… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
|
|
20 | #include "flat_hash_map.hpp" |
|
|
21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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|
35 | |
|
|
36 | #include <utility> |
34 | |
37 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
38 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
39 | |
37 | #include <SDL.h> |
40 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
41 | #include <SDL_thread.h> |
… | |
… | |
42 | #include <SDL_opengl.h> |
45 | #include <SDL_opengl.h> |
43 | |
46 | |
44 | /* work around os x broken headers */ |
47 | /* work around os x broken headers */ |
45 | #ifdef __MACOSX__ |
48 | #ifdef __MACOSX__ |
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
49 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
50 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
51 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
47 | #endif |
52 | #endif |
48 | |
53 | |
49 | #define PANGO_ENABLE_BACKEND |
54 | #define PANGO_ENABLE_BACKEND |
50 | #define G_DISABLE_CAST_CHECKS |
55 | #define G_DISABLE_CAST_CHECKS |
51 | |
56 | |
52 | #include <glib/gmacros.h> |
57 | #include <glib.h> |
53 | |
58 | |
54 | #include <pango/pango.h> |
59 | #include <pango/pango.h> |
55 | |
60 | |
56 | #ifndef PANGO_VERSION_CHECK |
61 | #ifndef PANGO_VERSION_CHECK |
57 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
62 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
86 | #define expect_false(expr) expect ((expr) != 0, 0) |
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
87 | #define expect_true(expr) expect ((expr) != 0, 1) |
83 | |
88 | |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
89 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | |
90 | |
|
|
91 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
92 | /* then anything that is computed by incoming darkness */ |
86 | #define FOW_DARKNESS 64 |
93 | #define FOW_DARKNESS 50 |
|
|
94 | #define DARKNESS_ADJUST(n) (n) |
87 | |
95 | |
88 | #define MAP_EXTEND_X 32 |
96 | #define MAP_EXTEND_X 32 |
89 | #define MAP_EXTEND_Y 512 |
97 | #define MAP_EXTEND_Y 512 |
90 | |
98 | |
91 | #define MIN_FONT_HEIGHT 10 |
99 | #define MIN_FONT_HEIGHT 10 |
… | |
… | |
95 | |
103 | |
96 | #define KMOD_LRAM 0x10000 // our extension |
104 | #define KMOD_LRAM 0x10000 // our extension |
97 | |
105 | |
98 | #define TEXID_SPEECH 1 |
106 | #define TEXID_SPEECH 1 |
99 | #define TEXID_NOFACE 2 |
107 | #define TEXID_NOFACE 2 |
100 | #define TEXID_HIDDEN 3 |
108 | |
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|
109 | static char * |
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|
110 | fast_sv_grow (SV *sv, STRLEN need) |
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111 | { |
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112 | STRLEN len = SvLEN (sv); |
|
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113 | STRLEN want = SvCUR (sv) + need; |
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114 | |
|
|
115 | if (expect_false (len < want)) |
|
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116 | { |
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|
117 | do |
|
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118 | len *= 2; |
|
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119 | while (len < want); |
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120 | |
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121 | sv_grow (sv, len); |
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122 | } |
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123 | |
|
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124 | SvCUR_set (sv, want); |
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125 | return SvEND (sv) - need; |
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|
126 | } |
101 | |
127 | |
102 | static AV *texture_av; |
128 | static AV *texture_av; |
103 | |
129 | |
104 | static struct |
130 | static struct |
105 | { |
131 | { |
… | |
… | |
162 | { |
188 | { |
163 | GSList *attrs = run->item->analysis.extra_attrs; |
189 | GSList *attrs = run->item->analysis.extra_attrs; |
164 | |
190 | |
165 | while (attrs) |
191 | while (attrs) |
166 | { |
192 | { |
167 | PangoAttribute *attr = attrs->data; |
193 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
168 | |
194 | |
169 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
195 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
170 | return 1; |
196 | return 1; |
171 | |
197 | |
172 | attrs = attrs->next; |
198 | attrs = attrs->next; |
… | |
… | |
190 | static void |
216 | static void |
191 | substitute_func (FcPattern *pattern, gpointer data) |
217 | substitute_func (FcPattern *pattern, gpointer data) |
192 | { |
218 | { |
193 | FcPatternAddBool (pattern, FC_HINTING, 1); |
219 | FcPatternAddBool (pattern, FC_HINTING, 1); |
194 | #ifdef FC_HINT_STYLE |
220 | #ifdef FC_HINT_STYLE |
195 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
221 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
196 | #endif |
222 | #endif |
197 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
223 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
198 | } |
224 | } |
199 | |
225 | |
200 | static void |
226 | static void |
… | |
… | |
417 | CELL_CLEAR (cell); |
443 | CELL_CLEAR (cell); |
418 | } |
444 | } |
419 | } |
445 | } |
420 | } |
446 | } |
421 | |
447 | |
422 | typedef struct { |
448 | struct smooth_key |
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|
449 | { |
423 | tileid tile; |
450 | tileid tile; |
424 | uint8_t x, y, level; |
451 | uint8_t x, y, level; |
425 | } smooth_key; |
452 | |
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|
453 | bool operator == (const smooth_key &o) const |
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454 | { |
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|
455 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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|
456 | } |
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|
457 | }; |
|
|
458 | |
|
|
459 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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|
460 | |
|
|
461 | namespace std { |
|
|
462 | template <> |
|
|
463 | struct hash<smooth_key> |
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|
464 | { |
|
|
465 | size_t operator () (const smooth_key &v) const |
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|
466 | { |
|
|
467 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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|
468 | } |
|
|
469 | }; |
|
|
470 | } |
426 | |
471 | |
427 | static void |
472 | static void |
428 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
473 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
429 | { |
474 | { |
430 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
475 | auto &&it = h.find (key); |
431 | |
476 | |
432 | if (SvIOK (*sv)) |
477 | if (it == h.end ()) |
433 | SvIV_set (*sv, SvIVX (*sv) | bits); |
478 | h.insert (std::make_pair (key, bits)); |
434 | else |
479 | else |
435 | sv_setiv (*sv, bits); |
480 | it->second |= bits; |
436 | } |
481 | } |
437 | |
482 | |
438 | static void |
483 | static void |
439 | music_finished (void) |
484 | music_finished (void) |
440 | { |
485 | { |
… | |
… | |
457 | ev.code = 1; |
502 | ev.code = 1; |
458 | ev.data1 = (void *)(long)channel; |
503 | ev.data1 = (void *)(long)channel; |
459 | ev.data2 = 0; |
504 | ev.data2 = 0; |
460 | |
505 | |
461 | SDL_PushEvent ((SDL_Event *)&ev); |
506 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
507 | } |
|
|
508 | |
|
|
509 | // approximately divide by 255 |
|
|
510 | static unsigned int |
|
|
511 | div255 (unsigned int n) |
|
|
512 | { |
|
|
513 | return (n + (n >> 8)) >> 8; |
462 | } |
514 | } |
463 | |
515 | |
464 | static unsigned int |
516 | static unsigned int |
465 | minpot (unsigned int n) |
517 | minpot (unsigned int n) |
466 | { |
518 | { |
… | |
… | |
549 | |
601 | |
550 | return mod; |
602 | return mod; |
551 | } |
603 | } |
552 | |
604 | |
553 | static void |
605 | static void |
554 | deliantra_main () |
606 | deliantra_main (SV *real_main) |
555 | { |
607 | { |
556 | char *argv[] = { 0 }; |
608 | dSP; |
557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
609 | |
|
|
610 | PUSHMARK (SP); |
|
|
611 | call_sv (real_main, G_DISCARD | G_VOID); |
558 | } |
612 | } |
559 | |
613 | |
560 | #ifdef __MACOSX__ |
614 | #ifdef __MACOSX__ |
|
|
615 | static SV *real_main; |
|
|
616 | |
561 | /* to due surprising braindamage on the side of SDL design, we |
617 | /* to due surprising braindamage on the side of SDL design, we |
562 | * do some mind-boggling hack here: SDL requires a custom main() |
618 | * do some mind-boggling hack here: SDL requires a custom main() |
563 | * on OS X, so... we provide one and call the original main(), which, |
619 | * on OS X, so... we provide one and call the original main(), which, |
564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
620 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
565 | * and which calls our main (== SDL_main) back. |
621 | * and which calls our main (== SDL_main) back. |
566 | */ |
622 | */ |
567 | extern C_LINKAGE int |
623 | extern C_LINKAGE int |
568 | main (int argc, char *argv[]) |
624 | main (int argc, char *argv[]) |
569 | { |
625 | { |
570 | deliantra_main (); |
626 | deliantra_main (real_main); |
571 | } |
627 | } |
572 | |
628 | |
573 | #undef main |
629 | #undef main |
574 | |
630 | |
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
631 | extern C_LINKAGE int main (int argc, char *argv[]); |
576 | |
632 | |
577 | static void |
633 | static void |
578 | SDL_braino (void) |
634 | SDL_main_hack (SV *real_main_) |
579 | { |
635 | { |
|
|
636 | real_main = real_main_; |
|
|
637 | |
580 | char *argv[] = { "deliantra client", 0 }; |
638 | char *argv[] = { "deliantra client", 0 }; |
581 | (main) (1, argv); |
639 | (main) (1, argv); |
582 | } |
640 | } |
583 | #else |
641 | #else |
584 | static void |
642 | static void |
585 | SDL_braino (void) |
643 | SDL_main_hack (SV *real_main) |
586 | { |
644 | { |
587 | deliantra_main (); |
645 | deliantra_main (real_main); |
588 | } |
646 | } |
589 | #endif |
647 | #endif |
590 | |
648 | |
591 | MODULE = Deliantra::Client PACKAGE = DC |
649 | MODULE = Deliantra::Client PACKAGE = DC |
592 | |
650 | |
… | |
… | |
793 | |
851 | |
794 | const_iv (FOW_DARKNESS) |
852 | const_iv (FOW_DARKNESS) |
795 | # undef const_iv |
853 | # undef const_iv |
796 | }; |
854 | }; |
797 | |
855 | |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
856 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
857 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
800 | |
858 | |
801 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
859 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
802 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
860 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
803 | } |
861 | } |
804 | |
862 | |
… | |
… | |
820 | NV ceil (NV x) |
878 | NV ceil (NV x) |
821 | |
879 | |
822 | IV minpot (UV n) |
880 | IV minpot (UV n) |
823 | |
881 | |
824 | IV popcount (UV n) |
882 | IV popcount (UV n) |
|
|
883 | |
|
|
884 | NV distance (NV dx, NV dy) |
|
|
885 | CODE: |
|
|
886 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
887 | OUTPUT: |
|
|
888 | RETVAL |
825 | |
889 | |
826 | void |
890 | void |
827 | pango_init () |
891 | pango_init () |
828 | CODE: |
892 | CODE: |
829 | { |
893 | { |
… | |
… | |
837 | #endif |
901 | #endif |
838 | } |
902 | } |
839 | |
903 | |
840 | char *SDL_GetError () |
904 | char *SDL_GetError () |
841 | |
905 | |
842 | void SDL_braino () |
906 | void SDL_main_hack (SV *real_main) |
|
|
907 | PROTOTYPE: & |
843 | |
908 | |
844 | int SDL_Init (U32 flags) |
909 | int SDL_Init (U32 flags) |
845 | |
910 | |
846 | int SDL_InitSubSystem (U32 flags) |
911 | int SDL_InitSubSystem (U32 flags) |
847 | |
912 | |
848 | void SDL_QuitSubSystem (U32 flags) |
913 | void SDL_QuitSubSystem (U32 flags) |
849 | |
914 | |
850 | void SDL_Quit () |
915 | void SDL_Quit () |
851 | |
916 | |
852 | int SDL_GL_SetAttribute (int attr, int value) |
917 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
918 | C_ARGS: (SDL_GLattr)attr, value |
853 | |
919 | |
854 | int SDL_GL_GetAttribute (int attr) |
920 | int SDL_GL_GetAttribute (int attr) |
855 | CODE: |
921 | CODE: |
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
922 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
857 | XSRETURN_UNDEF; |
923 | XSRETURN_UNDEF; |
858 | OUTPUT: |
924 | OUTPUT: |
859 | RETVAL |
925 | RETVAL |
860 | |
926 | |
861 | void |
927 | void |
… | |
… | |
916 | ); |
982 | ); |
917 | |
983 | |
918 | if (RETVAL) |
984 | if (RETVAL) |
919 | { |
985 | { |
920 | av_clear (texture_av); |
986 | av_clear (texture_av); |
921 | |
|
|
922 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
923 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
987 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
924 | #include "glfunc.h" |
988 | #include "glfunc.h" |
925 | #undef GL_FUNC |
989 | #undef GL_FUNC |
|
|
990 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
991 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
926 | } |
992 | } |
927 | } |
993 | } |
928 | OUTPUT: |
994 | OUTPUT: |
929 | RETVAL |
995 | RETVAL |
|
|
996 | |
|
|
997 | void |
|
|
998 | SDL_WM_SetCaption (const char *title, const char *icon) |
930 | |
999 | |
931 | void |
1000 | void |
932 | SDL_GL_SwapBuffers () |
1001 | SDL_GL_SwapBuffers () |
933 | |
1002 | |
934 | char * |
1003 | char * |
935 | SDL_GetKeyName (int sym) |
1004 | SDL_GetKeyName (int sym) |
|
|
1005 | C_ARGS: (SDLKey)sym |
936 | |
1006 | |
937 | int |
1007 | int |
938 | SDL_GetAppState () |
1008 | SDL_GetAppState () |
939 | |
1009 | |
940 | int |
1010 | int |
941 | SDL_GetModState () |
1011 | SDL_GetModState () |
942 | |
1012 | |
|
|
1013 | int |
|
|
1014 | SDL_WaitEvent () |
|
|
1015 | C_ARGS: 0 |
|
|
1016 | |
943 | void |
1017 | void |
|
|
1018 | SDL_PumpEvents () |
|
|
1019 | |
|
|
1020 | void |
944 | poll_events () |
1021 | peep_events () |
945 | PPCODE: |
1022 | PPCODE: |
946 | { |
1023 | { |
947 | SDL_Event ev; |
1024 | SDL_Event ev; |
948 | |
1025 | |
949 | SDL_PumpEvents (); |
1026 | SDL_PumpEvents (); |
… | |
… | |
1015 | |
1092 | |
1016 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1093 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1017 | } |
1094 | } |
1018 | } |
1095 | } |
1019 | |
1096 | |
|
|
1097 | char * |
|
|
1098 | SDL_AudioDriverName () |
|
|
1099 | CODE: |
|
|
1100 | { |
|
|
1101 | char buf [256]; |
|
|
1102 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1103 | XSRETURN_UNDEF; |
|
|
1104 | |
|
|
1105 | RETVAL = buf; |
|
|
1106 | } |
|
|
1107 | OUTPUT: |
|
|
1108 | RETVAL |
|
|
1109 | |
1020 | int |
1110 | int |
1021 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1111 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1022 | POSTCALL: |
1112 | POSTCALL: |
1023 | Mix_HookMusicFinished (music_finished); |
1113 | Mix_HookMusicFinished (music_finished); |
1024 | Mix_ChannelFinished (channel_finished); |
1114 | Mix_ChannelFinished (channel_finished); |
1025 | |
1115 | |
1026 | void |
1116 | void |
1027 | Mix_QuerySpec () |
1117 | Mix_QuerySpec () |
… | |
… | |
1086 | add_font (char *file) |
1176 | add_font (char *file) |
1087 | CODE: |
1177 | CODE: |
1088 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1178 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1089 | OUTPUT: |
1179 | OUTPUT: |
1090 | RETVAL |
1180 | RETVAL |
|
|
1181 | |
|
|
1182 | void |
|
|
1183 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1184 | |
|
|
1185 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1186 | void |
|
|
1187 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1091 | |
1188 | |
1092 | void |
1189 | void |
1093 | load_image_inline (SV *image_) |
1190 | load_image_inline (SV *image_) |
1094 | ALIAS: |
1191 | ALIAS: |
1095 | load_image_file = 1 |
1192 | load_image_file = 1 |
… | |
… | |
1141 | |
1238 | |
1142 | SDL_LockSurface (surface2); |
1239 | SDL_LockSurface (surface2); |
1143 | EXTEND (SP, 6); |
1240 | EXTEND (SP, 6); |
1144 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1241 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1145 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1242 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1146 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1243 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1147 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1244 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1148 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1245 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1149 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1246 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1150 | SDL_UnlockSurface (surface2); |
1247 | SDL_UnlockSurface (surface2); |
1151 | |
1248 | |
… | |
… | |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1320 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1224 | |
1321 | |
1225 | PROTOTYPES: DISABLE |
1322 | PROTOTYPES: DISABLE |
1226 | |
1323 | |
1227 | DC::Font |
1324 | DC::Font |
1228 | new_from_file (SV *class, char *path, int id = 0) |
1325 | new_from_file (SV *klass, char *path, int id = 0) |
1229 | CODE: |
1326 | CODE: |
1230 | { |
1327 | { |
1231 | int count; |
1328 | int count; |
1232 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1329 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1233 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1330 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1262 | PROTOTYPE: |
1359 | PROTOTYPE: |
1263 | CODE: |
1360 | CODE: |
1264 | tc_restore (); |
1361 | tc_restore (); |
1265 | |
1362 | |
1266 | DC::Layout |
1363 | DC::Layout |
1267 | new (SV *class) |
1364 | new (SV *klass) |
1268 | CODE: |
1365 | CODE: |
1269 | New (0, RETVAL, 1, struct cf_layout); |
1366 | New (0, RETVAL, 1, struct cf_layout); |
1270 | |
1367 | |
1271 | RETVAL->pl = pango_layout_new (opengl_context); |
1368 | RETVAL->pl = pango_layout_new (opengl_context); |
1272 | RETVAL->r = 1.; |
1369 | RETVAL->r = 1.; |
… | |
… | |
1421 | |
1518 | |
1422 | void |
1519 | void |
1423 | set_height (DC::Layout self, int base_height) |
1520 | set_height (DC::Layout self, int base_height) |
1424 | CODE: |
1521 | CODE: |
1425 | if (self->base_height != base_height) |
1522 | if (self->base_height != base_height) |
1426 | { |
1523 | { |
1427 | self->base_height = base_height; |
1524 | self->base_height = base_height; |
1428 | layout_update_font (self); |
1525 | layout_update_font (self); |
1429 | } |
1526 | } |
1430 | |
1527 | |
1431 | void |
1528 | void |
… | |
… | |
1658 | glDisable (GL_ALPHA_TEST); |
1755 | glDisable (GL_ALPHA_TEST); |
1659 | glDisable (GL_BLEND); |
1756 | glDisable (GL_BLEND); |
1660 | } |
1757 | } |
1661 | } |
1758 | } |
1662 | |
1759 | |
|
|
1760 | void |
|
|
1761 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1762 | PROTOTYPE: @ |
|
|
1763 | CODE: |
|
|
1764 | { |
|
|
1765 | glEnable (GL_BLEND); |
|
|
1766 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1767 | glEnable (GL_TEXTURE_2D); |
|
|
1768 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1769 | |
|
|
1770 | glColor3f (intensity, intensity, intensity); |
|
|
1771 | glPushMatrix (); |
|
|
1772 | glScalef (1./3, 1./3, 1.); |
|
|
1773 | |
|
|
1774 | if (blend > 0.f) |
|
|
1775 | { |
|
|
1776 | float dx3 = dx * -3.f / w; |
|
|
1777 | float dy3 = dy * -3.f / h; |
|
|
1778 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1779 | |
|
|
1780 | /* interpolate the two shadow textures */ |
|
|
1781 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1783 | |
|
|
1784 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1785 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1786 | glEnable (GL_TEXTURE_2D); |
|
|
1787 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1789 | |
|
|
1790 | /* rgb == rgb(glcolor) */ |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1794 | |
|
|
1795 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1796 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1797 | |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1807 | |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1813 | glEnd (); |
|
|
1814 | |
|
|
1815 | glDisable (GL_TEXTURE_2D); |
|
|
1816 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1817 | } |
|
|
1818 | else |
|
|
1819 | { |
|
|
1820 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1821 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1822 | |
|
|
1823 | glBegin (GL_QUADS); |
|
|
1824 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1825 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1826 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1827 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1828 | glEnd (); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1832 | { |
|
|
1833 | int x, y; |
|
|
1834 | int dx3 = dx * 3; |
|
|
1835 | int dy3 = dy * 3; |
|
|
1836 | |
|
|
1837 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1838 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1839 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1840 | glTranslatef (-1., -1., 0); |
|
|
1841 | glBegin (GL_QUADS); |
|
|
1842 | |
|
|
1843 | for (y = 1; y < h; y += 3) |
|
|
1844 | { |
|
|
1845 | int y1 = y - dy3; |
|
|
1846 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1847 | |
|
|
1848 | for (x = 1; x < w; x += 3) |
|
|
1849 | { |
|
|
1850 | int x1 = x - dx3; |
|
|
1851 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1852 | uint8_t h2; |
|
|
1853 | |
|
|
1854 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1855 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1856 | else |
|
|
1857 | h2 = 1; /* out of range == invisible */ |
|
|
1858 | |
|
|
1859 | if (h1 || h2) |
|
|
1860 | { |
|
|
1861 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1862 | glColor4f (1., 1., 1., alpha); |
|
|
1863 | |
|
|
1864 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1865 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1866 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1867 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | |
|
|
1873 | glEnd (); |
|
|
1874 | |
|
|
1875 | glPopMatrix (); |
|
|
1876 | |
|
|
1877 | glDisable (GL_TEXTURE_2D); |
|
|
1878 | glDisable (GL_BLEND); |
|
|
1879 | } |
|
|
1880 | |
1663 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1881 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1664 | CODE: |
1882 | CODE: |
1665 | { |
1883 | { |
1666 | GLint width; |
1884 | GLint width; |
1667 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1885 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1674 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1892 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1675 | |
1893 | |
1676 | PROTOTYPES: DISABLE |
1894 | PROTOTYPES: DISABLE |
1677 | |
1895 | |
1678 | DC::Map |
1896 | DC::Map |
1679 | new (SV *class) |
1897 | new (SV *klass) |
1680 | CODE: |
1898 | CODE: |
1681 | New (0, RETVAL, 1, struct map); |
1899 | New (0, RETVAL, 1, struct map); |
1682 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1683 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1684 | RETVAL->w = 0; |
1902 | RETVAL->w = 0; |
… | |
… | |
1723 | |
1941 | |
1724 | void |
1942 | void |
1725 | set_smooth (DC::Map self, int face, int smooth, int level) |
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
1726 | CODE: |
1944 | CODE: |
1727 | { |
1945 | { |
1728 | tileid texid; |
1946 | tileid texid; |
1729 | maptex *tex; |
1947 | maptex *tex; |
1730 | |
1948 | |
1731 | if (face < 0 || face >= self->faces) |
1949 | if (face < 0 || face >= self->faces) |
1732 | return; |
1950 | return; |
1733 | |
1951 | |
1734 | if (smooth < 0 || smooth >= self->faces) |
1952 | if (smooth < 0 || smooth >= self->faces) |
1735 | return; |
1953 | return; |
1736 | |
1954 | |
1737 | texid = self->face2tile [face]; |
1955 | texid = self->face2tile [face]; |
1738 | |
1956 | |
1739 | if (!texid) |
1957 | if (!texid) |
1740 | return; |
1958 | return; |
1741 | |
1959 | |
1742 | tex = self->tex + texid; |
1960 | tex = self->tex + texid; |
… | |
… | |
1775 | } |
1993 | } |
1776 | |
1994 | |
1777 | void |
1995 | void |
1778 | expire_textures (DC::Map self, int texid, int count) |
1996 | expire_textures (DC::Map self, int texid, int count) |
1779 | PPCODE: |
1997 | PPCODE: |
1780 | for (; texid < self->texs && count; ++texid, --count) |
1998 | for (; texid < self->texs && count; ++texid, --count) |
1781 | { |
1999 | { |
1782 | maptex *tex = self->tex + texid; |
2000 | maptex *tex = self->tex + texid; |
1783 | |
2001 | |
1784 | if (tex->name) |
2002 | if (tex->name) |
1785 | { |
2003 | { |
… | |
… | |
1840 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
1841 | } |
2059 | } |
1842 | } |
2060 | } |
1843 | |
2061 | |
1844 | SV * |
2062 | SV * |
1845 | map1a_update (DC::Map self, SV *data_, int extmap) |
2063 | map1a_update (DC::Map self, SV *data_) |
1846 | CODE: |
2064 | CODE: |
1847 | { |
2065 | { |
1848 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2066 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1849 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2067 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1850 | mapcell *cell; |
2068 | mapcell *cell; |
… | |
… | |
1871 | |
2089 | |
1872 | //TODO: don't trust server data to be in-range(!) |
2090 | //TODO: don't trust server data to be in-range(!) |
1873 | |
2091 | |
1874 | if (flags & 8) |
2092 | if (flags & 8) |
1875 | { |
2093 | { |
|
|
2094 | uint8_t ext, cmd; |
|
|
2095 | |
1876 | if (extmap) |
2096 | do |
1877 | { |
2097 | { |
1878 | uint8_t ext, cmd; |
2098 | ext = *data++; |
|
|
2099 | cmd = ext & 0x7f; |
1879 | |
2100 | |
1880 | do |
2101 | if (cmd < 4) |
|
|
2102 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2103 | else if (cmd == 5) // health |
1881 | { |
2104 | { |
1882 | ext = *data++; |
|
|
1883 | cmd = ext & 0x7f; |
|
|
1884 | |
|
|
1885 | if (cmd < 4) |
|
|
1886 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1887 | else if (cmd == 5) // health |
|
|
1888 | { |
|
|
1889 | cell->stat_width = 1; |
2105 | cell->stat_width = 1; |
1890 | cell->stat_hp = *data++; |
2106 | cell->stat_hp = *data++; |
1891 | } |
|
|
1892 | else if (cmd == 6) // monster width |
|
|
1893 | cell->stat_width = *data++ + 1; |
|
|
1894 | else if (cmd == 0x47) |
|
|
1895 | { |
|
|
1896 | if (*data == 1) cell->player = data [1]; |
|
|
1897 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1898 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1899 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
1900 | |
|
|
1901 | data += *data + 1; |
|
|
1902 | } |
|
|
1903 | else if (cmd == 8) // cell flags |
|
|
1904 | cell->flags = *data++; |
|
|
1905 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1906 | data += *data + 1; |
|
|
1907 | else |
|
|
1908 | data++; |
|
|
1909 | } |
2107 | } |
1910 | while (ext & 0x80); |
2108 | else if (cmd == 6) // monster width |
|
|
2109 | cell->stat_width = *data++ + 1; |
|
|
2110 | else if (cmd == 0x47) |
|
|
2111 | { |
|
|
2112 | if (*data == 1) cell->player = data [1]; |
|
|
2113 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2114 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2115 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2116 | |
|
|
2117 | data += *data + 1; |
|
|
2118 | } |
|
|
2119 | else if (cmd == 8) // cell flags |
|
|
2120 | cell->flags = *data++; |
|
|
2121 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2122 | data += *data + 1; |
|
|
2123 | else |
|
|
2124 | data++; |
1911 | } |
2125 | } |
1912 | else |
2126 | while (ext & 0x80); |
1913 | cell->darkness = *data++ + 1; |
|
|
1914 | } |
2127 | } |
1915 | |
2128 | |
1916 | for (z = 0; z <= 2; ++z) |
2129 | for (z = 0; z <= 2; ++z) |
1917 | if (flags & (4 >> z)) |
2130 | if (flags & (4 >> z)) |
1918 | { |
2131 | { |
… | |
… | |
1966 | ? self->row + y |
2179 | ? self->row + y |
1967 | : 0; |
2180 | : 0; |
1968 | |
2181 | |
1969 | for (x = x0; x < x1; x++) |
2182 | for (x = x0; x < x1; x++) |
1970 | { |
2183 | { |
1971 | int r = 32, g = 32, b = 32, a = 192; |
2184 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1972 | |
2185 | |
1973 | if (row && row->c0 <= x && x < row->c1) |
2186 | if (row && row->c0 <= x && x < row->c1) |
1974 | { |
2187 | { |
1975 | mapcell *cell = row->col + (x - row->c0); |
2188 | mapcell *cell = row->col + (x - row->c0); |
1976 | |
2189 | |
… | |
… | |
1978 | { |
2191 | { |
1979 | maptex tex = self->tex [cell->tile [z]]; |
2192 | maptex tex = self->tex [cell->tile [z]]; |
1980 | int a0 = 255 - tex.a; |
2193 | int a0 = 255 - tex.a; |
1981 | int a1 = tex.a; |
2194 | int a1 = tex.a; |
1982 | |
2195 | |
1983 | r = (r * a0 + tex.r * a1) / 255; |
2196 | r = div255 (r * a0 + tex.r * a1); |
1984 | g = (g * a0 + tex.g * a1) / 255; |
2197 | g = div255 (g * a0 + tex.g * a1); |
1985 | b = (b * a0 + tex.b * a1) / 255; |
2198 | b = div255 (b * a0 + tex.b * a1); |
1986 | a = (a * a0 + tex.a * a1) / 255; |
2199 | a = div255 (a * a0 + tex.a * a1); |
1987 | } |
2200 | } |
1988 | } |
2201 | } |
1989 | |
2202 | |
1990 | *map++ = (r ) |
2203 | *map++ = (r ) |
1991 | | (g << 8) |
2204 | | (g << 8) |
1992 | | (b << 16) |
2205 | | (b << 16) |
1993 | | (a << 24); |
2206 | | (a << 24); |
1994 | } |
2207 | } |
1995 | } |
2208 | } |
1996 | |
2209 | |
1997 | RETVAL = map_sv; |
2210 | RETVAL = map_sv; |
1998 | } |
2211 | } |
1999 | OUTPUT: |
2212 | OUTPUT: |
2000 | RETVAL |
2213 | RETVAL |
2001 | |
2214 | |
2002 | void |
2215 | void |
2003 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2216 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2004 | CODE: |
2217 | CODE: |
2005 | { |
2218 | { |
2006 | int x, y, z; |
2219 | int x, y, z; |
2007 | |
2220 | |
2008 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2009 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2221 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2010 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2222 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2011 | smooth_key skey; |
2223 | smooth_key skey; |
2012 | int pl_x, pl_y; |
2224 | int pl_x, pl_y; |
2013 | maptex pl_tex; |
2225 | maptex pl_tex; |
2014 | rc_t *rc = rc_alloc (); |
2226 | rc_t *rc = rc_alloc (); |
2015 | rc_t *rc_ov = rc_alloc (); |
2227 | rc_t *rc_ov = rc_alloc (); |
2016 | rc_key_t key; |
2228 | rc_key_t key; |
2017 | rc_array_t *arr, *arr_hidden; |
2229 | rc_array_t *arr; |
2018 | |
2230 | |
2019 | pl_tex.name = 0; |
2231 | pl_tex.name = 0; |
2020 | |
2232 | |
2021 | // that's current max. sorry. |
2233 | // that's current max. sorry. |
2022 | if (sw > 255) sw = 255; |
2234 | if (sw > 255) sw = 255; |
… | |
… | |
2060 | |
2272 | |
2061 | glEnable (GL_BLEND); |
2273 | glEnable (GL_BLEND); |
2062 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2274 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2063 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2275 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2064 | |
2276 | |
2065 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2066 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2067 | |
|
|
2068 | for (z = 0; z <= 2; z++) |
2277 | for (z = 0; z <= 2; z++) |
2069 | { |
2278 | { |
|
|
2279 | smooth_hash smooth; |
2070 | memset (smooth_level, 0, sizeof (smooth_level)); |
2280 | memset (smooth_level, 0, sizeof (smooth_level)); |
2071 | key.texname = -1; |
2281 | key.texname = -1; |
2072 | |
2282 | |
2073 | for (y = 0; y < sh; y++) |
2283 | for (y = 0; y < sh; y++) |
2074 | if (0 <= y + my && y + my < self->rows) |
2284 | if (0 <= y + my && y + my < self->rows) |
… | |
… | |
2095 | |
2305 | |
2096 | key.texname = tex.name; |
2306 | key.texname = tex.name; |
2097 | arr = rc_array (rc, &key); |
2307 | arr = rc_array (rc, &key); |
2098 | } |
2308 | } |
2099 | |
2309 | |
2100 | px = (x + 1) * T - tex.w; |
2310 | px = (x + 1) * Th - tex.w; |
2101 | py = (y + 1) * T - tex.h; |
2311 | py = (y + 1) * Tw - tex.h; |
2102 | |
2312 | |
2103 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2313 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2104 | { |
2314 | { |
2105 | pl_x = px; |
2315 | pl_x = px; |
2106 | pl_y = py; |
2316 | pl_y = py; |
… | |
… | |
2135 | |
2345 | |
2136 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2346 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2137 | // ·· ·· ·┏ ┓· |
2347 | // ·· ·· ·┏ ┓· |
2138 | |
2348 | |
2139 | // full tile |
2349 | // full tile |
2140 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2350 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2141 | |
2351 | |
2142 | // borders |
2352 | // borders |
2143 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2353 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2144 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2354 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2145 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2355 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2146 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2356 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2147 | |
2357 | |
2148 | // corners |
2358 | // corners |
2149 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2359 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2150 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2360 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2151 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2361 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2152 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2362 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
2153 | } |
2363 | } |
2154 | } |
2364 | } |
2155 | |
2365 | |
2156 | if (expect_false (z == 2)) |
2366 | if (expect_false (z == 2) && expect_false (cell->flags)) |
2157 | { |
2367 | { |
2158 | /* draw question marks on top of hidden spaces */ |
2368 | // overlays such as the speech bubble, probably more to come |
2159 | if (!cell->darkness) |
2369 | if (cell->flags & 1) |
2160 | { |
2370 | { |
2161 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2162 | int px = (x + 1) * T - tex.w; |
|
|
2163 | int py = (y + 1) * T - tex.h; |
|
|
2164 | |
|
|
2165 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2166 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2167 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2168 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | if (expect_false (cell->flags)) |
|
|
2172 | { |
|
|
2173 | // overlays such as the speech bubble, probably more to come |
|
|
2174 | if (cell->flags & 1) |
|
|
2175 | { |
|
|
2176 | rc_key_t key_ov = key; |
2371 | rc_key_t key_ov = key; |
2177 | maptex tex = self->tex [TEXID_SPEECH]; |
2372 | maptex tex = self->tex [TEXID_SPEECH]; |
2178 | rc_array_t *arr; |
2373 | rc_array_t *arr; |
2179 | int px = x * T + T * 2 / 32; |
2374 | int px = x * Tw + Tw * 2 / 32; |
2180 | int py = y * T - T * 6 / 32; |
2375 | int py = y * Th - Th * 6 / 32; |
2181 | |
2376 | |
2182 | key_ov.texname = tex.name; |
2377 | key_ov.texname = tex.name; |
2183 | arr = rc_array (rc_ov, &key_ov); |
2378 | arr = rc_array (rc_ov, &key_ov); |
2184 | |
2379 | |
2185 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2380 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2186 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
2381 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
2187 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
2382 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
2188 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
2383 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
2189 | } |
|
|
2190 | } |
2384 | } |
2191 | } |
2385 | } |
2192 | } |
2386 | } |
2193 | } |
2387 | } |
2194 | |
2388 | |
… | |
… | |
2210 | if (smask & (((uint32_t)1) << b)) |
2404 | if (smask & (((uint32_t)1) << b)) |
2211 | { |
2405 | { |
2212 | int level = (w << 5) | b; |
2406 | int level = (w << 5) | b; |
2213 | HE *he; |
2407 | HE *he; |
2214 | |
2408 | |
2215 | hv_iterinit (smooth); |
2409 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2216 | while ((he = hv_iternext (smooth))) |
|
|
2217 | { |
2410 | { |
2218 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2411 | smooth_key &skey = it->first; |
2219 | IV bits = SvIVX (HeVAL (he)); |
2412 | IV bits = it->second; |
2220 | |
2413 | |
2221 | if (!(bits & 0x1000) |
2414 | if (!(bits & 0x1000) |
2222 | && skey->level == level |
2415 | && skey.level == level |
2223 | && level > smooth_max [skey->x][skey->y]) |
2416 | && level > smooth_max [skey.x][skey.y]) |
2224 | { |
2417 | { |
2225 | maptex tex = self->tex [skey->tile]; |
2418 | maptex tex = self->tex [skey.tile]; |
2226 | int px = (((int)skey->x) - 1) * T; |
2419 | int px = (((int)skey.x) - 1) * Tw; |
2227 | int py = (((int)skey->y) - 1) * T; |
2420 | int py = (((int)skey.y) - 1) * Th; |
2228 | int border = bits & 15; |
2421 | int border = bits & 15; |
2229 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2422 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2230 | float dx = tex.s * .0625f; // 16 images/row |
2423 | float dx = tex.s * .0625f; // 16 images/row |
2231 | float dy = tex.t * .5f ; // 2 images/column |
2424 | float dy = tex.t * .5f ; // 2 images/column |
2232 | |
2425 | |
… | |
… | |
2234 | { |
2427 | { |
2235 | // this time avoiding texture state changes |
2428 | // this time avoiding texture state changes |
2236 | // save gobs of state changes. |
2429 | // save gobs of state changes. |
2237 | if (key.texname != tex.name) |
2430 | if (key.texname != tex.name) |
2238 | { |
2431 | { |
2239 | self->tex [skey->tile].unused = 0; |
2432 | self->tex [skey.tile].unused = 0; |
2240 | |
2433 | |
2241 | glEnd (); |
2434 | glEnd (); |
2242 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2435 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2243 | glBegin (GL_QUADS); |
2436 | glBegin (GL_QUADS); |
2244 | } |
2437 | } |
2245 | |
2438 | |
2246 | if (border) |
2439 | if (border) |
2247 | { |
2440 | { |
2248 | float ox = border * dx; |
2441 | float ox = border * dx; |
2249 | |
2442 | |
2250 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2443 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2251 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2444 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2252 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2445 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2253 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2446 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2254 | } |
2447 | } |
2255 | |
2448 | |
2256 | if (corner) |
2449 | if (corner) |
2257 | { |
2450 | { |
2258 | float ox = corner * dx; |
2451 | float ox = corner * dx; |
2259 | |
2452 | |
2260 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2453 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2261 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2454 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2262 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2455 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2263 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2456 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2264 | } |
2457 | } |
2265 | } |
2458 | } |
2266 | } |
2459 | } |
2267 | } |
2460 | } |
2268 | } |
2461 | } |
… | |
… | |
2270 | |
2463 | |
2271 | glEnd (); |
2464 | glEnd (); |
2272 | glDisable (GL_TEXTURE_2D); |
2465 | glDisable (GL_TEXTURE_2D); |
2273 | key.texname = -1; |
2466 | key.texname = -1; |
2274 | } |
2467 | } |
2275 | |
|
|
2276 | hv_clear (smooth); |
|
|
2277 | } |
2468 | } |
2278 | |
2469 | |
2279 | if (pl_tex.name) |
2470 | if (pl_tex.name) |
2280 | { |
2471 | { |
2281 | maptex tex = pl_tex; |
2472 | maptex tex = pl_tex; |
… | |
… | |
2309 | for (x = 0; x < sw; x++) |
2500 | for (x = 0; x < sw; x++) |
2310 | if (row->c0 <= x + mx && x + mx < row->c1) |
2501 | if (row->c0 <= x + mx && x + mx < row->c1) |
2311 | { |
2502 | { |
2312 | mapcell *cell = row->col + (x + mx - row->c0); |
2503 | mapcell *cell = row->col + (x + mx - row->c0); |
2313 | |
2504 | |
2314 | int px = x * T; |
2505 | int px = x * Tw; |
2315 | int py = y * T; |
2506 | int py = y * Th; |
2316 | |
2507 | |
2317 | if (expect_false (cell->player == player)) |
2508 | if (expect_false (cell->player == player)) |
2318 | { |
2509 | { |
2319 | px += sdx; |
2510 | px += sdx; |
2320 | py += sdy; |
2511 | py += sdy; |
2321 | } |
2512 | } |
2322 | |
2513 | |
2323 | if (cell->stat_hp) |
2514 | if (cell->stat_hp) |
2324 | { |
2515 | { |
2325 | int width = cell->stat_width * T; |
2516 | int width = cell->stat_width * Tw; |
2326 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2517 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2327 | |
2518 | |
2328 | glColor3ub (0, 0, 0); |
2519 | glColor3ub (0, 0, 0); |
2329 | glRectf (px + 1, py - thick - 2, |
2520 | glRectf (px + 1, py - thick - 2, |
2330 | px + width - 1, py); |
2521 | px + width - 1, py); |
2331 | |
2522 | |
… | |
… | |
2337 | } |
2528 | } |
2338 | } |
2529 | } |
2339 | } |
2530 | } |
2340 | |
2531 | |
2341 | void |
2532 | void |
2342 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2533 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2343 | CODE: |
2534 | CODE: |
2344 | { |
2535 | { |
2345 | static float color[16][3] = { |
2536 | static float color[16][3] = { |
2346 | { 0.00F, 0.00F, 0.00F }, |
2537 | { 0.00f, 0.00f, 0.00f }, |
2347 | { 1.00F, 1.00F, 1.00F }, |
2538 | { 1.00f, 1.00f, 1.00f }, |
2348 | { 0.00F, 0.00F, 0.55F }, |
2539 | { 0.00f, 0.00f, 0.55f }, |
2349 | { 1.00F, 0.00F, 0.00F }, |
2540 | { 1.00f, 0.00f, 0.00f }, |
2350 | |
2541 | |
2351 | { 1.00F, 0.54F, 0.00F }, |
2542 | { 1.00f, 0.54f, 0.00f }, |
2352 | { 0.11F, 0.56F, 1.00F }, |
2543 | { 0.11f, 0.56f, 1.00f }, |
2353 | { 0.93F, 0.46F, 0.00F }, |
2544 | { 0.93f, 0.46f, 0.00f }, |
2354 | { 0.18F, 0.54F, 0.34F }, |
2545 | { 0.18f, 0.54f, 0.34f }, |
2355 | |
2546 | |
2356 | { 0.56F, 0.73F, 0.56F }, |
2547 | { 0.56f, 0.73f, 0.56f }, |
2357 | { 0.80F, 0.80F, 0.80F }, |
2548 | { 0.80f, 0.80f, 0.80f }, |
2358 | { 0.55F, 0.41F, 0.13F }, |
2549 | { 0.55f, 0.41f, 0.13f }, |
2359 | { 0.99F, 0.77F, 0.26F }, |
2550 | { 0.99f, 0.77f, 0.26f }, |
2360 | |
2551 | |
2361 | { 0.74F, 0.65F, 0.41F }, |
2552 | { 0.74f, 0.65f, 0.41f }, |
2362 | |
2553 | |
2363 | { 0.00F, 1.00F, 1.00F }, |
2554 | { 0.00f, 1.00f, 1.00f }, |
2364 | { 1.00F, 0.00F, 1.00F }, |
2555 | { 1.00f, 0.00f, 1.00f }, |
2365 | { 1.00F, 1.00F, 0.00F }, |
2556 | { 1.00f, 1.00f, 0.00f }, |
2366 | }; |
2557 | }; |
2367 | |
2558 | |
2368 | int x, y; |
2559 | int x, y; |
2369 | |
2560 | |
2370 | glEnable (GL_TEXTURE_2D); |
2561 | glEnable (GL_TEXTURE_2D); |
2371 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
2562 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
2372 | * but the nvidia driver (185.18.14) mishandles alpha textures |
2563 | * but the nvidia driver (185.18.14) mishandles alpha textures |
2373 | * ansd takes the colour from god knows where instead of using |
2564 | * and takes the colour from god knows where instead of using |
2374 | * Cp. MODULATE results in the same colour, but slightly different |
2565 | * Cp. MODULATE results in the same colour, but slightly different |
2375 | * alpha, but atcually gives us the correct colour with nvidia. |
2566 | * alpha, but atcually gives us the correct colour with nvidia. |
2376 | */ |
2567 | */ |
2377 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2568 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2378 | glEnable (GL_BLEND); |
2569 | glEnable (GL_BLEND); |
… | |
… | |
2386 | |
2577 | |
2387 | if (m) |
2578 | if (m) |
2388 | { |
2579 | { |
2389 | float *c = color [m & 15]; |
2580 | float *c = color [m & 15]; |
2390 | |
2581 | |
2391 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2582 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2392 | float tx2 = tx1 + 0.5; |
2583 | float tx2 = tx1 + 0.5f; |
2393 | |
2584 | |
2394 | glColor4f (c[0], c[1], c[2], 1); |
2585 | glColor4f (c[0], c[1], c[2], 1); |
2395 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2586 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2396 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2587 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2397 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2588 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
… | |
… | |
2407 | void |
2598 | void |
2408 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2599 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2409 | PPCODE: |
2600 | PPCODE: |
2410 | { |
2601 | { |
2411 | int x, y; |
2602 | int x, y; |
2412 | int sw1 = sw + 2; |
2603 | int sw1 = sw + 2; |
2413 | int sh1 = sh + 2; |
2604 | int sh1 = sh + 2; |
2414 | int sh3 = sh * 3; |
2605 | int sh3 = sh * 3; |
2415 | int sw34 = (sw * 3 + 3) & ~3; |
2606 | int sw3 = sw * 3; |
|
|
2607 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2608 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2416 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2609 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2417 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2610 | memset (darkness1, 0, sw1*sh1); |
2418 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2419 | |
2611 | |
2420 | SvPOK_only (darkness3_sv); |
2612 | SvPOK_only (darkness3_sv); |
2421 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2613 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2422 | |
2614 | |
2423 | mx += self->x - 1; |
2615 | mx += self->x - 1; |
2424 | my += self->y - 1; |
2616 | my += self->y - 1; |
2425 | |
|
|
2426 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
|
|
2427 | |
2617 | |
2428 | for (y = 0; y < sh1; y++) |
2618 | for (y = 0; y < sh1; y++) |
2429 | if (0 <= y + my && y + my < self->rows) |
2619 | if (0 <= y + my && y + my < self->rows) |
2430 | { |
2620 | { |
2431 | maprow *row = self->row + (y + my); |
2621 | maprow *row = self->row + (y + my); |
… | |
… | |
2434 | if (row->c0 <= x + mx && x + mx < row->c1) |
2624 | if (row->c0 <= x + mx && x + mx < row->c1) |
2435 | { |
2625 | { |
2436 | mapcell *cell = row->col + (x + mx - row->c0); |
2626 | mapcell *cell = row->col + (x + mx - row->c0); |
2437 | |
2627 | |
2438 | darkness1 [y * sw1 + x] = cell->darkness |
2628 | darkness1 [y * sw1 + x] = cell->darkness |
2439 | ? 255 - (cell->darkness - 1) |
2629 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2440 | : 255 - FOW_DARKNESS; |
2630 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2441 | } |
2631 | } |
2442 | } |
2632 | } |
2443 | |
2633 | |
2444 | for (y = 0; y < sh; ++y) |
2634 | for (y = 0; y < sh; ++y) |
2445 | for (x = 0; x < sw; ++x) |
2635 | for (x = 0; x < sw; ++x) |
… | |
… | |
2464 | |
2654 | |
2465 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2655 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2466 | uint8_t r23 = d23; |
2656 | uint8_t r23 = d23; |
2467 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2657 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2468 | |
2658 | |
2469 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2659 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2470 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2660 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2471 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2661 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2472 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2662 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2473 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2663 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2474 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2664 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2475 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2665 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2476 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2666 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2477 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2667 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2478 | } |
2668 | } |
2479 | |
2669 | |
2480 | free (darkness1); |
2670 | free (darkness1); |
2481 | |
2671 | |
2482 | EXTEND (SP, 3); |
2672 | EXTEND (SP, 3); |
2483 | PUSHs (sv_2mortal (newSViv (sw34))); |
2673 | PUSHs (sv_2mortal (newSViv (sw3))); |
2484 | PUSHs (sv_2mortal (newSViv (sh3))); |
2674 | PUSHs (sv_2mortal (newSViv (sh3))); |
2485 | PUSHs (darkness3_sv); |
2675 | PUSHs (darkness3_sv); |
2486 | } |
2676 | } |
2487 | |
2677 | |
2488 | SV * |
2678 | SV * |
… | |
… | |
2551 | else |
2741 | else |
2552 | *data++ = 0; |
2742 | *data++ = 0; |
2553 | } |
2743 | } |
2554 | } |
2744 | } |
2555 | |
2745 | |
2556 | /* if size is w*h + 5 then no data has been found */ |
2746 | /* if size is w*h + 5 then no data has been found */ |
2557 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2747 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2558 | { |
2748 | { |
2559 | SvPOK_only (data_sv); |
2749 | SvPOK_only (data_sv); |
2560 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2750 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2561 | } |
2751 | } |
2562 | |
2752 | |
2563 | RETVAL = data_sv; |
2753 | RETVAL = data_sv; |
2564 | } |
2754 | } |
2565 | OUTPUT: |
2755 | OUTPUT: |
2566 | RETVAL |
2756 | RETVAL |
2567 | |
2757 | |
2568 | void |
2758 | void |
… | |
… | |
2575 | STRLEN len; |
2765 | STRLEN len; |
2576 | uint8_t *data, *end; |
2766 | uint8_t *data, *end; |
2577 | |
2767 | |
2578 | len = SvLEN (data_sv); |
2768 | len = SvLEN (data_sv); |
2579 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2769 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2580 | data = SvPVbyte_nolen (data_sv); |
2770 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2581 | end = data + len + 8; |
2771 | end = data + len + 8; |
2582 | |
2772 | |
2583 | if (len < 5) |
2773 | if (len < 5) |
2584 | XSRETURN_EMPTY; |
2774 | XSRETURN_EMPTY; |
2585 | |
2775 | |
… | |
… | |
2646 | } |
2836 | } |
2647 | |
2837 | |
2648 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2838 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2649 | |
2839 | |
2650 | DC::RW |
2840 | DC::RW |
2651 | new (SV *class, SV *data_sv) |
2841 | new (SV *klass, SV *data_sv) |
2652 | CODE: |
2842 | CODE: |
2653 | { |
2843 | { |
2654 | STRLEN datalen; |
2844 | STRLEN datalen; |
2655 | char *data = SvPVbyte (data_sv, datalen); |
2845 | char *data = SvPVbyte (data_sv, datalen); |
2656 | |
2846 | |
… | |
… | |
2658 | } |
2848 | } |
2659 | OUTPUT: |
2849 | OUTPUT: |
2660 | RETVAL |
2850 | RETVAL |
2661 | |
2851 | |
2662 | DC::RW |
2852 | DC::RW |
2663 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2853 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2664 | CODE: |
2854 | CODE: |
2665 | RETVAL = SDL_RWFromFile (path, mode); |
2855 | RETVAL = SDL_RWFromFile (path, mode); |
2666 | OUTPUT: |
2856 | OUTPUT: |
2667 | RETVAL |
2857 | RETVAL |
2668 | |
2858 | |
… | |
… | |
2686 | if (RETVAL < 0) |
2876 | if (RETVAL < 0) |
2687 | { |
2877 | { |
2688 | RETVAL = Mix_GroupOldest (-1); |
2878 | RETVAL = Mix_GroupOldest (-1); |
2689 | |
2879 | |
2690 | if (RETVAL < 0) |
2880 | if (RETVAL < 0) |
|
|
2881 | { |
|
|
2882 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2883 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2884 | |
|
|
2885 | if (RETVAL < 0) |
2691 | XSRETURN_UNDEF; |
2886 | XSRETURN_UNDEF; |
2692 | |
2887 | } |
|
|
2888 | else |
2693 | Mix_HaltChannel (RETVAL); |
2889 | Mix_HaltChannel (RETVAL); |
2694 | } |
2890 | } |
2695 | |
2891 | |
2696 | Mix_UnregisterAllEffects (RETVAL); |
2892 | Mix_UnregisterAllEffects (RETVAL); |
2697 | Mix_Volume (RETVAL, 128); |
2893 | Mix_Volume (RETVAL, 128); |
2698 | } |
2894 | } |
… | |
… | |
2745 | void |
2941 | void |
2746 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2942 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2747 | CODE: |
2943 | CODE: |
2748 | { |
2944 | { |
2749 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2945 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2750 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2946 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2751 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2947 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2752 | } |
2948 | } |
2753 | |
2949 | |
2754 | void |
2950 | void |
2755 | set_reverse_stereo (DC::Channel self, int flip) |
2951 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2758 | |
2954 | |
2759 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2955 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2760 | |
2956 | |
2761 | PROTOTYPES: DISABLE |
2957 | PROTOTYPES: DISABLE |
2762 | |
2958 | |
|
|
2959 | void |
|
|
2960 | decoders () |
|
|
2961 | PPCODE: |
|
|
2962 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2963 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2964 | EXTEND (SP, num); |
|
|
2965 | for (i = 0; i < num; ++i) |
|
|
2966 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2967 | #else |
|
|
2968 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2969 | #endif |
|
|
2970 | |
2763 | DC::MixChunk |
2971 | DC::MixChunk |
2764 | new (SV *class, DC::RW rwops) |
2972 | new (SV *klass, DC::RW rwops) |
2765 | CODE: |
2973 | CODE: |
2766 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2974 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2767 | OUTPUT: |
2975 | OUTPUT: |
2768 | RETVAL |
2976 | RETVAL |
2769 | |
2977 | |
… | |
… | |
2799 | OUTPUT: |
3007 | OUTPUT: |
2800 | RETVAL |
3008 | RETVAL |
2801 | |
3009 | |
2802 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
3010 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2803 | |
3011 | |
|
|
3012 | void |
|
|
3013 | decoders () |
|
|
3014 | PPCODE: |
|
|
3015 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3016 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3017 | EXTEND (SP, num); |
|
|
3018 | for (i = 0; i < num; ++i) |
|
|
3019 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3020 | #else |
|
|
3021 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3022 | #endif |
|
|
3023 | |
2804 | int |
3024 | int |
2805 | volume (int volume = -1) |
3025 | volume (int volume = -1) |
2806 | PROTOTYPE: ;$ |
3026 | PROTOTYPE: ;$ |
2807 | CODE: |
3027 | CODE: |
2808 | if (items > 0) |
3028 | if (items > 0) |
… | |
… | |
2819 | void |
3039 | void |
2820 | halt () |
3040 | halt () |
2821 | CODE: |
3041 | CODE: |
2822 | Mix_HaltMusic (); |
3042 | Mix_HaltMusic (); |
2823 | |
3043 | |
|
|
3044 | int |
|
|
3045 | playing () |
|
|
3046 | CODE: |
|
|
3047 | RETVAL = Mix_PlayingMusic (); |
|
|
3048 | OUTPUT: |
|
|
3049 | RETVAL |
|
|
3050 | |
2824 | DC::MixMusic |
3051 | DC::MixMusic |
2825 | new (SV *class, DC::RW rwops) |
3052 | new (SV *klass, DC::RW rwops) |
2826 | CODE: |
3053 | CODE: |
2827 | RETVAL = Mix_LoadMUS_RW (rwops); |
3054 | RETVAL = Mix_LoadMUS_RW (rwops); |
2828 | OUTPUT: |
3055 | OUTPUT: |
2829 | RETVAL |
3056 | RETVAL |
2830 | |
3057 | |
… | |
… | |
2858 | } *civ, const_iv[] = { |
3085 | } *civ, const_iv[] = { |
2859 | # define const_iv(name) { # name, (IV)name } |
3086 | # define const_iv(name) { # name, (IV)name } |
2860 | const_iv (GL_VENDOR), |
3087 | const_iv (GL_VENDOR), |
2861 | const_iv (GL_VERSION), |
3088 | const_iv (GL_VERSION), |
2862 | const_iv (GL_EXTENSIONS), |
3089 | const_iv (GL_EXTENSIONS), |
|
|
3090 | const_iv (GL_MAX_TEXTURE_UNITS), |
2863 | const_iv (GL_COLOR_MATERIAL), |
3091 | const_iv (GL_COLOR_MATERIAL), |
2864 | const_iv (GL_SMOOTH), |
3092 | const_iv (GL_SMOOTH), |
2865 | const_iv (GL_FLAT), |
3093 | const_iv (GL_FLAT), |
2866 | const_iv (GL_DITHER), |
3094 | const_iv (GL_DITHER), |
2867 | const_iv (GL_BLEND), |
3095 | const_iv (GL_BLEND), |
… | |
… | |
2879 | const_iv (GL_ZERO), |
3107 | const_iv (GL_ZERO), |
2880 | const_iv (GL_SRC_ALPHA), |
3108 | const_iv (GL_SRC_ALPHA), |
2881 | const_iv (GL_DST_ALPHA), |
3109 | const_iv (GL_DST_ALPHA), |
2882 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3110 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2883 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3111 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3112 | const_iv (GL_SRC_COLOR), |
|
|
3113 | const_iv (GL_DST_COLOR), |
|
|
3114 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3115 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2884 | const_iv (GL_SRC_ALPHA_SATURATE), |
3116 | const_iv (GL_SRC_ALPHA_SATURATE), |
2885 | const_iv (GL_RGB), |
3117 | const_iv (GL_RGB), |
2886 | const_iv (GL_RGBA), |
3118 | const_iv (GL_RGBA), |
2887 | const_iv (GL_RGBA4), |
3119 | const_iv (GL_RGBA4), |
2888 | const_iv (GL_RGBA8), |
3120 | const_iv (GL_RGBA8), |
… | |
… | |
2962 | const_iv (GL_FUNC_SUBTRACT), |
3194 | const_iv (GL_FUNC_SUBTRACT), |
2963 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3195 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2964 | # undef const_iv |
3196 | # undef const_iv |
2965 | }; |
3197 | }; |
2966 | |
3198 | |
2967 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3199 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2968 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3200 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2969 | |
3201 | |
2970 | texture_av = newAV (); |
3202 | texture_av = newAV (); |
2971 | AvREAL_off (texture_av); |
3203 | AvREAL_off (texture_av); |
2972 | } |
3204 | } |
2973 | |
3205 | |
… | |
… | |
2978 | gl.BlendFuncSeparateEXT = 0; |
3210 | gl.BlendFuncSeparateEXT = 0; |
2979 | |
3211 | |
2980 | void |
3212 | void |
2981 | apple_nvidia_bug (int enable) |
3213 | apple_nvidia_bug (int enable) |
2982 | |
3214 | |
2983 | char * |
3215 | const char * |
2984 | gl_vendor () |
3216 | gl_vendor () |
2985 | CODE: |
3217 | CODE: |
2986 | RETVAL = (char *)glGetString (GL_VENDOR); |
3218 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2987 | OUTPUT: |
3219 | OUTPUT: |
2988 | RETVAL |
3220 | RETVAL |
2989 | |
3221 | |
2990 | char * |
3222 | const char * |
2991 | gl_version () |
3223 | gl_version () |
2992 | CODE: |
3224 | CODE: |
2993 | RETVAL = (char *)glGetString (GL_VERSION); |
3225 | RETVAL = (const char *)glGetString (GL_VERSION); |
2994 | OUTPUT: |
3226 | OUTPUT: |
2995 | RETVAL |
3227 | RETVAL |
2996 | |
3228 | |
2997 | char * |
3229 | const char * |
2998 | gl_extensions () |
3230 | gl_extensions () |
2999 | CODE: |
3231 | CODE: |
3000 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3232 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
3001 | OUTPUT: |
3233 | OUTPUT: |
3002 | RETVAL |
3234 | RETVAL |
3003 | |
3235 | |
3004 | const char *glGetString (GLenum pname) |
3236 | const char *glGetString (GLenum pname) |
|
|
3237 | CODE: |
|
|
3238 | RETVAL = (const char *)glGetString (pname); |
|
|
3239 | OUTPUT: |
|
|
3240 | RETVAL |
3005 | |
3241 | |
3006 | GLint glGetInteger (GLenum pname) |
3242 | GLint glGetInteger (GLenum pname) |
3007 | CODE: |
3243 | CODE: |
3008 | glGetIntegerv (pname, &RETVAL); |
3244 | glGetIntegerv (pname, &RETVAL); |
3009 | OUTPUT: |
3245 | OUTPUT: |
… | |
… | |
3016 | RETVAL |
3252 | RETVAL |
3017 | |
3253 | |
3018 | int glGetError () |
3254 | int glGetError () |
3019 | |
3255 | |
3020 | void glFinish () |
3256 | void glFinish () |
|
|
3257 | |
|
|
3258 | void glFlush () |
3021 | |
3259 | |
3022 | void glClear (int mask) |
3260 | void glClear (int mask) |
3023 | |
3261 | |
3024 | void glClearColor (float r, float g, float b, float a = 1.0) |
3262 | void glClearColor (float r, float g, float b, float a = 1.0) |
3025 | PROTOTYPE: @ |
3263 | PROTOTYPE: @ |
… | |
… | |
3197 | |
3435 | |
3198 | void glEndList () |
3436 | void glEndList () |
3199 | |
3437 | |
3200 | void glCallList (int list) |
3438 | void glCallList (int list) |
3201 | |
3439 | |
|
|
3440 | void c_init () |
|
|
3441 | CODE: |
|
|
3442 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3443 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3444 | |
3202 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3445 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3203 | |
3446 | |
3204 | PROTOTYPES: DISABLE |
3447 | PROTOTYPES: DISABLE |
3205 | |
3448 | |
3206 | void |
3449 | void |
3207 | find_widget (SV *self, NV x, NV y) |
3450 | find_widget (SV *self, NV x, NV y) |
3208 | PPCODE: |
3451 | PPCODE: |
3209 | { |
3452 | { |
3210 | if (within_widget (self, x, y)) |
3453 | if (within_widget (self, x, y)) |
3211 | XPUSHs (self); |
3454 | XPUSHs (self); |
3212 | } |
3455 | } |
3213 | |
3456 | |
3214 | BOOT: |
3457 | BOOT: |
3215 | { |
3458 | { |
… | |
… | |
3223 | |
3466 | |
3224 | void |
3467 | void |
3225 | draw (SV *self) |
3468 | draw (SV *self) |
3226 | CODE: |
3469 | CODE: |
3227 | { |
3470 | { |
3228 | HV *hv; |
3471 | HV *hv; |
3229 | SV **svp; |
3472 | SV **svp; |
3230 | NV x, y, w, h; |
3473 | NV x, y, w, h; |
3231 | SV *draw_x_sv = GvSV (draw_x_gv); |
3474 | SV *draw_x_sv = GvSV (draw_x_gv); |
3232 | SV *draw_y_sv = GvSV (draw_y_gv); |
3475 | SV *draw_y_sv = GvSV (draw_y_gv); |
3233 | SV *draw_w_sv = GvSV (draw_w_gv); |
3476 | SV *draw_w_sv = GvSV (draw_w_gv); |
3234 | SV *draw_h_sv = GvSV (draw_h_gv); |
3477 | SV *draw_h_sv = GvSV (draw_h_gv); |