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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.31 by root, Thu Apr 13 23:11:11 2006 UTC vs.
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
11 21
12#include <glib/gmacros.h> 22#include <glib/gmacros.h>
13 23
14#include <pango/pango.h> 24#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
17 28
29#ifndef _WIN32
18#include <sys/types.h> 30# include <sys/types.h>
19#include <sys/socket.h> 31# include <sys/socket.h>
20#include <netinet/in.h> 32# include <netinet/in.h>
21#include <netinet/tcp.h> 33# include <netinet/tcp.h>
22
23#include <inttypes.h> 34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
43
44#include "glext.h"
24 45
25#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
26 47
27#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
29 50
30static PangoContext *context; 51#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
70typedef Mix_Chunk *CFClient__MixChunk;
71typedef Mix_Music *CFClient__MixMusic;
72
73typedef PangoFontDescription *CFClient__Font;
32 74
33typedef struct cf_layout { 75typedef struct cf_layout {
34 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
35 int base_height; 79 int base_height;
80 CFClient__Font font;
36} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 86
38static void 87static void
39substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
40{ 89{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
43} 96}
44 97
45static void 98static void
46layout_update (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
47{ 100{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 101 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 102 * reasonably well with bitstream vera
50 */ 103 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 104 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 105
106 pango_font_description_set_absolute_size (font,
107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
108
109 pango_layout_set_font_description (self->pl, font);
53} 110}
54 111
55static void 112static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 114{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
61 116
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 117 if (!*w) *w = 1;
64 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
65} 121}
122
123typedef uint16_t mapface;
66 124
67typedef struct { 125typedef struct {
68 GLint name; 126 GLint name;
69 int w, h; 127 int w, h;
70 float s, t; 128 float s, t;
71} mapface; 129 uint8_t r, g, b, a;
130} maptex;
72 131
73typedef struct { 132typedef struct {
74 int16_t darkness; 133 int16_t darkness;
75 uint16_t face[3]; 134 mapface face[3];
76} mapcell; 135} mapcell;
77 136
78typedef struct { 137typedef struct {
79 int32_t c0, c1; 138 int32_t c0, c1;
80 mapcell *col; 139 mapcell *col;
81} maprow; 140} maprow;
82 141
83typedef struct map { 142typedef struct map {
84 int x, y, w, h; 143 int x, y, w, h;
85 int vx, vy; 144 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 145 int faces;
87 mapface *face; 146 mapface *face;
88 147
148 int texs;
149 maptex *tex;
150
89 uint32_t rows; 151 int32_t rows;
90 maprow *row; 152 maprow *row;
91} *CFClient__Map; 153} *CFClient__Map;
92 154
93static char * 155static char *
94prepend (char *ptr, int sze, int inc) 156prepend (char *ptr, int sze, int inc)
113} 175}
114 176
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 179
180static maprow *
181map_get_row (CFClient__Map self, int y)
182{
183 if (0 > y)
184 {
185 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend);
187
188 self->rows += extend;
189 self->y += extend;
190 y += extend;
191 }
192 else if (y >= self->rows)
193 {
194 int extend = y - self->rows + MAP_EXTEND_Y;
195 Append (maprow, self->row, self->rows, extend);
196 self->rows += extend;
197 }
198
199 return self->row + y;
200}
201
202static mapcell *
203row_get_cell (maprow *row, int x)
204{
205 if (!row->col)
206 {
207 Newz (0, row->col, MAP_EXTEND_X, mapcell);
208 row->c0 = x - MAP_EXTEND_X / 4;
209 row->c1 = row->c0 + MAP_EXTEND_X;
210 }
211
212 if (row->c0 > x)
213 {
214 int extend = row->c0 - x + MAP_EXTEND_X;
215 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
216 row->c0 -= extend;
217 }
218 else if (x >= row->c1)
219 {
220 int extend = x - row->c1 + MAP_EXTEND_X;
221 Append (mapcell, row->col, row->c1 - row->c0, extend);
222 row->c1 += extend;
223 }
224
225 return row->col + (x - row->c0);
226}
227
228static mapcell *
229map_get_cell (CFClient__Map self, int x, int y)
230{
231 return row_get_cell (map_get_row (self, y), x);
232}
233
118static void 234static void
119map_clear (CFClient__Map self) 235map_clear (CFClient__Map self)
120{ 236{
121 int r; 237 int r;
122 238
125 241
126 Safefree (self->row); 242 Safefree (self->row);
127 243
128 self->x = 0; 244 self->x = 0;
129 self->y = 0; 245 self->y = 0;
130 self->vx = 0; 246 self->ox = 0;
131 self->vy = 0; 247 self->oy = 0;
132 self->row = 0; 248 self->row = 0;
133 self->rows = 0; 249 self->rows = 0;
134} 250}
135 251
136static void 252static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 253map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 254{
139 int x, y; 255 int x, y;
256 maprow *row;
140 257
141 for (y = y0; y < y0 + h; y++) 258 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 259 if (y >= 0)
143 { 260 {
144 if (y >= self->rows) 261 if (y >= self->rows)
145 break; 262 break;
146 263
147 maprow *row = self->row + y; 264 row = self->row + y;
148 265
149 for (x = x0; x < x0 + w; x++) 266 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 267 if (x >= row->c0)
151 { 268 {
152 if (x >= row->c1) 269 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 272 row->col[x - row->c0].darkness = -1;
156 } 273 }
157 } 274 }
158} 275}
159 276
277static void
278music_finished (void)
279{
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
301}
302
160MODULE = CFClient PACKAGE = CFClient 303MODULE = CFClient PACKAGE = CFClient
161 304
162PROTOTYPES: ENABLE 305PROTOTYPES: ENABLE
163 306
164BOOT: 307BOOT:
165{ 308{
309 HV *stash = gv_stashpv ("CFClient", 1);
310 static const struct {
311 const char *name;
312 IV iv;
313 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name }
315 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN),
320 const_iv (SDL_MOUSEBUTTONUP),
321 const_iv (SDL_JOYAXISMOTION),
322 const_iv (SDL_JOYBALLMOTION),
323 const_iv (SDL_JOYHATMOTION),
324 const_iv (SDL_JOYBUTTONDOWN),
325 const_iv (SDL_JOYBUTTONUP),
326 const_iv (SDL_QUIT),
327 const_iv (SDL_SYSWMEVENT),
328 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT),
333 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4),
338 const_iv (SDLK_KP5),
339 const_iv (SDLK_KP6),
340 const_iv (SDLK_KP7),
341 const_iv (SDLK_KP8),
342 const_iv (SDLK_KP9),
343 const_iv (SDLK_KP_PERIOD),
344 const_iv (SDLK_KP_DIVIDE),
345 const_iv (SDLK_KP_MULTIPLY),
346 const_iv (SDLK_KP_MINUS),
347 const_iv (SDLK_KP_PLUS),
348 const_iv (SDLK_KP_ENTER),
349 const_iv (SDLK_KP_EQUALS),
350 const_iv (SDLK_UP),
351 const_iv (SDLK_DOWN),
352 const_iv (SDLK_RIGHT),
353 const_iv (SDLK_LEFT),
354 const_iv (SDLK_INSERT),
355 const_iv (SDLK_HOME),
356 const_iv (SDLK_END),
357 const_iv (SDLK_PAGEUP),
358 const_iv (SDLK_PAGEDOWN),
359 const_iv (SDLK_F1),
360 const_iv (SDLK_F2),
361 const_iv (SDLK_F3),
362 const_iv (SDLK_F4),
363 const_iv (SDLK_F5),
364 const_iv (SDLK_F6),
365 const_iv (SDLK_F7),
366 const_iv (SDLK_F8),
367 const_iv (SDLK_F9),
368 const_iv (SDLK_F10),
369 const_iv (SDLK_F11),
370 const_iv (SDLK_F12),
371 const_iv (SDLK_F13),
372 const_iv (SDLK_F14),
373 const_iv (SDLK_F15),
374 const_iv (SDLK_NUMLOCK),
375 const_iv (SDLK_CAPSLOCK),
376 const_iv (SDLK_SCROLLOCK),
377 const_iv (SDLK_RSHIFT),
378 const_iv (SDLK_LSHIFT),
379 const_iv (SDLK_RCTRL),
380 const_iv (SDLK_LCTRL),
381 const_iv (SDLK_RALT),
382 const_iv (SDLK_LALT),
383 const_iv (SDLK_RMETA),
384 const_iv (SDLK_LMETA),
385 const_iv (SDLK_LSUPER),
386 const_iv (SDLK_RSUPER),
387 const_iv (SDLK_MODE),
388 const_iv (SDLK_COMPOSE),
389 const_iv (SDLK_HELP),
390 const_iv (SDLK_PRINT),
391 const_iv (SDLK_SYSREQ),
392 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO),
397 const_iv (KMOD_NONE),
398 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT),
400 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL),
402 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT),
404 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv
414 };
415
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
166 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
169} 431}
432
433int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
435
436void
437SDL_Quit ()
438
439void
440SDL_ListModes ()
441 PPCODE:
442{
443 SDL_Rect **m;
444
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459
460 SDL_EnableUNICODE (1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
462
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464
465 if (m && m != (SDL_Rect **)-1)
466 while (*m)
467 {
468 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
472
473 ++m;
474 }
475}
476
477char *
478SDL_GetError ()
479
480int
481SDL_SetVideoMode (int w, int h, int fullscreen)
482 CODE:
483 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 );
486 if (RETVAL)
487 {
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
493 OUTPUT:
494 RETVAL
495
496void
497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
501
502void
503SDL_PollEvent ()
504 PPCODE:
505{
506 SDL_Event ev;
507
508 while (SDL_PollEvent (&ev))
509 {
510 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
513 switch (ev.type)
514 {
515 case SDL_KEYDOWN:
516 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break;
522
523 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break;
527
528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
536 break;
537
538 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
553 }
554
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
556 }
557}
558
559int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561 POSTCALL:
562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
564
565void
566Mix_CloseAudio ()
567
568int
569Mix_AllocateChannels (int numchans = -1)
170 570
171void 571void
172lowdelay (int fd, int val = 1) 572lowdelay (int fd, int val = 1)
173 CODE: 573 CODE:
574#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 576#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 577
190void 578void
191add_font (char *file) 579add_font (char *file)
192 CODE: 580 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
194 582#ifdef _WIN32
195void 583 // cairo... sigh... requires win2000
196set_font (char *file) 584 AddFontResourceEx (file, FR_PRIVATE, 0);
197 CODE: 585#endif
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 586
206void 587void
207load_image_inline (SV *image_) 588load_image_inline (SV *image_)
208 ALIAS: 589 ALIAS:
209 load_image_file = 1 590 load_image_file = 1
216 SDL_RWops *rw = ix 597 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 598 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 599 : SDL_RWFromConstMem (image, image_len);
219 600
220 if (!rw) 601 if (!rw)
221 croak ("load_image: unable to open file"); 602 croak ("load_image: %s", SDL_GetError ());
222 603
223 surface = IMG_Load_RW (rw, 1); 604 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 605 if (!surface)
225 croak ("load_image: unable to read file"); 606 croak ("load_image: %s", SDL_GetError ());
226 607
227 fmt.palette = NULL; 608 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 609 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 610 fmt.BytesPerPixel = 4;
611#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 612 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 613 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 614 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 615 fmt.Amask = 0xff000000;
616#else
617 fmt.Rmask = 0xff000000;
618 fmt.Gmask = 0x00ff0000;
619 fmt.Bmask = 0x0000ff00;
620 fmt.Amask = 0x000000ff;
621#endif
234 fmt.Rloss = 0; 622 fmt.Rloss = 0;
235 fmt.Gloss = 0; 623 fmt.Gloss = 0;
236 fmt.Bloss = 0; 624 fmt.Bloss = 0;
237 fmt.Aloss = 0; 625 fmt.Aloss = 0;
238 fmt.Rshift = 0; 626 fmt.Rshift = 0;
242 fmt.colorkey = 0; 630 fmt.colorkey = 0;
243 fmt.alpha = 0; 631 fmt.alpha = 0;
244 632
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 634
635 assert (surface2->pitch == surface2->w * 4);
636
247 EXTEND (SP, 5); 637 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 638 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 639 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 640 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2); 642 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 644 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
256 646
257 SDL_FreeSurface (surface); 647 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 648 SDL_FreeSurface (surface2);
259} 649}
260 650
261void 651void
652average (int x, int y, uint32_t *data)
653 PPCODE:
654{
655 uint32_t r = 0, g = 0, b = 0, a = 0;
656
657 x = y = x * y;
658
659 while (x--)
660 {
661 uint32_t p = *data++;
662
663 r += (p ) & 255;
664 g += (p >> 8) & 255;
665 b += (p >> 16) & 255;
666 a += (p >> 24) & 255;
667 }
668
669 EXTEND (SP, 4);
670 PUSHs (sv_2mortal (newSViv (r / y)));
671 PUSHs (sv_2mortal (newSViv (g / y)));
672 PUSHs (sv_2mortal (newSViv (b / y)));
673 PUSHs (sv_2mortal (newSViv (a / y)));
674}
675
676void
677error (char *message)
678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
682#endif
683
684void
262fatal (char *message) 685fatal (char *message)
263 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 688#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 690#endif
269 exit (1); 691 exit (1);
270 692
693MODULE = CFClient PACKAGE = CFClient::Font
694
695CFClient::Font
696new_from_file (SV *class, char *path, int id = 0)
697 CODE:
698{
699 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
702 FcPatternDestroy (pattern);
703}
704 OUTPUT:
705 RETVAL
706
707void
708DESTROY (CFClient::Font self)
709 CODE:
710 pango_font_description_free (self);
711
712void
713make_default (CFClient::Font self)
714 CODE:
715 default_font = self;
716
271MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
272 718
273CFClient::Layout 719CFClient::Layout
274new (SV *class, int base_height = 10) 720new (SV *class, int rgba = 0)
275 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
276 New (0, RETVAL, 1, struct cf_layout); 725 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 726
278 RETVAL->pl = pango_layout_new (context); 727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
734 RETVAL->font = 0;
735
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
737 layout_update_font (RETVAL);
280 OUTPUT: 738 OUTPUT:
281 RETVAL 739 RETVAL
282 740
283void 741void
284DESTROY (CFClient::Layout self) 742DESTROY (CFClient::Layout self)
285 CODE: 743 CODE:
286 g_object_unref (self->pl); 744 g_object_unref (self->pl);
287 Safefree (self); 745 Safefree (self);
288 746
747int
748is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
289void 754void
290set_markup (CFClient::Layout self, SV *text_) 755set_text (CFClient::Layout self, SV *text_)
291 CODE: 756 CODE:
292{ 757{
293 STRLEN textlen; 758 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 759 char *text = SvPVutf8 (text_, textlen);
295 760
761 pango_layout_set_text (self->pl, text, textlen);
762}
763
764void
765set_markup (CFClient::Layout self, SV *text_)
766 CODE:
767{
768 STRLEN textlen;
769 char *text = SvPVutf8 (text_, textlen);
770
296 pango_layout_set_markup (self->pl, text, textlen); 771 pango_layout_set_markup (self->pl, text, textlen);
297} 772}
298 773
774SV *
775get_text (CFClient::Layout self)
776 CODE:
777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
778 SvUTF8_on (RETVAL);
779 OUTPUT:
780 RETVAL
781
782void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
789
790void
791set_font (CFClient::Layout self, CFClient::Font font = 0)
792 CODE:
793 if (self->font != font)
794 {
795 self->font = font;
796 layout_update_font (self);
797 }
798
299void 799void
300set_height (CFClient::Layout self, int base_height) 800set_height (CFClient::Layout self, int base_height)
301 CODE: 801 CODE:
802 if (self->base_height != base_height)
803 {
302 self->base_height = base_height; 804 self->base_height = base_height;
805 layout_update_font (self);
806 }
303 807
304void 808void
305set_width (CFClient::Layout self, int max_width = -1) 809set_width (CFClient::Layout self, int max_width = -1)
306 CODE: 810 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812
813void
814set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818void
819set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823void
824set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833void
834set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
308 837
309void 838void
310size (CFClient::Layout self) 839size (CFClient::Layout self)
311 PPCODE: 840 PPCODE:
312{ 841{
313 int w, h; 842 int w, h;
314 843
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 844 layout_get_pixel_size (self, &w, &h);
317 845
318 EXTEND (SP, 2); 846 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 847 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 848 PUSHs (sv_2mortal (newSViv (h)));
323int 851int
324xy_to_index (CFClient::Layout self, int x, int y) 852xy_to_index (CFClient::Layout self, int x, int y)
325 CODE: 853 CODE:
326{ 854{
327 int index, trailing; 855 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 857 RETVAL = index;
333} 858}
334 OUTPUT: 859 OUTPUT:
335 RETVAL 860 RETVAL
336 861
337void 862void
338cursor_pos (CFClient::Layout self, int index) 863cursor_pos (CFClient::Layout self, int index)
339 PPCODE: 864 PPCODE:
340{ 865{
341 PangoRectangle strong_pos; 866 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 868
345 EXTEND (SP, 3); 869 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 870 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
352render (CFClient::Layout self) 876render (CFClient::Layout self)
353 PPCODE: 877 PPCODE:
354{ 878{
355 SV *retval; 879 SV *retval;
356 int w, h; 880 int w, h;
357 FT_Bitmap bitmap;
358 881
359 layout_update (self);
360 layout_get_pixel_size (self, &w, &h); 882 layout_get_pixel_size (self, &w, &h);
361 883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
362 retval = newSV (w * h); 942 retval = newSV (w * h);
363 SvPOK_only (retval); 943 SvPOK_only (retval);
364 SvCUR_set (retval, w * h); 944 SvCUR_set (retval, w * h);
365 945
366 bitmap.rows = h; 946 bitmap.rows = h;
367 bitmap.width = w; 947 bitmap.width = w;
368 bitmap.pitch = w; 948 bitmap.pitch = w;
369 bitmap.buffer = (unsigned char*)SvPVX (retval); 949 bitmap.buffer = (unsigned char*)SvPVX (retval);
370 bitmap.num_grays = 256; 950 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372 952
373 memset (bitmap.buffer, 0, w * h); 953 memset (bitmap.buffer, 0, w * h);
374 954
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
376 956
377 EXTEND (SP, 3); 957 EXTEND (SP, 5);
378 PUSHs (sv_2mortal (newSViv (w))); 958 PUSHs (sv_2mortal (newSViv (w)));
379 PUSHs (sv_2mortal (newSViv (h))); 959 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval)); 960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
381} 964}
382 965
383MODULE = CFClient PACKAGE = CFClient::Texture 966MODULE = CFClient PACKAGE = CFClient::Texture
384 967
385void 968void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 969draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
387 PROTOTYPE: $$$;$$ 970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
388 CODE: 974 CODE:
389{ 975{
390 HV *hv = (HV *)SvRV (self); 976 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 980
395 if (items < 5) 981 if (items < 5)
396 { 982 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 985 }
400 986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
401 glBindTexture (GL_TEXTURE_2D, name); 1001 glBindTexture (GL_TEXTURE_2D, name);
1002
402 glBegin (GL_QUADS); 1003 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1004 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
408} 1015}
409 1016
410MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
411 1018
412CFClient::Map 1019CFClient::Map
413new (SV *class, int map_width, int map_height) 1020new (SV *class, int map_width, int map_height)
414 CODE: 1021 CODE:
415 New (0, RETVAL, 1, struct map); 1022 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1023 RETVAL->x = 0;
417 RETVAL->y = 0; 1024 RETVAL->y = 0;
418 RETVAL->w = map_width; 1025 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1026 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1027 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1028 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1029 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1030 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1033 RETVAL->rows = 0;
425 RETVAL->row = 0; 1034 RETVAL->row = 0;
426 OUTPUT: 1035 OUTPUT:
427 RETVAL 1036 RETVAL
428 1037
439clear (CFClient::Map self) 1048clear (CFClient::Map self)
440 CODE: 1049 CODE:
441 map_clear (self); 1050 map_clear (self);
442 1051
443void 1052void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1053set_face (CFClient::Map self, int face, int texid)
445 CODE: 1054 CODE:
446{ 1055{
447 while (self->faces < face) 1056 while (self->faces <= face)
448 { 1057 {
449 Append (mapface, self->face, self->faces, self->faces); 1058 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1059 self->faces *= 2;
451 } 1060 }
452 1061
453 self->face [face].name = name;
454 self->face [face].w = w; 1062 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1063}
1064
1065void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE:
1068{
1069 while (self->texs <= texid)
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074
1075 {
1076 maptex *tex = self->tex + texid;
1077
1078 tex->name = name;
1079 tex->w = w;
1080 tex->h = h;
1081 tex->s = s;
1082 tex->t = t;
1083 tex->r = r;
1084 tex->g = g;
1085 tex->b = b;
1086 tex->a = a;
1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1097}
1098
1099int
1100ox (CFClient::Map self)
1101 ALIAS:
1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
1107 CODE:
1108 switch (ix)
1109 {
1110 case 0: RETVAL = self->ox; break;
1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
1116 }
1117 OUTPUT:
1118 RETVAL
459 1119
460void 1120void
461scroll (CFClient::Map self, int dx, int dy) 1121scroll (CFClient::Map self, int dx, int dy)
462 CODE: 1122 CODE:
463{ 1123{
469 if (dy > 0) 1129 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1130 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1131 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1132 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1133
474 self->x += dx; 1134 self->ox += dx; self->x += dx;
475 self->y += dy; 1135 self->oy += dy; self->y += dy;
476 1136
477 while (self->y < 0) 1137 while (self->y < 0)
478 { 1138 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1139 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1140
487map1a_update (CFClient::Map self, SV *data_) 1147map1a_update (CFClient::Map self, SV *data_)
488 CODE: 1148 CODE:
489{ 1149{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1150 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1151 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1152 mapcell *cell;
1153 int x, y, flags;
1154
493 while (data < data_end) 1155 while (data < data_end)
494 { 1156 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1157 flags = (data [0] << 8) + data [1]; data += 2;
496 1158
497 int x = ((flags >> 10) & 63) + self->x; 1159 x = ((flags >> 10) & 63) + self->x;
498 int y = ((flags >> 4) & 63) + self->y; 1160 y = ((flags >> 4) & 63) + self->y;
499 1161
500 while (y >= self->rows) 1162 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1163
535 if (flags & 15) 1164 if (flags & 15)
536 { 1165 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1166 if (cell->darkness < 0)
538 { 1167 {
539 cell->darkness = 0; 1168 cell->darkness = 0;
540 cell->face [0] = 0; 1169 cell->face [0] = 0;
541 cell->face [1] = 0; 1170 cell->face [1] = 0;
542 cell->face [2] = 0; 1171 cell->face [2] = 0;
543 } 1172 }
544 1173
545 cell->darkness = flags & 8 ? *data++ : 255; 1174 cell->darkness = flags & 8 ? *data++ : 255;
1175
1176 //TODO: don't trust server data to be in-range(!)
546 1177
547 if (flags & 4) 1178 if (flags & 4)
548 { 1179 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1180 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1181 }
551 1182
552 if (flags & 2) 1183 if (flags & 2)
553 { 1184 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1185 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1186 }
556 1187
557 if (flags & 1) 1188 if (flags & 1)
558 { 1189 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1190 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1191 }
561 } 1192 }
562 else 1193 else
563 cell->darkness = -1; 1194 cell->darkness = -1;
564 } 1195 }
565} 1196}
566 1197
567void 1198SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1199mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1200 CODE:
1201{
1202 int x1, x;
1203 int y1, y;
1204 int z;
1205 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1206 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1207
1208 SvPOK_only (map_sv);
1209 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1210
1211 x0 += self->x; x1 = x0 + w;
1212 y0 += self->y; y1 = y0 + h;
1213
1214 for (y = y0; y < y1; y++)
1215 {
1216 maprow *row = 0 <= y && y < self->rows
1217 ? self->row + y
1218 : 0;
1219
1220 for (x = x0; x < x1; x++)
1221 {
1222 int r = 32, g = 32, b = 32, a = 192;
1223
1224 if (row && row->c0 <= x && x < row->c1)
1225 {
1226 mapcell *cell = row->col + (x - row->c0);
1227
1228 for (z = 0; z <= 0; z++)
1229 {
1230 mapface face = cell->face [z];
1231
1232 if (face)
1233 {
1234 maptex tex = self->tex [face];
1235 int a0 = 255 - tex.a;
1236 int a1 = tex.a;
1237
1238 r = (r * a0 + tex.r * a1) / 255;
1239 g = (g * a0 + tex.g * a1) / 255;
1240 b = (b * a0 + tex.b * a1) / 255;
1241 a = (a * a0 + tex.a * a1) / 255;
1242 }
1243 }
1244 }
1245
1246 *map++ = (r )
1247 | (g << 8)
1248 | (b << 16)
1249 | (a << 24);
1250 }
1251 }
1252
1253 RETVAL = map_sv;
1254}
1255 OUTPUT:
1256 RETVAL
1257
1258void
1259draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
569 CODE: 1260 PPCODE:
570{ 1261{
1262 int vx, vy;
1263 int x, y, z;
1264 int last_name;
1265 mapface face;
1266 int sw4 = (sw + 3) & ~3;
1267 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1268 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1269
1270 memset (darkness, 255, sw4 * sh);
1271 SvPOK_only (darkness_sv);
1272 SvCUR_set (darkness_sv, sw4 * sh);
1273
1274 vx = self->x + (self->w - sw) / 2 - shift_x;
1275 vy = self->y + (self->h - sh) / 2 - shift_y;
1276
1277 /*
571 int vx = self->vx = self->w >= sw 1278 int vx = self->vx = self->w >= sw
572 ? self->x + (self->w - sw) / 2 1279 ? self->x + (self->w - sw) / 2
573 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1280 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
574 1281
575 int vy = self->vy = self->h >= sh 1282 int vy = self->vy = self->h >= sh
576 ? self->y + (self->h - sh) / 2 1283 ? self->y + (self->h - sh) / 2
577 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1284 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1285 */
578 1286
579 glColor4ub (255, 255, 255, 255); 1287 glColor4ub (255, 255, 255, 255);
580 1288
581 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
582 glEnable (GL_BLEND); 1290 glEnable (GL_BLEND);
583 glEnable (GL_TEXTURE_2D); 1291 glEnable (GL_TEXTURE_2D);
584 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1292 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
585 1293
586 int x, y, z;
587
588 int last_name = 0;
589
590 glBegin (GL_QUADS); 1294 glBegin (GL_QUADS);
1295
1296 last_name = 0;
591 1297
592 for (z = 0; z < 3; z++) 1298 for (z = 0; z < 3; z++)
593 for (y = 0; y < sh; y++) 1299 for (y = 0; y < sh; y++)
594 if (0 <= y + vy && y + vy < self->rows) 1300 if (0 <= y + vy && y + vy < self->rows)
595 { 1301 {
597 1303
598 for (x = 0; x < sw; x++) 1304 for (x = 0; x < sw; x++)
599 if (row->c0 <= x + vx && x + vx < row->c1) 1305 if (row->c0 <= x + vx && x + vx < row->c1)
600 { 1306 {
601 mapcell *cell = row->col + (x + vx - row->c0); 1307 mapcell *cell = row->col + (x + vx - row->c0);
1308
1309 darkness[y * sw4 + x] = cell->darkness < 0
1310 ? 255 - FOW_DARKNESS
1311 : 255 - cell->darkness;
1312
602 uint16_t face = cell->face [z]; 1313 face = cell->face [z];
603 1314
604 if (face) 1315 if (face)
605 { 1316 {
606 mapface tex = self->face [face]; 1317 maptex tex = self->tex [face];
607 1318
608 int px = (x + 1) * 32 - tex.w; 1319 int px = (x + 1) * 32 - tex.w;
609 int py = (y + 1) * 32 - tex.h; 1320 int py = (y + 1) * 32 - tex.h;
610 1321
611 if (last_name != tex.name) 1322 if (last_name != tex.name)
623 } 1334 }
624 } 1335 }
625 } 1336 }
626 1337
627 glEnd (); 1338 glEnd ();
628}
629 1339
1340 glDisable (GL_TEXTURE_2D);
1341 glDisable (GL_BLEND);
1342
1343 EXTEND (SP, 3);
1344 PUSHs (sv_2mortal (newSViv (sw4)));
1345 PUSHs (sv_2mortal (newSViv (sh)));
1346 PUSHs (darkness_sv);
1347}
1348
1349SV *
1350get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1351 CODE:
1352{
1353 int x, y, x1, y1;
1354 SV *data_sv = newSV (w * h * 7 + 5);
1355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1356
1357 *data++ = 0; /* version 0 format */
1358 *data++ = w >> 8; *data++ = w;
1359 *data++ = h >> 8; *data++ = h;
1360
1361 // we need to do this 'cause we don't keep an absolute coord system for rows
1362 // TODO: treat rows as we treat columns
1363 map_get_row (self, y0 + self->y - self->oy);//D
1364 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1365
1366 x0 += self->x - self->ox;
1367 y0 += self->y - self->oy;
1368
1369 x1 = x0 + w;
1370 y1 = y0 + h;
1371
1372 for (y = y0; y < y1; y++)
1373 {
1374 maprow *row = 0 <= y && y < self->rows
1375 ? self->row + y
1376 : 0;
1377
1378 for (x = x0; x < x1; x++)
1379 {
1380 if (row && row->c0 <= x && x < row->c1)
1381 {
1382 mapcell *cell = row->col + (x - row->c0);
1383 uint8_t flags = 0;
1384
1385 if (cell->face [0]) flags |= 1;
1386 if (cell->face [1]) flags |= 2;
1387 if (cell->face [2]) flags |= 4;
1388
1389 *data++ = flags;
1390
1391 if (flags & 1)
1392 {
1393 *data++ = cell->face [0] >> 8;
1394 *data++ = cell->face [0];
1395 }
1396
1397 if (flags & 2)
1398 {
1399 *data++ = cell->face [1] >> 8;
1400 *data++ = cell->face [1];
1401 }
1402
1403 if (flags & 4)
1404 {
1405 *data++ = cell->face [2] >> 8;
1406 *data++ = cell->face [2];
1407 }
1408 }
1409 else
1410 *data++ = 0;
1411 }
1412 }
1413
1414 SvPOK_only (data_sv);
1415 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1416 RETVAL = data_sv;
1417}
1418 OUTPUT:
1419 RETVAL
1420
1421void
1422set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1423 PPCODE:
1424{
1425 int x, y, z;
1426 int w, h;
1427 int x1, y1;
1428
1429 if (*data++ != 0)
1430 return; /* version mismatch */
1431
1432 w = *data++ << 8; w |= *data++;
1433 h = *data++ << 8; h |= *data++;
1434
1435 // we need to do this 'cause we don't keep an absolute coord system for rows
1436 // TODO: treat rows as we treat columns
1437 map_get_row (self, y0 + self->y - self->oy);//D
1438 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1439
1440 x0 += self->x - self->ox;
1441 y0 += self->y - self->oy;
1442
1443 x1 = x0 + w;
1444 y1 = y0 + h;
1445
1446 for (y = y0; y < y1; y++)
1447 {
1448 maprow *row = map_get_row (self, y);
1449
1450 for (x = x0; x < x1; x++)
1451 {
1452 uint8_t flags = *data++;
1453
1454 if (flags)
1455 {
1456 mapface face[3] = { 0, 0, 0 };
1457
1458 mapcell *cell = row_get_cell (row, x);
1459
1460 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1461 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1462 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1463
1464 if (cell->darkness <= 0)
1465 {
1466 cell->darkness = -1;
1467
1468 for (z = 0; z <= 2; z++)
1469 {
1470 cell->face[z] = face[z];
1471
1472 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1473 XPUSHs (sv_2mortal (newSViv (face[z])));
1474 }
1475 }
1476 }
1477 }
1478 }
1479}
1480
1481MODULE = CFClient PACKAGE = CFClient::MixChunk
1482
1483CFClient::MixChunk
1484new_from_file (SV *class, char *path)
1485 CODE:
1486 RETVAL = Mix_LoadWAV (path);
1487 OUTPUT:
1488 RETVAL
1489
1490void
1491DESTROY (CFClient::MixChunk self)
1492 CODE:
1493 Mix_FreeChunk (self);
1494
1495int
1496volume (CFClient::MixChunk self, int volume = -1)
1497 CODE:
1498 RETVAL = Mix_VolumeChunk (self, volume);
1499 OUTPUT:
1500 RETVAL
1501
1502int
1503play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1504 CODE:
1505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1506 OUTPUT:
1507 RETVAL
1508
1509MODULE = CFClient PACKAGE = CFClient::MixMusic
1510
1511int
1512volume (int volume = -1)
1513 CODE:
1514 RETVAL = Mix_VolumeMusic (volume);
1515 OUTPUT:
1516 RETVAL
1517
1518CFClient::MixMusic
1519new_from_file (SV *class, char *path)
1520 CODE:
1521 RETVAL = Mix_LoadMUS (path);
1522 OUTPUT:
1523 RETVAL
1524
1525void
1526DESTROY (CFClient::MixMusic self)
1527 CODE:
1528 Mix_FreeMusic (self);
1529
1530int
1531play (CFClient::MixMusic self, int loops = -1)
1532 CODE:
1533 RETVAL = Mix_PlayMusic (self, loops);
1534 OUTPUT:
1535 RETVAL
1536
1537MODULE = CFClient PACKAGE = CFClient::OpenGL
1538
1539BOOT:
1540{
1541 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1542 static const struct {
1543 const char *name;
1544 IV iv;
1545 } *civ, const_iv[] = {
1546# define const_iv(name) { # name, (IV)name }
1547 const_iv (GL_COLOR_MATERIAL),
1548 const_iv (GL_SMOOTH),
1549 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER),
1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1558 const_iv (GL_AND),
1559 const_iv (GL_ONE),
1560 const_iv (GL_ZERO),
1561 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE),
1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1565 const_iv (GL_RGB),
1566 const_iv (GL_RGBA),
1567 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1574 const_iv (GL_FLOAT),
1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1576 const_iv (GL_COMPILE),
1577 const_iv (GL_TEXTURE_1D),
1578 const_iv (GL_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_ENV),
1580 const_iv (GL_TEXTURE_MAG_FILTER),
1581 const_iv (GL_TEXTURE_MIN_FILTER),
1582 const_iv (GL_TEXTURE_ENV_MODE),
1583 const_iv (GL_TEXTURE_WRAP_S),
1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1586 const_iv (GL_CLAMP),
1587 const_iv (GL_CLAMP_TO_EDGE),
1588 const_iv (GL_NEAREST),
1589 const_iv (GL_LINEAR),
1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1594 const_iv (GL_GENERATE_MIPMAP),
1595 const_iv (GL_MODULATE),
1596 const_iv (GL_DECAL),
1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1599 const_iv (GL_COLOR_BUFFER_BIT),
1600 const_iv (GL_PROJECTION),
1601 const_iv (GL_MODELVIEW),
1602 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D),
1604 const_iv (GL_CONVOLUTION_2D),
1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1606 const_iv (GL_CONSTANT_BORDER),
1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1609 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1620# undef const_iv
1621 };
1622
1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1625}
1626
1627char *
1628gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634char *
1635gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641char *
1642gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1648int glGetError ()
1649
1650void glClear (int mask)
1651
1652void glClearColor (float r, float g, float b, float a = 1.0)
1653 PROTOTYPE: @
1654
1655void glEnable (int cap)
1656
1657void glDisable (int cap)
1658
1659void glShadeModel (int mode)
1660
1661void glHint (int target, int mode)
1662
1663void glBlendFunc (int sfactor, int dfactor)
1664
1665void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669void glDepthMask (int flag)
1670
1671void glLogicOp (int opcode)
1672
1673void glColorMask (int red, int green, int blue, int alpha)
1674
1675void glMatrixMode (int mode)
1676
1677void glPushMatrix ()
1678
1679void glPopMatrix ()
1680
1681void glLoadIdentity ()
1682
1683# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686# near_ and far_ are due to microsofts buggy "c" compiler
1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1688
1689void glViewport (int x, int y, int width, int height)
1690
1691void glScissor (int x, int y, int width, int height)
1692
1693void glTranslate (float x, float y, float z = 0.)
1694 CODE:
1695 glTranslatef (x, y, z);
1696
1697void glScale (float x, float y, float z = 1.)
1698 CODE:
1699 glScalef (x, y, z);
1700
1701void glRotate (float angle, float x, float y, float z)
1702 CODE:
1703 glRotatef (angle, x, y, z);
1704
1705void glBegin (int mode)
1706
1707void glEnd ()
1708
1709void glColor (float r, float g, float b, float a = 1.0)
1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1713 CODE:
1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1736
1737void glVertex (float x, float y, float z = 0.)
1738 CODE:
1739 glVertex3f (x, y, z);
1740
1741void glTexCoord (float s, float t)
1742 CODE:
1743 glTexCoord2f (s, t);
1744
1745void glTexEnv (int target, int pname, float param)
1746 CODE:
1747 glTexEnvf (target, pname, param);
1748
1749void glTexParameter (int target, int pname, float param)
1750 CODE:
1751 glTexParameterf (target, pname, param);
1752
1753void glBindTexture (int target, int name)
1754
1755void glConvolutionParameter (int target, int pname, float params)
1756 CODE:
1757 if (gl.ConvolutionParameterf)
1758 gl.ConvolutionParameterf (target, pname, params);
1759
1760void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1761 CODE:
1762 if (gl.ConvolutionFilter2D)
1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1764
1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE:
1767 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1769
1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1771
1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773
1774void glDrawPixels (int width, int height, int format, int type, char *pixels)
1775
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1777
1778int glGenTexture ()
1779 CODE:
1780{
1781 GLuint name;
1782 glGenTextures (1, &name);
1783 RETVAL = name;
1784}
1785 OUTPUT:
1786 RETVAL
1787
1788void glDeleteTexture (int name)
1789 CODE:
1790{
1791 GLuint name_ = name;
1792 glDeleteTextures (1, &name_);
1793}
1794
1795int glGenList ()
1796 CODE:
1797 RETVAL = glGenLists (1);
1798 OUTPUT:
1799 RETVAL
1800
1801void glDeleteList (int list)
1802 CODE:
1803 glDeleteLists (list, 1);
1804
1805void glNewList (int list, int mode = GL_COMPILE)
1806
1807void glEndList ()
1808
1809void glCallList (int list)
1810
1811

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