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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC vs.
Revision 1.305 by root, Sun May 2 21:22:20 2010 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib/gmacros.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
73 104
74static AV *texture_av; 105static AV *texture_av;
75 106
76static struct 107static struct
77{ 108{
120 151
121#include "pango-font.c" 152#include "pango-font.c"
122#include "pango-fontmap.c" 153#include "pango-fontmap.c"
123#include "pango-render.c" 154#include "pango-render.c"
124 155
125typedef IV CFPlus__Channel; 156typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 157typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 158typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 159typedef Mix_Music *DC__MixMusic;
129 160
130typedef PangoFontDescription *CFPlus__Font; 161typedef PangoFontDescription *DC__Font;
131 162
132static int 163static int
133shape_attr_p (PangoLayoutRun *run) 164shape_attr_p (PangoLayoutRun *run)
134{ 165{
135 GSList *attrs = run->item->analysis.extra_attrs; 166 GSList *attrs = run->item->analysis.extra_attrs;
149 180
150typedef struct cf_layout { 181typedef struct cf_layout {
151 PangoLayout *pl; 182 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 183 float r, g, b, a; // default color for rgba mode
153 int base_height; 184 int base_height;
154 CFPlus__Font font; 185 DC__Font font;
155 rc_t *rc; 186 rc_t *rc;
156} *CFPlus__Layout; 187} *DC__Layout;
157 188
158static CFPlus__Font default_font; 189static DC__Font default_font;
159static PangoContext *opengl_context; 190static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 191static PangoFontMap *opengl_fontmap;
161 192
162static void 193static void
163substitute_func (FcPattern *pattern, gpointer data) 194substitute_func (FcPattern *pattern, gpointer data)
168#endif 199#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 200 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 201}
171 202
172static void 203static void
173layout_update_font (CFPlus__Layout self) 204layout_update_font (DC__Layout self)
174{ 205{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 206 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 207 * reasonably well with dejavu/bistream fonts
177 */ 208 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 209 PangoFontDescription *font = self->font ? self->font : default_font;
179 210
180 pango_font_description_set_absolute_size (font, 211 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 212 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 213
183 pango_layout_set_font_description (self->pl, font); 214 pango_layout_set_font_description (self->pl, font);
184} 215}
185 216
186static void 217static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 218layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 219{
189 PangoRectangle rect; 220 PangoRectangle rect;
190 221
191 // get_pixel_* wrongly rounds down 222 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 223 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 240 int w, h;
210 float s, t; 241 float s, t;
211 uint8_t r, g, b, a; 242 uint8_t r, g, b, a;
212 tileid smoothtile; 243 tileid smoothtile;
213 uint8_t smoothlevel; 244 uint8_t smoothlevel;
245 uint8_t unused; /* set to zero on use */
214} maptex; 246} maptex;
215 247
216typedef struct { 248typedef struct {
217 uint32_t player; 249 uint32_t player;
218 tileid tile[3]; 250 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 263 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 264 int texs; maptex *tex; // [tileid]
233 265
234 int32_t rows; 266 int32_t rows;
235 maprow *row; 267 maprow *row;
236} *CFPlus__Map; 268} *DC__Map;
237 269
238static char * 270static char *
239prepend (char *ptr, int sze, int inc) 271prepend (char *ptr, int sze, int inc)
240{ 272{
241 char *p; 273 char *p;
279 self->texs *= 2; 311 self->texs *= 2;
280 } 312 }
281} 313}
282 314
283static maprow * 315static maprow *
284map_get_row (CFPlus__Map self, int y) 316map_get_row (DC__Map self, int y)
285{ 317{
286 if (0 > y) 318 if (0 > y)
287 { 319 {
288 int extend = - y + MAP_EXTEND_Y; 320 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 321 Prepend (maprow, self->row, self->rows, extend);
327 359
328 return row->col + (x - row->c0); 360 return row->col + (x - row->c0);
329} 361}
330 362
331static mapcell * 363static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 364map_get_cell (DC__Map self, int x, int y)
333{ 365{
334 return row_get_cell (map_get_row (self, y), x); 366 return row_get_cell (map_get_row (self, y), x);
335} 367}
336 368
337static void 369static void
338map_clear (CFPlus__Map self) 370map_clear (DC__Map self)
339{ 371{
340 int r; 372 int r;
341 373
342 for (r = 0; r < self->rows; r++) 374 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 375 Safefree (self->row[r].col);
350 self->oy = 0; 382 self->oy = 0;
351 self->row = 0; 383 self->row = 0;
352 self->rows = 0; 384 self->rows = 0;
353} 385}
354 386
387#define CELL_CLEAR(cell) \
388 do { \
389 if ((cell)->player) \
390 (cell)->tile [2] = 0; \
391 (cell)->darkness = 0; \
392 (cell)->stat_hp = 0; \
393 (cell)->flags = 0; \
394 (cell)->player = 0; \
395 } while (0)
396
355static void 397static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 398map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 399{
358 int x, y; 400 int x, y;
359 maprow *row; 401 maprow *row;
360 mapcell *cell; 402 mapcell *cell;
361 403
373 if (x >= row->c1) 415 if (x >= row->c1)
374 break; 416 break;
375 417
376 cell = row->col + x - row->c0; 418 cell = row->col + x - row->c0;
377 419
378 cell->darkness = 0; 420 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 421 }
383 } 422 }
384} 423}
385 424
386typedef struct { 425typedef struct {
498 return 0; 537 return 0;
499 538
500 return 1; 539 return 1;
501} 540}
502 541
503MODULE = CFPlus PACKAGE = CFPlus 542/******************************************************************************/
543
544/* process keyboard modifiers */
545static int
546mod_munge (int mod)
547{
548 mod &= MOD_MASK;
549
550 if (mod & (KMOD_META | KMOD_ALT))
551 mod |= KMOD_LRAM;
552
553 return mod;
554}
555
556static void
557deliantra_main ()
558{
559 char *argv[] = { 0 };
560 call_argv ("::main", G_DISCARD | G_VOID, argv);
561}
562
563#ifdef __MACOSX__
564 /* to due surprising braindamage on the side of SDL design, we
565 * do some mind-boggling hack here: SDL requires a custom main()
566 * on OS X, so... we provide one and call the original main(), which,
567 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
568 * and which calls our main (== SDL_main) back.
569 */
570 extern C_LINKAGE int
571 main (int argc, char *argv[])
572 {
573 deliantra_main ();
574 }
575
576 #undef main
577
578 extern C_LINKAGE int main (int argc, char *argv[]);
579
580 static void
581 SDL_braino (void)
582 {
583 char *argv[] = { "deliantra client", 0 };
584 (main) (1, argv);
585 }
586#else
587 static void
588 SDL_braino (void)
589 {
590 deliantra_main ();
591 }
592#endif
593
594MODULE = Deliantra::Client PACKAGE = DC
504 595
505PROTOTYPES: ENABLE 596PROTOTYPES: ENABLE
506 597
507BOOT: 598BOOT:
508{ 599{
509 HV *stash = gv_stashpv ("CFPlus", 1); 600 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 601 static const struct {
511 const char *name; 602 const char *name;
512 IV iv; 603 IV iv;
513 } *civ, const_iv[] = { 604 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 605# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 626 const_iv (SDL_USEREVENT),
536 627
537 const_iv (SDL_APPINPUTFOCUS), 628 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 629 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 630 const_iv (SDL_APPACTIVE),
631
632
633 const_iv (SDLK_UNKNOWN),
634 const_iv (SDLK_FIRST),
635 const_iv (SDLK_BACKSPACE),
636 const_iv (SDLK_TAB),
637 const_iv (SDLK_CLEAR),
638 const_iv (SDLK_RETURN),
639 const_iv (SDLK_PAUSE),
640 const_iv (SDLK_ESCAPE),
641 const_iv (SDLK_SPACE),
642 const_iv (SDLK_EXCLAIM),
643 const_iv (SDLK_QUOTEDBL),
644 const_iv (SDLK_HASH),
645 const_iv (SDLK_DOLLAR),
646 const_iv (SDLK_AMPERSAND),
647 const_iv (SDLK_QUOTE),
648 const_iv (SDLK_LEFTPAREN),
649 const_iv (SDLK_RIGHTPAREN),
650 const_iv (SDLK_ASTERISK),
651 const_iv (SDLK_PLUS),
652 const_iv (SDLK_COMMA),
653 const_iv (SDLK_MINUS),
654 const_iv (SDLK_PERIOD),
655 const_iv (SDLK_SLASH),
656 const_iv (SDLK_0),
657 const_iv (SDLK_1),
658 const_iv (SDLK_2),
659 const_iv (SDLK_3),
660 const_iv (SDLK_4),
661 const_iv (SDLK_5),
662 const_iv (SDLK_6),
663 const_iv (SDLK_7),
664 const_iv (SDLK_8),
665 const_iv (SDLK_9),
666 const_iv (SDLK_COLON),
667 const_iv (SDLK_SEMICOLON),
668 const_iv (SDLK_LESS),
669 const_iv (SDLK_EQUALS),
670 const_iv (SDLK_GREATER),
671 const_iv (SDLK_QUESTION),
672 const_iv (SDLK_AT),
673
674 const_iv (SDLK_LEFTBRACKET),
675 const_iv (SDLK_BACKSLASH),
676 const_iv (SDLK_RIGHTBRACKET),
677 const_iv (SDLK_CARET),
678 const_iv (SDLK_UNDERSCORE),
679 const_iv (SDLK_BACKQUOTE),
680 const_iv (SDLK_DELETE),
540 681
541 const_iv (SDLK_FIRST), 682 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 683 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 684 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 685 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 761 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 762 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 763 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 764 const_iv (KMOD_MODE),
624 765
766 const_iv (KMOD_LRAM),
767
625 const_iv (MIX_DEFAULT_FORMAT), 768 const_iv (MIX_DEFAULT_FORMAT),
769
770 const_iv (SDL_INIT_TIMER),
771 const_iv (SDL_INIT_AUDIO),
772 const_iv (SDL_INIT_VIDEO),
773 const_iv (SDL_INIT_CDROM),
774 const_iv (SDL_INIT_JOYSTICK),
775 const_iv (SDL_INIT_EVERYTHING),
776 const_iv (SDL_INIT_NOPARACHUTE),
777 const_iv (SDL_INIT_EVENTTHREAD),
778
779 const_iv (SDL_GL_RED_SIZE),
780 const_iv (SDL_GL_GREEN_SIZE),
781 const_iv (SDL_GL_BLUE_SIZE),
782 const_iv (SDL_GL_ALPHA_SIZE),
783 const_iv (SDL_GL_DOUBLEBUFFER),
784 const_iv (SDL_GL_BUFFER_SIZE),
785 const_iv (SDL_GL_DEPTH_SIZE),
786 const_iv (SDL_GL_STENCIL_SIZE),
787 const_iv (SDL_GL_ACCUM_RED_SIZE),
788 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
789 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
790 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
791 const_iv (SDL_GL_STEREO),
792 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
793 const_iv (SDL_GL_MULTISAMPLESAMPLES),
794 const_iv (SDL_GL_ACCELERATED_VISUAL),
795 const_iv (SDL_GL_SWAP_CONTROL),
796
797 const_iv (FOW_DARKNESS)
626# undef const_iv 798# undef const_iv
627 }; 799 };
628 800
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 801 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 802 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
652 824
653IV minpot (UV n) 825IV minpot (UV n)
654 826
655IV popcount (UV n) 827IV popcount (UV n)
656 828
829NV distance (NV dx, NV dy)
830 CODE:
831 RETVAL = pow (dx * dx + dy * dy, 0.5);
832 OUTPUT:
833 RETVAL
834
657void 835void
658pango_init () 836pango_init ()
659 CODE: 837 CODE:
660{ 838{
661 opengl_fontmap = pango_opengl_font_map_new (); 839 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 840 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 841 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
842 /*pango_context_set_font_description (opengl_context, default_font);*/
843#if PANGO_VERSION_CHECK (1, 15, 2)
844 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
845 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
846#endif
664} 847}
665 848
666char *
667SDL_GetError () 849char *SDL_GetError ()
668 850
669int 851void SDL_braino ()
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
671 852
672void 853int SDL_Init (U32 flags)
854
855int SDL_InitSubSystem (U32 flags)
856
857void SDL_QuitSubSystem (U32 flags)
858
673SDL_Quit () 859void SDL_Quit ()
860
861int SDL_GL_SetAttribute (int attr, int value)
862
863int SDL_GL_GetAttribute (int attr)
864 CODE:
865 if (SDL_GL_GetAttribute (attr, &RETVAL))
866 XSRETURN_UNDEF;
867 OUTPUT:
868 RETVAL
674 869
675void 870void
676SDL_ListModes (int rgb, int alpha) 871SDL_ListModes (int rgb, int alpha)
677 PPCODE: 872 PPCODE:
678{ 873{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 885 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 886 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 887 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 888
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 889 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 890 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 891
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 892 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 893
702 if (m && m != (SDL_Rect **)-1) 894 if (m && m != (SDL_Rect **)-1)
703 while (*m) 895 while (*m)
704 { 896 {
705 if ((*m)->w >= 800 && (*m)->h >= 600) 897 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 898 {
707 AV *av = newAV (); 899 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 900 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 901 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 902 av_push (av, newSViv (rgb));
738 930
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); 931 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 932#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 933#include "glfunc.h"
742#undef GL_FUNC 934#undef GL_FUNC
935
936 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
937 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 938 }
744} 939}
745 OUTPUT: 940 OUTPUT:
746 RETVAL 941 RETVAL
747 942
751char * 946char *
752SDL_GetKeyName (int sym) 947SDL_GetKeyName (int sym)
753 948
754int 949int
755SDL_GetAppState () 950SDL_GetAppState ()
951
952int
953SDL_GetModState ()
756 954
757void 955void
758poll_events () 956poll_events ()
759 PPCODE: 957 PPCODE:
760{ 958{
770 { 968 {
771 case SDL_KEYDOWN: 969 case SDL_KEYDOWN:
772 case SDL_KEYUP: 970 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 971 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 972 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 973 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 974 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 975 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 976 break;
779 977
780 case SDL_ACTIVEEVENT: 978 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 979 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 997 x = ev.motion.x;
800 y = ev.motion.y; 998 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 999 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1000 }
803 1001
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1002 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1003 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1004 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1005 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1006 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1007 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1008 }
811 break; 1009 break;
812 1010
813 case SDL_MOUSEBUTTONDOWN: 1011 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1012 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1013 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1014
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1015 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1016 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1017 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1018 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1023 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1024 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1025 break;
828 } 1026 }
829 1027
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1028 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1029 }
832} 1030}
1031
1032char *
1033SDL_AudioDriverName ()
1034 CODE:
1035{
1036 char buf [256];
1037 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1038 XSRETURN_UNDEF;
1039
1040 RETVAL = buf;
1041}
1042 OUTPUT:
1043 RETVAL
833 1044
834int 1045int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1046Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1047 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1048 Mix_HookMusicFinished (music_finished);
894 } 1105 }
895 } 1106 }
896#endif 1107#endif
897} 1108}
898 1109
899void 1110int
900add_font (char *file) 1111add_font (char *file)
901 CODE: 1112 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1113 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1114 OUTPUT:
1115 RETVAL
1116
1117void
1118IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
903 1119
904void 1120void
905load_image_inline (SV *image_) 1121load_image_inline (SV *image_)
906 ALIAS: 1122 ALIAS:
907 load_image_file = 1 1123 load_image_file = 1
993void 1209void
994error (char *message) 1210error (char *message)
995 CODE: 1211 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1212 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1213#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1214 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1215#endif
1000 1216
1001void 1217void
1002fatal (char *message) 1218fatal (char *message)
1003 CODE: 1219 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1220 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1221#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1222 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1223#endif
1008 _exit (1); 1224 _exit (1);
1009 1225
1010void 1226void
1011_exit (int retval = 0) 1227_exit (int retval = 0)
1023#if DEBUG 1239#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1240 VALGRIND_DO_LEAK_CHECK;
1025#endif 1241#endif
1026} 1242}
1027 1243
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1244int
1245SvREFCNT (SV *sv)
1246 CODE:
1247 RETVAL = SvREFCNT (sv);
1248 OUTPUT:
1249 RETVAL
1250
1251MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1252
1030PROTOTYPES: DISABLE 1253PROTOTYPES: DISABLE
1031 1254
1032CFPlus::Font 1255DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1256new_from_file (SV *class, char *path, int id = 0)
1034 CODE: 1257 CODE:
1035{ 1258{
1036 int count; 1259 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1040} 1263}
1041 OUTPUT: 1264 OUTPUT:
1042 RETVAL 1265 RETVAL
1043 1266
1044void 1267void
1045DESTROY (CFPlus::Font self) 1268DESTROY (DC::Font self)
1046 CODE: 1269 CODE:
1047 pango_font_description_free (self); 1270 pango_font_description_free (self);
1048 1271
1049void 1272void
1050make_default (CFPlus::Font self) 1273make_default (DC::Font self)
1051 PROTOTYPE: $ 1274 PROTOTYPE: $
1052 CODE: 1275 CODE:
1053 default_font = self; 1276 default_font = self;
1054 1277
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1278MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1279
1057PROTOTYPES: DISABLE 1280PROTOTYPES: DISABLE
1058 1281
1059void 1282void
1060reset_glyph_cache () 1283glyph_cache_backup ()
1061 PROTOTYPE: 1284 PROTOTYPE:
1062 CODE: 1285 CODE:
1286 tc_backup ();
1287
1288void
1289glyph_cache_restore ()
1290 PROTOTYPE:
1291 CODE:
1063 tc_clear (); 1292 tc_restore ();
1064 1293
1065CFPlus::Layout 1294DC::Layout
1066new (SV *class) 1295new (SV *class)
1067 CODE: 1296 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1297 New (0, RETVAL, 1, struct cf_layout);
1069 1298
1070 RETVAL->pl = pango_layout_new (opengl_context); 1299 RETVAL->pl = pango_layout_new (opengl_context);
1080 layout_update_font (RETVAL); 1309 layout_update_font (RETVAL);
1081 OUTPUT: 1310 OUTPUT:
1082 RETVAL 1311 RETVAL
1083 1312
1084void 1313void
1085DESTROY (CFPlus::Layout self) 1314DESTROY (DC::Layout self)
1086 CODE: 1315 CODE:
1087 g_object_unref (self->pl); 1316 g_object_unref (self->pl);
1088 rc_free (self->rc); 1317 rc_free (self->rc);
1089 Safefree (self); 1318 Safefree (self);
1090 1319
1091void 1320void
1092set_text (CFPlus::Layout self, SV *text_) 1321set_text (DC::Layout self, SV *text_)
1093 CODE: 1322 CODE:
1094{ 1323{
1095 STRLEN textlen; 1324 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1325 char *text = SvPVutf8 (text_, textlen);
1097 1326
1098 pango_layout_set_text (self->pl, text, textlen); 1327 pango_layout_set_text (self->pl, text, textlen);
1099} 1328}
1100 1329
1101void 1330void
1102set_markup (CFPlus::Layout self, SV *text_) 1331set_markup (DC::Layout self, SV *text_)
1103 CODE: 1332 CODE:
1104{ 1333{
1105 STRLEN textlen; 1334 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1335 char *text = SvPVutf8 (text_, textlen);
1107 1336
1108 pango_layout_set_markup (self->pl, text, textlen); 1337 pango_layout_set_markup (self->pl, text, textlen);
1109} 1338}
1110 1339
1111void 1340void
1112set_shapes (CFPlus::Layout self, ...) 1341set_shapes (DC::Layout self, ...)
1113 CODE: 1342 CODE:
1114{ 1343{
1115 PangoAttrList *attrs = 0; 1344 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1345 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1346 const char *pos = text;
1152 if (attrs) 1381 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1382 pango_layout_set_attributes (self->pl, attrs);
1154} 1383}
1155 1384
1156void 1385void
1157get_shapes (CFPlus::Layout self) 1386get_shapes (DC::Layout self)
1158 PPCODE: 1387 PPCODE:
1159{ 1388{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1389 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1390
1162 do 1391 do
1163 { 1392 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1393 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1394
1166 if (run && shape_attr_p (run)) 1395 if (run && shape_attr_p (run))
1167 { 1396 {
1168 PangoRectangle extents; 1397 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1398 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1406
1178 pango_layout_iter_free (iter); 1407 pango_layout_iter_free (iter);
1179} 1408}
1180 1409
1181int 1410int
1182has_wrapped (CFPlus::Layout self) 1411has_wrapped (DC::Layout self)
1183 CODE: 1412 CODE:
1184{ 1413{
1185 int lines = 1; 1414 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1415 const char *text = pango_layout_get_text (self->pl);
1187 1416
1192} 1421}
1193 OUTPUT: 1422 OUTPUT:
1194 RETVAL 1423 RETVAL
1195 1424
1196SV * 1425SV *
1197get_text (CFPlus::Layout self) 1426get_text (DC::Layout self)
1198 CODE: 1427 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1429 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1430 OUTPUT:
1202 RETVAL 1431 RETVAL
1203 1432
1204void 1433void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1434set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1435 CODE:
1207 self->r = r; 1436 self->r = r;
1208 self->g = g; 1437 self->g = g;
1209 self->b = b; 1438 self->b = b;
1210 self->a = a; 1439 self->a = a;
1211 1440
1212void 1441void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1442set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1443 CODE:
1215 if (self->font != font) 1444 if (self->font != font)
1216 { 1445 {
1217 self->font = font; 1446 self->font = font;
1218 layout_update_font (self); 1447 layout_update_font (self);
1219 } 1448 }
1220 1449
1221void 1450void
1222set_height (CFPlus::Layout self, int base_height) 1451set_height (DC::Layout self, int base_height)
1223 CODE: 1452 CODE:
1224 if (self->base_height != base_height) 1453 if (self->base_height != base_height)
1225 { 1454 {
1226 self->base_height = base_height; 1455 self->base_height = base_height;
1227 layout_update_font (self); 1456 layout_update_font (self);
1228 } 1457 }
1229 1458
1230void 1459void
1231set_width (CFPlus::Layout self, int max_width = -1) 1460set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1461 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1462 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1463
1235void 1464void
1236set_indent (CFPlus::Layout self, int indent) 1465set_indent (DC::Layout self, int indent)
1237 CODE: 1466 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1467 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1468
1240void 1469void
1241set_spacing (CFPlus::Layout self, int spacing) 1470set_spacing (DC::Layout self, int spacing)
1242 CODE: 1471 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1472 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1473
1245void 1474void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1475set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1476 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1477 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1478 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1479 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1480 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1481 : PANGO_ELLIPSIZE_NONE
1253 ); 1482 );
1254 1483
1255void 1484void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1485set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1486 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1487 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1488
1260void 1489void
1261size (CFPlus::Layout self) 1490size (DC::Layout self)
1262 PPCODE: 1491 PPCODE:
1263{ 1492{
1264 int w, h; 1493 int w, h;
1265 1494
1266 layout_get_pixel_size (self, &w, &h); 1495 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1498 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1499 PUSHs (sv_2mortal (newSViv (h)));
1271} 1500}
1272 1501
1273int 1502int
1274descent (CFPlus::Layout self) 1503descent (DC::Layout self)
1275 CODE: 1504 CODE:
1276{ 1505{
1277 PangoRectangle rect; 1506 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1507 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1508 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1509 RETVAL = PANGO_DESCENT (rect);
1281} 1510}
1282 OUTPUT: 1511 OUTPUT:
1283 RETVAL 1512 RETVAL
1284 1513
1285int 1514int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1515xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1516 CODE:
1288{ 1517{
1289 int index, trailing; 1518 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1519 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1520 RETVAL = index + trailing;
1292} 1521}
1293 OUTPUT: 1522 OUTPUT:
1294 RETVAL 1523 RETVAL
1295 1524
1296void 1525void
1297cursor_pos (CFPlus::Layout self, int index) 1526cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1527 PPCODE:
1299{ 1528{
1300 PangoRectangle strong_pos; 1529 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1530 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1531
1303 EXTEND (SP, 3); 1532 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1533 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1534 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1535 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1536}
1308 1537
1309void 1538void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1539index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1540 PPCODE:
1312{ 1541{
1313 int line, x; 1542 int line, x;
1314 1543
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1544 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1545#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1546 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1547 --line;
1548#endif
1318 EXTEND (SP, 2); 1549 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1550 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1551 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1552}
1322 1553
1323void 1554void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1555line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1556 PPCODE:
1326{ 1557{
1327 PangoLayoutLine *lp; 1558 PangoLayoutLine *lp;
1328 int index, trailing; 1559 int index, trailing;
1329 1560
1330 if (line < 0) 1561 if (line < 0)
1331 XSRETURN_EMPTY; 1562 XSRETURN_EMPTY;
1332 1563
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1564 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1565 XSRETURN_EMPTY; /* do better */
1335 1566
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1567 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1568
1338 EXTEND (SP, 2); 1569 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1575 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1576 }
1346} 1577}
1347 1578
1348void 1579void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1580render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1581 CODE:
1351 rc_clear (self->rc); 1582 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1583 pango_opengl_render_layout_subpixel (
1353 self->pl, 1584 self->pl,
1354 self->rc, 1585 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1590 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1591 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1592 pango_layout_context_changed (self->pl);
1362 1593
1363void 1594void
1364draw (CFPlus::Layout self) 1595draw (DC::Layout self)
1365 CODE: 1596 CODE:
1366{ 1597{
1367 glEnable (GL_TEXTURE_2D); 1598 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1599 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1600 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1608 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1609 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1610 glDisable (GL_TEXTURE_2D);
1380} 1611}
1381 1612
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1613MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1614
1384PROTOTYPES: ENABLE 1615PROTOTYPES: ENABLE
1385 1616
1386void 1617void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1618pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1686 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1687 glDisable (GL_BLEND);
1457 } 1688 }
1458} 1689}
1459 1690
1691void
1692draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1693 PROTOTYPE: @
1694 CODE:
1695{
1696 glEnable (GL_BLEND);
1697 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1698 glEnable (GL_TEXTURE_2D);
1699 glBindTexture (GL_TEXTURE_2D, name1);
1700
1701 glColor3f (intensity, intensity, intensity);
1702 glPushMatrix ();
1703 glScalef (1./3, 1./3, 1.);
1704
1705 if (blend > 0.f)
1706 {
1707 float dx3 = dx * -3.f / w;
1708 float dy3 = dy * -3.f / h;
1709 GLfloat env_color[4] = { 0., 0., 0., blend };
1710
1711 /* interpolate the two shadow textures */
1712 /* stage 0 == rgb(glcolor) + alpha(t0) */
1713 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1714
1715 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1716 gl.ActiveTexture (GL_TEXTURE1);
1717 glEnable (GL_TEXTURE_2D);
1718 glBindTexture (GL_TEXTURE_2D, name2);
1719 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1720
1721 /* rgb == rgb(glcolor) */
1722 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1723 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1724 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1725
1726 /* alpha = interpolate t0, t1 by env_alpha */
1727 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1728
1729 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1730 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1731 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1732
1733 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1734 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1735
1736 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1737 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1738
1739 glBegin (GL_QUADS);
1740 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1741 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1742 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1743 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1744 glEnd ();
1745
1746 glDisable (GL_TEXTURE_2D);
1747 gl.ActiveTexture (GL_TEXTURE0);
1748 }
1749 else
1750 {
1751 /* simple blending of one texture, also opengl <1.3 path */
1752 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1753
1754 glBegin (GL_QUADS);
1755 glTexCoord2f (0, 0); glVertex2f (0, 0);
1756 glTexCoord2f (0, t); glVertex2f (0, h);
1757 glTexCoord2f (s, t); glVertex2f (w, h);
1758 glTexCoord2f (s, 0); glVertex2f (w, 0);
1759 glEnd ();
1760 }
1761
1762 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1763 {
1764 int x, y;
1765 int dx3 = dx * 3;
1766 int dy3 = dy * 3;
1767
1768 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1769 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1770 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1771 glTranslatef (-1., -1., 0);
1772 glBegin (GL_QUADS);
1773
1774 for (y = 1; y < h; y += 3)
1775 {
1776 int y1 = y - dy3;
1777 int y1valid = y1 >= 0 && y1 < h;
1778
1779 for (x = 1; x < w; x += 3)
1780 {
1781 int x1 = x - dx3;
1782 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1783 uint8_t h2;
1784
1785 if (y1valid && x1 >= 0 && x1 < w)
1786 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1787 else
1788 h2 = 1; /* out of range == invisible */
1789
1790 if (h1 || h2)
1791 {
1792 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1793 glColor4f (1., 1., 1., alpha);
1794
1795 glTexCoord2f (0, 0.); glVertex2i (x , y );
1796 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1797 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1798 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1799 }
1800 }
1801 }
1802 }
1803
1804 glEnd ();
1805
1806 glPopMatrix ();
1807
1808 glDisable (GL_TEXTURE_2D);
1809 glDisable (GL_BLEND);
1810}
1811
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1812IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1813 CODE:
1462{ 1814{
1463 GLint width; 1815 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1816 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1818 RETVAL = width > 0;
1467} 1819}
1468 OUTPUT: 1820 OUTPUT:
1469 RETVAL 1821 RETVAL
1470 1822
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1823MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1824
1473PROTOTYPES: DISABLE 1825PROTOTYPES: DISABLE
1474 1826
1475CFPlus::Map 1827DC::Map
1476new (SV *class) 1828new (SV *class)
1477 CODE: 1829 CODE:
1478 New (0, RETVAL, 1, struct map); 1830 New (0, RETVAL, 1, struct map);
1479 RETVAL->x = 0; 1831 RETVAL->x = 0;
1480 RETVAL->y = 0; 1832 RETVAL->y = 0;
1488 RETVAL->row = 0; 1840 RETVAL->row = 0;
1489 OUTPUT: 1841 OUTPUT:
1490 RETVAL 1842 RETVAL
1491 1843
1492void 1844void
1493DESTROY (CFPlus::Map self) 1845DESTROY (DC::Map self)
1494 CODE: 1846 CODE:
1495{ 1847{
1496 map_clear (self); 1848 map_clear (self);
1497 Safefree (self->face2tile); 1849 Safefree (self->face2tile);
1498 Safefree (self->tex); 1850 Safefree (self->tex);
1499 Safefree (self); 1851 Safefree (self);
1500} 1852}
1501 1853
1502void 1854void
1503resize (CFPlus::Map self, int map_width, int map_height) 1855resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1856 CODE:
1505 self->w = map_width; 1857 self->w = map_width;
1506 self->h = map_height; 1858 self->h = map_height;
1507 1859
1508void 1860void
1509clear (CFPlus::Map self) 1861clear (DC::Map self)
1510 CODE: 1862 CODE:
1511 map_clear (self); 1863 map_clear (self);
1512 1864
1513void 1865void
1514set_tileid (CFPlus::Map self, int face, int tile) 1866set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1867 CODE:
1516{ 1868{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1869 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1870 need_texid (self, tile);
1519} 1871}
1520 1872
1521void 1873void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1874set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1875 CODE:
1524{ 1876{
1525 tileid texid; 1877 tileid texid;
1526 maptex *tex; 1878 maptex *tex;
1527 1879
1540 tex->smoothtile = self->face2tile [smooth]; 1892 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1893 tex->smoothlevel = level;
1542} 1894}
1543 1895
1544void 1896void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1897set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1898 CODE:
1547{ 1899{
1548 need_texid (self, texid); 1900 need_texid (self, texid);
1549 1901
1550 { 1902 {
1569 // use uglier nearest interpolation because linear suffers 1921 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1922 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1923 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1924}
1573 1925
1926void
1927expire_textures (DC::Map self, int texid, int count)
1928 PPCODE:
1929 for (; texid < self->texs && count; ++texid, --count)
1930 {
1931 maptex *tex = self->tex + texid;
1932
1933 if (tex->name)
1934 {
1935 if (tex->unused)
1936 {
1937 tex->name = 0;
1938 tex->unused = 0;
1939 XPUSHs (sv_2mortal (newSViv (texid)));
1940 }
1941 else
1942 tex->unused = 1;
1943 }
1944 }
1945
1574int 1946int
1575ox (CFPlus::Map self) 1947ox (DC::Map self)
1576 ALIAS: 1948 ALIAS:
1577 oy = 1 1949 oy = 1
1578 x = 2 1950 x = 2
1579 y = 3 1951 y = 3
1580 w = 4 1952 w = 4
1591 } 1963 }
1592 OUTPUT: 1964 OUTPUT:
1593 RETVAL 1965 RETVAL
1594 1966
1595void 1967void
1596scroll (CFPlus::Map self, int dx, int dy) 1968scroll (DC::Map self, int dx, int dy)
1597 CODE: 1969 CODE:
1598{ 1970{
1599 if (dx > 0) 1971 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 1972 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 1973 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 1989 self->y += MAP_EXTEND_Y;
1618 } 1990 }
1619} 1991}
1620 1992
1621SV * 1993SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 1994map1a_update (DC::Map self, SV *data_, int extmap)
1623 CODE: 1995 CODE:
1624{ 1996{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1997 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 1998 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 1999 mapcell *cell;
1655 uint8_t ext, cmd; 2027 uint8_t ext, cmd;
1656 2028
1657 do 2029 do
1658 { 2030 {
1659 ext = *data++; 2031 ext = *data++;
1660 cmd = ext & 0x3f; 2032 cmd = ext & 0x7f;
1661 2033
1662 if (cmd < 4) 2034 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1; 2035 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
1664 else if (cmd == 5) // health 2036 else if (cmd == 5) // health
1665 { 2037 {
1666 cell->stat_width = 1; 2038 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2039 cell->stat_hp = *data++;
1668 } 2040 }
1669 else if (cmd == 6) // monster width 2041 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1; 2042 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47) 2043 else if (cmd == 0x47)
1672 { 2044 {
1673 if (*data == 4) 2045 if (*data == 1) cell->player = data [1];
1674 ; // decode player count 2046 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2047 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2048 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1675 2049
1676 data += *data + 1; 2050 data += *data + 1;
1677 } 2051 }
1678 else if (cmd == 8) // cell flags 2052 else if (cmd == 8) // cell flags
1679 cell->flags = *data++; 2053 cell->flags = *data++;
1696 cell->tile [z] = self->face2tile [face]; 2070 cell->tile [z] = self->face2tile [face];
1697 2071
1698 if (cell->tile [z]) 2072 if (cell->tile [z])
1699 { 2073 {
1700 maptex *tex = self->tex + cell->tile [z]; 2074 maptex *tex = self->tex + cell->tile [z];
2075 tex->unused = 0;
1701 if (!tex->name) 2076 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2077 av_push (missing, newSViv (cell->tile [z]));
1703 2078
1704 if (tex->smoothtile) 2079 if (tex->smoothtile)
1705 { 2080 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2081 maptex *smooth = self->tex + tex->smoothtile;
2082 smooth->unused = 0;
1707 if (!smooth->name) 2083 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2084 av_push (missing, newSViv (tex->smoothtile));
1709 } 2085 }
1710 } 2086 }
1711 } 2087 }
1712 } 2088 }
1713 else 2089 else
1714 cell->darkness = 0; 2090 CELL_CLEAR (cell);
1715 } 2091 }
1716} 2092}
1717 OUTPUT: 2093 OUTPUT:
1718 RETVAL 2094 RETVAL
1719 2095
1720SV * 2096SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2097mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2098 CODE:
1723{ 2099{
1724 int x1, x; 2100 int x1, x;
1725 int y1, y; 2101 int y1, y;
1726 int z; 2102 int z;
1771} 2147}
1772 OUTPUT: 2148 OUTPUT:
1773 RETVAL 2149 RETVAL
1774 2150
1775void 2151void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2152draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2153 CODE:
1778{ 2154{
1779 int x, y, z; 2155 int x, y, z;
1780 2156
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2157 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2158 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2159 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2160 smooth_key skey;
1785 2161 int pl_x, pl_y;
2162 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2163 rc_t *rc = rc_alloc ();
2164 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2165 rc_key_t key;
1788 rc_array_t *arr; 2166 rc_array_t *arr;
1789 2167
2168 pl_tex.name = 0;
2169
1790 // thats current max. sorry. 2170 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2171 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2172 if (sh > 255) sh = 255;
1793 2173
1794 // clear key, in case of extra padding 2174 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2175 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2179 key.g = 255;
1800 key.b = 255; 2180 key.b = 255;
1801 key.a = 255; 2181 key.a = 255;
1802 key.mode = GL_QUADS; 2182 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2183 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2184
1806 mx += self->x; 2185 mx += self->x;
1807 my += self->y; 2186 my += self->y;
1808 2187
1809 // first pass: determine smooth_max 2188 // first pass: determine smooth_max
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2212 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2213
1835 for (z = 0; z <= 2; z++) 2214 for (z = 0; z <= 2; z++)
1836 { 2215 {
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2216 memset (smooth_level, 0, sizeof (smooth_level));
2217 key.texname = -1;
1838 2218
1839 for (y = 0; y < sh; y++) 2219 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2220 if (0 <= y + my && y + my < self->rows)
1841 { 2221 {
1842 maprow *row = self->row + (y + my); 2222 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2232 maptex tex = self->tex [tile];
1853 int px, py; 2233 int px, py;
1854 2234
1855 if (key.texname != tex.name) 2235 if (key.texname != tex.name)
1856 { 2236 {
2237 self->tex [tile].unused = 0;
2238
1857 if (!tex.name) 2239 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2240 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2241
1860 key.texname = tex.name; 2242 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2243 arr = rc_array (rc, &key);
1862 } 2244 }
1863 2245
1864 px = (x + 1) * T - tex.w; 2246 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h; 2247 py = (y + 1) * T - tex.h;
2248
2249 if (expect_false (cell->player == player) && expect_false (z == 2))
2250 {
2251 pl_x = px;
2252 pl_y = py;
2253 pl_tex = tex;
2254 continue;
2255 }
1866 2256
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2257 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2258 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2259 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2260 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2261
1897 // update smooth hash 2262 // update smooth hash
1898 if (tex.smoothtile) 2263 if (tex.smoothtile)
1899 { 2264 {
1900 skey.tile = tex.smoothtile; 2265 skey.tile = tex.smoothtile;
1929 // corners 2294 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2295 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2296 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2297 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2298 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2299 }
2300 }
2301
2302 if (expect_false (z == 2) && expect_false (cell->flags))
2303 {
2304 // overlays such as the speech bubble, probably more to come
2305 if (cell->flags & 1)
2306 {
2307 rc_key_t key_ov = key;
2308 maptex tex = self->tex [TEXID_SPEECH];
2309 rc_array_t *arr;
2310 int px = x * T + T * 2 / 32;
2311 int py = y * T - T * 6 / 32;
2312
2313 key_ov.texname = tex.name;
2314 arr = rc_array (rc_ov, &key_ov);
2315
2316 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2317 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2318 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2319 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1934 } 2320 }
1935 } 2321 }
1936 } 2322 }
1937 } 2323 }
1938 2324
1978 { 2364 {
1979 // this time avoiding texture state changes 2365 // this time avoiding texture state changes
1980 // save gobs of state changes. 2366 // save gobs of state changes.
1981 if (key.texname != tex.name) 2367 if (key.texname != tex.name)
1982 { 2368 {
2369 self->tex [skey->tile].unused = 0;
2370
1983 glEnd (); 2371 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2372 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2373 glBegin (GL_QUADS);
1986 } 2374 }
1987 2375
2016 } 2404 }
2017 2405
2018 hv_clear (smooth); 2406 hv_clear (smooth);
2019 } 2407 }
2020 2408
2409 if (pl_tex.name)
2410 {
2411 maptex tex = pl_tex;
2412 int px = pl_x + sdx;
2413 int py = pl_y + sdy;
2414
2415 key.texname = tex.name;
2416 arr = rc_array (rc, &key);
2417
2418 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2419 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2420 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2421 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2422
2423 rc_draw (rc);
2424 }
2425
2426 rc_draw (rc_ov);
2427 rc_clear (rc_ov);
2428
2021 glDisable (GL_BLEND); 2429 glDisable (GL_BLEND);
2022 rc_free (rc); 2430 rc_free (rc);
2431 rc_free (rc_ov);
2023 2432
2024 // top layer: overlays such as the health bar 2433 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2434 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2435 if (0 <= y + my && y + my < self->rows)
2027 { 2436 {
2032 { 2441 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2442 mapcell *cell = row->col + (x + mx - row->c0);
2034 2443
2035 int px = x * T; 2444 int px = x * T;
2036 int py = y * T; 2445 int py = y * T;
2446
2447 if (expect_false (cell->player == player))
2448 {
2449 px += sdx;
2450 py += sdy;
2451 }
2037 2452
2038 if (cell->stat_hp) 2453 if (cell->stat_hp)
2039 { 2454 {
2040 int width = cell->stat_width * T; 2455 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2456 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2052 } 2467 }
2053 } 2468 }
2054} 2469}
2055 2470
2056void 2471void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2472draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2473 CODE:
2059{ 2474{
2060 static float color[16][3] = { 2475 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2476 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2477 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2478 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2479 { 1.00f, 0.00f, 0.00f },
2065 2480
2066 { 1.00F, 0.54F, 0.00F }, 2481 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2482 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2483 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2484 { 0.18f, 0.54f, 0.34f },
2070 2485
2071 { 0.56F, 0.73F, 0.56F }, 2486 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2487 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2488 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2489 { 0.99f, 0.77f, 0.26f },
2075 2490
2076 { 0.74F, 0.65F, 0.41F }, 2491 { 0.74f, 0.65f, 0.41f },
2077 2492
2078 { 0.00F, 1.00F, 1.00F }, 2493 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2494 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2495 { 1.00f, 1.00f, 0.00f },
2081 }; 2496 };
2082 2497
2083 int x, y; 2498 int x, y;
2084 2499
2085 glEnable (GL_TEXTURE_2D); 2500 glEnable (GL_TEXTURE_2D);
2501 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2502 * but the nvidia driver (185.18.14) mishandles alpha textures
2503 * and takes the colour from god knows where instead of using
2504 * Cp. MODULATE results in the same colour, but slightly different
2505 * alpha, but atcually gives us the correct colour with nvidia.
2506 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2508 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2509 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2510 glBegin (GL_QUADS);
2090 2511
2091 for (y = 0; y < h; y++) 2512 for (y = 0; y < h; y++)
2095 2516
2096 if (m) 2517 if (m)
2097 { 2518 {
2098 float *c = color [m & 15]; 2519 float *c = color [m & 15];
2099 2520
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2521 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2522 float tx2 = tx1 + 0.5f;
2102 2523
2103 glColor4f (c[0], c[1], c[2], 0.75); 2524 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2525 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2526 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2527 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2528 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2529 }
2112 glDisable (GL_BLEND); 2533 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2534 glDisable (GL_TEXTURE_2D);
2114} 2535}
2115 2536
2116void 2537void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2538fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2539 PPCODE:
2119{ 2540{
2120 int x, y; 2541 int x, y;
2121 int sw1 = sw + 2; 2542 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2543 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2544 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2545 int sw3 = sw * 3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2546 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2547 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); 2548 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2549
2129 SvPOK_only (darkness3_sv); 2550 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2551 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2552
2132 mx += self->x - 1; 2553 mx += self->x - 1;
2133 my += self->y - 1; 2554 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2555
2137 for (y = 0; y < sh1; y++) 2556 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2557 if (0 <= y + my && y + my < self->rows)
2139 { 2558 {
2140 maprow *row = self->row + (y + my); 2559 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2562 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2563 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2564 mapcell *cell = row->col + (x + mx - row->c0);
2146 2565
2147 darkness1 [y * sw1 + x] = cell->darkness 2566 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2567 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2568 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2569 }
2151 } 2570 }
2152 2571
2153 for (y = 0; y < sh; ++y) 2572 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2573 for (x = 0; x < sw; ++x)
2173 2592
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2593 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2594 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2595 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2596
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2597 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2598 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2599 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2600 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2601 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2602 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2603 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2604 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2605 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2606 }
2188 2607
2189 free (darkness1); 2608 free (darkness1);
2190 2609
2191 EXTEND (SP, 3); 2610 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2611 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2612 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2613 PUSHs (darkness3_sv);
2195} 2614}
2196 2615
2197SV * 2616SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2617get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2618 CODE:
2200{ 2619{
2201 int x, y, x1, y1; 2620 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2621 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2622 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2679 else
2261 *data++ = 0; 2680 *data++ = 0;
2262 } 2681 }
2263 } 2682 }
2264 2683
2684 /* if size is w*h + 5 then no data has been found */
2685 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2686 {
2265 SvPOK_only (data_sv); 2687 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2688 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2689 }
2690
2267 RETVAL = data_sv; 2691 RETVAL = data_sv;
2268} 2692}
2269 OUTPUT: 2693 OUTPUT:
2270 RETVAL 2694 RETVAL
2271 2695
2272void 2696void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2697set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2698 PPCODE:
2275{ 2699{
2276 int x, y, z; 2700 int x, y, z;
2277 int w, h; 2701 int w, h;
2278 int x1, y1; 2702 int x1, y1;
2703 STRLEN len;
2704 uint8_t *data, *end;
2705
2706 len = SvLEN (data_sv);
2707 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2708 data = SvPVbyte_nolen (data_sv);
2709 end = data + len + 8;
2710
2711 if (len < 5)
2712 XSRETURN_EMPTY;
2279 2713
2280 if (*data++ != 0) 2714 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2715 XSRETURN_EMPTY; /* version mismatch */
2282 2716
2283 w = *data++ << 8; w |= *data++; 2717 w = *data++ << 8; w |= *data++;
2298 { 2732 {
2299 maprow *row = map_get_row (self, y); 2733 maprow *row = map_get_row (self, y);
2300 2734
2301 for (x = x0; x < x1; x++) 2735 for (x = x0; x < x1; x++)
2302 { 2736 {
2737 uint8_t flags;
2738
2739 if (data + 7 >= end)
2740 XSRETURN_EMPTY;
2741
2303 uint8_t flags = *data++; 2742 flags = *data++;
2304 2743
2305 if (flags) 2744 if (flags)
2306 { 2745 {
2307 mapcell *cell = row_get_cell (row, x); 2746 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2747 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2750 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2751 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2752
2314 if (cell->darkness == 0) 2753 if (cell->darkness == 0)
2315 { 2754 {
2316 cell->darkness = 0; 2755 /*cell->darkness = 0;*/
2756 EXTEND (SP, 3);
2317 2757
2318 for (z = 0; z <= 2; z++) 2758 for (z = 0; z <= 2; z++)
2319 { 2759 {
2320 tileid t = tile [z]; 2760 tileid t = tile [z];
2321 2761
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2762 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2763 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2764 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2765 need_texid (self, t);
2326 } 2766 }
2327 2767
2328 cell->tile [z] = t; 2768 cell->tile [z] = t;
2329 } 2769 }
2331 } 2771 }
2332 } 2772 }
2333 } 2773 }
2334} 2774}
2335 2775
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2776MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2777
2338CFPlus::RW 2778DC::RW
2339new (SV *class, SV *data_sv) 2779new (SV *class, SV *data_sv)
2340 CODE: 2780 CODE:
2341{ 2781{
2342 STRLEN datalen; 2782 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2783 char *data = SvPVbyte (data_sv, datalen);
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2785 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2786}
2347 OUTPUT: 2787 OUTPUT:
2348 RETVAL 2788 RETVAL
2349 2789
2350CFPlus::RW 2790DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2791new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE: 2792 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2793 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2794 OUTPUT:
2355 RETVAL 2795 RETVAL
2356 2796
2357# fails on win32: 2797# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2798# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2799#void
2360#close (CFPlus::RW self) 2800#close (DC::RW self)
2361# CODE: 2801# CODE:
2362# (self->(close)) (self); 2802# (self->(close)) (self);
2363 2803
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2804MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2805
2366PROTOTYPES: DISABLE 2806PROTOTYPES: DISABLE
2367 2807
2368CFPlus::Channel 2808DC::Channel
2369find () 2809find ()
2370 CODE: 2810 CODE:
2371{ 2811{
2372 RETVAL = Mix_GroupAvailable (-1); 2812 RETVAL = Mix_GroupAvailable (-1);
2373 2813
2374 if (RETVAL < 0) 2814 if (RETVAL < 0)
2375 { 2815 {
2376 RETVAL = Mix_GroupOldest (-1); 2816 RETVAL = Mix_GroupOldest (-1);
2377 2817
2378 if (RETVAL < 0) 2818 if (RETVAL < 0)
2819 {
2820 // happens sometimes, maybe it just stopped playing(?)
2821 RETVAL = Mix_GroupAvailable (-1);
2822
2823 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2824 XSRETURN_UNDEF;
2380 2825 }
2826 else
2381 Mix_HaltChannel (RETVAL); 2827 Mix_HaltChannel (RETVAL);
2382 } 2828 }
2383 2829
2384 Mix_UnregisterAllEffects (RETVAL); 2830 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2831 Mix_Volume (RETVAL, 128);
2386} 2832}
2387 OUTPUT: 2833 OUTPUT:
2388 RETVAL 2834 RETVAL
2389 2835
2390void 2836void
2391halt (CFPlus::Channel self) 2837halt (DC::Channel self)
2392 CODE: 2838 CODE:
2393 Mix_HaltChannel (self); 2839 Mix_HaltChannel (self);
2394 2840
2395void 2841void
2396expire (CFPlus::Channel self, int ticks = -1) 2842expire (DC::Channel self, int ticks = -1)
2397 CODE: 2843 CODE:
2398 Mix_ExpireChannel (self, ticks); 2844 Mix_ExpireChannel (self, ticks);
2399 2845
2400void 2846void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2847fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2848 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2849 Mix_FadeOutChannel (self, ticks);
2404 2850
2405int 2851int
2406volume (CFPlus::Channel self, int volume) 2852volume (DC::Channel self, int volume)
2407 CODE: 2853 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2854 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2855 OUTPUT:
2410 RETVAL 2856 RETVAL
2411 2857
2412void 2858void
2413unregister_all_effects (CFPlus::Channel self) 2859unregister_all_effects (DC::Channel self)
2414 CODE: 2860 CODE:
2415 Mix_UnregisterAllEffects (self); 2861 Mix_UnregisterAllEffects (self);
2416 2862
2417void 2863void
2418set_panning (CFPlus::Channel self, int left, int right) 2864set_panning (DC::Channel self, int left, int right)
2419 CODE: 2865 CODE:
2420 left = CLAMP (left , 0, 255); 2866 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2867 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2868 Mix_SetPanning (self, left, right);
2423 2869
2424void 2870void
2425set_distance (CFPlus::Channel self, int distance) 2871set_distance (DC::Channel self, int distance)
2426 CODE: 2872 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2873 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2874
2429void 2875void
2430set_position (CFPlus::Channel self, int angle, int distance) 2876set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2877 CODE:
2432 2878
2433void 2879void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2880set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2881 CODE:
2436{ 2882{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2883 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2884 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2885 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2886}
2441 2887
2442void 2888void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2889set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2890 CODE:
2445 Mix_SetReverseStereo (self, flip); 2891 Mix_SetReverseStereo (self, flip);
2446 2892
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2893MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2894
2449PROTOTYPES: DISABLE 2895PROTOTYPES: DISABLE
2450 2896
2897void
2898decoders ()
2899 PPCODE:
2900#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2901 int i, num = Mix_GetNumChunkDecoders ();
2902 EXTEND (SP, num);
2903 for (i = 0; i < num; ++i)
2904 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2905#else
2906 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2907#endif
2908
2451CFPlus::MixChunk 2909DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2910new (SV *class, DC::RW rwops)
2453 CODE: 2911 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2912 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2913 OUTPUT:
2456 RETVAL 2914 RETVAL
2457 2915
2458void 2916void
2459DESTROY (CFPlus::MixChunk self) 2917DESTROY (DC::MixChunk self)
2460 CODE: 2918 CODE:
2461 Mix_FreeChunk (self); 2919 Mix_FreeChunk (self);
2462 2920
2463int 2921int
2464volume (CFPlus::MixChunk self, int volume = -1) 2922volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2923 CODE:
2466 if (items > 1) 2924 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2925 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2926 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2927 OUTPUT:
2470 RETVAL 2928 RETVAL
2471 2929
2472CFPlus::Channel 2930DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2931play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2932 CODE:
2475{ 2933{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2934 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2935
2478 if (RETVAL < 0) 2936 if (RETVAL < 0)
2485 } 2943 }
2486} 2944}
2487 OUTPUT: 2945 OUTPUT:
2488 RETVAL 2946 RETVAL
2489 2947
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2948MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2949
2950void
2951decoders ()
2952 PPCODE:
2953#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2954 int i, num = Mix_GetNumMusicDecoders ();
2955 EXTEND (SP, num);
2956 for (i = 0; i < num; ++i)
2957 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
2958#else
2959 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2960#endif
2491 2961
2492int 2962int
2493volume (int volume = -1) 2963volume (int volume = -1)
2494 PROTOTYPE: ;$ 2964 PROTOTYPE: ;$
2495 CODE: 2965 CODE:
2507void 2977void
2508halt () 2978halt ()
2509 CODE: 2979 CODE:
2510 Mix_HaltMusic (); 2980 Mix_HaltMusic ();
2511 2981
2982int
2983playing ()
2984 CODE:
2985 RETVAL = Mix_PlayingMusic ();
2986 OUTPUT:
2987 RETVAL
2988
2512CFPlus::MixMusic 2989DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 2990new (SV *class, DC::RW rwops)
2514 CODE: 2991 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 2992 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 2993 OUTPUT:
2517 RETVAL 2994 RETVAL
2518 2995
2519void 2996void
2520DESTROY (CFPlus::MixMusic self) 2997DESTROY (DC::MixMusic self)
2521 CODE: 2998 CODE:
2522 Mix_FreeMusic (self); 2999 Mix_FreeMusic (self);
2523 3000
2524int 3001int
2525play (CFPlus::MixMusic self, int loops = -1) 3002play (DC::MixMusic self, int loops = -1)
2526 CODE: 3003 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3004 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3005 OUTPUT:
2529 RETVAL 3006 RETVAL
2530 3007
2531void 3008void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3009fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3010 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3011 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3012
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3013MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3014
2538PROTOTYPES: ENABLE 3015PROTOTYPES: ENABLE
2539 3016
2540BOOT: 3017BOOT:
2541{ 3018{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3019 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3020 static const struct {
2544 const char *name; 3021 const char *name;
2545 IV iv; 3022 IV iv;
2546 } *civ, const_iv[] = { 3023 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3024# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3025 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3026 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3027 const_iv (GL_EXTENSIONS),
3028 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3029 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3030 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3031 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3032 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3033 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3045 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3046 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3047 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3048 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3049 const_iv (GL_ONE_MINUS_DST_ALPHA),
3050 const_iv (GL_SRC_COLOR),
3051 const_iv (GL_DST_COLOR),
3052 const_iv (GL_ONE_MINUS_SRC_COLOR),
3053 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3054 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3055 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3056 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3057 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3058 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3126 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3127 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3128 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3129 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3130 const_iv (GL_T2F_N3F_V3F),
3131 const_iv (GL_FUNC_ADD),
3132 const_iv (GL_FUNC_SUBTRACT),
3133 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3134# undef const_iv
2650 }; 3135 };
2651 3136
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3137 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3138 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2660disable_GL_EXT_blend_func_separate () 3145disable_GL_EXT_blend_func_separate ()
2661 CODE: 3146 CODE:
2662 gl.BlendFuncSeparate = 0; 3147 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3148 gl.BlendFuncSeparateEXT = 0;
2664 3149
3150void
3151apple_nvidia_bug (int enable)
3152
2665char * 3153char *
2666gl_vendor () 3154gl_vendor ()
2667 CODE: 3155 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3156 RETVAL = (char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3157 OUTPUT:
2699 3187
2700int glGetError () 3188int glGetError ()
2701 3189
2702void glFinish () 3190void glFinish ()
2703 3191
3192void glFlush ()
3193
2704void glClear (int mask) 3194void glClear (int mask)
2705 3195
2706void glClearColor (float r, float g, float b, float a = 1.0) 3196void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3197 PROTOTYPE: @
2708 3198
2717void glBlendFunc (int sfactor, int dfactor) 3207void glBlendFunc (int sfactor, int dfactor)
2718 3208
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3209void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3210 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3211 gl_BlendFuncSeparate (sa, da, saa, daa);
3212
3213# void glBlendEquation (int se)
2722 3214
2723void glDepthMask (int flag) 3215void glDepthMask (int flag)
2724 3216
2725void glLogicOp (int opcode) 3217void glLogicOp (int opcode)
2726 3218
2761void glRotate (float angle, float x, float y, float z) 3253void glRotate (float angle, float x, float y, float z)
2762 CODE: 3254 CODE:
2763 glRotatef (angle, x, y, z); 3255 glRotatef (angle, x, y, z);
2764 3256
2765void glColor (float r, float g, float b, float a = 1.0) 3257void glColor (float r, float g, float b, float a = 1.0)
3258 PROTOTYPE: @
2766 ALIAS: 3259 ALIAS:
2767 glColor_premultiply = 1 3260 glColor_premultiply = 1
2768 CODE: 3261 CODE:
2769 if (ix) 3262 if (ix)
2770 { 3263 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3333void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3334 CODE:
2842 if (gl.SeparableFilter2D) 3335 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3336 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3337
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3338void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3339
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3340void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3341
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3342void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3343
2876 3369
2877void glEndList () 3370void glEndList ()
2878 3371
2879void glCallList (int list) 3372void glCallList (int list)
2880 3373
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3374void c_init ()
3375 CODE:
3376 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3377 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3378
3379MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3380
2883PROTOTYPES: DISABLE 3381PROTOTYPES: DISABLE
2884 3382
2885void 3383void
2886find_widget (SV *self, NV x, NV y) 3384find_widget (SV *self, NV x, NV y)
2890 XPUSHs (self); 3388 XPUSHs (self);
2891} 3389}
2892 3390
2893BOOT: 3391BOOT:
2894{ 3392{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3393 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3394
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3395 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3396 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3397 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3398 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3399}
2902 3400
2903void 3401void
2904draw (SV *self) 3402draw (SV *self)
2905 CODE: 3403 CODE:
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3410 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3411 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3412 double draw_x, draw_y;
2915 3413
2916 if (!SvROK (self)) 3414 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3415 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3416
2919 hv = (HV *)SvRV (self); 3417 hv = (HV *)SvRV (self);
2920 3418
2921 if (SvTYPE (hv) != SVt_PVHV) 3419 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3420 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3421
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3422 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3423 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3424
2927 if (!h || !w) 3425 if (!h || !w)

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