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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.290 by root, Wed Nov 4 14:40:51 2009 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
66 101
67static AV *texture_av; 102static AV *texture_av;
68 103
69static struct 104static struct
70{ 105{
107 av_push (texture_av, (SV *)(size_t)name); 142 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 143 glDeleteTextures (1, &name);
109} 144}
110 145
111#include "texcache.c" 146#include "texcache.c"
147#include "rendercache.c"
112 148
113#include "pango-font.c" 149#include "pango-font.c"
114#include "pango-fontmap.c" 150#include "pango-fontmap.c"
115#include "pango-render.c" 151#include "pango-render.c"
116 152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
119 157
120typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
121 159
122static int 160static int
123shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
124{ 162{
125 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
139 177
140typedef struct cf_layout { 178typedef struct cf_layout {
141 PangoLayout *pl; 179 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
143 int base_height; 181 int base_height;
144 CFPlus__Font font; 182 DC__Font font;
183 rc_t *rc;
145} *CFPlus__Layout; 184} *DC__Layout;
146 185
147static CFPlus__Font default_font; 186static DC__Font default_font;
148static PangoContext *opengl_context; 187static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
150 189
151static void 190static void
152substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
157#endif 196#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 198}
160 199
161static void 200static void
162layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
163{ 202{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
166 */ 205 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
168 207
169 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 210
172 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
173} 212}
174 213
175static void 214static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 216{
178 PangoRectangle rect; 217 PangoRectangle rect;
179 218
180 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
192 231
193typedef uint16_t tileid; 232typedef uint16_t tileid;
194typedef uint16_t faceid; 233typedef uint16_t faceid;
195 234
196typedef struct { 235typedef struct {
197 int name; 236 GLuint name;
198 int w, h; 237 int w, h;
199 float s, t; 238 float s, t;
200 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
201 tileid smoothtile; 240 tileid smoothtile;
202 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
203} maptex; 243} maptex;
204 244
205typedef struct { 245typedef struct {
206 uint32_t player; 246 uint32_t player;
207 tileid tile[3]; 247 tileid tile[3];
220 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
222 262
223 int32_t rows; 263 int32_t rows;
224 maprow *row; 264 maprow *row;
225} *CFPlus__Map; 265} *DC__Map;
226 266
227static char * 267static char *
228prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
229{ 269{
230 char *p; 270 char *p;
268 self->texs *= 2; 308 self->texs *= 2;
269 } 309 }
270} 310}
271 311
272static maprow * 312static maprow *
273map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
274{ 314{
275 if (0 > y) 315 if (0 > y)
276 { 316 {
277 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
316 356
317 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
318} 358}
319 359
320static mapcell * 360static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
322{ 362{
323 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
324} 364}
325 365
326static void 366static void
327map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
328{ 368{
329 int r; 369 int r;
330 370
331 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
339 self->oy = 0; 379 self->oy = 0;
340 self->row = 0; 380 self->row = 0;
341 self->rows = 0; 381 self->rows = 0;
342} 382}
343 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
344static void 394static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 396{
347 int x, y; 397 int x, y;
348 maprow *row; 398 maprow *row;
349 mapcell *cell; 399 mapcell *cell;
350 400
362 if (x >= row->c1) 412 if (x >= row->c1)
363 break; 413 break;
364 414
365 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
366 416
367 cell->darkness = 0; 417 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 418 }
372 } 419 }
373} 420}
374 421
375typedef struct { 422typedef struct {
429 n |= n >> 16; 476 n |= n >> 16;
430 477
431 return n + 1; 478 return n + 1;
432} 479}
433 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
434/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
437 495
438MODULE = CFPlus PACKAGE = CFPlus 496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
439 592
440PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
441 594
442BOOT: 595BOOT:
443{ 596{
444 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 598 static const struct {
446 const char *name; 599 const char *name;
447 IV iv; 600 IV iv;
448 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
471 624
472 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
475 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
557# undef const_iv 795# undef const_iv
558 }; 796 };
559 797
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 817
580NV floor (NV x) 818NV floor (NV x)
581 819
582NV ceil (NV x) 820NV ceil (NV x)
583 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
584void 826void
585pango_init () 827pango_init ()
586 CODE: 828 CODE:
587{ 829{
588 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
591} 838}
592 839
593char *
594SDL_GetError () 840char *SDL_GetError ()
595 841
596int 842void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 843
599void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
600SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
601 860
602void 861void
603SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
604 PPCODE: 863 PPCODE:
605{ 864{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 879
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 882
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 884
629 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
630 while (*m) 886 while (*m)
631 { 887 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 889 {
634 AV *av = newAV (); 890 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
661 917
662 if (RETVAL) 918 if (RETVAL)
663 { 919 {
664 av_clear (texture_av); 920 av_clear (texture_av);
665 921
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 924#include "glfunc.h"
669#undef GL_FUNC 925#undef GL_FUNC
670 } 926 }
671} 927}
678char * 934char *
679SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
680 936
681int 937int
682SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
683 942
684void 943void
685poll_events () 944poll_events ()
686 PPCODE: 945 PPCODE:
687{ 946{
697 { 956 {
698 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
699 case SDL_KEYUP: 958 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 964 break;
706 965
707 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 985 x = ev.motion.x;
727 y = ev.motion.y; 986 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 988 }
730 989
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 996 }
738 break; 997 break;
739 998
740 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 1002
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1013 break;
755 } 1014 }
756 1015
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1017 }
759} 1018}
760 1019
761int 1020int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1022 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
766 1025
767void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
768Mix_CloseAudio () 1043Mix_CloseAudio ()
769 1044
770int 1045int
771Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
1047
1048const char *
1049Mix_GetError ()
772 1050
773void 1051void
774lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
775 CODE: 1053 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1080 }
803 } 1081 }
804#endif 1082#endif
805} 1083}
806 1084
807void 1085int
808add_font (char *file) 1086add_font (char *file)
809 CODE: 1087 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
811 1091
812void 1092void
813load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
814 ALIAS: 1094 ALIAS:
815 load_image_file = 1 1095 load_image_file = 1
818 STRLEN image_len; 1098 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
825 1105
826 if (!rw) 1106 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
828 1108
901void 1181void
902error (char *message) 1182error (char *message)
903 CODE: 1183 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1185#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1187#endif
908 1188
909void 1189void
910fatal (char *message) 1190fatal (char *message)
911 CODE: 1191 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1193#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1195#endif
916 _exit (1); 1196 _exit (1);
917 1197
918void 1198void
919_exit (int retval = 0) 1199_exit (int retval = 0)
931#if DEBUG 1211#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
933#endif 1213#endif
934} 1214}
935 1215
936MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
937 1224
938PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
939 1226
940CFPlus::Font 1227DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1229 CODE:
943{ 1230{
944 int count; 1231 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1235}
949 OUTPUT: 1236 OUTPUT:
950 RETVAL 1237 RETVAL
951 1238
952void 1239void
953DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
954 CODE: 1241 CODE:
955 pango_font_description_free (self); 1242 pango_font_description_free (self);
956 1243
957void 1244void
958make_default (CFPlus::Font self) 1245make_default (DC::Font self)
959 PROTOTYPE: $ 1246 PROTOTYPE: $
960 CODE: 1247 CODE:
961 default_font = self; 1248 default_font = self;
962 1249
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1251
965PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
966 1253
967void 1254void
968reset_glyph_cache () 1255glyph_cache_backup ()
969 PROTOTYPE: 1256 PROTOTYPE:
970 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
971 tc_clear (); 1264 tc_restore ();
972 1265
973CFPlus::Layout 1266DC::Layout
974new (SV *class) 1267new (SV *class)
975 CODE: 1268 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
977 1270
978 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
985 1279
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
988 OUTPUT: 1282 OUTPUT:
989 RETVAL 1283 RETVAL
990 1284
991void 1285void
992DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
993 CODE: 1287 CODE:
994 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
995 Safefree (self); 1290 Safefree (self);
996 1291
997void 1292void
998set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
999 CODE: 1294 CODE:
1000{ 1295{
1001 STRLEN textlen; 1296 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1003 1298
1004 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1005} 1300}
1006 1301
1007void 1302void
1008set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1009 CODE: 1304 CODE:
1010{ 1305{
1011 STRLEN textlen; 1306 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1013 1308
1014 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1015} 1310}
1016 1311
1017void 1312void
1018set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1019 CODE: 1314 CODE:
1020{ 1315{
1021 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1318 const char *pos = text;
1058 if (attrs) 1353 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1060} 1355}
1061 1356
1062void 1357void
1063get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1064 PPCODE: 1359 PPCODE:
1065{ 1360{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1362
1068 do 1363 do
1069 { 1364 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1366
1072 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1073 { 1368 {
1074 PangoRectangle extents; 1369 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1378
1084 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1085} 1380}
1086 1381
1087int 1382int
1088has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1089 CODE: 1384 CODE:
1090{ 1385{
1091 int lines = 1; 1386 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1093 1388
1098} 1393}
1099 OUTPUT: 1394 OUTPUT:
1100 RETVAL 1395 RETVAL
1101 1396
1102SV * 1397SV *
1103get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1104 CODE: 1399 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1402 OUTPUT:
1108 RETVAL 1403 RETVAL
1109 1404
1110void 1405void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1407 CODE:
1113 self->r = r; 1408 self->r = r;
1114 self->g = g; 1409 self->g = g;
1115 self->b = b; 1410 self->b = b;
1116 self->a = a; 1411 self->a = a;
1117 1412
1118void 1413void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1415 CODE:
1121 if (self->font != font) 1416 if (self->font != font)
1122 { 1417 {
1123 self->font = font; 1418 self->font = font;
1124 layout_update_font (self); 1419 layout_update_font (self);
1125 } 1420 }
1126 1421
1127void 1422void
1128set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1129 CODE: 1424 CODE:
1130 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1131 { 1426 {
1132 self->base_height = base_height; 1427 self->base_height = base_height;
1133 layout_update_font (self); 1428 layout_update_font (self);
1134 } 1429 }
1135 1430
1136void 1431void
1137set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1433 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1435
1141void 1436void
1142set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1143 CODE: 1438 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1440
1146void 1441void
1147set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1148 CODE: 1443 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1445
1151void 1446void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1448 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1159 ); 1454 );
1160 1455
1161void 1456void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1458 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1460
1166void 1461void
1167size (CFPlus::Layout self) 1462size (DC::Layout self)
1168 PPCODE: 1463 PPCODE:
1169{ 1464{
1170 int w, h; 1465 int w, h;
1171 1466
1172 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1177} 1472}
1178 1473
1179int 1474int
1180descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1181 CODE: 1476 CODE:
1182{ 1477{
1183 PangoRectangle rect; 1478 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1187} 1482}
1188 OUTPUT: 1483 OUTPUT:
1189 RETVAL 1484 RETVAL
1190 1485
1191int 1486int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1488 CODE:
1194{ 1489{
1195 int index, trailing; 1490 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1198} 1493}
1199 OUTPUT: 1494 OUTPUT:
1200 RETVAL 1495 RETVAL
1201 1496
1202void 1497void
1203cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1499 PPCODE:
1205{ 1500{
1206 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1503
1209 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1508}
1214 1509
1215void 1510void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1512 PPCODE:
1218{ 1513{
1219 int line, x; 1514 int line, x;
1220 1515
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1519 --line;
1520#endif
1224 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1524}
1228 1525
1229void 1526void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1528 PPCODE:
1232{ 1529{
1233 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1234 int index, trailing; 1531 int index, trailing;
1235 1532
1236 if (line < 0) 1533 if (line < 0)
1237 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1238 1535
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1241 1538
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1540
1244 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1548 }
1252} 1549}
1253 1550
1254void 1551void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1553 CODE:
1554 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1258 self->pl, 1556 self->pl,
1557 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1558 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1559 self->r, self->g, self->b, self->a,
1261 flags 1560 flags
1262 ); 1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1263 1565
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1577
1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1586
1266PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1588
1270void 1589void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1591 CODE:
1273{ 1592{
1300 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1626
1305 if (items < 5) 1627 if (items < 5)
1306 { 1628 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1631 }
1347 RETVAL = width > 0; 1669 RETVAL = width > 0;
1348} 1670}
1349 OUTPUT: 1671 OUTPUT:
1350 RETVAL 1672 RETVAL
1351 1673
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1675
1354PROTOTYPES: DISABLE 1676PROTOTYPES: DISABLE
1355 1677
1356CFPlus::Map 1678DC::Map
1357new (SV *class) 1679new (SV *class)
1358 CODE: 1680 CODE:
1359 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1682 RETVAL->x = 0;
1361 RETVAL->y = 0; 1683 RETVAL->y = 0;
1369 RETVAL->row = 0; 1691 RETVAL->row = 0;
1370 OUTPUT: 1692 OUTPUT:
1371 RETVAL 1693 RETVAL
1372 1694
1373void 1695void
1374DESTROY (CFPlus::Map self) 1696DESTROY (DC::Map self)
1375 CODE: 1697 CODE:
1376{ 1698{
1377 map_clear (self); 1699 map_clear (self);
1378 Safefree (self->face2tile); 1700 Safefree (self->face2tile);
1379 Safefree (self->tex); 1701 Safefree (self->tex);
1380 Safefree (self); 1702 Safefree (self);
1381} 1703}
1382 1704
1383void 1705void
1384resize (CFPlus::Map self, int map_width, int map_height) 1706resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1707 CODE:
1386 self->w = map_width; 1708 self->w = map_width;
1387 self->h = map_height; 1709 self->h = map_height;
1388 1710
1389void 1711void
1390clear (CFPlus::Map self) 1712clear (DC::Map self)
1391 CODE: 1713 CODE:
1392 map_clear (self); 1714 map_clear (self);
1393 1715
1394void 1716void
1395set_tileid (CFPlus::Map self, int face, int tile) 1717set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1718 CODE:
1397{ 1719{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1720 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1721 need_texid (self, tile);
1400} 1722}
1401 1723
1402void 1724void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1725set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1726 CODE:
1405{ 1727{
1406 tileid texid; 1728 tileid texid;
1407 maptex *tex; 1729 maptex *tex;
1408 1730
1421 tex->smoothtile = self->face2tile [smooth]; 1743 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1744 tex->smoothlevel = level;
1423} 1745}
1424 1746
1425void 1747void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1749 CODE:
1428{ 1750{
1429 need_texid (self, texid); 1751 need_texid (self, texid);
1430 1752
1431 { 1753 {
1450 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1451 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1775}
1454 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1455int 1797int
1456ox (CFPlus::Map self) 1798ox (DC::Map self)
1457 ALIAS: 1799 ALIAS:
1458 oy = 1 1800 oy = 1
1459 x = 2 1801 x = 2
1460 y = 3 1802 y = 3
1461 w = 4 1803 w = 4
1472 } 1814 }
1473 OUTPUT: 1815 OUTPUT:
1474 RETVAL 1816 RETVAL
1475 1817
1476void 1818void
1477scroll (CFPlus::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1478 CODE: 1820 CODE:
1479{ 1821{
1480 if (dx > 0) 1822 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1824 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1499 } 1841 }
1500} 1842}
1501 1843
1502void 1844SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1846 CODE:
1505{ 1847{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1850 mapcell *cell;
1509 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1510 1854
1511 while (data < data_end - 1) 1855 while (data < data_end - 1)
1512 { 1856 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1514 1858
1534 uint8_t ext, cmd; 1878 uint8_t ext, cmd;
1535 1879
1536 do 1880 do
1537 { 1881 {
1538 ext = *data++; 1882 ext = *data++;
1539 cmd = ext & 0x3f; 1883 cmd = ext & 0x7f;
1540 1884
1541 if (cmd < 4) 1885 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1886 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1887 else if (cmd == 5) // health
1544 { 1888 {
1547 } 1891 }
1548 else if (cmd == 6) // monster width 1892 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1893 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1894 else if (cmd == 0x47)
1551 { 1895 {
1552 if (*data == 4) 1896 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1900
1555 data += *data + 1; 1901 data += *data + 1;
1556 } 1902 }
1557 else if (cmd == 8) // cell flags 1903 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1904 cell->flags = *data++;
1565 } 1911 }
1566 else 1912 else
1567 cell->darkness = *data++ + 1; 1913 cell->darkness = *data++ + 1;
1568 } 1914 }
1569 1915
1916 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1917 if (flags & (4 >> z))
1571 { 1918 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1920 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1575 } 1938 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1939 }
1591 else 1940 else
1592 cell->darkness = 0; 1941 CELL_CLEAR (cell);
1593 } 1942 }
1594} 1943}
1944 OUTPUT:
1945 RETVAL
1595 1946
1596SV * 1947SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1949 CODE:
1599{ 1950{
1600 int x1, x; 1951 int x1, x;
1601 int y1, y; 1952 int y1, y;
1602 int z; 1953 int z;
1647} 1998}
1648 OUTPUT: 1999 OUTPUT:
1649 RETVAL 2000 RETVAL
1650 2001
1651void 2002void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 2004 CODE:
1654{ 2005{
2006 int x, y, z;
2007
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 2011 smooth_key skey;
1659 int x, y, z; 2012 int pl_x, pl_y;
1660 int last_name; 2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
1661 2018
2019 pl_tex.name = 0;
2020
1662 // thats current max. sorry. 2021 // that's current max. sorry.
1663 if (sw > 255) sw = 255; 2022 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 2023 if (sh > 255) sh = 255;
1665 2024
1666 // clear key, in case of extra padding 2025 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 2026 memset (&skey, 0, sizeof (skey));
1668 2027
1669 glColor4ub (255, 255, 255, 255); 2028 memset (&key, 0, sizeof (key));
1670 2029 key.r = 255;
1671 glEnable (GL_BLEND); 2030 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2031 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 2032 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2033 key.mode = GL_QUADS;
1675 2034 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS);
1677
1678 last_name = 0;
1679 2035
1680 mx += self->x; 2036 mx += self->x;
1681 my += self->y; 2037 my += self->y;
1682 2038
1683 // first pass: determine smooth_max 2039 // first pass: determine smooth_max
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 2056 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 2057 self->tex [cell->tile [2]].smoothlevel));
1702 } 2058 }
1703 } 2059 }
1704 2060
2061 glEnable (GL_BLEND);
2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
1705 for (z = 0; z <= 2; z++) 2068 for (z = 0; z <= 2; z++)
1706 { 2069 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
1708 2072
1709 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1710 if (0 <= y + my && y + my < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1711 { 2075 {
1712 maprow *row = self->row + (y + my); 2076 maprow *row = self->row + (y + my);
1718 tileid tile = cell->tile [z]; 2082 tileid tile = cell->tile [z];
1719 2083
1720 if (tile) 2084 if (tile)
1721 { 2085 {
1722 maptex tex = self->tex [tile]; 2086 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 2087 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 2088
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 2089 if (key.texname != tex.name)
1729 { 2090 {
2091 self->tex [tile].unused = 0;
2092
1730 if (!tex.name) 2093 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1732 2095
1733 glEnd (); 2096 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2097 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 2098 }
1737 2099
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2100 px = (x + 1) * T - tex.w;
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2101 py = (y + 1) * T - tex.h;
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742 2102
1743 if (cell->flags && z == 2) 2103 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 { 2104 {
1745 if (cell->flags & 1) 2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
1746 { 2108 continue;
1747 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32;
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 }
1760 } 2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1761 2115
1762 // update smooth hash 2116 // update smooth hash
1763 if (tex.smoothtile) 2117 if (tex.smoothtile)
1764 { 2118 {
1765 skey.tile = tex.smoothtile; 2119 skey.tile = tex.smoothtile;
1796 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1797 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1798 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1799 } 2153 }
1800 } 2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179 int px = x * T + T * 2 / 32;
2180 int py = y * T - T * 6 / 32;
2181
2182 key_ov.texname = tex.name;
2183 arr = rc_array (rc_ov, &key_ov);
2184
2185 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2186 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2187 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2189 }
2190 }
2191 }
1801 } 2192 }
1802 } 2193 }
2194
2195 rc_draw (rc);
2196 rc_clear (rc);
1803 2197
1804 // go through all smoothlevels, lowest to highest, then draw. 2198 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2199 // this is basically counting sort
1806 { 2200 {
1807 int w, b; 2201 int w, b;
1808 2202
2203 glEnable (GL_TEXTURE_2D);
2204 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2205 for (w = 0; w < 256 / 32; ++w)
1810 { 2206 {
1811 uint32_t smask = smooth_level [w]; 2207 uint32_t smask = smooth_level [w];
1812 if (smask) 2208 if (smask)
1813 for (b = 0; b < 32; ++b) 2209 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2228 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2229 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2230 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2231 float dy = tex.t * .5f ; // 2 images/column
1836 2232
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2233 if (tex.name)
1840 { 2234 {
2235 // this time avoiding texture state changes
2236 // save gobs of state changes.
1841 if (!tex.name) 2237 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2238 {
2239 self->tex [skey->tile].unused = 0;
1843 2240
1844 glEnd (); 2241 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2242 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2243 glBegin (GL_QUADS);
1847 } 2244 }
1848 2245
1849 if (border) 2246 if (border)
1850 { 2247 {
1851 float ox = border * dx; 2248 float ox = border * dx;
1852 2249
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2250 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2251 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2252 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2253 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2254 }
1858 2255
1859 if (corner) 2256 if (corner)
1860 { 2257 {
1861 float ox = corner * dx; 2258 float ox = corner * dx;
1862 2259
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2260 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2261 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2262 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2263 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2264 }
1867 } 2265 }
1868 } 2266 }
1869 } 2267 }
1870 } 2268 }
1871 } 2269 }
2270
2271 glEnd ();
2272 glDisable (GL_TEXTURE_2D);
2273 key.texname = -1;
1872 } 2274 }
1873 2275
1874 hv_clear (smooth); 2276 hv_clear (smooth);
1875 } 2277 }
1876 2278
1877 glEnd (); 2279 if (pl_tex.name)
2280 {
2281 maptex tex = pl_tex;
2282 int px = pl_x + sdx;
2283 int py = pl_y + sdy;
1878 2284
1879 glDisable (GL_TEXTURE_2D); 2285 key.texname = tex.name;
2286 arr = rc_array (rc, &key);
2287
2288 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2289 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2290 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2292
2293 rc_draw (rc);
2294 }
2295
2296 rc_draw (rc_ov);
2297 rc_clear (rc_ov);
2298
1880 glDisable (GL_BLEND); 2299 glDisable (GL_BLEND);
2300 rc_free (rc);
2301 rc_free (rc_ov);
1881 2302
1882 // top layer: overlays such as the health bar 2303 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2304 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2305 if (0 <= y + my && y + my < self->rows)
1885 { 2306 {
1890 { 2311 {
1891 mapcell *cell = row->col + (x + mx - row->c0); 2312 mapcell *cell = row->col + (x + mx - row->c0);
1892 2313
1893 int px = x * T; 2314 int px = x * T;
1894 int py = y * T; 2315 int py = y * T;
2316
2317 if (expect_false (cell->player == player))
2318 {
2319 px += sdx;
2320 py += sdy;
2321 }
1895 2322
1896 if (cell->stat_hp) 2323 if (cell->stat_hp)
1897 { 2324 {
1898 int width = cell->stat_width * T; 2325 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2326 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1910 } 2337 }
1911 } 2338 }
1912} 2339}
1913 2340
1914void 2341void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2342draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2343 CODE:
1917{ 2344{
1918 static float color[16][3] = { 2345 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2346 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2347 { 1.00F, 1.00F, 1.00F },
1939 }; 2366 };
1940 2367
1941 int x, y; 2368 int x, y;
1942 2369
1943 glEnable (GL_TEXTURE_2D); 2370 glEnable (GL_TEXTURE_2D);
2371 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2372 * but the nvidia driver (185.18.14) mishandles alpha textures
2373 * ansd takes the colour from god knows where instead of using
2374 * Cp. MODULATE results in the same colour, but slightly different
2375 * alpha, but atcually gives us the correct colour with nvidia.
2376 */
1944 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2377 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1945 glEnable (GL_BLEND); 2378 glEnable (GL_BLEND);
1946 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1947 glBegin (GL_QUADS); 2380 glBegin (GL_QUADS);
1948 2381
1949 for (y = 0; y < h; y++) 2382 for (y = 0; y < h; y++)
1956 float *c = color [m & 15]; 2389 float *c = color [m & 15];
1957 2390
1958 float tx1 = m & 0x40 ? 0.5 : 0.; 2391 float tx1 = m & 0x40 ? 0.5 : 0.;
1959 float tx2 = tx1 + 0.5; 2392 float tx2 = tx1 + 0.5;
1960 2393
1961 glColor4f (c[0], c[1], c[2], 0.75); 2394 glColor4f (c[0], c[1], c[2], 1);
1962 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2395 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1963 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2396 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1964 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2397 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1965 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2398 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1966 } 2399 }
1970 glDisable (GL_BLEND); 2403 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2404 glDisable (GL_TEXTURE_2D);
1972} 2405}
1973 2406
1974void 2407void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2408fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2409 PPCODE:
1977{ 2410{
1978 int x, y; 2411 int x, y;
1979 int sw1 = sw + 2; 2412 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2413 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2421 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2422
1990 mx += self->x - 1; 2423 mx += self->x - 1;
1991 my += self->y - 1; 2424 my += self->y - 1;
1992 2425
1993 memset (darkness1, 255, sw1 * sh1); 2426 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2427
1995 for (y = 0; y < sh1; y++) 2428 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2429 if (0 <= y + my && y + my < self->rows)
1997 { 2430 {
1998 maprow *row = self->row + (y + my); 2431 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2484 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2485 PUSHs (darkness3_sv);
2053} 2486}
2054 2487
2055SV * 2488SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2489get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2490 CODE:
2058{ 2491{
2059 int x, y, x1, y1; 2492 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2493 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2494 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2551 else
2119 *data++ = 0; 2552 *data++ = 0;
2120 } 2553 }
2121 } 2554 }
2122 2555
2556 /* if size is w*h + 5 then no data has been found */
2557 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2558 {
2123 SvPOK_only (data_sv); 2559 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2560 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2561 }
2562
2125 RETVAL = data_sv; 2563 RETVAL = data_sv;
2126} 2564}
2127 OUTPUT: 2565 OUTPUT:
2128 RETVAL 2566 RETVAL
2129 2567
2130void 2568void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2569set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2570 PPCODE:
2133{ 2571{
2134 int x, y, z; 2572 int x, y, z;
2135 int w, h; 2573 int w, h;
2136 int x1, y1; 2574 int x1, y1;
2575 STRLEN len;
2576 uint8_t *data, *end;
2577
2578 len = SvLEN (data_sv);
2579 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2580 data = SvPVbyte_nolen (data_sv);
2581 end = data + len + 8;
2582
2583 if (len < 5)
2584 XSRETURN_EMPTY;
2137 2585
2138 if (*data++ != 0) 2586 if (*data++ != 0)
2139 return; /* version mismatch */ 2587 XSRETURN_EMPTY; /* version mismatch */
2140 2588
2141 w = *data++ << 8; w |= *data++; 2589 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2590 h = *data++ << 8; h |= *data++;
2143 2591
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2592 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2604 {
2157 maprow *row = map_get_row (self, y); 2605 maprow *row = map_get_row (self, y);
2158 2606
2159 for (x = x0; x < x1; x++) 2607 for (x = x0; x < x1; x++)
2160 { 2608 {
2609 uint8_t flags;
2610
2611 if (data + 7 >= end)
2612 XSRETURN_EMPTY;
2613
2161 uint8_t flags = *data++; 2614 flags = *data++;
2162 2615
2163 if (flags) 2616 if (flags)
2164 { 2617 {
2165 mapcell *cell = row_get_cell (row, x); 2618 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2619 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2622 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2623 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2624
2172 if (cell->darkness == 0) 2625 if (cell->darkness == 0)
2173 { 2626 {
2174 cell->darkness = 0; 2627 /*cell->darkness = 0;*/
2628 EXTEND (SP, 3);
2175 2629
2176 for (z = 0; z <= 2; z++) 2630 for (z = 0; z <= 2; z++)
2177 { 2631 {
2178 tileid t = tile [z]; 2632 tileid t = tile [z];
2179 2633
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2634 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2635 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2636 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2637 need_texid (self, t);
2184 } 2638 }
2185 2639
2186 cell->tile [z] = t; 2640 cell->tile [z] = t;
2187 } 2641 }
2189 } 2643 }
2190 } 2644 }
2191 } 2645 }
2192} 2646}
2193 2647
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2648MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2649
2196PROTOTYPES: DISABLE 2650DC::RW
2197 2651new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2652 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2653{
2654 STRLEN datalen;
2655 char *data = SvPVbyte (data_sv, datalen);
2656
2657 RETVAL = SDL_RWFromConstMem (data, datalen);
2658}
2202 OUTPUT: 2659 OUTPUT:
2203 RETVAL 2660 RETVAL
2204 2661
2662DC::RW
2663new_from_file (SV *class, const char *path, const char *mode = "rb")
2664 CODE:
2665 RETVAL = SDL_RWFromFile (path, mode);
2666 OUTPUT:
2667 RETVAL
2668
2669# fails on win32:
2670# dc.xs(2268) : error C2059: syntax error : '('
2205void 2671#void
2672#close (DC::RW self)
2673# CODE:
2674# (self->(close)) (self);
2675
2676MODULE = Deliantra::Client PACKAGE = DC::Channel
2677
2678PROTOTYPES: DISABLE
2679
2680DC::Channel
2681find ()
2682 CODE:
2683{
2684 RETVAL = Mix_GroupAvailable (-1);
2685
2686 if (RETVAL < 0)
2687 {
2688 RETVAL = Mix_GroupOldest (-1);
2689
2690 if (RETVAL < 0)
2691 XSRETURN_UNDEF;
2692
2693 Mix_HaltChannel (RETVAL);
2694 }
2695
2696 Mix_UnregisterAllEffects (RETVAL);
2697 Mix_Volume (RETVAL, 128);
2698}
2699 OUTPUT:
2700 RETVAL
2701
2702void
2703halt (DC::Channel self)
2704 CODE:
2705 Mix_HaltChannel (self);
2706
2707void
2708expire (DC::Channel self, int ticks = -1)
2709 CODE:
2710 Mix_ExpireChannel (self, ticks);
2711
2712void
2713fade_out (DC::Channel self, int ticks = -1)
2714 CODE:
2715 Mix_FadeOutChannel (self, ticks);
2716
2717int
2718volume (DC::Channel self, int volume)
2719 CODE:
2720 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2721 OUTPUT:
2722 RETVAL
2723
2724void
2725unregister_all_effects (DC::Channel self)
2726 CODE:
2727 Mix_UnregisterAllEffects (self);
2728
2729void
2730set_panning (DC::Channel self, int left, int right)
2731 CODE:
2732 left = CLAMP (left , 0, 255);
2733 right = CLAMP (right, 0, 255);
2734 Mix_SetPanning (self, left, right);
2735
2736void
2737set_distance (DC::Channel self, int distance)
2738 CODE:
2739 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2740
2741void
2742set_position (DC::Channel self, int angle, int distance)
2743 CODE:
2744
2745void
2746set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2747 CODE:
2748{
2749 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2750 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2751 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2752}
2753
2754void
2755set_reverse_stereo (DC::Channel self, int flip)
2756 CODE:
2757 Mix_SetReverseStereo (self, flip);
2758
2759MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2760
2761PROTOTYPES: DISABLE
2762
2763DC::MixChunk
2764new (SV *class, DC::RW rwops)
2765 CODE:
2766 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2767 OUTPUT:
2768 RETVAL
2769
2770void
2206DESTROY (CFPlus::MixChunk self) 2771DESTROY (DC::MixChunk self)
2207 CODE: 2772 CODE:
2208 Mix_FreeChunk (self); 2773 Mix_FreeChunk (self);
2209 2774
2210int 2775int
2211volume (CFPlus::MixChunk self, int volume = -1) 2776volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2777 CODE:
2778 if (items > 1)
2779 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2780 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2781 OUTPUT:
2215 RETVAL 2782 RETVAL
2216 2783
2217int 2784DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2785play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2786 CODE:
2787{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2788 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2789
2790 if (RETVAL < 0)
2791 XSRETURN_UNDEF;
2792
2793 if (channel < 0)
2794 {
2795 Mix_UnregisterAllEffects (RETVAL);
2796 Mix_Volume (RETVAL, 128);
2797 }
2798}
2221 OUTPUT: 2799 OUTPUT:
2222 RETVAL 2800 RETVAL
2223 2801
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2802MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2803
2226int 2804int
2227volume (int volume = -1) 2805volume (int volume = -1)
2228 PROTOTYPE: ;$ 2806 PROTOTYPE: ;$
2229 CODE: 2807 CODE:
2808 if (items > 0)
2809 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2810 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2811 OUTPUT:
2232 RETVAL 2812 RETVAL
2233 2813
2234int 2814void
2235fade_out (int ms) 2815fade_out (int ms)
2236 CODE: 2816 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2817 Mix_FadeOutMusic (ms);
2818
2819void
2820halt ()
2821 CODE:
2822 Mix_HaltMusic ();
2823
2824DC::MixMusic
2825new (SV *class, DC::RW rwops)
2826 CODE:
2827 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2828 OUTPUT:
2239 RETVAL 2829 RETVAL
2240 2830
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2831void
2249DESTROY (CFPlus::MixMusic self) 2832DESTROY (DC::MixMusic self)
2250 CODE: 2833 CODE:
2251 Mix_FreeMusic (self); 2834 Mix_FreeMusic (self);
2252 2835
2253int 2836int
2254play (CFPlus::MixMusic self, int loops = -1) 2837play (DC::MixMusic self, int loops = -1)
2255 CODE: 2838 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2839 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2840 OUTPUT:
2258 RETVAL 2841 RETVAL
2259 2842
2260int 2843void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2844fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2845 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2846 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2847
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2848MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2849
2269PROTOTYPES: ENABLE 2850PROTOTYPES: ENABLE
2270 2851
2271BOOT: 2852BOOT:
2272{ 2853{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2854 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2855 static const struct {
2275 const char *name; 2856 const char *name;
2276 IV iv; 2857 IV iv;
2277 } *civ, const_iv[] = { 2858 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2859# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2894 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2895 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2896 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2897 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2898 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2899 const_iv (GL_COMPRESSED_ALPHA_ARB),
2900 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2901 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2902 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2903 const_iv (GL_COMPRESSED_RGB_ARB),
2904 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2905 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2906 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2907 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2908 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2909 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2933 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2934 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2935 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2936 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2937 const_iv (GL_CONSTANT_BORDER),
2938 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2939 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2940 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2941 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2942 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2943 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2944 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2945 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2946 const_iv (GL_TRIANGLE_FAN),
2947 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2949 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2950 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2951 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2952 const_iv (GL_GENERATE_MIPMAP_HINT),
2953 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2954 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2955 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2956 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2957 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2958 const_iv (GL_V3F),
2376 2966
2377 texture_av = newAV (); 2967 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2968 AvREAL_off (texture_av);
2379} 2969}
2380 2970
2971void
2972disable_GL_EXT_blend_func_separate ()
2973 CODE:
2974 gl.BlendFuncSeparate = 0;
2975 gl.BlendFuncSeparateEXT = 0;
2976
2381char * 2977char *
2382gl_vendor () 2978gl_vendor ()
2383 CODE: 2979 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2980 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2981 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3054void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 3055
2460# near_ and far_ are due to microsofts buggy "c" compiler 3056# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3057void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 3058
3059PROTOTYPES: DISABLE
3060
2463void glViewport (int x, int y, int width, int height) 3061void glViewport (int x, int y, int width, int height)
2464 3062
2465void glScissor (int x, int y, int width, int height) 3063void glScissor (int x, int y, int width, int height)
2466 3064
2467void glTranslate (float x, float y, float z = 0.) 3065void glTranslate (float x, float y, float z = 0.)
2474 3072
2475void glRotate (float angle, float x, float y, float z) 3073void glRotate (float angle, float x, float y, float z)
2476 CODE: 3074 CODE:
2477 glRotatef (angle, x, y, z); 3075 glRotatef (angle, x, y, z);
2478 3076
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 3077void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @ 3078 PROTOTYPE: @
2485 ALIAS: 3079 ALIAS:
2486 glColor_premultiply = 1 3080 glColor_premultiply = 1
2487 CODE: 3081 CODE:
2488 if (ix) 3082 if (ix)
2489 { 3083 {
2492 b *= a; 3086 b *= a;
2493 } 3087 }
2494 // microsoft visual "c" rounds instead of truncating... 3088 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 3089 glColor4f (r, g, b, a);
2496 3090
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 3091void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 3092 CODE:
2505 glRasterPos3f (0, 0, z); 3093 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 3094 glBitmap (0, 0, 0, 0, x, y, 0);
2507 3095
2511 3099
2512void glTexCoord (float s, float t) 3100void glTexCoord (float s, float t)
2513 CODE: 3101 CODE:
2514 glTexCoord2f (s, t); 3102 glTexCoord2f (s, t);
2515 3103
3104void glRect (float x1, float y1, float x2, float y2)
3105 CODE:
3106 glRectf (x1, y1, x2, y2);
3107
3108void glRect_lineloop (float x1, float y1, float x2, float y2)
3109 CODE:
3110 glBegin (GL_LINE_LOOP);
3111 glVertex2f (x1, y1);
3112 glVertex2f (x2, y1);
3113 glVertex2f (x2, y2);
3114 glVertex2f (x1, y2);
3115 glEnd ();
3116
3117PROTOTYPES: ENABLE
3118
3119void glBegin (int mode)
3120
3121void glEnd ()
3122
3123void glPointSize (GLfloat size)
3124
3125void glLineWidth (GLfloat width)
3126
3127void glInterleavedArrays (int format, int stride, char *data)
3128
3129void glDrawElements (int mode, int count, int type, char *indices)
3130
3131# 1.2 void glDrawRangeElements (int mode, int start, int end
3132
2516void glTexEnv (int target, int pname, float param) 3133void glTexEnv (int target, int pname, float param)
2517 CODE: 3134 CODE:
2518 glTexEnvf (target, pname, param); 3135 glTexEnvf (target, pname, param);
2519 3136
2520void glTexParameter (int target, int pname, float param) 3137void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 3154 CODE:
2538 if (gl.SeparableFilter2D) 3155 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 3157
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 3159
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 3161
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 3162void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 3163
2572 3189
2573void glEndList () 3190void glEndList ()
2574 3191
2575void glCallList (int list) 3192void glCallList (int list)
2576 3193
3194MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3195
3196PROTOTYPES: DISABLE
3197
3198void
3199find_widget (SV *self, NV x, NV y)
3200 PPCODE:
3201{
3202 if (within_widget (self, x, y))
3203 XPUSHs (self);
3204}
3205
3206BOOT:
3207{
3208 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3209
3210 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3211 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3212 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3213 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3214}
3215
3216void
3217draw (SV *self)
3218 CODE:
3219{
3220 HV *hv;
3221 SV **svp;
3222 NV x, y, w, h;
3223 SV *draw_x_sv = GvSV (draw_x_gv);
3224 SV *draw_y_sv = GvSV (draw_y_gv);
3225 SV *draw_w_sv = GvSV (draw_w_gv);
3226 SV *draw_h_sv = GvSV (draw_h_gv);
3227 double draw_x, draw_y;
3228
3229 if (!SvROK (self))
3230 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3231
3232 hv = (HV *)SvRV (self);
3233
3234 if (SvTYPE (hv) != SVt_PVHV)
3235 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3236
3237 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3238 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3239
3240 if (!h || !w)
3241 XSRETURN_EMPTY;
3242
3243 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3244 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3245
3246 draw_x = SvNV (draw_x_sv) + x;
3247 draw_y = SvNV (draw_y_sv) + y;
3248
3249 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3250 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3251 XSRETURN_EMPTY;
3252
3253 sv_setnv (draw_x_sv, draw_x);
3254 sv_setnv (draw_y_sv, draw_y);
3255
3256 glPushMatrix ();
3257 glTranslated (x, y, 0);
3258
3259 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3260 {
3261 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3262
3263 if (svp && SvTRUE (*svp))
3264 {
3265 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3266 glEnable (GL_BLEND);
3267 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3268 glBegin (GL_QUADS);
3269 glVertex2f (0, 0);
3270 glVertex2f (w, 0);
3271 glVertex2f (w, h);
3272 glVertex2f (0, h);
3273 glEnd ();
3274 glDisable (GL_BLEND);
3275 }
3276 }
3277#if 0
3278 // draw borders, for debugging
3279 glPushMatrix ();
3280 glColor4f (1., 1., 0., 1.);
3281 glTranslatef (.5, .5, 0.);
3282 glBegin (GL_LINE_LOOP);
3283 glVertex2f (0 , 0);
3284 glVertex2f (w - 1, 0);
3285 glVertex2f (w - 1, h - 1);
3286 glVertex2f (0 , h - 1);
3287 glEnd ();
3288 glPopMatrix ();
3289#endif
3290 PUSHMARK (SP);
3291 XPUSHs (self);
3292 PUTBACK;
3293 call_method ("_draw", G_VOID | G_DISCARD);
3294 SPAGAIN;
3295
3296 glPopMatrix ();
3297
3298 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3299 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3300}
3301

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