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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.117 by root, Thu Jun 15 15:33:57 2006 UTC vs.
Revision 1.285 by root, Sat Dec 20 19:45:49 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
101
102static AV *texture_av;
53 103
54static struct 104static struct
55{ 105{
56#define GL_FUNC(ptr,name) ptr name; 106#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 107#include "glfunc.h"
58#undef GL_FUNC 108#undef GL_FUNC
59} gl; 109} gl;
60 110
111static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 112gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 113{
63 if (gl.BlendFuncSeparate) 114 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 115 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 116 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 117 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 118 else
68 glBlendFunc (sa, da); 119 glBlendFunc (sa, da);
69} 120}
70 121
122static GLuint
123gen_texture ()
124{
125 GLuint name;
126
127 if (AvFILL (texture_av) >= 0)
128 name = (GLuint)(size_t)av_pop (texture_av);
129 else
130 glGenTextures (1, &name);
131
132 return name;
133}
134
135static void
136del_texture (GLuint name)
137{
138 /* make a half-assed attempt at returning the memory used by the texture */
139 /* textures are frequently being reused by cfplus anyway */
140 /*glBindTexture (GL_TEXTURE_2D, name);*/
141 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
142 av_push (texture_av, (SV *)(size_t)name);
143 glDeleteTextures (1, &name);
144}
145
146#include "texcache.c"
147#include "rendercache.c"
148
149#include "pango-font.c"
150#include "pango-fontmap.c"
151#include "pango-render.c"
152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 156typedef Mix_Music *DC__MixMusic;
73 157
74typedef PangoFontDescription *CFClient__Font; 158typedef PangoFontDescription *DC__Font;
159
160static int
161shape_attr_p (PangoLayoutRun *run)
162{
163 GSList *attrs = run->item->analysis.extra_attrs;
164
165 while (attrs)
166 {
167 PangoAttribute *attr = attrs->data;
168
169 if (attr->klass->type == PANGO_ATTR_SHAPE)
170 return 1;
171
172 attrs = attrs->next;
173 }
174
175 return 0;
176}
75 177
76typedef struct cf_layout { 178typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 179 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
80 int base_height; 181 int base_height;
81 CFClient__Font font; 182 DC__Font font;
183 rc_t *rc;
82} *CFClient__Layout; 184} *DC__Layout;
83 185
84static CFClient__Font default_font; 186static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 187static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 188static PangoFontMap *opengl_fontmap;
87 189
88static void 190static void
89substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
90{ 192{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 193 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 194#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 195 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 196#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 198}
101 199
102static void 200static void
103layout_update_font (CFClient__Layout self) 201layout_update_font (DC__Layout self)
104{ 202{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
107 */ 205 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
109 207
110 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 210
113 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
114} 212}
115 213
116static void 214static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 216{
217 PangoRectangle rect;
218
219 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 220 pango_layout_get_extents (self->pl, 0, &rect);
120 221
121 if (!*w) *w = 1; 222 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 223 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 224
124 *w = (*w + 3) & ~3; 225 if (!rect.width) rect.width = 1;
125} 226 if (!rect.height) rect.height = 1;
126 227
228 *w = rect.width;
229 *h = rect.height;
230}
231
232typedef uint16_t tileid;
127typedef uint16_t mapface; 233typedef uint16_t faceid;
128 234
129typedef struct { 235typedef struct {
130 GLint name; 236 GLuint name;
131 int w, h; 237 int w, h;
132 float s, t; 238 float s, t;
133 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
240 tileid smoothtile;
241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
134} maptex; 243} maptex;
135 244
136typedef struct { 245typedef struct {
246 uint32_t player;
247 tileid tile[3];
137 int16_t darkness; 248 uint16_t darkness;
138 mapface face[3]; 249 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 250} mapcell;
140 251
141typedef struct { 252typedef struct {
142 int32_t c0, c1; 253 int32_t c0, c1;
143 mapcell *col; 254 mapcell *col;
144} maprow; 255} maprow;
145 256
146typedef struct map { 257typedef struct map {
147 int x, y, w, h; 258 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 259 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 260 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 261 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 262
155 int32_t rows; 263 int32_t rows;
156 maprow *row; 264 maprow *row;
157} *CFClient__Map; 265} *DC__Map;
158 266
159static char * 267static char *
160prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
161{ 269{
162 char *p; 270 char *p;
179} 287}
180 288
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 289#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 290#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 291
292static void
293need_facenum (struct map *self, faceid face)
294{
295 while (self->faces <= face)
296 {
297 Append (tileid, self->face2tile, self->faces, self->faces);
298 self->faces *= 2;
299 }
300}
301
302static void
303need_texid (struct map *self, int texid)
304{
305 while (self->texs <= texid)
306 {
307 Append (maptex, self->tex, self->texs, self->texs);
308 self->texs *= 2;
309 }
310}
311
184static maprow * 312static maprow *
185map_get_row (CFClient__Map self, int y) 313map_get_row (DC__Map self, int y)
186{ 314{
187 if (0 > y) 315 if (0 > y)
188 { 316 {
189 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
228 356
229 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
230} 358}
231 359
232static mapcell * 360static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
234{ 362{
235 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
236} 364}
237 365
238static void 366static void
239map_clear (CFClient__Map self) 367map_clear (DC__Map self)
240{ 368{
241 int r; 369 int r;
242 370
243 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
251 self->oy = 0; 379 self->oy = 0;
252 self->row = 0; 380 self->row = 0;
253 self->rows = 0; 381 self->rows = 0;
254} 382}
255 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
256static void 394static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 396{
259 int x, y; 397 int x, y;
260 maprow *row; 398 maprow *row;
399 mapcell *cell;
261 400
262 for (y = y0; y < y0 + h; y++) 401 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 402 if (y >= 0)
264 { 403 {
265 if (y >= self->rows) 404 if (y >= self->rows)
271 if (x >= row->c0) 410 if (x >= row->c0)
272 { 411 {
273 if (x >= row->c1) 412 if (x >= row->c1)
274 break; 413 break;
275 414
276 row->col[x - row->c0].darkness = -1; 415 cell = row->col + x - row->c0;
416
417 CELL_CLEAR (cell);
277 } 418 }
278 } 419 }
420}
421
422typedef struct {
423 tileid tile;
424 uint8_t x, y, level;
425} smooth_key;
426
427static void
428smooth_or_bits (HV *hv, smooth_key *key, IV bits)
429{
430 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
431
432 if (SvIOK (*sv))
433 SvIV_set (*sv, SvIVX (*sv) | bits);
434 else
435 sv_setiv (*sv, bits);
279} 436}
280 437
281static void 438static void
282music_finished (void) 439music_finished (void)
283{ 440{
319 n |= n >> 16; 476 n |= n >> 16;
320 477
321 return n + 1; 478 return n + 1;
322} 479}
323 480
324MODULE = CFClient PACKAGE = CFClient 481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
492/* SDL should provide this, really. */
493#define SDLK_MODIFIER_MIN 300
494#define SDLK_MODIFIER_MAX 314
495
496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
325 592
326PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
327 594
328BOOT: 595BOOT:
329{ 596{
330 HV *stash = gv_stashpv ("CFClient", 1); 597 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 598 static const struct {
332 const char *name; 599 const char *name;
333 IV iv; 600 IV iv;
334 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
603 const_iv (SDLK_MODIFIER_MIN),
604 const_iv (SDLK_MODIFIER_MAX),
605
336 const_iv (SDL_ACTIVEEVENT), 606 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 607 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 608 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 609 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 610 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 619 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 620 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 621 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 622 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
624
625 const_iv (SDL_APPINPUTFOCUS),
626 const_iv (SDL_APPMOUSEFOCUS),
627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 740 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 741 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 742 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 743 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 744 const_iv (SDLK_UNDO),
745
418 const_iv (KMOD_NONE), 746 const_iv (KMOD_NONE),
747 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 748 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 749 const_iv (KMOD_RSHIFT),
750 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 751 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 752 const_iv (KMOD_RCTRL),
753 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 754 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 755 const_iv (KMOD_RALT),
756 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 762
431 const_iv (KMOD_SHIFT), 763 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 764
433 const_iv (KMOD_META) 765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
434# undef const_iv 795# undef const_iv
435 }; 796 };
436 797
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
800
801 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
802 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 803}
804
805void
806weaken (SV *rv)
807 PROTOTYPE: $
808 CODE:
809 sv_rvweaken (rv);
810
811int
812in_destruct ()
813 CODE:
814 RETVAL = PL_main_cv == Nullcv;
815 OUTPUT:
816 RETVAL
440 817
441NV floor (NV x) 818NV floor (NV x)
442 819
443NV ceil (NV x) 820NV ceil (NV x)
444 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
445void 826void
446pango_init () 827pango_init ()
447 CODE: 828 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 829{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 833 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 834#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 837#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 838}
471 839
472int 840char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 841
475void 842void SDL_braino ()
843
844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
476SDL_Quit () 850void SDL_Quit ()
477 851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
860
478void 861void
479SDL_ListModes () 862SDL_ListModes (int rgb, int alpha)
480 PPCODE: 863 PPCODE:
481{ 864{
482 SDL_Rect **m; 865 SDL_Rect **m;
483 866
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 867 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 868 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 869 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 870 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 871
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 872 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 874
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 875 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 879
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 882
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 884
504 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
505 while (*m) 886 while (*m)
506 { 887 {
888 if ((*m)->w >= 400 && (*m)->h >= 300)
889 {
507 AV *av = newAV (); 890 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
893 av_push (av, newSViv (rgb));
894 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 895 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
896 }
511 897
512 ++m; 898 ++m;
513 } 899 }
514} 900}
515 901
516char *
517SDL_GetError ()
518
519int 902int
520SDL_SetVideoMode (int w, int h, int fullscreen) 903SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 904 CODE:
905{
906 SDL_EnableUNICODE (1);
907 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
908
909 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
910 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
911 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
912 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
913
522 RETVAL = !!SDL_SetVideoMode ( 914 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 915 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 916 );
917
525 if (RETVAL) 918 if (RETVAL)
526 { 919 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 920 av_clear (texture_av);
921
922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 924#include "glfunc.h"
530# undef GL_FUNC 925#undef GL_FUNC
531 } 926 }
927}
532 OUTPUT: 928 OUTPUT:
533 RETVAL 929 RETVAL
534 930
535void 931void
536SDL_GL_SwapBuffers () 932SDL_GL_SwapBuffers ()
537 933
538char * 934char *
539SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
540 936
937int
938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
942
541void 943void
542SDL_PollEvent () 944poll_events ()
543 PPCODE: 945 PPCODE:
544{ 946{
545 SDL_Event ev; 947 SDL_Event ev;
546 948
547 while (SDL_PollEvent (&ev)) 949 SDL_PumpEvents ();
950 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 951 {
549 HV *hv = newHV (); 952 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 953 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 954
552 switch (ev.type) 955 switch (ev.type)
553 { 956 {
554 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
555 case SDL_KEYUP: 958 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 964 break;
561 965
562 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 968 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 969 break;
566 970
567 case SDL_MOUSEMOTION: 971 case SDL_MOUSEMOTION:
972 {
973 int state = ev.motion.state;
974 int x = ev.motion.x;
975 int y = ev.motion.y;
976 int xrel = ev.motion.xrel;
977 int yrel = ev.motion.yrel;
978
979 /* do simplistic event compression */
980 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
981 && state == ev.motion.state)
982 {
983 xrel += ev.motion.xrel;
984 yrel += ev.motion.yrel;
985 x = ev.motion.x;
986 y = ev.motion.y;
987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
988 }
989
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
996 }
575 break; 997 break;
576 998
577 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 1002
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 1013 break;
592 } 1014 }
593 1015
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 1017 }
596} 1018}
597 1019
598int 1020int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 1022 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
603 1025
604void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
605Mix_CloseAudio () 1043Mix_CloseAudio ()
606 1044
607int 1045int
608Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
609 1047
1048const char *
1049Mix_GetError ()
1050
610void 1051void
611lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
612 CODE: 1053 CODE:
1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1055
1056void
1057win32_proxy_info ()
1058 PPCODE:
1059{
613#ifndef _WIN32 1060#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1061 char buffer[2048];
1062 DWORD buflen;
1063
1064 EXTEND (SP, 3);
1065
1066 buflen = sizeof (buffer);
1067 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1068 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1069 {
1070 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1074 {
1075 PUSHs (newSVpv (buffer, 0));
1076
1077 buflen = sizeof (buffer);
1078 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1079 PUSHs (newSVpv (buffer, 0));
1080 }
1081 }
615#endif 1082#endif
1083}
616 1084
617void 1085int
618add_font (char *file) 1086add_font (char *file)
619 CODE: 1087 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 1089 OUTPUT:
622 // cairo... sigh... requires win2000 1090 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 1091
626void 1092void
627load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
628 ALIAS: 1094 ALIAS:
629 load_image_file = 1 1095 load_image_file = 1
632 STRLEN image_len; 1098 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
639 1105
640 if (!rw) 1106 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
642 1108
671 1137
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1138 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1139
674 assert (surface2->pitch == surface2->w * 4); 1140 assert (surface2->pitch == surface2->w * 4);
675 1141
1142 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1143 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1144 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1145 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1146 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1147 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1148 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1149 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1150 SDL_UnlockSurface (surface2);
685 1151
686 SDL_FreeSurface (surface); 1152 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1153 SDL_FreeSurface (surface2);
688} 1154}
689 1155
715void 1181void
716error (char *message) 1182error (char *message)
717 CODE: 1183 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1185#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1187#endif
722 1188
723void 1189void
724fatal (char *message) 1190fatal (char *message)
725 CODE: 1191 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1193#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1195#endif
730 _exit (1); 1196 _exit (1);
731 1197
732void 1198void
733_exit (int retval) 1199_exit (int retval = 0)
734 CODE: 1200 CODE:
1201#ifdef WIN32
1202 ExitThread (retval); // unclean, please beam me up
1203#else
735 _exit (retval); 1204 _exit (retval);
1205#endif
736 1206
1207void
1208debug ()
1209 CODE:
1210{
1211#if DEBUG
1212 VALGRIND_DO_LEAK_CHECK;
1213#endif
1214}
1215
1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
737MODULE = CFClient PACKAGE = CFClient::Font 1223MODULE = Deliantra::Client PACKAGE = DC::Font
738 1224
739CFClient::Font 1225PROTOTYPES: DISABLE
1226
1227DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1229 CODE:
742{ 1230{
743 int count; 1231 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1235}
748 OUTPUT: 1236 OUTPUT:
749 RETVAL 1237 RETVAL
750 1238
751void 1239void
752DESTROY (CFClient::Font self) 1240DESTROY (DC::Font self)
753 CODE: 1241 CODE:
754 pango_font_description_free (self); 1242 pango_font_description_free (self);
755 1243
756void 1244void
757make_default (CFClient::Font self) 1245make_default (DC::Font self)
1246 PROTOTYPE: $
758 CODE: 1247 CODE:
759 default_font = self; 1248 default_font = self;
760 1249
761MODULE = CFClient PACKAGE = CFClient::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1251
763CFClient::Layout 1252PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1253
1254void
1255glyph_cache_backup ()
1256 PROTOTYPE:
1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1264 tc_restore ();
1265
1266DC::Layout
1267new (SV *class)
765 CODE: 1268 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
767 1270
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1272 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
776 1279
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
779 OUTPUT: 1282 OUTPUT:
780 RETVAL 1283 RETVAL
781 1284
782void 1285void
783DESTROY (CFClient::Layout self) 1286DESTROY (DC::Layout self)
784 CODE: 1287 CODE:
785 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
786 Safefree (self); 1290 Safefree (self);
787 1291
1292void
1293set_text (DC::Layout self, SV *text_)
1294 CODE:
1295{
1296 STRLEN textlen;
1297 char *text = SvPVutf8 (text_, textlen);
1298
1299 pango_layout_set_text (self->pl, text, textlen);
1300}
1301
1302void
1303set_markup (DC::Layout self, SV *text_)
1304 CODE:
1305{
1306 STRLEN textlen;
1307 char *text = SvPVutf8 (text_, textlen);
1308
1309 pango_layout_set_markup (self->pl, text, textlen);
1310}
1311
1312void
1313set_shapes (DC::Layout self, ...)
1314 CODE:
1315{
1316 PangoAttrList *attrs = 0;
1317 const char *text = pango_layout_get_text (self->pl);
1318 const char *pos = text;
1319 int arg = 4;
1320
1321 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1322 {
1323 PangoRectangle inkrect, rect;
1324 PangoAttribute *attr;
1325
1326 int x = SvIV (ST (arg - 3));
1327 int y = SvIV (ST (arg - 2));
1328 int w = SvIV (ST (arg - 1));
1329 int h = SvIV (ST (arg ));
1330
1331 inkrect.x = 0;
1332 inkrect.y = 0;
1333 inkrect.width = 0;
1334 inkrect.height = 0;
1335
1336 rect.x = x * PANGO_SCALE;
1337 rect.y = y * PANGO_SCALE;
1338 rect.width = w * PANGO_SCALE;
1339 rect.height = h * PANGO_SCALE;
1340
1341 if (!attrs)
1342 attrs = pango_layout_get_attributes (self->pl);
1343
1344 attr = pango_attr_shape_new (&inkrect, &rect);
1345 attr->start_index = pos - text;
1346 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1347 pango_attr_list_insert (attrs, attr);
1348
1349 arg += 4;
1350 pos += sizeof (OBJ_STR) - 1;
1351 }
1352
1353 if (attrs)
1354 pango_layout_set_attributes (self->pl, attrs);
1355}
1356
1357void
1358get_shapes (DC::Layout self)
1359 PPCODE:
1360{
1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1362
1363 do
1364 {
1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1366
1367 if (run && shape_attr_p (run))
1368 {
1369 PangoRectangle extents;
1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1371
1372 EXTEND (SP, 2);
1373 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1374 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1375 }
1376 }
1377 while (pango_layout_iter_next_run (iter));
1378
1379 pango_layout_iter_free (iter);
1380}
1381
788int 1382int
789is_rgba (CFClient::Layout self) 1383has_wrapped (DC::Layout self)
790 CODE: 1384 CODE:
791 RETVAL = self->rgba; 1385{
1386 int lines = 1;
1387 const char *text = pango_layout_get_text (self->pl);
1388
1389 while (*text)
1390 lines += *text++ == '\n';
1391
1392 RETVAL = lines < pango_layout_get_line_count (self->pl);
1393}
792 OUTPUT: 1394 OUTPUT:
793 RETVAL 1395 RETVAL
794 1396
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1397SV *
816get_text (CFClient::Layout self) 1398get_text (DC::Layout self)
817 CODE: 1399 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
820 OUTPUT: 1402 OUTPUT:
821 RETVAL 1403 RETVAL
822 1404
823void 1405void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1407 CODE:
826 self->r = r; 1408 self->r = r;
827 self->g = g; 1409 self->g = g;
828 self->b = b; 1410 self->b = b;
829 self->a = a; 1411 self->a = a;
830 1412
831void 1413void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1415 CODE:
834 if (self->font != font) 1416 if (self->font != font)
835 { 1417 {
836 self->font = font; 1418 self->font = font;
837 layout_update_font (self); 1419 layout_update_font (self);
838 } 1420 }
839 1421
840void 1422void
841set_height (CFClient::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
842 CODE: 1424 CODE:
843 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
844 { 1426 {
845 self->base_height = base_height; 1427 self->base_height = base_height;
846 layout_update_font (self); 1428 layout_update_font (self);
847 } 1429 }
848 1430
849void 1431void
850set_width (CFClient::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
851 CODE: 1433 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1435
854void 1436void
855set_indent (CFClient::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
856 CODE: 1438 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1440
859void 1441void
860set_spacing (CFClient::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
861 CODE: 1443 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1445
864void 1446void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1448 CODE:
867 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
872 ); 1454 );
873 1455
874void 1456void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1458 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1460
879void 1461void
880size (CFClient::Layout self) 1462size (DC::Layout self)
881 PPCODE: 1463 PPCODE:
882{ 1464{
883 int w, h; 1465 int w, h;
884 1466
885 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
890} 1472}
891 1473
892int 1474int
1475descent (DC::Layout self)
1476 CODE:
1477{
1478 PangoRectangle rect;
1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1481 RETVAL = PANGO_DESCENT (rect);
1482}
1483 OUTPUT:
1484 RETVAL
1485
1486int
893xy_to_index (CFClient::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1488 CODE:
895{ 1489{
896 int index, trailing; 1490 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1492 RETVAL = index + trailing;
899} 1493}
900 OUTPUT: 1494 OUTPUT:
901 RETVAL 1495 RETVAL
902 1496
903void 1497void
904cursor_pos (CFClient::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
905 PPCODE: 1499 PPCODE:
906{ 1500{
907 PangoRectangle strong_pos; 1501 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1503
910 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1508}
915 1509
916void 1510void
917render (CFClient::Layout self) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1512 PPCODE:
919{ 1513{
920 SV *retval; 1514 int line, x;
921 int w, h;
922 1515
923 layout_get_pixel_size (self, &w, &h); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1517#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1519 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1520#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1521 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1524}
1525
1526void
1527line_x_to_index (DC::Layout self, int line, int x)
1528 PPCODE:
1529{
1530 PangoLayoutLine *lp;
1531 int index, trailing;
1532
1533 if (line < 0)
1534 XSRETURN_EMPTY;
1535
1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1537 XSRETURN_EMPTY; /* do better */
1538
1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1540
1541 EXTEND (SP, 2);
1542 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1543 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1544 else
980 { 1545 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1546 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1548 }
1005} 1549}
1006 1550
1551void
1552render (DC::Layout self, float x, float y, int flags = 0)
1553 CODE:
1554 rc_clear (self->rc);
1555 pango_opengl_render_layout_subpixel (
1556 self->pl,
1557 self->rc,
1558 x * PANGO_SCALE, y * PANGO_SCALE,
1559 self->r, self->g, self->b, self->a,
1560 flags
1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1565
1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1577
1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1007MODULE = CFClient PACKAGE = CFClient::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1586
1009void 1587PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1588
1016 if (ow && oh) 1589void
1590pad (SV *data_, int ow, int oh, int nw, int nh)
1591 CODE:
1592{
1593 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1594 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1595 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1596 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1597 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1598 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1599
1030 SvPOK_only (result_); 1600 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1601 SvCUR_set (result_, nw * nh * bpp);
1032 1602
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1603 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1604 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1605 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1606
1037 sv_setsv (data_, result_); 1607 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1608 }
1044} 1609}
1045 1610
1046void 1611void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1612draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1618{
1054 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1058 1626
1059 if (items < 5) 1627 if (items < 5)
1060 { 1628 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1092 } 1660 }
1093} 1661}
1094 1662
1663IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1664 CODE:
1665{
1666 GLint width;
1667 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1668 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1669 RETVAL = width > 0;
1670}
1671 OUTPUT:
1672 RETVAL
1673
1095MODULE = CFClient PACKAGE = CFClient::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1675
1097CFClient::Map 1676PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1677
1678DC::Map
1679new (SV *class)
1099 CODE: 1680 CODE:
1100 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1682 RETVAL->x = 0;
1102 RETVAL->y = 0; 1683 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1684 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1685 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1686 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1687 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1688 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1689 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1690 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1691 RETVAL->row = 0;
1113 OUTPUT: 1692 OUTPUT:
1114 RETVAL 1693 RETVAL
1115 1694
1116void 1695void
1117DESTROY (CFClient::Map self) 1696DESTROY (DC::Map self)
1118 CODE: 1697 CODE:
1119{ 1698{
1120 map_clear (self); 1699 map_clear (self);
1121 Safefree (self->face); 1700 Safefree (self->face2tile);
1122 Safefree (self->tex); 1701 Safefree (self->tex);
1123 Safefree (self); 1702 Safefree (self);
1124} 1703}
1125 1704
1126void 1705void
1706resize (DC::Map self, int map_width, int map_height)
1707 CODE:
1708 self->w = map_width;
1709 self->h = map_height;
1710
1711void
1127clear (CFClient::Map self) 1712clear (DC::Map self)
1128 CODE: 1713 CODE:
1129 map_clear (self); 1714 map_clear (self);
1130 1715
1131void 1716void
1132set_face (CFClient::Map self, int face, int texid) 1717set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1718 CODE:
1134{ 1719{
1135 while (self->faces <= face) 1720 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1721 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1722}
1143 1723
1144void 1724void
1725set_smooth (DC::Map self, int face, int smooth, int level)
1726 CODE:
1727{
1728 tileid texid;
1729 maptex *tex;
1730
1731 if (face < 0 || face >= self->faces)
1732 return;
1733
1734 if (smooth < 0 || smooth >= self->faces)
1735 return;
1736
1737 texid = self->face2tile [face];
1738
1739 if (!texid)
1740 return;
1741
1742 tex = self->tex + texid;
1743 tex->smoothtile = self->face2tile [smooth];
1744 tex->smoothlevel = level;
1745}
1746
1747void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1749 CODE:
1147{ 1750{
1148 while (self->texs <= texid) 1751 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1752
1154 { 1753 {
1155 maptex *tex = self->tex + texid; 1754 maptex *tex = self->tex + texid;
1156 1755
1157 tex->name = name; 1756 tex->name = name;
1173 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1775}
1177 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1178int 1797int
1179ox (CFClient::Map self) 1798ox (DC::Map self)
1180 ALIAS: 1799 ALIAS:
1181 oy = 1 1800 oy = 1
1182 x = 2 1801 x = 2
1183 y = 3 1802 y = 3
1184 w = 4 1803 w = 4
1195 } 1814 }
1196 OUTPUT: 1815 OUTPUT:
1197 RETVAL 1816 RETVAL
1198 1817
1199void 1818void
1200scroll (CFClient::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1201 CODE: 1820 CODE:
1202{ 1821{
1203 if (dx > 0) 1822 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1824 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1825 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1826
1208 if (dy > 0) 1827 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1828 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1829 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1830 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1831
1213 self->ox += dx; self->x += dx; 1832 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1833 self->oy += dy; self->y += dy;
1215 1834
1216 while (self->y < 0) 1835 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1222 } 1841 }
1223} 1842}
1224 1843
1225void 1844SV *
1226map1a_update (CFClient::Map self, SV *data_) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1846 CODE:
1228{ 1847{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1850 mapcell *cell;
1232 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1233 1854
1234 while (data < data_end) 1855 while (data < data_end - 1)
1235 { 1856 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1237 1858
1238 x = ((flags >> 10) & 63) + self->x; 1859 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1860 y = self->y + ((flags >> 4) & 63);
1240 1861
1241 cell = map_get_cell (self, x, y); 1862 cell = map_get_cell (self, x, y);
1242 1863
1243 if (flags & 15) 1864 if (flags & 15)
1244 { 1865 {
1245 if (cell->darkness < 0) 1866 if (!cell->darkness)
1246 { 1867 {
1868 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1869 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1870 }
1252 1871
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1872 //TODO: don't trust server data to be in-range(!)
1256 1873
1257 if (flags & 4) 1874 if (flags & 8)
1258 { 1875 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1876 if (extmap)
1877 {
1878 uint8_t ext, cmd;
1879
1880 do
1881 {
1882 ext = *data++;
1883 cmd = ext & 0x7f;
1884
1885 if (cmd < 4)
1886 cell->darkness = 255 - ext * 64 + 1;
1887 else if (cmd == 5) // health
1888 {
1889 cell->stat_width = 1;
1890 cell->stat_hp = *data++;
1891 }
1892 else if (cmd == 6) // monster width
1893 cell->stat_width = *data++ + 1;
1894 else if (cmd == 0x47)
1895 {
1896 if (*data == 1) cell->player = data [1];
1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1900
1901 data += *data + 1;
1902 }
1903 else if (cmd == 8) // cell flags
1904 cell->flags = *data++;
1905 else if (ext & 0x40) // unknown, multibyte => skip
1906 data += *data + 1;
1907 else
1908 data++;
1909 }
1910 while (ext & 0x80);
1911 }
1912 else
1913 cell->darkness = *data++ + 1;
1260 } 1914 }
1261 1915
1916 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1917 if (flags & (4 >> z))
1263 { 1918 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1920 need_facenum (self, face);
1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1265 } 1938 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1939 }
1272 else 1940 else
1273 cell->darkness = -1; 1941 CELL_CLEAR (cell);
1274 } 1942 }
1275} 1943}
1944 OUTPUT:
1945 RETVAL
1276 1946
1277SV * 1947SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1949 CODE:
1280{ 1950{
1281 int x1, x; 1951 int x1, x;
1282 int y1, y; 1952 int y1, y;
1283 int z; 1953 int z;
1304 { 1974 {
1305 mapcell *cell = row->col + (x - row->c0); 1975 mapcell *cell = row->col + (x - row->c0);
1306 1976
1307 for (z = 0; z <= 0; z++) 1977 for (z = 0; z <= 0; z++)
1308 { 1978 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1979 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1980 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1981 int a1 = tex.a;
1316 1982
1317 r = (r * a0 + tex.r * a1) / 255; 1983 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1984 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1985 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1986 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1987 }
1323 } 1988 }
1324 1989
1325 *map++ = (r ) 1990 *map++ = (r )
1326 | (g << 8) 1991 | (g << 8)
1333} 1998}
1334 OUTPUT: 1999 OUTPUT:
1335 RETVAL 2000 RETVAL
1336 2001
1337void 2002void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 2004 CODE:
1340{ 2005{
1341 int vx, vy;
1342 int x, y, z; 2006 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 2007
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2011 smooth_key skey;
2012 int pl_x, pl_y;
2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
1348 2018
1349 /* 2019 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 2020
1354 int vy = self->vy = self->h >= sh 2021 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 2022 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2023 if (sh > 255) sh = 255;
1357 */
1358 2024
1359 glColor4ub (255, 255, 255, 255); 2025 // clear key, in case of extra padding
2026 memset (&skey, 0, sizeof (skey));
2027
2028 memset (&key, 0, sizeof (key));
2029 key.r = 255;
2030 key.g = 255;
2031 key.b = 255;
2032 key.a = 255;
2033 key.mode = GL_QUADS;
2034 key.format = GL_T2F_V3F;
2035
2036 mx += self->x;
2037 my += self->y;
2038
2039 // first pass: determine smooth_max
2040 // rather ugly, if you ask me
2041 // could also be stored inside mapcell and updated on change
2042 memset (smooth_max, 0, sizeof (smooth_max));
2043
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 smooth_max[x + 1][y + 1] =
2055 MAX (self->tex [cell->tile [0]].smoothlevel,
2056 MAX (self->tex [cell->tile [1]].smoothlevel,
2057 self->tex [cell->tile [2]].smoothlevel));
2058 }
2059 }
1360 2060
1361 glEnable (GL_BLEND); 2061 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 2064
1366 glBegin (GL_QUADS); 2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
1367 2067
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 2068 for (z = 0; z <= 2; z++)
2069 {
2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
2072
1371 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1373 { 2075 {
1374 maprow *row = self->row + (y + vy); 2076 maprow *row = self->row + (y + my);
1375 2077
1376 for (x = 0; x < sw; x++) 2078 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 2079 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 2080 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 2081 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 2082 tileid tile = cell->tile [z];
1382 2083
1383 if (face) 2084 if (tile)
2085 {
2086 maptex tex = self->tex [tile];
2087 int px, py;
2088
2089 if (key.texname != tex.name)
2090 {
2091 self->tex [tile].unused = 0;
2092
2093 if (!tex.name)
2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2095
2096 key.texname = tex.name;
2097 arr = rc_array (rc, &key);
2098 }
2099
2100 px = (x + 1) * T - tex.w;
2101 py = (y + 1) * T - tex.h;
2102
2103 if (expect_false (cell->player == player) && expect_false (z == 2))
2104 {
2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
2108 continue;
2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2115
2116 // update smooth hash
2117 if (tex.smoothtile)
2118 {
2119 skey.tile = tex.smoothtile;
2120 skey.level = tex.smoothlevel;
2121
2122 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2123
2124 // add bits to current tile and all neighbours. skey.x|y is
2125 // shifted +1|+1 so we always stay positive.
2126
2127 // bits is ___n cccc CCCC bbbb
2128 // n do not draw borders&corners
2129 // c draw these corners, but...
2130 // C ... not these
2131 // b draw these borders
2132
2133 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2134 // ┃· ·· ·┃ ━━
2135
2136 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2137 // ·· ·· ·┏ ┓·
2138
2139 // full tile
2140 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2141
2142 // borders
2143 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2144 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2145 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2146 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2147
2148 // corners
2149 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2153 }
2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179
2180 key_ov.texname = tex.name;
2181 arr = rc_array (rc_ov, &key_ov);
2182
2183 int px = x * T + T * 2 / 32;
2184 int py = y * T - T * 6 / 32;
2185
2186 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2187 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2189 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196 rc_draw (rc);
2197 rc_clear (rc);
2198
2199 // go through all smoothlevels, lowest to highest, then draw.
2200 // this is basically counting sort
2201 {
2202 int w, b;
2203
2204 glEnable (GL_TEXTURE_2D);
2205 glBegin (GL_QUADS);
2206 for (w = 0; w < 256 / 32; ++w)
2207 {
2208 uint32_t smask = smooth_level [w];
2209 if (smask)
2210 for (b = 0; b < 32; ++b)
2211 if (smask & (((uint32_t)1) << b))
1384 { 2212 {
1385 maptex tex = self->tex [face]; 2213 int level = (w << 5) | b;
2214 HE *he;
1386 2215
1387 int px = (x + 1) * 32 - tex.w; 2216 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2217 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2218 {
2219 smooth_key *skey = (smooth_key *)HeKEY (he);
2220 IV bits = SvIVX (HeVAL (he));
2221
2222 if (!(bits & 0x1000)
2223 && skey->level == level
2224 && level > smooth_max [skey->x][skey->y])
2225 {
2226 maptex tex = self->tex [skey->tile];
2227 int px = (((int)skey->x) - 1) * T;
2228 int py = (((int)skey->y) - 1) * T;
2229 int border = bits & 15;
2230 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2231 float dx = tex.s * .0625f; // 16 images/row
2232 float dy = tex.t * .5f ; // 2 images/column
2233
2234 if (tex.name)
2235 {
2236 // this time avoiding texture state changes
2237 // save gobs of state changes.
2238 if (key.texname != tex.name)
2239 {
2240 self->tex [skey->tile].unused = 0;
2241
1392 glEnd (); 2242 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2243 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2244 glBegin (GL_QUADS);
2245 }
2246
2247 if (border)
2248 {
2249 float ox = border * dx;
2250
2251 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2252 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2253 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2254 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2255 }
2256
2257 if (corner)
2258 {
2259 float ox = corner * dx;
2260
2261 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2262 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2263 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2264 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2265 }
2266 }
2267 }
1396 } 2268 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2269 }
1403 }
1404 } 2270 }
1405 2271
1406 glEnd (); 2272 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2273 glDisable (GL_TEXTURE_2D);
2274 key.texname = -1;
2275 }
2276
2277 hv_clear (smooth);
2278 }
2279
2280 if (pl_tex.name)
2281 {
2282 maptex tex = pl_tex;
2283 int px = pl_x + sdx;
2284 int py = pl_y + sdy;
2285
2286 key.texname = tex.name;
2287 arr = rc_array (rc, &key);
2288
2289 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2290 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2292 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2293
2294 rc_draw (rc);
2295 }
2296
2297 rc_draw (rc_ov);
2298 rc_clear (rc_ov);
2299
1409 glDisable (GL_BLEND); 2300 glDisable (GL_BLEND);
1410} 2301 rc_free (rc);
2302 rc_free (rc_ov);
1411 2303
2304 // top layer: overlays such as the health bar
2305 for (y = 0; y < sh; y++)
2306 if (0 <= y + my && y + my < self->rows)
2307 {
2308 maprow *row = self->row + (y + my);
2309
2310 for (x = 0; x < sw; x++)
2311 if (row->c0 <= x + mx && x + mx < row->c1)
2312 {
2313 mapcell *cell = row->col + (x + mx - row->c0);
2314
2315 int px = x * T;
2316 int py = y * T;
2317
2318 if (expect_false (cell->player == player))
2319 {
2320 px += sdx;
2321 py += sdy;
2322 }
2323
2324 if (cell->stat_hp)
2325 {
2326 int width = cell->stat_width * T;
2327 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2328
2329 glColor3ub (0, 0, 0);
2330 glRectf (px + 1, py - thick - 2,
2331 px + width - 1, py);
2332
2333 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2334 glRectf (px + 2,
2335 py - thick - 1,
2336 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2337 }
2338 }
2339 }
2340}
2341
1412void 2342void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2343draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2344 CODE:
1415{ 2345{
1416 static float color[16][3] = { 2346 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2347 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2348 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2349 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2350 { 1.00F, 0.00F, 0.00F },
1421 2351
1422 { 1.00, 0.54, 0.00 }, 2352 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2353 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2354 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2355 { 0.18F, 0.54F, 0.34F },
1426 2356
1427 { 0.56, 0.73, 0.56 }, 2357 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2358 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2359 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2360 { 0.99F, 0.77F, 0.26F },
1431 2361
1432 { 0.74, 0.65, 0.41 }, 2362 { 0.74F, 0.65F, 0.41F },
1433 2363
1434 { 0.00, 1.00, 1.00 }, 2364 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2365 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2366 { 1.00F, 1.00F, 0.00F },
1437 }; 2367 };
1438 2368
1439 int x, y; 2369 int x, y;
1440 2370
1441 glEnable (GL_TEXTURE_2D); 2371 glEnable (GL_TEXTURE_2D);
1447 for (y = 0; y < h; y++) 2377 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++) 2378 for (x = 0; x < w; x++)
1449 { 2379 {
1450 unsigned char m = data [x + y * w]; 2380 unsigned char m = data [x + y * w];
1451 2381
2382 if (m)
2383 {
1452 float *c = color [m & 15]; 2384 float *c = color [m & 15];
1453 2385
1454 float tx1 = m & 0x40 ? 0.5 : m & 0x80 ? 0.25 : 0.; 2386 float tx1 = m & 0x40 ? 0.5 : 0.;
1455 float tx2 = tx1 + 0.25; 2387 float tx2 = tx1 + 0.5;
1456 2388
1457 glColor4f (c[0], c[1], c[2], 0.75); 2389 glColor4f (c[0], c[1], c[2], 0.75);
1458 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2390 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1459 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2391 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1460 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2392 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1461 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2393 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2394 }
1462 } 2395 }
1463 2396
1464 glEnd (); 2397 glEnd ();
1465 glDisable (GL_BLEND); 2398 glDisable (GL_BLEND);
1466 glDisable (GL_TEXTURE_2D); 2399 glDisable (GL_TEXTURE_2D);
1467} 2400}
1468 2401
1469void 2402void
1470fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2403fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1471 PPCODE: 2404 PPCODE:
1472{ 2405{
1473 int vx, vy;
1474 int x, y; 2406 int x, y;
2407 int sw1 = sw + 2;
2408 int sh1 = sh + 2;
2409 int sh3 = sh * 3;
1475 int sw4 = (sw + 3) & ~3; 2410 int sw34 = (sw * 3 + 3) & ~3;
2411 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1476 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2412 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1477 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2413 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1478 2414
1479 memset (darkness, 255, sw4 * sh);
1480 SvPOK_only (darkness_sv); 2415 SvPOK_only (darkness3_sv);
1481 SvCUR_set (darkness_sv, sw4 * sh); 2416 SvCUR_set (darkness3_sv, sw34 * sh3);
1482 2417
1483 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2418 mx += self->x - 1;
1484 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2419 my += self->y - 1;
1485 2420
2421 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2422
1486 for (y = 0; y < sh; y++) 2423 for (y = 0; y < sh1; y++)
1487 if (0 <= y + vy && y + vy < self->rows) 2424 if (0 <= y + my && y + my < self->rows)
1488 { 2425 {
1489 maprow *row = self->row + (y + vy); 2426 maprow *row = self->row + (y + my);
1490 2427
1491 for (x = 0; x < sw; x++) 2428 for (x = 0; x < sw1; x++)
1492 if (row->c0 <= x + vx && x + vx < row->c1) 2429 if (row->c0 <= x + mx && x + mx < row->c1)
1493 { 2430 {
1494 mapcell *cell = row->col + (x + vx - row->c0); 2431 mapcell *cell = row->col + (x + mx - row->c0);
1495 2432
1496 darkness[y * sw4 + x] = cell->darkness < 0 2433 darkness1 [y * sw1 + x] = cell->darkness
2434 ? 255 - (cell->darkness - 1)
1497 ? 255 - FOW_DARKNESS 2435 : 255 - FOW_DARKNESS;
1498 : 255 - cell->darkness;
1499 } 2436 }
1500 } 2437 }
1501 2438
2439 for (y = 0; y < sh; ++y)
2440 for (x = 0; x < sw; ++x)
2441 {
2442 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2443 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2444 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2445 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2446 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2447 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2448 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2449 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2450 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2451
2452 uint8_t r11 = (d11 + d21 + d12) / 3;
2453 uint8_t r21 = d21;
2454 uint8_t r31 = (d21 + d31 + d32) / 3;
2455
2456 uint8_t r12 = d12;
2457 uint8_t r22 = d22;
2458 uint8_t r32 = d32;
2459
2460 uint8_t r13 = (d13 + d23 + d12) / 3;
2461 uint8_t r23 = d23;
2462 uint8_t r33 = (d23 + d33 + d32) / 3;
2463
2464 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2465 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2466 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2467 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2468 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2469 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2470 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2471 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2472 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2473 }
2474
2475 free (darkness1);
2476
1502 EXTEND (SP, 3); 2477 EXTEND (SP, 3);
1503 PUSHs (sv_2mortal (newSViv (sw4))); 2478 PUSHs (sv_2mortal (newSViv (sw34)));
1504 PUSHs (sv_2mortal (newSViv (sh))); 2479 PUSHs (sv_2mortal (newSViv (sh3)));
1505 PUSHs (darkness_sv); 2480 PUSHs (darkness3_sv);
1506} 2481}
1507 2482
1508SV * 2483SV *
1509get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2484get_rect (DC::Map self, int x0, int y0, int w, int h)
1510 CODE: 2485 CODE:
1511{ 2486{
1512 int x, y, x1, y1; 2487 int x, y, x1, y1;
1513 SV *data_sv = newSV (w * h * 7 + 5); 2488 SV *data_sv = newSV (w * h * 7 + 5);
1514 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2489 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1539 if (row && row->c0 <= x && x < row->c1) 2514 if (row && row->c0 <= x && x < row->c1)
1540 { 2515 {
1541 mapcell *cell = row->col + (x - row->c0); 2516 mapcell *cell = row->col + (x - row->c0);
1542 uint8_t flags = 0; 2517 uint8_t flags = 0;
1543 2518
1544 if (cell->face [0]) flags |= 1; 2519 if (cell->tile [0]) flags |= 1;
1545 if (cell->face [1]) flags |= 2; 2520 if (cell->tile [1]) flags |= 2;
1546 if (cell->face [2]) flags |= 4; 2521 if (cell->tile [2]) flags |= 4;
1547 2522
1548 *data++ = flags; 2523 *data++ = flags;
1549 2524
1550 if (flags & 1) 2525 if (flags & 1)
1551 { 2526 {
2527 tileid tile = cell->tile [0];
1552 *data++ = cell->face [0] >> 8; 2528 *data++ = tile >> 8;
1553 *data++ = cell->face [0]; 2529 *data++ = tile;
1554 } 2530 }
1555 2531
1556 if (flags & 2) 2532 if (flags & 2)
1557 { 2533 {
2534 tileid tile = cell->tile [1];
1558 *data++ = cell->face [1] >> 8; 2535 *data++ = tile >> 8;
1559 *data++ = cell->face [1]; 2536 *data++ = tile;
1560 } 2537 }
1561 2538
1562 if (flags & 4) 2539 if (flags & 4)
1563 { 2540 {
2541 tileid tile = cell->tile [2];
1564 *data++ = cell->face [2] >> 8; 2542 *data++ = tile >> 8;
1565 *data++ = cell->face [2]; 2543 *data++ = tile;
1566 } 2544 }
1567 } 2545 }
1568 else 2546 else
1569 *data++ = 0; 2547 *data++ = 0;
1570 } 2548 }
1571 } 2549 }
1572 2550
2551 /* if size is w*h + 5 then no data has been found */
2552 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2553 {
1573 SvPOK_only (data_sv); 2554 SvPOK_only (data_sv);
1574 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2555 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2556 }
2557
1575 RETVAL = data_sv; 2558 RETVAL = data_sv;
1576} 2559}
1577 OUTPUT: 2560 OUTPUT:
1578 RETVAL 2561 RETVAL
1579 2562
1580void 2563void
1581set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2564set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1582 PPCODE: 2565 PPCODE:
1583{ 2566{
1584 int x, y, z; 2567 int x, y, z;
1585 int w, h; 2568 int w, h;
1586 int x1, y1; 2569 int x1, y1;
2570 STRLEN len;
2571 uint8_t *data, *end;
2572
2573 len = SvLEN (data_sv);
2574 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2575 data = SvPVbyte_nolen (data_sv);
2576 end = data + len + 8;
2577
2578 if (len < 5)
2579 XSRETURN_EMPTY;
1587 2580
1588 if (*data++ != 0) 2581 if (*data++ != 0)
1589 return; /* version mismatch */ 2582 XSRETURN_EMPTY; /* version mismatch */
1590 2583
1591 w = *data++ << 8; w |= *data++; 2584 w = *data++ << 8; w |= *data++;
1592 h = *data++ << 8; h |= *data++; 2585 h = *data++ << 8; h |= *data++;
1593 2586
1594 // we need to do this 'cause we don't keep an absolute coord system for rows 2587 // we need to do this 'cause we don't keep an absolute coord system for rows
1606 { 2599 {
1607 maprow *row = map_get_row (self, y); 2600 maprow *row = map_get_row (self, y);
1608 2601
1609 for (x = x0; x < x1; x++) 2602 for (x = x0; x < x1; x++)
1610 { 2603 {
2604 uint8_t flags;
2605
2606 if (data + 7 >= end)
2607 XSRETURN_EMPTY;
2608
1611 uint8_t flags = *data++; 2609 flags = *data++;
1612 2610
1613 if (flags) 2611 if (flags)
1614 { 2612 {
1615 mapface face[3] = { 0, 0, 0 };
1616
1617 mapcell *cell = row_get_cell (row, x); 2613 mapcell *cell = row_get_cell (row, x);
2614 tileid tile[3] = { 0, 0, 0 };
1618 2615
1619 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2616 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1620 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2617 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1621 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2618 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1622 2619
1623 if (cell->darkness <= 0) 2620 if (cell->darkness == 0)
1624 { 2621 {
1625 cell->darkness = -1; 2622 /*cell->darkness = 0;*/
2623 EXTEND (SP, 3);
1626 2624
1627 for (z = 0; z <= 2; z++) 2625 for (z = 0; z <= 2; z++)
1628 { 2626 {
1629 cell->face[z] = face[z]; 2627 tileid t = tile [z];
1630 2628
1631 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2629 if (t >= self->texs || (t && !self->tex [t].name))
2630 {
1632 XPUSHs (sv_2mortal (newSViv (face[z]))); 2631 PUSHs (sv_2mortal (newSViv (t)));
2632 need_texid (self, t);
2633 }
2634
2635 cell->tile [z] = t;
1633 } 2636 }
1634 } 2637 }
1635 } 2638 }
1636 } 2639 }
1637 } 2640 }
1638} 2641}
1639 2642
1640MODULE = CFClient PACKAGE = CFClient::MixChunk 2643MODULE = Deliantra::Client PACKAGE = DC::RW
1641 2644
1642CFClient::MixChunk 2645DC::RW
1643new_from_file (SV *class, char *path) 2646new (SV *class, SV *data_sv)
1644 CODE: 2647 CODE:
1645 RETVAL = Mix_LoadWAV (path); 2648{
2649 STRLEN datalen;
2650 char *data = SvPVbyte (data_sv, datalen);
2651
2652 RETVAL = SDL_RWFromConstMem (data, datalen);
2653}
1646 OUTPUT: 2654 OUTPUT:
1647 RETVAL 2655 RETVAL
1648 2656
2657DC::RW
2658new_from_file (SV *class, const char *path, const char *mode = "rb")
2659 CODE:
2660 RETVAL = SDL_RWFromFile (path, mode);
2661 OUTPUT:
2662 RETVAL
2663
2664# fails on win32:
2665# dc.xs(2268) : error C2059: syntax error : '('
1649void 2666#void
2667#close (DC::RW self)
2668# CODE:
2669# (self->(close)) (self);
2670
2671MODULE = Deliantra::Client PACKAGE = DC::Channel
2672
2673PROTOTYPES: DISABLE
2674
2675DC::Channel
2676find ()
2677 CODE:
2678{
2679 RETVAL = Mix_GroupAvailable (-1);
2680
2681 if (RETVAL < 0)
2682 {
2683 RETVAL = Mix_GroupOldest (-1);
2684
2685 if (RETVAL < 0)
2686 XSRETURN_UNDEF;
2687
2688 Mix_HaltChannel (RETVAL);
2689 }
2690
2691 Mix_UnregisterAllEffects (RETVAL);
2692 Mix_Volume (RETVAL, 128);
2693}
2694 OUTPUT:
2695 RETVAL
2696
2697void
2698halt (DC::Channel self)
2699 CODE:
2700 Mix_HaltChannel (self);
2701
2702void
2703expire (DC::Channel self, int ticks = -1)
2704 CODE:
2705 Mix_ExpireChannel (self, ticks);
2706
2707void
2708fade_out (DC::Channel self, int ticks = -1)
2709 CODE:
2710 Mix_FadeOutChannel (self, ticks);
2711
2712int
2713volume (DC::Channel self, int volume)
2714 CODE:
2715 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2716 OUTPUT:
2717 RETVAL
2718
2719void
2720unregister_all_effects (DC::Channel self)
2721 CODE:
2722 Mix_UnregisterAllEffects (self);
2723
2724void
2725set_panning (DC::Channel self, int left, int right)
2726 CODE:
2727 left = CLAMP (left , 0, 255);
2728 right = CLAMP (right, 0, 255);
2729 Mix_SetPanning (self, left, right);
2730
2731void
2732set_distance (DC::Channel self, int distance)
2733 CODE:
2734 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2735
2736void
2737set_position (DC::Channel self, int angle, int distance)
2738 CODE:
2739
2740void
2741set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2742 CODE:
2743{
2744 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2745 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2746 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2747}
2748
2749void
2750set_reverse_stereo (DC::Channel self, int flip)
2751 CODE:
2752 Mix_SetReverseStereo (self, flip);
2753
2754MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2755
2756PROTOTYPES: DISABLE
2757
2758DC::MixChunk
2759new (SV *class, DC::RW rwops)
2760 CODE:
2761 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2762 OUTPUT:
2763 RETVAL
2764
2765void
1650DESTROY (CFClient::MixChunk self) 2766DESTROY (DC::MixChunk self)
1651 CODE: 2767 CODE:
1652 Mix_FreeChunk (self); 2768 Mix_FreeChunk (self);
1653 2769
1654int 2770int
1655volume (CFClient::MixChunk self, int volume = -1) 2771volume (DC::MixChunk self, int volume = -1)
1656 CODE: 2772 CODE:
2773 if (items > 1)
2774 volume = CLAMP (volume, 0, 128);
1657 RETVAL = Mix_VolumeChunk (self, volume); 2775 RETVAL = Mix_VolumeChunk (self, volume);
1658 OUTPUT: 2776 OUTPUT:
1659 RETVAL 2777 RETVAL
1660 2778
1661int 2779DC::Channel
1662play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2780play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1663 CODE: 2781 CODE:
2782{
1664 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2784
2785 if (RETVAL < 0)
2786 XSRETURN_UNDEF;
2787
2788 if (channel < 0)
2789 {
2790 Mix_UnregisterAllEffects (RETVAL);
2791 Mix_Volume (RETVAL, 128);
2792 }
2793}
1665 OUTPUT: 2794 OUTPUT:
1666 RETVAL 2795 RETVAL
1667 2796
1668MODULE = CFClient PACKAGE = CFClient::MixMusic 2797MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1669 2798
1670int 2799int
1671volume (int volume = -1) 2800volume (int volume = -1)
2801 PROTOTYPE: ;$
1672 CODE: 2802 CODE:
2803 if (items > 0)
2804 volume = CLAMP (volume, 0, 128);
1673 RETVAL = Mix_VolumeMusic (volume); 2805 RETVAL = Mix_VolumeMusic (volume);
1674 OUTPUT: 2806 OUTPUT:
1675 RETVAL 2807 RETVAL
1676 2808
1677CFClient::MixMusic 2809void
1678new_from_file (SV *class, char *path) 2810fade_out (int ms)
1679 CODE: 2811 CODE:
2812 Mix_FadeOutMusic (ms);
2813
2814void
2815halt ()
2816 CODE:
2817 Mix_HaltMusic ();
2818
2819DC::MixMusic
2820new (SV *class, DC::RW rwops)
2821 CODE:
1680 RETVAL = Mix_LoadMUS (path); 2822 RETVAL = Mix_LoadMUS_RW (rwops);
1681 OUTPUT: 2823 OUTPUT:
1682 RETVAL 2824 RETVAL
1683 2825
1684void 2826void
1685DESTROY (CFClient::MixMusic self) 2827DESTROY (DC::MixMusic self)
1686 CODE: 2828 CODE:
1687 Mix_FreeMusic (self); 2829 Mix_FreeMusic (self);
1688 2830
1689int 2831int
1690play (CFClient::MixMusic self, int loops = -1) 2832play (DC::MixMusic self, int loops = -1)
1691 CODE: 2833 CODE:
1692 RETVAL = Mix_PlayMusic (self, loops); 2834 RETVAL = Mix_PlayMusic (self, loops);
1693 OUTPUT: 2835 OUTPUT:
1694 RETVAL 2836 RETVAL
1695 2837
2838void
2839fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2840 CODE:
2841 Mix_FadeInMusicPos (self, loops, ms, position);
2842
1696MODULE = CFClient PACKAGE = CFClient::OpenGL 2843MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2844
2845PROTOTYPES: ENABLE
1697 2846
1698BOOT: 2847BOOT:
1699{ 2848{
1700 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2849 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1701 static const struct { 2850 static const struct {
1702 const char *name; 2851 const char *name;
1703 IV iv; 2852 IV iv;
1704 } *civ, const_iv[] = { 2853 } *civ, const_iv[] = {
1705# define const_iv(name) { # name, (IV)name } 2854# define const_iv(name) { # name, (IV)name }
2855 const_iv (GL_VENDOR),
2856 const_iv (GL_VERSION),
2857 const_iv (GL_EXTENSIONS),
1706 const_iv (GL_COLOR_MATERIAL), 2858 const_iv (GL_COLOR_MATERIAL),
1707 const_iv (GL_SMOOTH), 2859 const_iv (GL_SMOOTH),
1708 const_iv (GL_FLAT), 2860 const_iv (GL_FLAT),
1709 const_iv (GL_DITHER), 2861 const_iv (GL_DITHER),
1710 const_iv (GL_BLEND), 2862 const_iv (GL_BLEND),
1712 const_iv (GL_SCISSOR_TEST), 2864 const_iv (GL_SCISSOR_TEST),
1713 const_iv (GL_DEPTH_TEST), 2865 const_iv (GL_DEPTH_TEST),
1714 const_iv (GL_ALPHA_TEST), 2866 const_iv (GL_ALPHA_TEST),
1715 const_iv (GL_NORMALIZE), 2867 const_iv (GL_NORMALIZE),
1716 const_iv (GL_RESCALE_NORMAL), 2868 const_iv (GL_RESCALE_NORMAL),
2869 const_iv (GL_FRONT),
2870 const_iv (GL_BACK),
2871 const_iv (GL_AUX0),
1717 const_iv (GL_AND), 2872 const_iv (GL_AND),
1718 const_iv (GL_ONE), 2873 const_iv (GL_ONE),
1719 const_iv (GL_ZERO), 2874 const_iv (GL_ZERO),
1720 const_iv (GL_SRC_ALPHA), 2875 const_iv (GL_SRC_ALPHA),
1721 const_iv (GL_DST_ALPHA), 2876 const_iv (GL_DST_ALPHA),
1734 const_iv (GL_INTENSITY), 2889 const_iv (GL_INTENSITY),
1735 const_iv (GL_LUMINANCE), 2890 const_iv (GL_LUMINANCE),
1736 const_iv (GL_LUMINANCE_ALPHA), 2891 const_iv (GL_LUMINANCE_ALPHA),
1737 const_iv (GL_FLOAT), 2892 const_iv (GL_FLOAT),
1738 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2893 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2894 const_iv (GL_COMPRESSED_ALPHA_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2896 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2897 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2898 const_iv (GL_COMPRESSED_RGB_ARB),
2899 const_iv (GL_COMPRESSED_RGBA_ARB),
1739 const_iv (GL_COMPILE), 2900 const_iv (GL_COMPILE),
2901 const_iv (GL_PROXY_TEXTURE_1D),
2902 const_iv (GL_PROXY_TEXTURE_2D),
1740 const_iv (GL_TEXTURE_1D), 2903 const_iv (GL_TEXTURE_1D),
1741 const_iv (GL_TEXTURE_2D), 2904 const_iv (GL_TEXTURE_2D),
1742 const_iv (GL_TEXTURE_ENV), 2905 const_iv (GL_TEXTURE_ENV),
1743 const_iv (GL_TEXTURE_MAG_FILTER), 2906 const_iv (GL_TEXTURE_MAG_FILTER),
1744 const_iv (GL_TEXTURE_MIN_FILTER), 2907 const_iv (GL_TEXTURE_MIN_FILTER),
1765 const_iv (GL_COLOR_LOGIC_OP), 2928 const_iv (GL_COLOR_LOGIC_OP),
1766 const_iv (GL_SEPARABLE_2D), 2929 const_iv (GL_SEPARABLE_2D),
1767 const_iv (GL_CONVOLUTION_2D), 2930 const_iv (GL_CONVOLUTION_2D),
1768 const_iv (GL_CONVOLUTION_BORDER_MODE), 2931 const_iv (GL_CONVOLUTION_BORDER_MODE),
1769 const_iv (GL_CONSTANT_BORDER), 2932 const_iv (GL_CONSTANT_BORDER),
2933 const_iv (GL_POINTS),
1770 const_iv (GL_LINES), 2934 const_iv (GL_LINES),
2935 const_iv (GL_LINE_STRIP),
1771 const_iv (GL_LINE_LOOP), 2936 const_iv (GL_LINE_LOOP),
1772 const_iv (GL_QUADS), 2937 const_iv (GL_QUADS),
1773 const_iv (GL_QUAD_STRIP), 2938 const_iv (GL_QUAD_STRIP),
1774 const_iv (GL_TRIANGLES), 2939 const_iv (GL_TRIANGLES),
1775 const_iv (GL_TRIANGLE_STRIP), 2940 const_iv (GL_TRIANGLE_STRIP),
1776 const_iv (GL_TRIANGLE_FAN), 2941 const_iv (GL_TRIANGLE_FAN),
2942 const_iv (GL_POLYGON),
1777 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2943 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2944 const_iv (GL_POINT_SMOOTH_HINT),
2945 const_iv (GL_LINE_SMOOTH_HINT),
2946 const_iv (GL_POLYGON_SMOOTH_HINT),
2947 const_iv (GL_GENERATE_MIPMAP_HINT),
2948 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1778 const_iv (GL_FASTEST), 2949 const_iv (GL_FASTEST),
2950 const_iv (GL_DONT_CARE),
2951 const_iv (GL_NICEST),
1779 const_iv (GL_V2F), 2952 const_iv (GL_V2F),
1780 const_iv (GL_V3F), 2953 const_iv (GL_V3F),
1781 const_iv (GL_T2F_V3F), 2954 const_iv (GL_T2F_V3F),
1782 const_iv (GL_T2F_N3F_V3F), 2955 const_iv (GL_T2F_N3F_V3F),
1783# undef const_iv 2956# undef const_iv
1784 }; 2957 };
1785 2958
1786 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2959 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1787 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2960 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2961
2962 texture_av = newAV ();
2963 AvREAL_off (texture_av);
1788} 2964}
2965
2966void
2967disable_GL_EXT_blend_func_separate ()
2968 CODE:
2969 gl.BlendFuncSeparate = 0;
2970 gl.BlendFuncSeparateEXT = 0;
1789 2971
1790char * 2972char *
1791gl_vendor () 2973gl_vendor ()
1792 CODE: 2974 CODE:
1793 RETVAL = (char *)glGetString (GL_VENDOR); 2975 RETVAL = (char *)glGetString (GL_VENDOR);
1806 CODE: 2988 CODE:
1807 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2989 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1808 OUTPUT: 2990 OUTPUT:
1809 RETVAL 2991 RETVAL
1810 2992
2993const char *glGetString (GLenum pname)
2994
2995GLint glGetInteger (GLenum pname)
2996 CODE:
2997 glGetIntegerv (pname, &RETVAL);
2998 OUTPUT:
2999 RETVAL
3000
3001GLdouble glGetDouble (GLenum pname)
3002 CODE:
3003 glGetDoublev (pname, &RETVAL);
3004 OUTPUT:
3005 RETVAL
3006
1811int glGetError () 3007int glGetError ()
1812 3008
1813void glFinish () 3009void glFinish ()
1814 3010
1815void glClear (int mask) 3011void glClear (int mask)
1843 3039
1844void glPopMatrix () 3040void glPopMatrix ()
1845 3041
1846void glLoadIdentity () 3042void glLoadIdentity ()
1847 3043
3044void glDrawBuffer (int buffer)
3045
3046void glReadBuffer (int buffer)
3047
1848# near_ and far_ are due to microsofts buggy "c" compiler 3048# near_ and far_ are due to microsofts buggy "c" compiler
1849void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3049void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1850 3050
1851# near_ and far_ are due to microsofts buggy "c" compiler 3051# near_ and far_ are due to microsofts buggy "c" compiler
1852void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3052void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3053
3054PROTOTYPES: DISABLE
1853 3055
1854void glViewport (int x, int y, int width, int height) 3056void glViewport (int x, int y, int width, int height)
1855 3057
1856void glScissor (int x, int y, int width, int height) 3058void glScissor (int x, int y, int width, int height)
1857 3059
1865 3067
1866void glRotate (float angle, float x, float y, float z) 3068void glRotate (float angle, float x, float y, float z)
1867 CODE: 3069 CODE:
1868 glRotatef (angle, x, y, z); 3070 glRotatef (angle, x, y, z);
1869 3071
1870void glBegin (int mode)
1871
1872void glEnd ()
1873
1874void glColor (float r, float g, float b, float a = 1.0) 3072void glColor (float r, float g, float b, float a = 1.0)
1875 PROTOTYPE: @ 3073 PROTOTYPE: @
1876 ALIAS: 3074 ALIAS:
1877 glColor_premultiply = 1 3075 glColor_premultiply = 1
1878 CODE: 3076 CODE:
1879 if (ix) 3077 if (ix)
1880 { 3078 {
1881 r *= a; 3079 r *= a;
1882 g *= a; 3080 g *= a;
1883 b *= a; 3081 b *= a;
1884 } 3082 }
1885 // microsoft visual "c" rounds instead of truncating... 3083 // microsoft visual "c" rounds instead of truncating...
1886 glColor4ub (MIN ((int)(r * 256.f), 255), 3084 glColor4f (r, g, b, a);
1887 MIN ((int)(g * 256.f), 255),
1888 MIN ((int)(b * 256.f), 255),
1889 MIN ((int)(a * 256.f), 255));
1890
1891void glInterleavedArrays (int format, int stride, char *data)
1892
1893void glDrawElements (int mode, int count, int type, char *indices)
1894
1895# 1.2 void glDrawRangeElements (int mode, int start, int end
1896 3085
1897void glRasterPos (float x, float y, float z = 0.) 3086void glRasterPos (float x, float y, float z = 0.)
1898 CODE: 3087 CODE:
1899 glRasterPos3f (0, 0, z); 3088 glRasterPos3f (0, 0, z);
1900 glBitmap (0, 0, 0, 0, x, y, 0); 3089 glBitmap (0, 0, 0, 0, x, y, 0);
1905 3094
1906void glTexCoord (float s, float t) 3095void glTexCoord (float s, float t)
1907 CODE: 3096 CODE:
1908 glTexCoord2f (s, t); 3097 glTexCoord2f (s, t);
1909 3098
3099void glRect (float x1, float y1, float x2, float y2)
3100 CODE:
3101 glRectf (x1, y1, x2, y2);
3102
3103void glRect_lineloop (float x1, float y1, float x2, float y2)
3104 CODE:
3105 glBegin (GL_LINE_LOOP);
3106 glVertex2f (x1, y1);
3107 glVertex2f (x2, y1);
3108 glVertex2f (x2, y2);
3109 glVertex2f (x1, y2);
3110 glEnd ();
3111
3112PROTOTYPES: ENABLE
3113
3114void glBegin (int mode)
3115
3116void glEnd ()
3117
3118void glPointSize (GLfloat size)
3119
3120void glLineWidth (GLfloat width)
3121
3122void glInterleavedArrays (int format, int stride, char *data)
3123
3124void glDrawElements (int mode, int count, int type, char *indices)
3125
3126# 1.2 void glDrawRangeElements (int mode, int start, int end
3127
1910void glTexEnv (int target, int pname, float param) 3128void glTexEnv (int target, int pname, float param)
1911 CODE: 3129 CODE:
1912 glTexEnvf (target, pname, param); 3130 glTexEnvf (target, pname, param);
1913 3131
1914void glTexParameter (int target, int pname, float param) 3132void glTexParameter (int target, int pname, float param)
1930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3148void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1931 CODE: 3149 CODE:
1932 if (gl.SeparableFilter2D) 3150 if (gl.SeparableFilter2D)
1933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3151 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1934 3152
1935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3153void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1936 3154
1937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3155void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1938 3156
1939void glDrawPixels (int width, int height, int format, int type, char *pixels) 3157void glDrawPixels (int width, int height, int format, int type, char *pixels)
3158
3159void glPixelZoom (float x, float y)
1940 3160
1941void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3161void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1942 3162
1943int glGenTexture () 3163int glGenTexture ()
1944 CODE: 3164 CODE:
1945{ 3165 RETVAL = gen_texture ();
1946 GLuint name;
1947 glGenTextures (1, &name);
1948 RETVAL = name;
1949}
1950 OUTPUT: 3166 OUTPUT:
1951 RETVAL 3167 RETVAL
1952 3168
1953void glDeleteTexture (int name) 3169void glDeleteTexture (int name)
1954 CODE: 3170 CODE:
1955{
1956 GLuint name_ = name;
1957 glDeleteTextures (1, &name_); 3171 del_texture (name);
1958} 3172
1959
1960int glGenList () 3173int glGenList ()
1961 CODE: 3174 CODE:
1962 RETVAL = glGenLists (1); 3175 RETVAL = glGenLists (1);
1963 OUTPUT: 3176 OUTPUT:
1964 RETVAL 3177 RETVAL
1971 3184
1972void glEndList () 3185void glEndList ()
1973 3186
1974void glCallList (int list) 3187void glCallList (int list)
1975 3188
3189MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1976 3190
3191PROTOTYPES: DISABLE
3192
3193void
3194find_widget (SV *self, NV x, NV y)
3195 PPCODE:
3196{
3197 if (within_widget (self, x, y))
3198 XPUSHs (self);
3199}
3200
3201BOOT:
3202{
3203 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3204
3205 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3206 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3207 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3208 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3209}
3210
3211void
3212draw (SV *self)
3213 CODE:
3214{
3215 HV *hv;
3216 SV **svp;
3217 NV x, y, w, h;
3218 SV *draw_x_sv = GvSV (draw_x_gv);
3219 SV *draw_y_sv = GvSV (draw_y_gv);
3220 SV *draw_w_sv = GvSV (draw_w_gv);
3221 SV *draw_h_sv = GvSV (draw_h_gv);
3222 double draw_x, draw_y;
3223
3224 if (!SvROK (self))
3225 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3226
3227 hv = (HV *)SvRV (self);
3228
3229 if (SvTYPE (hv) != SVt_PVHV)
3230 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3231
3232 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3233 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3234
3235 if (!h || !w)
3236 XSRETURN_EMPTY;
3237
3238 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3239 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3240
3241 draw_x = SvNV (draw_x_sv) + x;
3242 draw_y = SvNV (draw_y_sv) + y;
3243
3244 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3245 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3246 XSRETURN_EMPTY;
3247
3248 sv_setnv (draw_x_sv, draw_x);
3249 sv_setnv (draw_y_sv, draw_y);
3250
3251 glPushMatrix ();
3252 glTranslated (x, y, 0);
3253
3254 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3255 {
3256 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3257
3258 if (svp && SvTRUE (*svp))
3259 {
3260 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3261 glEnable (GL_BLEND);
3262 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3263 glBegin (GL_QUADS);
3264 glVertex2f (0, 0);
3265 glVertex2f (w, 0);
3266 glVertex2f (w, h);
3267 glVertex2f (0, h);
3268 glEnd ();
3269 glDisable (GL_BLEND);
3270 }
3271 }
3272#if 0
3273 // draw borders, for debugging
3274 glPushMatrix ();
3275 glColor4f (1., 1., 0., 1.);
3276 glTranslatef (.5, .5, 0.);
3277 glBegin (GL_LINE_LOOP);
3278 glVertex2f (0 , 0);
3279 glVertex2f (w - 1, 0);
3280 glVertex2f (w - 1, h - 1);
3281 glVertex2f (0 , h - 1);
3282 glEnd ();
3283 glPopMatrix ();
3284#endif
3285 PUSHMARK (SP);
3286 XPUSHs (self);
3287 PUTBACK;
3288 call_method ("_draw", G_VOID | G_DISCARD);
3289 SPAGAIN;
3290
3291 glPopMatrix ();
3292
3293 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3294 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3295}
3296

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