… | |
… | |
99 | |
99 | |
100 | #define KMOD_LRAM 0x10000 // our extension |
100 | #define KMOD_LRAM 0x10000 // our extension |
101 | |
101 | |
102 | #define TEXID_SPEECH 1 |
102 | #define TEXID_SPEECH 1 |
103 | #define TEXID_NOFACE 2 |
103 | #define TEXID_NOFACE 2 |
|
|
104 | |
|
|
105 | static char * |
|
|
106 | fast_sv_grow (SV *sv, STRLEN need) |
|
|
107 | { |
|
|
108 | STRLEN len = SvLEN (sv); |
|
|
109 | STRLEN want = SvCUR (sv) + need; |
|
|
110 | |
|
|
111 | if (expect_false (len < want)) |
|
|
112 | { |
|
|
113 | do |
|
|
114 | len *= 2; |
|
|
115 | while (len < want); |
|
|
116 | |
|
|
117 | sv_grow (sv, len); |
|
|
118 | } |
|
|
119 | |
|
|
120 | SvCUR_set (sv, want); |
|
|
121 | return SvEND (sv) - need; |
|
|
122 | } |
104 | |
123 | |
105 | static AV *texture_av; |
124 | static AV *texture_av; |
106 | |
125 | |
107 | static struct |
126 | static struct |
108 | { |
127 | { |
… | |
… | |
460 | ev.code = 1; |
479 | ev.code = 1; |
461 | ev.data1 = (void *)(long)channel; |
480 | ev.data1 = (void *)(long)channel; |
462 | ev.data2 = 0; |
481 | ev.data2 = 0; |
463 | |
482 | |
464 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
484 | } |
|
|
485 | |
|
|
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
465 | } |
490 | } |
466 | |
491 | |
467 | static unsigned int |
492 | static unsigned int |
468 | minpot (unsigned int n) |
493 | minpot (unsigned int n) |
469 | { |
494 | { |
… | |
… | |
1027 | |
1052 | |
1028 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1053 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1029 | } |
1054 | } |
1030 | } |
1055 | } |
1031 | |
1056 | |
|
|
1057 | char * |
|
|
1058 | SDL_AudioDriverName () |
|
|
1059 | CODE: |
|
|
1060 | { |
|
|
1061 | char buf [256]; |
|
|
1062 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1063 | XSRETURN_UNDEF; |
|
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1064 | |
|
|
1065 | RETVAL = buf; |
|
|
1066 | } |
|
|
1067 | OUTPUT: |
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|
1068 | RETVAL |
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|
1069 | |
1032 | int |
1070 | int |
1033 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1071 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1034 | POSTCALL: |
1072 | POSTCALL: |
1035 | Mix_HookMusicFinished (music_finished); |
1073 | Mix_HookMusicFinished (music_finished); |
1036 | Mix_ChannelFinished (channel_finished); |
1074 | Mix_ChannelFinished (channel_finished); |
… | |
… | |
1098 | add_font (char *file) |
1136 | add_font (char *file) |
1099 | CODE: |
1137 | CODE: |
1100 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1138 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1101 | OUTPUT: |
1139 | OUTPUT: |
1102 | RETVAL |
1140 | RETVAL |
|
|
1141 | |
|
|
1142 | void |
|
|
1143 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
1103 | |
1144 | |
1104 | void |
1145 | void |
1105 | load_image_inline (SV *image_) |
1146 | load_image_inline (SV *image_) |
1106 | ALIAS: |
1147 | ALIAS: |
1107 | load_image_file = 1 |
1148 | load_image_file = 1 |
… | |
… | |
2099 | ? self->row + y |
2140 | ? self->row + y |
2100 | : 0; |
2141 | : 0; |
2101 | |
2142 | |
2102 | for (x = x0; x < x1; x++) |
2143 | for (x = x0; x < x1; x++) |
2103 | { |
2144 | { |
2104 | int r = 32, g = 32, b = 32, a = 192; |
2145 | unsigned int r = 32, g = 32, b = 32, a = 192; |
2105 | |
2146 | |
2106 | if (row && row->c0 <= x && x < row->c1) |
2147 | if (row && row->c0 <= x && x < row->c1) |
2107 | { |
2148 | { |
2108 | mapcell *cell = row->col + (x - row->c0); |
2149 | mapcell *cell = row->col + (x - row->c0); |
2109 | |
2150 | |
… | |
… | |
2111 | { |
2152 | { |
2112 | maptex tex = self->tex [cell->tile [z]]; |
2153 | maptex tex = self->tex [cell->tile [z]]; |
2113 | int a0 = 255 - tex.a; |
2154 | int a0 = 255 - tex.a; |
2114 | int a1 = tex.a; |
2155 | int a1 = tex.a; |
2115 | |
2156 | |
2116 | r = (r * a0 + tex.r * a1) / 255; |
2157 | r = div255 (r * a0 + tex.r * a1); |
2117 | g = (g * a0 + tex.g * a1) / 255; |
2158 | g = div255 (g * a0 + tex.g * a1); |
2118 | b = (b * a0 + tex.b * a1) / 255; |
2159 | b = div255 (b * a0 + tex.b * a1); |
2119 | a = (a * a0 + tex.a * a1) / 255; |
2160 | a = div255 (a * a0 + tex.a * a1); |
2120 | } |
2161 | } |
2121 | } |
2162 | } |
2122 | |
2163 | |
2123 | *map++ = (r ) |
2164 | *map++ = (r ) |
2124 | | (g << 8) |
2165 | | (g << 8) |
… | |
… | |
2131 | } |
2172 | } |
2132 | OUTPUT: |
2173 | OUTPUT: |
2133 | RETVAL |
2174 | RETVAL |
2134 | |
2175 | |
2135 | void |
2176 | void |
2136 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2177 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2137 | CODE: |
2178 | CODE: |
2138 | { |
2179 | { |
2139 | int x, y, z; |
2180 | int x, y, z; |
2140 | |
2181 | |
2141 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2182 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
… | |
… | |
2225 | |
2266 | |
2226 | key.texname = tex.name; |
2267 | key.texname = tex.name; |
2227 | arr = rc_array (rc, &key); |
2268 | arr = rc_array (rc, &key); |
2228 | } |
2269 | } |
2229 | |
2270 | |
2230 | px = (x + 1) * T - tex.w; |
2271 | px = (x + 1) * Th - tex.w; |
2231 | py = (y + 1) * T - tex.h; |
2272 | py = (y + 1) * Tw - tex.h; |
2232 | |
2273 | |
2233 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2274 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2234 | { |
2275 | { |
2235 | pl_x = px; |
2276 | pl_x = px; |
2236 | pl_y = py; |
2277 | pl_y = py; |
… | |
… | |
2289 | if (cell->flags & 1) |
2330 | if (cell->flags & 1) |
2290 | { |
2331 | { |
2291 | rc_key_t key_ov = key; |
2332 | rc_key_t key_ov = key; |
2292 | maptex tex = self->tex [TEXID_SPEECH]; |
2333 | maptex tex = self->tex [TEXID_SPEECH]; |
2293 | rc_array_t *arr; |
2334 | rc_array_t *arr; |
2294 | int px = x * T + T * 2 / 32; |
2335 | int px = x * Tw + Tw * 2 / 32; |
2295 | int py = y * T - T * 6 / 32; |
2336 | int py = y * Th - Th * 6 / 32; |
2296 | |
2337 | |
2297 | key_ov.texname = tex.name; |
2338 | key_ov.texname = tex.name; |
2298 | arr = rc_array (rc_ov, &key_ov); |
2339 | arr = rc_array (rc_ov, &key_ov); |
2299 | |
2340 | |
2300 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2341 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2301 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
2342 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
2302 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
2343 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
2303 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
2344 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
2304 | } |
2345 | } |
2305 | } |
2346 | } |
2306 | } |
2347 | } |
2307 | } |
2348 | } |
2308 | |
2349 | |
… | |
… | |
2335 | if (!(bits & 0x1000) |
2376 | if (!(bits & 0x1000) |
2336 | && skey->level == level |
2377 | && skey->level == level |
2337 | && level > smooth_max [skey->x][skey->y]) |
2378 | && level > smooth_max [skey->x][skey->y]) |
2338 | { |
2379 | { |
2339 | maptex tex = self->tex [skey->tile]; |
2380 | maptex tex = self->tex [skey->tile]; |
2340 | int px = (((int)skey->x) - 1) * T; |
2381 | int px = (((int)skey->x) - 1) * Tw; |
2341 | int py = (((int)skey->y) - 1) * T; |
2382 | int py = (((int)skey->y) - 1) * Th; |
2342 | int border = bits & 15; |
2383 | int border = bits & 15; |
2343 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2384 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2344 | float dx = tex.s * .0625f; // 16 images/row |
2385 | float dx = tex.s * .0625f; // 16 images/row |
2345 | float dy = tex.t * .5f ; // 2 images/column |
2386 | float dy = tex.t * .5f ; // 2 images/column |
2346 | |
2387 | |
… | |
… | |
2359 | |
2400 | |
2360 | if (border) |
2401 | if (border) |
2361 | { |
2402 | { |
2362 | float ox = border * dx; |
2403 | float ox = border * dx; |
2363 | |
2404 | |
2364 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2405 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2365 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2406 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2366 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2407 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2367 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2408 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2368 | } |
2409 | } |
2369 | |
2410 | |
2370 | if (corner) |
2411 | if (corner) |
2371 | { |
2412 | { |
2372 | float ox = corner * dx; |
2413 | float ox = corner * dx; |
2373 | |
2414 | |
2374 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2415 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2375 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2416 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2376 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2417 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2377 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2418 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2378 | } |
2419 | } |
2379 | } |
2420 | } |
2380 | } |
2421 | } |
2381 | } |
2422 | } |
2382 | } |
2423 | } |
… | |
… | |
2423 | for (x = 0; x < sw; x++) |
2464 | for (x = 0; x < sw; x++) |
2424 | if (row->c0 <= x + mx && x + mx < row->c1) |
2465 | if (row->c0 <= x + mx && x + mx < row->c1) |
2425 | { |
2466 | { |
2426 | mapcell *cell = row->col + (x + mx - row->c0); |
2467 | mapcell *cell = row->col + (x + mx - row->c0); |
2427 | |
2468 | |
2428 | int px = x * T; |
2469 | int px = x * Tw; |
2429 | int py = y * T; |
2470 | int py = y * Th; |
2430 | |
2471 | |
2431 | if (expect_false (cell->player == player)) |
2472 | if (expect_false (cell->player == player)) |
2432 | { |
2473 | { |
2433 | px += sdx; |
2474 | px += sdx; |
2434 | py += sdy; |
2475 | py += sdy; |
2435 | } |
2476 | } |
2436 | |
2477 | |
2437 | if (cell->stat_hp) |
2478 | if (cell->stat_hp) |
2438 | { |
2479 | { |
2439 | int width = cell->stat_width * T; |
2480 | int width = cell->stat_width * Tw; |
2440 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2481 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2441 | |
2482 | |
2442 | glColor3ub (0, 0, 0); |
2483 | glColor3ub (0, 0, 0); |
2443 | glRectf (px + 1, py - thick - 2, |
2484 | glRectf (px + 1, py - thick - 2, |
2444 | px + width - 1, py); |
2485 | px + width - 1, py); |
2445 | |
2486 | |
… | |
… | |
2798 | if (RETVAL < 0) |
2839 | if (RETVAL < 0) |
2799 | { |
2840 | { |
2800 | RETVAL = Mix_GroupOldest (-1); |
2841 | RETVAL = Mix_GroupOldest (-1); |
2801 | |
2842 | |
2802 | if (RETVAL < 0) |
2843 | if (RETVAL < 0) |
|
|
2844 | { |
|
|
2845 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2846 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2847 | |
|
|
2848 | if (RETVAL < 0) |
2803 | XSRETURN_UNDEF; |
2849 | XSRETURN_UNDEF; |
2804 | |
2850 | } |
|
|
2851 | else |
2805 | Mix_HaltChannel (RETVAL); |
2852 | Mix_HaltChannel (RETVAL); |
2806 | } |
2853 | } |
2807 | |
2854 | |
2808 | Mix_UnregisterAllEffects (RETVAL); |
2855 | Mix_UnregisterAllEffects (RETVAL); |
2809 | Mix_Volume (RETVAL, 128); |
2856 | Mix_Volume (RETVAL, 128); |
2810 | } |
2857 | } |
… | |
… | |
3165 | |
3212 | |
3166 | int glGetError () |
3213 | int glGetError () |
3167 | |
3214 | |
3168 | void glFinish () |
3215 | void glFinish () |
3169 | |
3216 | |
|
|
3217 | void glFlush () |
|
|
3218 | |
3170 | void glClear (int mask) |
3219 | void glClear (int mask) |
3171 | |
3220 | |
3172 | void glClearColor (float r, float g, float b, float a = 1.0) |
3221 | void glClearColor (float r, float g, float b, float a = 1.0) |
3173 | PROTOTYPE: @ |
3222 | PROTOTYPE: @ |
3174 | |
3223 | |