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… | |
41 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
42 | |
42 | |
43 | /* work around os x broken headers */ |
43 | /* work around os x broken headers */ |
44 | #ifdef __MACOSX__ |
44 | #ifdef __MACOSX__ |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
46 | #endif |
48 | #endif |
47 | |
49 | |
48 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
49 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
50 | |
52 | |
… | |
… | |
928 | |
930 | |
929 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
931 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
930 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
932 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
931 | #include "glfunc.h" |
933 | #include "glfunc.h" |
932 | #undef GL_FUNC |
934 | #undef GL_FUNC |
|
|
935 | |
|
|
936 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
937 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
933 | } |
938 | } |
934 | } |
939 | } |
935 | OUTPUT: |
940 | OUTPUT: |
936 | RETVAL |
941 | RETVAL |
937 | |
942 | |
… | |
… | |
1022 | |
1027 | |
1023 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1028 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1024 | } |
1029 | } |
1025 | } |
1030 | } |
1026 | |
1031 | |
|
|
1032 | char * |
|
|
1033 | SDL_AudioDriverName () |
|
|
1034 | CODE: |
|
|
1035 | { |
|
|
1036 | char buf [256]; |
|
|
1037 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1038 | XSRETURN_UNDEF; |
|
|
1039 | |
|
|
1040 | RETVAL = buf; |
|
|
1041 | } |
|
|
1042 | OUTPUT: |
|
|
1043 | RETVAL |
|
|
1044 | |
1027 | int |
1045 | int |
1028 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1046 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1029 | POSTCALL: |
1047 | POSTCALL: |
1030 | Mix_HookMusicFinished (music_finished); |
1048 | Mix_HookMusicFinished (music_finished); |
1031 | Mix_ChannelFinished (channel_finished); |
1049 | Mix_ChannelFinished (channel_finished); |
… | |
… | |
1093 | add_font (char *file) |
1111 | add_font (char *file) |
1094 | CODE: |
1112 | CODE: |
1095 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1113 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1096 | OUTPUT: |
1114 | OUTPUT: |
1097 | RETVAL |
1115 | RETVAL |
|
|
1116 | |
|
|
1117 | void |
|
|
1118 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
1098 | |
1119 | |
1099 | void |
1120 | void |
1100 | load_image_inline (SV *image_) |
1121 | load_image_inline (SV *image_) |
1101 | ALIAS: |
1122 | ALIAS: |
1102 | load_image_file = 1 |
1123 | load_image_file = 1 |
… | |
… | |
1670 | void |
1691 | void |
1671 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1692 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1672 | PROTOTYPE: @ |
1693 | PROTOTYPE: @ |
1673 | CODE: |
1694 | CODE: |
1674 | { |
1695 | { |
|
|
1696 | glEnable (GL_BLEND); |
|
|
1697 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1675 | glEnable (GL_TEXTURE_2D); |
1698 | glEnable (GL_TEXTURE_2D); |
1676 | glEnable (GL_BLEND); |
|
|
1677 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1678 | glBindTexture (GL_TEXTURE_2D, name1); |
1699 | glBindTexture (GL_TEXTURE_2D, name1); |
1679 | |
1700 | |
1680 | glColor3f (intensity, intensity, intensity); |
1701 | glColor3f (intensity, intensity, intensity); |
1681 | glPushMatrix (); |
1702 | glPushMatrix (); |
1682 | glScalef (1./3, 1./3, 1.); |
1703 | glScalef (1./3, 1./3, 1.); |
… | |
… | |
1697 | glBindTexture (GL_TEXTURE_2D, name2); |
1718 | glBindTexture (GL_TEXTURE_2D, name2); |
1698 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1719 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1699 | |
1720 | |
1700 | /* rgb == rgb(glcolor) */ |
1721 | /* rgb == rgb(glcolor) */ |
1701 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1722 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1702 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
1723 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1724 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1704 | |
1725 | |
1705 | /* alpha = interpolate t0, t1 by env_alpha */ |
1726 | /* alpha = interpolate t0, t1 by env_alpha */ |
1706 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1727 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1707 | |
1728 | |
… | |
… | |
2793 | if (RETVAL < 0) |
2814 | if (RETVAL < 0) |
2794 | { |
2815 | { |
2795 | RETVAL = Mix_GroupOldest (-1); |
2816 | RETVAL = Mix_GroupOldest (-1); |
2796 | |
2817 | |
2797 | if (RETVAL < 0) |
2818 | if (RETVAL < 0) |
|
|
2819 | { |
|
|
2820 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2821 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2822 | |
|
|
2823 | if (RETVAL < 0) |
2798 | XSRETURN_UNDEF; |
2824 | XSRETURN_UNDEF; |
2799 | |
2825 | } |
|
|
2826 | else |
2800 | Mix_HaltChannel (RETVAL); |
2827 | Mix_HaltChannel (RETVAL); |
2801 | } |
2828 | } |
2802 | |
2829 | |
2803 | Mix_UnregisterAllEffects (RETVAL); |
2830 | Mix_UnregisterAllEffects (RETVAL); |
2804 | Mix_Volume (RETVAL, 128); |
2831 | Mix_Volume (RETVAL, 128); |
2805 | } |
2832 | } |
… | |
… | |
2864 | Mix_SetReverseStereo (self, flip); |
2891 | Mix_SetReverseStereo (self, flip); |
2865 | |
2892 | |
2866 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2893 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2867 | |
2894 | |
2868 | PROTOTYPES: DISABLE |
2895 | PROTOTYPES: DISABLE |
|
|
2896 | |
|
|
2897 | void |
|
|
2898 | decoders () |
|
|
2899 | PPCODE: |
|
|
2900 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2901 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2902 | EXTEND (SP, num); |
|
|
2903 | for (i = 0; i < num; ++i) |
|
|
2904 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2905 | #else |
|
|
2906 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2907 | #endif |
2869 | |
2908 | |
2870 | DC::MixChunk |
2909 | DC::MixChunk |
2871 | new (SV *class, DC::RW rwops) |
2910 | new (SV *class, DC::RW rwops) |
2872 | CODE: |
2911 | CODE: |
2873 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2912 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
… | |
… | |
2906 | OUTPUT: |
2945 | OUTPUT: |
2907 | RETVAL |
2946 | RETVAL |
2908 | |
2947 | |
2909 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2948 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2910 | |
2949 | |
|
|
2950 | void |
|
|
2951 | decoders () |
|
|
2952 | PPCODE: |
|
|
2953 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2954 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2955 | EXTEND (SP, num); |
|
|
2956 | for (i = 0; i < num; ++i) |
|
|
2957 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2958 | #else |
|
|
2959 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2960 | #endif |
|
|
2961 | |
2911 | int |
2962 | int |
2912 | volume (int volume = -1) |
2963 | volume (int volume = -1) |
2913 | PROTOTYPE: ;$ |
2964 | PROTOTYPE: ;$ |
2914 | CODE: |
2965 | CODE: |
2915 | if (items > 0) |
2966 | if (items > 0) |
… | |
… | |
2925 | |
2976 | |
2926 | void |
2977 | void |
2927 | halt () |
2978 | halt () |
2928 | CODE: |
2979 | CODE: |
2929 | Mix_HaltMusic (); |
2980 | Mix_HaltMusic (); |
|
|
2981 | |
|
|
2982 | int |
|
|
2983 | playing () |
|
|
2984 | CODE: |
|
|
2985 | RETVAL = Mix_PlayingMusic (); |
|
|
2986 | OUTPUT: |
|
|
2987 | RETVAL |
2930 | |
2988 | |
2931 | DC::MixMusic |
2989 | DC::MixMusic |
2932 | new (SV *class, DC::RW rwops) |
2990 | new (SV *class, DC::RW rwops) |
2933 | CODE: |
2991 | CODE: |
2934 | RETVAL = Mix_LoadMUS_RW (rwops); |
2992 | RETVAL = Mix_LoadMUS_RW (rwops); |
… | |
… | |
3129 | |
3187 | |
3130 | int glGetError () |
3188 | int glGetError () |
3131 | |
3189 | |
3132 | void glFinish () |
3190 | void glFinish () |
3133 | |
3191 | |
|
|
3192 | void glFlush () |
|
|
3193 | |
3134 | void glClear (int mask) |
3194 | void glClear (int mask) |
3135 | |
3195 | |
3136 | void glClearColor (float r, float g, float b, float a = 1.0) |
3196 | void glClearColor (float r, float g, float b, float a = 1.0) |
3137 | PROTOTYPE: @ |
3197 | PROTOTYPE: @ |
3138 | |
3198 | |