 3055 }
1923 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 3057 glColor4f (r, g, b, a);
1925 3058
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 3060 CODE:
1934 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
1936 3063
1940 3067
1941void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
1942 CODE: 3069 CODE:
1943 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
1944 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
1945void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
1946 CODE: 3102 CODE:
1947 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
1948 3104
1949void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE: 3122 CODE:
1967 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969 3125
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1971 3127
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 3129
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
3131
3132void glPixelZoom (float x, float y)
1975 3133
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3134void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 3135
1978int glGenTexture () 3136int glGenTexture ()
1979 CODE: 3137 CODE:
1980{ 3138 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 3139 OUTPUT:
1986 RETVAL 3140 RETVAL
1987 3141
1988void glDeleteTexture (int name) 3142void glDeleteTexture (int name)
1989 CODE: 3143 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 3144 del_texture (name);
1993} 3145
1994
1995int glGenList () 3146int glGenList ()
1996 CODE: 3147 CODE:
1997 RETVAL = glGenLists (1); 3148 RETVAL = glGenLists (1);
1998 OUTPUT: 3149 OUTPUT:
1999 RETVAL 3150 RETVAL
2006 3157
2007void glEndList () 3158void glEndList ()
2008 3159
2009void glCallList (int list) 3160void glCallList (int list)
2010 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2011 3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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