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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.117 by root, Thu Jun 15 15:33:57 2006 UTC vs.
Revision 1.282 by root, Fri Dec 5 14:50:01 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
53 99
54static struct 100static struct
55{ 101{
56#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 103#include "glfunc.h"
58#undef GL_FUNC 104#undef GL_FUNC
59} gl; 105} gl;
60 106
107static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 109{
63 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 114 else
68 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
69} 116}
70 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
73 153
74typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
155
156static int
157shape_attr_p (PangoLayoutRun *run)
158{
159 GSList *attrs = run->item->analysis.extra_attrs;
160
161 while (attrs)
162 {
163 PangoAttribute *attr = attrs->data;
164
165 if (attr->klass->type == PANGO_ATTR_SHAPE)
166 return 1;
167
168 attrs = attrs->next;
169 }
170
171 return 0;
172}
75 173
76typedef struct cf_layout { 174typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
80 int base_height; 177 int base_height;
81 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
82} *CFClient__Layout; 180} *DC__Layout;
83 181
84static CFClient__Font default_font; 182static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
87 185
88static void 186static void
89substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
90{ 188{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 192#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 194}
101 195
102static void 196static void
103layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
104{ 198{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
107 */ 201 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
109 203
110 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 206
113 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
114} 208}
115 209
116static void 210static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
120 217
121 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 220
124 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
125} 222 if (!rect.height) rect.height = 1;
126 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
127typedef uint16_t mapface; 229typedef uint16_t faceid;
128 230
129typedef struct { 231typedef struct {
130 GLint name; 232 GLuint name;
131 int w, h; 233 int w, h;
132 float s, t; 234 float s, t;
133 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
134} maptex; 239} maptex;
135 240
136typedef struct { 241typedef struct {
242 uint32_t player;
243 tileid tile[3];
137 int16_t darkness; 244 uint16_t darkness;
138 mapface face[3]; 245 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 246} mapcell;
140 247
141typedef struct { 248typedef struct {
142 int32_t c0, c1; 249 int32_t c0, c1;
143 mapcell *col; 250 mapcell *col;
144} maprow; 251} maprow;
145 252
146typedef struct map { 253typedef struct map {
147 int x, y, w, h; 254 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 255 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 256 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 257 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 258
155 int32_t rows; 259 int32_t rows;
156 maprow *row; 260 maprow *row;
157} *CFClient__Map; 261} *DC__Map;
158 262
159static char * 263static char *
160prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
161{ 265{
162 char *p; 266 char *p;
179} 283}
180 284
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 286#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 287
288static void
289need_facenum (struct map *self, faceid face)
290{
291 while (self->faces <= face)
292 {
293 Append (tileid, self->face2tile, self->faces, self->faces);
294 self->faces *= 2;
295 }
296}
297
298static void
299need_texid (struct map *self, int texid)
300{
301 while (self->texs <= texid)
302 {
303 Append (maptex, self->tex, self->texs, self->texs);
304 self->texs *= 2;
305 }
306}
307
184static maprow * 308static maprow *
185map_get_row (CFClient__Map self, int y) 309map_get_row (DC__Map self, int y)
186{ 310{
187 if (0 > y) 311 if (0 > y)
188 { 312 {
189 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
228 352
229 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
230} 354}
231 355
232static mapcell * 356static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
234{ 358{
235 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
236} 360}
237 361
238static void 362static void
239map_clear (CFClient__Map self) 363map_clear (DC__Map self)
240{ 364{
241 int r; 365 int r;
242 366
243 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
251 self->oy = 0; 375 self->oy = 0;
252 self->row = 0; 376 self->row = 0;
253 self->rows = 0; 377 self->rows = 0;
254} 378}
255 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
256static void 390static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 392{
259 int x, y; 393 int x, y;
260 maprow *row; 394 maprow *row;
395 mapcell *cell;
261 396
262 for (y = y0; y < y0 + h; y++) 397 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 398 if (y >= 0)
264 { 399 {
265 if (y >= self->rows) 400 if (y >= self->rows)
271 if (x >= row->c0) 406 if (x >= row->c0)
272 { 407 {
273 if (x >= row->c1) 408 if (x >= row->c1)
274 break; 409 break;
275 410
276 row->col[x - row->c0].darkness = -1; 411 cell = row->col + x - row->c0;
412
413 CELL_CLEAR (cell);
277 } 414 }
278 } 415 }
416}
417
418typedef struct {
419 tileid tile;
420 uint8_t x, y, level;
421} smooth_key;
422
423static void
424smooth_or_bits (HV *hv, smooth_key *key, IV bits)
425{
426 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
427
428 if (SvIOK (*sv))
429 SvIV_set (*sv, SvIVX (*sv) | bits);
430 else
431 sv_setiv (*sv, bits);
279} 432}
280 433
281static void 434static void
282music_finished (void) 435music_finished (void)
283{ 436{
319 n |= n >> 16; 472 n |= n >> 16;
320 473
321 return n + 1; 474 return n + 1;
322} 475}
323 476
324MODULE = CFClient PACKAGE = CFClient 477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
488/* SDL should provide this, really. */
489#define SDLK_MODIFIER_MIN 300
490#define SDLK_MODIFIER_MAX 314
491
492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
325 588
326PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
327 590
328BOOT: 591BOOT:
329{ 592{
330 HV *stash = gv_stashpv ("CFClient", 1); 593 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 594 static const struct {
332 const char *name; 595 const char *name;
333 IV iv; 596 IV iv;
334 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
599 const_iv (SDLK_MODIFIER_MIN),
600 const_iv (SDLK_MODIFIER_MAX),
601
336 const_iv (SDL_ACTIVEEVENT), 602 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 603 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 604 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 605 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 606 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 615 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 616 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 617 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 618 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 619 const_iv (SDL_USEREVENT),
620
621 const_iv (SDL_APPINPUTFOCUS),
622 const_iv (SDL_APPMOUSEFOCUS),
623 const_iv (SDL_APPACTIVE),
624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 736 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 737 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 738 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 739 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 740 const_iv (SDLK_UNDO),
741
418 const_iv (KMOD_NONE), 742 const_iv (KMOD_NONE),
743 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 744 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 745 const_iv (KMOD_RSHIFT),
746 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 747 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 748 const_iv (KMOD_RCTRL),
749 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 750 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 751 const_iv (KMOD_RALT),
752 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 758
431 const_iv (KMOD_SHIFT), 759 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 760
433 const_iv (KMOD_META) 761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
434# undef const_iv 791# undef const_iv
435 }; 792 };
436 793
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
796
797 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
798 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 799}
800
801void
802weaken (SV *rv)
803 PROTOTYPE: $
804 CODE:
805 sv_rvweaken (rv);
806
807int
808in_destruct ()
809 CODE:
810 RETVAL = PL_main_cv == Nullcv;
811 OUTPUT:
812 RETVAL
440 813
441NV floor (NV x) 814NV floor (NV x)
442 815
443NV ceil (NV x) 816NV ceil (NV x)
444 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
445void 822void
446pango_init () 823pango_init ()
447 CODE: 824 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 825{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 829 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 830#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 833#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 834}
471 835
472int 836char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 837
475void 838void SDL_braino ()
839
840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
476SDL_Quit () 846void SDL_Quit ()
477 847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
856
478void 857void
479SDL_ListModes () 858SDL_ListModes (int rgb, int alpha)
480 PPCODE: 859 PPCODE:
481{ 860{
482 SDL_Rect **m; 861 SDL_Rect **m;
483 862
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 865 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 866 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 867
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 868 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 870
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 875
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 878
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 880
504 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
505 while (*m) 882 while (*m)
506 { 883 {
884 if ((*m)->w >= 400 && (*m)->h >= 300)
885 {
507 AV *av = newAV (); 886 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
889 av_push (av, newSViv (rgb));
890 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 891 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
892 }
511 893
512 ++m; 894 ++m;
513 } 895 }
514} 896}
515 897
516char *
517SDL_GetError ()
518
519int 898int
520SDL_SetVideoMode (int w, int h, int fullscreen) 899SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 900 CODE:
901{
902 SDL_EnableUNICODE (1);
903 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
904
905 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
906 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
907 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
908 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
909
522 RETVAL = !!SDL_SetVideoMode ( 910 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 911 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 912 );
913
525 if (RETVAL) 914 if (RETVAL)
526 { 915 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 916 av_clear (texture_av);
917
918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 920#include "glfunc.h"
530# undef GL_FUNC 921#undef GL_FUNC
531 } 922 }
923}
532 OUTPUT: 924 OUTPUT:
533 RETVAL 925 RETVAL
534 926
535void 927void
536SDL_GL_SwapBuffers () 928SDL_GL_SwapBuffers ()
537 929
538char * 930char *
539SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
540 932
933int
934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
938
541void 939void
542SDL_PollEvent () 940poll_events ()
543 PPCODE: 941 PPCODE:
544{ 942{
545 SDL_Event ev; 943 SDL_Event ev;
546 944
547 while (SDL_PollEvent (&ev)) 945 SDL_PumpEvents ();
946 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 947 {
549 HV *hv = newHV (); 948 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 949 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 950
552 switch (ev.type) 951 switch (ev.type)
553 { 952 {
554 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
555 case SDL_KEYUP: 954 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 960 break;
561 961
562 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 964 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 965 break;
566 966
567 case SDL_MOUSEMOTION: 967 case SDL_MOUSEMOTION:
968 {
969 int state = ev.motion.state;
970 int x = ev.motion.x;
971 int y = ev.motion.y;
972 int xrel = ev.motion.xrel;
973 int yrel = ev.motion.yrel;
974
975 /* do simplistic event compression */
976 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
977 && state == ev.motion.state)
978 {
979 xrel += ev.motion.xrel;
980 yrel += ev.motion.yrel;
981 x = ev.motion.x;
982 y = ev.motion.y;
983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
984 }
985
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
992 }
575 break; 993 break;
576 994
577 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 998
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 1009 break;
592 } 1010 }
593 1011
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 1013 }
596} 1014}
597 1015
598int 1016int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 1018 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
603 1021
604void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
605Mix_CloseAudio () 1039Mix_CloseAudio ()
606 1040
607int 1041int
608Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
609 1043
1044const char *
1045Mix_GetError ()
1046
610void 1047void
611lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
612 CODE: 1049 CODE:
1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1051
1052void
1053win32_proxy_info ()
1054 PPCODE:
1055{
613#ifndef _WIN32 1056#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1057 char buffer[2048];
1058 DWORD buflen;
1059
1060 EXTEND (SP, 3);
1061
1062 buflen = sizeof (buffer);
1063 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1064 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1065 {
1066 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1067
1068 buflen = sizeof (buffer);
1069 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1070 {
1071 PUSHs (newSVpv (buffer, 0));
1072
1073 buflen = sizeof (buffer);
1074 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1075 PUSHs (newSVpv (buffer, 0));
1076 }
1077 }
615#endif 1078#endif
1079}
616 1080
617void 1081int
618add_font (char *file) 1082add_font (char *file)
619 CODE: 1083 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 1085 OUTPUT:
622 // cairo... sigh... requires win2000 1086 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 1087
626void 1088void
627load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
628 ALIAS: 1090 ALIAS:
629 load_image_file = 1 1091 load_image_file = 1
632 STRLEN image_len; 1094 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
639 1101
640 if (!rw) 1102 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
642 1104
671 1133
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1134 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1135
674 assert (surface2->pitch == surface2->w * 4); 1136 assert (surface2->pitch == surface2->w * 4);
675 1137
1138 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1139 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1140 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1141 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1142 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1143 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1144 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1145 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1146 SDL_UnlockSurface (surface2);
685 1147
686 SDL_FreeSurface (surface); 1148 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1149 SDL_FreeSurface (surface2);
688} 1150}
689 1151
715void 1177void
716error (char *message) 1178error (char *message)
717 CODE: 1179 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1181#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1183#endif
722 1184
723void 1185void
724fatal (char *message) 1186fatal (char *message)
725 CODE: 1187 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1189#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1191#endif
730 _exit (1); 1192 _exit (1);
731 1193
732void 1194void
733_exit (int retval) 1195_exit (int retval = 0)
734 CODE: 1196 CODE:
1197#ifdef WIN32
1198 ExitThread (retval); // unclean, please beam me up
1199#else
735 _exit (retval); 1200 _exit (retval);
1201#endif
736 1202
1203void
1204debug ()
1205 CODE:
1206{
1207#if DEBUG
1208 VALGRIND_DO_LEAK_CHECK;
1209#endif
1210}
1211
1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
737MODULE = CFClient PACKAGE = CFClient::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
738 1220
739CFClient::Font 1221PROTOTYPES: DISABLE
1222
1223DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1225 CODE:
742{ 1226{
743 int count; 1227 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1231}
748 OUTPUT: 1232 OUTPUT:
749 RETVAL 1233 RETVAL
750 1234
751void 1235void
752DESTROY (CFClient::Font self) 1236DESTROY (DC::Font self)
753 CODE: 1237 CODE:
754 pango_font_description_free (self); 1238 pango_font_description_free (self);
755 1239
756void 1240void
757make_default (CFClient::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
758 CODE: 1243 CODE:
759 default_font = self; 1244 default_font = self;
760 1245
761MODULE = CFClient PACKAGE = CFClient::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1247
763CFClient::Layout 1248PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1249
1250void
1251glyph_cache_backup ()
1252 PROTOTYPE:
1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
1260 tc_restore ();
1261
1262DC::Layout
1263new (SV *class)
765 CODE: 1264 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
767 1266
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1268 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
776 1275
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
779 OUTPUT: 1278 OUTPUT:
780 RETVAL 1279 RETVAL
781 1280
782void 1281void
783DESTROY (CFClient::Layout self) 1282DESTROY (DC::Layout self)
784 CODE: 1283 CODE:
785 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
786 Safefree (self); 1286 Safefree (self);
787 1287
1288void
1289set_text (DC::Layout self, SV *text_)
1290 CODE:
1291{
1292 STRLEN textlen;
1293 char *text = SvPVutf8 (text_, textlen);
1294
1295 pango_layout_set_text (self->pl, text, textlen);
1296}
1297
1298void
1299set_markup (DC::Layout self, SV *text_)
1300 CODE:
1301{
1302 STRLEN textlen;
1303 char *text = SvPVutf8 (text_, textlen);
1304
1305 pango_layout_set_markup (self->pl, text, textlen);
1306}
1307
1308void
1309set_shapes (DC::Layout self, ...)
1310 CODE:
1311{
1312 PangoAttrList *attrs = 0;
1313 const char *text = pango_layout_get_text (self->pl);
1314 const char *pos = text;
1315 int arg = 4;
1316
1317 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1318 {
1319 PangoRectangle inkrect, rect;
1320 PangoAttribute *attr;
1321
1322 int x = SvIV (ST (arg - 3));
1323 int y = SvIV (ST (arg - 2));
1324 int w = SvIV (ST (arg - 1));
1325 int h = SvIV (ST (arg ));
1326
1327 inkrect.x = 0;
1328 inkrect.y = 0;
1329 inkrect.width = 0;
1330 inkrect.height = 0;
1331
1332 rect.x = x * PANGO_SCALE;
1333 rect.y = y * PANGO_SCALE;
1334 rect.width = w * PANGO_SCALE;
1335 rect.height = h * PANGO_SCALE;
1336
1337 if (!attrs)
1338 attrs = pango_layout_get_attributes (self->pl);
1339
1340 attr = pango_attr_shape_new (&inkrect, &rect);
1341 attr->start_index = pos - text;
1342 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1343 pango_attr_list_insert (attrs, attr);
1344
1345 arg += 4;
1346 pos += sizeof (OBJ_STR) - 1;
1347 }
1348
1349 if (attrs)
1350 pango_layout_set_attributes (self->pl, attrs);
1351}
1352
1353void
1354get_shapes (DC::Layout self)
1355 PPCODE:
1356{
1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1358
1359 do
1360 {
1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1362
1363 if (run && shape_attr_p (run))
1364 {
1365 PangoRectangle extents;
1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1367
1368 EXTEND (SP, 2);
1369 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1370 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1371 }
1372 }
1373 while (pango_layout_iter_next_run (iter));
1374
1375 pango_layout_iter_free (iter);
1376}
1377
788int 1378int
789is_rgba (CFClient::Layout self) 1379has_wrapped (DC::Layout self)
790 CODE: 1380 CODE:
791 RETVAL = self->rgba; 1381{
1382 int lines = 1;
1383 const char *text = pango_layout_get_text (self->pl);
1384
1385 while (*text)
1386 lines += *text++ == '\n';
1387
1388 RETVAL = lines < pango_layout_get_line_count (self->pl);
1389}
792 OUTPUT: 1390 OUTPUT:
793 RETVAL 1391 RETVAL
794 1392
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1393SV *
816get_text (CFClient::Layout self) 1394get_text (DC::Layout self)
817 CODE: 1395 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
820 OUTPUT: 1398 OUTPUT:
821 RETVAL 1399 RETVAL
822 1400
823void 1401void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1403 CODE:
826 self->r = r; 1404 self->r = r;
827 self->g = g; 1405 self->g = g;
828 self->b = b; 1406 self->b = b;
829 self->a = a; 1407 self->a = a;
830 1408
831void 1409void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1411 CODE:
834 if (self->font != font) 1412 if (self->font != font)
835 { 1413 {
836 self->font = font; 1414 self->font = font;
837 layout_update_font (self); 1415 layout_update_font (self);
838 } 1416 }
839 1417
840void 1418void
841set_height (CFClient::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
842 CODE: 1420 CODE:
843 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
844 { 1422 {
845 self->base_height = base_height; 1423 self->base_height = base_height;
846 layout_update_font (self); 1424 layout_update_font (self);
847 } 1425 }
848 1426
849void 1427void
850set_width (CFClient::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
851 CODE: 1429 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1431
854void 1432void
855set_indent (CFClient::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
856 CODE: 1434 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1436
859void 1437void
860set_spacing (CFClient::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
861 CODE: 1439 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1441
864void 1442void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1444 CODE:
867 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
872 ); 1450 );
873 1451
874void 1452void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1454 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1456
879void 1457void
880size (CFClient::Layout self) 1458size (DC::Layout self)
881 PPCODE: 1459 PPCODE:
882{ 1460{
883 int w, h; 1461 int w, h;
884 1462
885 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
890} 1468}
891 1469
892int 1470int
1471descent (DC::Layout self)
1472 CODE:
1473{
1474 PangoRectangle rect;
1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1477 RETVAL = PANGO_DESCENT (rect);
1478}
1479 OUTPUT:
1480 RETVAL
1481
1482int
893xy_to_index (CFClient::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1484 CODE:
895{ 1485{
896 int index, trailing; 1486 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1488 RETVAL = index + trailing;
899} 1489}
900 OUTPUT: 1490 OUTPUT:
901 RETVAL 1491 RETVAL
902 1492
903void 1493void
904cursor_pos (CFClient::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
905 PPCODE: 1495 PPCODE:
906{ 1496{
907 PangoRectangle strong_pos; 1497 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1499
910 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1504}
915 1505
916void 1506void
917render (CFClient::Layout self) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1508 PPCODE:
919{ 1509{
920 SV *retval; 1510 int line, x;
921 int w, h;
922 1511
923 layout_get_pixel_size (self, &w, &h); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1513#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1515 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1516#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1517 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1520}
1521
1522void
1523line_x_to_index (DC::Layout self, int line, int x)
1524 PPCODE:
1525{
1526 PangoLayoutLine *lp;
1527 int index, trailing;
1528
1529 if (line < 0)
1530 XSRETURN_EMPTY;
1531
1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1533 XSRETURN_EMPTY; /* do better */
1534
1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1536
1537 EXTEND (SP, 2);
1538 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1539 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1540 else
980 { 1541 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1542 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1544 }
1005} 1545}
1006 1546
1547void
1548render (DC::Layout self, float x, float y, int flags = 0)
1549 CODE:
1550 rc_clear (self->rc);
1551 pango_opengl_render_layout_subpixel (
1552 self->pl,
1553 self->rc,
1554 x * PANGO_SCALE, y * PANGO_SCALE,
1555 self->r, self->g, self->b, self->a,
1556 flags
1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1561
1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1007MODULE = CFClient PACKAGE = CFClient::Texture 1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1582
1009void 1583PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1584
1016 if (ow && oh) 1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1590 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1591 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1595
1030 SvPOK_only (result_); 1596 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1032 1598
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1600 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1602
1037 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1604 }
1044} 1605}
1045 1606
1046void 1607void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1614{
1054 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1058 1622
1059 if (items < 5) 1623 if (items < 5)
1060 { 1624 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1654 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1655 glDisable (GL_BLEND);
1092 } 1656 }
1093} 1657}
1094 1658
1659IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1660 CODE:
1661{
1662 GLint width;
1663 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1664 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1665 RETVAL = width > 0;
1666}
1667 OUTPUT:
1668 RETVAL
1669
1095MODULE = CFClient PACKAGE = CFClient::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1671
1097CFClient::Map 1672PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1673
1674DC::Map
1675new (SV *class)
1099 CODE: 1676 CODE:
1100 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1678 RETVAL->x = 0;
1102 RETVAL->y = 0; 1679 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1680 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1681 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1682 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1683 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1684 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1685 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1686 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1687 RETVAL->row = 0;
1113 OUTPUT: 1688 OUTPUT:
1114 RETVAL 1689 RETVAL
1115 1690
1116void 1691void
1117DESTROY (CFClient::Map self) 1692DESTROY (DC::Map self)
1118 CODE: 1693 CODE:
1119{ 1694{
1120 map_clear (self); 1695 map_clear (self);
1121 Safefree (self->face); 1696 Safefree (self->face2tile);
1122 Safefree (self->tex); 1697 Safefree (self->tex);
1123 Safefree (self); 1698 Safefree (self);
1124} 1699}
1125 1700
1126void 1701void
1702resize (DC::Map self, int map_width, int map_height)
1703 CODE:
1704 self->w = map_width;
1705 self->h = map_height;
1706
1707void
1127clear (CFClient::Map self) 1708clear (DC::Map self)
1128 CODE: 1709 CODE:
1129 map_clear (self); 1710 map_clear (self);
1130 1711
1131void 1712void
1132set_face (CFClient::Map self, int face, int texid) 1713set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1714 CODE:
1134{ 1715{
1135 while (self->faces <= face) 1716 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1717 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1718}
1143 1719
1144void 1720void
1721set_smooth (DC::Map self, int face, int smooth, int level)
1722 CODE:
1723{
1724 tileid texid;
1725 maptex *tex;
1726
1727 if (face < 0 || face >= self->faces)
1728 return;
1729
1730 if (smooth < 0 || smooth >= self->faces)
1731 return;
1732
1733 texid = self->face2tile [face];
1734
1735 if (!texid)
1736 return;
1737
1738 tex = self->tex + texid;
1739 tex->smoothtile = self->face2tile [smooth];
1740 tex->smoothlevel = level;
1741}
1742
1743void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1745 CODE:
1147{ 1746{
1148 while (self->texs <= texid) 1747 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1748
1154 { 1749 {
1155 maptex *tex = self->tex + texid; 1750 maptex *tex = self->tex + texid;
1156 1751
1157 tex->name = name; 1752 tex->name = name;
1173 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1771}
1177 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0;
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1178int 1793int
1179ox (CFClient::Map self) 1794ox (DC::Map self)
1180 ALIAS: 1795 ALIAS:
1181 oy = 1 1796 oy = 1
1182 x = 2 1797 x = 2
1183 y = 3 1798 y = 3
1184 w = 4 1799 w = 4
1195 } 1810 }
1196 OUTPUT: 1811 OUTPUT:
1197 RETVAL 1812 RETVAL
1198 1813
1199void 1814void
1200scroll (CFClient::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1201 CODE: 1816 CODE:
1202{ 1817{
1203 if (dx > 0) 1818 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1820 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1821 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1822
1208 if (dy > 0) 1823 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1824 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1825 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1826 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1827
1213 self->ox += dx; self->x += dx; 1828 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1829 self->oy += dy; self->y += dy;
1215 1830
1216 while (self->y < 0) 1831 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1222 } 1837 }
1223} 1838}
1224 1839
1225void 1840SV *
1226map1a_update (CFClient::Map self, SV *data_) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1842 CODE:
1228{ 1843{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1846 mapcell *cell;
1232 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1233 1850
1234 while (data < data_end) 1851 while (data < data_end - 1)
1235 { 1852 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1237 1854
1238 x = ((flags >> 10) & 63) + self->x; 1855 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1856 y = self->y + ((flags >> 4) & 63);
1240 1857
1241 cell = map_get_cell (self, x, y); 1858 cell = map_get_cell (self, x, y);
1242 1859
1243 if (flags & 15) 1860 if (flags & 15)
1244 { 1861 {
1245 if (cell->darkness < 0) 1862 if (!cell->darkness)
1246 { 1863 {
1864 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1865 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1866 }
1252 1867
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1868 //TODO: don't trust server data to be in-range(!)
1256 1869
1257 if (flags & 4) 1870 if (flags & 8)
1258 { 1871 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1872 if (extmap)
1873 {
1874 uint8_t ext, cmd;
1875
1876 do
1877 {
1878 ext = *data++;
1879 cmd = ext & 0x7f;
1880
1881 if (cmd < 4)
1882 cell->darkness = 255 - ext * 64 + 1;
1883 else if (cmd == 5) // health
1884 {
1885 cell->stat_width = 1;
1886 cell->stat_hp = *data++;
1887 }
1888 else if (cmd == 6) // monster width
1889 cell->stat_width = *data++ + 1;
1890 else if (cmd == 0x47)
1891 {
1892 if (*data == 1) cell->player = data [1];
1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1896
1897 data += *data + 1;
1898 }
1899 else if (cmd == 8) // cell flags
1900 cell->flags = *data++;
1901 else if (ext & 0x40) // unknown, multibyte => skip
1902 data += *data + 1;
1903 else
1904 data++;
1905 }
1906 while (ext & 0x80);
1907 }
1908 else
1909 cell->darkness = *data++ + 1;
1260 } 1910 }
1261 1911
1912 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1913 if (flags & (4 >> z))
1263 { 1914 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1916 need_facenum (self, face);
1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1265 } 1934 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1935 }
1272 else 1936 else
1273 cell->darkness = -1; 1937 CELL_CLEAR (cell);
1274 } 1938 }
1275} 1939}
1940 OUTPUT:
1941 RETVAL
1276 1942
1277SV * 1943SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1945 CODE:
1280{ 1946{
1281 int x1, x; 1947 int x1, x;
1282 int y1, y; 1948 int y1, y;
1283 int z; 1949 int z;
1304 { 1970 {
1305 mapcell *cell = row->col + (x - row->c0); 1971 mapcell *cell = row->col + (x - row->c0);
1306 1972
1307 for (z = 0; z <= 0; z++) 1973 for (z = 0; z <= 0; z++)
1308 { 1974 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1975 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1976 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1977 int a1 = tex.a;
1316 1978
1317 r = (r * a0 + tex.r * a1) / 255; 1979 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1980 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1981 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1982 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1983 }
1323 } 1984 }
1324 1985
1325 *map++ = (r ) 1986 *map++ = (r )
1326 | (g << 8) 1987 | (g << 8)
1333} 1994}
1334 OUTPUT: 1995 OUTPUT:
1335 RETVAL 1996 RETVAL
1336 1997
1337void 1998void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 2000 CODE:
1340{ 2001{
1341 int vx, vy;
1342 int x, y, z; 2002 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 2003
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2007 smooth_key skey;
2008 int pl_x, pl_y;
2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
1348 2013
1349 /* 2014 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 2015
1354 int vy = self->vy = self->h >= sh 2016 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 2017 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2018 if (sh > 255) sh = 255;
1357 */
1358 2019
1359 glColor4ub (255, 255, 255, 255); 2020 // clear key, in case of extra padding
2021 memset (&skey, 0, sizeof (skey));
2022
2023 memset (&key, 0, sizeof (key));
2024 key.r = 255;
2025 key.g = 255;
2026 key.b = 255;
2027 key.a = 255;
2028 key.mode = GL_QUADS;
2029 key.format = GL_T2F_V3F;
2030 key.texname = -1;
2031
2032 mx += self->x;
2033 my += self->y;
2034
2035 // first pass: determine smooth_max
2036 // rather ugly, if you ask me
2037 // could also be stored inside mapcell and updated on change
2038 memset (smooth_max, 0, sizeof (smooth_max));
2039
2040 for (y = 0; y < sh; y++)
2041 if (0 <= y + my && y + my < self->rows)
2042 {
2043 maprow *row = self->row + (y + my);
2044
2045 for (x = 0; x < sw; x++)
2046 if (row->c0 <= x + mx && x + mx < row->c1)
2047 {
2048 mapcell *cell = row->col + (x + mx - row->c0);
2049
2050 smooth_max[x + 1][y + 1] =
2051 MAX (self->tex [cell->tile [0]].smoothlevel,
2052 MAX (self->tex [cell->tile [1]].smoothlevel,
2053 self->tex [cell->tile [2]].smoothlevel));
2054 }
2055 }
1360 2056
1361 glEnable (GL_BLEND); 2057 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 2060
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 2061 for (z = 0; z <= 2; z++)
2062 {
2063 memset (smooth_level, 0, sizeof (smooth_level));
2064
1371 for (y = 0; y < sh; y++) 2065 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 2066 if (0 <= y + my && y + my < self->rows)
1373 { 2067 {
1374 maprow *row = self->row + (y + vy); 2068 maprow *row = self->row + (y + my);
1375 2069
1376 for (x = 0; x < sw; x++) 2070 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 2071 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 2072 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 2073 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 2074 tileid tile = cell->tile [z];
1382 2075
1383 if (face) 2076 if (tile)
2077 {
2078 maptex tex = self->tex [tile];
2079 int px = (x + 1) * T - tex.w;
2080 int py = (y + 1) * T - tex.h;
2081
2082 if (key.texname != tex.name)
2083 {
2084 self->tex [tile].unused = 0;
2085
2086 if (!tex.name)
2087 tex = self->tex [2]; /* missing, replace by noface */
2088
2089 key.texname = tex.name;
2090 arr = rc_array (rc, &key);
2091 }
2092
2093 if (expect_false (cell->player == player) && expect_false (z == 2))
2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
2109 if (cell->flags & 1)
2110 {
2111 maptex tex = self->tex [1];
2112 int px = x * T + T * 2 / 32;
2113 int py = y * T - T * 6 / 32;
2114
2115 if (tex.name)
2116 {
2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2127 }
2128 }
2129 }
2130
2131 // update smooth hash
2132 if (tex.smoothtile)
2133 {
2134 skey.tile = tex.smoothtile;
2135 skey.level = tex.smoothlevel;
2136
2137 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2138
2139 // add bits to current tile and all neighbours. skey.x|y is
2140 // shifted +1|+1 so we always stay positive.
2141
2142 // bits is ___n cccc CCCC bbbb
2143 // n do not draw borders&corners
2144 // c draw these corners, but...
2145 // C ... not these
2146 // b draw these borders
2147
2148 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2149 // ┃· ·· ·┃ ━━
2150
2151 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2152 // ·· ·· ·┏ ┓·
2153
2154 // full tile
2155 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2156
2157 // borders
2158 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2159 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2160 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2161 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2162
2163 // corners
2164 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2165 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2166 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2167 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2168 }
2169 }
2170 }
2171 }
2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
2176 // go through all smoothlevels, lowest to highest, then draw.
2177 // this is basically counting sort
2178 {
2179 int w, b;
2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
2183 for (w = 0; w < 256 / 32; ++w)
2184 {
2185 uint32_t smask = smooth_level [w];
2186 if (smask)
2187 for (b = 0; b < 32; ++b)
2188 if (smask & (((uint32_t)1) << b))
1384 { 2189 {
1385 maptex tex = self->tex [face]; 2190 int level = (w << 5) | b;
2191 HE *he;
1386 2192
1387 int px = (x + 1) * 32 - tex.w; 2193 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2194 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2195 {
2196 smooth_key *skey = (smooth_key *)HeKEY (he);
2197 IV bits = SvIVX (HeVAL (he));
2198
2199 if (!(bits & 0x1000)
2200 && skey->level == level
2201 && level > smooth_max [skey->x][skey->y])
2202 {
2203 maptex tex = self->tex [skey->tile];
2204 int px = (((int)skey->x) - 1) * T;
2205 int py = (((int)skey->y) - 1) * T;
2206 int border = bits & 15;
2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2208 float dx = tex.s * .0625f; // 16 images/row
2209 float dy = tex.t * .5f ; // 2 images/column
2210
2211 if (tex.name)
2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
2215 if (key.texname != tex.name)
2216 {
2217 self->tex [skey->tile].unused = 0;
2218
1392 glEnd (); 2219 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
2222 }
2223
2224 if (border)
2225 {
2226 float ox = border * dx;
2227
2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2232 }
2233
2234 if (corner)
2235 {
2236 float ox = corner * dx;
2237
2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
2243 }
2244 }
1396 } 2245 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2246 }
1403 }
1404 } 2247 }
1405 2248
1406 glEnd (); 2249 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
2252 }
2253
2254 hv_clear (smooth);
2255 }
2256
2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
2262
2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1409 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
1410} 2275 rc_free (rc);
1411 2276
2277 // top layer: overlays such as the health bar
2278 for (y = 0; y < sh; y++)
2279 if (0 <= y + my && y + my < self->rows)
2280 {
2281 maprow *row = self->row + (y + my);
2282
2283 for (x = 0; x < sw; x++)
2284 if (row->c0 <= x + mx && x + mx < row->c1)
2285 {
2286 mapcell *cell = row->col + (x + mx - row->c0);
2287
2288 int px = x * T;
2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
2296
2297 if (cell->stat_hp)
2298 {
2299 int width = cell->stat_width * T;
2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2301
2302 glColor3ub (0, 0, 0);
2303 glRectf (px + 1, py - thick - 2,
2304 px + width - 1, py);
2305
2306 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2307 glRectf (px + 2,
2308 py - thick - 1,
2309 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2310 }
2311 }
2312 }
2313}
2314
1412void 2315void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2317 CODE:
1415{ 2318{
1416 static float color[16][3] = { 2319 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2320 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2321 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2322 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2323 { 1.00F, 0.00F, 0.00F },
1421 2324
1422 { 1.00, 0.54, 0.00 }, 2325 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2326 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2327 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2328 { 0.18F, 0.54F, 0.34F },
1426 2329
1427 { 0.56, 0.73, 0.56 }, 2330 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2331 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2332 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2333 { 0.99F, 0.77F, 0.26F },
1431 2334
1432 { 0.74, 0.65, 0.41 }, 2335 { 0.74F, 0.65F, 0.41F },
1433 2336
1434 { 0.00, 1.00, 1.00 }, 2337 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2338 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2339 { 1.00F, 1.00F, 0.00F },
1437 }; 2340 };
1438 2341
1439 int x, y; 2342 int x, y;
1440 2343
1441 glEnable (GL_TEXTURE_2D); 2344 glEnable (GL_TEXTURE_2D);
1447 for (y = 0; y < h; y++) 2350 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++) 2351 for (x = 0; x < w; x++)
1449 { 2352 {
1450 unsigned char m = data [x + y * w]; 2353 unsigned char m = data [x + y * w];
1451 2354
2355 if (m)
2356 {
1452 float *c = color [m & 15]; 2357 float *c = color [m & 15];
1453 2358
1454 float tx1 = m & 0x40 ? 0.5 : m & 0x80 ? 0.25 : 0.; 2359 float tx1 = m & 0x40 ? 0.5 : 0.;
1455 float tx2 = tx1 + 0.25; 2360 float tx2 = tx1 + 0.5;
1456 2361
1457 glColor4f (c[0], c[1], c[2], 0.75); 2362 glColor4f (c[0], c[1], c[2], 0.75);
1458 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2363 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1459 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2364 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1460 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2365 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1461 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2366 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2367 }
1462 } 2368 }
1463 2369
1464 glEnd (); 2370 glEnd ();
1465 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1466 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1467} 2373}
1468 2374
1469void 2375void
1470fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1471 PPCODE: 2377 PPCODE:
1472{ 2378{
1473 int vx, vy;
1474 int x, y; 2379 int x, y;
2380 int sw1 = sw + 2;
2381 int sh1 = sh + 2;
2382 int sh3 = sh * 3;
1475 int sw4 = (sw + 3) & ~3; 2383 int sw34 = (sw * 3 + 3) & ~3;
2384 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1476 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2385 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1477 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2386 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1478 2387
1479 memset (darkness, 255, sw4 * sh);
1480 SvPOK_only (darkness_sv); 2388 SvPOK_only (darkness3_sv);
1481 SvCUR_set (darkness_sv, sw4 * sh); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1482 2390
1483 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2391 mx += self->x - 1;
1484 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2392 my += self->y - 1;
1485 2393
2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2395
1486 for (y = 0; y < sh; y++) 2396 for (y = 0; y < sh1; y++)
1487 if (0 <= y + vy && y + vy < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1488 { 2398 {
1489 maprow *row = self->row + (y + vy); 2399 maprow *row = self->row + (y + my);
1490 2400
1491 for (x = 0; x < sw; x++) 2401 for (x = 0; x < sw1; x++)
1492 if (row->c0 <= x + vx && x + vx < row->c1) 2402 if (row->c0 <= x + mx && x + mx < row->c1)
1493 { 2403 {
1494 mapcell *cell = row->col + (x + vx - row->c0); 2404 mapcell *cell = row->col + (x + mx - row->c0);
1495 2405
1496 darkness[y * sw4 + x] = cell->darkness < 0 2406 darkness1 [y * sw1 + x] = cell->darkness
2407 ? 255 - (cell->darkness - 1)
1497 ? 255 - FOW_DARKNESS 2408 : 255 - FOW_DARKNESS;
1498 : 255 - cell->darkness;
1499 } 2409 }
1500 } 2410 }
1501 2411
2412 for (y = 0; y < sh; ++y)
2413 for (x = 0; x < sw; ++x)
2414 {
2415 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2416 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2417 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2418 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2419 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2420 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2421 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2422 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2423 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2424
2425 uint8_t r11 = (d11 + d21 + d12) / 3;
2426 uint8_t r21 = d21;
2427 uint8_t r31 = (d21 + d31 + d32) / 3;
2428
2429 uint8_t r12 = d12;
2430 uint8_t r22 = d22;
2431 uint8_t r32 = d32;
2432
2433 uint8_t r13 = (d13 + d23 + d12) / 3;
2434 uint8_t r23 = d23;
2435 uint8_t r33 = (d23 + d33 + d32) / 3;
2436
2437 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2438 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2439 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2440 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2441 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2442 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2443 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2444 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2445 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2446 }
2447
2448 free (darkness1);
2449
1502 EXTEND (SP, 3); 2450 EXTEND (SP, 3);
1503 PUSHs (sv_2mortal (newSViv (sw4))); 2451 PUSHs (sv_2mortal (newSViv (sw34)));
1504 PUSHs (sv_2mortal (newSViv (sh))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
1505 PUSHs (darkness_sv); 2453 PUSHs (darkness3_sv);
1506} 2454}
1507 2455
1508SV * 2456SV *
1509get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
1510 CODE: 2458 CODE:
1511{ 2459{
1512 int x, y, x1, y1; 2460 int x, y, x1, y1;
1513 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
1514 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1539 if (row && row->c0 <= x && x < row->c1) 2487 if (row && row->c0 <= x && x < row->c1)
1540 { 2488 {
1541 mapcell *cell = row->col + (x - row->c0); 2489 mapcell *cell = row->col + (x - row->c0);
1542 uint8_t flags = 0; 2490 uint8_t flags = 0;
1543 2491
1544 if (cell->face [0]) flags |= 1; 2492 if (cell->tile [0]) flags |= 1;
1545 if (cell->face [1]) flags |= 2; 2493 if (cell->tile [1]) flags |= 2;
1546 if (cell->face [2]) flags |= 4; 2494 if (cell->tile [2]) flags |= 4;
1547 2495
1548 *data++ = flags; 2496 *data++ = flags;
1549 2497
1550 if (flags & 1) 2498 if (flags & 1)
1551 { 2499 {
2500 tileid tile = cell->tile [0];
1552 *data++ = cell->face [0] >> 8; 2501 *data++ = tile >> 8;
1553 *data++ = cell->face [0]; 2502 *data++ = tile;
1554 } 2503 }
1555 2504
1556 if (flags & 2) 2505 if (flags & 2)
1557 { 2506 {
2507 tileid tile = cell->tile [1];
1558 *data++ = cell->face [1] >> 8; 2508 *data++ = tile >> 8;
1559 *data++ = cell->face [1]; 2509 *data++ = tile;
1560 } 2510 }
1561 2511
1562 if (flags & 4) 2512 if (flags & 4)
1563 { 2513 {
2514 tileid tile = cell->tile [2];
1564 *data++ = cell->face [2] >> 8; 2515 *data++ = tile >> 8;
1565 *data++ = cell->face [2]; 2516 *data++ = tile;
1566 } 2517 }
1567 } 2518 }
1568 else 2519 else
1569 *data++ = 0; 2520 *data++ = 0;
1570 } 2521 }
1571 } 2522 }
1572 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
1573 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
1574 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
1575 RETVAL = data_sv; 2531 RETVAL = data_sv;
1576} 2532}
1577 OUTPUT: 2533 OUTPUT:
1578 RETVAL 2534 RETVAL
1579 2535
1580void 2536void
1581set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1582 PPCODE: 2538 PPCODE:
1583{ 2539{
1584 int x, y, z; 2540 int x, y, z;
1585 int w, h; 2541 int w, h;
1586 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
1587 2553
1588 if (*data++ != 0) 2554 if (*data++ != 0)
1589 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
1590 2556
1591 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
1592 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
1593 2559
1594 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
1606 { 2572 {
1607 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
1608 2574
1609 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
1610 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
1611 uint8_t flags = *data++; 2582 flags = *data++;
1612 2583
1613 if (flags) 2584 if (flags)
1614 { 2585 {
1615 mapface face[3] = { 0, 0, 0 };
1616
1617 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2587 tileid tile[3] = { 0, 0, 0 };
1618 2588
1619 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2589 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1620 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1621 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1622 2592
1623 if (cell->darkness <= 0) 2593 if (cell->darkness == 0)
1624 { 2594 {
1625 cell->darkness = -1; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
1626 2597
1627 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
1628 { 2599 {
1629 cell->face[z] = face[z]; 2600 tileid t = tile [z];
1630 2601
1631 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2603 {
1632 XPUSHs (sv_2mortal (newSViv (face[z]))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2605 need_texid (self, t);
2606 }
2607
2608 cell->tile [z] = t;
1633 } 2609 }
1634 } 2610 }
1635 } 2611 }
1636 } 2612 }
1637 } 2613 }
1638} 2614}
1639 2615
1640MODULE = CFClient PACKAGE = CFClient::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
1641 2617
1642CFClient::MixChunk 2618DC::RW
1643new_from_file (SV *class, char *path) 2619new (SV *class, SV *data_sv)
1644 CODE: 2620 CODE:
1645 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
1646 OUTPUT: 2627 OUTPUT:
1647 RETVAL 2628 RETVAL
1648 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
1649void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
1650DESTROY (CFClient::MixChunk self) 2739DESTROY (DC::MixChunk self)
1651 CODE: 2740 CODE:
1652 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
1653 2742
1654int 2743int
1655volume (CFClient::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
1656 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
1657 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
1658 OUTPUT: 2749 OUTPUT:
1659 RETVAL 2750 RETVAL
1660 2751
1661int 2752DC::Channel
1662play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1663 CODE: 2754 CODE:
2755{
1664 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
1665 OUTPUT: 2767 OUTPUT:
1666 RETVAL 2768 RETVAL
1667 2769
1668MODULE = CFClient PACKAGE = CFClient::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1669 2771
1670int 2772int
1671volume (int volume = -1) 2773volume (int volume = -1)
2774 PROTOTYPE: ;$
1672 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
1673 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
1674 OUTPUT: 2779 OUTPUT:
1675 RETVAL 2780 RETVAL
1676 2781
1677CFClient::MixMusic 2782void
1678new_from_file (SV *class, char *path) 2783fade_out (int ms)
1679 CODE: 2784 CODE:
2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
1680 RETVAL = Mix_LoadMUS (path); 2795 RETVAL = Mix_LoadMUS_RW (rwops);
1681 OUTPUT: 2796 OUTPUT:
1682 RETVAL 2797 RETVAL
1683 2798
1684void 2799void
1685DESTROY (CFClient::MixMusic self) 2800DESTROY (DC::MixMusic self)
1686 CODE: 2801 CODE:
1687 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
1688 2803
1689int 2804int
1690play (CFClient::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
1691 CODE: 2806 CODE:
1692 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
1693 OUTPUT: 2808 OUTPUT:
1694 RETVAL 2809 RETVAL
1695 2810
2811void
2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2813 CODE:
2814 Mix_FadeInMusicPos (self, loops, ms, position);
2815
1696MODULE = CFClient PACKAGE = CFClient::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2817
2818PROTOTYPES: ENABLE
1697 2819
1698BOOT: 2820BOOT:
1699{ 2821{
1700 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1701 static const struct { 2823 static const struct {
1702 const char *name; 2824 const char *name;
1703 IV iv; 2825 IV iv;
1704 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
1705# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2828 const_iv (GL_VENDOR),
2829 const_iv (GL_VERSION),
2830 const_iv (GL_EXTENSIONS),
1706 const_iv (GL_COLOR_MATERIAL), 2831 const_iv (GL_COLOR_MATERIAL),
1707 const_iv (GL_SMOOTH), 2832 const_iv (GL_SMOOTH),
1708 const_iv (GL_FLAT), 2833 const_iv (GL_FLAT),
1709 const_iv (GL_DITHER), 2834 const_iv (GL_DITHER),
1710 const_iv (GL_BLEND), 2835 const_iv (GL_BLEND),
1712 const_iv (GL_SCISSOR_TEST), 2837 const_iv (GL_SCISSOR_TEST),
1713 const_iv (GL_DEPTH_TEST), 2838 const_iv (GL_DEPTH_TEST),
1714 const_iv (GL_ALPHA_TEST), 2839 const_iv (GL_ALPHA_TEST),
1715 const_iv (GL_NORMALIZE), 2840 const_iv (GL_NORMALIZE),
1716 const_iv (GL_RESCALE_NORMAL), 2841 const_iv (GL_RESCALE_NORMAL),
2842 const_iv (GL_FRONT),
2843 const_iv (GL_BACK),
2844 const_iv (GL_AUX0),
1717 const_iv (GL_AND), 2845 const_iv (GL_AND),
1718 const_iv (GL_ONE), 2846 const_iv (GL_ONE),
1719 const_iv (GL_ZERO), 2847 const_iv (GL_ZERO),
1720 const_iv (GL_SRC_ALPHA), 2848 const_iv (GL_SRC_ALPHA),
1721 const_iv (GL_DST_ALPHA), 2849 const_iv (GL_DST_ALPHA),
1734 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
1735 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
1736 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
1737 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
1738 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
1739 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2874 const_iv (GL_PROXY_TEXTURE_1D),
2875 const_iv (GL_PROXY_TEXTURE_2D),
1740 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
1741 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
1742 const_iv (GL_TEXTURE_ENV), 2878 const_iv (GL_TEXTURE_ENV),
1743 const_iv (GL_TEXTURE_MAG_FILTER), 2879 const_iv (GL_TEXTURE_MAG_FILTER),
1744 const_iv (GL_TEXTURE_MIN_FILTER), 2880 const_iv (GL_TEXTURE_MIN_FILTER),
1765 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
1766 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
1767 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
1768 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1769 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
1770 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2908 const_iv (GL_LINE_STRIP),
1771 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
1772 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
1773 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
1774 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
1775 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
1776 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
1777 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2917 const_iv (GL_POINT_SMOOTH_HINT),
2918 const_iv (GL_LINE_SMOOTH_HINT),
2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1778 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2923 const_iv (GL_DONT_CARE),
2924 const_iv (GL_NICEST),
1779 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
1780 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
1781 const_iv (GL_T2F_V3F), 2927 const_iv (GL_T2F_V3F),
1782 const_iv (GL_T2F_N3F_V3F), 2928 const_iv (GL_T2F_N3F_V3F),
1783# undef const_iv 2929# undef const_iv
1784 }; 2930 };
1785 2931
1786 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2932 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1787 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2933 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2934
2935 texture_av = newAV ();
2936 AvREAL_off (texture_av);
1788} 2937}
2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
1789 2944
1790char * 2945char *
1791gl_vendor () 2946gl_vendor ()
1792 CODE: 2947 CODE:
1793 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
1806 CODE: 2961 CODE:
1807 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2962 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1808 OUTPUT: 2963 OUTPUT:
1809 RETVAL 2964 RETVAL
1810 2965
2966const char *glGetString (GLenum pname)
2967
2968GLint glGetInteger (GLenum pname)
2969 CODE:
2970 glGetIntegerv (pname, &RETVAL);
2971 OUTPUT:
2972 RETVAL
2973
2974GLdouble glGetDouble (GLenum pname)
2975 CODE:
2976 glGetDoublev (pname, &RETVAL);
2977 OUTPUT:
2978 RETVAL
2979
1811int glGetError () 2980int glGetError ()
1812 2981
1813void glFinish () 2982void glFinish ()
1814 2983
1815void glClear (int mask) 2984void glClear (int mask)
1843 3012
1844void glPopMatrix () 3013void glPopMatrix ()
1845 3014
1846void glLoadIdentity () 3015void glLoadIdentity ()
1847 3016
3017void glDrawBuffer (int buffer)
3018
3019void glReadBuffer (int buffer)
3020
1848# near_ and far_ are due to microsofts buggy "c" compiler 3021# near_ and far_ are due to microsofts buggy "c" compiler
1849void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1850 3023
1851# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
1852void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3026
3027PROTOTYPES: DISABLE
1853 3028
1854void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
1855 3030
1856void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
1857 3032
1865 3040
1866void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
1867 CODE: 3042 CODE:
1868 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
1869 3044
1870void glBegin (int mode)
1871
1872void glEnd ()
1873
1874void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
1875 PROTOTYPE: @ 3046 PROTOTYPE: @
1876 ALIAS: 3047 ALIAS:
1877 glColor_premultiply = 1 3048 glColor_premultiply = 1
1878 CODE: 3049 CODE:
1879 if (ix) 3050 if (ix)
1880 { 3051 {
1881 r *= a; 3052 r *= a;
1882 g *= a; 3053 g *= a;
1883 b *= a; 3054 b *= a;
1884 } 3055 }
1885 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
1886 glColor4ub (MIN ((int)(r * 256.f), 255), 3057 glColor4f (r, g, b, a);
1887 MIN ((int)(g * 256.f), 255),
1888 MIN ((int)(b * 256.f), 255),
1889 MIN ((int)(a * 256.f), 255));
1890
1891void glInterleavedArrays (int format, int stride, char *data)
1892
1893void glDrawElements (int mode, int count, int type, char *indices)
1894
1895# 1.2 void glDrawRangeElements (int mode, int start, int end
1896 3058
1897void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
1898 CODE: 3060 CODE:
1899 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
1900 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
1905 3067
1906void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
1907 CODE: 3069 CODE:
1908 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
1909 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
1910void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
1911 CODE: 3102 CODE:
1912 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
1913 3104
1914void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
1930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1931 CODE: 3122 CODE:
1932 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
1933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1934 3125
1935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1936 3127
1937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1938 3129
1939void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
3131
3132void glPixelZoom (float x, float y)
1940 3133
1941void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3134void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1942 3135
1943int glGenTexture () 3136int glGenTexture ()
1944 CODE: 3137 CODE:
1945{ 3138 RETVAL = gen_texture ();
1946 GLuint name;
1947 glGenTextures (1, &name);
1948 RETVAL = name;
1949}
1950 OUTPUT: 3139 OUTPUT:
1951 RETVAL 3140 RETVAL
1952 3141
1953void glDeleteTexture (int name) 3142void glDeleteTexture (int name)
1954 CODE: 3143 CODE:
1955{
1956 GLuint name_ = name;
1957 glDeleteTextures (1, &name_); 3144 del_texture (name);
1958} 3145
1959
1960int glGenList () 3146int glGenList ()
1961 CODE: 3147 CODE:
1962 RETVAL = glGenLists (1); 3148 RETVAL = glGenLists (1);
1963 OUTPUT: 3149 OUTPUT:
1964 RETVAL 3150 RETVAL
1971 3157
1972void glEndList () 3158void glEndList ()
1973 3159
1974void glCallList (int list) 3160void glCallList (int list)
1975 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1976 3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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