ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.242 by root, Wed Dec 26 21:03:21 2007 UTC vs.
Revision 1.281 by root, Thu Dec 4 23:58:20 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif
73 97
74static AV *texture_av; 98static AV *texture_av;
75 99
76static struct 100static struct
77{ 101{
171 195
172static void 196static void
173layout_update_font (DC__Layout self) 197layout_update_font (DC__Layout self)
174{ 198{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
177 */ 201 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
179 203
180 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
209 int w, h; 233 int w, h;
210 float s, t; 234 float s, t;
211 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
212 tileid smoothtile; 236 tileid smoothtile;
213 uint8_t smoothlevel; 237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
214} maptex; 239} maptex;
215 240
216typedef struct { 241typedef struct {
217 uint32_t player; 242 uint32_t player;
218 tileid tile[3]; 243 tileid tile[3];
350 self->oy = 0; 375 self->oy = 0;
351 self->row = 0; 376 self->row = 0;
352 self->rows = 0; 377 self->rows = 0;
353} 378}
354 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
355static void 390static void
356map_blank (DC__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 392{
358 int x, y; 393 int x, y;
359 maprow *row; 394 maprow *row;
373 if (x >= row->c1) 408 if (x >= row->c1)
374 break; 409 break;
375 410
376 cell = row->col + x - row->c0; 411 cell = row->col + x - row->c0;
377 412
378 cell->darkness = 0; 413 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 414 }
383 } 415 }
384} 416}
385 417
386typedef struct { 418typedef struct {
497 if (!svp || !SvTRUE (*svp)) 529 if (!svp || !SvTRUE (*svp))
498 return 0; 530 return 0;
499 531
500 return 1; 532 return 1;
501} 533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
502 586
503MODULE = Deliantra::Client PACKAGE = DC 587MODULE = Deliantra::Client PACKAGE = DC
504 588
505PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
506 590
535 const_iv (SDL_USEREVENT), 619 const_iv (SDL_USEREVENT),
536 620
537 const_iv (SDL_APPINPUTFOCUS), 621 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 622 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 623 const_iv (SDL_APPACTIVE),
624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
540 674
541 const_iv (SDLK_FIRST), 675 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 676 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
624 758
759 const_iv (KMOD_LRAM),
760
625 const_iv (MIX_DEFAULT_FORMAT), 761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
626# undef const_iv 791# undef const_iv
627 }; 792 };
628 793
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
659 CODE: 824 CODE:
660{ 825{
661 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
664} 834}
665 835
666char *
667SDL_GetError () 836char *SDL_GetError ()
668 837
669int 838void SDL_braino ()
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
671 839
672void 840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
673SDL_Quit () 846void SDL_Quit ()
847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
674 856
675void 857void
676SDL_ListModes (int rgb, int alpha) 858SDL_ListModes (int rgb, int alpha)
677 PPCODE: 859 PPCODE:
678{ 860{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 875
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 878
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 880
702 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
703 while (*m) 882 while (*m)
704 { 883 {
705 if ((*m)->w >= 800 && (*m)->h >= 600) 884 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 885 {
707 AV *av = newAV (); 886 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 889 av_push (av, newSViv (rgb));
752SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
753 932
754int 933int
755SDL_GetAppState () 934SDL_GetAppState ()
756 935
936int
937SDL_GetModState ()
938
757void 939void
758poll_events () 940poll_events ()
759 PPCODE: 941 PPCODE:
760{ 942{
761 SDL_Event ev; 943 SDL_Event ev;
770 { 952 {
771 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
772 case SDL_KEYUP: 954 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 960 break;
779 961
780 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 981 x = ev.motion.x;
800 y = ev.motion.y; 982 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 984 }
803 985
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 992 }
811 break; 993 break;
812 994
813 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 998
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
894 } 1076 }
895 } 1077 }
896#endif 1078#endif
897} 1079}
898 1080
899void 1081int
900add_font (char *file) 1082add_font (char *file)
901 CODE: 1083 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
903 1087
904void 1088void
905load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
906 ALIAS: 1090 ALIAS:
907 load_image_file = 1 1091 load_image_file = 1
1023#if DEBUG 1207#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1208 VALGRIND_DO_LEAK_CHECK;
1025#endif 1209#endif
1026} 1210}
1027 1211
1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
1028MODULE = Deliantra::Client PACKAGE = DC::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1220
1030PROTOTYPES: DISABLE 1221PROTOTYPES: DISABLE
1031 1222
1032DC::Font 1223DC::Font
1165{ 1356{
1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1167 1358
1168 do 1359 do
1169 { 1360 {
1170 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1171 1362
1172 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
1173 { 1364 {
1174 PangoRectangle extents; 1365 PangoRectangle extents;
1175 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1279int 1470int
1280descent (DC::Layout self) 1471descent (DC::Layout self)
1281 CODE: 1472 CODE:
1282{ 1473{
1283 PangoRectangle rect; 1474 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
1287} 1478}
1288 OUTPUT: 1479 OUTPUT:
1289 RETVAL 1480 RETVAL
1301 1492
1302void 1493void
1303cursor_pos (DC::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1304 PPCODE: 1495 PPCODE:
1305{ 1496{
1306 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1308 1499
1309 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1310 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1313} 1504}
1314 1505
1315void 1506void
1316index_to_line_x (DC::Layout self, int index, int trailing = 0) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1317 PPCODE: 1508 PPCODE:
1318{ 1509{
1319 int line, x; 1510 int line, x;
1320 1511
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1322 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1323 1515 --line;
1516#endif
1324 EXTEND (SP, 2); 1517 EXTEND (SP, 2);
1325 PUSHs (sv_2mortal (newSViv (line - 1))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1327} 1520}
1328 1521
1329void 1522void
1330line_x_to_index (DC::Layout self, int line, int x) 1523line_x_to_index (DC::Layout self, int line, int x)
1334 int index, trailing; 1527 int index, trailing;
1335 1528
1336 if (line < 0) 1529 if (line < 0)
1337 XSRETURN_EMPTY; 1530 XSRETURN_EMPTY;
1338 1531
1339 if (!(lp = pango_layout_get_line (self->pl, line))) 1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1340 XSRETURN_EMPTY; /* do better */ 1533 XSRETURN_EMPTY; /* do better */
1341 1534
1342 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1343 1536
1344 EXTEND (SP, 2); 1537 EXTEND (SP, 2);
1574 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 1767 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1575 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1576 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1578} 1771}
1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0,
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1579 1792
1580int 1793int
1581ox (DC::Map self) 1794ox (DC::Map self)
1582 ALIAS: 1795 ALIAS:
1583 oy = 1 1796 oy = 1
1661 uint8_t ext, cmd; 1874 uint8_t ext, cmd;
1662 1875
1663 do 1876 do
1664 { 1877 {
1665 ext = *data++; 1878 ext = *data++;
1666 cmd = ext & 0x3f; 1879 cmd = ext & 0x7f;
1667 1880
1668 if (cmd < 4) 1881 if (cmd < 4)
1669 cell->darkness = 255 - ext * 64 + 1; 1882 cell->darkness = 255 - ext * 64 + 1;
1670 else if (cmd == 5) // health 1883 else if (cmd == 5) // health
1671 { 1884 {
1674 } 1887 }
1675 else if (cmd == 6) // monster width 1888 else if (cmd == 6) // monster width
1676 cell->stat_width = *data++ + 1; 1889 cell->stat_width = *data++ + 1;
1677 else if (cmd == 0x47) 1890 else if (cmd == 0x47)
1678 { 1891 {
1679 if (*data == 4) 1892 if (*data == 1) cell->player = data [1];
1680 ; // decode player count 1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1681 1896
1682 data += *data + 1; 1897 data += *data + 1;
1683 } 1898 }
1684 else if (cmd == 8) // cell flags 1899 else if (cmd == 8) // cell flags
1685 cell->flags = *data++; 1900 cell->flags = *data++;
1702 cell->tile [z] = self->face2tile [face]; 1917 cell->tile [z] = self->face2tile [face];
1703 1918
1704 if (cell->tile [z]) 1919 if (cell->tile [z])
1705 { 1920 {
1706 maptex *tex = self->tex + cell->tile [z]; 1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1707 if (!tex->name) 1923 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z])); 1924 av_push (missing, newSViv (cell->tile [z]));
1709 1925
1710 if (tex->smoothtile) 1926 if (tex->smoothtile)
1711 { 1927 {
1712 maptex *smooth = self->tex + tex->smoothtile; 1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1713 if (!smooth->name) 1930 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile)); 1931 av_push (missing, newSViv (tex->smoothtile));
1715 } 1932 }
1716 } 1933 }
1717 } 1934 }
1718 } 1935 }
1719 else 1936 else
1720 cell->darkness = 0; 1937 CELL_CLEAR (cell);
1721 } 1938 }
1722} 1939}
1723 OUTPUT: 1940 OUTPUT:
1724 RETVAL 1941 RETVAL
1725 1942
1777} 1994}
1778 OUTPUT: 1995 OUTPUT:
1779 RETVAL 1996 RETVAL
1780 1997
1781void 1998void
1782draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1783 CODE: 2000 CODE:
1784{ 2001{
1785 int x, y, z; 2002 int x, y, z;
1786 2003
1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1790 smooth_key skey; 2007 smooth_key skey;
1791 2008 int pl_x, pl_y;
2009 maptex pl_tex;
1792 rc_t *rc = rc_alloc (); 2010 rc_t *rc = rc_alloc ();
1793 rc_key_t key; 2011 rc_key_t key;
1794 rc_array_t *arr; 2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
1795 2015
1796 // thats current max. sorry. 2016 // thats current max. sorry.
1797 if (sw > 255) sw = 255; 2017 if (sw > 255) sw = 255;
1798 if (sh > 255) sh = 255; 2018 if (sh > 255) sh = 255;
1799 2019
1854 tileid tile = cell->tile [z]; 2074 tileid tile = cell->tile [z];
1855 2075
1856 if (tile) 2076 if (tile)
1857 { 2077 {
1858 maptex tex = self->tex [tile]; 2078 maptex tex = self->tex [tile];
1859 int px, py; 2079 int px = (x + 1) * T - tex.w;
2080 int py = (y + 1) * T - tex.h;
1860 2081
1861 if (key.texname != tex.name) 2082 if (key.texname != tex.name)
1862 { 2083 {
2084 self->tex [tile].unused = 0;
2085
1863 if (!tex.name) 2086 if (!tex.name)
1864 tex = self->tex [2]; /* missing, replace by noface */ 2087 tex = self->tex [2]; /* missing, replace by noface */
1865 2088
1866 key.texname = tex.name; 2089 key.texname = tex.name;
1867 arr = rc_array (rc, &key); 2090 arr = rc_array (rc, &key);
1868 } 2091 }
1869 2092
1870 px = (x + 1) * T - tex.w; 2093 if (expect_false (cell->player == player) && expect_false (z == 2))
1871 py = (y + 1) * T - tex.h; 2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
1872 2100
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1877 2105
1878 if (cell->flags && z == 2) 2106 if (expect_false (cell->flags) && expect_false (z == 2))
1879 { 2107 {
1880 // overlays such as the speech bubble, probably more to come 2108 // overlays such as the speech bubble, probably more to come
1881 if (cell->flags & 1) 2109 if (cell->flags & 1)
1882 { 2110 {
1883 maptex tex = self->tex [1]; 2111 maptex tex = self->tex [1];
1984 { 2212 {
1985 // this time avoiding texture state changes 2213 // this time avoiding texture state changes
1986 // save gobs of state changes. 2214 // save gobs of state changes.
1987 if (key.texname != tex.name) 2215 if (key.texname != tex.name)
1988 { 2216 {
2217 self->tex [skey->tile].unused = 0;
2218
1989 glEnd (); 2219 glEnd ();
1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1991 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
1992 } 2222 }
1993 2223
2022 } 2252 }
2023 2253
2024 hv_clear (smooth); 2254 hv_clear (smooth);
2025 } 2255 }
2026 2256
2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
2262
2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
2027 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
2028 rc_free (rc); 2275 rc_free (rc);
2029 2276
2030 // top layer: overlays such as the health bar 2277 // top layer: overlays such as the health bar
2031 for (y = 0; y < sh; y++) 2278 for (y = 0; y < sh; y++)
2038 { 2285 {
2039 mapcell *cell = row->col + (x + mx - row->c0); 2286 mapcell *cell = row->col + (x + mx - row->c0);
2040 2287
2041 int px = x * T; 2288 int px = x * T;
2042 int py = y * T; 2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
2043 2296
2044 if (cell->stat_hp) 2297 if (cell->stat_hp)
2045 { 2298 {
2046 int width = cell->stat_width * T; 2299 int width = cell->stat_width * T;
2047 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2136 SvCUR_set (darkness3_sv, sw34 * sh3); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
2137 2390
2138 mx += self->x - 1; 2391 mx += self->x - 1;
2139 my += self->y - 1; 2392 my += self->y - 1;
2140 2393
2141 memset (darkness1, 255, sw1 * sh1); 2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2142 2395
2143 for (y = 0; y < sh1; y++) 2396 for (y = 0; y < sh1; y++)
2144 if (0 <= y + my && y + my < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
2145 { 2398 {
2146 maprow *row = self->row + (y + my); 2399 maprow *row = self->row + (y + my);
2266 else 2519 else
2267 *data++ = 0; 2520 *data++ = 0;
2268 } 2521 }
2269 } 2522 }
2270 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
2271 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
2272 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
2273 RETVAL = data_sv; 2531 RETVAL = data_sv;
2274} 2532}
2275 OUTPUT: 2533 OUTPUT:
2276 RETVAL 2534 RETVAL
2277 2535
2278void 2536void
2279set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2280 PPCODE: 2538 PPCODE:
2281{ 2539{
2282 int x, y, z; 2540 int x, y, z;
2283 int w, h; 2541 int w, h;
2284 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
2285 2553
2286 if (*data++ != 0) 2554 if (*data++ != 0)
2287 XSRETURN_EMPTY; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
2288 2556
2289 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
2304 { 2572 {
2305 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
2306 2574
2307 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
2308 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
2309 uint8_t flags = *data++; 2582 flags = *data++;
2310 2583
2311 if (flags) 2584 if (flags)
2312 { 2585 {
2313 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2314 tileid tile[3] = { 0, 0, 0 }; 2587 tileid tile[3] = { 0, 0, 0 };
2317 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2318 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2319 2592
2320 if (cell->darkness == 0) 2593 if (cell->darkness == 0)
2321 { 2594 {
2322 cell->darkness = 0; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
2323 2597
2324 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
2325 { 2599 {
2326 tileid t = tile [z]; 2600 tileid t = tile [z];
2327 2601
2328 if (t >= self->texs || (t && !self->tex [t].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2329 { 2603 {
2330 XPUSHs (sv_2mortal (newSViv (t))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2331 need_texid (self, t); 2605 need_texid (self, t);
2332 } 2606 }
2333 2607
2334 cell->tile [z] = t; 2608 cell->tile [z] = t;
2335 } 2609 }
2767void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
2768 CODE: 3042 CODE:
2769 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
2770 3044
2771void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
3046 PROTOTYPE: @
2772 ALIAS: 3047 ALIAS:
2773 glColor_premultiply = 1 3048 glColor_premultiply = 1
2774 CODE: 3049 CODE:
2775 if (ix) 3050 if (ix)
2776 { 3051 {
2846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2847 CODE: 3122 CODE:
2848 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
2849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2850 3125
2851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2852 3127
2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2854 3129
2855void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
2856 3131

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines