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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.280 by root, Wed Nov 26 23:08:34 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else 95
63# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
64#endif
65 97
66static AV *texture_av; 98static AV *texture_av;
67 99
68static struct 100static struct
69{ 101{
106 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
108} 140}
109 141
110#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
111 144
112#include "pango-font.c" 145#include "pango-font.c"
113#include "pango-fontmap.c" 146#include "pango-fontmap.c"
114#include "pango-render.c" 147#include "pango-render.c"
115 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
118 153
119typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
120 155
121static int 156static int
122shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
123{ 158{
124 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
138 173
139typedef struct cf_layout { 174typedef struct cf_layout {
140 PangoLayout *pl; 175 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
142 int base_height; 177 int base_height;
143 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
144} *CFPlus__Layout; 180} *DC__Layout;
145 181
146static CFPlus__Font default_font; 182static DC__Font default_font;
147static PangoContext *opengl_context; 183static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
149 185
150static void 186static void
151substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
156#endif 192#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 194}
159 195
160static void 196static void
161layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
162{ 198{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
165 */ 201 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
167 203
168 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 206
171 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
172} 208}
173 209
174static void 210static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 212{
177 PangoRectangle rect; 213 PangoRectangle rect;
178 214
179 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
191 227
192typedef uint16_t tileid; 228typedef uint16_t tileid;
193typedef uint16_t faceid; 229typedef uint16_t faceid;
194 230
195typedef struct { 231typedef struct {
196 int name; 232 GLuint name;
197 int w, h; 233 int w, h;
198 float s, t; 234 float s, t;
199 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
200 tileid smoothtile; 236 tileid smoothtile;
201 uint8_t smoothlevel; 237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
202} maptex; 239} maptex;
203 240
204typedef struct { 241typedef struct {
205 uint32_t player; 242 uint32_t player;
206 tileid tile[3]; 243 tileid tile[3];
219 int faces; tileid *face2tile; // [faceid] 256 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 257 int texs; maptex *tex; // [tileid]
221 258
222 int32_t rows; 259 int32_t rows;
223 maprow *row; 260 maprow *row;
224} *CFPlus__Map; 261} *DC__Map;
225 262
226static char * 263static char *
227prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
228{ 265{
229 char *p; 266 char *p;
267 self->texs *= 2; 304 self->texs *= 2;
268 } 305 }
269} 306}
270 307
271static maprow * 308static maprow *
272map_get_row (CFPlus__Map self, int y) 309map_get_row (DC__Map self, int y)
273{ 310{
274 if (0 > y) 311 if (0 > y)
275 { 312 {
276 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
315 352
316 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
317} 354}
318 355
319static mapcell * 356static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
321{ 358{
322 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
323} 360}
324 361
325static void 362static void
326map_clear (CFPlus__Map self) 363map_clear (DC__Map self)
327{ 364{
328 int r; 365 int r;
329 366
330 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
338 self->oy = 0; 375 self->oy = 0;
339 self->row = 0; 376 self->row = 0;
340 self->rows = 0; 377 self->rows = 0;
341} 378}
342 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
343static void 390static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 392{
346 int x, y; 393 int x, y;
347 maprow *row; 394 maprow *row;
348 mapcell *cell; 395 mapcell *cell;
349 396
361 if (x >= row->c1) 408 if (x >= row->c1)
362 break; 409 break;
363 410
364 cell = row->col + x - row->c0; 411 cell = row->col + x - row->c0;
365 412
366 cell->darkness = 0; 413 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 414 }
371 } 415 }
372} 416}
373 417
374typedef struct { 418typedef struct {
428 n |= n >> 16; 472 n |= n >> 16;
429 473
430 return n + 1; 474 return n + 1;
431} 475}
432 476
477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
433/* SDL should provide this, really. */ 488/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 489#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 490#define SDLK_MODIFIER_MAX 314
436 491
437MODULE = CFPlus PACKAGE = CFPlus 492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
438 588
439PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
440 590
441BOOT: 591BOOT:
442{ 592{
443 HV *stash = gv_stashpv ("CFPlus", 1); 593 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 594 static const struct {
445 const char *name; 595 const char *name;
446 IV iv; 596 IV iv;
447 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
470 620
471 const_iv (SDL_APPINPUTFOCUS), 621 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 622 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 623 const_iv (SDL_APPACTIVE),
474 624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
758
759 const_iv (KMOD_LRAM),
760
761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
556# undef const_iv 791# undef const_iv
557 }; 792 };
558 793
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 813
579NV floor (NV x) 814NV floor (NV x)
580 815
581NV ceil (NV x) 816NV ceil (NV x)
582 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
583void 822void
584pango_init () 823pango_init ()
585 CODE: 824 CODE:
586{ 825{
587 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
590} 834}
591 835
592char *
593SDL_GetError () 836char *SDL_GetError ()
594 837
595int 838void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 839
598void 840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
599SDL_Quit () 846void SDL_Quit ()
847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
600 856
601void 857void
602SDL_ListModes (int rgb, int alpha) 858SDL_ListModes (int rgb, int alpha)
603 PPCODE: 859 PPCODE:
604{ 860{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 875
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 878
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 880
628 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
629 while (*m) 882 while (*m)
630 { 883 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 884 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 885 {
633 AV *av = newAV (); 886 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 889 av_push (av, newSViv (rgb));
660 913
661 if (RETVAL) 914 if (RETVAL)
662 { 915 {
663 av_clear (texture_av); 916 av_clear (texture_av);
664 917
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 920#include "glfunc.h"
668#undef GL_FUNC 921#undef GL_FUNC
669 } 922 }
670} 923}
677char * 930char *
678SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
679 932
680int 933int
681SDL_GetAppState () 934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
682 938
683void 939void
684poll_events () 940poll_events ()
685 PPCODE: 941 PPCODE:
686{ 942{
696 { 952 {
697 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
698 case SDL_KEYUP: 954 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 960 break;
705 961
706 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 981 x = ev.motion.x;
726 y = ev.motion.y; 982 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 984 }
729 985
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 992 }
737 break; 993 break;
738 994
739 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 998
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 1009 break;
754 } 1010 }
755 1011
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 1013 }
758} 1014}
759 1015
760int 1016int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 1018 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
765 1021
766void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
767Mix_CloseAudio () 1039Mix_CloseAudio ()
768 1040
769int 1041int
770Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
1043
1044const char *
1045Mix_GetError ()
771 1046
772void 1047void
773lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
774 CODE: 1049 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1076 }
802 } 1077 }
803#endif 1078#endif
804} 1079}
805 1080
806void 1081int
807add_font (char *file) 1082add_font (char *file)
808 CODE: 1083 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
810 1087
811void 1088void
812load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
813 ALIAS: 1090 ALIAS:
814 load_image_file = 1 1091 load_image_file = 1
817 STRLEN image_len; 1094 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
824 1101
825 if (!rw) 1102 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
827 1104
900void 1177void
901error (char *message) 1178error (char *message)
902 CODE: 1179 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1181#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1183#endif
907 1184
908void 1185void
909fatal (char *message) 1186fatal (char *message)
910 CODE: 1187 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1189#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1191#endif
915 _exit (1); 1192 _exit (1);
916 1193
917void 1194void
918_exit (int retval = 0) 1195_exit (int retval = 0)
930#if DEBUG 1207#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1208 VALGRIND_DO_LEAK_CHECK;
932#endif 1209#endif
933} 1210}
934 1211
935MODULE = CFPlus PACKAGE = CFPlus::Font 1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
936 1218
937CFPlus::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
1220
1221PROTOTYPES: DISABLE
1222
1223DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1225 CODE:
940{ 1226{
941 int count; 1227 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1231}
946 OUTPUT: 1232 OUTPUT:
947 RETVAL 1233 RETVAL
948 1234
949void 1235void
950DESTROY (CFPlus::Font self) 1236DESTROY (DC::Font self)
951 CODE: 1237 CODE:
952 pango_font_description_free (self); 1238 pango_font_description_free (self);
953 1239
954void 1240void
955make_default (CFPlus::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
956 CODE: 1243 CODE:
957 default_font = self; 1244 default_font = self;
958 1245
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1247
1248PROTOTYPES: DISABLE
1249
961void 1250void
962reset_glyph_cache () 1251glyph_cache_backup ()
1252 PROTOTYPE:
963 CODE: 1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
964 tc_clear (); 1260 tc_restore ();
965 1261
966CFPlus::Layout 1262DC::Layout
967new (SV *class) 1263new (SV *class)
968 CODE: 1264 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
970 1266
971 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
978 1275
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
981 OUTPUT: 1278 OUTPUT:
982 RETVAL 1279 RETVAL
983 1280
984void 1281void
985DESTROY (CFPlus::Layout self) 1282DESTROY (DC::Layout self)
986 CODE: 1283 CODE:
987 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
988 Safefree (self); 1286 Safefree (self);
989 1287
990void 1288void
991set_text (CFPlus::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
992 CODE: 1290 CODE:
993{ 1291{
994 STRLEN textlen; 1292 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
996 1294
997 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
998} 1296}
999 1297
1000void 1298void
1001set_markup (CFPlus::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
1002 CODE: 1300 CODE:
1003{ 1301{
1004 STRLEN textlen; 1302 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
1006 1304
1007 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
1008} 1306}
1009 1307
1010void 1308void
1011set_shapes (CFPlus::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
1012 CODE: 1310 CODE:
1013{ 1311{
1014 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1314 const char *pos = text;
1051 if (attrs) 1349 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
1053} 1351}
1054 1352
1055void 1353void
1056get_shapes (CFPlus::Layout self) 1354get_shapes (DC::Layout self)
1057 PPCODE: 1355 PPCODE:
1058{ 1356{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1358
1061 do 1359 do
1062 { 1360 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1362
1065 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
1066 { 1364 {
1067 PangoRectangle extents; 1365 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1374
1077 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
1078} 1376}
1079 1377
1080int 1378int
1081has_wrapped (CFPlus::Layout self) 1379has_wrapped (DC::Layout self)
1082 CODE: 1380 CODE:
1083{ 1381{
1084 int lines = 1; 1382 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
1086 1384
1091} 1389}
1092 OUTPUT: 1390 OUTPUT:
1093 RETVAL 1391 RETVAL
1094 1392
1095SV * 1393SV *
1096get_text (CFPlus::Layout self) 1394get_text (DC::Layout self)
1097 CODE: 1395 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1398 OUTPUT:
1101 RETVAL 1399 RETVAL
1102 1400
1103void 1401void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1403 CODE:
1106 self->r = r; 1404 self->r = r;
1107 self->g = g; 1405 self->g = g;
1108 self->b = b; 1406 self->b = b;
1109 self->a = a; 1407 self->a = a;
1110 1408
1111void 1409void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1411 CODE:
1114 if (self->font != font) 1412 if (self->font != font)
1115 { 1413 {
1116 self->font = font; 1414 self->font = font;
1117 layout_update_font (self); 1415 layout_update_font (self);
1118 } 1416 }
1119 1417
1120void 1418void
1121set_height (CFPlus::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
1122 CODE: 1420 CODE:
1123 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
1124 { 1422 {
1125 self->base_height = base_height; 1423 self->base_height = base_height;
1126 layout_update_font (self); 1424 layout_update_font (self);
1127 } 1425 }
1128 1426
1129void 1427void
1130set_width (CFPlus::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1429 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1431
1134void 1432void
1135set_indent (CFPlus::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
1136 CODE: 1434 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1436
1139void 1437void
1140set_spacing (CFPlus::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
1141 CODE: 1439 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1441
1144void 1442void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1444 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
1152 ); 1450 );
1153 1451
1154void 1452void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1454 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1456
1159void 1457void
1160size (CFPlus::Layout self) 1458size (DC::Layout self)
1161 PPCODE: 1459 PPCODE:
1162{ 1460{
1163 int w, h; 1461 int w, h;
1164 1462
1165 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
1170} 1468}
1171 1469
1172int 1470int
1173descent (CFPlus::Layout self) 1471descent (DC::Layout self)
1174 CODE: 1472 CODE:
1175{ 1473{
1176 PangoRectangle rect; 1474 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
1180} 1478}
1181 OUTPUT: 1479 OUTPUT:
1182 RETVAL 1480 RETVAL
1183 1481
1184int 1482int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1484 CODE:
1187{ 1485{
1188 int index, trailing; 1486 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1488 RETVAL = index + trailing;
1191} 1489}
1192 OUTPUT: 1490 OUTPUT:
1193 RETVAL 1491 RETVAL
1194 1492
1195void 1493void
1196cursor_pos (CFPlus::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1495 PPCODE:
1198{ 1496{
1199 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1499
1202 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1504}
1207 1505
1208void 1506void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1508 PPCODE:
1211{ 1509{
1212 int line, x; 1510 int line, x;
1213 1511
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1515 --line;
1516#endif
1217 EXTEND (SP, 2); 1517 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1520}
1221 1521
1222void 1522void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1523line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1524 PPCODE:
1225{ 1525{
1226 PangoLayoutLine *lp; 1526 PangoLayoutLine *lp;
1227 int index, trailing; 1527 int index, trailing;
1228 1528
1229 if (line < 0) 1529 if (line < 0)
1230 XSRETURN_EMPTY; 1530 XSRETURN_EMPTY;
1231 1531
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1533 XSRETURN_EMPTY; /* do better */
1234 1534
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1536
1237 EXTEND (SP, 2); 1537 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1544 }
1245} 1545}
1246 1546
1247void 1547void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1548render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1549 CODE:
1550 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1251 self->pl, 1552 self->pl,
1553 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1555 self->r, self->g, self->b, self->a,
1254 flags 1556 flags
1255 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1256 1561
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1562void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1563draw (DC::Layout self)
1263 CODE: 1564 CODE:
1264{ 1565{
1265 int ow = SvIV (w_); 1566 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1573
1268 if (ow && oh) 1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1582
1583PROTOTYPES: ENABLE
1584
1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1590 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1591 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1595
1282 SvPOK_only (result_); 1596 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1284 1598
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1600 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1602
1289 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1604 }
1296} 1605}
1297 1606
1298void 1607void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1614{
1306 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1310 1622
1311 if (items < 5) 1623 if (items < 5)
1312 { 1624 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1665 RETVAL = width > 0;
1354} 1666}
1355 OUTPUT: 1667 OUTPUT:
1356 RETVAL 1668 RETVAL
1357 1669
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1671
1360CFPlus::Map 1672PROTOTYPES: DISABLE
1673
1674DC::Map
1361new (SV *class) 1675new (SV *class)
1362 CODE: 1676 CODE:
1363 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1678 RETVAL->x = 0;
1365 RETVAL->y = 0; 1679 RETVAL->y = 0;
1373 RETVAL->row = 0; 1687 RETVAL->row = 0;
1374 OUTPUT: 1688 OUTPUT:
1375 RETVAL 1689 RETVAL
1376 1690
1377void 1691void
1378DESTROY (CFPlus::Map self) 1692DESTROY (DC::Map self)
1379 CODE: 1693 CODE:
1380{ 1694{
1381 map_clear (self); 1695 map_clear (self);
1382 Safefree (self->face2tile); 1696 Safefree (self->face2tile);
1383 Safefree (self->tex); 1697 Safefree (self->tex);
1384 Safefree (self); 1698 Safefree (self);
1385} 1699}
1386 1700
1387void 1701void
1388resize (CFPlus::Map self, int map_width, int map_height) 1702resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1703 CODE:
1390 self->w = map_width; 1704 self->w = map_width;
1391 self->h = map_height; 1705 self->h = map_height;
1392 1706
1393void 1707void
1394clear (CFPlus::Map self) 1708clear (DC::Map self)
1395 CODE: 1709 CODE:
1396 map_clear (self); 1710 map_clear (self);
1397 1711
1398void 1712void
1399set_tileid (CFPlus::Map self, int face, int tile) 1713set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1714 CODE:
1401{ 1715{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1716 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1717 need_texid (self, tile);
1404} 1718}
1405 1719
1406void 1720void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1721set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1722 CODE:
1409{ 1723{
1410 tileid texid; 1724 tileid texid;
1411 maptex *tex; 1725 maptex *tex;
1412 1726
1425 tex->smoothtile = self->face2tile [smooth]; 1739 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1740 tex->smoothlevel = level;
1427} 1741}
1428 1742
1429void 1743void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1745 CODE:
1432{ 1746{
1433 need_texid (self, texid); 1747 need_texid (self, texid);
1434 1748
1435 { 1749 {
1454 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1455 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1771}
1458 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0,
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1459int 1793int
1460ox (CFPlus::Map self) 1794ox (DC::Map self)
1461 ALIAS: 1795 ALIAS:
1462 oy = 1 1796 oy = 1
1463 x = 2 1797 x = 2
1464 y = 3 1798 y = 3
1465 w = 4 1799 w = 4
1476 } 1810 }
1477 OUTPUT: 1811 OUTPUT:
1478 RETVAL 1812 RETVAL
1479 1813
1480void 1814void
1481scroll (CFPlus::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1482 CODE: 1816 CODE:
1483{ 1817{
1484 if (dx > 0) 1818 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1820 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1503 } 1837 }
1504} 1838}
1505 1839
1506void 1840SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1842 CODE:
1509{ 1843{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1846 mapcell *cell;
1513 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1514 1850
1515 while (data < data_end - 1) 1851 while (data < data_end - 1)
1516 { 1852 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1518 1854
1538 uint8_t ext, cmd; 1874 uint8_t ext, cmd;
1539 1875
1540 do 1876 do
1541 { 1877 {
1542 ext = *data++; 1878 ext = *data++;
1543 cmd = ext & 0x3f; 1879 cmd = ext & 0x7f;
1544 1880
1545 if (cmd < 4) 1881 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1882 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1883 else if (cmd == 5) // health
1548 { 1884 {
1551 } 1887 }
1552 else if (cmd == 6) // monster width 1888 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1889 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1890 else if (cmd == 0x47)
1555 { 1891 {
1556 if (*data == 4) 1892 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1896
1559 data += *data + 1; 1897 data += *data + 1;
1560 } 1898 }
1561 else if (cmd == 8) // cell flags 1899 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1900 cell->flags = *data++;
1569 } 1907 }
1570 else 1908 else
1571 cell->darkness = *data++ + 1; 1909 cell->darkness = *data++ + 1;
1572 } 1910 }
1573 1911
1912 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1913 if (flags & (4 >> z))
1575 { 1914 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1916 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1579 } 1934 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1935 }
1595 else 1936 else
1596 cell->darkness = 0; 1937 CELL_CLEAR (cell);
1597 } 1938 }
1598} 1939}
1940 OUTPUT:
1941 RETVAL
1599 1942
1600SV * 1943SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1945 CODE:
1603{ 1946{
1604 int x1, x; 1947 int x1, x;
1605 int y1, y; 1948 int y1, y;
1606 int z; 1949 int z;
1651} 1994}
1652 OUTPUT: 1995 OUTPUT:
1653 RETVAL 1996 RETVAL
1654 1997
1655void 1998void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 2000 CODE:
1658{ 2001{
2002 int x, y, z;
2003
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 2007 smooth_key skey;
1663 int x, y, z; 2008 int pl_x, pl_y;
1664 int last_name; 2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
1665 2015
1666 // thats current max. sorry. 2016 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 2017 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 2018 if (sh > 255) sh = 255;
1669 2019
1670 // clear key, in case of extra padding 2020 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 2021 memset (&skey, 0, sizeof (skey));
1672 2022
1673 glColor4ub (255, 255, 255, 255); 2023 memset (&key, 0, sizeof (key));
1674 2024 key.r = 255;
1675 glEnable (GL_BLEND); 2025 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 2027 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2028 key.mode = GL_QUADS;
1679 2029 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 2030 key.texname = -1;
1681
1682 last_name = 0;
1683 2031
1684 mx += self->x; 2032 mx += self->x;
1685 my += self->y; 2033 my += self->y;
1686 2034
1687 // first pass: determine smooth_max 2035 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 2051 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 2052 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 2053 self->tex [cell->tile [2]].smoothlevel));
1706 } 2054 }
1707 } 2055 }
2056
2057 glEnable (GL_BLEND);
2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 2060
1709 for (z = 0; z <= 2; z++) 2061 for (z = 0; z <= 2; z++)
1710 { 2062 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 2063 memset (smooth_level, 0, sizeof (smooth_level));
1712 2064
1725 { 2077 {
1726 maptex tex = self->tex [tile]; 2078 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 2079 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 2080 int py = (y + 1) * T - tex.h;
1729 2081
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 2082 if (key.texname != tex.name)
1733 { 2083 {
2084 self->tex [tile].unused = 0;
2085
1734 if (!tex.name) 2086 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 2087 tex = self->tex [2]; /* missing, replace by noface */
1736 2088
1737 glEnd (); 2089 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2090 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 2091 }
1741 2092
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2093 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 2109 if (cell->flags & 1)
1750 { 2110 {
1751 maptex tex = self->tex [1]; 2111 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 2112 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 2113 int py = y * T - T * 6 / 32;
1754 2114
2115 if (tex.name)
1755 glEnd (); 2116 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 2127 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 2128 }
1764 } 2129 }
1765 2130
1766 // update smooth hash 2131 // update smooth hash
1767 if (tex.smoothtile) 2132 if (tex.smoothtile)
1803 } 2168 }
1804 } 2169 }
1805 } 2170 }
1806 } 2171 }
1807 2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
1808 // go through all smoothlevels, lowest to highest, then draw. 2176 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2177 // this is basically counting sort
1810 { 2178 {
1811 int w, b; 2179 int w, b;
1812 2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2183 for (w = 0; w < 256 / 32; ++w)
1814 { 2184 {
1815 uint32_t smask = smooth_level [w]; 2185 uint32_t smask = smooth_level [w];
1816 if (smask) 2186 if (smask)
1817 for (b = 0; b < 32; ++b) 2187 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2206 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2208 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2209 float dy = tex.t * .5f ; // 2 images/column
1840 2210
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2211 if (tex.name)
1844 { 2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
1845 if (!tex.name) 2215 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2216 {
2217 self->tex [skey->tile].unused = 0;
1847 2218
1848 glEnd (); 2219 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
1851 } 2222 }
1852 2223
1853 if (border) 2224 if (border)
1854 { 2225 {
1855 float ox = border * dx; 2226 float ox = border * dx;
1856 2227
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2232 }
1862 2233
1863 if (corner) 2234 if (corner)
1864 { 2235 {
1865 float ox = corner * dx; 2236 float ox = corner * dx;
1866 2237
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
1871 } 2243 }
1872 } 2244 }
1873 } 2245 }
1874 } 2246 }
1875 } 2247 }
2248
2249 glEnd ();
2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
1876 } 2252 }
1877 2253
1878 hv_clear (smooth); 2254 hv_clear (smooth);
1879 } 2255 }
1880 2256
1881 glEnd (); 2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
1882 2262
1883 glDisable (GL_TEXTURE_2D); 2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1884 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
2275 rc_free (rc);
1885 2276
1886 // top layer: overlays such as the health bar 2277 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2278 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2279 if (0 <= y + my && y + my < self->rows)
1889 { 2280 {
1894 { 2285 {
1895 mapcell *cell = row->col + (x + mx - row->c0); 2286 mapcell *cell = row->col + (x + mx - row->c0);
1896 2287
1897 int px = x * T; 2288 int px = x * T;
1898 int py = y * T; 2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
1899 2296
1900 if (cell->stat_hp) 2297 if (cell->stat_hp)
1901 { 2298 {
1902 int width = cell->stat_width * T; 2299 int width = cell->stat_width * T;
1903 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1914 } 2311 }
1915 } 2312 }
1916} 2313}
1917 2314
1918void 2315void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2317 CODE:
1921{ 2318{
1922 static float color[16][3] = { 2319 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2320 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2321 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1976} 2373}
1977 2374
1978void 2375void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2377 PPCODE:
1981{ 2378{
1982 int x, y; 2379 int x, y;
2380 int sw1 = sw + 2;
2381 int sh1 = sh + 2;
2382 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2383 int sw34 = (sw * 3 + 3) & ~3;
2384 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2385 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2386 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2387
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2388 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2390
1991 mx += self->x; 2391 mx += self->x - 1;
1992 my += self->y; 2392 my += self->y - 1;
1993 2393
2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2395
1994 for (y = 0; y < sh; y++) 2396 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1996 { 2398 {
1997 maprow *row = self->row + (y + my); 2399 maprow *row = self->row + (y + my);
1998 2400
1999 for (x = 0; x < sw; x++) 2401 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2402 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2403 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2404 mapcell *cell = row->col + (x + mx - row->c0);
2003 2405
2004 darkness[y * sw4 + x] = cell->darkness 2406 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2407 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2408 : 255 - FOW_DARKNESS;
2007 } 2409 }
2008 } 2410 }
2009 2411
2412 for (y = 0; y < sh; ++y)
2413 for (x = 0; x < sw; ++x)
2414 {
2415 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2416 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2417 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2418 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2419 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2420 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2421 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2422 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2423 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2424
2425 uint8_t r11 = (d11 + d21 + d12) / 3;
2426 uint8_t r21 = d21;
2427 uint8_t r31 = (d21 + d31 + d32) / 3;
2428
2429 uint8_t r12 = d12;
2430 uint8_t r22 = d22;
2431 uint8_t r32 = d32;
2432
2433 uint8_t r13 = (d13 + d23 + d12) / 3;
2434 uint8_t r23 = d23;
2435 uint8_t r33 = (d23 + d33 + d32) / 3;
2436
2437 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2438 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2439 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2440 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2441 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2442 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2443 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2444 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2445 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2446 }
2447
2448 free (darkness1);
2449
2010 EXTEND (SP, 3); 2450 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2451 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2453 PUSHs (darkness3_sv);
2014} 2454}
2015 2455
2016SV * 2456SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2458 CODE:
2019{ 2459{
2020 int x, y, x1, y1; 2460 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2519 else
2080 *data++ = 0; 2520 *data++ = 0;
2081 } 2521 }
2082 } 2522 }
2083 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
2084 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
2086 RETVAL = data_sv; 2531 RETVAL = data_sv;
2087} 2532}
2088 OUTPUT: 2533 OUTPUT:
2089 RETVAL 2534 RETVAL
2090 2535
2091void 2536void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2538 PPCODE:
2094{ 2539{
2095 int x, y, z; 2540 int x, y, z;
2096 int w, h; 2541 int w, h;
2097 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
2098 2553
2099 if (*data++ != 0) 2554 if (*data++ != 0)
2100 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
2101 2556
2102 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
2104 2559
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2572 {
2118 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
2119 2574
2120 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
2121 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
2122 uint8_t flags = *data++; 2582 flags = *data++;
2123 2583
2124 if (flags) 2584 if (flags)
2125 { 2585 {
2126 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2587 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2592
2133 if (cell->darkness == 0) 2593 if (cell->darkness == 0)
2134 { 2594 {
2135 cell->darkness = 0; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
2136 2597
2137 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
2138 { 2599 {
2139 tileid t = tile [z]; 2600 tileid t = tile [z];
2140 2601
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2603 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2605 need_texid (self, t);
2145 } 2606 }
2146 2607
2147 cell->tile [z] = t; 2608 cell->tile [z] = t;
2148 } 2609 }
2150 } 2611 }
2151 } 2612 }
2152 } 2613 }
2153} 2614}
2154 2615
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2617
2157CFPlus::MixChunk 2618DC::RW
2158new_from_file (SV *class, char *path) 2619new (SV *class, SV *data_sv)
2159 CODE: 2620 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
2161 OUTPUT: 2627 OUTPUT:
2162 RETVAL 2628 RETVAL
2163 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
2164void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
2165DESTROY (CFPlus::MixChunk self) 2739DESTROY (DC::MixChunk self)
2166 CODE: 2740 CODE:
2167 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
2168 2742
2169int 2743int
2170volume (CFPlus::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2749 OUTPUT:
2174 RETVAL 2750 RETVAL
2175 2751
2176int 2752DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2754 CODE:
2755{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
2180 OUTPUT: 2767 OUTPUT:
2181 RETVAL 2768 RETVAL
2182 2769
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2771
2185int 2772int
2186volume (int volume = -1) 2773volume (int volume = -1)
2774 PROTOTYPE: ;$
2187 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2779 OUTPUT:
2190 RETVAL 2780 RETVAL
2191 2781
2192int 2782void
2193fade_out (int ms) 2783fade_out (int ms)
2194 CODE: 2784 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
2795 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2796 OUTPUT:
2197 RETVAL 2797 RETVAL
2198 2798
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2799void
2207DESTROY (CFPlus::MixMusic self) 2800DESTROY (DC::MixMusic self)
2208 CODE: 2801 CODE:
2209 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
2210 2803
2211int 2804int
2212play (CFPlus::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
2213 CODE: 2806 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2808 OUTPUT:
2216 RETVAL 2809 RETVAL
2217 2810
2218int 2811void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2813 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2814 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2815
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2817
2818PROTOTYPES: ENABLE
2226 2819
2227BOOT: 2820BOOT:
2228{ 2821{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2823 static const struct {
2231 const char *name; 2824 const char *name;
2232 IV iv; 2825 IV iv;
2233 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2839 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2840 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2841 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2842 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2843 const_iv (GL_BACK),
2844 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2845 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2846 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2847 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2848 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2849 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2874 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2875 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2908 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2917 const_iv (GL_POINT_SMOOTH_HINT),
2918 const_iv (GL_LINE_SMOOTH_HINT),
2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2923 const_iv (GL_DONT_CARE),
2924 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2927 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2928 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2929# undef const_iv
2325 2934
2326 texture_av = newAV (); 2935 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2936 AvREAL_off (texture_av);
2328} 2937}
2329 2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
2944
2330char * 2945char *
2331gl_vendor () 2946gl_vendor ()
2332 CODE: 2947 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2949 OUTPUT:
2346 CODE: 2961 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2962 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2963 OUTPUT:
2349 RETVAL 2964 RETVAL
2350 2965
2351char *glGetString (GLenum pname) 2966const char *glGetString (GLenum pname)
2352 2967
2353GLint glGetInteger (GLenum pname) 2968GLint glGetInteger (GLenum pname)
2354 CODE: 2969 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2970 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2971 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 3023
2409# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 3026
3027PROTOTYPES: DISABLE
3028
2412void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
2413 3030
2414void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
2415 3032
2416void glTranslate (float x, float y, float z = 0.) 3033void glTranslate (float x, float y, float z = 0.)
2423 3040
2424void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
2425 CODE: 3042 CODE:
2426 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
2427 3044
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @ 3046 PROTOTYPE: @
2434 ALIAS: 3047 ALIAS:
2435 glColor_premultiply = 1 3048 glColor_premultiply = 1
2436 CODE: 3049 CODE:
2437 if (ix) 3050 if (ix)
2438 { 3051 {
2441 b *= a; 3054 b *= a;
2442 } 3055 }
2443 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 3057 glColor4f (r, g, b, a);
2445 3058
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 3060 CODE:
2454 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
2456 3063
2460 3067
2461void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
2462 CODE: 3069 CODE:
2463 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
2464 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
2465void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
2466 CODE: 3102 CODE:
2467 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
2468 3104
2469void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 3122 CODE:
2487 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 3125
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 3127
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 3129
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 3131
2521 3157
2522void glEndList () 3158void glEndList ()
2523 3159
2524void glCallList (int list) 3160void glCallList (int list)
2525 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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