… | |
… | |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
22 | // microsoft vs. C |
22 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
23 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
24 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
25 | # define M_PI 3.14159265f |
27 | #endif |
26 | #endif |
28 | |
27 | |
29 | #include <assert.h> |
28 | #include <assert.h> |
… | |
… | |
39 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
43 | |
42 | |
|
|
43 | /* work around os x broken headers */ |
|
|
44 | #ifdef __MACOSX__ |
|
|
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
|
|
48 | #endif |
|
|
49 | |
44 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
46 | |
52 | |
47 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
48 | |
54 | |
49 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
50 | |
56 | |
51 | #if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)) |
57 | #ifndef PANGO_VERSION_CHECK |
|
|
58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
|
|
59 | #endif |
|
|
60 | |
|
|
61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
52 | # define pango_layout_get_line_readonly pango_layout_get_line_readonly |
62 | # define pango_layout_get_line_readonly pango_layout_get_line |
53 | # define pango_layout_get_lines_readonly pango_layout_get_lines_readonly |
63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
54 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly |
64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
55 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly |
65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
56 | #endif |
66 | #endif |
57 | |
67 | |
58 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
59 | # include <sys/types.h> |
69 | # include <sys/types.h> |
60 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
61 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
62 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
63 | # include <inttypes.h> |
73 | # include <inttypes.h> |
64 | #endif |
74 | #endif |
65 | |
75 | |
|
|
76 | #if __GNUC__ >= 4 |
|
|
77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
78 | #else |
|
|
79 | # define expect(expr,value) (expr) |
|
|
80 | #endif |
|
|
81 | |
|
|
82 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
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83 | #define expect_true(expr) expect ((expr) != 0, 1) |
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84 | |
66 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
67 | |
86 | |
|
|
87 | /* this is used as fow flag as well, so has to have a different value */ |
|
|
88 | /* then anything that is computed by incoming darkness */ |
68 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
|
|
90 | #define DARKNESS_ADJUST(n) (n) |
69 | |
91 | |
70 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
71 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
72 | |
94 | |
73 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
74 | |
96 | |
75 | #if 0 |
97 | /* mask out modifiers we are not interested in */ |
76 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
77 | #else |
99 | |
78 | # define PARACHUTE 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
79 | #endif |
101 | |
|
|
102 | #define TEXID_SPEECH 1 |
|
|
103 | #define TEXID_NOFACE 2 |
80 | |
104 | |
81 | static AV *texture_av; |
105 | static AV *texture_av; |
82 | |
106 | |
83 | static struct |
107 | static struct |
84 | { |
108 | { |
… | |
… | |
178 | |
202 | |
179 | static void |
203 | static void |
180 | layout_update_font (DC__Layout self) |
204 | layout_update_font (DC__Layout self) |
181 | { |
205 | { |
182 | /* use a random scale factor to account for unknown descenders, 0.8 works |
206 | /* use a random scale factor to account for unknown descenders, 0.8 works |
183 | * reasonably well with bitstream vera |
207 | * reasonably well with dejavu/bistream fonts |
184 | */ |
208 | */ |
185 | PangoFontDescription *font = self->font ? self->font : default_font; |
209 | PangoFontDescription *font = self->font ? self->font : default_font; |
186 | |
210 | |
187 | pango_font_description_set_absolute_size (font, |
211 | pango_font_description_set_absolute_size (font, |
188 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
212 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
216 | int w, h; |
240 | int w, h; |
217 | float s, t; |
241 | float s, t; |
218 | uint8_t r, g, b, a; |
242 | uint8_t r, g, b, a; |
219 | tileid smoothtile; |
243 | tileid smoothtile; |
220 | uint8_t smoothlevel; |
244 | uint8_t smoothlevel; |
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|
245 | uint8_t unused; /* set to zero on use */ |
221 | } maptex; |
246 | } maptex; |
222 | |
247 | |
223 | typedef struct { |
248 | typedef struct { |
224 | uint32_t player; |
249 | uint32_t player; |
225 | tileid tile[3]; |
250 | tileid tile[3]; |
… | |
… | |
357 | self->oy = 0; |
382 | self->oy = 0; |
358 | self->row = 0; |
383 | self->row = 0; |
359 | self->rows = 0; |
384 | self->rows = 0; |
360 | } |
385 | } |
361 | |
386 | |
|
|
387 | #define CELL_CLEAR(cell) \ |
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|
388 | do { \ |
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|
389 | if ((cell)->player) \ |
|
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390 | (cell)->tile [2] = 0; \ |
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391 | (cell)->darkness = 0; \ |
|
|
392 | (cell)->stat_hp = 0; \ |
|
|
393 | (cell)->flags = 0; \ |
|
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394 | (cell)->player = 0; \ |
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|
395 | } while (0) |
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396 | |
362 | static void |
397 | static void |
363 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
398 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
364 | { |
399 | { |
365 | int x, y; |
400 | int x, y; |
366 | maprow *row; |
401 | maprow *row; |
… | |
… | |
380 | if (x >= row->c1) |
415 | if (x >= row->c1) |
381 | break; |
416 | break; |
382 | |
417 | |
383 | cell = row->col + x - row->c0; |
418 | cell = row->col + x - row->c0; |
384 | |
419 | |
385 | cell->darkness = 0; |
420 | CELL_CLEAR (cell); |
386 | cell->stat_hp = 0; |
|
|
387 | cell->flags = 0; |
|
|
388 | cell->player = 0; |
|
|
389 | } |
421 | } |
390 | } |
422 | } |
391 | } |
423 | } |
392 | |
424 | |
393 | typedef struct { |
425 | typedef struct { |
… | |
… | |
504 | if (!svp || !SvTRUE (*svp)) |
536 | if (!svp || !SvTRUE (*svp)) |
505 | return 0; |
537 | return 0; |
506 | |
538 | |
507 | return 1; |
539 | return 1; |
508 | } |
540 | } |
|
|
541 | |
|
|
542 | /******************************************************************************/ |
|
|
543 | |
|
|
544 | /* process keyboard modifiers */ |
|
|
545 | static int |
|
|
546 | mod_munge (int mod) |
|
|
547 | { |
|
|
548 | mod &= MOD_MASK; |
|
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549 | |
|
|
550 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
551 | mod |= KMOD_LRAM; |
|
|
552 | |
|
|
553 | return mod; |
|
|
554 | } |
|
|
555 | |
|
|
556 | static void |
|
|
557 | deliantra_main () |
|
|
558 | { |
|
|
559 | char *argv[] = { 0 }; |
|
|
560 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
561 | } |
|
|
562 | |
|
|
563 | #ifdef __MACOSX__ |
|
|
564 | /* to due surprising braindamage on the side of SDL design, we |
|
|
565 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
566 | * on OS X, so... we provide one and call the original main(), which, |
|
|
567 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
568 | * and which calls our main (== SDL_main) back. |
|
|
569 | */ |
|
|
570 | extern C_LINKAGE int |
|
|
571 | main (int argc, char *argv[]) |
|
|
572 | { |
|
|
573 | deliantra_main (); |
|
|
574 | } |
|
|
575 | |
|
|
576 | #undef main |
|
|
577 | |
|
|
578 | extern C_LINKAGE int main (int argc, char *argv[]); |
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|
579 | |
|
|
580 | static void |
|
|
581 | SDL_braino (void) |
|
|
582 | { |
|
|
583 | char *argv[] = { "deliantra client", 0 }; |
|
|
584 | (main) (1, argv); |
|
|
585 | } |
|
|
586 | #else |
|
|
587 | static void |
|
|
588 | SDL_braino (void) |
|
|
589 | { |
|
|
590 | deliantra_main (); |
|
|
591 | } |
|
|
592 | #endif |
509 | |
593 | |
510 | MODULE = Deliantra::Client PACKAGE = DC |
594 | MODULE = Deliantra::Client PACKAGE = DC |
511 | |
595 | |
512 | PROTOTYPES: ENABLE |
596 | PROTOTYPES: ENABLE |
513 | |
597 | |
… | |
… | |
542 | const_iv (SDL_USEREVENT), |
626 | const_iv (SDL_USEREVENT), |
543 | |
627 | |
544 | const_iv (SDL_APPINPUTFOCUS), |
628 | const_iv (SDL_APPINPUTFOCUS), |
545 | const_iv (SDL_APPMOUSEFOCUS), |
629 | const_iv (SDL_APPMOUSEFOCUS), |
546 | const_iv (SDL_APPACTIVE), |
630 | const_iv (SDL_APPACTIVE), |
|
|
631 | |
|
|
632 | |
|
|
633 | const_iv (SDLK_UNKNOWN), |
|
|
634 | const_iv (SDLK_FIRST), |
|
|
635 | const_iv (SDLK_BACKSPACE), |
|
|
636 | const_iv (SDLK_TAB), |
|
|
637 | const_iv (SDLK_CLEAR), |
|
|
638 | const_iv (SDLK_RETURN), |
|
|
639 | const_iv (SDLK_PAUSE), |
|
|
640 | const_iv (SDLK_ESCAPE), |
|
|
641 | const_iv (SDLK_SPACE), |
|
|
642 | const_iv (SDLK_EXCLAIM), |
|
|
643 | const_iv (SDLK_QUOTEDBL), |
|
|
644 | const_iv (SDLK_HASH), |
|
|
645 | const_iv (SDLK_DOLLAR), |
|
|
646 | const_iv (SDLK_AMPERSAND), |
|
|
647 | const_iv (SDLK_QUOTE), |
|
|
648 | const_iv (SDLK_LEFTPAREN), |
|
|
649 | const_iv (SDLK_RIGHTPAREN), |
|
|
650 | const_iv (SDLK_ASTERISK), |
|
|
651 | const_iv (SDLK_PLUS), |
|
|
652 | const_iv (SDLK_COMMA), |
|
|
653 | const_iv (SDLK_MINUS), |
|
|
654 | const_iv (SDLK_PERIOD), |
|
|
655 | const_iv (SDLK_SLASH), |
|
|
656 | const_iv (SDLK_0), |
|
|
657 | const_iv (SDLK_1), |
|
|
658 | const_iv (SDLK_2), |
|
|
659 | const_iv (SDLK_3), |
|
|
660 | const_iv (SDLK_4), |
|
|
661 | const_iv (SDLK_5), |
|
|
662 | const_iv (SDLK_6), |
|
|
663 | const_iv (SDLK_7), |
|
|
664 | const_iv (SDLK_8), |
|
|
665 | const_iv (SDLK_9), |
|
|
666 | const_iv (SDLK_COLON), |
|
|
667 | const_iv (SDLK_SEMICOLON), |
|
|
668 | const_iv (SDLK_LESS), |
|
|
669 | const_iv (SDLK_EQUALS), |
|
|
670 | const_iv (SDLK_GREATER), |
|
|
671 | const_iv (SDLK_QUESTION), |
|
|
672 | const_iv (SDLK_AT), |
|
|
673 | |
|
|
674 | const_iv (SDLK_LEFTBRACKET), |
|
|
675 | const_iv (SDLK_BACKSLASH), |
|
|
676 | const_iv (SDLK_RIGHTBRACKET), |
|
|
677 | const_iv (SDLK_CARET), |
|
|
678 | const_iv (SDLK_UNDERSCORE), |
|
|
679 | const_iv (SDLK_BACKQUOTE), |
|
|
680 | const_iv (SDLK_DELETE), |
547 | |
681 | |
548 | const_iv (SDLK_FIRST), |
682 | const_iv (SDLK_FIRST), |
549 | const_iv (SDLK_LAST), |
683 | const_iv (SDLK_LAST), |
550 | const_iv (SDLK_KP0), |
684 | const_iv (SDLK_KP0), |
551 | const_iv (SDLK_KP1), |
685 | const_iv (SDLK_KP1), |
… | |
… | |
627 | const_iv (KMOD_RMETA), |
761 | const_iv (KMOD_RMETA), |
628 | const_iv (KMOD_NUM), |
762 | const_iv (KMOD_NUM), |
629 | const_iv (KMOD_CAPS), |
763 | const_iv (KMOD_CAPS), |
630 | const_iv (KMOD_MODE), |
764 | const_iv (KMOD_MODE), |
631 | |
765 | |
|
|
766 | const_iv (KMOD_LRAM), |
|
|
767 | |
632 | const_iv (MIX_DEFAULT_FORMAT), |
768 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
769 | |
|
|
770 | const_iv (SDL_INIT_TIMER), |
|
|
771 | const_iv (SDL_INIT_AUDIO), |
|
|
772 | const_iv (SDL_INIT_VIDEO), |
|
|
773 | const_iv (SDL_INIT_CDROM), |
|
|
774 | const_iv (SDL_INIT_JOYSTICK), |
|
|
775 | const_iv (SDL_INIT_EVERYTHING), |
|
|
776 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
777 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
778 | |
|
|
779 | const_iv (SDL_GL_RED_SIZE), |
|
|
780 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
781 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
782 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
783 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
784 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
785 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
786 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
788 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
789 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
790 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
791 | const_iv (SDL_GL_STEREO), |
|
|
792 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
793 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
794 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
795 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
796 | |
|
|
797 | const_iv (FOW_DARKNESS) |
633 | # undef const_iv |
798 | # undef const_iv |
634 | }; |
799 | }; |
635 | |
800 | |
636 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
801 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
637 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
802 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
659 | |
824 | |
660 | IV minpot (UV n) |
825 | IV minpot (UV n) |
661 | |
826 | |
662 | IV popcount (UV n) |
827 | IV popcount (UV n) |
663 | |
828 | |
|
|
829 | NV distance (NV dx, NV dy) |
|
|
830 | CODE: |
|
|
831 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
832 | OUTPUT: |
|
|
833 | RETVAL |
|
|
834 | |
664 | void |
835 | void |
665 | pango_init () |
836 | pango_init () |
666 | CODE: |
837 | CODE: |
667 | { |
838 | { |
668 | opengl_fontmap = pango_opengl_font_map_new (); |
839 | opengl_fontmap = pango_opengl_font_map_new (); |
669 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
840 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
670 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
841 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
671 | #if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2) |
842 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
843 | #if PANGO_VERSION_CHECK (1, 15, 2) |
672 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
844 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
673 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
845 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
674 | #endif |
846 | #endif |
675 | } |
847 | } |
676 | |
848 | |
677 | char * |
|
|
678 | SDL_GetError () |
849 | char *SDL_GetError () |
679 | |
850 | |
680 | int |
851 | void SDL_braino () |
681 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
682 | |
852 | |
683 | void |
853 | int SDL_Init (U32 flags) |
|
|
854 | |
|
|
855 | int SDL_InitSubSystem (U32 flags) |
|
|
856 | |
|
|
857 | void SDL_QuitSubSystem (U32 flags) |
|
|
858 | |
684 | SDL_Quit () |
859 | void SDL_Quit () |
|
|
860 | |
|
|
861 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
862 | |
|
|
863 | int SDL_GL_GetAttribute (int attr) |
|
|
864 | CODE: |
|
|
865 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
866 | XSRETURN_UNDEF; |
|
|
867 | OUTPUT: |
|
|
868 | RETVAL |
685 | |
869 | |
686 | void |
870 | void |
687 | SDL_ListModes (int rgb, int alpha) |
871 | SDL_ListModes (int rgb, int alpha) |
688 | PPCODE: |
872 | PPCODE: |
689 | { |
873 | { |
… | |
… | |
701 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
885 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
702 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
886 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
703 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
887 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
704 | |
888 | |
705 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
889 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
706 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
707 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
708 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
890 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
709 | #endif |
|
|
710 | |
891 | |
711 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
892 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
712 | |
893 | |
713 | if (m && m != (SDL_Rect **)-1) |
894 | if (m && m != (SDL_Rect **)-1) |
714 | while (*m) |
895 | while (*m) |
715 | { |
896 | { |
716 | if ((*m)->w >= 800 && (*m)->h >= 480) |
897 | if ((*m)->w >= 400 && (*m)->h >= 300) |
717 | { |
898 | { |
718 | AV *av = newAV (); |
899 | AV *av = newAV (); |
719 | av_push (av, newSViv ((*m)->w)); |
900 | av_push (av, newSViv ((*m)->w)); |
720 | av_push (av, newSViv ((*m)->h)); |
901 | av_push (av, newSViv ((*m)->h)); |
721 | av_push (av, newSViv (rgb)); |
902 | av_push (av, newSViv (rgb)); |
… | |
… | |
749 | |
930 | |
750 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
751 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
752 | #include "glfunc.h" |
933 | #include "glfunc.h" |
753 | #undef GL_FUNC |
934 | #undef GL_FUNC |
|
|
935 | |
|
|
936 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
937 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
754 | } |
938 | } |
755 | } |
939 | } |
756 | OUTPUT: |
940 | OUTPUT: |
757 | RETVAL |
941 | RETVAL |
758 | |
942 | |
… | |
… | |
762 | char * |
946 | char * |
763 | SDL_GetKeyName (int sym) |
947 | SDL_GetKeyName (int sym) |
764 | |
948 | |
765 | int |
949 | int |
766 | SDL_GetAppState () |
950 | SDL_GetAppState () |
|
|
951 | |
|
|
952 | int |
|
|
953 | SDL_GetModState () |
767 | |
954 | |
768 | void |
955 | void |
769 | poll_events () |
956 | poll_events () |
770 | PPCODE: |
957 | PPCODE: |
771 | { |
958 | { |
… | |
… | |
781 | { |
968 | { |
782 | case SDL_KEYDOWN: |
969 | case SDL_KEYDOWN: |
783 | case SDL_KEYUP: |
970 | case SDL_KEYUP: |
784 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
971 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
785 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
972 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
786 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
973 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
787 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
974 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
788 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
975 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
789 | break; |
976 | break; |
790 | |
977 | |
791 | case SDL_ACTIVEEVENT: |
978 | case SDL_ACTIVEEVENT: |
792 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
979 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
810 | x = ev.motion.x; |
997 | x = ev.motion.x; |
811 | y = ev.motion.y; |
998 | y = ev.motion.y; |
812 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
999 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
813 | } |
1000 | } |
814 | |
1001 | |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1002 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
816 | hv_store (hv, "state", 5, newSViv (state), 0); |
1003 | hv_store (hv, "state", 5, newSViv (state), 0); |
817 | hv_store (hv, "x", 1, newSViv (x), 0); |
1004 | hv_store (hv, "x", 1, newSViv (x), 0); |
818 | hv_store (hv, "y", 1, newSViv (y), 0); |
1005 | hv_store (hv, "y", 1, newSViv (y), 0); |
819 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1006 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
820 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1007 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
821 | } |
1008 | } |
822 | break; |
1009 | break; |
823 | |
1010 | |
824 | case SDL_MOUSEBUTTONDOWN: |
1011 | case SDL_MOUSEBUTTONDOWN: |
825 | case SDL_MOUSEBUTTONUP: |
1012 | case SDL_MOUSEBUTTONUP: |
826 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1013 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
827 | |
1014 | |
828 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1015 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
829 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1016 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
830 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1017 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
831 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1018 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
905 | } |
1092 | } |
906 | } |
1093 | } |
907 | #endif |
1094 | #endif |
908 | } |
1095 | } |
909 | |
1096 | |
910 | void |
1097 | int |
911 | add_font (char *file) |
1098 | add_font (char *file) |
912 | CODE: |
1099 | CODE: |
913 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1100 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1101 | OUTPUT: |
|
|
1102 | RETVAL |
914 | |
1103 | |
915 | void |
1104 | void |
916 | load_image_inline (SV *image_) |
1105 | load_image_inline (SV *image_) |
917 | ALIAS: |
1106 | ALIAS: |
918 | load_image_file = 1 |
1107 | load_image_file = 1 |
… | |
… | |
1034 | #if DEBUG |
1223 | #if DEBUG |
1035 | VALGRIND_DO_LEAK_CHECK; |
1224 | VALGRIND_DO_LEAK_CHECK; |
1036 | #endif |
1225 | #endif |
1037 | } |
1226 | } |
1038 | |
1227 | |
|
|
1228 | int |
|
|
1229 | SvREFCNT (SV *sv) |
|
|
1230 | CODE: |
|
|
1231 | RETVAL = SvREFCNT (sv); |
|
|
1232 | OUTPUT: |
|
|
1233 | RETVAL |
|
|
1234 | |
1039 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1235 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1040 | |
1236 | |
1041 | PROTOTYPES: DISABLE |
1237 | PROTOTYPES: DISABLE |
1042 | |
1238 | |
1043 | DC::Font |
1239 | DC::Font |
… | |
… | |
1313 | void |
1509 | void |
1314 | cursor_pos (DC::Layout self, int index) |
1510 | cursor_pos (DC::Layout self, int index) |
1315 | PPCODE: |
1511 | PPCODE: |
1316 | { |
1512 | { |
1317 | PangoRectangle pos; |
1513 | PangoRectangle pos; |
1318 | pango_layout_get_cursor_pos (self->pl, index, 0, &pos); |
1514 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1319 | |
1515 | |
1320 | EXTEND (SP, 3); |
1516 | EXTEND (SP, 3); |
1321 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1517 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1322 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1518 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1323 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1519 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
… | |
… | |
1328 | PPCODE: |
1524 | PPCODE: |
1329 | { |
1525 | { |
1330 | int line, x; |
1526 | int line, x; |
1331 | |
1527 | |
1332 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1528 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1333 | #if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3)) |
1529 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1334 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1530 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1335 | --line; |
1531 | --line; |
1336 | #endif |
1532 | #endif |
1337 | EXTEND (SP, 2); |
1533 | EXTEND (SP, 2); |
1338 | PUSHs (sv_2mortal (newSViv (line))); |
1534 | PUSHs (sv_2mortal (newSViv (line))); |
… | |
… | |
1472 | if (ix) |
1668 | if (ix) |
1473 | { |
1669 | { |
1474 | glDisable (GL_ALPHA_TEST); |
1670 | glDisable (GL_ALPHA_TEST); |
1475 | glDisable (GL_BLEND); |
1671 | glDisable (GL_BLEND); |
1476 | } |
1672 | } |
|
|
1673 | } |
|
|
1674 | |
|
|
1675 | void |
|
|
1676 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1677 | PROTOTYPE: @ |
|
|
1678 | CODE: |
|
|
1679 | { |
|
|
1680 | glEnable (GL_BLEND); |
|
|
1681 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1682 | glEnable (GL_TEXTURE_2D); |
|
|
1683 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1684 | |
|
|
1685 | glColor3f (intensity, intensity, intensity); |
|
|
1686 | glPushMatrix (); |
|
|
1687 | glScalef (1./3, 1./3, 1.); |
|
|
1688 | |
|
|
1689 | if (blend > 0.f) |
|
|
1690 | { |
|
|
1691 | float dx3 = dx * -3.f / w; |
|
|
1692 | float dy3 = dy * -3.f / h; |
|
|
1693 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1694 | |
|
|
1695 | /* interpolate the two shadow textures */ |
|
|
1696 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1697 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1698 | |
|
|
1699 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1700 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1701 | glEnable (GL_TEXTURE_2D); |
|
|
1702 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1704 | |
|
|
1705 | /* rgb == rgb(glcolor) */ |
|
|
1706 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1707 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1708 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1709 | |
|
|
1710 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1711 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1712 | |
|
|
1713 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1714 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1715 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1716 | |
|
|
1717 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1718 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1719 | |
|
|
1720 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1721 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1722 | |
|
|
1723 | glBegin (GL_QUADS); |
|
|
1724 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1725 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1726 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1727 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1728 | glEnd (); |
|
|
1729 | |
|
|
1730 | glDisable (GL_TEXTURE_2D); |
|
|
1731 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1732 | } |
|
|
1733 | else |
|
|
1734 | { |
|
|
1735 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1736 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1737 | |
|
|
1738 | glBegin (GL_QUADS); |
|
|
1739 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1740 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1741 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1742 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1743 | glEnd (); |
|
|
1744 | } |
|
|
1745 | |
|
|
1746 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1747 | { |
|
|
1748 | int x, y; |
|
|
1749 | int dx3 = dx * 3; |
|
|
1750 | int dy3 = dy * 3; |
|
|
1751 | |
|
|
1752 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1753 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1754 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1755 | glTranslatef (-1., -1., 0); |
|
|
1756 | glBegin (GL_QUADS); |
|
|
1757 | |
|
|
1758 | for (y = 1; y < h; y += 3) |
|
|
1759 | { |
|
|
1760 | int y1 = y - dy3; |
|
|
1761 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1762 | |
|
|
1763 | for (x = 1; x < w; x += 3) |
|
|
1764 | { |
|
|
1765 | int x1 = x - dx3; |
|
|
1766 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1767 | uint8_t h2; |
|
|
1768 | |
|
|
1769 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1770 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1771 | else |
|
|
1772 | h2 = 1; /* out of range == invisible */ |
|
|
1773 | |
|
|
1774 | if (h1 || h2) |
|
|
1775 | { |
|
|
1776 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1777 | glColor4f (1., 1., 1., alpha); |
|
|
1778 | |
|
|
1779 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1780 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1781 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1782 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1783 | } |
|
|
1784 | } |
|
|
1785 | } |
|
|
1786 | } |
|
|
1787 | |
|
|
1788 | glEnd (); |
|
|
1789 | |
|
|
1790 | glPopMatrix (); |
|
|
1791 | |
|
|
1792 | glDisable (GL_TEXTURE_2D); |
|
|
1793 | glDisable (GL_BLEND); |
1477 | } |
1794 | } |
1478 | |
1795 | |
1479 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1796 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1480 | CODE: |
1797 | CODE: |
1481 | { |
1798 | { |
… | |
… | |
1587 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1904 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1588 | // use uglier nearest interpolation because linear suffers |
1905 | // use uglier nearest interpolation because linear suffers |
1589 | // from transparent color bleeding and ugly wrapping effects. |
1906 | // from transparent color bleeding and ugly wrapping effects. |
1590 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1907 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1591 | } |
1908 | } |
|
|
1909 | |
|
|
1910 | void |
|
|
1911 | expire_textures (DC::Map self, int texid, int count) |
|
|
1912 | PPCODE: |
|
|
1913 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1914 | { |
|
|
1915 | maptex *tex = self->tex + texid; |
|
|
1916 | |
|
|
1917 | if (tex->name) |
|
|
1918 | { |
|
|
1919 | if (tex->unused) |
|
|
1920 | { |
|
|
1921 | tex->name = 0; |
|
|
1922 | tex->unused = 0; |
|
|
1923 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1924 | } |
|
|
1925 | else |
|
|
1926 | tex->unused = 1; |
|
|
1927 | } |
|
|
1928 | } |
1592 | |
1929 | |
1593 | int |
1930 | int |
1594 | ox (DC::Map self) |
1931 | ox (DC::Map self) |
1595 | ALIAS: |
1932 | ALIAS: |
1596 | oy = 1 |
1933 | oy = 1 |
… | |
… | |
1674 | uint8_t ext, cmd; |
2011 | uint8_t ext, cmd; |
1675 | |
2012 | |
1676 | do |
2013 | do |
1677 | { |
2014 | { |
1678 | ext = *data++; |
2015 | ext = *data++; |
1679 | cmd = ext & 0x3f; |
2016 | cmd = ext & 0x7f; |
1680 | |
2017 | |
1681 | if (cmd < 4) |
2018 | if (cmd < 4) |
1682 | cell->darkness = 255 - ext * 64 + 1; |
2019 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
1683 | else if (cmd == 5) // health |
2020 | else if (cmd == 5) // health |
1684 | { |
2021 | { |
1685 | cell->stat_width = 1; |
2022 | cell->stat_width = 1; |
1686 | cell->stat_hp = *data++; |
2023 | cell->stat_hp = *data++; |
1687 | } |
2024 | } |
1688 | else if (cmd == 6) // monster width |
2025 | else if (cmd == 6) // monster width |
1689 | cell->stat_width = *data++ + 1; |
2026 | cell->stat_width = *data++ + 1; |
1690 | else if (cmd == 0x47) |
2027 | else if (cmd == 0x47) |
1691 | { |
2028 | { |
1692 | if (*data == 4) |
2029 | if (*data == 1) cell->player = data [1]; |
1693 | ; // decode player count |
2030 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2031 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2032 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1694 | |
2033 | |
1695 | data += *data + 1; |
2034 | data += *data + 1; |
1696 | } |
2035 | } |
1697 | else if (cmd == 8) // cell flags |
2036 | else if (cmd == 8) // cell flags |
1698 | cell->flags = *data++; |
2037 | cell->flags = *data++; |
… | |
… | |
1715 | cell->tile [z] = self->face2tile [face]; |
2054 | cell->tile [z] = self->face2tile [face]; |
1716 | |
2055 | |
1717 | if (cell->tile [z]) |
2056 | if (cell->tile [z]) |
1718 | { |
2057 | { |
1719 | maptex *tex = self->tex + cell->tile [z]; |
2058 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2059 | tex->unused = 0; |
1720 | if (!tex->name) |
2060 | if (!tex->name) |
1721 | av_push (missing, newSViv (cell->tile [z])); |
2061 | av_push (missing, newSViv (cell->tile [z])); |
1722 | |
2062 | |
1723 | if (tex->smoothtile) |
2063 | if (tex->smoothtile) |
1724 | { |
2064 | { |
1725 | maptex *smooth = self->tex + tex->smoothtile; |
2065 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2066 | smooth->unused = 0; |
1726 | if (!smooth->name) |
2067 | if (!smooth->name) |
1727 | av_push (missing, newSViv (tex->smoothtile)); |
2068 | av_push (missing, newSViv (tex->smoothtile)); |
1728 | } |
2069 | } |
1729 | } |
2070 | } |
1730 | } |
2071 | } |
1731 | } |
2072 | } |
1732 | else |
2073 | else |
1733 | cell->darkness = 0; |
2074 | CELL_CLEAR (cell); |
1734 | } |
2075 | } |
1735 | } |
2076 | } |
1736 | OUTPUT: |
2077 | OUTPUT: |
1737 | RETVAL |
2078 | RETVAL |
1738 | |
2079 | |
… | |
… | |
1790 | } |
2131 | } |
1791 | OUTPUT: |
2132 | OUTPUT: |
1792 | RETVAL |
2133 | RETVAL |
1793 | |
2134 | |
1794 | void |
2135 | void |
1795 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2136 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1796 | CODE: |
2137 | CODE: |
1797 | { |
2138 | { |
1798 | int x, y, z; |
2139 | int x, y, z; |
1799 | |
2140 | |
1800 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2141 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1801 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2142 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1802 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2143 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1803 | smooth_key skey; |
2144 | smooth_key skey; |
1804 | |
2145 | int pl_x, pl_y; |
|
|
2146 | maptex pl_tex; |
1805 | rc_t *rc = rc_alloc (); |
2147 | rc_t *rc = rc_alloc (); |
|
|
2148 | rc_t *rc_ov = rc_alloc (); |
1806 | rc_key_t key; |
2149 | rc_key_t key; |
1807 | rc_array_t *arr; |
2150 | rc_array_t *arr; |
1808 | |
2151 | |
|
|
2152 | pl_tex.name = 0; |
|
|
2153 | |
1809 | // thats current max. sorry. |
2154 | // that's current max. sorry. |
1810 | if (sw > 255) sw = 255; |
2155 | if (sw > 255) sw = 255; |
1811 | if (sh > 255) sh = 255; |
2156 | if (sh > 255) sh = 255; |
1812 | |
2157 | |
1813 | // clear key, in case of extra padding |
2158 | // clear key, in case of extra padding |
1814 | memset (&skey, 0, sizeof (skey)); |
2159 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1818 | key.g = 255; |
2163 | key.g = 255; |
1819 | key.b = 255; |
2164 | key.b = 255; |
1820 | key.a = 255; |
2165 | key.a = 255; |
1821 | key.mode = GL_QUADS; |
2166 | key.mode = GL_QUADS; |
1822 | key.format = GL_T2F_V3F; |
2167 | key.format = GL_T2F_V3F; |
1823 | key.texname = -1; |
|
|
1824 | |
2168 | |
1825 | mx += self->x; |
2169 | mx += self->x; |
1826 | my += self->y; |
2170 | my += self->y; |
1827 | |
2171 | |
1828 | // first pass: determine smooth_max |
2172 | // first pass: determine smooth_max |
… | |
… | |
1852 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2196 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1853 | |
2197 | |
1854 | for (z = 0; z <= 2; z++) |
2198 | for (z = 0; z <= 2; z++) |
1855 | { |
2199 | { |
1856 | memset (smooth_level, 0, sizeof (smooth_level)); |
2200 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2201 | key.texname = -1; |
1857 | |
2202 | |
1858 | for (y = 0; y < sh; y++) |
2203 | for (y = 0; y < sh; y++) |
1859 | if (0 <= y + my && y + my < self->rows) |
2204 | if (0 <= y + my && y + my < self->rows) |
1860 | { |
2205 | { |
1861 | maprow *row = self->row + (y + my); |
2206 | maprow *row = self->row + (y + my); |
… | |
… | |
1871 | maptex tex = self->tex [tile]; |
2216 | maptex tex = self->tex [tile]; |
1872 | int px, py; |
2217 | int px, py; |
1873 | |
2218 | |
1874 | if (key.texname != tex.name) |
2219 | if (key.texname != tex.name) |
1875 | { |
2220 | { |
|
|
2221 | self->tex [tile].unused = 0; |
|
|
2222 | |
1876 | if (!tex.name) |
2223 | if (!tex.name) |
1877 | tex = self->tex [2]; /* missing, replace by noface */ |
2224 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1878 | |
2225 | |
1879 | key.texname = tex.name; |
2226 | key.texname = tex.name; |
1880 | arr = rc_array (rc, &key); |
2227 | arr = rc_array (rc, &key); |
1881 | } |
2228 | } |
1882 | |
2229 | |
1883 | px = (x + 1) * T - tex.w; |
2230 | px = (x + 1) * T - tex.w; |
1884 | py = (y + 1) * T - tex.h; |
2231 | py = (y + 1) * T - tex.h; |
|
|
2232 | |
|
|
2233 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2234 | { |
|
|
2235 | pl_x = px; |
|
|
2236 | pl_y = py; |
|
|
2237 | pl_tex = tex; |
|
|
2238 | continue; |
|
|
2239 | } |
1885 | |
2240 | |
1886 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2241 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1887 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2242 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1888 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2243 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1889 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2244 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1890 | |
|
|
1891 | if (cell->flags && z == 2) |
|
|
1892 | { |
|
|
1893 | // overlays such as the speech bubble, probably more to come |
|
|
1894 | if (cell->flags & 1) |
|
|
1895 | { |
|
|
1896 | maptex tex = self->tex [1]; |
|
|
1897 | int px = x * T + T * 2 / 32; |
|
|
1898 | int py = y * T - T * 6 / 32; |
|
|
1899 | |
|
|
1900 | if (tex.name) |
|
|
1901 | { |
|
|
1902 | if (key.texname != tex.name) |
|
|
1903 | { |
|
|
1904 | key.texname = tex.name; |
|
|
1905 | arr = rc_array (rc, &key); |
|
|
1906 | } |
|
|
1907 | |
|
|
1908 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1909 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1910 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1911 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1912 | } |
|
|
1913 | } |
|
|
1914 | } |
|
|
1915 | |
2245 | |
1916 | // update smooth hash |
2246 | // update smooth hash |
1917 | if (tex.smoothtile) |
2247 | if (tex.smoothtile) |
1918 | { |
2248 | { |
1919 | skey.tile = tex.smoothtile; |
2249 | skey.tile = tex.smoothtile; |
… | |
… | |
1948 | // corners |
2278 | // corners |
1949 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2279 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1950 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2280 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1951 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2281 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1952 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2282 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2283 | } |
|
|
2284 | } |
|
|
2285 | |
|
|
2286 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2287 | { |
|
|
2288 | // overlays such as the speech bubble, probably more to come |
|
|
2289 | if (cell->flags & 1) |
|
|
2290 | { |
|
|
2291 | rc_key_t key_ov = key; |
|
|
2292 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2293 | rc_array_t *arr; |
|
|
2294 | int px = x * T + T * 2 / 32; |
|
|
2295 | int py = y * T - T * 6 / 32; |
|
|
2296 | |
|
|
2297 | key_ov.texname = tex.name; |
|
|
2298 | arr = rc_array (rc_ov, &key_ov); |
|
|
2299 | |
|
|
2300 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2301 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2302 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2303 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1953 | } |
2304 | } |
1954 | } |
2305 | } |
1955 | } |
2306 | } |
1956 | } |
2307 | } |
1957 | |
2308 | |
… | |
… | |
1997 | { |
2348 | { |
1998 | // this time avoiding texture state changes |
2349 | // this time avoiding texture state changes |
1999 | // save gobs of state changes. |
2350 | // save gobs of state changes. |
2000 | if (key.texname != tex.name) |
2351 | if (key.texname != tex.name) |
2001 | { |
2352 | { |
|
|
2353 | self->tex [skey->tile].unused = 0; |
|
|
2354 | |
2002 | glEnd (); |
2355 | glEnd (); |
2003 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2356 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2004 | glBegin (GL_QUADS); |
2357 | glBegin (GL_QUADS); |
2005 | } |
2358 | } |
2006 | |
2359 | |
… | |
… | |
2035 | } |
2388 | } |
2036 | |
2389 | |
2037 | hv_clear (smooth); |
2390 | hv_clear (smooth); |
2038 | } |
2391 | } |
2039 | |
2392 | |
|
|
2393 | if (pl_tex.name) |
|
|
2394 | { |
|
|
2395 | maptex tex = pl_tex; |
|
|
2396 | int px = pl_x + sdx; |
|
|
2397 | int py = pl_y + sdy; |
|
|
2398 | |
|
|
2399 | key.texname = tex.name; |
|
|
2400 | arr = rc_array (rc, &key); |
|
|
2401 | |
|
|
2402 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2403 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2404 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2405 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2406 | |
|
|
2407 | rc_draw (rc); |
|
|
2408 | } |
|
|
2409 | |
|
|
2410 | rc_draw (rc_ov); |
|
|
2411 | rc_clear (rc_ov); |
|
|
2412 | |
2040 | glDisable (GL_BLEND); |
2413 | glDisable (GL_BLEND); |
2041 | rc_free (rc); |
2414 | rc_free (rc); |
|
|
2415 | rc_free (rc_ov); |
2042 | |
2416 | |
2043 | // top layer: overlays such as the health bar |
2417 | // top layer: overlays such as the health bar |
2044 | for (y = 0; y < sh; y++) |
2418 | for (y = 0; y < sh; y++) |
2045 | if (0 <= y + my && y + my < self->rows) |
2419 | if (0 <= y + my && y + my < self->rows) |
2046 | { |
2420 | { |
… | |
… | |
2051 | { |
2425 | { |
2052 | mapcell *cell = row->col + (x + mx - row->c0); |
2426 | mapcell *cell = row->col + (x + mx - row->c0); |
2053 | |
2427 | |
2054 | int px = x * T; |
2428 | int px = x * T; |
2055 | int py = y * T; |
2429 | int py = y * T; |
|
|
2430 | |
|
|
2431 | if (expect_false (cell->player == player)) |
|
|
2432 | { |
|
|
2433 | px += sdx; |
|
|
2434 | py += sdy; |
|
|
2435 | } |
2056 | |
2436 | |
2057 | if (cell->stat_hp) |
2437 | if (cell->stat_hp) |
2058 | { |
2438 | { |
2059 | int width = cell->stat_width * T; |
2439 | int width = cell->stat_width * T; |
2060 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2440 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2071 | } |
2451 | } |
2072 | } |
2452 | } |
2073 | } |
2453 | } |
2074 | |
2454 | |
2075 | void |
2455 | void |
2076 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2456 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2077 | CODE: |
2457 | CODE: |
2078 | { |
2458 | { |
2079 | static float color[16][3] = { |
2459 | static float color[16][3] = { |
2080 | { 0.00F, 0.00F, 0.00F }, |
2460 | { 0.00f, 0.00f, 0.00f }, |
2081 | { 1.00F, 1.00F, 1.00F }, |
2461 | { 1.00f, 1.00f, 1.00f }, |
2082 | { 0.00F, 0.00F, 0.55F }, |
2462 | { 0.00f, 0.00f, 0.55f }, |
2083 | { 1.00F, 0.00F, 0.00F }, |
2463 | { 1.00f, 0.00f, 0.00f }, |
2084 | |
2464 | |
2085 | { 1.00F, 0.54F, 0.00F }, |
2465 | { 1.00f, 0.54f, 0.00f }, |
2086 | { 0.11F, 0.56F, 1.00F }, |
2466 | { 0.11f, 0.56f, 1.00f }, |
2087 | { 0.93F, 0.46F, 0.00F }, |
2467 | { 0.93f, 0.46f, 0.00f }, |
2088 | { 0.18F, 0.54F, 0.34F }, |
2468 | { 0.18f, 0.54f, 0.34f }, |
2089 | |
2469 | |
2090 | { 0.56F, 0.73F, 0.56F }, |
2470 | { 0.56f, 0.73f, 0.56f }, |
2091 | { 0.80F, 0.80F, 0.80F }, |
2471 | { 0.80f, 0.80f, 0.80f }, |
2092 | { 0.55F, 0.41F, 0.13F }, |
2472 | { 0.55f, 0.41f, 0.13f }, |
2093 | { 0.99F, 0.77F, 0.26F }, |
2473 | { 0.99f, 0.77f, 0.26f }, |
2094 | |
2474 | |
2095 | { 0.74F, 0.65F, 0.41F }, |
2475 | { 0.74f, 0.65f, 0.41f }, |
2096 | |
2476 | |
2097 | { 0.00F, 1.00F, 1.00F }, |
2477 | { 0.00f, 1.00f, 1.00f }, |
2098 | { 1.00F, 0.00F, 1.00F }, |
2478 | { 1.00f, 0.00f, 1.00f }, |
2099 | { 1.00F, 1.00F, 0.00F }, |
2479 | { 1.00f, 1.00f, 0.00f }, |
2100 | }; |
2480 | }; |
2101 | |
2481 | |
2102 | int x, y; |
2482 | int x, y; |
2103 | |
2483 | |
2104 | glEnable (GL_TEXTURE_2D); |
2484 | glEnable (GL_TEXTURE_2D); |
|
|
2485 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2486 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2487 | * and takes the colour from god knows where instead of using |
|
|
2488 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2489 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2490 | */ |
2105 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2491 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2106 | glEnable (GL_BLEND); |
2492 | glEnable (GL_BLEND); |
2107 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2493 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2108 | glBegin (GL_QUADS); |
2494 | glBegin (GL_QUADS); |
2109 | |
2495 | |
2110 | for (y = 0; y < h; y++) |
2496 | for (y = 0; y < h; y++) |
… | |
… | |
2114 | |
2500 | |
2115 | if (m) |
2501 | if (m) |
2116 | { |
2502 | { |
2117 | float *c = color [m & 15]; |
2503 | float *c = color [m & 15]; |
2118 | |
2504 | |
2119 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2505 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2120 | float tx2 = tx1 + 0.5; |
2506 | float tx2 = tx1 + 0.5f; |
2121 | |
2507 | |
2122 | glColor4f (c[0], c[1], c[2], 0.75); |
2508 | glColor4f (c[0], c[1], c[2], 1); |
2123 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2509 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2124 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2510 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2125 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2511 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2126 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2512 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2127 | } |
2513 | } |
… | |
… | |
2135 | void |
2521 | void |
2136 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2522 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2137 | PPCODE: |
2523 | PPCODE: |
2138 | { |
2524 | { |
2139 | int x, y; |
2525 | int x, y; |
2140 | int sw1 = sw + 2; |
2526 | int sw1 = sw + 2; |
2141 | int sh1 = sh + 2; |
2527 | int sh1 = sh + 2; |
2142 | int sh3 = sh * 3; |
2528 | int sh3 = sh * 3; |
2143 | int sw34 = (sw * 3 + 3) & ~3; |
2529 | int sw3 = sw * 3; |
2144 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2530 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2145 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2531 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2146 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2532 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2147 | |
2533 | |
2148 | SvPOK_only (darkness3_sv); |
2534 | SvPOK_only (darkness3_sv); |
2149 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2535 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2150 | |
2536 | |
2151 | mx += self->x - 1; |
2537 | mx += self->x - 1; |
2152 | my += self->y - 1; |
2538 | my += self->y - 1; |
2153 | |
|
|
2154 | memset (darkness1, 255, sw1 * sh1); |
|
|
2155 | |
2539 | |
2156 | for (y = 0; y < sh1; y++) |
2540 | for (y = 0; y < sh1; y++) |
2157 | if (0 <= y + my && y + my < self->rows) |
2541 | if (0 <= y + my && y + my < self->rows) |
2158 | { |
2542 | { |
2159 | maprow *row = self->row + (y + my); |
2543 | maprow *row = self->row + (y + my); |
… | |
… | |
2162 | if (row->c0 <= x + mx && x + mx < row->c1) |
2546 | if (row->c0 <= x + mx && x + mx < row->c1) |
2163 | { |
2547 | { |
2164 | mapcell *cell = row->col + (x + mx - row->c0); |
2548 | mapcell *cell = row->col + (x + mx - row->c0); |
2165 | |
2549 | |
2166 | darkness1 [y * sw1 + x] = cell->darkness |
2550 | darkness1 [y * sw1 + x] = cell->darkness |
2167 | ? 255 - (cell->darkness - 1) |
2551 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2168 | : 255 - FOW_DARKNESS; |
2552 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2169 | } |
2553 | } |
2170 | } |
2554 | } |
2171 | |
2555 | |
2172 | for (y = 0; y < sh; ++y) |
2556 | for (y = 0; y < sh; ++y) |
2173 | for (x = 0; x < sw; ++x) |
2557 | for (x = 0; x < sw; ++x) |
… | |
… | |
2192 | |
2576 | |
2193 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2577 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2194 | uint8_t r23 = d23; |
2578 | uint8_t r23 = d23; |
2195 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2579 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2196 | |
2580 | |
2197 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2581 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2198 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2582 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2199 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2583 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2200 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2584 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2201 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2585 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2202 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2586 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2203 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2587 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2204 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2588 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2205 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2589 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2206 | } |
2590 | } |
2207 | |
2591 | |
2208 | free (darkness1); |
2592 | free (darkness1); |
2209 | |
2593 | |
2210 | EXTEND (SP, 3); |
2594 | EXTEND (SP, 3); |
2211 | PUSHs (sv_2mortal (newSViv (sw34))); |
2595 | PUSHs (sv_2mortal (newSViv (sw3))); |
2212 | PUSHs (sv_2mortal (newSViv (sh3))); |
2596 | PUSHs (sv_2mortal (newSViv (sh3))); |
2213 | PUSHs (darkness3_sv); |
2597 | PUSHs (darkness3_sv); |
2214 | } |
2598 | } |
2215 | |
2599 | |
2216 | SV * |
2600 | SV * |
… | |
… | |
2279 | else |
2663 | else |
2280 | *data++ = 0; |
2664 | *data++ = 0; |
2281 | } |
2665 | } |
2282 | } |
2666 | } |
2283 | |
2667 | |
|
|
2668 | /* if size is w*h + 5 then no data has been found */ |
|
|
2669 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2670 | { |
2284 | SvPOK_only (data_sv); |
2671 | SvPOK_only (data_sv); |
2285 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2672 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2673 | } |
|
|
2674 | |
2286 | RETVAL = data_sv; |
2675 | RETVAL = data_sv; |
2287 | } |
2676 | } |
2288 | OUTPUT: |
2677 | OUTPUT: |
2289 | RETVAL |
2678 | RETVAL |
2290 | |
2679 | |
2291 | void |
2680 | void |
2292 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2681 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2293 | PPCODE: |
2682 | PPCODE: |
2294 | { |
2683 | { |
2295 | int x, y, z; |
2684 | int x, y, z; |
2296 | int w, h; |
2685 | int w, h; |
2297 | int x1, y1; |
2686 | int x1, y1; |
|
|
2687 | STRLEN len; |
|
|
2688 | uint8_t *data, *end; |
|
|
2689 | |
|
|
2690 | len = SvLEN (data_sv); |
|
|
2691 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2692 | data = SvPVbyte_nolen (data_sv); |
|
|
2693 | end = data + len + 8; |
|
|
2694 | |
|
|
2695 | if (len < 5) |
|
|
2696 | XSRETURN_EMPTY; |
2298 | |
2697 | |
2299 | if (*data++ != 0) |
2698 | if (*data++ != 0) |
2300 | XSRETURN_EMPTY; /* version mismatch */ |
2699 | XSRETURN_EMPTY; /* version mismatch */ |
2301 | |
2700 | |
2302 | w = *data++ << 8; w |= *data++; |
2701 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2317 | { |
2716 | { |
2318 | maprow *row = map_get_row (self, y); |
2717 | maprow *row = map_get_row (self, y); |
2319 | |
2718 | |
2320 | for (x = x0; x < x1; x++) |
2719 | for (x = x0; x < x1; x++) |
2321 | { |
2720 | { |
|
|
2721 | uint8_t flags; |
|
|
2722 | |
|
|
2723 | if (data + 7 >= end) |
|
|
2724 | XSRETURN_EMPTY; |
|
|
2725 | |
2322 | uint8_t flags = *data++; |
2726 | flags = *data++; |
2323 | |
2727 | |
2324 | if (flags) |
2728 | if (flags) |
2325 | { |
2729 | { |
2326 | mapcell *cell = row_get_cell (row, x); |
2730 | mapcell *cell = row_get_cell (row, x); |
2327 | tileid tile[3] = { 0, 0, 0 }; |
2731 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2330 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2734 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2331 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2735 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2332 | |
2736 | |
2333 | if (cell->darkness == 0) |
2737 | if (cell->darkness == 0) |
2334 | { |
2738 | { |
2335 | cell->darkness = 0; |
2739 | /*cell->darkness = 0;*/ |
|
|
2740 | EXTEND (SP, 3); |
2336 | |
2741 | |
2337 | for (z = 0; z <= 2; z++) |
2742 | for (z = 0; z <= 2; z++) |
2338 | { |
2743 | { |
2339 | tileid t = tile [z]; |
2744 | tileid t = tile [z]; |
2340 | |
2745 | |
2341 | if (t >= self->texs || (t && !self->tex [t].name)) |
2746 | if (t >= self->texs || (t && !self->tex [t].name)) |
2342 | { |
2747 | { |
2343 | XPUSHs (sv_2mortal (newSViv (t))); |
2748 | PUSHs (sv_2mortal (newSViv (t))); |
2344 | need_texid (self, t); |
2749 | need_texid (self, t); |
2345 | } |
2750 | } |
2346 | |
2751 | |
2347 | cell->tile [z] = t; |
2752 | cell->tile [z] = t; |
2348 | } |
2753 | } |
… | |
… | |
2452 | void |
2857 | void |
2453 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2858 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2454 | CODE: |
2859 | CODE: |
2455 | { |
2860 | { |
2456 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2861 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2457 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2862 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2458 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2863 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2459 | } |
2864 | } |
2460 | |
2865 | |
2461 | void |
2866 | void |
2462 | set_reverse_stereo (DC::Channel self, int flip) |
2867 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2565 | } *civ, const_iv[] = { |
2970 | } *civ, const_iv[] = { |
2566 | # define const_iv(name) { # name, (IV)name } |
2971 | # define const_iv(name) { # name, (IV)name } |
2567 | const_iv (GL_VENDOR), |
2972 | const_iv (GL_VENDOR), |
2568 | const_iv (GL_VERSION), |
2973 | const_iv (GL_VERSION), |
2569 | const_iv (GL_EXTENSIONS), |
2974 | const_iv (GL_EXTENSIONS), |
|
|
2975 | const_iv (GL_MAX_TEXTURE_UNITS), |
2570 | const_iv (GL_COLOR_MATERIAL), |
2976 | const_iv (GL_COLOR_MATERIAL), |
2571 | const_iv (GL_SMOOTH), |
2977 | const_iv (GL_SMOOTH), |
2572 | const_iv (GL_FLAT), |
2978 | const_iv (GL_FLAT), |
2573 | const_iv (GL_DITHER), |
2979 | const_iv (GL_DITHER), |
2574 | const_iv (GL_BLEND), |
2980 | const_iv (GL_BLEND), |
… | |
… | |
2586 | const_iv (GL_ZERO), |
2992 | const_iv (GL_ZERO), |
2587 | const_iv (GL_SRC_ALPHA), |
2993 | const_iv (GL_SRC_ALPHA), |
2588 | const_iv (GL_DST_ALPHA), |
2994 | const_iv (GL_DST_ALPHA), |
2589 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2995 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2590 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2996 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2997 | const_iv (GL_SRC_COLOR), |
|
|
2998 | const_iv (GL_DST_COLOR), |
|
|
2999 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3000 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2591 | const_iv (GL_SRC_ALPHA_SATURATE), |
3001 | const_iv (GL_SRC_ALPHA_SATURATE), |
2592 | const_iv (GL_RGB), |
3002 | const_iv (GL_RGB), |
2593 | const_iv (GL_RGBA), |
3003 | const_iv (GL_RGBA), |
2594 | const_iv (GL_RGBA4), |
3004 | const_iv (GL_RGBA4), |
2595 | const_iv (GL_RGBA8), |
3005 | const_iv (GL_RGBA8), |
… | |
… | |
2663 | const_iv (GL_NICEST), |
3073 | const_iv (GL_NICEST), |
2664 | const_iv (GL_V2F), |
3074 | const_iv (GL_V2F), |
2665 | const_iv (GL_V3F), |
3075 | const_iv (GL_V3F), |
2666 | const_iv (GL_T2F_V3F), |
3076 | const_iv (GL_T2F_V3F), |
2667 | const_iv (GL_T2F_N3F_V3F), |
3077 | const_iv (GL_T2F_N3F_V3F), |
|
|
3078 | const_iv (GL_FUNC_ADD), |
|
|
3079 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3080 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2668 | # undef const_iv |
3081 | # undef const_iv |
2669 | }; |
3082 | }; |
2670 | |
3083 | |
2671 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3084 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2672 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3085 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
2679 | disable_GL_EXT_blend_func_separate () |
3092 | disable_GL_EXT_blend_func_separate () |
2680 | CODE: |
3093 | CODE: |
2681 | gl.BlendFuncSeparate = 0; |
3094 | gl.BlendFuncSeparate = 0; |
2682 | gl.BlendFuncSeparateEXT = 0; |
3095 | gl.BlendFuncSeparateEXT = 0; |
2683 | |
3096 | |
|
|
3097 | void |
|
|
3098 | apple_nvidia_bug (int enable) |
|
|
3099 | |
2684 | char * |
3100 | char * |
2685 | gl_vendor () |
3101 | gl_vendor () |
2686 | CODE: |
3102 | CODE: |
2687 | RETVAL = (char *)glGetString (GL_VENDOR); |
3103 | RETVAL = (char *)glGetString (GL_VENDOR); |
2688 | OUTPUT: |
3104 | OUTPUT: |
… | |
… | |
2737 | |
3153 | |
2738 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3154 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2739 | CODE: |
3155 | CODE: |
2740 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3156 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2741 | |
3157 | |
|
|
3158 | # void glBlendEquation (int se) |
|
|
3159 | |
2742 | void glDepthMask (int flag) |
3160 | void glDepthMask (int flag) |
2743 | |
3161 | |
2744 | void glLogicOp (int opcode) |
3162 | void glLogicOp (int opcode) |
2745 | |
3163 | |
2746 | void glColorMask (int red, int green, int blue, int alpha) |
3164 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2780 | void glRotate (float angle, float x, float y, float z) |
3198 | void glRotate (float angle, float x, float y, float z) |
2781 | CODE: |
3199 | CODE: |
2782 | glRotatef (angle, x, y, z); |
3200 | glRotatef (angle, x, y, z); |
2783 | |
3201 | |
2784 | void glColor (float r, float g, float b, float a = 1.0) |
3202 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3203 | PROTOTYPE: @ |
2785 | ALIAS: |
3204 | ALIAS: |
2786 | glColor_premultiply = 1 |
3205 | glColor_premultiply = 1 |
2787 | CODE: |
3206 | CODE: |
2788 | if (ix) |
3207 | if (ix) |
2789 | { |
3208 | { |
… | |
… | |
2894 | void glNewList (int list, int mode = GL_COMPILE) |
3313 | void glNewList (int list, int mode = GL_COMPILE) |
2895 | |
3314 | |
2896 | void glEndList () |
3315 | void glEndList () |
2897 | |
3316 | |
2898 | void glCallList (int list) |
3317 | void glCallList (int list) |
|
|
3318 | |
|
|
3319 | void c_init () |
|
|
3320 | CODE: |
|
|
3321 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3322 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
2899 | |
3323 | |
2900 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3324 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2901 | |
3325 | |
2902 | PROTOTYPES: DISABLE |
3326 | PROTOTYPES: DISABLE |
2903 | |
3327 | |