… | |
… | |
41 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
42 | |
42 | |
43 | /* work around os x broken headers */ |
43 | /* work around os x broken headers */ |
44 | #ifdef __MACOSX__ |
44 | #ifdef __MACOSX__ |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
46 | #endif |
48 | #endif |
47 | |
49 | |
48 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
49 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
50 | |
52 | |
… | |
… | |
97 | |
99 | |
98 | #define KMOD_LRAM 0x10000 // our extension |
100 | #define KMOD_LRAM 0x10000 // our extension |
99 | |
101 | |
100 | #define TEXID_SPEECH 1 |
102 | #define TEXID_SPEECH 1 |
101 | #define TEXID_NOFACE 2 |
103 | #define TEXID_NOFACE 2 |
102 | #define TEXID_HIDDEN 3 |
|
|
103 | |
104 | |
104 | static AV *texture_av; |
105 | static AV *texture_av; |
105 | |
106 | |
106 | static struct |
107 | static struct |
107 | { |
108 | { |
… | |
… | |
929 | |
930 | |
930 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
931 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #include "glfunc.h" |
933 | #include "glfunc.h" |
933 | #undef GL_FUNC |
934 | #undef GL_FUNC |
|
|
935 | |
|
|
936 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
937 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
934 | } |
938 | } |
935 | } |
939 | } |
936 | OUTPUT: |
940 | OUTPUT: |
937 | RETVAL |
941 | RETVAL |
938 | |
942 | |
… | |
… | |
1022 | } |
1026 | } |
1023 | |
1027 | |
1024 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1028 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1025 | } |
1029 | } |
1026 | } |
1030 | } |
|
|
1031 | |
|
|
1032 | char * |
|
|
1033 | SDL_AudioDriverName () |
|
|
1034 | CODE: |
|
|
1035 | { |
|
|
1036 | char buf [256]; |
|
|
1037 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1038 | XSRETURN_UNDEF; |
|
|
1039 | |
|
|
1040 | RETVAL = buf; |
|
|
1041 | } |
|
|
1042 | OUTPUT: |
|
|
1043 | RETVAL |
1027 | |
1044 | |
1028 | int |
1045 | int |
1029 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1046 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1030 | POSTCALL: |
1047 | POSTCALL: |
1031 | Mix_HookMusicFinished (music_finished); |
1048 | Mix_HookMusicFinished (music_finished); |
… | |
… | |
1671 | void |
1688 | void |
1672 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1689 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1673 | PROTOTYPE: @ |
1690 | PROTOTYPE: @ |
1674 | CODE: |
1691 | CODE: |
1675 | { |
1692 | { |
|
|
1693 | glEnable (GL_BLEND); |
|
|
1694 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1676 | glEnable (GL_TEXTURE_2D); |
1695 | glEnable (GL_TEXTURE_2D); |
1677 | glEnable (GL_BLEND); |
|
|
1678 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1679 | glBindTexture (GL_TEXTURE_2D, name1); |
1696 | glBindTexture (GL_TEXTURE_2D, name1); |
1680 | |
1697 | |
1681 | glColor3f (intensity, intensity, intensity); |
1698 | glColor3f (intensity, intensity, intensity); |
1682 | glPushMatrix (); |
1699 | glPushMatrix (); |
1683 | glScalef (1./3, 1./3, 1.); |
1700 | glScalef (1./3, 1./3, 1.); |
… | |
… | |
1698 | glBindTexture (GL_TEXTURE_2D, name2); |
1715 | glBindTexture (GL_TEXTURE_2D, name2); |
1699 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1716 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1700 | |
1717 | |
1701 | /* rgb == rgb(glcolor) */ |
1718 | /* rgb == rgb(glcolor) */ |
1702 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1719 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
1720 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
1704 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1721 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1705 | |
1722 | |
1706 | /* alpha = interpolate t0, t1 by env_alpha */ |
1723 | /* alpha = interpolate t0, t1 by env_alpha */ |
1707 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1724 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1708 | |
1725 | |
… | |
… | |
2141 | int pl_x, pl_y; |
2158 | int pl_x, pl_y; |
2142 | maptex pl_tex; |
2159 | maptex pl_tex; |
2143 | rc_t *rc = rc_alloc (); |
2160 | rc_t *rc = rc_alloc (); |
2144 | rc_t *rc_ov = rc_alloc (); |
2161 | rc_t *rc_ov = rc_alloc (); |
2145 | rc_key_t key; |
2162 | rc_key_t key; |
2146 | rc_array_t *arr, *arr_hidden; |
2163 | rc_array_t *arr; |
2147 | |
2164 | |
2148 | pl_tex.name = 0; |
2165 | pl_tex.name = 0; |
2149 | |
2166 | |
2150 | // that's current max. sorry. |
2167 | // that's current max. sorry. |
2151 | if (sw > 255) sw = 255; |
2168 | if (sw > 255) sw = 255; |
… | |
… | |
2188 | } |
2205 | } |
2189 | |
2206 | |
2190 | glEnable (GL_BLEND); |
2207 | glEnable (GL_BLEND); |
2191 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2208 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2192 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2209 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2193 | |
|
|
2194 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2195 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2196 | |
2210 | |
2197 | for (z = 0; z <= 2; z++) |
2211 | for (z = 0; z <= 2; z++) |
2198 | { |
2212 | { |
2199 | memset (smooth_level, 0, sizeof (smooth_level)); |
2213 | memset (smooth_level, 0, sizeof (smooth_level)); |
2200 | key.texname = -1; |
2214 | key.texname = -1; |
… | |
… | |
2797 | if (RETVAL < 0) |
2811 | if (RETVAL < 0) |
2798 | { |
2812 | { |
2799 | RETVAL = Mix_GroupOldest (-1); |
2813 | RETVAL = Mix_GroupOldest (-1); |
2800 | |
2814 | |
2801 | if (RETVAL < 0) |
2815 | if (RETVAL < 0) |
|
|
2816 | { |
|
|
2817 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2818 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2819 | |
|
|
2820 | if (RETVAL < 0) |
2802 | XSRETURN_UNDEF; |
2821 | XSRETURN_UNDEF; |
2803 | |
2822 | } |
|
|
2823 | else |
2804 | Mix_HaltChannel (RETVAL); |
2824 | Mix_HaltChannel (RETVAL); |
2805 | } |
2825 | } |
2806 | |
2826 | |
2807 | Mix_UnregisterAllEffects (RETVAL); |
2827 | Mix_UnregisterAllEffects (RETVAL); |
2808 | Mix_Volume (RETVAL, 128); |
2828 | Mix_Volume (RETVAL, 128); |
2809 | } |
2829 | } |
… | |
… | |
2868 | Mix_SetReverseStereo (self, flip); |
2888 | Mix_SetReverseStereo (self, flip); |
2869 | |
2889 | |
2870 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2890 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2871 | |
2891 | |
2872 | PROTOTYPES: DISABLE |
2892 | PROTOTYPES: DISABLE |
|
|
2893 | |
|
|
2894 | void |
|
|
2895 | decoders () |
|
|
2896 | PPCODE: |
|
|
2897 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2898 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2899 | EXTEND (SP, num); |
|
|
2900 | for (i = 0; i < num; ++i) |
|
|
2901 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2902 | #else |
|
|
2903 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2904 | #endif |
2873 | |
2905 | |
2874 | DC::MixChunk |
2906 | DC::MixChunk |
2875 | new (SV *class, DC::RW rwops) |
2907 | new (SV *class, DC::RW rwops) |
2876 | CODE: |
2908 | CODE: |
2877 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2909 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
… | |
… | |
2910 | OUTPUT: |
2942 | OUTPUT: |
2911 | RETVAL |
2943 | RETVAL |
2912 | |
2944 | |
2913 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2945 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2914 | |
2946 | |
|
|
2947 | void |
|
|
2948 | decoders () |
|
|
2949 | PPCODE: |
|
|
2950 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2951 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2952 | EXTEND (SP, num); |
|
|
2953 | for (i = 0; i < num; ++i) |
|
|
2954 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2955 | #else |
|
|
2956 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2957 | #endif |
|
|
2958 | |
2915 | int |
2959 | int |
2916 | volume (int volume = -1) |
2960 | volume (int volume = -1) |
2917 | PROTOTYPE: ;$ |
2961 | PROTOTYPE: ;$ |
2918 | CODE: |
2962 | CODE: |
2919 | if (items > 0) |
2963 | if (items > 0) |
… | |
… | |
2929 | |
2973 | |
2930 | void |
2974 | void |
2931 | halt () |
2975 | halt () |
2932 | CODE: |
2976 | CODE: |
2933 | Mix_HaltMusic (); |
2977 | Mix_HaltMusic (); |
|
|
2978 | |
|
|
2979 | int |
|
|
2980 | playing () |
|
|
2981 | CODE: |
|
|
2982 | RETVAL = Mix_PlayingMusic (); |
|
|
2983 | OUTPUT: |
|
|
2984 | RETVAL |
2934 | |
2985 | |
2935 | DC::MixMusic |
2986 | DC::MixMusic |
2936 | new (SV *class, DC::RW rwops) |
2987 | new (SV *class, DC::RW rwops) |
2937 | CODE: |
2988 | CODE: |
2938 | RETVAL = Mix_LoadMUS_RW (rwops); |
2989 | RETVAL = Mix_LoadMUS_RW (rwops); |
… | |
… | |
3133 | |
3184 | |
3134 | int glGetError () |
3185 | int glGetError () |
3135 | |
3186 | |
3136 | void glFinish () |
3187 | void glFinish () |
3137 | |
3188 | |
|
|
3189 | void glFlush () |
|
|
3190 | |
3138 | void glClear (int mask) |
3191 | void glClear (int mask) |
3139 | |
3192 | |
3140 | void glClearColor (float r, float g, float b, float a = 1.0) |
3193 | void glClearColor (float r, float g, float b, float a = 1.0) |
3141 | PROTOTYPE: @ |
3194 | PROTOTYPE: @ |
3142 | |
3195 | |