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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.133 by root, Sun Jul 30 13:16:44 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
61 150
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 151 if (!*w) *w = 1;
64 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
65} 155}
156
157typedef uint16_t mapface;
66 158
67typedef struct { 159typedef struct {
68 GLint name; 160 GLint name;
69 int w, h; 161 int w, h;
70 float s, t; 162 float s, t;
71} mapface; 163 uint8_t r, g, b, a;
164} maptex;
72 165
73typedef struct { 166typedef struct {
74 int16_t darkness; 167 int16_t darkness;
75 uint16_t face[3]; 168 mapface face[3];
76} mapcell; 169} mapcell;
77 170
78typedef struct { 171typedef struct {
79 int32_t c0, c1; 172 int32_t c0, c1;
80 mapcell *col; 173 mapcell *col;
81} maprow; 174} maprow;
82 175
83typedef struct map { 176typedef struct map {
84 int x, y, w, h; 177 int x, y, w, h;
85 int vx, vy; 178 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 179 int faces;
87 mapface *face; 180 mapface *face;
88 181
182 int texs;
183 maptex *tex;
184
89 uint32_t rows; 185 int32_t rows;
90 maprow *row; 186 maprow *row;
91} *CFClient__Map; 187} *CFPlus__Map;
92 188
93static char * 189static char *
94prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
95{ 191{
96 char *p; 192 char *p;
113} 209}
114 210
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 213
214static maprow *
215map_get_row (CFPlus__Map self, int y)
216{
217 if (0 > y)
218 {
219 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend);
221
222 self->rows += extend;
223 self->y += extend;
224 y += extend;
225 }
226 else if (y >= self->rows)
227 {
228 int extend = y - self->rows + MAP_EXTEND_Y;
229 Append (maprow, self->row, self->rows, extend);
230 self->rows += extend;
231 }
232
233 return self->row + y;
234}
235
236static mapcell *
237row_get_cell (maprow *row, int x)
238{
239 if (!row->col)
240 {
241 Newz (0, row->col, MAP_EXTEND_X, mapcell);
242 row->c0 = x - MAP_EXTEND_X / 4;
243 row->c1 = row->c0 + MAP_EXTEND_X;
244 }
245
246 if (row->c0 > x)
247 {
248 int extend = row->c0 - x + MAP_EXTEND_X;
249 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
250 row->c0 -= extend;
251 }
252 else if (x >= row->c1)
253 {
254 int extend = x - row->c1 + MAP_EXTEND_X;
255 Append (mapcell, row->col, row->c1 - row->c0, extend);
256 row->c1 += extend;
257 }
258
259 return row->col + (x - row->c0);
260}
261
262static mapcell *
263map_get_cell (CFPlus__Map self, int x, int y)
264{
265 return row_get_cell (map_get_row (self, y), x);
266}
267
118static void 268static void
119map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
120{ 270{
121 int r; 271 int r;
122 272
123 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
125 275
126 Safefree (self->row); 276 Safefree (self->row);
127 277
128 self->x = 0; 278 self->x = 0;
129 self->y = 0; 279 self->y = 0;
130 self->vx = 0; 280 self->ox = 0;
131 self->vy = 0; 281 self->oy = 0;
132 self->row = 0; 282 self->row = 0;
133 self->rows = 0; 283 self->rows = 0;
134} 284}
135 285
136static void 286static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 288{
139 int x, y; 289 int x, y;
290 maprow *row;
140 291
141 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 293 if (y >= 0)
143 { 294 {
144 if (y >= self->rows) 295 if (y >= self->rows)
145 break; 296 break;
146 297
147 maprow *row = self->row + y; 298 row = self->row + y;
148 299
149 for (x = x0; x < x0 + w; x++) 300 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 301 if (x >= row->c0)
151 { 302 {
152 if (x >= row->c1) 303 if (x >= row->c1)
153 break; 304 break;
154 305
155 mapcell *cell = row->col + (x - row->c0); 306 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 307 }
159 } 308 }
160} 309}
161 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
162MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
163 355
164PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
165 357
166BOOT: 358BOOT:
167{ 359{
168 fontmap = pango_ft2_font_map_new (); 360 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469}
470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
171} 489}
490
491int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494void
495SDL_Quit ()
496
497void
498SDL_ListModes ()
499 PPCODE:
500{
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524
525 if (m && m != (SDL_Rect **)-1)
526 while (*m)
527 {
528 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
532
533 ++m;
534 }
535}
536
537char *
538SDL_GetError ()
539
540int
541SDL_SetVideoMode (int w, int h, int fullscreen)
542 CODE:
543 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 );
546 if (RETVAL)
547 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
553 OUTPUT:
554 RETVAL
555
556void
557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
561
562void
563SDL_PollEvent ()
564 PPCODE:
565{
566 SDL_Event ev;
567
568 while (SDL_PollEvent (&ev))
569 {
570 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
573 switch (ev.type)
574 {
575 case SDL_KEYDOWN:
576 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break;
582
583 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break;
587
588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
596 break;
597
598 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
613 }
614
615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 }
617}
618
619int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
624
625void
626Mix_CloseAudio ()
627
628int
629Mix_AllocateChannels (int numchans = -1)
172 630
173void 631void
174lowdelay (int fd, int val = 1) 632lowdelay (int fd, int val = 1)
175 CODE: 633 CODE:
634#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
177 636#endif
178char *
179gl_version ()
180 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION);
182 OUTPUT:
183 RETVAL
184
185char *
186gl_extensions ()
187 CODE:
188 RETVAL = (char *)glGetString (GL_EXTENSIONS);
189 OUTPUT:
190 RETVAL
191 637
192void 638void
193add_font (char *file) 639add_font (char *file)
194 CODE: 640 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
196
197void
198set_font (char *file)
199 CODE:
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 642
208void 643void
209load_image_inline (SV *image_) 644load_image_inline (SV *image_)
210 ALIAS: 645 ALIAS:
211 load_image_file = 1 646 load_image_file = 1
218 SDL_RWops *rw = ix 653 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 654 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 655 : SDL_RWFromConstMem (image, image_len);
221 656
222 if (!rw) 657 if (!rw)
223 croak ("load_image: unable to open file"); 658 croak ("load_image: %s", SDL_GetError ());
224 659
225 surface = IMG_Load_RW (rw, 1); 660 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 661 if (!surface)
227 croak ("load_image: unable to read file"); 662 croak ("load_image: %s", SDL_GetError ());
228 663
229 fmt.palette = NULL; 664 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 665 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 666 fmt.BytesPerPixel = 4;
667#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 668 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 669 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 670 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 671 fmt.Amask = 0xff000000;
672#else
673 fmt.Rmask = 0xff000000;
674 fmt.Gmask = 0x00ff0000;
675 fmt.Bmask = 0x0000ff00;
676 fmt.Amask = 0x000000ff;
677#endif
236 fmt.Rloss = 0; 678 fmt.Rloss = 0;
237 fmt.Gloss = 0; 679 fmt.Gloss = 0;
238 fmt.Bloss = 0; 680 fmt.Bloss = 0;
239 fmt.Aloss = 0; 681 fmt.Aloss = 0;
240 fmt.Rshift = 0; 682 fmt.Rshift = 0;
244 fmt.colorkey = 0; 686 fmt.colorkey = 0;
245 fmt.alpha = 0; 687 fmt.alpha = 0;
246 688
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 690
691 assert (surface2->pitch == surface2->w * 4);
692
693 SDL_LockSurface (surface2);
249 EXTEND (SP, 5); 694 EXTEND (SP, 6);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
258 702
259 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
261} 705}
262 706
263void 707void
708average (int x, int y, uint32_t *data)
709 PPCODE:
710{
711 uint32_t r = 0, g = 0, b = 0, a = 0;
712
713 x = y = x * y;
714
715 while (x--)
716 {
717 uint32_t p = *data++;
718
719 r += (p ) & 255;
720 g += (p >> 8) & 255;
721 b += (p >> 16) & 255;
722 a += (p >> 24) & 255;
723 }
724
725 EXTEND (SP, 4);
726 PUSHs (sv_2mortal (newSViv (r / y)));
727 PUSHs (sv_2mortal (newSViv (g / y)));
728 PUSHs (sv_2mortal (newSViv (b / y)));
729 PUSHs (sv_2mortal (newSViv (a / y)));
730}
731
732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
264fatal (char *message) 741fatal (char *message)
265 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
266#ifdef WIN32 744#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
268#else
269 fprintf (stderr, "%s\n", message);
270#endif 746#endif
271 exit (1); 747 _exit (1);
272 748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFPlus PACKAGE = CFPlus::Font
755
756CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFPlus::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFPlus::Font self)
775 CODE:
776 default_font = self;
777
273MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFPlus PACKAGE = CFPlus::Layout
274 779
275CFClient::Layout 780void
276new (SV *class, int base_height = 10) 781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
785CFPlus::Layout
786new (SV *class)
277 CODE: 787 CODE:
278 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
279 RETVAL->base_height = base_height; 789
280 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
282 OUTPUT: 800 OUTPUT:
283 RETVAL 801 RETVAL
284 802
285void 803void
286DESTROY (CFClient::Layout self) 804DESTROY (CFPlus::Layout self)
287 CODE: 805 CODE:
288 g_object_unref (self->pl); 806 g_object_unref (self->pl);
289 Safefree (self); 807 Safefree (self);
290 808
291void 809void
292set_markup (CFClient::Layout self, SV *text_) 810set_text (CFPlus::Layout self, SV *text_)
293 CODE: 811 CODE:
294{ 812{
295 STRLEN textlen; 813 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 814 char *text = SvPVutf8 (text_, textlen);
297 815
816 pango_layout_set_text (self->pl, text, textlen);
817}
818
819void
820set_markup (CFPlus::Layout self, SV *text_)
821 CODE:
822{
823 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen);
825
298 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
299} 827}
300 828
301void 829void
830set_shapes (CFPlus::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFPlus::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFPlus::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
914SV *
915get_text (CFPlus::Layout self)
916 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL);
919 OUTPUT:
920 RETVAL
921
922void
923set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
938
939void
302set_height (CFClient::Layout self, int base_height) 940set_height (CFPlus::Layout self, int base_height)
303 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
304 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
305 947
306void 948void
307set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFPlus::Layout self, int max_width = -1)
308 CODE: 950 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
310 952
311void 953void
954set_indent (CFPlus::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFPlus::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977
978void
312size (CFClient::Layout self) 979size (CFPlus::Layout self)
313 PPCODE: 980 PPCODE:
314{ 981{
315 int w, h; 982 int w, h;
316 983
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
319 985
320 EXTEND (SP, 2); 986 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
323} 989}
324 990
325int 991int
992descent (CFPlus::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
326xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFPlus::Layout self, int x, int y)
327 CODE: 1005 CODE:
328{ 1006{
329 int index, trailing; 1007 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 1009 RETVAL = index;
335} 1010}
336 OUTPUT: 1011 OUTPUT:
337 RETVAL 1012 RETVAL
338 1013
339void 1014void
340cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFPlus::Layout self, int index)
341 PPCODE: 1016 PPCODE:
342{ 1017{
343 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 1020
347 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
350 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
351} 1025}
352 1026
353void 1027void
354render (CFClient::Layout self) 1028render (CFPlus::Layout self, float x, float y)
355 PPCODE: 1029 PPCODE:
356{ 1030 pango_opengl_render_layout_subpixel (
357 SV *retval; 1031 self->pl,
358 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
359 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
1034 );
360 1035
361 layout_update (self); 1036MODULE = CFPlus PACKAGE = CFPlus::Texture
362 layout_get_pixel_size (self, &w, &h);
363 1037
364 retval = newSV (w * h); 1038void
365 SvPOK_only (retval); 1039pad2pot (SV *data_, SV *w_, SV *h_)
366 SvCUR_set (retval, w * h); 1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
367 1044
368 bitmap.rows = h; 1045 if (ow && oh)
369 bitmap.width = w; 1046 {
370 bitmap.pitch = w; 1047 int nw = minpot (ow);
371 bitmap.buffer = (unsigned char*)SvPVX (retval); 1048 int nh = minpot (oh);
372 bitmap.num_grays = 256;
373 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
374 1049
375 memset (bitmap.buffer, 0, w * h); 1050 if (nw != ow || nh != oh)
376 1051 {
377 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
378 1058
379 EXTEND (SP, 3); 1059 SvPOK_only (result_);
380 PUSHs (sv_2mortal (newSViv (w))); 1060 SvCUR_set (result_, nw * nh * bpp);
381 PUSHs (sv_2mortal (newSViv (h)));
382 PUSHs (sv_2mortal (retval));
383}
384 1061
385MODULE = CFClient PACKAGE = CFClient::Texture 1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
386 1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
387void 1075void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
389 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
390 CODE: 1081 CODE:
391{ 1082{
392 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
396 1087
397 if (items < 5) 1088 if (items < 5)
398 { 1089 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 1092 }
402 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
403 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
1109
404 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 1115 glEnd ();
410}
411 1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
1122}
1123
412MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFPlus PACKAGE = CFPlus::Map
413 1125
414CFClient::Map 1126CFPlus::Map
415new (SV *class, int map_width, int map_height) 1127new (SV *class, int map_width, int map_height)
416 CODE: 1128 CODE:
417 New (0, RETVAL, 1, struct map); 1129 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 1130 RETVAL->x = 0;
419 RETVAL->y = 0; 1131 RETVAL->y = 0;
420 RETVAL->w = map_width; 1132 RETVAL->w = map_width;
421 RETVAL->h = map_height; 1133 RETVAL->h = map_height;
422 RETVAL->vx = 0; 1134 RETVAL->ox = 0;
423 RETVAL->vy = 0; 1135 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 1136 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1137 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 1140 RETVAL->rows = 0;
427 RETVAL->row = 0; 1141 RETVAL->row = 0;
428 OUTPUT: 1142 OUTPUT:
429 RETVAL 1143 RETVAL
430 1144
431void 1145void
432DESTROY (CFClient::Map self) 1146DESTROY (CFPlus::Map self)
433 CODE: 1147 CODE:
434{ 1148{
435 map_clear (self); 1149 map_clear (self);
436 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
437 Safefree (self); 1152 Safefree (self);
438} 1153}
439 1154
440void 1155void
441clear (CFClient::Map self) 1156clear (CFPlus::Map self)
442 CODE: 1157 CODE:
443 map_clear (self); 1158 map_clear (self);
444 1159
445void 1160void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1161set_face (CFPlus::Map self, int face, int texid)
447 CODE: 1162 CODE:
448{ 1163{
449 while (self->faces < face) 1164 while (self->faces <= face)
450 { 1165 {
451 Append (mapface, self->face, self->faces, self->faces); 1166 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 1167 self->faces *= 2;
453 } 1168 }
454 1169
455 self->face [face].name = name;
456 self->face [face].w = w; 1170 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 1171}
461 1172
462void 1173void
1174set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE:
1176{
1177 while (self->texs <= texid)
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182
1183 {
1184 maptex *tex = self->tex + texid;
1185
1186 tex->name = name;
1187 tex->w = w;
1188 tex->h = h;
1189 tex->s = s;
1190 tex->t = t;
1191 tex->r = r;
1192 tex->g = g;
1193 tex->b = b;
1194 tex->a = a;
1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205}
1206
1207int
1208ox (CFPlus::Map self)
1209 ALIAS:
1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
1215 CODE:
1216 switch (ix)
1217 {
1218 case 0: RETVAL = self->ox; break;
1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
1224 }
1225 OUTPUT:
1226 RETVAL
1227
1228void
463scroll (CFClient::Map self, int dx, int dy) 1229scroll (CFPlus::Map self, int dx, int dy)
464 CODE: 1230 CODE:
465{ 1231{
466 if (dx > 0) 1232 if (dx > 0)
467 map_blank (self, self->x, self->y, dx - 1, self->h); 1233 map_blank (self, self->x, self->y, dx - 1, self->h);
468 else if (dx < 0) 1234 else if (dx < 0)
471 if (dy > 0) 1237 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 1238 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 1239 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 1241
476 self->x += dx; 1242 self->ox += dx; self->x += dx;
477 self->y += dy; 1243 self->oy += dy; self->y += dy;
478 1244
479 while (self->y < 0) 1245 while (self->y < 0)
480 { 1246 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1247 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 1248
484 self->y += MAP_EXTEND_Y; 1250 self->y += MAP_EXTEND_Y;
485 } 1251 }
486} 1252}
487 1253
488void 1254void
489map1a_update (CFClient::Map self, SV *data_) 1255map1a_update (CFPlus::Map self, SV *data_)
490 CODE: 1256 CODE:
491{ 1257{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 1260 mapcell *cell;
1261 int x, y, flags;
1262
495 while (data < data_end) 1263 while (data < data_end)
496 { 1264 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
498 1266
499 int x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
500 int y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
501 1269
502 while (y >= self->rows) 1270 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 1271
537 if (flags & 15) 1272 if (flags & 15)
538 { 1273 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 1274 if (cell->darkness < 0)
540 { 1275 {
541 cell->darkness = 0; 1276 cell->darkness = 0;
542 cell->face [0] = 0; 1277 cell->face [0] = 0;
543 cell->face [1] = 0; 1278 cell->face [1] = 0;
544 cell->face [2] = 0; 1279 cell->face [2] = 0;
545 } 1280 }
546 1281
547 cell->darkness = flags & 8 ? *data++ : 255; 1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!)
548 1285
549 if (flags & 4) 1286 if (flags & 4)
550 { 1287 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 1289 }
553 1290
554 if (flags & 2) 1291 if (flags & 2)
555 { 1292 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 1294 }
558 1295
559 if (flags & 1) 1296 if (flags & 1)
560 { 1297 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 1299 }
563 } 1300 }
564 else 1301 else
1302 cell->darkness = -1;
1303 }
1304}
1305
1306SV *
1307mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE:
1309{
1310 int x1, x;
1311 int y1, y;
1312 int z;
1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1315
1316 SvPOK_only (map_sv);
1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1318
1319 x0 += self->x; x1 = x0 + w;
1320 y0 += self->y; y1 = y0 + h;
1321
1322 for (y = y0; y < y1; y++)
1323 {
1324 maprow *row = 0 <= y && y < self->rows
1325 ? self->row + y
1326 : 0;
1327
1328 for (x = x0; x < x1; x++)
565 { 1329 {
566 cell->darkness = -1; 1330 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1331
1332 if (row && row->c0 <= x && x < row->c1)
1333 {
1334 mapcell *cell = row->col + (x - row->c0);
1335
1336 for (z = 0; z <= 0; z++)
1337 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face];
1343 int a0 = 255 - tex.a;
1344 int a1 = tex.a;
1345
1346 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 }
1352 }
1353
1354 *map++ = (r )
1355 | (g << 8)
1356 | (b << 16)
1357 | (a << 24);
568 } 1358 }
569 } 1359 }
570}
571 1360
1361 RETVAL = map_sv;
1362}
1363 OUTPUT:
1364 RETVAL
1365
572void 1366void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1367draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1368 CODE:
575{ 1369{
1370 int vx, vy;
1371 int x, y, z;
1372 int last_name;
1373 mapface face;
1374
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1377
1378 /*
576 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1382
580 int vy = self->vy = self->h >= sh 1383 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1384 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
583 1387
584 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
585 1389
1390 glEnable (GL_BLEND);
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1394
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
596 1398
597 for (z = 0; z < 3; z++) 1399 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1400 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1401 if (0 <= y + vy && y + vy < self->rows)
600 { 1402 {
602 1404
603 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1407 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1409
607 uint16_t face = cell->face [z]; 1410 face = cell->face [z];
608 1411
609 if (face) 1412 if (face)
610 { 1413 {
611 mapface tex = self->face [face]; 1414 maptex tex = self->tex [face];
612 1415
613 int px = (x + 1) * 32 - tex.w; 1416 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1417 int py = (y + 1) * 32 - tex.h;
615 1418
616 if (last_name != tex.name) 1419 if (last_name != tex.name)
628 } 1431 }
629 } 1432 }
630 } 1433 }
631 1434
632 glEnd (); 1435 glEnd ();
633}
634 1436
1437 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1533
1534 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv);
1538}
1539
1540SV *
1541get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE:
1543{
1544 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1547
1548 *data++ = 0; /* version 0 format */
1549 *data++ = w >> 8; *data++ = w;
1550 *data++ = h >> 8; *data++ = h;
1551
1552 // we need to do this 'cause we don't keep an absolute coord system for rows
1553 // TODO: treat rows as we treat columns
1554 map_get_row (self, y0 + self->y - self->oy);//D
1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1556
1557 x0 += self->x - self->ox;
1558 y0 += self->y - self->oy;
1559
1560 x1 = x0 + w;
1561 y1 = y0 + h;
1562
1563 for (y = y0; y < y1; y++)
1564 {
1565 maprow *row = 0 <= y && y < self->rows
1566 ? self->row + y
1567 : 0;
1568
1569 for (x = x0; x < x1; x++)
1570 {
1571 if (row && row->c0 <= x && x < row->c1)
1572 {
1573 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0;
1575
1576 if (cell->face [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4;
1579
1580 *data++ = flags;
1581
1582 if (flags & 1)
1583 {
1584 *data++ = cell->face [0] >> 8;
1585 *data++ = cell->face [0];
1586 }
1587
1588 if (flags & 2)
1589 {
1590 *data++ = cell->face [1] >> 8;
1591 *data++ = cell->face [1];
1592 }
1593
1594 if (flags & 4)
1595 {
1596 *data++ = cell->face [2] >> 8;
1597 *data++ = cell->face [2];
1598 }
1599 }
1600 else
1601 *data++ = 0;
1602 }
1603 }
1604
1605 SvPOK_only (data_sv);
1606 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1607 RETVAL = data_sv;
1608}
1609 OUTPUT:
1610 RETVAL
1611
1612void
1613set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE:
1615{
1616 int x, y, z;
1617 int w, h;
1618 int x1, y1;
1619
1620 if (*data++ != 0)
1621 return; /* version mismatch */
1622
1623 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++;
1625
1626 // we need to do this 'cause we don't keep an absolute coord system for rows
1627 // TODO: treat rows as we treat columns
1628 map_get_row (self, y0 + self->y - self->oy);//D
1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1630
1631 x0 += self->x - self->ox;
1632 y0 += self->y - self->oy;
1633
1634 x1 = x0 + w;
1635 y1 = y0 + h;
1636
1637 for (y = y0; y < y1; y++)
1638 {
1639 maprow *row = map_get_row (self, y);
1640
1641 for (x = x0; x < x1; x++)
1642 {
1643 uint8_t flags = *data++;
1644
1645 if (flags)
1646 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x);
1650
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1654
1655 if (cell->darkness <= 0)
1656 {
1657 cell->darkness = -1;
1658
1659 for (z = 0; z <= 2; z++)
1660 {
1661 cell->face[z] = face[z];
1662
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1664 XPUSHs (sv_2mortal (newSViv (face[z])));
1665 }
1666 }
1667 }
1668 }
1669 }
1670}
1671
1672MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673
1674CFPlus::MixChunk
1675new_from_file (SV *class, char *path)
1676 CODE:
1677 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT:
1679 RETVAL
1680
1681void
1682DESTROY (CFPlus::MixChunk self)
1683 CODE:
1684 Mix_FreeChunk (self);
1685
1686int
1687volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT:
1691 RETVAL
1692
1693int
1694play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT:
1698 RETVAL
1699
1700MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701
1702int
1703volume (int volume = -1)
1704 CODE:
1705 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT:
1707 RETVAL
1708
1709CFPlus::MixMusic
1710new_from_file (SV *class, char *path)
1711 CODE:
1712 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT:
1714 RETVAL
1715
1716void
1717DESTROY (CFPlus::MixMusic self)
1718 CODE:
1719 Mix_FreeMusic (self);
1720
1721int
1722play (CFPlus::MixMusic self, int loops = -1)
1723 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT:
1726 RETVAL
1727
1728MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729
1730BOOT:
1731{
1732 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822}
1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845int glGetError ()
1846
1847void glFinish ()
1848
1849void glClear (int mask)
1850
1851void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854void glEnable (int cap)
1855
1856void glDisable (int cap)
1857
1858void glShadeModel (int mode)
1859
1860void glHint (int target, int mode)
1861
1862void glBlendFunc (int sfactor, int dfactor)
1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1870void glLogicOp (int opcode)
1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1874void glMatrixMode (int mode)
1875
1876void glPushMatrix ()
1877
1878void glPopMatrix ()
1879
1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1895
1896void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953void glBindTexture (int target, int name)
1954
1955void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978int glGenTexture ()
1979 CODE:
1980{
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT:
1986 RETVAL
1987
1988void glDeleteTexture (int name)
1989 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993}
1994
1995int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005void glNewList (int list, int mode = GL_COMPILE)
2006
2007void glEndList ()
2008
2009void glCallList (int list)
2010
2011

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