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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC vs.
Revision 1.289 by root, Wed Dec 24 04:09:26 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
183 rc_t *rc;
155} *CFPlus__Layout; 184} *DC__Layout;
156 185
157static CFPlus__Font default_font; 186static DC__Font default_font;
158static PangoContext *opengl_context; 187static PangoContext *opengl_context;
159static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
160 189
161static void 190static void
162substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
167#endif 196#endif
168 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
169} 198}
170 199
171static void 200static void
172layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
173{ 202{
174 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
175 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
176 */ 205 */
177 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
178 207
179 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
180 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
181 210
182 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
183} 212}
184 213
185static void 214static void
186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
187{ 216{
188 PangoRectangle rect; 217 PangoRectangle rect;
189 218
190 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
191 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
202 231
203typedef uint16_t tileid; 232typedef uint16_t tileid;
204typedef uint16_t faceid; 233typedef uint16_t faceid;
205 234
206typedef struct { 235typedef struct {
207 int name; 236 GLuint name;
208 int w, h; 237 int w, h;
209 float s, t; 238 float s, t;
210 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
211 tileid smoothtile; 240 tileid smoothtile;
212 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
213} maptex; 243} maptex;
214 244
215typedef struct { 245typedef struct {
216 uint32_t player; 246 uint32_t player;
217 tileid tile[3]; 247 tileid tile[3];
230 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
231 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
232 262
233 int32_t rows; 263 int32_t rows;
234 maprow *row; 264 maprow *row;
235} *CFPlus__Map; 265} *DC__Map;
236 266
237static char * 267static char *
238prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
239{ 269{
240 char *p; 270 char *p;
278 self->texs *= 2; 308 self->texs *= 2;
279 } 309 }
280} 310}
281 311
282static maprow * 312static maprow *
283map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
284{ 314{
285 if (0 > y) 315 if (0 > y)
286 { 316 {
287 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
288 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
326 356
327 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
328} 358}
329 359
330static mapcell * 360static mapcell *
331map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
332{ 362{
333 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
334} 364}
335 365
336static void 366static void
337map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
338{ 368{
339 int r; 369 int r;
340 370
341 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
342 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
349 self->oy = 0; 379 self->oy = 0;
350 self->row = 0; 380 self->row = 0;
351 self->rows = 0; 381 self->rows = 0;
352} 382}
353 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
354static void 394static void
355map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
356{ 396{
357 int x, y; 397 int x, y;
358 maprow *row; 398 maprow *row;
359 mapcell *cell; 399 mapcell *cell;
360 400
372 if (x >= row->c1) 412 if (x >= row->c1)
373 break; 413 break;
374 414
375 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
376 416
377 cell->darkness = 0; 417 CELL_CLEAR (cell);
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
381 } 418 }
382 } 419 }
383} 420}
384 421
385typedef struct { 422typedef struct {
439 n |= n >> 16; 476 n |= n >> 16;
440 477
441 return n + 1; 478 return n + 1;
442} 479}
443 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
444/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
447 495
448/******************************************************************************/ 496/******************************************************************************/
486 return 0; 534 return 0;
487 535
488 return 1; 536 return 1;
489} 537}
490 538
491MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
492 592
493PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
494 594
495BOOT: 595BOOT:
496{ 596{
497 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
498 static const struct { 598 static const struct {
499 const char *name; 599 const char *name;
500 IV iv; 600 IV iv;
501 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
502# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
524 624
525 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
528 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
529 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
530 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
531 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
532 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
533 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
605 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
606 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
607 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
608 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
609 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
610# undef const_iv 795# undef const_iv
611 }; 796 };
612 797
613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
632 817
633NV floor (NV x) 818NV floor (NV x)
634 819
635NV ceil (NV x) 820NV ceil (NV x)
636 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
637void 826void
638pango_init () 827pango_init ()
639 CODE: 828 CODE:
640{ 829{
641 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
644} 838}
645 839
646char *
647SDL_GetError () 840char *SDL_GetError ()
648 841
649int 842void SDL_braino ()
650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
651 843
652void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
653SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
654 860
655void 861void
656SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
657 PPCODE: 863 PPCODE:
658{ 864{
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
673 879
674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
675#if SDL_VERSION_ATLEAST(1,2,10)
676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
679 882
680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
681 884
682 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
683 while (*m) 886 while (*m)
684 { 887 {
685 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
686 { 889 {
687 AV *av = newAV (); 890 AV *av = newAV ();
688 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
689 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
714 917
715 if (RETVAL) 918 if (RETVAL)
716 { 919 {
717 av_clear (texture_av); 920 av_clear (texture_av);
718 921
719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h" 924#include "glfunc.h"
722#undef GL_FUNC 925#undef GL_FUNC
723 } 926 }
724} 927}
731char * 934char *
732SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
733 936
734int 937int
735SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
736 942
737void 943void
738poll_events () 944poll_events ()
739 PPCODE: 945 PPCODE:
740{ 946{
750 { 956 {
751 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
752 case SDL_KEYUP: 958 case SDL_KEYUP:
753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
758 break; 964 break;
759 965
760 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
779 x = ev.motion.x; 985 x = ev.motion.x;
780 y = ev.motion.y; 986 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 } 988 }
783 989
784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
785 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
786 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
787 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
788 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
789 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 } 996 }
791 break; 997 break;
792 998
793 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
794 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
796 1002
797 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
798 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
799 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
800 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
807 break; 1013 break;
808 } 1014 }
809 1015
810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
811 } 1017 }
812} 1018}
813 1019
814int 1020int
815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
816 POSTCALL: 1022 POSTCALL:
817 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
818 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
1025
1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
819 1041
820void 1042void
821Mix_CloseAudio () 1043Mix_CloseAudio ()
822 1044
823int 1045int
858 } 1080 }
859 } 1081 }
860#endif 1082#endif
861} 1083}
862 1084
863void 1085int
864add_font (char *file) 1086add_font (char *file)
865 CODE: 1087 CODE:
866 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
867 1091
868void 1092void
869load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
870 ALIAS: 1094 ALIAS:
871 load_image_file = 1 1095 load_image_file = 1
957void 1181void
958error (char *message) 1182error (char *message)
959 CODE: 1183 CODE:
960 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
961#ifdef _WIN32 1185#ifdef _WIN32
962 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
963#endif 1187#endif
964 1188
965void 1189void
966fatal (char *message) 1190fatal (char *message)
967 CODE: 1191 CODE:
968 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
969#ifdef _WIN32 1193#ifdef _WIN32
970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
971#endif 1195#endif
972 _exit (1); 1196 _exit (1);
973 1197
974void 1198void
975_exit (int retval = 0) 1199_exit (int retval = 0)
987#if DEBUG 1211#if DEBUG
988 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
989#endif 1213#endif
990} 1214}
991 1215
992MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
993 1224
994PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
995 1226
996CFPlus::Font 1227DC::Font
997new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
998 CODE: 1229 CODE:
999{ 1230{
1000 int count; 1231 int count;
1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1004} 1235}
1005 OUTPUT: 1236 OUTPUT:
1006 RETVAL 1237 RETVAL
1007 1238
1008void 1239void
1009DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
1010 CODE: 1241 CODE:
1011 pango_font_description_free (self); 1242 pango_font_description_free (self);
1012 1243
1013void 1244void
1014make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1015 PROTOTYPE: $ 1246 PROTOTYPE: $
1016 CODE: 1247 CODE:
1017 default_font = self; 1248 default_font = self;
1018 1249
1019MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
1020 1251
1021PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
1022 1253
1023void 1254void
1024reset_glyph_cache () 1255glyph_cache_backup ()
1025 PROTOTYPE: 1256 PROTOTYPE:
1026 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1027 tc_clear (); 1264 tc_restore ();
1028 1265
1029CFPlus::Layout 1266DC::Layout
1030new (SV *class) 1267new (SV *class)
1031 CODE: 1268 CODE:
1032 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
1033 1270
1034 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
1036 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
1037 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
1038 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
1039 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
1040 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
1041 1279
1042 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1043 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
1044 OUTPUT: 1282 OUTPUT:
1045 RETVAL 1283 RETVAL
1046 1284
1047void 1285void
1048DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
1049 CODE: 1287 CODE:
1050 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
1051 Safefree (self); 1290 Safefree (self);
1052 1291
1053void 1292void
1054set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
1055 CODE: 1294 CODE:
1056{ 1295{
1057 STRLEN textlen; 1296 STRLEN textlen;
1058 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1059 1298
1060 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1061} 1300}
1062 1301
1063void 1302void
1064set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1065 CODE: 1304 CODE:
1066{ 1305{
1067 STRLEN textlen; 1306 STRLEN textlen;
1068 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1069 1308
1070 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1071} 1310}
1072 1311
1073void 1312void
1074set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1075 CODE: 1314 CODE:
1076{ 1315{
1077 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text; 1318 const char *pos = text;
1114 if (attrs) 1353 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1116} 1355}
1117 1356
1118void 1357void
1119get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1120 PPCODE: 1359 PPCODE:
1121{ 1360{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123 1362
1124 do 1363 do
1125 { 1364 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1127 1366
1128 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1129 { 1368 {
1130 PangoRectangle extents; 1369 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1139 1378
1140 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1141} 1380}
1142 1381
1143int 1382int
1144has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1145 CODE: 1384 CODE:
1146{ 1385{
1147 int lines = 1; 1386 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1149 1388
1154} 1393}
1155 OUTPUT: 1394 OUTPUT:
1156 RETVAL 1395 RETVAL
1157 1396
1158SV * 1397SV *
1159get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1160 CODE: 1399 CODE:
1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1162 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1163 OUTPUT: 1402 OUTPUT:
1164 RETVAL 1403 RETVAL
1165 1404
1166void 1405void
1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1168 CODE: 1407 CODE:
1169 self->r = r; 1408 self->r = r;
1170 self->g = g; 1409 self->g = g;
1171 self->b = b; 1410 self->b = b;
1172 self->a = a; 1411 self->a = a;
1173 1412
1174void 1413void
1175set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1176 CODE: 1415 CODE:
1177 if (self->font != font) 1416 if (self->font != font)
1178 { 1417 {
1179 self->font = font; 1418 self->font = font;
1180 layout_update_font (self); 1419 layout_update_font (self);
1181 } 1420 }
1182 1421
1183void 1422void
1184set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1185 CODE: 1424 CODE:
1186 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1187 { 1426 {
1188 self->base_height = base_height; 1427 self->base_height = base_height;
1189 layout_update_font (self); 1428 layout_update_font (self);
1190 } 1429 }
1191 1430
1192void 1431void
1193set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1194 CODE: 1433 CODE:
1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1196 1435
1197void 1436void
1198set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1199 CODE: 1438 CODE:
1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1201 1440
1202void 1441void
1203set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1204 CODE: 1443 CODE:
1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1206 1445
1207void 1446void
1208set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1209 CODE: 1448 CODE:
1210 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1214 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1215 ); 1454 );
1216 1455
1217void 1456void
1218set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1219 CODE: 1458 CODE:
1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1221 1460
1222void 1461void
1223size (CFPlus::Layout self) 1462size (DC::Layout self)
1224 PPCODE: 1463 PPCODE:
1225{ 1464{
1226 int w, h; 1465 int w, h;
1227 1466
1228 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1231 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1232 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1233} 1472}
1234 1473
1235int 1474int
1236descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1237 CODE: 1476 CODE:
1238{ 1477{
1239 PangoRectangle rect; 1478 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1243} 1482}
1244 OUTPUT: 1483 OUTPUT:
1245 RETVAL 1484 RETVAL
1246 1485
1247int 1486int
1248xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1249 CODE: 1488 CODE:
1250{ 1489{
1251 int index, trailing; 1490 int index, trailing;
1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1253 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1254} 1493}
1255 OUTPUT: 1494 OUTPUT:
1256 RETVAL 1495 RETVAL
1257 1496
1258void 1497void
1259cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1260 PPCODE: 1499 PPCODE:
1261{ 1500{
1262 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1264 1503
1265 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1266 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1269} 1508}
1270 1509
1271void 1510void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1273 PPCODE: 1512 PPCODE:
1274{ 1513{
1275 int line, x; 1514 int line, x;
1276 1515
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279 1519 --line;
1520#endif
1280 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283} 1524}
1284 1525
1285void 1526void
1286line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1287 PPCODE: 1528 PPCODE:
1288{ 1529{
1289 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1290 int index, trailing; 1531 int index, trailing;
1291 1532
1292 if (line < 0) 1533 if (line < 0)
1293 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1294 1535
1295 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1297 1538
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299 1540
1300 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1306 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1307 } 1548 }
1308} 1549}
1309 1550
1310void 1551void
1311render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1312 PPCODE: 1553 CODE:
1554 rc_clear (self->rc);
1313 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1314 self->pl, 1556 self->pl,
1557 self->rc,
1315 x * PANGO_SCALE, y * PANGO_SCALE, 1558 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a, 1559 self->r, self->g, self->b, self->a,
1317 flags 1560 flags
1318 ); 1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1319 1565
1320MODULE = CFPlus PACKAGE = CFPlus::Texture 1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1577
1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1321 1586
1322PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325 1588
1326void 1589void
1327pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE: 1591 CODE:
1329{ 1592{
1406 RETVAL = width > 0; 1669 RETVAL = width > 0;
1407} 1670}
1408 OUTPUT: 1671 OUTPUT:
1409 RETVAL 1672 RETVAL
1410 1673
1411MODULE = CFPlus PACKAGE = CFPlus::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1412 1675
1413PROTOTYPES: DISABLE 1676PROTOTYPES: DISABLE
1414 1677
1415CFPlus::Map 1678DC::Map
1416new (SV *class) 1679new (SV *class)
1417 CODE: 1680 CODE:
1418 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1419 RETVAL->x = 0; 1682 RETVAL->x = 0;
1420 RETVAL->y = 0; 1683 RETVAL->y = 0;
1428 RETVAL->row = 0; 1691 RETVAL->row = 0;
1429 OUTPUT: 1692 OUTPUT:
1430 RETVAL 1693 RETVAL
1431 1694
1432void 1695void
1433DESTROY (CFPlus::Map self) 1696DESTROY (DC::Map self)
1434 CODE: 1697 CODE:
1435{ 1698{
1436 map_clear (self); 1699 map_clear (self);
1437 Safefree (self->face2tile); 1700 Safefree (self->face2tile);
1438 Safefree (self->tex); 1701 Safefree (self->tex);
1439 Safefree (self); 1702 Safefree (self);
1440} 1703}
1441 1704
1442void 1705void
1443resize (CFPlus::Map self, int map_width, int map_height) 1706resize (DC::Map self, int map_width, int map_height)
1444 CODE: 1707 CODE:
1445 self->w = map_width; 1708 self->w = map_width;
1446 self->h = map_height; 1709 self->h = map_height;
1447 1710
1448void 1711void
1449clear (CFPlus::Map self) 1712clear (DC::Map self)
1450 CODE: 1713 CODE:
1451 map_clear (self); 1714 map_clear (self);
1452 1715
1453void 1716void
1454set_tileid (CFPlus::Map self, int face, int tile) 1717set_tileid (DC::Map self, int face, int tile)
1455 CODE: 1718 CODE:
1456{ 1719{
1457 need_facenum (self, face); self->face2tile [face] = tile; 1720 need_facenum (self, face); self->face2tile [face] = tile;
1458 need_texid (self, tile); 1721 need_texid (self, tile);
1459} 1722}
1460 1723
1461void 1724void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level) 1725set_smooth (DC::Map self, int face, int smooth, int level)
1463 CODE: 1726 CODE:
1464{ 1727{
1465 tileid texid; 1728 tileid texid;
1466 maptex *tex; 1729 maptex *tex;
1467 1730
1480 tex->smoothtile = self->face2tile [smooth]; 1743 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level; 1744 tex->smoothlevel = level;
1482} 1745}
1483 1746
1484void 1747void
1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1486 CODE: 1749 CODE:
1487{ 1750{
1488 need_texid (self, texid); 1751 need_texid (self, texid);
1489 1752
1490 { 1753 {
1509 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1510 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1512} 1775}
1513 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1514int 1797int
1515ox (CFPlus::Map self) 1798ox (DC::Map self)
1516 ALIAS: 1799 ALIAS:
1517 oy = 1 1800 oy = 1
1518 x = 2 1801 x = 2
1519 y = 3 1802 y = 3
1520 w = 4 1803 w = 4
1531 } 1814 }
1532 OUTPUT: 1815 OUTPUT:
1533 RETVAL 1816 RETVAL
1534 1817
1535void 1818void
1536scroll (CFPlus::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1537 CODE: 1820 CODE:
1538{ 1821{
1539 if (dx > 0) 1822 if (dx > 0)
1540 map_blank (self, self->x, self->y, dx, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1541 else if (dx < 0) 1824 else if (dx < 0)
1557 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1558 } 1841 }
1559} 1842}
1560 1843
1561SV * 1844SV *
1562map1a_update (CFPlus::Map self, SV *data_, int extmap) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1563 CODE: 1846 CODE:
1564{ 1847{
1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1566 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1567 mapcell *cell; 1850 mapcell *cell;
1595 uint8_t ext, cmd; 1878 uint8_t ext, cmd;
1596 1879
1597 do 1880 do
1598 { 1881 {
1599 ext = *data++; 1882 ext = *data++;
1600 cmd = ext & 0x3f; 1883 cmd = ext & 0x7f;
1601 1884
1602 if (cmd < 4) 1885 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1; 1886 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health 1887 else if (cmd == 5) // health
1605 { 1888 {
1608 } 1891 }
1609 else if (cmd == 6) // monster width 1892 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1; 1893 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47) 1894 else if (cmd == 0x47)
1612 { 1895 {
1613 if (*data == 4) 1896 if (*data == 1) cell->player = data [1];
1614 ; // decode player count 1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1615 1900
1616 data += *data + 1; 1901 data += *data + 1;
1617 } 1902 }
1618 else if (cmd == 8) // cell flags 1903 else if (cmd == 8) // cell flags
1619 cell->flags = *data++; 1904 cell->flags = *data++;
1636 cell->tile [z] = self->face2tile [face]; 1921 cell->tile [z] = self->face2tile [face];
1637 1922
1638 if (cell->tile [z]) 1923 if (cell->tile [z])
1639 { 1924 {
1640 maptex *tex = self->tex + cell->tile [z]; 1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1641 if (!tex->name) 1927 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z])); 1928 av_push (missing, newSViv (cell->tile [z]));
1643 1929
1644 if (tex->smoothtile) 1930 if (tex->smoothtile)
1645 { 1931 {
1646 maptex *smooth = self->tex + tex->smoothtile; 1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1647 if (!smooth->name) 1934 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile)); 1935 av_push (missing, newSViv (tex->smoothtile));
1649 } 1936 }
1650 } 1937 }
1651 } 1938 }
1652 } 1939 }
1653 else 1940 else
1654 cell->darkness = 0; 1941 CELL_CLEAR (cell);
1655 } 1942 }
1656} 1943}
1657 OUTPUT: 1944 OUTPUT:
1658 RETVAL 1945 RETVAL
1659 1946
1660SV * 1947SV *
1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1662 CODE: 1949 CODE:
1663{ 1950{
1664 int x1, x; 1951 int x1, x;
1665 int y1, y; 1952 int y1, y;
1666 int z; 1953 int z;
1711} 1998}
1712 OUTPUT: 1999 OUTPUT:
1713 RETVAL 2000 RETVAL
1714 2001
1715void 2002void
1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1717 CODE: 2004 CODE:
1718{ 2005{
1719 int x, y, z; 2006 int x, y, z;
1720 2007
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1724 smooth_key skey; 2011 smooth_key skey;
1725 2012 int pl_x, pl_y;
2013 maptex pl_tex;
1726 rc_t *rc = rc_alloc (); 2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
1727 rc_key_t key; 2016 rc_key_t key;
1728 rc_array_t *arr; 2017 rc_array_t *arr, *arr_hidden;
1729 2018
2019 pl_tex.name = 0;
2020
1730 // thats current max. sorry. 2021 // that's current max. sorry.
1731 if (sw > 255) sw = 255; 2022 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255; 2023 if (sh > 255) sh = 255;
1733 2024
1734 // clear key, in case of extra padding 2025 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey)); 2026 memset (&skey, 0, sizeof (skey));
1739 key.g = 255; 2030 key.g = 255;
1740 key.b = 255; 2031 key.b = 255;
1741 key.a = 255; 2032 key.a = 255;
1742 key.mode = GL_QUADS; 2033 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F; 2034 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745 2035
1746 mx += self->x; 2036 mx += self->x;
1747 my += self->y; 2037 my += self->y;
1748 2038
1749 // first pass: determine smooth_max 2039 // first pass: determine smooth_max
1770 2060
1771 glEnable (GL_BLEND); 2061 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774 2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
1775 for (z = 0; z <= 2; z++) 2068 for (z = 0; z <= 2; z++)
1776 { 2069 {
1777 memset (smooth_level, 0, sizeof (smooth_level)); 2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
1778 2072
1779 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1781 { 2075 {
1782 maprow *row = self->row + (y + my); 2076 maprow *row = self->row + (y + my);
1790 if (tile) 2084 if (tile)
1791 { 2085 {
1792 maptex tex = self->tex [tile]; 2086 maptex tex = self->tex [tile];
1793 int px, py; 2087 int px, py;
1794 2088
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name) 2089 if (key.texname != tex.name)
1798 { 2090 {
2091 self->tex [tile].unused = 0;
2092
1799 if (!tex.name) 2093 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */ 2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1801 2095
1802 key.texname = tex.name; 2096 key.texname = tex.name;
1803 arr = rc_array (rc, &key); 2097 arr = rc_array (rc, &key);
1804 } 2098 }
1805 2099
1806 px = (x + 1) * T - tex.w; 2100 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h; 2101 py = (y + 1) * T - tex.h;
2102
2103 if (expect_false (cell->player == player) && expect_false (z == 2))
2104 {
2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
2108 continue;
2109 }
1808 2110
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838 2115
1839 // update smooth hash 2116 // update smooth hash
1840 if (tex.smoothtile) 2117 if (tex.smoothtile)
1841 { 2118 {
1842 skey.tile = tex.smoothtile; 2119 skey.tile = tex.smoothtile;
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 } 2153 }
1877 } 2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179 int px = x * T + T * 2 / 32;
2180 int py = y * T - T * 6 / 32;
2181
2182 key_ov.texname = tex.name;
2183 arr = rc_array (rc_ov, &key_ov);
2184
2185 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2186 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2187 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2189 }
2190 }
2191 }
1878 } 2192 }
1879 } 2193 }
1880 2194
1881 rc_draw (rc); 2195 rc_draw (rc);
1882 rc_clear (rc); 2196 rc_clear (rc);
1884 // go through all smoothlevels, lowest to highest, then draw. 2198 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort 2199 // this is basically counting sort
1886 { 2200 {
1887 int w, b; 2201 int w, b;
1888 2202
2203 glEnable (GL_TEXTURE_2D);
2204 glBegin (GL_QUADS);
1889 for (w = 0; w < 256 / 32; ++w) 2205 for (w = 0; w < 256 / 32; ++w)
1890 { 2206 {
1891 uint32_t smask = smooth_level [w]; 2207 uint32_t smask = smooth_level [w];
1892 if (smask) 2208 if (smask)
1893 for (b = 0; b < 32; ++b) 2209 for (b = 0; b < 32; ++b)
1918 { 2234 {
1919 // this time avoiding texture state changes 2235 // this time avoiding texture state changes
1920 // save gobs of state changes. 2236 // save gobs of state changes.
1921 if (key.texname != tex.name) 2237 if (key.texname != tex.name)
1922 { 2238 {
2239 self->tex [skey->tile].unused = 0;
2240
2241 glEnd ();
1923 key.texname = tex.name; 2242 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1924 arr = rc_array (rc, &key); 2243 glBegin (GL_QUADS);
1925 } 2244 }
1926 2245
1927 if (border) 2246 if (border)
1928 { 2247 {
1929 float ox = border * dx; 2248 float ox = border * dx;
1930 2249
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0); 2250 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0); 2251 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); 2252 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); 2253 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1935 } 2254 }
1936 2255
1937 if (corner) 2256 if (corner)
1938 { 2257 {
1939 float ox = corner * dx; 2258 float ox = corner * dx;
1940 2259
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0); 2260 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); 2261 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); 2262 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); 2263 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1945 } 2264 }
1946 } 2265 }
1947 } 2266 }
1948 } 2267 }
1949 } 2268 }
1950 } 2269 }
2270
2271 glEnd ();
2272 glDisable (GL_TEXTURE_2D);
2273 key.texname = -1;
1951 } 2274 }
1952 2275
1953 hv_clear (smooth); 2276 hv_clear (smooth);
2277 }
2278
2279 if (pl_tex.name)
2280 {
2281 maptex tex = pl_tex;
2282 int px = pl_x + sdx;
2283 int py = pl_y + sdy;
2284
2285 key.texname = tex.name;
2286 arr = rc_array (rc, &key);
2287
2288 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2289 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2290 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2292
1954 rc_draw (rc); 2293 rc_draw (rc);
1955 rc_clear (rc);
1956 } 2294 }
2295
2296 rc_draw (rc_ov);
2297 rc_clear (rc_ov);
1957 2298
1958 glDisable (GL_BLEND); 2299 glDisable (GL_BLEND);
1959 rc_free (rc); 2300 rc_free (rc);
2301 rc_free (rc_ov);
1960 2302
1961 // top layer: overlays such as the health bar 2303 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++) 2304 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows) 2305 if (0 <= y + my && y + my < self->rows)
1964 { 2306 {
1969 { 2311 {
1970 mapcell *cell = row->col + (x + mx - row->c0); 2312 mapcell *cell = row->col + (x + mx - row->c0);
1971 2313
1972 int px = x * T; 2314 int px = x * T;
1973 int py = y * T; 2315 int py = y * T;
2316
2317 if (expect_false (cell->player == player))
2318 {
2319 px += sdx;
2320 py += sdy;
2321 }
1974 2322
1975 if (cell->stat_hp) 2323 if (cell->stat_hp)
1976 { 2324 {
1977 int width = cell->stat_width * T; 2325 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2326 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1989 } 2337 }
1990 } 2338 }
1991} 2339}
1992 2340
1993void 2341void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2342draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE: 2343 CODE:
1996{ 2344{
1997 static float color[16][3] = { 2345 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F }, 2346 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F }, 2347 { 1.00F, 1.00F, 1.00F },
2049 glDisable (GL_BLEND); 2397 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D); 2398 glDisable (GL_TEXTURE_2D);
2051} 2399}
2052 2400
2053void 2401void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2402fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2055 PPCODE: 2403 PPCODE:
2056{ 2404{
2057 int x, y; 2405 int x, y;
2058 int sw1 = sw + 2; 2406 int sw1 = sw + 2;
2059 int sh1 = sh + 2; 2407 int sh1 = sh + 2;
2067 SvCUR_set (darkness3_sv, sw34 * sh3); 2415 SvCUR_set (darkness3_sv, sw34 * sh3);
2068 2416
2069 mx += self->x - 1; 2417 mx += self->x - 1;
2070 my += self->y - 1; 2418 my += self->y - 1;
2071 2419
2072 memset (darkness1, 255, sw1 * sh1); 2420 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2073 2421
2074 for (y = 0; y < sh1; y++) 2422 for (y = 0; y < sh1; y++)
2075 if (0 <= y + my && y + my < self->rows) 2423 if (0 <= y + my && y + my < self->rows)
2076 { 2424 {
2077 maprow *row = self->row + (y + my); 2425 maprow *row = self->row + (y + my);
2130 PUSHs (sv_2mortal (newSViv (sh3))); 2478 PUSHs (sv_2mortal (newSViv (sh3)));
2131 PUSHs (darkness3_sv); 2479 PUSHs (darkness3_sv);
2132} 2480}
2133 2481
2134SV * 2482SV *
2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2483get_rect (DC::Map self, int x0, int y0, int w, int h)
2136 CODE: 2484 CODE:
2137{ 2485{
2138 int x, y, x1, y1; 2486 int x, y, x1, y1;
2139 SV *data_sv = newSV (w * h * 7 + 5); 2487 SV *data_sv = newSV (w * h * 7 + 5);
2140 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2488 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2197 else 2545 else
2198 *data++ = 0; 2546 *data++ = 0;
2199 } 2547 }
2200 } 2548 }
2201 2549
2550 /* if size is w*h + 5 then no data has been found */
2551 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2552 {
2202 SvPOK_only (data_sv); 2553 SvPOK_only (data_sv);
2203 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2554 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2555 }
2556
2204 RETVAL = data_sv; 2557 RETVAL = data_sv;
2205} 2558}
2206 OUTPUT: 2559 OUTPUT:
2207 RETVAL 2560 RETVAL
2208 2561
2209void 2562void
2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2563set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2211 PPCODE: 2564 PPCODE:
2212{ 2565{
2213 int x, y, z; 2566 int x, y, z;
2214 int w, h; 2567 int w, h;
2215 int x1, y1; 2568 int x1, y1;
2569 STRLEN len;
2570 uint8_t *data, *end;
2571
2572 len = SvLEN (data_sv);
2573 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2574 data = SvPVbyte_nolen (data_sv);
2575 end = data + len + 8;
2576
2577 if (len < 5)
2578 XSRETURN_EMPTY;
2216 2579
2217 if (*data++ != 0) 2580 if (*data++ != 0)
2218 return; /* version mismatch */ 2581 XSRETURN_EMPTY; /* version mismatch */
2219 2582
2220 w = *data++ << 8; w |= *data++; 2583 w = *data++ << 8; w |= *data++;
2221 h = *data++ << 8; h |= *data++; 2584 h = *data++ << 8; h |= *data++;
2222 2585
2223 // we need to do this 'cause we don't keep an absolute coord system for rows 2586 // we need to do this 'cause we don't keep an absolute coord system for rows
2235 { 2598 {
2236 maprow *row = map_get_row (self, y); 2599 maprow *row = map_get_row (self, y);
2237 2600
2238 for (x = x0; x < x1; x++) 2601 for (x = x0; x < x1; x++)
2239 { 2602 {
2603 uint8_t flags;
2604
2605 if (data + 7 >= end)
2606 XSRETURN_EMPTY;
2607
2240 uint8_t flags = *data++; 2608 flags = *data++;
2241 2609
2242 if (flags) 2610 if (flags)
2243 { 2611 {
2244 mapcell *cell = row_get_cell (row, x); 2612 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 }; 2613 tileid tile[3] = { 0, 0, 0 };
2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2616 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2617 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2250 2618
2251 if (cell->darkness == 0) 2619 if (cell->darkness == 0)
2252 { 2620 {
2253 cell->darkness = 0; 2621 /*cell->darkness = 0;*/
2622 EXTEND (SP, 3);
2254 2623
2255 for (z = 0; z <= 2; z++) 2624 for (z = 0; z <= 2; z++)
2256 { 2625 {
2257 tileid t = tile [z]; 2626 tileid t = tile [z];
2258 2627
2259 if (t >= self->texs || (t && !self->tex [t].name)) 2628 if (t >= self->texs || (t && !self->tex [t].name))
2260 { 2629 {
2261 XPUSHs (sv_2mortal (newSViv (t))); 2630 PUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t); 2631 need_texid (self, t);
2263 } 2632 }
2264 2633
2265 cell->tile [z] = t; 2634 cell->tile [z] = t;
2266 } 2635 }
2268 } 2637 }
2269 } 2638 }
2270 } 2639 }
2271} 2640}
2272 2641
2273MODULE = CFPlus PACKAGE = CFPlus::RW 2642MODULE = Deliantra::Client PACKAGE = DC::RW
2274 2643
2275CFPlus::RW 2644DC::RW
2276new (SV *class, SV *data_sv) 2645new (SV *class, SV *data_sv)
2277 CODE: 2646 CODE:
2278{ 2647{
2279 STRLEN datalen; 2648 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen); 2649 char *data = SvPVbyte (data_sv, datalen);
2282 RETVAL = SDL_RWFromConstMem (data, datalen); 2651 RETVAL = SDL_RWFromConstMem (data, datalen);
2283} 2652}
2284 OUTPUT: 2653 OUTPUT:
2285 RETVAL 2654 RETVAL
2286 2655
2287CFPlus::RW 2656DC::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb") 2657new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE: 2658 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode); 2659 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT: 2660 OUTPUT:
2292 RETVAL 2661 RETVAL
2293 2662
2294# fails on win32: 2663# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '(' 2664# dc.xs(2268) : error C2059: syntax error : '('
2296#void 2665#void
2297#close (CFPlus::RW self) 2666#close (DC::RW self)
2298# CODE: 2667# CODE:
2299# (self->(close)) (self); 2668# (self->(close)) (self);
2300 2669
2301MODULE = CFPlus PACKAGE = CFPlus::Channel 2670MODULE = Deliantra::Client PACKAGE = DC::Channel
2302 2671
2303PROTOTYPES: DISABLE 2672PROTOTYPES: DISABLE
2304 2673
2305CFPlus::Channel 2674DC::Channel
2306find () 2675find ()
2307 CODE: 2676 CODE:
2308{ 2677{
2309 RETVAL = Mix_GroupAvailable (-1); 2678 RETVAL = Mix_GroupAvailable (-1);
2310 2679
2323} 2692}
2324 OUTPUT: 2693 OUTPUT:
2325 RETVAL 2694 RETVAL
2326 2695
2327void 2696void
2328halt (CFPlus::Channel self) 2697halt (DC::Channel self)
2329 CODE: 2698 CODE:
2330 Mix_HaltChannel (self); 2699 Mix_HaltChannel (self);
2331 2700
2332void 2701void
2333expire (CFPlus::Channel self, int ticks = -1) 2702expire (DC::Channel self, int ticks = -1)
2334 CODE: 2703 CODE:
2335 Mix_ExpireChannel (self, ticks); 2704 Mix_ExpireChannel (self, ticks);
2336 2705
2337void 2706void
2338fade_out (CFPlus::Channel self, int ticks = -1) 2707fade_out (DC::Channel self, int ticks = -1)
2339 CODE: 2708 CODE:
2340 Mix_FadeOutChannel (self, ticks); 2709 Mix_FadeOutChannel (self, ticks);
2341 2710
2342int 2711int
2343volume (CFPlus::Channel self, int volume) 2712volume (DC::Channel self, int volume)
2344 CODE: 2713 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2714 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT: 2715 OUTPUT:
2347 RETVAL 2716 RETVAL
2348 2717
2349void 2718void
2350unregister_all_effects (CFPlus::Channel self) 2719unregister_all_effects (DC::Channel self)
2351 CODE: 2720 CODE:
2352 Mix_UnregisterAllEffects (self); 2721 Mix_UnregisterAllEffects (self);
2353 2722
2354void 2723void
2355set_panning (CFPlus::Channel self, int left, int right) 2724set_panning (DC::Channel self, int left, int right)
2356 CODE: 2725 CODE:
2357 left = CLAMP (left , 0, 255); 2726 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255); 2727 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right); 2728 Mix_SetPanning (self, left, right);
2360 2729
2361void 2730void
2362set_distance (CFPlus::Channel self, int distance) 2731set_distance (DC::Channel self, int distance)
2363 CODE: 2732 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2733 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365 2734
2366void 2735void
2367set_position (CFPlus::Channel self, int angle, int distance) 2736set_position (DC::Channel self, int angle, int distance)
2368 CODE: 2737 CODE:
2369 2738
2370void 2739void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2740set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2372 CODE: 2741 CODE:
2373{ 2742{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2743 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2744 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2745 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377} 2746}
2378 2747
2379void 2748void
2380set_reverse_stereo (CFPlus::Channel self, int flip) 2749set_reverse_stereo (DC::Channel self, int flip)
2381 CODE: 2750 CODE:
2382 Mix_SetReverseStereo (self, flip); 2751 Mix_SetReverseStereo (self, flip);
2383 2752
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2753MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2385 2754
2386PROTOTYPES: DISABLE 2755PROTOTYPES: DISABLE
2387 2756
2388CFPlus::MixChunk 2757DC::MixChunk
2389new (SV *class, CFPlus::RW rwops) 2758new (SV *class, DC::RW rwops)
2390 CODE: 2759 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2760 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT: 2761 OUTPUT:
2393 RETVAL 2762 RETVAL
2394 2763
2395void 2764void
2396DESTROY (CFPlus::MixChunk self) 2765DESTROY (DC::MixChunk self)
2397 CODE: 2766 CODE:
2398 Mix_FreeChunk (self); 2767 Mix_FreeChunk (self);
2399 2768
2400int 2769int
2401volume (CFPlus::MixChunk self, int volume = -1) 2770volume (DC::MixChunk self, int volume = -1)
2402 CODE: 2771 CODE:
2403 if (items > 1) 2772 if (items > 1)
2404 volume = CLAMP (volume, 0, 128); 2773 volume = CLAMP (volume, 0, 128);
2405 RETVAL = Mix_VolumeChunk (self, volume); 2774 RETVAL = Mix_VolumeChunk (self, volume);
2406 OUTPUT: 2775 OUTPUT:
2407 RETVAL 2776 RETVAL
2408 2777
2409CFPlus::Channel 2778DC::Channel
2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2779play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2411 CODE: 2780 CODE:
2412{ 2781{
2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2782 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414 2783
2415 if (RETVAL < 0) 2784 if (RETVAL < 0)
2422 } 2791 }
2423} 2792}
2424 OUTPUT: 2793 OUTPUT:
2425 RETVAL 2794 RETVAL
2426 2795
2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2796MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2428 2797
2429int 2798int
2430volume (int volume = -1) 2799volume (int volume = -1)
2431 PROTOTYPE: ;$ 2800 PROTOTYPE: ;$
2432 CODE: 2801 CODE:
2444void 2813void
2445halt () 2814halt ()
2446 CODE: 2815 CODE:
2447 Mix_HaltMusic (); 2816 Mix_HaltMusic ();
2448 2817
2449CFPlus::MixMusic 2818DC::MixMusic
2450new (SV *class, CFPlus::RW rwops) 2819new (SV *class, DC::RW rwops)
2451 CODE: 2820 CODE:
2452 RETVAL = Mix_LoadMUS_RW (rwops); 2821 RETVAL = Mix_LoadMUS_RW (rwops);
2453 OUTPUT: 2822 OUTPUT:
2454 RETVAL 2823 RETVAL
2455 2824
2456void 2825void
2457DESTROY (CFPlus::MixMusic self) 2826DESTROY (DC::MixMusic self)
2458 CODE: 2827 CODE:
2459 Mix_FreeMusic (self); 2828 Mix_FreeMusic (self);
2460 2829
2461int 2830int
2462play (CFPlus::MixMusic self, int loops = -1) 2831play (DC::MixMusic self, int loops = -1)
2463 CODE: 2832 CODE:
2464 RETVAL = Mix_PlayMusic (self, loops); 2833 RETVAL = Mix_PlayMusic (self, loops);
2465 OUTPUT: 2834 OUTPUT:
2466 RETVAL 2835 RETVAL
2467 2836
2468void 2837void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2838fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2470 CODE: 2839 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position); 2840 Mix_FadeInMusicPos (self, loops, ms, position);
2472 2841
2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2842MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2474 2843
2475PROTOTYPES: ENABLE 2844PROTOTYPES: ENABLE
2476 2845
2477BOOT: 2846BOOT:
2478{ 2847{
2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2848 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2480 static const struct { 2849 static const struct {
2481 const char *name; 2850 const char *name;
2482 IV iv; 2851 IV iv;
2483 } *civ, const_iv[] = { 2852 } *civ, const_iv[] = {
2484# define const_iv(name) { # name, (IV)name } 2853# define const_iv(name) { # name, (IV)name }
2519 const_iv (GL_INTENSITY), 2888 const_iv (GL_INTENSITY),
2520 const_iv (GL_LUMINANCE), 2889 const_iv (GL_LUMINANCE),
2521 const_iv (GL_LUMINANCE_ALPHA), 2890 const_iv (GL_LUMINANCE_ALPHA),
2522 const_iv (GL_FLOAT), 2891 const_iv (GL_FLOAT),
2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2892 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2893 const_iv (GL_COMPRESSED_ALPHA_ARB),
2894 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2896 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2897 const_iv (GL_COMPRESSED_RGB_ARB),
2898 const_iv (GL_COMPRESSED_RGBA_ARB),
2524 const_iv (GL_COMPILE), 2899 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D), 2900 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D), 2901 const_iv (GL_PROXY_TEXTURE_2D),
2527 const_iv (GL_TEXTURE_1D), 2902 const_iv (GL_TEXTURE_1D),
2528 const_iv (GL_TEXTURE_2D), 2903 const_iv (GL_TEXTURE_2D),
2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT), 2943 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT), 2944 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT), 2945 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT), 2946 const_iv (GL_GENERATE_MIPMAP_HINT),
2947 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2572 const_iv (GL_FASTEST), 2948 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE), 2949 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST), 2950 const_iv (GL_NICEST),
2575 const_iv (GL_V2F), 2951 const_iv (GL_V2F),
2576 const_iv (GL_V3F), 2952 const_iv (GL_V3F),
2584 2960
2585 texture_av = newAV (); 2961 texture_av = newAV ();
2586 AvREAL_off (texture_av); 2962 AvREAL_off (texture_av);
2587} 2963}
2588 2964
2965void
2966disable_GL_EXT_blend_func_separate ()
2967 CODE:
2968 gl.BlendFuncSeparate = 0;
2969 gl.BlendFuncSeparateEXT = 0;
2970
2589char * 2971char *
2590gl_vendor () 2972gl_vendor ()
2591 CODE: 2973 CODE:
2592 RETVAL = (char *)glGetString (GL_VENDOR); 2974 RETVAL = (char *)glGetString (GL_VENDOR);
2593 OUTPUT: 2975 OUTPUT:
2685void glRotate (float angle, float x, float y, float z) 3067void glRotate (float angle, float x, float y, float z)
2686 CODE: 3068 CODE:
2687 glRotatef (angle, x, y, z); 3069 glRotatef (angle, x, y, z);
2688 3070
2689void glColor (float r, float g, float b, float a = 1.0) 3071void glColor (float r, float g, float b, float a = 1.0)
3072 PROTOTYPE: @
2690 ALIAS: 3073 ALIAS:
2691 glColor_premultiply = 1 3074 glColor_premultiply = 1
2692 CODE: 3075 CODE:
2693 if (ix) 3076 if (ix)
2694 { 3077 {
2714 3097
2715void glRect (float x1, float y1, float x2, float y2) 3098void glRect (float x1, float y1, float x2, float y2)
2716 CODE: 3099 CODE:
2717 glRectf (x1, y1, x2, y2); 3100 glRectf (x1, y1, x2, y2);
2718 3101
3102void glRect_lineloop (float x1, float y1, float x2, float y2)
3103 CODE:
3104 glBegin (GL_LINE_LOOP);
3105 glVertex2f (x1, y1);
3106 glVertex2f (x2, y1);
3107 glVertex2f (x2, y2);
3108 glVertex2f (x1, y2);
3109 glEnd ();
3110
2719PROTOTYPES: ENABLE 3111PROTOTYPES: ENABLE
2720 3112
2721void glBegin (int mode) 3113void glBegin (int mode)
2722 3114
2723void glEnd () 3115void glEnd ()
2755void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3147void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2756 CODE: 3148 CODE:
2757 if (gl.SeparableFilter2D) 3149 if (gl.SeparableFilter2D)
2758 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3150 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2759 3151
2760void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3152void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2761 3153
2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3154void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2763 3155
2764void glDrawPixels (int width, int height, int format, int type, char *pixels) 3156void glDrawPixels (int width, int height, int format, int type, char *pixels)
2765 3157
2791 3183
2792void glEndList () 3184void glEndList ()
2793 3185
2794void glCallList (int list) 3186void glCallList (int list)
2795 3187
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3188MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2797 3189
2798PROTOTYPES: DISABLE 3190PROTOTYPES: DISABLE
2799 3191
2800void 3192void
2801find_widget (SV *self, NV x, NV y) 3193find_widget (SV *self, NV x, NV y)
2805 XPUSHs (self); 3197 XPUSHs (self);
2806} 3198}
2807 3199
2808BOOT: 3200BOOT:
2809{ 3201{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3202 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2811 3203
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3204 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3205 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3206 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3207 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2816} 3208}
2817 3209
2818void 3210void
2819draw (SV *self) 3211draw (SV *self)
2820 CODE: 3212 CODE:
2824 NV x, y, w, h; 3216 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv); 3217 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv); 3218 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv); 3219 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv); 3220 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h; 3221 double draw_x, draw_y;
2831 3222
2832 if (!SvROK (self)) 3223 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3224 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2834 3225
2835 hv = (HV *)SvRV (self); 3226 hv = (HV *)SvRV (self);
2836 3227
2837 if (SvTYPE (hv) != SVt_PVHV) 3228 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3229 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2839 3230
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3231 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3232 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842 3233
2843 if (!h || !w) 3234 if (!h || !w)
2863 { 3254 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3255 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865 3256
2866 if (svp && SvTRUE (*svp)) 3257 if (svp && SvTRUE (*svp))
2867 { 3258 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3259 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2869 glEnable (GL_BLEND); 3260 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3261 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS); 3262 glBegin (GL_QUADS);
2872 glVertex2f (0, 0); 3263 glVertex2f (0, 0);
2873 glVertex2f (w, 0); 3264 glVertex2f (w, 0);
2876 glEnd (); 3267 glEnd ();
2877 glDisable (GL_BLEND); 3268 glDisable (GL_BLEND);
2878 } 3269 }
2879 } 3270 }
2880#if 0 3271#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) { 3272 // draw borders, for debugging
2882 glPushMatrix; 3273 glPushMatrix ();
2883 glColor 1, 1, 0, 1; 3274 glColor4f (1., 1., 0., 1.);
2884 glTranslate 0.375, 0.375; 3275 glTranslatef (.5, .5, 0.);
2885 glBegin GL_LINE_LOOP; 3276 glBegin (GL_LINE_LOOP);
2886 glVertex 0 , 0; 3277 glVertex2f (0 , 0);
2887 glVertex $self->{w} - 1, 0; 3278 glVertex2f (w - 1, 0);
2888 glVertex $self->{w} - 1, $self->{h} - 1; 3279 glVertex2f (w - 1, h - 1);
2889 glVertex 0 , $self->{h} - 1; 3280 glVertex2f (0 , h - 1);
2890 glEnd; 3281 glEnd ();
2891 glPopMatrix; 3282 glPopMatrix ();
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif 3283#endif
2895 PUSHMARK (SP); 3284 PUSHMARK (SP);
2896 XPUSHs (self); 3285 XPUSHs (self);
2897 PUTBACK; 3286 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD); 3287 call_method ("_draw", G_VOID | G_DISCARD);

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