ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
11 21
12#include <glib/gmacros.h> 22#include <glib/gmacros.h>
13 23
14#include <pango/pango.h> 24#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
17 28
29#ifndef _WIN32
18#include <sys/types.h> 30# include <sys/types.h>
19#include <sys/socket.h> 31# include <sys/socket.h>
20#include <netinet/in.h> 32# include <netinet/in.h>
21#include <netinet/tcp.h> 33# include <netinet/tcp.h>
22
23#include <inttypes.h> 34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
43
44#include "glext.h"
24 45
25#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
26 47
27#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
29 50
30static PangoContext *context; 51#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
32 72
33typedef struct cf_layout { 73typedef struct cf_layout {
34 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
35 int base_height; 77 int base_height;
78 CFClient__Font font;
36} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 84
38static void 85static void
39substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
40{ 87{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
43} 94}
44 95
45static void 96static void
46layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
47{ 98{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
50 */ 101 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
53} 108}
54 109
55static void 110static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 112{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
61 114
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 115 if (!*w) *w = 1;
64 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
65} 119}
120
121typedef uint16_t mapface;
66 122
67typedef struct { 123typedef struct {
68 GLint name; 124 GLint name;
69 int w, h; 125 int w, h;
70 float s, t; 126 float s, t;
71} mapface; 127 uint8_t r, g, b, a;
128} maptex;
72 129
73typedef struct { 130typedef struct {
74 int16_t darkness; 131 int16_t darkness;
75 uint16_t face[3]; 132 mapface face[3];
76} mapcell; 133} mapcell;
77 134
78typedef struct { 135typedef struct {
79 int32_t c0, c1; 136 int32_t c0, c1;
80 mapcell *col; 137 mapcell *col;
81} maprow; 138} maprow;
82 139
83typedef struct map { 140typedef struct map {
84 int x, y, w, h; 141 int x, y, w, h;
85 int vx, vy; 142 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 143 int faces;
87 mapface *face; 144 mapface *face;
88 145
146 int texs;
147 maptex *tex;
148
89 uint32_t rows; 149 int32_t rows;
90 maprow *row; 150 maprow *row;
91} *CFClient__Map; 151} *CFClient__Map;
92 152
93static char * 153static char *
94prepend (char *ptr, int sze, int inc) 154prepend (char *ptr, int sze, int inc)
113} 173}
114 174
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
118static void 232static void
119map_clear (CFClient__Map self) 233map_clear (CFClient__Map self)
120{ 234{
121 int r; 235 int r;
122 236
125 239
126 Safefree (self->row); 240 Safefree (self->row);
127 241
128 self->x = 0; 242 self->x = 0;
129 self->y = 0; 243 self->y = 0;
130 self->vx = 0; 244 self->ox = 0;
131 self->vy = 0; 245 self->oy = 0;
132 self->row = 0; 246 self->row = 0;
133 self->rows = 0; 247 self->rows = 0;
134} 248}
135 249
136static void 250static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 252{
139 int x, y; 253 int x, y;
254 maprow *row;
140 255
141 for (y = y0; y < y0 + h; y++) 256 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 257 if (y >= 0)
143 { 258 {
144 if (y >= self->rows) 259 if (y >= self->rows)
145 break; 260 break;
146 261
147 maprow *row = self->row + y; 262 row = self->row + y;
148 263
149 for (x = x0; x < x0 + w; x++) 264 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 265 if (x >= row->c0)
151 { 266 {
152 if (x >= row->c1) 267 if (x >= row->c1)
153 break; 268 break;
154 269
155 mapcell *cell = row->col + (x - row->c0); 270 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 271 }
159 } 272 }
160} 273}
161 274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
299}
300
162MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
163 302
164PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
165 304
166BOOT: 305BOOT:
167{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
168 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
171} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
172 562
173void 563void
174lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
175 CODE: 565 CODE:
566#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
177 568#endif
178char *
179gl_version ()
180 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION);
182 OUTPUT:
183 RETVAL
184
185char *
186gl_extensions ()
187 CODE:
188 RETVAL = (char *)glGetString (GL_EXTENSIONS);
189 OUTPUT:
190 RETVAL
191 569
192void 570void
193add_font (char *file) 571add_font (char *file)
194 CODE: 572 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
196 574#ifdef _WIN32
197void 575 // cairo... sigh... requires win2000
198set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
199 CODE: 577#endif
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 578
208void 579void
209load_image_inline (SV *image_) 580load_image_inline (SV *image_)
210 ALIAS: 581 ALIAS:
211 load_image_file = 1 582 load_image_file = 1
218 SDL_RWops *rw = ix 589 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 590 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 591 : SDL_RWFromConstMem (image, image_len);
221 592
222 if (!rw) 593 if (!rw)
223 croak ("load_image: unable to open file"); 594 croak ("load_image: %s", SDL_GetError ());
224 595
225 surface = IMG_Load_RW (rw, 1); 596 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 597 if (!surface)
227 croak ("load_image: unable to read file"); 598 croak ("load_image: %s", SDL_GetError ());
228 599
229 fmt.palette = NULL; 600 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 601 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 604 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 605 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 606 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
236 fmt.Rloss = 0; 614 fmt.Rloss = 0;
237 fmt.Gloss = 0; 615 fmt.Gloss = 0;
238 fmt.Bloss = 0; 616 fmt.Bloss = 0;
239 fmt.Aloss = 0; 617 fmt.Aloss = 0;
240 fmt.Rshift = 0; 618 fmt.Rshift = 0;
244 fmt.colorkey = 0; 622 fmt.colorkey = 0;
245 fmt.alpha = 0; 623 fmt.alpha = 0;
246 624
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 626
627 assert (surface2->pitch == surface2->w * 4);
628
249 EXTEND (SP, 5); 629 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 630 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 631 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 632 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 634 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 638
259 SDL_FreeSurface (surface); 639 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 640 SDL_FreeSurface (surface2);
261} 641}
262 642
263void 643void
644average (int x, int y, uint32_t *data)
645 PPCODE:
646{
647 uint32_t r = 0, g = 0, b = 0, a = 0;
648
649 x = y = x * y;
650
651 while (x--)
652 {
653 uint32_t p = *data++;
654
655 r += (p ) & 255;
656 g += (p >> 8) & 255;
657 b += (p >> 16) & 255;
658 a += (p >> 24) & 255;
659 }
660
661 EXTEND (SP, 4);
662 PUSHs (sv_2mortal (newSViv (r / y)));
663 PUSHs (sv_2mortal (newSViv (g / y)));
664 PUSHs (sv_2mortal (newSViv (b / y)));
665 PUSHs (sv_2mortal (newSViv (a / y)));
666}
667
668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
264fatal (char *message) 677fatal (char *message)
265 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
266#ifdef WIN32 680#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
268#else
269 fprintf (stderr, "%s\n", message);
270#endif 682#endif
271 exit (1); 683 exit (1);
272 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
273MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
274 710
275CFClient::Layout 711CFClient::Layout
276new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
277 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
278 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
279 RETVAL->base_height = base_height; 718
280 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
282 OUTPUT: 730 OUTPUT:
283 RETVAL 731 RETVAL
284 732
285void 733void
286DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
287 CODE: 735 CODE:
288 g_object_unref (self->pl); 736 g_object_unref (self->pl);
289 Safefree (self); 737 Safefree (self);
290 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
291void 746void
292set_markup (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
293 CODE: 748 CODE:
294{ 749{
295 STRLEN textlen; 750 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 751 char *text = SvPVutf8 (text_, textlen);
297 752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
298 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
299} 764}
300 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
301void 791void
302set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
303 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
304 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
305 799
306void 800void
307set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
308 CODE: 802 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
310 829
311void 830void
312size (CFClient::Layout self) 831size (CFClient::Layout self)
313 PPCODE: 832 PPCODE:
314{ 833{
315 int w, h; 834 int w, h;
316 835
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
319 837
320 EXTEND (SP, 2); 838 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
325int 843int
326xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
327 CODE: 845 CODE:
328{ 846{
329 int index, trailing; 847 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 849 RETVAL = index;
335} 850}
336 OUTPUT: 851 OUTPUT:
337 RETVAL 852 RETVAL
338 853
339void 854void
340cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
341 PPCODE: 856 PPCODE:
342{ 857{
343 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 860
347 EXTEND (SP, 3); 861 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
354render (CFClient::Layout self) 868render (CFClient::Layout self)
355 PPCODE: 869 PPCODE:
356{ 870{
357 SV *retval; 871 SV *retval;
358 int w, h; 872 int w, h;
359 FT_Bitmap bitmap;
360 873
361 layout_update (self);
362 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
363 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
364 retval = newSV (w * h); 934 retval = newSV (w * h);
365 SvPOK_only (retval); 935 SvPOK_only (retval);
366 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
367 937
368 bitmap.rows = h; 938 bitmap.rows = h;
369 bitmap.width = w; 939 bitmap.width = w;
370 bitmap.pitch = w; 940 bitmap.pitch = w;
371 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
372 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
373 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
374 944
375 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
376 946
377 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
378 948
379 EXTEND (SP, 3); 949 EXTEND (SP, 5);
380 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
381 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
382 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
383} 956}
384 957
385MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
386 959
387void 960void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
390 CODE: 966 CODE:
391{ 967{
392 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
396 972
397 if (items < 5) 973 if (items < 5)
398 { 974 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 977 }
402 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
403 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
988
404 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
410} 1001}
411 1002
412MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
413 1004
414CFClient::Map 1005CFClient::Map
415new (SV *class, int map_width, int map_height) 1006new (SV *class, int map_width, int map_height)
416 CODE: 1007 CODE:
417 New (0, RETVAL, 1, struct map); 1008 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 1009 RETVAL->x = 0;
419 RETVAL->y = 0; 1010 RETVAL->y = 0;
420 RETVAL->w = map_width; 1011 RETVAL->w = map_width;
421 RETVAL->h = map_height; 1012 RETVAL->h = map_height;
422 RETVAL->vx = 0; 1013 RETVAL->ox = 0;
423 RETVAL->vy = 0; 1014 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 1015 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1016 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 1019 RETVAL->rows = 0;
427 RETVAL->row = 0; 1020 RETVAL->row = 0;
428 OUTPUT: 1021 OUTPUT:
429 RETVAL 1022 RETVAL
430 1023
441clear (CFClient::Map self) 1034clear (CFClient::Map self)
442 CODE: 1035 CODE:
443 map_clear (self); 1036 map_clear (self);
444 1037
445void 1038void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1039set_face (CFClient::Map self, int face, int texid)
447 CODE: 1040 CODE:
448{ 1041{
449 while (self->faces < face) 1042 while (self->faces <= face)
450 { 1043 {
451 Append (mapface, self->face, self->faces, self->faces); 1044 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 1045 self->faces *= 2;
453 } 1046 }
454 1047
455 self->face [face].name = name;
456 self->face [face].w = w; 1048 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 1049}
1050
1051void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE:
1054{
1055 while (self->texs <= texid)
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060
1061 {
1062 maptex *tex = self->tex + texid;
1063
1064 tex->name = name;
1065 tex->w = w;
1066 tex->h = h;
1067 tex->s = s;
1068 tex->t = t;
1069 tex->r = r;
1070 tex->g = g;
1071 tex->b = b;
1072 tex->a = a;
1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083}
1084
1085int
1086ox (CFClient::Map self)
1087 ALIAS:
1088 oy = 1
1089 CODE:
1090 switch (ix)
1091 {
1092 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break;
1094 }
1095 OUTPUT:
1096 RETVAL
461 1097
462void 1098void
463scroll (CFClient::Map self, int dx, int dy) 1099scroll (CFClient::Map self, int dx, int dy)
464 CODE: 1100 CODE:
465{ 1101{
471 if (dy > 0) 1107 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 1108 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 1109 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1110 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 1111
476 self->x += dx; 1112 self->ox += dx; self->x += dx;
477 self->y += dy; 1113 self->oy += dy; self->y += dy;
478 1114
479 while (self->y < 0) 1115 while (self->y < 0)
480 { 1116 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1117 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 1118
489map1a_update (CFClient::Map self, SV *data_) 1125map1a_update (CFClient::Map self, SV *data_)
490 CODE: 1126 CODE:
491{ 1127{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1128 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 1129 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 1130 mapcell *cell;
1131 int x, y, flags;
1132
495 while (data < data_end) 1133 while (data < data_end)
496 { 1134 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 1135 flags = (data [0] << 8) + data [1]; data += 2;
498 1136
499 int x = ((flags >> 10) & 63) + self->x; 1137 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 1138 y = ((flags >> 4) & 63) + self->y;
501 1139
502 while (y >= self->rows) 1140 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 1141
537 if (flags & 15) 1142 if (flags & 15)
538 { 1143 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 1144 if (cell->darkness < 0)
540 { 1145 {
541 cell->darkness = 0; 1146 cell->darkness = 0;
542 cell->face [0] = 0; 1147 cell->face [0] = 0;
543 cell->face [1] = 0; 1148 cell->face [1] = 0;
544 cell->face [2] = 0; 1149 cell->face [2] = 0;
545 } 1150 }
546 1151
547 cell->darkness = flags & 8 ? *data++ : 255; 1152 cell->darkness = flags & 8 ? *data++ : 255;
1153
1154 //TODO: don't trust server data to be in-range(!)
548 1155
549 if (flags & 4) 1156 if (flags & 4)
550 { 1157 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1158 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 1159 }
553 1160
554 if (flags & 2) 1161 if (flags & 2)
555 { 1162 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1163 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 1164 }
558 1165
559 if (flags & 1) 1166 if (flags & 1)
560 { 1167 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1168 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 1169 }
563 } 1170 }
564 else 1171 else
1172 cell->darkness = -1;
1173 }
1174}
1175
1176SV *
1177mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1178 CODE:
1179{
1180 int x1, x;
1181 int y1, y;
1182 int z;
1183 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1184 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1185
1186 SvPOK_only (map_sv);
1187 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1188
1189 x0 += self->x; x1 = x0 + w;
1190 y0 += self->y; y1 = y0 + h;
1191
1192 for (y = y0; y < y1; y++)
1193 {
1194 maprow *row = 0 <= y && y < self->rows
1195 ? self->row + y
1196 : 0;
1197
1198 for (x = x0; x < x1; x++)
565 { 1199 {
566 cell->darkness = -1; 1200 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1201
1202 if (row && row->c0 <= x && x < row->c1)
1203 {
1204 mapcell *cell = row->col + (x - row->c0);
1205
1206 for (z = 0; z <= 0; z++)
1207 {
1208 mapface face = cell->face [z];
1209
1210 if (face)
1211 {
1212 maptex tex = self->tex [face];
1213 int a0 = 255 - tex.a;
1214 int a1 = tex.a;
1215
1216 r = (r * a0 + tex.r * a1) / 255;
1217 g = (g * a0 + tex.g * a1) / 255;
1218 b = (b * a0 + tex.b * a1) / 255;
1219 a = (a * a0 + tex.a * a1) / 255;
1220 }
1221 }
1222 }
1223
1224 *map++ = (r )
1225 | (g << 8)
1226 | (b << 16)
1227 | (a << 24);
568 } 1228 }
569 } 1229 }
570}
571 1230
1231 RETVAL = map_sv;
1232}
1233 OUTPUT:
1234 RETVAL
1235
572void 1236void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1238 PPCODE:
575{ 1239{
1240 int vx, vy;
1241 int x, y, z;
1242 int last_name;
1243 mapface face;
1244 int sw4 = (sw + 3) & ~3;
1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1247
1248 memset (darkness, 255, sw4 * sh);
1249 SvPOK_only (darkness_sv);
1250 SvCUR_set (darkness_sv, sw4 * sh);
1251
1252 vx = self->x + (self->w - sw) / 2 - shift_x;
1253 vy = self->y + (self->h - sh) / 2 - shift_y;
1254
1255 /*
576 int vx = self->vx = self->w >= sw 1256 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1257 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1259
580 int vy = self->vy = self->h >= sh 1260 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1261 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263 */
583 1264
584 glColor4ub (255, 255, 255, 255); 1265 glColor4ub (255, 255, 255, 255);
585 1266
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1268 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1269 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1271
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1272 glBegin (GL_QUADS);
1273
1274 last_name = 0;
596 1275
597 for (z = 0; z < 3; z++) 1276 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1277 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1278 if (0 <= y + vy && y + vy < self->rows)
600 { 1279 {
602 1281
603 for (x = 0; x < sw; x++) 1282 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1283 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1284 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1285 mapcell *cell = row->col + (x + vx - row->c0);
1286
1287 darkness[y * sw4 + x] = cell->darkness < 0
1288 ? 255 - FOW_DARKNESS
1289 : 255 - cell->darkness;
1290
607 uint16_t face = cell->face [z]; 1291 face = cell->face [z];
608 1292
609 if (face) 1293 if (face)
610 { 1294 {
611 mapface tex = self->face [face]; 1295 maptex tex = self->tex [face];
612 1296
613 int px = (x + 1) * 32 - tex.w; 1297 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1298 int py = (y + 1) * 32 - tex.h;
615 1299
616 if (last_name != tex.name) 1300 if (last_name != tex.name)
628 } 1312 }
629 } 1313 }
630 } 1314 }
631 1315
632 glEnd (); 1316 glEnd ();
633}
634 1317
1318 glDisable (GL_TEXTURE_2D);
1319 glDisable (GL_BLEND);
1320
1321 EXTEND (SP, 3);
1322 PUSHs (sv_2mortal (newSViv (sw4)));
1323 PUSHs (sv_2mortal (newSViv (sh)));
1324 PUSHs (darkness_sv);
1325}
1326
1327SV *
1328get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1329 CODE:
1330{
1331 int x, y, x1, y1;
1332 SV *data_sv = newSV (w * h * 7 + 5);
1333 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1334
1335 *data++ = 0; /* version 0 format */
1336 *data++ = w >> 8; *data++ = w;
1337 *data++ = h >> 8; *data++ = h;
1338
1339 // we need to do this 'cause we don't keep an absolute coord system for rows
1340 // TODO: treat rows as we treat columns
1341 map_get_row (self, y0 + self->y - self->oy);//D
1342 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1343
1344 x0 += self->x - self->ox;
1345 y0 += self->y - self->oy;
1346
1347 x1 = x0 + w;
1348 y1 = y0 + h;
1349
1350 for (y = y0; y < y1; y++)
1351 {
1352 maprow *row = 0 <= y && y < self->rows
1353 ? self->row + y
1354 : 0;
1355
1356 for (x = x0; x < x1; x++)
1357 {
1358 if (row && row->c0 <= x && x < row->c1)
1359 {
1360 mapcell *cell = row->col + (x - row->c0);
1361 uint8_t flags = 0;
1362
1363 if (cell->face [0]) flags |= 1;
1364 if (cell->face [1]) flags |= 2;
1365 if (cell->face [2]) flags |= 4;
1366
1367 *data++ = flags;
1368
1369 if (flags & 1)
1370 {
1371 *data++ = cell->face [0] >> 8;
1372 *data++ = cell->face [0];
1373 }
1374
1375 if (flags & 2)
1376 {
1377 *data++ = cell->face [1] >> 8;
1378 *data++ = cell->face [1];
1379 }
1380
1381 if (flags & 4)
1382 {
1383 *data++ = cell->face [2] >> 8;
1384 *data++ = cell->face [2];
1385 }
1386 }
1387 else
1388 *data++ = 0;
1389 }
1390 }
1391
1392 SvPOK_only (data_sv);
1393 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1394 RETVAL = data_sv;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1399void
1400set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1401 PPCODE:
1402{
1403 int x, y, z;
1404 int w, h;
1405 int x1, y1;
1406
1407 if (*data++ != 0)
1408 return; /* version mismatch */
1409
1410 w = *data++ << 8; w |= *data++;
1411 h = *data++ << 8; h |= *data++;
1412
1413 // we need to do this 'cause we don't keep an absolute coord system for rows
1414 // TODO: treat rows as we treat columns
1415 map_get_row (self, y0 + self->y - self->oy);//D
1416 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1417
1418 x0 += self->x - self->ox;
1419 y0 += self->y - self->oy;
1420
1421 x1 = x0 + w;
1422 y1 = y0 + h;
1423
1424 for (y = y0; y < y1; y++)
1425 {
1426 maprow *row = map_get_row (self, y);
1427
1428 for (x = x0; x < x1; x++)
1429 {
1430 uint8_t flags = *data++;
1431
1432 if (flags)
1433 {
1434 mapface face[3] = { 0, 0, 0 };
1435
1436 mapcell *cell = row_get_cell (row, x);
1437
1438 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1439 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1440 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1441
1442 if (cell->darkness <= 0)
1443 {
1444 cell->darkness = -1;
1445
1446 for (z = 0; z <= 2; z++)
1447 {
1448 cell->face[z] = face[z];
1449
1450 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1451 XPUSHs (sv_2mortal (newSViv (face[z])));
1452 }
1453 }
1454 }
1455 }
1456 }
1457}
1458
1459MODULE = CFClient PACKAGE = CFClient::MixChunk
1460
1461CFClient::MixChunk
1462new_from_file (SV *class, char *path)
1463 CODE:
1464 RETVAL = Mix_LoadWAV (path);
1465 OUTPUT:
1466 RETVAL
1467
1468void
1469DESTROY (CFClient::MixChunk self)
1470 CODE:
1471 Mix_FreeChunk (self);
1472
1473int
1474volume (CFClient::MixChunk self, int volume = -1)
1475 CODE:
1476 RETVAL = Mix_VolumeChunk (self, volume);
1477 OUTPUT:
1478 RETVAL
1479
1480int
1481play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1482 CODE:
1483 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1484 OUTPUT:
1485 RETVAL
1486
1487MODULE = CFClient PACKAGE = CFClient::MixMusic
1488
1489int
1490volume (int volume = -1)
1491 CODE:
1492 RETVAL = Mix_VolumeMusic (volume);
1493 OUTPUT:
1494 RETVAL
1495
1496CFClient::MixMusic
1497new_from_file (SV *class, char *path)
1498 CODE:
1499 RETVAL = Mix_LoadMUS (path);
1500 OUTPUT:
1501 RETVAL
1502
1503void
1504DESTROY (CFClient::MixMusic self)
1505 CODE:
1506 Mix_FreeMusic (self);
1507
1508int
1509play (CFClient::MixMusic self, int loops = -1)
1510 CODE:
1511 RETVAL = Mix_PlayMusic (self, loops);
1512 OUTPUT:
1513 RETVAL
1514
1515MODULE = CFClient PACKAGE = CFClient::OpenGL
1516
1517BOOT:
1518{
1519 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1520 static const struct {
1521 const char *name;
1522 IV iv;
1523 } *civ, const_iv[] = {
1524# define const_iv(name) { # name, (IV)name }
1525 const_iv (GL_COLOR_MATERIAL),
1526 const_iv (GL_SMOOTH),
1527 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER),
1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1536 const_iv (GL_AND),
1537 const_iv (GL_ONE),
1538 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1543 const_iv (GL_RGB),
1544 const_iv (GL_RGBA),
1545 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1552 const_iv (GL_FLOAT),
1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1554 const_iv (GL_COMPILE),
1555 const_iv (GL_TEXTURE_1D),
1556 const_iv (GL_TEXTURE_2D),
1557 const_iv (GL_TEXTURE_ENV),
1558 const_iv (GL_TEXTURE_MAG_FILTER),
1559 const_iv (GL_TEXTURE_MIN_FILTER),
1560 const_iv (GL_TEXTURE_ENV_MODE),
1561 const_iv (GL_TEXTURE_WRAP_S),
1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1564 const_iv (GL_CLAMP),
1565 const_iv (GL_CLAMP_TO_EDGE),
1566 const_iv (GL_NEAREST),
1567 const_iv (GL_LINEAR),
1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1572 const_iv (GL_GENERATE_MIPMAP),
1573 const_iv (GL_MODULATE),
1574 const_iv (GL_DECAL),
1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1577 const_iv (GL_COLOR_BUFFER_BIT),
1578 const_iv (GL_PROJECTION),
1579 const_iv (GL_MODELVIEW),
1580 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D),
1582 const_iv (GL_CONVOLUTION_2D),
1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1584 const_iv (GL_CONSTANT_BORDER),
1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1587 const_iv (GL_QUADS),
1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1598# undef const_iv
1599 };
1600
1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1603}
1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1626int glGetError ()
1627
1628void glClear (int mask)
1629
1630void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @
1632
1633void glEnable (int cap)
1634
1635void glDisable (int cap)
1636
1637void glShadeModel (int mode)
1638
1639void glHint (int target, int mode)
1640
1641void glBlendFunc (int sfactor, int dfactor)
1642
1643void glDepthMask (int flag)
1644
1645void glLogicOp (int opcode)
1646
1647void glColorMask (int red, int green, int blue, int alpha)
1648
1649void glMatrixMode (int mode)
1650
1651void glPushMatrix ()
1652
1653void glPopMatrix ()
1654
1655void glLoadIdentity ()
1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1662
1663void glViewport (int x, int y, int width, int height)
1664
1665void glScissor (int x, int y, int width, int height)
1666
1667void glTranslate (float x, float y, float z = 0.)
1668 CODE:
1669 glTranslatef (x, y, z);
1670
1671void glScale (float x, float y, float z = 1.)
1672 CODE:
1673 glScalef (x, y, z);
1674
1675void glRotate (float angle, float x, float y, float z)
1676 CODE:
1677 glRotatef (angle, x, y, z);
1678
1679void glBegin (int mode)
1680
1681void glEnd ()
1682
1683void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @
1685 CODE:
1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255),
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1702
1703void glVertex (float x, float y, float z = 0.)
1704 CODE:
1705 glVertex3f (x, y, z);
1706
1707void glTexCoord (float s, float t)
1708 CODE:
1709 glTexCoord2f (s, t);
1710
1711void glTexEnv (int target, int pname, float param)
1712 CODE:
1713 glTexEnvf (target, pname, param);
1714
1715void glTexParameter (int target, int pname, float param)
1716 CODE:
1717 glTexParameterf (target, pname, param);
1718
1719void glBindTexture (int target, int name)
1720
1721void glConvolutionParameter (int target, int pname, float params)
1722 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1724
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728 (target, internalformat, width, height, format, type, data));
1729
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733 (target, internalformat, width, height, format, type, row, column));
1734
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1736
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738
1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742
1743int glGenTexture ()
1744 CODE:
1745{
1746 GLuint name;
1747 glGenTextures (1, &name);
1748 RETVAL = name;
1749}
1750 OUTPUT:
1751 RETVAL
1752
1753void glDeleteTexture (int name)
1754 CODE:
1755{
1756 GLuint name_ = name;
1757 glDeleteTextures (1, &name_);
1758}
1759
1760int glGenList ()
1761 CODE:
1762 RETVAL = glGenLists (1);
1763 OUTPUT:
1764 RETVAL
1765
1766void glDeleteList (int list)
1767 CODE:
1768 glDeleteLists (list, 1);
1769
1770void glNewList (int list, int mode = GL_COMPILE)
1771
1772void glEndList ()
1773
1774void glCallList (int list)
1775
1776

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines