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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.230 by root, Sun Aug 19 12:56:24 2007 UTC vs.
Revision 1.307 by root, Thu Oct 14 03:44:18 2010 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib/gmacros.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
104
105static char *
106fast_sv_grow (SV *sv, STRLEN need)
107{
108 STRLEN len = SvLEN (sv);
109 STRLEN want = SvCUR (sv) + need;
110
111 if (expect_false (len < want))
112 {
113 do
114 len *= 2;
115 while (len < want);
116
117 sv_grow (sv, len);
118 }
119
120 SvCUR_set (sv, want);
121 return SvEND (sv) - need;
122}
73 123
74static AV *texture_av; 124static AV *texture_av;
75 125
76static struct 126static struct
77{ 127{
120 170
121#include "pango-font.c" 171#include "pango-font.c"
122#include "pango-fontmap.c" 172#include "pango-fontmap.c"
123#include "pango-render.c" 173#include "pango-render.c"
124 174
125typedef IV CFPlus__Channel; 175typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 176typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 177typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 178typedef Mix_Music *DC__MixMusic;
129 179
130typedef PangoFontDescription *CFPlus__Font; 180typedef PangoFontDescription *DC__Font;
131 181
132static int 182static int
133shape_attr_p (PangoLayoutRun *run) 183shape_attr_p (PangoLayoutRun *run)
134{ 184{
135 GSList *attrs = run->item->analysis.extra_attrs; 185 GSList *attrs = run->item->analysis.extra_attrs;
149 199
150typedef struct cf_layout { 200typedef struct cf_layout {
151 PangoLayout *pl; 201 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 202 float r, g, b, a; // default color for rgba mode
153 int base_height; 203 int base_height;
154 CFPlus__Font font; 204 DC__Font font;
155 rc_t *rc; 205 rc_t *rc;
156} *CFPlus__Layout; 206} *DC__Layout;
157 207
158static CFPlus__Font default_font; 208static DC__Font default_font;
159static PangoContext *opengl_context; 209static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 210static PangoFontMap *opengl_fontmap;
161 211
162static void 212static void
163substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
168#endif 218#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 220}
171 221
172static void 222static void
173layout_update_font (CFPlus__Layout self) 223layout_update_font (DC__Layout self)
174{ 224{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
177 */ 227 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
179 229
180 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 232
183 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
184} 234}
185 235
186static void 236static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 238{
189 PangoRectangle rect; 239 PangoRectangle rect;
190 240
191 // get_pixel_* wrongly rounds down 241 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 242 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 259 int w, h;
210 float s, t; 260 float s, t;
211 uint8_t r, g, b, a; 261 uint8_t r, g, b, a;
212 tileid smoothtile; 262 tileid smoothtile;
213 uint8_t smoothlevel; 263 uint8_t smoothlevel;
264 uint8_t unused; /* set to zero on use */
214} maptex; 265} maptex;
215 266
216typedef struct { 267typedef struct {
217 uint32_t player; 268 uint32_t player;
218 tileid tile[3]; 269 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 282 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 283 int texs; maptex *tex; // [tileid]
233 284
234 int32_t rows; 285 int32_t rows;
235 maprow *row; 286 maprow *row;
236} *CFPlus__Map; 287} *DC__Map;
237 288
238static char * 289static char *
239prepend (char *ptr, int sze, int inc) 290prepend (char *ptr, int sze, int inc)
240{ 291{
241 char *p; 292 char *p;
279 self->texs *= 2; 330 self->texs *= 2;
280 } 331 }
281} 332}
282 333
283static maprow * 334static maprow *
284map_get_row (CFPlus__Map self, int y) 335map_get_row (DC__Map self, int y)
285{ 336{
286 if (0 > y) 337 if (0 > y)
287 { 338 {
288 int extend = - y + MAP_EXTEND_Y; 339 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 340 Prepend (maprow, self->row, self->rows, extend);
327 378
328 return row->col + (x - row->c0); 379 return row->col + (x - row->c0);
329} 380}
330 381
331static mapcell * 382static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 383map_get_cell (DC__Map self, int x, int y)
333{ 384{
334 return row_get_cell (map_get_row (self, y), x); 385 return row_get_cell (map_get_row (self, y), x);
335} 386}
336 387
337static void 388static void
338map_clear (CFPlus__Map self) 389map_clear (DC__Map self)
339{ 390{
340 int r; 391 int r;
341 392
342 for (r = 0; r < self->rows; r++) 393 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 394 Safefree (self->row[r].col);
350 self->oy = 0; 401 self->oy = 0;
351 self->row = 0; 402 self->row = 0;
352 self->rows = 0; 403 self->rows = 0;
353} 404}
354 405
406#define CELL_CLEAR(cell) \
407 do { \
408 if ((cell)->player) \
409 (cell)->tile [2] = 0; \
410 (cell)->darkness = 0; \
411 (cell)->stat_hp = 0; \
412 (cell)->flags = 0; \
413 (cell)->player = 0; \
414 } while (0)
415
355static void 416static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 417map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 418{
358 int x, y; 419 int x, y;
359 maprow *row; 420 maprow *row;
360 mapcell *cell; 421 mapcell *cell;
361 422
373 if (x >= row->c1) 434 if (x >= row->c1)
374 break; 435 break;
375 436
376 cell = row->col + x - row->c0; 437 cell = row->col + x - row->c0;
377 438
378 cell->darkness = 0; 439 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 440 }
383 } 441 }
384} 442}
385 443
386typedef struct { 444typedef struct {
421 ev.code = 1; 479 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 480 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 481 ev.data2 = 0;
424 482
425 SDL_PushEvent ((SDL_Event *)&ev); 483 SDL_PushEvent ((SDL_Event *)&ev);
484}
485
486static unsigned int
487div255 (unsigned int n)
488{
489 return (n + (n >> 8)) >> 8;
426} 490}
427 491
428static unsigned int 492static unsigned int
429minpot (unsigned int n) 493minpot (unsigned int n)
430{ 494{
440 n |= n >> 16; 504 n |= n >> 16;
441 505
442 return n + 1; 506 return n + 1;
443} 507}
444 508
509static unsigned int
510popcount (unsigned int n)
511{
512 n -= (n >> 1) & 0x55555555U;
513 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
514 n = ((n >> 4) + n) & 0x0f0f0f0fU;
515 n *= 0x01010101U;
516
517 return n >> 24;
518}
519
445/* SDL should provide this, really. */ 520/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300 521#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314 522#define SDLK_MODIFIER_MAX 314
448 523
449/******************************************************************************/ 524/******************************************************************************/
487 return 0; 562 return 0;
488 563
489 return 1; 564 return 1;
490} 565}
491 566
492MODULE = CFPlus PACKAGE = CFPlus 567/******************************************************************************/
568
569/* process keyboard modifiers */
570static int
571mod_munge (int mod)
572{
573 mod &= MOD_MASK;
574
575 if (mod & (KMOD_META | KMOD_ALT))
576 mod |= KMOD_LRAM;
577
578 return mod;
579}
580
581static void
582deliantra_main ()
583{
584 char *argv[] = { 0 };
585 call_argv ("::main", G_DISCARD | G_VOID, argv);
586}
587
588#ifdef __MACOSX__
589 /* to due surprising braindamage on the side of SDL design, we
590 * do some mind-boggling hack here: SDL requires a custom main()
591 * on OS X, so... we provide one and call the original main(), which,
592 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
593 * and which calls our main (== SDL_main) back.
594 */
595 extern C_LINKAGE int
596 main (int argc, char *argv[])
597 {
598 deliantra_main ();
599 }
600
601 #undef main
602
603 extern C_LINKAGE int main (int argc, char *argv[]);
604
605 static void
606 SDL_braino (void)
607 {
608 char *argv[] = { "deliantra client", 0 };
609 (main) (1, argv);
610 }
611#else
612 static void
613 SDL_braino (void)
614 {
615 deliantra_main ();
616 }
617#endif
618
619MODULE = Deliantra::Client PACKAGE = DC
493 620
494PROTOTYPES: ENABLE 621PROTOTYPES: ENABLE
495 622
496BOOT: 623BOOT:
497{ 624{
498 HV *stash = gv_stashpv ("CFPlus", 1); 625 HV *stash = gv_stashpv ("DC", 1);
499 static const struct { 626 static const struct {
500 const char *name; 627 const char *name;
501 IV iv; 628 IV iv;
502 } *civ, const_iv[] = { 629 } *civ, const_iv[] = {
503# define const_iv(name) { # name, (IV)name } 630# define const_iv(name) { # name, (IV)name }
525 652
526 const_iv (SDL_APPINPUTFOCUS), 653 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS), 654 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE), 655 const_iv (SDL_APPACTIVE),
529 656
657
658 const_iv (SDLK_UNKNOWN),
659 const_iv (SDLK_FIRST),
660 const_iv (SDLK_BACKSPACE),
661 const_iv (SDLK_TAB),
662 const_iv (SDLK_CLEAR),
663 const_iv (SDLK_RETURN),
664 const_iv (SDLK_PAUSE),
665 const_iv (SDLK_ESCAPE),
666 const_iv (SDLK_SPACE),
667 const_iv (SDLK_EXCLAIM),
668 const_iv (SDLK_QUOTEDBL),
669 const_iv (SDLK_HASH),
670 const_iv (SDLK_DOLLAR),
671 const_iv (SDLK_AMPERSAND),
672 const_iv (SDLK_QUOTE),
673 const_iv (SDLK_LEFTPAREN),
674 const_iv (SDLK_RIGHTPAREN),
675 const_iv (SDLK_ASTERISK),
676 const_iv (SDLK_PLUS),
677 const_iv (SDLK_COMMA),
678 const_iv (SDLK_MINUS),
679 const_iv (SDLK_PERIOD),
680 const_iv (SDLK_SLASH),
681 const_iv (SDLK_0),
682 const_iv (SDLK_1),
683 const_iv (SDLK_2),
684 const_iv (SDLK_3),
685 const_iv (SDLK_4),
686 const_iv (SDLK_5),
687 const_iv (SDLK_6),
688 const_iv (SDLK_7),
689 const_iv (SDLK_8),
690 const_iv (SDLK_9),
691 const_iv (SDLK_COLON),
692 const_iv (SDLK_SEMICOLON),
693 const_iv (SDLK_LESS),
694 const_iv (SDLK_EQUALS),
695 const_iv (SDLK_GREATER),
696 const_iv (SDLK_QUESTION),
697 const_iv (SDLK_AT),
698
699 const_iv (SDLK_LEFTBRACKET),
700 const_iv (SDLK_BACKSLASH),
701 const_iv (SDLK_RIGHTBRACKET),
702 const_iv (SDLK_CARET),
703 const_iv (SDLK_UNDERSCORE),
704 const_iv (SDLK_BACKQUOTE),
705 const_iv (SDLK_DELETE),
706
707 const_iv (SDLK_FIRST),
708 const_iv (SDLK_LAST),
530 const_iv (SDLK_KP0), 709 const_iv (SDLK_KP0),
531 const_iv (SDLK_KP1), 710 const_iv (SDLK_KP1),
532 const_iv (SDLK_KP2), 711 const_iv (SDLK_KP2),
533 const_iv (SDLK_KP3), 712 const_iv (SDLK_KP3),
534 const_iv (SDLK_KP4), 713 const_iv (SDLK_KP4),
606 const_iv (KMOD_LMETA), 785 const_iv (KMOD_LMETA),
607 const_iv (KMOD_RMETA), 786 const_iv (KMOD_RMETA),
608 const_iv (KMOD_NUM), 787 const_iv (KMOD_NUM),
609 const_iv (KMOD_CAPS), 788 const_iv (KMOD_CAPS),
610 const_iv (KMOD_MODE), 789 const_iv (KMOD_MODE),
790
791 const_iv (KMOD_LRAM),
792
793 const_iv (MIX_DEFAULT_FORMAT),
794
795 const_iv (SDL_INIT_TIMER),
796 const_iv (SDL_INIT_AUDIO),
797 const_iv (SDL_INIT_VIDEO),
798 const_iv (SDL_INIT_CDROM),
799 const_iv (SDL_INIT_JOYSTICK),
800 const_iv (SDL_INIT_EVERYTHING),
801 const_iv (SDL_INIT_NOPARACHUTE),
802 const_iv (SDL_INIT_EVENTTHREAD),
803
804 const_iv (SDL_GL_RED_SIZE),
805 const_iv (SDL_GL_GREEN_SIZE),
806 const_iv (SDL_GL_BLUE_SIZE),
807 const_iv (SDL_GL_ALPHA_SIZE),
808 const_iv (SDL_GL_DOUBLEBUFFER),
809 const_iv (SDL_GL_BUFFER_SIZE),
810 const_iv (SDL_GL_DEPTH_SIZE),
811 const_iv (SDL_GL_STENCIL_SIZE),
812 const_iv (SDL_GL_ACCUM_RED_SIZE),
813 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
814 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
815 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
816 const_iv (SDL_GL_STEREO),
817 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
818 const_iv (SDL_GL_MULTISAMPLESAMPLES),
819 const_iv (SDL_GL_ACCELERATED_VISUAL),
820 const_iv (SDL_GL_SWAP_CONTROL),
821
822 const_iv (FOW_DARKNESS)
611# undef const_iv 823# undef const_iv
612 }; 824 };
613 825
614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 826 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 827 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
633 845
634NV floor (NV x) 846NV floor (NV x)
635 847
636NV ceil (NV x) 848NV ceil (NV x)
637 849
850IV minpot (UV n)
851
852IV popcount (UV n)
853
854NV distance (NV dx, NV dy)
855 CODE:
856 RETVAL = pow (dx * dx + dy * dy, 0.5);
857 OUTPUT:
858 RETVAL
859
638void 860void
639pango_init () 861pango_init ()
640 CODE: 862 CODE:
641{ 863{
642 opengl_fontmap = pango_opengl_font_map_new (); 864 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 865 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 866 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
867 /*pango_context_set_font_description (opengl_context, default_font);*/
868#if PANGO_VERSION_CHECK (1, 15, 2)
869 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
870 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
871#endif
645} 872}
646 873
647char *
648SDL_GetError () 874char *SDL_GetError ()
649 875
650int 876void SDL_braino ()
651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
652 877
653void 878int SDL_Init (U32 flags)
879
880int SDL_InitSubSystem (U32 flags)
881
882void SDL_QuitSubSystem (U32 flags)
883
654SDL_Quit () 884void SDL_Quit ()
885
886int SDL_GL_SetAttribute (int attr, int value)
887
888int SDL_GL_GetAttribute (int attr)
889 CODE:
890 if (SDL_GL_GetAttribute (attr, &RETVAL))
891 XSRETURN_UNDEF;
892 OUTPUT:
893 RETVAL
655 894
656void 895void
657SDL_ListModes (int rgb, int alpha) 896SDL_ListModes (int rgb, int alpha)
658 PPCODE: 897 PPCODE:
659{ 898{
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 910 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 911 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 912 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
674 913
675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 914 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 915 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
680 916
681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 917 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
682 918
683 if (m && m != (SDL_Rect **)-1) 919 if (m && m != (SDL_Rect **)-1)
684 while (*m) 920 while (*m)
685 { 921 {
686 if ((*m)->w >= 640 && (*m)->h >= 480) 922 if ((*m)->w >= 400 && (*m)->h >= 300)
687 { 923 {
688 AV *av = newAV (); 924 AV *av = newAV ();
689 av_push (av, newSViv ((*m)->w)); 925 av_push (av, newSViv ((*m)->w));
690 av_push (av, newSViv ((*m)->h)); 926 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb)); 927 av_push (av, newSViv (rgb));
715 951
716 if (RETVAL) 952 if (RETVAL)
717 { 953 {
718 av_clear (texture_av); 954 av_clear (texture_av);
719 955
720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 956 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 957#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h" 958#include "glfunc.h"
723#undef GL_FUNC 959#undef GL_FUNC
960
961 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
962 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
724 } 963 }
725} 964}
726 OUTPUT: 965 OUTPUT:
727 RETVAL 966 RETVAL
728 967
732char * 971char *
733SDL_GetKeyName (int sym) 972SDL_GetKeyName (int sym)
734 973
735int 974int
736SDL_GetAppState () 975SDL_GetAppState ()
976
977int
978SDL_GetModState ()
737 979
738void 980void
739poll_events () 981poll_events ()
740 PPCODE: 982 PPCODE:
741{ 983{
751 { 993 {
752 case SDL_KEYDOWN: 994 case SDL_KEYDOWN:
753 case SDL_KEYUP: 995 case SDL_KEYUP:
754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 996 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 997 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 998 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 999 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1000 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
759 break; 1001 break;
760 1002
761 case SDL_ACTIVEEVENT: 1003 case SDL_ACTIVEEVENT:
762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1004 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
780 x = ev.motion.x; 1022 x = ev.motion.x;
781 y = ev.motion.y; 1023 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1024 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 } 1025 }
784 1026
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1027 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
786 hv_store (hv, "state", 5, newSViv (state), 0); 1028 hv_store (hv, "state", 5, newSViv (state), 0);
787 hv_store (hv, "x", 1, newSViv (x), 0); 1029 hv_store (hv, "x", 1, newSViv (x), 0);
788 hv_store (hv, "y", 1, newSViv (y), 0); 1030 hv_store (hv, "y", 1, newSViv (y), 0);
789 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1031 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
790 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1032 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 } 1033 }
792 break; 1034 break;
793 1035
794 case SDL_MOUSEBUTTONDOWN: 1036 case SDL_MOUSEBUTTONDOWN:
795 case SDL_MOUSEBUTTONUP: 1037 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1038 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
797 1039
798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1040 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1041 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1042 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1043 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1048 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1049 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break; 1050 break;
809 } 1051 }
810 1052
811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1053 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
812 } 1054 }
813} 1055}
814 1056
1057char *
1058SDL_AudioDriverName ()
1059 CODE:
1060{
1061 char buf [256];
1062 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1063 XSRETURN_UNDEF;
1064
1065 RETVAL = buf;
1066}
1067 OUTPUT:
1068 RETVAL
1069
815int 1070int
816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1071Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
817 POSTCALL: 1072 POSTCALL:
818 Mix_HookMusicFinished (music_finished); 1073 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished); 1074 Mix_ChannelFinished (channel_finished);
1075
1076void
1077Mix_QuerySpec ()
1078 PPCODE:
1079{
1080 int freq, channels;
1081 Uint16 format;
1082
1083 if (Mix_QuerySpec (&freq, &format, &channels))
1084 {
1085 EXTEND (SP, 3);
1086 PUSHs (sv_2mortal (newSViv (freq)));
1087 PUSHs (sv_2mortal (newSViv (format)));
1088 PUSHs (sv_2mortal (newSViv (channels)));
1089 }
1090}
820 1091
821void 1092void
822Mix_CloseAudio () 1093Mix_CloseAudio ()
823 1094
824int 1095int
859 } 1130 }
860 } 1131 }
861#endif 1132#endif
862} 1133}
863 1134
864void 1135int
865add_font (char *file) 1136add_font (char *file)
866 CODE: 1137 CODE:
867 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1138 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1139 OUTPUT:
1140 RETVAL
1141
1142void
1143IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
868 1144
869void 1145void
870load_image_inline (SV *image_) 1146load_image_inline (SV *image_)
871 ALIAS: 1147 ALIAS:
872 load_image_file = 1 1148 load_image_file = 1
958void 1234void
959error (char *message) 1235error (char *message)
960 CODE: 1236 CODE:
961 fprintf (stderr, "ERROR: %s\n", message); 1237 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32 1238#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1239 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
964#endif 1240#endif
965 1241
966void 1242void
967fatal (char *message) 1243fatal (char *message)
968 CODE: 1244 CODE:
969 fprintf (stderr, "FATAL: %s\n", message); 1245 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32 1246#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1247 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
972#endif 1248#endif
973 _exit (1); 1249 _exit (1);
974 1250
975void 1251void
976_exit (int retval = 0) 1252_exit (int retval = 0)
988#if DEBUG 1264#if DEBUG
989 VALGRIND_DO_LEAK_CHECK; 1265 VALGRIND_DO_LEAK_CHECK;
990#endif 1266#endif
991} 1267}
992 1268
993MODULE = CFPlus PACKAGE = CFPlus::Font 1269int
1270SvREFCNT (SV *sv)
1271 CODE:
1272 RETVAL = SvREFCNT (sv);
1273 OUTPUT:
1274 RETVAL
1275
1276MODULE = Deliantra::Client PACKAGE = DC::Font
994 1277
995PROTOTYPES: DISABLE 1278PROTOTYPES: DISABLE
996 1279
997CFPlus::Font 1280DC::Font
998new_from_file (SV *class, char *path, int id = 0) 1281new_from_file (SV *class, char *path, int id = 0)
999 CODE: 1282 CODE:
1000{ 1283{
1001 int count; 1284 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1285 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1005} 1288}
1006 OUTPUT: 1289 OUTPUT:
1007 RETVAL 1290 RETVAL
1008 1291
1009void 1292void
1010DESTROY (CFPlus::Font self) 1293DESTROY (DC::Font self)
1011 CODE: 1294 CODE:
1012 pango_font_description_free (self); 1295 pango_font_description_free (self);
1013 1296
1014void 1297void
1015make_default (CFPlus::Font self) 1298make_default (DC::Font self)
1016 PROTOTYPE: $ 1299 PROTOTYPE: $
1017 CODE: 1300 CODE:
1018 default_font = self; 1301 default_font = self;
1019 1302
1020MODULE = CFPlus PACKAGE = CFPlus::Layout 1303MODULE = Deliantra::Client PACKAGE = DC::Layout
1021 1304
1022PROTOTYPES: DISABLE 1305PROTOTYPES: DISABLE
1023 1306
1024void 1307void
1025reset_glyph_cache () 1308glyph_cache_backup ()
1026 PROTOTYPE: 1309 PROTOTYPE:
1027 CODE: 1310 CODE:
1311 tc_backup ();
1312
1313void
1314glyph_cache_restore ()
1315 PROTOTYPE:
1316 CODE:
1028 tc_clear (); 1317 tc_restore ();
1029 1318
1030CFPlus::Layout 1319DC::Layout
1031new (SV *class) 1320new (SV *class)
1032 CODE: 1321 CODE:
1033 New (0, RETVAL, 1, struct cf_layout); 1322 New (0, RETVAL, 1, struct cf_layout);
1034 1323
1035 RETVAL->pl = pango_layout_new (opengl_context); 1324 RETVAL->pl = pango_layout_new (opengl_context);
1045 layout_update_font (RETVAL); 1334 layout_update_font (RETVAL);
1046 OUTPUT: 1335 OUTPUT:
1047 RETVAL 1336 RETVAL
1048 1337
1049void 1338void
1050DESTROY (CFPlus::Layout self) 1339DESTROY (DC::Layout self)
1051 CODE: 1340 CODE:
1052 g_object_unref (self->pl); 1341 g_object_unref (self->pl);
1053 rc_free (self->rc); 1342 rc_free (self->rc);
1054 Safefree (self); 1343 Safefree (self);
1055 1344
1056void 1345void
1057set_text (CFPlus::Layout self, SV *text_) 1346set_text (DC::Layout self, SV *text_)
1058 CODE: 1347 CODE:
1059{ 1348{
1060 STRLEN textlen; 1349 STRLEN textlen;
1061 char *text = SvPVutf8 (text_, textlen); 1350 char *text = SvPVutf8 (text_, textlen);
1062 1351
1063 pango_layout_set_text (self->pl, text, textlen); 1352 pango_layout_set_text (self->pl, text, textlen);
1064} 1353}
1065 1354
1066void 1355void
1067set_markup (CFPlus::Layout self, SV *text_) 1356set_markup (DC::Layout self, SV *text_)
1068 CODE: 1357 CODE:
1069{ 1358{
1070 STRLEN textlen; 1359 STRLEN textlen;
1071 char *text = SvPVutf8 (text_, textlen); 1360 char *text = SvPVutf8 (text_, textlen);
1072 1361
1073 pango_layout_set_markup (self->pl, text, textlen); 1362 pango_layout_set_markup (self->pl, text, textlen);
1074} 1363}
1075 1364
1076void 1365void
1077set_shapes (CFPlus::Layout self, ...) 1366set_shapes (DC::Layout self, ...)
1078 CODE: 1367 CODE:
1079{ 1368{
1080 PangoAttrList *attrs = 0; 1369 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl); 1370 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text; 1371 const char *pos = text;
1117 if (attrs) 1406 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs); 1407 pango_layout_set_attributes (self->pl, attrs);
1119} 1408}
1120 1409
1121void 1410void
1122get_shapes (CFPlus::Layout self) 1411get_shapes (DC::Layout self)
1123 PPCODE: 1412 PPCODE:
1124{ 1413{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1414 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126 1415
1127 do 1416 do
1128 { 1417 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1418 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1130 1419
1131 if (run && shape_attr_p (run)) 1420 if (run && shape_attr_p (run))
1132 { 1421 {
1133 PangoRectangle extents; 1422 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents); 1423 pango_layout_iter_get_run_extents (iter, 0, &extents);
1142 1431
1143 pango_layout_iter_free (iter); 1432 pango_layout_iter_free (iter);
1144} 1433}
1145 1434
1146int 1435int
1147has_wrapped (CFPlus::Layout self) 1436has_wrapped (DC::Layout self)
1148 CODE: 1437 CODE:
1149{ 1438{
1150 int lines = 1; 1439 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl); 1440 const char *text = pango_layout_get_text (self->pl);
1152 1441
1157} 1446}
1158 OUTPUT: 1447 OUTPUT:
1159 RETVAL 1448 RETVAL
1160 1449
1161SV * 1450SV *
1162get_text (CFPlus::Layout self) 1451get_text (DC::Layout self)
1163 CODE: 1452 CODE:
1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1453 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1165 sv_utf8_decode (RETVAL); 1454 sv_utf8_decode (RETVAL);
1166 OUTPUT: 1455 OUTPUT:
1167 RETVAL 1456 RETVAL
1168 1457
1169void 1458void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1459set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1171 CODE: 1460 CODE:
1172 self->r = r; 1461 self->r = r;
1173 self->g = g; 1462 self->g = g;
1174 self->b = b; 1463 self->b = b;
1175 self->a = a; 1464 self->a = a;
1176 1465
1177void 1466void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1467set_font (DC::Layout self, DC::Font font = 0)
1179 CODE: 1468 CODE:
1180 if (self->font != font) 1469 if (self->font != font)
1181 { 1470 {
1182 self->font = font; 1471 self->font = font;
1183 layout_update_font (self); 1472 layout_update_font (self);
1184 } 1473 }
1185 1474
1186void 1475void
1187set_height (CFPlus::Layout self, int base_height) 1476set_height (DC::Layout self, int base_height)
1188 CODE: 1477 CODE:
1189 if (self->base_height != base_height) 1478 if (self->base_height != base_height)
1190 { 1479 {
1191 self->base_height = base_height; 1480 self->base_height = base_height;
1192 layout_update_font (self); 1481 layout_update_font (self);
1193 } 1482 }
1194 1483
1195void 1484void
1196set_width (CFPlus::Layout self, int max_width = -1) 1485set_width (DC::Layout self, int max_width = -1)
1197 CODE: 1486 CODE:
1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1487 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1199 1488
1200void 1489void
1201set_indent (CFPlus::Layout self, int indent) 1490set_indent (DC::Layout self, int indent)
1202 CODE: 1491 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1492 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204 1493
1205void 1494void
1206set_spacing (CFPlus::Layout self, int spacing) 1495set_spacing (DC::Layout self, int spacing)
1207 CODE: 1496 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1497 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209 1498
1210void 1499void
1211set_ellipsise (CFPlus::Layout self, int ellipsise) 1500set_ellipsise (DC::Layout self, int ellipsise)
1212 CODE: 1501 CODE:
1213 pango_layout_set_ellipsize (self->pl, 1502 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1503 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1504 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1505 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE 1506 : PANGO_ELLIPSIZE_NONE
1218 ); 1507 );
1219 1508
1220void 1509void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm) 1510set_single_paragraph_mode (DC::Layout self, int spm)
1222 CODE: 1511 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1512 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224 1513
1225void 1514void
1226size (CFPlus::Layout self) 1515size (DC::Layout self)
1227 PPCODE: 1516 PPCODE:
1228{ 1517{
1229 int w, h; 1518 int w, h;
1230 1519
1231 layout_get_pixel_size (self, &w, &h); 1520 layout_get_pixel_size (self, &w, &h);
1234 PUSHs (sv_2mortal (newSViv (w))); 1523 PUSHs (sv_2mortal (newSViv (w)));
1235 PUSHs (sv_2mortal (newSViv (h))); 1524 PUSHs (sv_2mortal (newSViv (h)));
1236} 1525}
1237 1526
1238int 1527int
1239descent (CFPlus::Layout self) 1528descent (DC::Layout self)
1240 CODE: 1529 CODE:
1241{ 1530{
1242 PangoRectangle rect; 1531 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1532 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect); 1533 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect); 1534 RETVAL = PANGO_DESCENT (rect);
1246} 1535}
1247 OUTPUT: 1536 OUTPUT:
1248 RETVAL 1537 RETVAL
1249 1538
1250int 1539int
1251xy_to_index (CFPlus::Layout self, int x, int y) 1540xy_to_index (DC::Layout self, int x, int y)
1252 CODE: 1541 CODE:
1253{ 1542{
1254 int index, trailing; 1543 int index, trailing;
1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1544 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1256 RETVAL = index + trailing; 1545 RETVAL = index + trailing;
1257} 1546}
1258 OUTPUT: 1547 OUTPUT:
1259 RETVAL 1548 RETVAL
1260 1549
1261void 1550void
1262cursor_pos (CFPlus::Layout self, int index) 1551cursor_pos (DC::Layout self, int index)
1263 PPCODE: 1552 PPCODE:
1264{ 1553{
1265 PangoRectangle strong_pos; 1554 PangoRectangle pos;
1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1555 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1267 1556
1268 EXTEND (SP, 3); 1557 EXTEND (SP, 3);
1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1558 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1559 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1560 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1272} 1561}
1273 1562
1274void 1563void
1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1564index_to_line_x (DC::Layout self, int index, int trailing = 0)
1276 PPCODE: 1565 PPCODE:
1277{ 1566{
1278 int line, x; 1567 int line, x;
1279 1568
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1569 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1570#if !PANGO_VERSION_CHECK (1, 17, 3)
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1571 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282 1572 --line;
1573#endif
1283 EXTEND (SP, 2); 1574 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1))); 1575 PUSHs (sv_2mortal (newSViv (line)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1576 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286} 1577}
1287 1578
1288void 1579void
1289line_x_to_index (CFPlus::Layout self, int line, int x) 1580line_x_to_index (DC::Layout self, int line, int x)
1290 PPCODE: 1581 PPCODE:
1291{ 1582{
1292 PangoLayoutLine *lp; 1583 PangoLayoutLine *lp;
1293 int index, trailing; 1584 int index, trailing;
1294 1585
1295 if (line < 0) 1586 if (line < 0)
1296 XSRETURN_EMPTY; 1587 XSRETURN_EMPTY;
1297 1588
1298 if (!(lp = pango_layout_get_line (self->pl, line))) 1589 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */ 1590 XSRETURN_EMPTY; /* do better */
1300 1591
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1592 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302 1593
1303 EXTEND (SP, 2); 1594 EXTEND (SP, 2);
1309 PUSHs (sv_2mortal (newSViv (trailing))); 1600 PUSHs (sv_2mortal (newSViv (trailing)));
1310 } 1601 }
1311} 1602}
1312 1603
1313void 1604void
1314render (CFPlus::Layout self, float x, float y, int flags = 0) 1605render (DC::Layout self, float x, float y, int flags = 0)
1315 CODE: 1606 CODE:
1316 rc_clear (self->rc); 1607 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel ( 1608 pango_opengl_render_layout_subpixel (
1318 self->pl, 1609 self->pl,
1319 self->rc, 1610 self->rc,
1324 // we assume that context_change actually clears/frees stuff 1615 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation... 1616 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl); 1617 pango_layout_context_changed (self->pl);
1327 1618
1328void 1619void
1329draw (CFPlus::Layout self) 1620draw (DC::Layout self)
1330 CODE: 1621 CODE:
1331{ 1622{
1332 glEnable (GL_TEXTURE_2D); 1623 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1624 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND); 1625 glEnable (GL_BLEND);
1342 glDisable (GL_ALPHA_TEST); 1633 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND); 1634 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D); 1635 glDisable (GL_TEXTURE_2D);
1345} 1636}
1346 1637
1347MODULE = CFPlus PACKAGE = CFPlus::Texture 1638MODULE = Deliantra::Client PACKAGE = DC::Texture
1348 1639
1349PROTOTYPES: ENABLE 1640PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352 1641
1353void 1642void
1354pad (SV *data_, int ow, int oh, int nw, int nh) 1643pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE: 1644 CODE:
1356{ 1645{
1422 glDisable (GL_ALPHA_TEST); 1711 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND); 1712 glDisable (GL_BLEND);
1424 } 1713 }
1425} 1714}
1426 1715
1716void
1717draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1718 PROTOTYPE: @
1719 CODE:
1720{
1721 glEnable (GL_BLEND);
1722 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1723 glEnable (GL_TEXTURE_2D);
1724 glBindTexture (GL_TEXTURE_2D, name1);
1725
1726 glColor3f (intensity, intensity, intensity);
1727 glPushMatrix ();
1728 glScalef (1./3, 1./3, 1.);
1729
1730 if (blend > 0.f)
1731 {
1732 float dx3 = dx * -3.f / w;
1733 float dy3 = dy * -3.f / h;
1734 GLfloat env_color[4] = { 0., 0., 0., blend };
1735
1736 /* interpolate the two shadow textures */
1737 /* stage 0 == rgb(glcolor) + alpha(t0) */
1738 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1739
1740 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1741 gl.ActiveTexture (GL_TEXTURE1);
1742 glEnable (GL_TEXTURE_2D);
1743 glBindTexture (GL_TEXTURE_2D, name2);
1744 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1745
1746 /* rgb == rgb(glcolor) */
1747 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1748 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1749 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1750
1751 /* alpha = interpolate t0, t1 by env_alpha */
1752 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1753
1754 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1755 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1756 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1757
1758 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1759 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1760
1761 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1762 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1763
1764 glBegin (GL_QUADS);
1765 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1766 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1767 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1768 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1769 glEnd ();
1770
1771 glDisable (GL_TEXTURE_2D);
1772 gl.ActiveTexture (GL_TEXTURE0);
1773 }
1774 else
1775 {
1776 /* simple blending of one texture, also opengl <1.3 path */
1777 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1778
1779 glBegin (GL_QUADS);
1780 glTexCoord2f (0, 0); glVertex2f (0, 0);
1781 glTexCoord2f (0, t); glVertex2f (0, h);
1782 glTexCoord2f (s, t); glVertex2f (w, h);
1783 glTexCoord2f (s, 0); glVertex2f (w, 0);
1784 glEnd ();
1785 }
1786
1787 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1788 {
1789 int x, y;
1790 int dx3 = dx * 3;
1791 int dy3 = dy * 3;
1792
1793 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1794 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1795 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1796 glTranslatef (-1., -1., 0);
1797 glBegin (GL_QUADS);
1798
1799 for (y = 1; y < h; y += 3)
1800 {
1801 int y1 = y - dy3;
1802 int y1valid = y1 >= 0 && y1 < h;
1803
1804 for (x = 1; x < w; x += 3)
1805 {
1806 int x1 = x - dx3;
1807 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1808 uint8_t h2;
1809
1810 if (y1valid && x1 >= 0 && x1 < w)
1811 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1812 else
1813 h2 = 1; /* out of range == invisible */
1814
1815 if (h1 || h2)
1816 {
1817 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1818 glColor4f (1., 1., 1., alpha);
1819
1820 glTexCoord2f (0, 0.); glVertex2i (x , y );
1821 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1822 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1823 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1824 }
1825 }
1826 }
1827 }
1828
1829 glEnd ();
1830
1831 glPopMatrix ();
1832
1833 glDisable (GL_TEXTURE_2D);
1834 glDisable (GL_BLEND);
1835}
1836
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1837IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE: 1838 CODE:
1429{ 1839{
1430 GLint width; 1840 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1841 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1433 RETVAL = width > 0; 1843 RETVAL = width > 0;
1434} 1844}
1435 OUTPUT: 1845 OUTPUT:
1436 RETVAL 1846 RETVAL
1437 1847
1438MODULE = CFPlus PACKAGE = CFPlus::Map 1848MODULE = Deliantra::Client PACKAGE = DC::Map
1439 1849
1440PROTOTYPES: DISABLE 1850PROTOTYPES: DISABLE
1441 1851
1442CFPlus::Map 1852DC::Map
1443new (SV *class) 1853new (SV *class)
1444 CODE: 1854 CODE:
1445 New (0, RETVAL, 1, struct map); 1855 New (0, RETVAL, 1, struct map);
1446 RETVAL->x = 0; 1856 RETVAL->x = 0;
1447 RETVAL->y = 0; 1857 RETVAL->y = 0;
1455 RETVAL->row = 0; 1865 RETVAL->row = 0;
1456 OUTPUT: 1866 OUTPUT:
1457 RETVAL 1867 RETVAL
1458 1868
1459void 1869void
1460DESTROY (CFPlus::Map self) 1870DESTROY (DC::Map self)
1461 CODE: 1871 CODE:
1462{ 1872{
1463 map_clear (self); 1873 map_clear (self);
1464 Safefree (self->face2tile); 1874 Safefree (self->face2tile);
1465 Safefree (self->tex); 1875 Safefree (self->tex);
1466 Safefree (self); 1876 Safefree (self);
1467} 1877}
1468 1878
1469void 1879void
1470resize (CFPlus::Map self, int map_width, int map_height) 1880resize (DC::Map self, int map_width, int map_height)
1471 CODE: 1881 CODE:
1472 self->w = map_width; 1882 self->w = map_width;
1473 self->h = map_height; 1883 self->h = map_height;
1474 1884
1475void 1885void
1476clear (CFPlus::Map self) 1886clear (DC::Map self)
1477 CODE: 1887 CODE:
1478 map_clear (self); 1888 map_clear (self);
1479 1889
1480void 1890void
1481set_tileid (CFPlus::Map self, int face, int tile) 1891set_tileid (DC::Map self, int face, int tile)
1482 CODE: 1892 CODE:
1483{ 1893{
1484 need_facenum (self, face); self->face2tile [face] = tile; 1894 need_facenum (self, face); self->face2tile [face] = tile;
1485 need_texid (self, tile); 1895 need_texid (self, tile);
1486} 1896}
1487 1897
1488void 1898void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level) 1899set_smooth (DC::Map self, int face, int smooth, int level)
1490 CODE: 1900 CODE:
1491{ 1901{
1492 tileid texid; 1902 tileid texid;
1493 maptex *tex; 1903 maptex *tex;
1494 1904
1507 tex->smoothtile = self->face2tile [smooth]; 1917 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level; 1918 tex->smoothlevel = level;
1509} 1919}
1510 1920
1511void 1921void
1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1922set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1513 CODE: 1923 CODE:
1514{ 1924{
1515 need_texid (self, texid); 1925 need_texid (self, texid);
1516 1926
1517 { 1927 {
1536 // use uglier nearest interpolation because linear suffers 1946 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects. 1947 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1948 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1539} 1949}
1540 1950
1951void
1952expire_textures (DC::Map self, int texid, int count)
1953 PPCODE:
1954 for (; texid < self->texs && count; ++texid, --count)
1955 {
1956 maptex *tex = self->tex + texid;
1957
1958 if (tex->name)
1959 {
1960 if (tex->unused)
1961 {
1962 tex->name = 0;
1963 tex->unused = 0;
1964 XPUSHs (sv_2mortal (newSViv (texid)));
1965 }
1966 else
1967 tex->unused = 1;
1968 }
1969 }
1970
1541int 1971int
1542ox (CFPlus::Map self) 1972ox (DC::Map self)
1543 ALIAS: 1973 ALIAS:
1544 oy = 1 1974 oy = 1
1545 x = 2 1975 x = 2
1546 y = 3 1976 y = 3
1547 w = 4 1977 w = 4
1558 } 1988 }
1559 OUTPUT: 1989 OUTPUT:
1560 RETVAL 1990 RETVAL
1561 1991
1562void 1992void
1563scroll (CFPlus::Map self, int dx, int dy) 1993scroll (DC::Map self, int dx, int dy)
1564 CODE: 1994 CODE:
1565{ 1995{
1566 if (dx > 0) 1996 if (dx > 0)
1567 map_blank (self, self->x, self->y, dx, self->h); 1997 map_blank (self, self->x, self->y, dx, self->h);
1568 else if (dx < 0) 1998 else if (dx < 0)
1584 self->y += MAP_EXTEND_Y; 2014 self->y += MAP_EXTEND_Y;
1585 } 2015 }
1586} 2016}
1587 2017
1588SV * 2018SV *
1589map1a_update (CFPlus::Map self, SV *data_, int extmap) 2019map1a_update (DC::Map self, SV *data_, int extmap)
1590 CODE: 2020 CODE:
1591{ 2021{
1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2022 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1593 uint8_t *data_end = (uint8_t *)SvEND (data_); 2023 uint8_t *data_end = (uint8_t *)SvEND (data_);
1594 mapcell *cell; 2024 mapcell *cell;
1622 uint8_t ext, cmd; 2052 uint8_t ext, cmd;
1623 2053
1624 do 2054 do
1625 { 2055 {
1626 ext = *data++; 2056 ext = *data++;
1627 cmd = ext & 0x3f; 2057 cmd = ext & 0x7f;
1628 2058
1629 if (cmd < 4) 2059 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1; 2060 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
1631 else if (cmd == 5) // health 2061 else if (cmd == 5) // health
1632 { 2062 {
1633 cell->stat_width = 1; 2063 cell->stat_width = 1;
1634 cell->stat_hp = *data++; 2064 cell->stat_hp = *data++;
1635 } 2065 }
1636 else if (cmd == 6) // monster width 2066 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1; 2067 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47) 2068 else if (cmd == 0x47)
1639 { 2069 {
1640 if (*data == 4) 2070 if (*data == 1) cell->player = data [1];
1641 ; // decode player count 2071 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2072 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2073 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1642 2074
1643 data += *data + 1; 2075 data += *data + 1;
1644 } 2076 }
1645 else if (cmd == 8) // cell flags 2077 else if (cmd == 8) // cell flags
1646 cell->flags = *data++; 2078 cell->flags = *data++;
1663 cell->tile [z] = self->face2tile [face]; 2095 cell->tile [z] = self->face2tile [face];
1664 2096
1665 if (cell->tile [z]) 2097 if (cell->tile [z])
1666 { 2098 {
1667 maptex *tex = self->tex + cell->tile [z]; 2099 maptex *tex = self->tex + cell->tile [z];
2100 tex->unused = 0;
1668 if (!tex->name) 2101 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z])); 2102 av_push (missing, newSViv (cell->tile [z]));
1670 2103
1671 if (tex->smoothtile) 2104 if (tex->smoothtile)
1672 { 2105 {
1673 maptex *smooth = self->tex + tex->smoothtile; 2106 maptex *smooth = self->tex + tex->smoothtile;
2107 smooth->unused = 0;
1674 if (!smooth->name) 2108 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile)); 2109 av_push (missing, newSViv (tex->smoothtile));
1676 } 2110 }
1677 } 2111 }
1678 } 2112 }
1679 } 2113 }
1680 else 2114 else
1681 cell->darkness = 0; 2115 CELL_CLEAR (cell);
1682 } 2116 }
1683} 2117}
1684 OUTPUT: 2118 OUTPUT:
1685 RETVAL 2119 RETVAL
1686 2120
1687SV * 2121SV *
1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2122mapmap (DC::Map self, int x0, int y0, int w, int h)
1689 CODE: 2123 CODE:
1690{ 2124{
1691 int x1, x; 2125 int x1, x;
1692 int y1, y; 2126 int y1, y;
1693 int z; 2127 int z;
1706 ? self->row + y 2140 ? self->row + y
1707 : 0; 2141 : 0;
1708 2142
1709 for (x = x0; x < x1; x++) 2143 for (x = x0; x < x1; x++)
1710 { 2144 {
1711 int r = 32, g = 32, b = 32, a = 192; 2145 unsigned int r = 32, g = 32, b = 32, a = 192;
1712 2146
1713 if (row && row->c0 <= x && x < row->c1) 2147 if (row && row->c0 <= x && x < row->c1)
1714 { 2148 {
1715 mapcell *cell = row->col + (x - row->c0); 2149 mapcell *cell = row->col + (x - row->c0);
1716 2150
1718 { 2152 {
1719 maptex tex = self->tex [cell->tile [z]]; 2153 maptex tex = self->tex [cell->tile [z]];
1720 int a0 = 255 - tex.a; 2154 int a0 = 255 - tex.a;
1721 int a1 = tex.a; 2155 int a1 = tex.a;
1722 2156
1723 r = (r * a0 + tex.r * a1) / 255; 2157 r = div255 (r * a0 + tex.r * a1);
1724 g = (g * a0 + tex.g * a1) / 255; 2158 g = div255 (g * a0 + tex.g * a1);
1725 b = (b * a0 + tex.b * a1) / 255; 2159 b = div255 (b * a0 + tex.b * a1);
1726 a = (a * a0 + tex.a * a1) / 255; 2160 a = div255 (a * a0 + tex.a * a1);
1727 } 2161 }
1728 } 2162 }
1729 2163
1730 *map++ = (r ) 2164 *map++ = (r )
1731 | (g << 8) 2165 | (g << 8)
1738} 2172}
1739 OUTPUT: 2173 OUTPUT:
1740 RETVAL 2174 RETVAL
1741 2175
1742void 2176void
1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2177draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1744 CODE: 2178 CODE:
1745{ 2179{
1746 int x, y, z; 2180 int x, y, z;
1747 2181
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2182 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2183 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2184 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey; 2185 smooth_key skey;
1752 2186 int pl_x, pl_y;
2187 maptex pl_tex;
1753 rc_t *rc = rc_alloc (); 2188 rc_t *rc = rc_alloc ();
2189 rc_t *rc_ov = rc_alloc ();
1754 rc_key_t key; 2190 rc_key_t key;
1755 rc_array_t *arr; 2191 rc_array_t *arr;
1756 2192
2193 pl_tex.name = 0;
2194
1757 // thats current max. sorry. 2195 // that's current max. sorry.
1758 if (sw > 255) sw = 255; 2196 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255; 2197 if (sh > 255) sh = 255;
1760 2198
1761 // clear key, in case of extra padding 2199 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey)); 2200 memset (&skey, 0, sizeof (skey));
1766 key.g = 255; 2204 key.g = 255;
1767 key.b = 255; 2205 key.b = 255;
1768 key.a = 255; 2206 key.a = 255;
1769 key.mode = GL_QUADS; 2207 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F; 2208 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772 2209
1773 mx += self->x; 2210 mx += self->x;
1774 my += self->y; 2211 my += self->y;
1775 2212
1776 // first pass: determine smooth_max 2213 // first pass: determine smooth_max
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2237 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801 2238
1802 for (z = 0; z <= 2; z++) 2239 for (z = 0; z <= 2; z++)
1803 { 2240 {
1804 memset (smooth_level, 0, sizeof (smooth_level)); 2241 memset (smooth_level, 0, sizeof (smooth_level));
2242 key.texname = -1;
1805 2243
1806 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1808 { 2246 {
1809 maprow *row = self->row + (y + my); 2247 maprow *row = self->row + (y + my);
1819 maptex tex = self->tex [tile]; 2257 maptex tex = self->tex [tile];
1820 int px, py; 2258 int px, py;
1821 2259
1822 if (key.texname != tex.name) 2260 if (key.texname != tex.name)
1823 { 2261 {
2262 self->tex [tile].unused = 0;
2263
1824 if (!tex.name) 2264 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */ 2265 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1826 2266
1827 key.texname = tex.name; 2267 key.texname = tex.name;
1828 arr = rc_array (rc, &key); 2268 arr = rc_array (rc, &key);
1829 } 2269 }
1830 2270
1831 px = (x + 1) * T - tex.w; 2271 px = (x + 1) * Th - tex.w;
1832 py = (y + 1) * T - tex.h; 2272 py = (y + 1) * Tw - tex.h;
2273
2274 if (expect_false (cell->player == player) && expect_false (z == 2))
2275 {
2276 pl_x = px;
2277 pl_y = py;
2278 pl_tex = tex;
2279 continue;
2280 }
1833 2281
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2282 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2283 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2284 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2285 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863 2286
1864 // update smooth hash 2287 // update smooth hash
1865 if (tex.smoothtile) 2288 if (tex.smoothtile)
1866 { 2289 {
1867 skey.tile = tex.smoothtile; 2290 skey.tile = tex.smoothtile;
1896 // corners 2319 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2320 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2321 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2322 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2323 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2324 }
2325 }
2326
2327 if (expect_false (z == 2) && expect_false (cell->flags))
2328 {
2329 // overlays such as the speech bubble, probably more to come
2330 if (cell->flags & 1)
2331 {
2332 rc_key_t key_ov = key;
2333 maptex tex = self->tex [TEXID_SPEECH];
2334 rc_array_t *arr;
2335 int px = x * Tw + Tw * 2 / 32;
2336 int py = y * Th - Th * 6 / 32;
2337
2338 key_ov.texname = tex.name;
2339 arr = rc_array (rc_ov, &key_ov);
2340
2341 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2342 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2343 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2344 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1901 } 2345 }
1902 } 2346 }
1903 } 2347 }
1904 } 2348 }
1905 2349
1932 if (!(bits & 0x1000) 2376 if (!(bits & 0x1000)
1933 && skey->level == level 2377 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y]) 2378 && level > smooth_max [skey->x][skey->y])
1935 { 2379 {
1936 maptex tex = self->tex [skey->tile]; 2380 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T; 2381 int px = (((int)skey->x) - 1) * Tw;
1938 int py = (((int)skey->y) - 1) * T; 2382 int py = (((int)skey->y) - 1) * Th;
1939 int border = bits & 15; 2383 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2384 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row 2385 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column 2386 float dy = tex.t * .5f ; // 2 images/column
1943 2387
1945 { 2389 {
1946 // this time avoiding texture state changes 2390 // this time avoiding texture state changes
1947 // save gobs of state changes. 2391 // save gobs of state changes.
1948 if (key.texname != tex.name) 2392 if (key.texname != tex.name)
1949 { 2393 {
2394 self->tex [skey->tile].unused = 0;
2395
1950 glEnd (); 2396 glEnd ();
1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2397 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1952 glBegin (GL_QUADS); 2398 glBegin (GL_QUADS);
1953 } 2399 }
1954 2400
1955 if (border) 2401 if (border)
1956 { 2402 {
1957 float ox = border * dx; 2403 float ox = border * dx;
1958 2404
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2405 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2406 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2407 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2408 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1963 } 2409 }
1964 2410
1965 if (corner) 2411 if (corner)
1966 { 2412 {
1967 float ox = corner * dx; 2413 float ox = corner * dx;
1968 2414
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2415 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2416 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2417 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2418 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
1973 } 2419 }
1974 } 2420 }
1975 } 2421 }
1976 } 2422 }
1977 } 2423 }
1983 } 2429 }
1984 2430
1985 hv_clear (smooth); 2431 hv_clear (smooth);
1986 } 2432 }
1987 2433
2434 if (pl_tex.name)
2435 {
2436 maptex tex = pl_tex;
2437 int px = pl_x + sdx;
2438 int py = pl_y + sdy;
2439
2440 key.texname = tex.name;
2441 arr = rc_array (rc, &key);
2442
2443 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2444 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2445 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2446 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2447
2448 rc_draw (rc);
2449 }
2450
2451 rc_draw (rc_ov);
2452 rc_clear (rc_ov);
2453
1988 glDisable (GL_BLEND); 2454 glDisable (GL_BLEND);
1989 rc_free (rc); 2455 rc_free (rc);
2456 rc_free (rc_ov);
1990 2457
1991 // top layer: overlays such as the health bar 2458 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++) 2459 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows) 2460 if (0 <= y + my && y + my < self->rows)
1994 { 2461 {
1997 for (x = 0; x < sw; x++) 2464 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1) 2465 if (row->c0 <= x + mx && x + mx < row->c1)
1999 { 2466 {
2000 mapcell *cell = row->col + (x + mx - row->c0); 2467 mapcell *cell = row->col + (x + mx - row->c0);
2001 2468
2002 int px = x * T; 2469 int px = x * Tw;
2003 int py = y * T; 2470 int py = y * Th;
2471
2472 if (expect_false (cell->player == player))
2473 {
2474 px += sdx;
2475 py += sdy;
2476 }
2004 2477
2005 if (cell->stat_hp) 2478 if (cell->stat_hp)
2006 { 2479 {
2007 int width = cell->stat_width * T; 2480 int width = cell->stat_width * Tw;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2481 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2009 2482
2010 glColor3ub (0, 0, 0); 2483 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2, 2484 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py); 2485 px + width - 1, py);
2013 2486
2019 } 2492 }
2020 } 2493 }
2021} 2494}
2022 2495
2023void 2496void
2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2497draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2025 CODE: 2498 CODE:
2026{ 2499{
2027 static float color[16][3] = { 2500 static float color[16][3] = {
2028 { 0.00F, 0.00F, 0.00F }, 2501 { 0.00f, 0.00f, 0.00f },
2029 { 1.00F, 1.00F, 1.00F }, 2502 { 1.00f, 1.00f, 1.00f },
2030 { 0.00F, 0.00F, 0.55F }, 2503 { 0.00f, 0.00f, 0.55f },
2031 { 1.00F, 0.00F, 0.00F }, 2504 { 1.00f, 0.00f, 0.00f },
2032 2505
2033 { 1.00F, 0.54F, 0.00F }, 2506 { 1.00f, 0.54f, 0.00f },
2034 { 0.11F, 0.56F, 1.00F }, 2507 { 0.11f, 0.56f, 1.00f },
2035 { 0.93F, 0.46F, 0.00F }, 2508 { 0.93f, 0.46f, 0.00f },
2036 { 0.18F, 0.54F, 0.34F }, 2509 { 0.18f, 0.54f, 0.34f },
2037 2510
2038 { 0.56F, 0.73F, 0.56F }, 2511 { 0.56f, 0.73f, 0.56f },
2039 { 0.80F, 0.80F, 0.80F }, 2512 { 0.80f, 0.80f, 0.80f },
2040 { 0.55F, 0.41F, 0.13F }, 2513 { 0.55f, 0.41f, 0.13f },
2041 { 0.99F, 0.77F, 0.26F }, 2514 { 0.99f, 0.77f, 0.26f },
2042 2515
2043 { 0.74F, 0.65F, 0.41F }, 2516 { 0.74f, 0.65f, 0.41f },
2044 2517
2045 { 0.00F, 1.00F, 1.00F }, 2518 { 0.00f, 1.00f, 1.00f },
2046 { 1.00F, 0.00F, 1.00F }, 2519 { 1.00f, 0.00f, 1.00f },
2047 { 1.00F, 1.00F, 0.00F }, 2520 { 1.00f, 1.00f, 0.00f },
2048 }; 2521 };
2049 2522
2050 int x, y; 2523 int x, y;
2051 2524
2052 glEnable (GL_TEXTURE_2D); 2525 glEnable (GL_TEXTURE_2D);
2526 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2527 * but the nvidia driver (185.18.14) mishandles alpha textures
2528 * and takes the colour from god knows where instead of using
2529 * Cp. MODULATE results in the same colour, but slightly different
2530 * alpha, but atcually gives us the correct colour with nvidia.
2531 */
2053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2054 glEnable (GL_BLEND); 2533 glEnable (GL_BLEND);
2055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2056 glBegin (GL_QUADS); 2535 glBegin (GL_QUADS);
2057 2536
2058 for (y = 0; y < h; y++) 2537 for (y = 0; y < h; y++)
2062 2541
2063 if (m) 2542 if (m)
2064 { 2543 {
2065 float *c = color [m & 15]; 2544 float *c = color [m & 15];
2066 2545
2067 float tx1 = m & 0x40 ? 0.5 : 0.; 2546 float tx1 = m & 0x40 ? 0.5f : 0.f;
2068 float tx2 = tx1 + 0.5; 2547 float tx2 = tx1 + 0.5f;
2069 2548
2070 glColor4f (c[0], c[1], c[2], 0.75); 2549 glColor4f (c[0], c[1], c[2], 1);
2071 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2072 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2073 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2074 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2075 } 2554 }
2079 glDisable (GL_BLEND); 2558 glDisable (GL_BLEND);
2080 glDisable (GL_TEXTURE_2D); 2559 glDisable (GL_TEXTURE_2D);
2081} 2560}
2082 2561
2083void 2562void
2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2563fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2085 PPCODE: 2564 PPCODE:
2086{ 2565{
2087 int x, y; 2566 int x, y;
2088 int sw1 = sw + 2; 2567 int sw1 = sw + 2;
2089 int sh1 = sh + 2; 2568 int sh1 = sh + 2;
2090 int sh3 = sh * 3; 2569 int sh3 = sh * 3;
2091 int sw34 = (sw * 3 + 3) & ~3; 2570 int sw3 = sw * 3;
2571 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2572 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2573 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2574 memset (darkness1, 0, sw1*sh1);
2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2095 2575
2096 SvPOK_only (darkness3_sv); 2576 SvPOK_only (darkness3_sv);
2097 SvCUR_set (darkness3_sv, sw34 * sh3); 2577 SvCUR_set (darkness3_sv, sw3 * sh3);
2098 2578
2099 mx += self->x - 1; 2579 mx += self->x - 1;
2100 my += self->y - 1; 2580 my += self->y - 1;
2101
2102 memset (darkness1, 255, sw1 * sh1);
2103 2581
2104 for (y = 0; y < sh1; y++) 2582 for (y = 0; y < sh1; y++)
2105 if (0 <= y + my && y + my < self->rows) 2583 if (0 <= y + my && y + my < self->rows)
2106 { 2584 {
2107 maprow *row = self->row + (y + my); 2585 maprow *row = self->row + (y + my);
2110 if (row->c0 <= x + mx && x + mx < row->c1) 2588 if (row->c0 <= x + mx && x + mx < row->c1)
2111 { 2589 {
2112 mapcell *cell = row->col + (x + mx - row->c0); 2590 mapcell *cell = row->col + (x + mx - row->c0);
2113 2591
2114 darkness1 [y * sw1 + x] = cell->darkness 2592 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1) 2593 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2116 : 255 - FOW_DARKNESS; 2594 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2117 } 2595 }
2118 } 2596 }
2119 2597
2120 for (y = 0; y < sh; ++y) 2598 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x) 2599 for (x = 0; x < sw; ++x)
2140 2618
2141 uint8_t r13 = (d13 + d23 + d12) / 3; 2619 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23; 2620 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3; 2621 uint8_t r33 = (d23 + d33 + d32) / 3;
2144 2622
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2623 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2624 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2625 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2626 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2627 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2628 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2629 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2630 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2631 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2154 } 2632 }
2155 2633
2156 free (darkness1); 2634 free (darkness1);
2157 2635
2158 EXTEND (SP, 3); 2636 EXTEND (SP, 3);
2159 PUSHs (sv_2mortal (newSViv (sw34))); 2637 PUSHs (sv_2mortal (newSViv (sw3)));
2160 PUSHs (sv_2mortal (newSViv (sh3))); 2638 PUSHs (sv_2mortal (newSViv (sh3)));
2161 PUSHs (darkness3_sv); 2639 PUSHs (darkness3_sv);
2162} 2640}
2163 2641
2164SV * 2642SV *
2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2643get_rect (DC::Map self, int x0, int y0, int w, int h)
2166 CODE: 2644 CODE:
2167{ 2645{
2168 int x, y, x1, y1; 2646 int x, y, x1, y1;
2169 SV *data_sv = newSV (w * h * 7 + 5); 2647 SV *data_sv = newSV (w * h * 7 + 5);
2170 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2648 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2227 else 2705 else
2228 *data++ = 0; 2706 *data++ = 0;
2229 } 2707 }
2230 } 2708 }
2231 2709
2710 /* if size is w*h + 5 then no data has been found */
2711 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2712 {
2232 SvPOK_only (data_sv); 2713 SvPOK_only (data_sv);
2233 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2714 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2715 }
2716
2234 RETVAL = data_sv; 2717 RETVAL = data_sv;
2235} 2718}
2236 OUTPUT: 2719 OUTPUT:
2237 RETVAL 2720 RETVAL
2238 2721
2239void 2722void
2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2723set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2241 PPCODE: 2724 PPCODE:
2242{ 2725{
2243 int x, y, z; 2726 int x, y, z;
2244 int w, h; 2727 int w, h;
2245 int x1, y1; 2728 int x1, y1;
2729 STRLEN len;
2730 uint8_t *data, *end;
2731
2732 len = SvLEN (data_sv);
2733 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2734 data = SvPVbyte_nolen (data_sv);
2735 end = data + len + 8;
2736
2737 if (len < 5)
2738 XSRETURN_EMPTY;
2246 2739
2247 if (*data++ != 0) 2740 if (*data++ != 0)
2248 XSRETURN_EMPTY; /* version mismatch */ 2741 XSRETURN_EMPTY; /* version mismatch */
2249 2742
2250 w = *data++ << 8; w |= *data++; 2743 w = *data++ << 8; w |= *data++;
2265 { 2758 {
2266 maprow *row = map_get_row (self, y); 2759 maprow *row = map_get_row (self, y);
2267 2760
2268 for (x = x0; x < x1; x++) 2761 for (x = x0; x < x1; x++)
2269 { 2762 {
2763 uint8_t flags;
2764
2765 if (data + 7 >= end)
2766 XSRETURN_EMPTY;
2767
2270 uint8_t flags = *data++; 2768 flags = *data++;
2271 2769
2272 if (flags) 2770 if (flags)
2273 { 2771 {
2274 mapcell *cell = row_get_cell (row, x); 2772 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 }; 2773 tileid tile[3] = { 0, 0, 0 };
2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2776 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2777 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2280 2778
2281 if (cell->darkness == 0) 2779 if (cell->darkness == 0)
2282 { 2780 {
2283 cell->darkness = 0; 2781 /*cell->darkness = 0;*/
2782 EXTEND (SP, 3);
2284 2783
2285 for (z = 0; z <= 2; z++) 2784 for (z = 0; z <= 2; z++)
2286 { 2785 {
2287 tileid t = tile [z]; 2786 tileid t = tile [z];
2288 2787
2289 if (t >= self->texs || (t && !self->tex [t].name)) 2788 if (t >= self->texs || (t && !self->tex [t].name))
2290 { 2789 {
2291 XPUSHs (sv_2mortal (newSViv (t))); 2790 PUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t); 2791 need_texid (self, t);
2293 } 2792 }
2294 2793
2295 cell->tile [z] = t; 2794 cell->tile [z] = t;
2296 } 2795 }
2298 } 2797 }
2299 } 2798 }
2300 } 2799 }
2301} 2800}
2302 2801
2303MODULE = CFPlus PACKAGE = CFPlus::RW 2802MODULE = Deliantra::Client PACKAGE = DC::RW
2304 2803
2305CFPlus::RW 2804DC::RW
2306new (SV *class, SV *data_sv) 2805new (SV *class, SV *data_sv)
2307 CODE: 2806 CODE:
2308{ 2807{
2309 STRLEN datalen; 2808 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen); 2809 char *data = SvPVbyte (data_sv, datalen);
2312 RETVAL = SDL_RWFromConstMem (data, datalen); 2811 RETVAL = SDL_RWFromConstMem (data, datalen);
2313} 2812}
2314 OUTPUT: 2813 OUTPUT:
2315 RETVAL 2814 RETVAL
2316 2815
2317CFPlus::RW 2816DC::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb") 2817new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE: 2818 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode); 2819 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT: 2820 OUTPUT:
2322 RETVAL 2821 RETVAL
2323 2822
2324# fails on win32: 2823# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '(' 2824# dc.xs(2268) : error C2059: syntax error : '('
2326#void 2825#void
2327#close (CFPlus::RW self) 2826#close (DC::RW self)
2328# CODE: 2827# CODE:
2329# (self->(close)) (self); 2828# (self->(close)) (self);
2330 2829
2331MODULE = CFPlus PACKAGE = CFPlus::Channel 2830MODULE = Deliantra::Client PACKAGE = DC::Channel
2332 2831
2333PROTOTYPES: DISABLE 2832PROTOTYPES: DISABLE
2334 2833
2335CFPlus::Channel 2834DC::Channel
2336find () 2835find ()
2337 CODE: 2836 CODE:
2338{ 2837{
2339 RETVAL = Mix_GroupAvailable (-1); 2838 RETVAL = Mix_GroupAvailable (-1);
2340 2839
2341 if (RETVAL < 0) 2840 if (RETVAL < 0)
2342 { 2841 {
2343 RETVAL = Mix_GroupOldest (-1); 2842 RETVAL = Mix_GroupOldest (-1);
2344 2843
2345 if (RETVAL < 0) 2844 if (RETVAL < 0)
2845 {
2846 // happens sometimes, maybe it just stopped playing(?)
2847 RETVAL = Mix_GroupAvailable (-1);
2848
2849 if (RETVAL < 0)
2346 XSRETURN_UNDEF; 2850 XSRETURN_UNDEF;
2347 2851 }
2852 else
2348 Mix_HaltChannel (RETVAL); 2853 Mix_HaltChannel (RETVAL);
2349 } 2854 }
2350 2855
2351 Mix_UnregisterAllEffects (RETVAL); 2856 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128); 2857 Mix_Volume (RETVAL, 128);
2353} 2858}
2354 OUTPUT: 2859 OUTPUT:
2355 RETVAL 2860 RETVAL
2356 2861
2357void 2862void
2358halt (CFPlus::Channel self) 2863halt (DC::Channel self)
2359 CODE: 2864 CODE:
2360 Mix_HaltChannel (self); 2865 Mix_HaltChannel (self);
2361 2866
2362void 2867void
2363expire (CFPlus::Channel self, int ticks = -1) 2868expire (DC::Channel self, int ticks = -1)
2364 CODE: 2869 CODE:
2365 Mix_ExpireChannel (self, ticks); 2870 Mix_ExpireChannel (self, ticks);
2366 2871
2367void 2872void
2368fade_out (CFPlus::Channel self, int ticks = -1) 2873fade_out (DC::Channel self, int ticks = -1)
2369 CODE: 2874 CODE:
2370 Mix_FadeOutChannel (self, ticks); 2875 Mix_FadeOutChannel (self, ticks);
2371 2876
2372int 2877int
2373volume (CFPlus::Channel self, int volume) 2878volume (DC::Channel self, int volume)
2374 CODE: 2879 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2880 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT: 2881 OUTPUT:
2377 RETVAL 2882 RETVAL
2378 2883
2379void 2884void
2380unregister_all_effects (CFPlus::Channel self) 2885unregister_all_effects (DC::Channel self)
2381 CODE: 2886 CODE:
2382 Mix_UnregisterAllEffects (self); 2887 Mix_UnregisterAllEffects (self);
2383 2888
2384void 2889void
2385set_panning (CFPlus::Channel self, int left, int right) 2890set_panning (DC::Channel self, int left, int right)
2386 CODE: 2891 CODE:
2387 left = CLAMP (left , 0, 255); 2892 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255); 2893 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right); 2894 Mix_SetPanning (self, left, right);
2390 2895
2391void 2896void
2392set_distance (CFPlus::Channel self, int distance) 2897set_distance (DC::Channel self, int distance)
2393 CODE: 2898 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2899 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395 2900
2396void 2901void
2397set_position (CFPlus::Channel self, int angle, int distance) 2902set_position (DC::Channel self, int angle, int distance)
2398 CODE: 2903 CODE:
2399 2904
2400void 2905void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2906set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2402 CODE: 2907 CODE:
2403{ 2908{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2909 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2910 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2911 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407} 2912}
2408 2913
2409void 2914void
2410set_reverse_stereo (CFPlus::Channel self, int flip) 2915set_reverse_stereo (DC::Channel self, int flip)
2411 CODE: 2916 CODE:
2412 Mix_SetReverseStereo (self, flip); 2917 Mix_SetReverseStereo (self, flip);
2413 2918
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2919MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2415 2920
2416PROTOTYPES: DISABLE 2921PROTOTYPES: DISABLE
2417 2922
2923void
2924decoders ()
2925 PPCODE:
2926#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2927 int i, num = Mix_GetNumChunkDecoders ();
2928 EXTEND (SP, num);
2929 for (i = 0; i < num; ++i)
2930 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2931#else
2932 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2933#endif
2934
2418CFPlus::MixChunk 2935DC::MixChunk
2419new (SV *class, CFPlus::RW rwops) 2936new (SV *class, DC::RW rwops)
2420 CODE: 2937 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2938 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT: 2939 OUTPUT:
2423 RETVAL 2940 RETVAL
2424 2941
2425void 2942void
2426DESTROY (CFPlus::MixChunk self) 2943DESTROY (DC::MixChunk self)
2427 CODE: 2944 CODE:
2428 Mix_FreeChunk (self); 2945 Mix_FreeChunk (self);
2429 2946
2430int 2947int
2431volume (CFPlus::MixChunk self, int volume = -1) 2948volume (DC::MixChunk self, int volume = -1)
2432 CODE: 2949 CODE:
2433 if (items > 1) 2950 if (items > 1)
2434 volume = CLAMP (volume, 0, 128); 2951 volume = CLAMP (volume, 0, 128);
2435 RETVAL = Mix_VolumeChunk (self, volume); 2952 RETVAL = Mix_VolumeChunk (self, volume);
2436 OUTPUT: 2953 OUTPUT:
2437 RETVAL 2954 RETVAL
2438 2955
2439CFPlus::Channel 2956DC::Channel
2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2957play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2441 CODE: 2958 CODE:
2442{ 2959{
2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2960 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444 2961
2445 if (RETVAL < 0) 2962 if (RETVAL < 0)
2452 } 2969 }
2453} 2970}
2454 OUTPUT: 2971 OUTPUT:
2455 RETVAL 2972 RETVAL
2456 2973
2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2974MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2975
2976void
2977decoders ()
2978 PPCODE:
2979#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2980 int i, num = Mix_GetNumMusicDecoders ();
2981 EXTEND (SP, num);
2982 for (i = 0; i < num; ++i)
2983 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
2984#else
2985 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2986#endif
2458 2987
2459int 2988int
2460volume (int volume = -1) 2989volume (int volume = -1)
2461 PROTOTYPE: ;$ 2990 PROTOTYPE: ;$
2462 CODE: 2991 CODE:
2474void 3003void
2475halt () 3004halt ()
2476 CODE: 3005 CODE:
2477 Mix_HaltMusic (); 3006 Mix_HaltMusic ();
2478 3007
3008int
3009playing ()
3010 CODE:
3011 RETVAL = Mix_PlayingMusic ();
3012 OUTPUT:
3013 RETVAL
3014
2479CFPlus::MixMusic 3015DC::MixMusic
2480new (SV *class, CFPlus::RW rwops) 3016new (SV *class, DC::RW rwops)
2481 CODE: 3017 CODE:
2482 RETVAL = Mix_LoadMUS_RW (rwops); 3018 RETVAL = Mix_LoadMUS_RW (rwops);
2483 OUTPUT: 3019 OUTPUT:
2484 RETVAL 3020 RETVAL
2485 3021
2486void 3022void
2487DESTROY (CFPlus::MixMusic self) 3023DESTROY (DC::MixMusic self)
2488 CODE: 3024 CODE:
2489 Mix_FreeMusic (self); 3025 Mix_FreeMusic (self);
2490 3026
2491int 3027int
2492play (CFPlus::MixMusic self, int loops = -1) 3028play (DC::MixMusic self, int loops = -1)
2493 CODE: 3029 CODE:
2494 RETVAL = Mix_PlayMusic (self, loops); 3030 RETVAL = Mix_PlayMusic (self, loops);
2495 OUTPUT: 3031 OUTPUT:
2496 RETVAL 3032 RETVAL
2497 3033
2498void 3034void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3035fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2500 CODE: 3036 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position); 3037 Mix_FadeInMusicPos (self, loops, ms, position);
2502 3038
2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3039MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2504 3040
2505PROTOTYPES: ENABLE 3041PROTOTYPES: ENABLE
2506 3042
2507BOOT: 3043BOOT:
2508{ 3044{
2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3045 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2510 static const struct { 3046 static const struct {
2511 const char *name; 3047 const char *name;
2512 IV iv; 3048 IV iv;
2513 } *civ, const_iv[] = { 3049 } *civ, const_iv[] = {
2514# define const_iv(name) { # name, (IV)name } 3050# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR), 3051 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION), 3052 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS), 3053 const_iv (GL_EXTENSIONS),
3054 const_iv (GL_MAX_TEXTURE_UNITS),
2518 const_iv (GL_COLOR_MATERIAL), 3055 const_iv (GL_COLOR_MATERIAL),
2519 const_iv (GL_SMOOTH), 3056 const_iv (GL_SMOOTH),
2520 const_iv (GL_FLAT), 3057 const_iv (GL_FLAT),
2521 const_iv (GL_DITHER), 3058 const_iv (GL_DITHER),
2522 const_iv (GL_BLEND), 3059 const_iv (GL_BLEND),
2534 const_iv (GL_ZERO), 3071 const_iv (GL_ZERO),
2535 const_iv (GL_SRC_ALPHA), 3072 const_iv (GL_SRC_ALPHA),
2536 const_iv (GL_DST_ALPHA), 3073 const_iv (GL_DST_ALPHA),
2537 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3074 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2538 const_iv (GL_ONE_MINUS_DST_ALPHA), 3075 const_iv (GL_ONE_MINUS_DST_ALPHA),
3076 const_iv (GL_SRC_COLOR),
3077 const_iv (GL_DST_COLOR),
3078 const_iv (GL_ONE_MINUS_SRC_COLOR),
3079 const_iv (GL_ONE_MINUS_DST_COLOR),
2539 const_iv (GL_SRC_ALPHA_SATURATE), 3080 const_iv (GL_SRC_ALPHA_SATURATE),
2540 const_iv (GL_RGB), 3081 const_iv (GL_RGB),
2541 const_iv (GL_RGBA), 3082 const_iv (GL_RGBA),
2542 const_iv (GL_RGBA4), 3083 const_iv (GL_RGBA4),
2543 const_iv (GL_RGBA8), 3084 const_iv (GL_RGBA8),
2603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 3144 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2604 const_iv (GL_POINT_SMOOTH_HINT), 3145 const_iv (GL_POINT_SMOOTH_HINT),
2605 const_iv (GL_LINE_SMOOTH_HINT), 3146 const_iv (GL_LINE_SMOOTH_HINT),
2606 const_iv (GL_POLYGON_SMOOTH_HINT), 3147 const_iv (GL_POLYGON_SMOOTH_HINT),
2607 const_iv (GL_GENERATE_MIPMAP_HINT), 3148 const_iv (GL_GENERATE_MIPMAP_HINT),
3149 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2608 const_iv (GL_FASTEST), 3150 const_iv (GL_FASTEST),
2609 const_iv (GL_DONT_CARE), 3151 const_iv (GL_DONT_CARE),
2610 const_iv (GL_NICEST), 3152 const_iv (GL_NICEST),
2611 const_iv (GL_V2F), 3153 const_iv (GL_V2F),
2612 const_iv (GL_V3F), 3154 const_iv (GL_V3F),
2613 const_iv (GL_T2F_V3F), 3155 const_iv (GL_T2F_V3F),
2614 const_iv (GL_T2F_N3F_V3F), 3156 const_iv (GL_T2F_N3F_V3F),
3157 const_iv (GL_FUNC_ADD),
3158 const_iv (GL_FUNC_SUBTRACT),
3159 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2615# undef const_iv 3160# undef const_iv
2616 }; 3161 };
2617 3162
2618 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3163 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2619 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3164 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2620 3165
2621 texture_av = newAV (); 3166 texture_av = newAV ();
2622 AvREAL_off (texture_av); 3167 AvREAL_off (texture_av);
2623} 3168}
2624 3169
3170void
3171disable_GL_EXT_blend_func_separate ()
3172 CODE:
3173 gl.BlendFuncSeparate = 0;
3174 gl.BlendFuncSeparateEXT = 0;
3175
3176void
3177apple_nvidia_bug (int enable)
3178
2625char * 3179char *
2626gl_vendor () 3180gl_vendor ()
2627 CODE: 3181 CODE:
2628 RETVAL = (char *)glGetString (GL_VENDOR); 3182 RETVAL = (char *)glGetString (GL_VENDOR);
2629 OUTPUT: 3183 OUTPUT:
2659 3213
2660int glGetError () 3214int glGetError ()
2661 3215
2662void glFinish () 3216void glFinish ()
2663 3217
3218void glFlush ()
3219
2664void glClear (int mask) 3220void glClear (int mask)
2665 3221
2666void glClearColor (float r, float g, float b, float a = 1.0) 3222void glClearColor (float r, float g, float b, float a = 1.0)
2667 PROTOTYPE: @ 3223 PROTOTYPE: @
2668 3224
2677void glBlendFunc (int sfactor, int dfactor) 3233void glBlendFunc (int sfactor, int dfactor)
2678 3234
2679void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3235void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2680 CODE: 3236 CODE:
2681 gl_BlendFuncSeparate (sa, da, saa, daa); 3237 gl_BlendFuncSeparate (sa, da, saa, daa);
3238
3239# void glBlendEquation (int se)
2682 3240
2683void glDepthMask (int flag) 3241void glDepthMask (int flag)
2684 3242
2685void glLogicOp (int opcode) 3243void glLogicOp (int opcode)
2686 3244
2721void glRotate (float angle, float x, float y, float z) 3279void glRotate (float angle, float x, float y, float z)
2722 CODE: 3280 CODE:
2723 glRotatef (angle, x, y, z); 3281 glRotatef (angle, x, y, z);
2724 3282
2725void glColor (float r, float g, float b, float a = 1.0) 3283void glColor (float r, float g, float b, float a = 1.0)
3284 PROTOTYPE: @
2726 ALIAS: 3285 ALIAS:
2727 glColor_premultiply = 1 3286 glColor_premultiply = 1
2728 CODE: 3287 CODE:
2729 if (ix) 3288 if (ix)
2730 { 3289 {
2750 3309
2751void glRect (float x1, float y1, float x2, float y2) 3310void glRect (float x1, float y1, float x2, float y2)
2752 CODE: 3311 CODE:
2753 glRectf (x1, y1, x2, y2); 3312 glRectf (x1, y1, x2, y2);
2754 3313
3314void glRect_lineloop (float x1, float y1, float x2, float y2)
3315 CODE:
3316 glBegin (GL_LINE_LOOP);
3317 glVertex2f (x1, y1);
3318 glVertex2f (x2, y1);
3319 glVertex2f (x2, y2);
3320 glVertex2f (x1, y2);
3321 glEnd ();
3322
2755PROTOTYPES: ENABLE 3323PROTOTYPES: ENABLE
2756 3324
2757void glBegin (int mode) 3325void glBegin (int mode)
2758 3326
2759void glEnd () 3327void glEnd ()
2791void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3359void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2792 CODE: 3360 CODE:
2793 if (gl.SeparableFilter2D) 3361 if (gl.SeparableFilter2D)
2794 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3362 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2795 3363
2796void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3364void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2797 3365
2798void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3366void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2799 3367
2800void glDrawPixels (int width, int height, int format, int type, char *pixels) 3368void glDrawPixels (int width, int height, int format, int type, char *pixels)
2801 3369
2827 3395
2828void glEndList () 3396void glEndList ()
2829 3397
2830void glCallList (int list) 3398void glCallList (int list)
2831 3399
2832MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3400void c_init ()
3401 CODE:
3402 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3403 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3404
3405MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2833 3406
2834PROTOTYPES: DISABLE 3407PROTOTYPES: DISABLE
2835 3408
2836void 3409void
2837find_widget (SV *self, NV x, NV y) 3410find_widget (SV *self, NV x, NV y)
2841 XPUSHs (self); 3414 XPUSHs (self);
2842} 3415}
2843 3416
2844BOOT: 3417BOOT:
2845{ 3418{
2846 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3419 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2847 3420
2848 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3421 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2849 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3422 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2850 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3423 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2851 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3424 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2852} 3425}
2853 3426
2854void 3427void
2855draw (SV *self) 3428draw (SV *self)
2856 CODE: 3429 CODE:
2863 SV *draw_w_sv = GvSV (draw_w_gv); 3436 SV *draw_w_sv = GvSV (draw_w_gv);
2864 SV *draw_h_sv = GvSV (draw_h_gv); 3437 SV *draw_h_sv = GvSV (draw_h_gv);
2865 double draw_x, draw_y; 3438 double draw_x, draw_y;
2866 3439
2867 if (!SvROK (self)) 3440 if (!SvROK (self))
2868 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3441 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2869 3442
2870 hv = (HV *)SvRV (self); 3443 hv = (HV *)SvRV (self);
2871 3444
2872 if (SvTYPE (hv) != SVt_PVHV) 3445 if (SvTYPE (hv) != SVt_PVHV)
2873 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3446 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2874 3447
2875 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3448 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3449 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2877 3450
2878 if (!h || !w) 3451 if (!h || !w)
2911 glEnd (); 3484 glEnd ();
2912 glDisable (GL_BLEND); 3485 glDisable (GL_BLEND);
2913 } 3486 }
2914 } 3487 }
2915#if 0 3488#if 0
2916 if ($ENV{CFPLUS_DEBUG} & 1) { 3489 // draw borders, for debugging
2917 glPushMatrix; 3490 glPushMatrix ();
2918 glColor 1, 1, 0, 1; 3491 glColor4f (1., 1., 0., 1.);
2919 glTranslate 0.375, 0.375; 3492 glTranslatef (.5, .5, 0.);
2920 glBegin GL_LINE_LOOP; 3493 glBegin (GL_LINE_LOOP);
2921 glVertex 0 , 0; 3494 glVertex2f (0 , 0);
2922 glVertex $self->{w} - 1, 0; 3495 glVertex2f (w - 1, 0);
2923 glVertex $self->{w} - 1, $self->{h} - 1; 3496 glVertex2f (w - 1, h - 1);
2924 glVertex 0 , $self->{h} - 1; 3497 glVertex2f (0 , h - 1);
2925 glEnd; 3498 glEnd ();
2926 glPopMatrix; 3499 glPopMatrix ();
2927 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2928 }
2929#endif 3500#endif
2930 PUSHMARK (SP); 3501 PUSHMARK (SP);
2931 XPUSHs (self); 3502 XPUSHs (self);
2932 PUTBACK; 3503 PUTBACK;
2933 call_method ("_draw", G_VOID | G_DISCARD); 3504 call_method ("_draw", G_VOID | G_DISCARD);

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