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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC vs.
Revision 1.289 by root, Wed Dec 24 04:09:26 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
66 101
67static AV *texture_av; 102static AV *texture_av;
68 103
69static struct 104static struct
70{ 105{
107 av_push (texture_av, (SV *)(size_t)name); 142 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 143 glDeleteTextures (1, &name);
109} 144}
110 145
111#include "texcache.c" 146#include "texcache.c"
147#include "rendercache.c"
112 148
113#include "pango-font.c" 149#include "pango-font.c"
114#include "pango-fontmap.c" 150#include "pango-fontmap.c"
115#include "pango-render.c" 151#include "pango-render.c"
116 152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
119 157
120typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
121 159
122static int 160static int
123shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
124{ 162{
125 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
139 177
140typedef struct cf_layout { 178typedef struct cf_layout {
141 PangoLayout *pl; 179 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
143 int base_height; 181 int base_height;
144 CFPlus__Font font; 182 DC__Font font;
183 rc_t *rc;
145} *CFPlus__Layout; 184} *DC__Layout;
146 185
147static CFPlus__Font default_font; 186static DC__Font default_font;
148static PangoContext *opengl_context; 187static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
150 189
151static void 190static void
152substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
157#endif 196#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 198}
160 199
161static void 200static void
162layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
163{ 202{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
166 */ 205 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
168 207
169 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 210
172 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
173} 212}
174 213
175static void 214static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 216{
178 PangoRectangle rect; 217 PangoRectangle rect;
179 218
180 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
192 231
193typedef uint16_t tileid; 232typedef uint16_t tileid;
194typedef uint16_t faceid; 233typedef uint16_t faceid;
195 234
196typedef struct { 235typedef struct {
197 int name; 236 GLuint name;
198 int w, h; 237 int w, h;
199 float s, t; 238 float s, t;
200 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
201 tileid smoothtile; 240 tileid smoothtile;
202 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
203} maptex; 243} maptex;
204 244
205typedef struct { 245typedef struct {
206 uint32_t player; 246 uint32_t player;
207 tileid tile[3]; 247 tileid tile[3];
220 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
222 262
223 int32_t rows; 263 int32_t rows;
224 maprow *row; 264 maprow *row;
225} *CFPlus__Map; 265} *DC__Map;
226 266
227static char * 267static char *
228prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
229{ 269{
230 char *p; 270 char *p;
268 self->texs *= 2; 308 self->texs *= 2;
269 } 309 }
270} 310}
271 311
272static maprow * 312static maprow *
273map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
274{ 314{
275 if (0 > y) 315 if (0 > y)
276 { 316 {
277 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
316 356
317 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
318} 358}
319 359
320static mapcell * 360static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
322{ 362{
323 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
324} 364}
325 365
326static void 366static void
327map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
328{ 368{
329 int r; 369 int r;
330 370
331 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
339 self->oy = 0; 379 self->oy = 0;
340 self->row = 0; 380 self->row = 0;
341 self->rows = 0; 381 self->rows = 0;
342} 382}
343 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
344static void 394static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 396{
347 int x, y; 397 int x, y;
348 maprow *row; 398 maprow *row;
349 mapcell *cell; 399 mapcell *cell;
350 400
362 if (x >= row->c1) 412 if (x >= row->c1)
363 break; 413 break;
364 414
365 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
366 416
367 cell->darkness = 0; 417 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 418 }
372 } 419 }
373} 420}
374 421
375typedef struct { 422typedef struct {
429 n |= n >> 16; 476 n |= n >> 16;
430 477
431 return n + 1; 478 return n + 1;
432} 479}
433 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
434/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
437 495
438MODULE = CFPlus PACKAGE = CFPlus 496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
439 592
440PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
441 594
442BOOT: 595BOOT:
443{ 596{
444 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 598 static const struct {
446 const char *name; 599 const char *name;
447 IV iv; 600 IV iv;
448 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
471 624
472 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
475 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
557# undef const_iv 795# undef const_iv
558 }; 796 };
559 797
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 817
580NV floor (NV x) 818NV floor (NV x)
581 819
582NV ceil (NV x) 820NV ceil (NV x)
583 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
584void 826void
585pango_init () 827pango_init ()
586 CODE: 828 CODE:
587{ 829{
588 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
591} 838}
592 839
593char *
594SDL_GetError () 840char *SDL_GetError ()
595 841
596int 842void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 843
599void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
600SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
601 860
602void 861void
603SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
604 PPCODE: 863 PPCODE:
605{ 864{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 879
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 882
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 884
629 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
630 while (*m) 886 while (*m)
631 { 887 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 889 {
634 AV *av = newAV (); 890 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
661 917
662 if (RETVAL) 918 if (RETVAL)
663 { 919 {
664 av_clear (texture_av); 920 av_clear (texture_av);
665 921
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 924#include "glfunc.h"
669#undef GL_FUNC 925#undef GL_FUNC
670 } 926 }
671} 927}
678char * 934char *
679SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
680 936
681int 937int
682SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
683 942
684void 943void
685poll_events () 944poll_events ()
686 PPCODE: 945 PPCODE:
687{ 946{
697 { 956 {
698 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
699 case SDL_KEYUP: 958 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 964 break;
706 965
707 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 985 x = ev.motion.x;
727 y = ev.motion.y; 986 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 988 }
730 989
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 996 }
738 break; 997 break;
739 998
740 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 1002
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1013 break;
755 } 1014 }
756 1015
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1017 }
759} 1018}
760 1019
761int 1020int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1022 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
766 1025
767void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
768Mix_CloseAudio () 1043Mix_CloseAudio ()
769 1044
770int 1045int
771Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
1047
1048const char *
1049Mix_GetError ()
772 1050
773void 1051void
774lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
775 CODE: 1053 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1080 }
803 } 1081 }
804#endif 1082#endif
805} 1083}
806 1084
807void 1085int
808add_font (char *file) 1086add_font (char *file)
809 CODE: 1087 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
811 1091
812void 1092void
813load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
814 ALIAS: 1094 ALIAS:
815 load_image_file = 1 1095 load_image_file = 1
818 STRLEN image_len; 1098 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
825 1105
826 if (!rw) 1106 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
828 1108
901void 1181void
902error (char *message) 1182error (char *message)
903 CODE: 1183 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1185#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1187#endif
908 1188
909void 1189void
910fatal (char *message) 1190fatal (char *message)
911 CODE: 1191 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1193#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1195#endif
916 _exit (1); 1196 _exit (1);
917 1197
918void 1198void
919_exit (int retval = 0) 1199_exit (int retval = 0)
931#if DEBUG 1211#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
933#endif 1213#endif
934} 1214}
935 1215
936MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
937 1222
938CFPlus::Font 1223MODULE = Deliantra::Client PACKAGE = DC::Font
1224
1225PROTOTYPES: DISABLE
1226
1227DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1229 CODE:
941{ 1230{
942 int count; 1231 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1235}
947 OUTPUT: 1236 OUTPUT:
948 RETVAL 1237 RETVAL
949 1238
950void 1239void
951DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
952 CODE: 1241 CODE:
953 pango_font_description_free (self); 1242 pango_font_description_free (self);
954 1243
955void 1244void
956make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1246 PROTOTYPE: $
957 CODE: 1247 CODE:
958 default_font = self; 1248 default_font = self;
959 1249
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1251
1252PROTOTYPES: DISABLE
1253
962void 1254void
963reset_glyph_cache () 1255glyph_cache_backup ()
1256 PROTOTYPE:
964 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
965 tc_clear (); 1264 tc_restore ();
966 1265
967CFPlus::Layout 1266DC::Layout
968new (SV *class) 1267new (SV *class)
969 CODE: 1268 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
971 1270
972 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
979 1279
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
982 OUTPUT: 1282 OUTPUT:
983 RETVAL 1283 RETVAL
984 1284
985void 1285void
986DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
987 CODE: 1287 CODE:
988 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
989 Safefree (self); 1290 Safefree (self);
990 1291
991void 1292void
992set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
993 CODE: 1294 CODE:
994{ 1295{
995 STRLEN textlen; 1296 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
997 1298
998 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
999} 1300}
1000 1301
1001void 1302void
1002set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1003 CODE: 1304 CODE:
1004{ 1305{
1005 STRLEN textlen; 1306 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1007 1308
1008 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1009} 1310}
1010 1311
1011void 1312void
1012set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1013 CODE: 1314 CODE:
1014{ 1315{
1015 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1318 const char *pos = text;
1052 if (attrs) 1353 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1054} 1355}
1055 1356
1056void 1357void
1057get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1058 PPCODE: 1359 PPCODE:
1059{ 1360{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1362
1062 do 1363 do
1063 { 1364 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1366
1066 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1067 { 1368 {
1068 PangoRectangle extents; 1369 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1378
1078 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1079} 1380}
1080 1381
1081int 1382int
1082has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1083 CODE: 1384 CODE:
1084{ 1385{
1085 int lines = 1; 1386 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1087 1388
1092} 1393}
1093 OUTPUT: 1394 OUTPUT:
1094 RETVAL 1395 RETVAL
1095 1396
1096SV * 1397SV *
1097get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1098 CODE: 1399 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1402 OUTPUT:
1102 RETVAL 1403 RETVAL
1103 1404
1104void 1405void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1407 CODE:
1107 self->r = r; 1408 self->r = r;
1108 self->g = g; 1409 self->g = g;
1109 self->b = b; 1410 self->b = b;
1110 self->a = a; 1411 self->a = a;
1111 1412
1112void 1413void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1415 CODE:
1115 if (self->font != font) 1416 if (self->font != font)
1116 { 1417 {
1117 self->font = font; 1418 self->font = font;
1118 layout_update_font (self); 1419 layout_update_font (self);
1119 } 1420 }
1120 1421
1121void 1422void
1122set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1123 CODE: 1424 CODE:
1124 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1125 { 1426 {
1126 self->base_height = base_height; 1427 self->base_height = base_height;
1127 layout_update_font (self); 1428 layout_update_font (self);
1128 } 1429 }
1129 1430
1130void 1431void
1131set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1433 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1435
1135void 1436void
1136set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1137 CODE: 1438 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1440
1140void 1441void
1141set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1142 CODE: 1443 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1445
1145void 1446void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1448 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1153 ); 1454 );
1154 1455
1155void 1456void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1458 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1460
1160void 1461void
1161size (CFPlus::Layout self) 1462size (DC::Layout self)
1162 PPCODE: 1463 PPCODE:
1163{ 1464{
1164 int w, h; 1465 int w, h;
1165 1466
1166 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1171} 1472}
1172 1473
1173int 1474int
1174descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1175 CODE: 1476 CODE:
1176{ 1477{
1177 PangoRectangle rect; 1478 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1181} 1482}
1182 OUTPUT: 1483 OUTPUT:
1183 RETVAL 1484 RETVAL
1184 1485
1185int 1486int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1488 CODE:
1188{ 1489{
1189 int index, trailing; 1490 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1192} 1493}
1193 OUTPUT: 1494 OUTPUT:
1194 RETVAL 1495 RETVAL
1195 1496
1196void 1497void
1197cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1499 PPCODE:
1199{ 1500{
1200 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1503
1203 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1508}
1208 1509
1209void 1510void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1512 PPCODE:
1212{ 1513{
1213 int line, x; 1514 int line, x;
1214 1515
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1519 --line;
1520#endif
1218 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1524}
1222 1525
1223void 1526void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1528 PPCODE:
1226{ 1529{
1227 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1228 int index, trailing; 1531 int index, trailing;
1229 1532
1230 if (line < 0) 1533 if (line < 0)
1231 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1232 1535
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1235 1538
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1540
1238 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1548 }
1246} 1549}
1247 1550
1248void 1551void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1553 CODE:
1554 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1252 self->pl, 1556 self->pl,
1557 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1558 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1559 self->r, self->g, self->b, self->a,
1255 flags 1560 flags
1256 ); 1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1257 1565
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1577
1260int minpot (int n) 1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1586
1587PROTOTYPES: ENABLE
1261 1588
1262void 1589void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1591 CODE:
1265{ 1592{
1292 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1626
1297 if (items < 5) 1627 if (items < 5)
1298 { 1628 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1631 }
1339 RETVAL = width > 0; 1669 RETVAL = width > 0;
1340} 1670}
1341 OUTPUT: 1671 OUTPUT:
1342 RETVAL 1672 RETVAL
1343 1673
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1675
1346CFPlus::Map 1676PROTOTYPES: DISABLE
1677
1678DC::Map
1347new (SV *class) 1679new (SV *class)
1348 CODE: 1680 CODE:
1349 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1682 RETVAL->x = 0;
1351 RETVAL->y = 0; 1683 RETVAL->y = 0;
1359 RETVAL->row = 0; 1691 RETVAL->row = 0;
1360 OUTPUT: 1692 OUTPUT:
1361 RETVAL 1693 RETVAL
1362 1694
1363void 1695void
1364DESTROY (CFPlus::Map self) 1696DESTROY (DC::Map self)
1365 CODE: 1697 CODE:
1366{ 1698{
1367 map_clear (self); 1699 map_clear (self);
1368 Safefree (self->face2tile); 1700 Safefree (self->face2tile);
1369 Safefree (self->tex); 1701 Safefree (self->tex);
1370 Safefree (self); 1702 Safefree (self);
1371} 1703}
1372 1704
1373void 1705void
1374resize (CFPlus::Map self, int map_width, int map_height) 1706resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1707 CODE:
1376 self->w = map_width; 1708 self->w = map_width;
1377 self->h = map_height; 1709 self->h = map_height;
1378 1710
1379void 1711void
1380clear (CFPlus::Map self) 1712clear (DC::Map self)
1381 CODE: 1713 CODE:
1382 map_clear (self); 1714 map_clear (self);
1383 1715
1384void 1716void
1385set_tileid (CFPlus::Map self, int face, int tile) 1717set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1718 CODE:
1387{ 1719{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1720 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1721 need_texid (self, tile);
1390} 1722}
1391 1723
1392void 1724void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1725set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1726 CODE:
1395{ 1727{
1396 tileid texid; 1728 tileid texid;
1397 maptex *tex; 1729 maptex *tex;
1398 1730
1411 tex->smoothtile = self->face2tile [smooth]; 1743 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1744 tex->smoothlevel = level;
1413} 1745}
1414 1746
1415void 1747void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1749 CODE:
1418{ 1750{
1419 need_texid (self, texid); 1751 need_texid (self, texid);
1420 1752
1421 { 1753 {
1440 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1441 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1775}
1444 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1445int 1797int
1446ox (CFPlus::Map self) 1798ox (DC::Map self)
1447 ALIAS: 1799 ALIAS:
1448 oy = 1 1800 oy = 1
1449 x = 2 1801 x = 2
1450 y = 3 1802 y = 3
1451 w = 4 1803 w = 4
1462 } 1814 }
1463 OUTPUT: 1815 OUTPUT:
1464 RETVAL 1816 RETVAL
1465 1817
1466void 1818void
1467scroll (CFPlus::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1468 CODE: 1820 CODE:
1469{ 1821{
1470 if (dx > 0) 1822 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1824 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1489 } 1841 }
1490} 1842}
1491 1843
1492void 1844SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1846 CODE:
1495{ 1847{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1850 mapcell *cell;
1499 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1500 1854
1501 while (data < data_end - 1) 1855 while (data < data_end - 1)
1502 { 1856 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1504 1858
1524 uint8_t ext, cmd; 1878 uint8_t ext, cmd;
1525 1879
1526 do 1880 do
1527 { 1881 {
1528 ext = *data++; 1882 ext = *data++;
1529 cmd = ext & 0x3f; 1883 cmd = ext & 0x7f;
1530 1884
1531 if (cmd < 4) 1885 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1; 1886 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health 1887 else if (cmd == 5) // health
1534 { 1888 {
1537 } 1891 }
1538 else if (cmd == 6) // monster width 1892 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1; 1893 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47) 1894 else if (cmd == 0x47)
1541 { 1895 {
1542 if (*data == 4) 1896 if (*data == 1) cell->player = data [1];
1543 ; // decode player count 1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1544 1900
1545 data += *data + 1; 1901 data += *data + 1;
1546 } 1902 }
1547 else if (cmd == 8) // cell flags 1903 else if (cmd == 8) // cell flags
1548 cell->flags = *data++; 1904 cell->flags = *data++;
1555 } 1911 }
1556 else 1912 else
1557 cell->darkness = *data++ + 1; 1913 cell->darkness = *data++ + 1;
1558 } 1914 }
1559 1915
1916 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1917 if (flags & (4 >> z))
1561 { 1918 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1920 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1565 } 1938 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1939 }
1581 else 1940 else
1582 cell->darkness = 0; 1941 CELL_CLEAR (cell);
1583 } 1942 }
1584} 1943}
1944 OUTPUT:
1945 RETVAL
1585 1946
1586SV * 1947SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1949 CODE:
1589{ 1950{
1590 int x1, x; 1951 int x1, x;
1591 int y1, y; 1952 int y1, y;
1592 int z; 1953 int z;
1637} 1998}
1638 OUTPUT: 1999 OUTPUT:
1639 RETVAL 2000 RETVAL
1640 2001
1641void 2002void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1643 CODE: 2004 CODE:
1644{ 2005{
2006 int x, y, z;
2007
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 2011 smooth_key skey;
1649 int x, y, z; 2012 int pl_x, pl_y;
1650 int last_name; 2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
1651 2018
2019 pl_tex.name = 0;
2020
1652 // thats current max. sorry. 2021 // that's current max. sorry.
1653 if (sw > 255) sw = 255; 2022 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 2023 if (sh > 255) sh = 255;
1655 2024
1656 // clear key, in case of extra padding 2025 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 2026 memset (&skey, 0, sizeof (skey));
1658 2027
1659 glColor4ub (255, 255, 255, 255); 2028 memset (&key, 0, sizeof (key));
1660 2029 key.r = 255;
1661 glEnable (GL_BLEND); 2030 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2031 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 2032 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2033 key.mode = GL_QUADS;
1665 2034 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS);
1667
1668 last_name = 0;
1669 2035
1670 mx += self->x; 2036 mx += self->x;
1671 my += self->y; 2037 my += self->y;
1672 2038
1673 // first pass: determine smooth_max 2039 // first pass: determine smooth_max
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 2056 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 2057 self->tex [cell->tile [2]].smoothlevel));
1692 } 2058 }
1693 } 2059 }
1694 2060
2061 glEnable (GL_BLEND);
2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
1695 for (z = 0; z <= 2; z++) 2068 for (z = 0; z <= 2; z++)
1696 { 2069 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
1698 2072
1699 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1700 if (0 <= y + my && y + my < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1701 { 2075 {
1702 maprow *row = self->row + (y + my); 2076 maprow *row = self->row + (y + my);
1708 tileid tile = cell->tile [z]; 2082 tileid tile = cell->tile [z];
1709 2083
1710 if (tile) 2084 if (tile)
1711 { 2085 {
1712 maptex tex = self->tex [tile]; 2086 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 2087 int px, py;
1714 int py = (y + 1) * T - tex.h;
1715 2088
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 2089 if (key.texname != tex.name)
1719 { 2090 {
2091 self->tex [tile].unused = 0;
2092
1720 if (!tex.name) 2093 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1722 2095
1723 glEnd (); 2096 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2097 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 2098 }
1727 2099
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2100 px = (x + 1) * T - tex.w;
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2101 py = (y + 1) * T - tex.h;
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732 2102
1733 if (cell->flags && z == 2) 2103 if (expect_false (cell->player == player) && expect_false (z == 2))
1734 { 2104 {
1735 if (cell->flags & 1) 2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
1736 { 2108 continue;
1737 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32;
1740
1741 glEnd ();
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1743 glBegin (GL_QUADS);
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 }
1750 } 2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1751 2115
1752 // update smooth hash 2116 // update smooth hash
1753 if (tex.smoothtile) 2117 if (tex.smoothtile)
1754 { 2118 {
1755 skey.tile = tex.smoothtile; 2119 skey.tile = tex.smoothtile;
1786 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1787 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1788 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1789 } 2153 }
1790 } 2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179 int px = x * T + T * 2 / 32;
2180 int py = y * T - T * 6 / 32;
2181
2182 key_ov.texname = tex.name;
2183 arr = rc_array (rc_ov, &key_ov);
2184
2185 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2186 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2187 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2189 }
2190 }
2191 }
1791 } 2192 }
1792 } 2193 }
2194
2195 rc_draw (rc);
2196 rc_clear (rc);
1793 2197
1794 // go through all smoothlevels, lowest to highest, then draw. 2198 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 2199 // this is basically counting sort
1796 { 2200 {
1797 int w, b; 2201 int w, b;
1798 2202
2203 glEnable (GL_TEXTURE_2D);
2204 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 2205 for (w = 0; w < 256 / 32; ++w)
1800 { 2206 {
1801 uint32_t smask = smooth_level [w]; 2207 uint32_t smask = smooth_level [w];
1802 if (smask) 2208 if (smask)
1803 for (b = 0; b < 32; ++b) 2209 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2228 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2229 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2230 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2231 float dy = tex.t * .5f ; // 2 images/column
1826 2232
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2233 if (tex.name)
1830 { 2234 {
2235 // this time avoiding texture state changes
2236 // save gobs of state changes.
1831 if (!tex.name) 2237 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2238 {
2239 self->tex [skey->tile].unused = 0;
1833 2240
1834 glEnd (); 2241 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2242 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2243 glBegin (GL_QUADS);
1837 } 2244 }
1838 2245
1839 if (border) 2246 if (border)
1840 { 2247 {
1841 float ox = border * dx; 2248 float ox = border * dx;
1842 2249
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2250 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2251 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2252 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2253 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2254 }
1848 2255
1849 if (corner) 2256 if (corner)
1850 { 2257 {
1851 float ox = corner * dx; 2258 float ox = corner * dx;
1852 2259
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2260 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2261 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2262 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2263 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2264 }
1857 } 2265 }
1858 } 2266 }
1859 } 2267 }
1860 } 2268 }
1861 } 2269 }
2270
2271 glEnd ();
2272 glDisable (GL_TEXTURE_2D);
2273 key.texname = -1;
1862 } 2274 }
1863 2275
1864 hv_clear (smooth); 2276 hv_clear (smooth);
1865 } 2277 }
1866 2278
1867 glEnd (); 2279 if (pl_tex.name)
2280 {
2281 maptex tex = pl_tex;
2282 int px = pl_x + sdx;
2283 int py = pl_y + sdy;
1868 2284
1869 glDisable (GL_TEXTURE_2D); 2285 key.texname = tex.name;
2286 arr = rc_array (rc, &key);
2287
2288 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2289 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2290 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2292
2293 rc_draw (rc);
2294 }
2295
2296 rc_draw (rc_ov);
2297 rc_clear (rc_ov);
2298
1870 glDisable (GL_BLEND); 2299 glDisable (GL_BLEND);
2300 rc_free (rc);
2301 rc_free (rc_ov);
1871 2302
1872 // top layer: overlays such as the health bar 2303 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2304 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2305 if (0 <= y + my && y + my < self->rows)
1875 { 2306 {
1880 { 2311 {
1881 mapcell *cell = row->col + (x + mx - row->c0); 2312 mapcell *cell = row->col + (x + mx - row->c0);
1882 2313
1883 int px = x * T; 2314 int px = x * T;
1884 int py = y * T; 2315 int py = y * T;
2316
2317 if (expect_false (cell->player == player))
2318 {
2319 px += sdx;
2320 py += sdy;
2321 }
1885 2322
1886 if (cell->stat_hp) 2323 if (cell->stat_hp)
1887 { 2324 {
1888 int width = cell->stat_width * T; 2325 int width = cell->stat_width * T;
1889 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2326 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1900 } 2337 }
1901 } 2338 }
1902} 2339}
1903 2340
1904void 2341void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2342draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2343 CODE:
1907{ 2344{
1908 static float color[16][3] = { 2345 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2346 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2347 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2397 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2398 glDisable (GL_TEXTURE_2D);
1962} 2399}
1963 2400
1964void 2401void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2402fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2403 PPCODE:
1967{ 2404{
1968 int x, y; 2405 int x, y;
1969 int sw1 = sw + 2; 2406 int sw1 = sw + 2;
1970 int sh1 = sh + 2; 2407 int sh1 = sh + 2;
1978 SvCUR_set (darkness3_sv, sw34 * sh3); 2415 SvCUR_set (darkness3_sv, sw34 * sh3);
1979 2416
1980 mx += self->x - 1; 2417 mx += self->x - 1;
1981 my += self->y - 1; 2418 my += self->y - 1;
1982 2419
1983 memset (darkness1, 255, sw1 * sh1); 2420 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1984 2421
1985 for (y = 0; y < sh1; y++) 2422 for (y = 0; y < sh1; y++)
1986 if (0 <= y + my && y + my < self->rows) 2423 if (0 <= y + my && y + my < self->rows)
1987 { 2424 {
1988 maprow *row = self->row + (y + my); 2425 maprow *row = self->row + (y + my);
2041 PUSHs (sv_2mortal (newSViv (sh3))); 2478 PUSHs (sv_2mortal (newSViv (sh3)));
2042 PUSHs (darkness3_sv); 2479 PUSHs (darkness3_sv);
2043} 2480}
2044 2481
2045SV * 2482SV *
2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2483get_rect (DC::Map self, int x0, int y0, int w, int h)
2047 CODE: 2484 CODE:
2048{ 2485{
2049 int x, y, x1, y1; 2486 int x, y, x1, y1;
2050 SV *data_sv = newSV (w * h * 7 + 5); 2487 SV *data_sv = newSV (w * h * 7 + 5);
2051 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2488 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2108 else 2545 else
2109 *data++ = 0; 2546 *data++ = 0;
2110 } 2547 }
2111 } 2548 }
2112 2549
2550 /* if size is w*h + 5 then no data has been found */
2551 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2552 {
2113 SvPOK_only (data_sv); 2553 SvPOK_only (data_sv);
2114 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2554 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2555 }
2556
2115 RETVAL = data_sv; 2557 RETVAL = data_sv;
2116} 2558}
2117 OUTPUT: 2559 OUTPUT:
2118 RETVAL 2560 RETVAL
2119 2561
2120void 2562void
2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2563set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2122 PPCODE: 2564 PPCODE:
2123{ 2565{
2124 int x, y, z; 2566 int x, y, z;
2125 int w, h; 2567 int w, h;
2126 int x1, y1; 2568 int x1, y1;
2569 STRLEN len;
2570 uint8_t *data, *end;
2571
2572 len = SvLEN (data_sv);
2573 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2574 data = SvPVbyte_nolen (data_sv);
2575 end = data + len + 8;
2576
2577 if (len < 5)
2578 XSRETURN_EMPTY;
2127 2579
2128 if (*data++ != 0) 2580 if (*data++ != 0)
2129 return; /* version mismatch */ 2581 XSRETURN_EMPTY; /* version mismatch */
2130 2582
2131 w = *data++ << 8; w |= *data++; 2583 w = *data++ << 8; w |= *data++;
2132 h = *data++ << 8; h |= *data++; 2584 h = *data++ << 8; h |= *data++;
2133 2585
2134 // we need to do this 'cause we don't keep an absolute coord system for rows 2586 // we need to do this 'cause we don't keep an absolute coord system for rows
2146 { 2598 {
2147 maprow *row = map_get_row (self, y); 2599 maprow *row = map_get_row (self, y);
2148 2600
2149 for (x = x0; x < x1; x++) 2601 for (x = x0; x < x1; x++)
2150 { 2602 {
2603 uint8_t flags;
2604
2605 if (data + 7 >= end)
2606 XSRETURN_EMPTY;
2607
2151 uint8_t flags = *data++; 2608 flags = *data++;
2152 2609
2153 if (flags) 2610 if (flags)
2154 { 2611 {
2155 mapcell *cell = row_get_cell (row, x); 2612 mapcell *cell = row_get_cell (row, x);
2156 tileid tile[3] = { 0, 0, 0 }; 2613 tileid tile[3] = { 0, 0, 0 };
2159 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2616 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2160 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2617 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2161 2618
2162 if (cell->darkness == 0) 2619 if (cell->darkness == 0)
2163 { 2620 {
2164 cell->darkness = 0; 2621 /*cell->darkness = 0;*/
2622 EXTEND (SP, 3);
2165 2623
2166 for (z = 0; z <= 2; z++) 2624 for (z = 0; z <= 2; z++)
2167 { 2625 {
2168 tileid t = tile [z]; 2626 tileid t = tile [z];
2169 2627
2170 if (t >= self->texs || (t && !self->tex [t].name)) 2628 if (t >= self->texs || (t && !self->tex [t].name))
2171 { 2629 {
2172 XPUSHs (sv_2mortal (newSViv (t))); 2630 PUSHs (sv_2mortal (newSViv (t)));
2173 need_texid (self, t); 2631 need_texid (self, t);
2174 } 2632 }
2175 2633
2176 cell->tile [z] = t; 2634 cell->tile [z] = t;
2177 } 2635 }
2179 } 2637 }
2180 } 2638 }
2181 } 2639 }
2182} 2640}
2183 2641
2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2642MODULE = Deliantra::Client PACKAGE = DC::RW
2185 2643
2186CFPlus::MixChunk 2644DC::RW
2187new_from_file (SV *class, char *path) 2645new (SV *class, SV *data_sv)
2188 CODE: 2646 CODE:
2189 RETVAL = Mix_LoadWAV (path); 2647{
2648 STRLEN datalen;
2649 char *data = SvPVbyte (data_sv, datalen);
2650
2651 RETVAL = SDL_RWFromConstMem (data, datalen);
2652}
2190 OUTPUT: 2653 OUTPUT:
2191 RETVAL 2654 RETVAL
2192 2655
2656DC::RW
2657new_from_file (SV *class, const char *path, const char *mode = "rb")
2658 CODE:
2659 RETVAL = SDL_RWFromFile (path, mode);
2660 OUTPUT:
2661 RETVAL
2662
2663# fails on win32:
2664# dc.xs(2268) : error C2059: syntax error : '('
2193void 2665#void
2666#close (DC::RW self)
2667# CODE:
2668# (self->(close)) (self);
2669
2670MODULE = Deliantra::Client PACKAGE = DC::Channel
2671
2672PROTOTYPES: DISABLE
2673
2674DC::Channel
2675find ()
2676 CODE:
2677{
2678 RETVAL = Mix_GroupAvailable (-1);
2679
2680 if (RETVAL < 0)
2681 {
2682 RETVAL = Mix_GroupOldest (-1);
2683
2684 if (RETVAL < 0)
2685 XSRETURN_UNDEF;
2686
2687 Mix_HaltChannel (RETVAL);
2688 }
2689
2690 Mix_UnregisterAllEffects (RETVAL);
2691 Mix_Volume (RETVAL, 128);
2692}
2693 OUTPUT:
2694 RETVAL
2695
2696void
2697halt (DC::Channel self)
2698 CODE:
2699 Mix_HaltChannel (self);
2700
2701void
2702expire (DC::Channel self, int ticks = -1)
2703 CODE:
2704 Mix_ExpireChannel (self, ticks);
2705
2706void
2707fade_out (DC::Channel self, int ticks = -1)
2708 CODE:
2709 Mix_FadeOutChannel (self, ticks);
2710
2711int
2712volume (DC::Channel self, int volume)
2713 CODE:
2714 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2715 OUTPUT:
2716 RETVAL
2717
2718void
2719unregister_all_effects (DC::Channel self)
2720 CODE:
2721 Mix_UnregisterAllEffects (self);
2722
2723void
2724set_panning (DC::Channel self, int left, int right)
2725 CODE:
2726 left = CLAMP (left , 0, 255);
2727 right = CLAMP (right, 0, 255);
2728 Mix_SetPanning (self, left, right);
2729
2730void
2731set_distance (DC::Channel self, int distance)
2732 CODE:
2733 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2734
2735void
2736set_position (DC::Channel self, int angle, int distance)
2737 CODE:
2738
2739void
2740set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2741 CODE:
2742{
2743 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2744 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2745 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2746}
2747
2748void
2749set_reverse_stereo (DC::Channel self, int flip)
2750 CODE:
2751 Mix_SetReverseStereo (self, flip);
2752
2753MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2754
2755PROTOTYPES: DISABLE
2756
2757DC::MixChunk
2758new (SV *class, DC::RW rwops)
2759 CODE:
2760 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2761 OUTPUT:
2762 RETVAL
2763
2764void
2194DESTROY (CFPlus::MixChunk self) 2765DESTROY (DC::MixChunk self)
2195 CODE: 2766 CODE:
2196 Mix_FreeChunk (self); 2767 Mix_FreeChunk (self);
2197 2768
2198int 2769int
2199volume (CFPlus::MixChunk self, int volume = -1) 2770volume (DC::MixChunk self, int volume = -1)
2200 CODE: 2771 CODE:
2772 if (items > 1)
2773 volume = CLAMP (volume, 0, 128);
2201 RETVAL = Mix_VolumeChunk (self, volume); 2774 RETVAL = Mix_VolumeChunk (self, volume);
2202 OUTPUT: 2775 OUTPUT:
2203 RETVAL 2776 RETVAL
2204 2777
2205int 2778DC::Channel
2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2779play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2207 CODE: 2780 CODE:
2781{
2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2782 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2783
2784 if (RETVAL < 0)
2785 XSRETURN_UNDEF;
2786
2787 if (channel < 0)
2788 {
2789 Mix_UnregisterAllEffects (RETVAL);
2790 Mix_Volume (RETVAL, 128);
2791 }
2792}
2209 OUTPUT: 2793 OUTPUT:
2210 RETVAL 2794 RETVAL
2211 2795
2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2796MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2213 2797
2214int 2798int
2215volume (int volume = -1) 2799volume (int volume = -1)
2800 PROTOTYPE: ;$
2216 CODE: 2801 CODE:
2802 if (items > 0)
2803 volume = CLAMP (volume, 0, 128);
2217 RETVAL = Mix_VolumeMusic (volume); 2804 RETVAL = Mix_VolumeMusic (volume);
2218 OUTPUT: 2805 OUTPUT:
2219 RETVAL 2806 RETVAL
2220 2807
2221int 2808void
2222fade_out (int ms) 2809fade_out (int ms)
2223 CODE: 2810 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms); 2811 Mix_FadeOutMusic (ms);
2812
2813void
2814halt ()
2815 CODE:
2816 Mix_HaltMusic ();
2817
2818DC::MixMusic
2819new (SV *class, DC::RW rwops)
2820 CODE:
2821 RETVAL = Mix_LoadMUS_RW (rwops);
2225 OUTPUT: 2822 OUTPUT:
2226 RETVAL 2823 RETVAL
2227 2824
2228CFPlus::MixMusic
2229new_from_file (SV *class, char *path)
2230 CODE:
2231 RETVAL = Mix_LoadMUS (path);
2232 OUTPUT:
2233 RETVAL
2234
2235void 2825void
2236DESTROY (CFPlus::MixMusic self) 2826DESTROY (DC::MixMusic self)
2237 CODE: 2827 CODE:
2238 Mix_FreeMusic (self); 2828 Mix_FreeMusic (self);
2239 2829
2240int 2830int
2241play (CFPlus::MixMusic self, int loops = -1) 2831play (DC::MixMusic self, int loops = -1)
2242 CODE: 2832 CODE:
2243 RETVAL = Mix_PlayMusic (self, loops); 2833 RETVAL = Mix_PlayMusic (self, loops);
2244 OUTPUT: 2834 OUTPUT:
2245 RETVAL 2835 RETVAL
2246 2836
2247int 2837void
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2838fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2249 CODE: 2839 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2840 Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253 2841
2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2842MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2843
2844PROTOTYPES: ENABLE
2255 2845
2256BOOT: 2846BOOT:
2257{ 2847{
2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2848 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2259 static const struct { 2849 static const struct {
2260 const char *name; 2850 const char *name;
2261 IV iv; 2851 IV iv;
2262 } *civ, const_iv[] = { 2852 } *civ, const_iv[] = {
2263# define const_iv(name) { # name, (IV)name } 2853# define const_iv(name) { # name, (IV)name }
2275 const_iv (GL_ALPHA_TEST), 2865 const_iv (GL_ALPHA_TEST),
2276 const_iv (GL_NORMALIZE), 2866 const_iv (GL_NORMALIZE),
2277 const_iv (GL_RESCALE_NORMAL), 2867 const_iv (GL_RESCALE_NORMAL),
2278 const_iv (GL_FRONT), 2868 const_iv (GL_FRONT),
2279 const_iv (GL_BACK), 2869 const_iv (GL_BACK),
2870 const_iv (GL_AUX0),
2280 const_iv (GL_AND), 2871 const_iv (GL_AND),
2281 const_iv (GL_ONE), 2872 const_iv (GL_ONE),
2282 const_iv (GL_ZERO), 2873 const_iv (GL_ZERO),
2283 const_iv (GL_SRC_ALPHA), 2874 const_iv (GL_SRC_ALPHA),
2284 const_iv (GL_DST_ALPHA), 2875 const_iv (GL_DST_ALPHA),
2297 const_iv (GL_INTENSITY), 2888 const_iv (GL_INTENSITY),
2298 const_iv (GL_LUMINANCE), 2889 const_iv (GL_LUMINANCE),
2299 const_iv (GL_LUMINANCE_ALPHA), 2890 const_iv (GL_LUMINANCE_ALPHA),
2300 const_iv (GL_FLOAT), 2891 const_iv (GL_FLOAT),
2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2892 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2893 const_iv (GL_COMPRESSED_ALPHA_ARB),
2894 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2896 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2897 const_iv (GL_COMPRESSED_RGB_ARB),
2898 const_iv (GL_COMPRESSED_RGBA_ARB),
2302 const_iv (GL_COMPILE), 2899 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D), 2900 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D), 2901 const_iv (GL_PROXY_TEXTURE_2D),
2305 const_iv (GL_TEXTURE_1D), 2902 const_iv (GL_TEXTURE_1D),
2306 const_iv (GL_TEXTURE_2D), 2903 const_iv (GL_TEXTURE_2D),
2330 const_iv (GL_COLOR_LOGIC_OP), 2927 const_iv (GL_COLOR_LOGIC_OP),
2331 const_iv (GL_SEPARABLE_2D), 2928 const_iv (GL_SEPARABLE_2D),
2332 const_iv (GL_CONVOLUTION_2D), 2929 const_iv (GL_CONVOLUTION_2D),
2333 const_iv (GL_CONVOLUTION_BORDER_MODE), 2930 const_iv (GL_CONVOLUTION_BORDER_MODE),
2334 const_iv (GL_CONSTANT_BORDER), 2931 const_iv (GL_CONSTANT_BORDER),
2932 const_iv (GL_POINTS),
2335 const_iv (GL_LINES), 2933 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP), 2934 const_iv (GL_LINE_STRIP),
2337 const_iv (GL_LINE_LOOP), 2935 const_iv (GL_LINE_LOOP),
2338 const_iv (GL_QUADS), 2936 const_iv (GL_QUADS),
2339 const_iv (GL_QUAD_STRIP), 2937 const_iv (GL_QUAD_STRIP),
2340 const_iv (GL_TRIANGLES), 2938 const_iv (GL_TRIANGLES),
2341 const_iv (GL_TRIANGLE_STRIP), 2939 const_iv (GL_TRIANGLE_STRIP),
2342 const_iv (GL_TRIANGLE_FAN), 2940 const_iv (GL_TRIANGLE_FAN),
2941 const_iv (GL_POLYGON),
2343 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2943 const_iv (GL_POINT_SMOOTH_HINT),
2944 const_iv (GL_LINE_SMOOTH_HINT),
2945 const_iv (GL_POLYGON_SMOOTH_HINT),
2946 const_iv (GL_GENERATE_MIPMAP_HINT),
2947 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2344 const_iv (GL_FASTEST), 2948 const_iv (GL_FASTEST),
2949 const_iv (GL_DONT_CARE),
2950 const_iv (GL_NICEST),
2345 const_iv (GL_V2F), 2951 const_iv (GL_V2F),
2346 const_iv (GL_V3F), 2952 const_iv (GL_V3F),
2347 const_iv (GL_T2F_V3F), 2953 const_iv (GL_T2F_V3F),
2348 const_iv (GL_T2F_N3F_V3F), 2954 const_iv (GL_T2F_N3F_V3F),
2349# undef const_iv 2955# undef const_iv
2354 2960
2355 texture_av = newAV (); 2961 texture_av = newAV ();
2356 AvREAL_off (texture_av); 2962 AvREAL_off (texture_av);
2357} 2963}
2358 2964
2965void
2966disable_GL_EXT_blend_func_separate ()
2967 CODE:
2968 gl.BlendFuncSeparate = 0;
2969 gl.BlendFuncSeparateEXT = 0;
2970
2359char * 2971char *
2360gl_vendor () 2972gl_vendor ()
2361 CODE: 2973 CODE:
2362 RETVAL = (char *)glGetString (GL_VENDOR); 2974 RETVAL = (char *)glGetString (GL_VENDOR);
2363 OUTPUT: 2975 OUTPUT:
2436void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3048void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2437 3049
2438# near_ and far_ are due to microsofts buggy "c" compiler 3050# near_ and far_ are due to microsofts buggy "c" compiler
2439void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3051void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2440 3052
3053PROTOTYPES: DISABLE
3054
2441void glViewport (int x, int y, int width, int height) 3055void glViewport (int x, int y, int width, int height)
2442 3056
2443void glScissor (int x, int y, int width, int height) 3057void glScissor (int x, int y, int width, int height)
2444 3058
2445void glTranslate (float x, float y, float z = 0.) 3059void glTranslate (float x, float y, float z = 0.)
2452 3066
2453void glRotate (float angle, float x, float y, float z) 3067void glRotate (float angle, float x, float y, float z)
2454 CODE: 3068 CODE:
2455 glRotatef (angle, x, y, z); 3069 glRotatef (angle, x, y, z);
2456 3070
2457void glBegin (int mode)
2458
2459void glEnd ()
2460
2461void glColor (float r, float g, float b, float a = 1.0) 3071void glColor (float r, float g, float b, float a = 1.0)
2462 PROTOTYPE: @ 3072 PROTOTYPE: @
2463 ALIAS: 3073 ALIAS:
2464 glColor_premultiply = 1 3074 glColor_premultiply = 1
2465 CODE: 3075 CODE:
2466 if (ix) 3076 if (ix)
2467 { 3077 {
2470 b *= a; 3080 b *= a;
2471 } 3081 }
2472 // microsoft visual "c" rounds instead of truncating... 3082 // microsoft visual "c" rounds instead of truncating...
2473 glColor4f (r, g, b, a); 3083 glColor4f (r, g, b, a);
2474 3084
2475void glInterleavedArrays (int format, int stride, char *data)
2476
2477void glDrawElements (int mode, int count, int type, char *indices)
2478
2479# 1.2 void glDrawRangeElements (int mode, int start, int end
2480
2481void glRasterPos (float x, float y, float z = 0.) 3085void glRasterPos (float x, float y, float z = 0.)
2482 CODE: 3086 CODE:
2483 glRasterPos3f (0, 0, z); 3087 glRasterPos3f (0, 0, z);
2484 glBitmap (0, 0, 0, 0, x, y, 0); 3088 glBitmap (0, 0, 0, 0, x, y, 0);
2485 3089
2489 3093
2490void glTexCoord (float s, float t) 3094void glTexCoord (float s, float t)
2491 CODE: 3095 CODE:
2492 glTexCoord2f (s, t); 3096 glTexCoord2f (s, t);
2493 3097
3098void glRect (float x1, float y1, float x2, float y2)
3099 CODE:
3100 glRectf (x1, y1, x2, y2);
3101
3102void glRect_lineloop (float x1, float y1, float x2, float y2)
3103 CODE:
3104 glBegin (GL_LINE_LOOP);
3105 glVertex2f (x1, y1);
3106 glVertex2f (x2, y1);
3107 glVertex2f (x2, y2);
3108 glVertex2f (x1, y2);
3109 glEnd ();
3110
3111PROTOTYPES: ENABLE
3112
3113void glBegin (int mode)
3114
3115void glEnd ()
3116
3117void glPointSize (GLfloat size)
3118
3119void glLineWidth (GLfloat width)
3120
3121void glInterleavedArrays (int format, int stride, char *data)
3122
3123void glDrawElements (int mode, int count, int type, char *indices)
3124
3125# 1.2 void glDrawRangeElements (int mode, int start, int end
3126
2494void glTexEnv (int target, int pname, float param) 3127void glTexEnv (int target, int pname, float param)
2495 CODE: 3128 CODE:
2496 glTexEnvf (target, pname, param); 3129 glTexEnvf (target, pname, param);
2497 3130
2498void glTexParameter (int target, int pname, float param) 3131void glTexParameter (int target, int pname, float param)
2514void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3147void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2515 CODE: 3148 CODE:
2516 if (gl.SeparableFilter2D) 3149 if (gl.SeparableFilter2D)
2517 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3150 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2518 3151
2519void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3152void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2520 3153
2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3154void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2522 3155
2523void glDrawPixels (int width, int height, int format, int type, char *pixels) 3156void glDrawPixels (int width, int height, int format, int type, char *pixels)
2524 3157
2550 3183
2551void glEndList () 3184void glEndList ()
2552 3185
2553void glCallList (int list) 3186void glCallList (int list)
2554 3187
3188MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3189
3190PROTOTYPES: DISABLE
3191
3192void
3193find_widget (SV *self, NV x, NV y)
3194 PPCODE:
3195{
3196 if (within_widget (self, x, y))
3197 XPUSHs (self);
3198}
3199
3200BOOT:
3201{
3202 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3203
3204 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3205 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3206 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3207 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3208}
3209
3210void
3211draw (SV *self)
3212 CODE:
3213{
3214 HV *hv;
3215 SV **svp;
3216 NV x, y, w, h;
3217 SV *draw_x_sv = GvSV (draw_x_gv);
3218 SV *draw_y_sv = GvSV (draw_y_gv);
3219 SV *draw_w_sv = GvSV (draw_w_gv);
3220 SV *draw_h_sv = GvSV (draw_h_gv);
3221 double draw_x, draw_y;
3222
3223 if (!SvROK (self))
3224 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3225
3226 hv = (HV *)SvRV (self);
3227
3228 if (SvTYPE (hv) != SVt_PVHV)
3229 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3230
3231 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3232 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3233
3234 if (!h || !w)
3235 XSRETURN_EMPTY;
3236
3237 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3238 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3239
3240 draw_x = SvNV (draw_x_sv) + x;
3241 draw_y = SvNV (draw_y_sv) + y;
3242
3243 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3244 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3245 XSRETURN_EMPTY;
3246
3247 sv_setnv (draw_x_sv, draw_x);
3248 sv_setnv (draw_y_sv, draw_y);
3249
3250 glPushMatrix ();
3251 glTranslated (x, y, 0);
3252
3253 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3254 {
3255 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3256
3257 if (svp && SvTRUE (*svp))
3258 {
3259 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3260 glEnable (GL_BLEND);
3261 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3262 glBegin (GL_QUADS);
3263 glVertex2f (0, 0);
3264 glVertex2f (w, 0);
3265 glVertex2f (w, h);
3266 glVertex2f (0, h);
3267 glEnd ();
3268 glDisable (GL_BLEND);
3269 }
3270 }
3271#if 0
3272 // draw borders, for debugging
3273 glPushMatrix ();
3274 glColor4f (1., 1., 0., 1.);
3275 glTranslatef (.5, .5, 0.);
3276 glBegin (GL_LINE_LOOP);
3277 glVertex2f (0 , 0);
3278 glVertex2f (w - 1, 0);
3279 glVertex2f (w - 1, h - 1);
3280 glVertex2f (0 , h - 1);
3281 glEnd ();
3282 glPopMatrix ();
3283#endif
3284 PUSHMARK (SP);
3285 XPUSHs (self);
3286 PUTBACK;
3287 call_method ("_draw", G_VOID | G_DISCARD);
3288 SPAGAIN;
3289
3290 glPopMatrix ();
3291
3292 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3293 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3294}
3295

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