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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.31 by root, Thu Apr 13 23:11:11 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
53} 141}
54 142
55static void 143static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 145{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
61 147
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 148 if (!*w) *w = 1;
64 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
65} 152}
153
154typedef uint16_t mapface;
66 155
67typedef struct { 156typedef struct {
68 GLint name; 157 GLint name;
69 int w, h; 158 int w, h;
70 float s, t; 159 float s, t;
71} mapface; 160 uint8_t r, g, b, a;
161} maptex;
72 162
73typedef struct { 163typedef struct {
74 int16_t darkness; 164 int16_t darkness;
75 uint16_t face[3]; 165 mapface face[3];
76} mapcell; 166} mapcell;
77 167
78typedef struct { 168typedef struct {
79 int32_t c0, c1; 169 int32_t c0, c1;
80 mapcell *col; 170 mapcell *col;
81} maprow; 171} maprow;
82 172
83typedef struct map { 173typedef struct map {
84 int x, y, w, h; 174 int x, y, w, h;
85 int vx, vy; 175 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 176 int faces;
87 mapface *face; 177 mapface *face;
88 178
179 int texs;
180 maptex *tex;
181
89 uint32_t rows; 182 int32_t rows;
90 maprow *row; 183 maprow *row;
91} *CFClient__Map; 184} *CFClient__Map;
92 185
93static char * 186static char *
94prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
113} 206}
114 207
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 210
211static maprow *
212map_get_row (CFClient__Map self, int y)
213{
214 if (0 > y)
215 {
216 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend);
218
219 self->rows += extend;
220 self->y += extend;
221 y += extend;
222 }
223 else if (y >= self->rows)
224 {
225 int extend = y - self->rows + MAP_EXTEND_Y;
226 Append (maprow, self->row, self->rows, extend);
227 self->rows += extend;
228 }
229
230 return self->row + y;
231}
232
233static mapcell *
234row_get_cell (maprow *row, int x)
235{
236 if (!row->col)
237 {
238 Newz (0, row->col, MAP_EXTEND_X, mapcell);
239 row->c0 = x - MAP_EXTEND_X / 4;
240 row->c1 = row->c0 + MAP_EXTEND_X;
241 }
242
243 if (row->c0 > x)
244 {
245 int extend = row->c0 - x + MAP_EXTEND_X;
246 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
247 row->c0 -= extend;
248 }
249 else if (x >= row->c1)
250 {
251 int extend = x - row->c1 + MAP_EXTEND_X;
252 Append (mapcell, row->col, row->c1 - row->c0, extend);
253 row->c1 += extend;
254 }
255
256 return row->col + (x - row->c0);
257}
258
259static mapcell *
260map_get_cell (CFClient__Map self, int x, int y)
261{
262 return row_get_cell (map_get_row (self, y), x);
263}
264
118static void 265static void
119map_clear (CFClient__Map self) 266map_clear (CFClient__Map self)
120{ 267{
121 int r; 268 int r;
122 269
125 272
126 Safefree (self->row); 273 Safefree (self->row);
127 274
128 self->x = 0; 275 self->x = 0;
129 self->y = 0; 276 self->y = 0;
130 self->vx = 0; 277 self->ox = 0;
131 self->vy = 0; 278 self->oy = 0;
132 self->row = 0; 279 self->row = 0;
133 self->rows = 0; 280 self->rows = 0;
134} 281}
135 282
136static void 283static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 285{
139 int x, y; 286 int x, y;
287 maprow *row;
140 288
141 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 290 if (y >= 0)
143 { 291 {
144 if (y >= self->rows) 292 if (y >= self->rows)
145 break; 293 break;
146 294
147 maprow *row = self->row + y; 295 row = self->row + y;
148 296
149 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 298 if (x >= row->c0)
151 { 299 {
152 if (x >= row->c1) 300 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
156 } 304 }
157 } 305 }
158} 306}
159 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
160MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
161 352
162PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
163 354
164BOOT: 355BOOT:
165{ 356{
166 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 486}
487
488int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490
491void
492SDL_Quit ()
493
494void
495SDL_ListModes ()
496 PPCODE:
497{
498 SDL_Rect **m;
499
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514
515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519
520 if (m && m != (SDL_Rect **)-1)
521 while (*m)
522 {
523 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
527
528 ++m;
529 }
530}
531
532char *
533SDL_GetError ()
534
535int
536SDL_SetVideoMode (int w, int h, int fullscreen)
537 CODE:
538 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 );
541 if (RETVAL)
542 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
548 OUTPUT:
549 RETVAL
550
551void
552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
556
557void
558SDL_PollEvent ()
559 PPCODE:
560{
561 SDL_Event ev;
562
563 while (SDL_PollEvent (&ev))
564 {
565 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
568 switch (ev.type)
569 {
570 case SDL_KEYDOWN:
571 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break;
577
578 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break;
582
583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
591 break;
592
593 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
608 }
609
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
611 }
612}
613
614int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
616 POSTCALL:
617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
619
620void
621Mix_CloseAudio ()
622
623int
624Mix_AllocateChannels (int numchans = -1)
170 625
171void 626void
172lowdelay (int fd, int val = 1) 627lowdelay (int fd, int val = 1)
173 CODE: 628 CODE:
629#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 631#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 632
190void 633void
191add_font (char *file) 634add_font (char *file)
192 CODE: 635 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 637
206void 638void
207load_image_inline (SV *image_) 639load_image_inline (SV *image_)
208 ALIAS: 640 ALIAS:
209 load_image_file = 1 641 load_image_file = 1
216 SDL_RWops *rw = ix 648 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 649 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 650 : SDL_RWFromConstMem (image, image_len);
219 651
220 if (!rw) 652 if (!rw)
221 croak ("load_image: unable to open file"); 653 croak ("load_image: %s", SDL_GetError ());
222 654
223 surface = IMG_Load_RW (rw, 1); 655 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 656 if (!surface)
225 croak ("load_image: unable to read file"); 657 croak ("load_image: %s", SDL_GetError ());
226 658
227 fmt.palette = NULL; 659 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 660 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 661 fmt.BytesPerPixel = 4;
662#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 663 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 664 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 665 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 666 fmt.Amask = 0xff000000;
667#else
668 fmt.Rmask = 0xff000000;
669 fmt.Gmask = 0x00ff0000;
670 fmt.Bmask = 0x0000ff00;
671 fmt.Amask = 0x000000ff;
672#endif
234 fmt.Rloss = 0; 673 fmt.Rloss = 0;
235 fmt.Gloss = 0; 674 fmt.Gloss = 0;
236 fmt.Bloss = 0; 675 fmt.Bloss = 0;
237 fmt.Aloss = 0; 676 fmt.Aloss = 0;
238 fmt.Rshift = 0; 677 fmt.Rshift = 0;
242 fmt.colorkey = 0; 681 fmt.colorkey = 0;
243 fmt.alpha = 0; 682 fmt.alpha = 0;
244 683
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 685
686 assert (surface2->pitch == surface2->w * 4);
687
688 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 689 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
256 697
257 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
259} 700}
260 701
261void 702void
703average (int x, int y, uint32_t *data)
704 PPCODE:
705{
706 uint32_t r = 0, g = 0, b = 0, a = 0;
707
708 x = y = x * y;
709
710 while (x--)
711 {
712 uint32_t p = *data++;
713
714 r += (p ) & 255;
715 g += (p >> 8) & 255;
716 b += (p >> 16) & 255;
717 a += (p >> 24) & 255;
718 }
719
720 EXTEND (SP, 4);
721 PUSHs (sv_2mortal (newSViv (r / y)));
722 PUSHs (sv_2mortal (newSViv (g / y)));
723 PUSHs (sv_2mortal (newSViv (b / y)));
724 PUSHs (sv_2mortal (newSViv (a / y)));
725}
726
727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
262fatal (char *message) 736fatal (char *message)
263 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 739#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 741#endif
269 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
270 772
271MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
272 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
273CFClient::Layout 780CFClient::Layout
274new (SV *class, int base_height = 10) 781new (SV *class)
275 CODE: 782 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 784
278 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
280 OUTPUT: 795 OUTPUT:
281 RETVAL 796 RETVAL
282 797
283void 798void
284DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
285 CODE: 800 CODE:
286 g_object_unref (self->pl); 801 g_object_unref (self->pl);
287 Safefree (self); 802 Safefree (self);
288 803
289void 804void
290set_markup (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
291 CODE: 806 CODE:
292{ 807{
293 STRLEN textlen; 808 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 809 char *text = SvPVutf8 (text_, textlen);
295 810
811 pango_layout_set_text (self->pl, text, textlen);
812}
813
814void
815set_markup (CFClient::Layout self, SV *text_)
816 CODE:
817{
818 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen);
820
296 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
297} 822}
298 823
299void 824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
909SV *
910get_text (CFClient::Layout self)
911 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL);
914 OUTPUT:
915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
933
934void
300set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
301 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
302 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
303 942
304void 943void
305set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
306 CODE: 945 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
308 972
309void 973void
310size (CFClient::Layout self) 974size (CFClient::Layout self)
311 PPCODE: 975 PPCODE:
312{ 976{
313 int w, h; 977 int w, h;
314 978
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
317 980
318 EXTEND (SP, 2); 981 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
321} 984}
322 985
323int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
324xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
325 CODE: 1000 CODE:
326{ 1001{
327 int index, trailing; 1002 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 1004 RETVAL = index;
333} 1005}
334 OUTPUT: 1006 OUTPUT:
335 RETVAL 1007 RETVAL
336 1008
337void 1009void
338cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
339 PPCODE: 1011 PPCODE:
340{ 1012{
341 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1015
345 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
348 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
349} 1020}
350 1021
351void 1022void
352render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
353 PPCODE: 1024 PPCODE:
354{ 1025 pango_opengl_render_layout_subpixel (
355 SV *retval; 1026 self->pl,
356 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
357 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
358 1029 );
359 layout_update (self);
360 layout_get_pixel_size (self, &w, &h);
361
362 retval = newSV (w * h);
363 SvPOK_only (retval);
364 SvCUR_set (retval, w * h);
365
366 bitmap.rows = h;
367 bitmap.width = w;
368 bitmap.pitch = w;
369 bitmap.buffer = (unsigned char*)SvPVX (retval);
370 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372
373 memset (bitmap.buffer, 0, w * h);
374
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
376
377 EXTEND (SP, 3);
378 PUSHs (sv_2mortal (newSViv (w)));
379 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval));
381}
382 1030
383MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
384 1032
385void 1033void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
388 CODE: 1076 CODE:
389{ 1077{
390 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1082
395 if (items < 5) 1083 if (items < 5)
396 { 1084 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1087 }
400 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
401 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
1104
402 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
408} 1117}
409 1118
410MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
411 1120
412CFClient::Map 1121CFClient::Map
413new (SV *class, int map_width, int map_height) 1122new (SV *class, int map_width, int map_height)
414 CODE: 1123 CODE:
415 New (0, RETVAL, 1, struct map); 1124 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1125 RETVAL->x = 0;
417 RETVAL->y = 0; 1126 RETVAL->y = 0;
418 RETVAL->w = map_width; 1127 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1128 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1129 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1130 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1131 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1132 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1135 RETVAL->rows = 0;
425 RETVAL->row = 0; 1136 RETVAL->row = 0;
426 OUTPUT: 1137 OUTPUT:
427 RETVAL 1138 RETVAL
428 1139
430DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
431 CODE: 1142 CODE:
432{ 1143{
433 map_clear (self); 1144 map_clear (self);
434 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
435 Safefree (self); 1147 Safefree (self);
436} 1148}
437 1149
438void 1150void
439clear (CFClient::Map self) 1151clear (CFClient::Map self)
440 CODE: 1152 CODE:
441 map_clear (self); 1153 map_clear (self);
442 1154
443void 1155void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1156set_face (CFClient::Map self, int face, int texid)
445 CODE: 1157 CODE:
446{ 1158{
447 while (self->faces < face) 1159 while (self->faces <= face)
448 { 1160 {
449 Append (mapface, self->face, self->faces, self->faces); 1161 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1162 self->faces *= 2;
451 } 1163 }
452 1164
453 self->face [face].name = name;
454 self->face [face].w = w; 1165 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1166}
1167
1168void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE:
1171{
1172 while (self->texs <= texid)
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177
1178 {
1179 maptex *tex = self->tex + texid;
1180
1181 tex->name = name;
1182 tex->w = w;
1183 tex->h = h;
1184 tex->s = s;
1185 tex->t = t;
1186 tex->r = r;
1187 tex->g = g;
1188 tex->b = b;
1189 tex->a = a;
1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200}
1201
1202int
1203ox (CFClient::Map self)
1204 ALIAS:
1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1210 CODE:
1211 switch (ix)
1212 {
1213 case 0: RETVAL = self->ox; break;
1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1219 }
1220 OUTPUT:
1221 RETVAL
459 1222
460void 1223void
461scroll (CFClient::Map self, int dx, int dy) 1224scroll (CFClient::Map self, int dx, int dy)
462 CODE: 1225 CODE:
463{ 1226{
469 if (dy > 0) 1232 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1233 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1234 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1236
474 self->x += dx; 1237 self->ox += dx; self->x += dx;
475 self->y += dy; 1238 self->oy += dy; self->y += dy;
476 1239
477 while (self->y < 0) 1240 while (self->y < 0)
478 { 1241 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1242 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1243
487map1a_update (CFClient::Map self, SV *data_) 1250map1a_update (CFClient::Map self, SV *data_)
488 CODE: 1251 CODE:
489{ 1252{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1254 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1255 mapcell *cell;
1256 int x, y, flags;
1257
493 while (data < data_end) 1258 while (data < data_end)
494 { 1259 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
496 1261
497 int x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
499 1264
500 while (y >= self->rows) 1265 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1266
535 if (flags & 15) 1267 if (flags & 15)
536 { 1268 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1269 if (cell->darkness < 0)
538 { 1270 {
539 cell->darkness = 0; 1271 cell->darkness = 0;
540 cell->face [0] = 0; 1272 cell->face [0] = 0;
541 cell->face [1] = 0; 1273 cell->face [1] = 0;
542 cell->face [2] = 0; 1274 cell->face [2] = 0;
543 } 1275 }
544 1276
545 cell->darkness = flags & 8 ? *data++ : 255; 1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!)
546 1280
547 if (flags & 4) 1281 if (flags & 4)
548 { 1282 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1284 }
551 1285
552 if (flags & 2) 1286 if (flags & 2)
553 { 1287 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1289 }
556 1290
557 if (flags & 1) 1291 if (flags & 1)
558 { 1292 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1294 }
561 } 1295 }
562 else 1296 else
563 cell->darkness = -1; 1297 cell->darkness = -1;
564 } 1298 }
565} 1299}
566 1300
567void 1301SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1302mapmap (CFClient::Map self, int x0, int y0, int w, int h)
569 CODE: 1303 CODE:
570{ 1304{
1305 int x1, x;
1306 int y1, y;
1307 int z;
1308 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1309 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1310
1311 SvPOK_only (map_sv);
1312 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1313
1314 x0 += self->x; x1 = x0 + w;
1315 y0 += self->y; y1 = y0 + h;
1316
1317 for (y = y0; y < y1; y++)
1318 {
1319 maprow *row = 0 <= y && y < self->rows
1320 ? self->row + y
1321 : 0;
1322
1323 for (x = x0; x < x1; x++)
1324 {
1325 int r = 32, g = 32, b = 32, a = 192;
1326
1327 if (row && row->c0 <= x && x < row->c1)
1328 {
1329 mapcell *cell = row->col + (x - row->c0);
1330
1331 for (z = 0; z <= 0; z++)
1332 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face];
1338 int a0 = 255 - tex.a;
1339 int a1 = tex.a;
1340
1341 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 }
1347 }
1348
1349 *map++ = (r )
1350 | (g << 8)
1351 | (b << 16)
1352 | (a << 24);
1353 }
1354 }
1355
1356 RETVAL = map_sv;
1357}
1358 OUTPUT:
1359 RETVAL
1360
1361void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1363 CODE:
1364{
1365 int vx, vy;
1366 int x, y, z;
1367 int last_name;
1368 mapface face;
1369
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1372
1373 /*
571 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
572 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
573 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
574 1377
575 int vy = self->vy = self->h >= sh 1378 int vy = self->vy = self->h >= sh
576 ? self->y + (self->h - sh) / 2 1379 ? self->y + (self->h - sh) / 2
577 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1381 */
578 1382
579 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
580 1384
1385 glEnable (GL_BLEND);
581 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
582 glEnable (GL_BLEND);
583 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
584 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
585 1389
586 int x, y, z;
587
588 int last_name = 0;
589
590 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
591 1393
592 for (z = 0; z < 3; z++) 1394 for (z = 0; z < 3; z++)
593 for (y = 0; y < sh; y++) 1395 for (y = 0; y < sh; y++)
594 if (0 <= y + vy && y + vy < self->rows) 1396 if (0 <= y + vy && y + vy < self->rows)
595 { 1397 {
597 1399
598 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
599 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
600 { 1402 {
601 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1404
602 uint16_t face = cell->face [z]; 1405 face = cell->face [z];
603 1406
604 if (face) 1407 if (face)
605 { 1408 {
606 mapface tex = self->face [face]; 1409 maptex tex = self->tex [face];
607 1410
608 int px = (x + 1) * 32 - tex.w; 1411 int px = (x + 1) * 32 - tex.w;
609 int py = (y + 1) * 32 - tex.h; 1412 int py = (y + 1) * 32 - tex.h;
610 1413
611 if (last_name != tex.name) 1414 if (last_name != tex.name)
623 } 1426 }
624 } 1427 }
625 } 1428 }
626 1429
627 glEnd (); 1430 glEnd ();
628}
629 1431
1432 glDisable (GL_TEXTURE_2D);
1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1528
1529 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4)));
1531 PUSHs (sv_2mortal (newSViv (sh)));
1532 PUSHs (darkness_sv);
1533}
1534
1535SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1537 CODE:
1538{
1539 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542
1543 *data++ = 0; /* version 0 format */
1544 *data++ = w >> 8; *data++ = w;
1545 *data++ = h >> 8; *data++ = h;
1546
1547 // we need to do this 'cause we don't keep an absolute coord system for rows
1548 // TODO: treat rows as we treat columns
1549 map_get_row (self, y0 + self->y - self->oy);//D
1550 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1551
1552 x0 += self->x - self->ox;
1553 y0 += self->y - self->oy;
1554
1555 x1 = x0 + w;
1556 y1 = y0 + h;
1557
1558 for (y = y0; y < y1; y++)
1559 {
1560 maprow *row = 0 <= y && y < self->rows
1561 ? self->row + y
1562 : 0;
1563
1564 for (x = x0; x < x1; x++)
1565 {
1566 if (row && row->c0 <= x && x < row->c1)
1567 {
1568 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0;
1570
1571 if (cell->face [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4;
1574
1575 *data++ = flags;
1576
1577 if (flags & 1)
1578 {
1579 *data++ = cell->face [0] >> 8;
1580 *data++ = cell->face [0];
1581 }
1582
1583 if (flags & 2)
1584 {
1585 *data++ = cell->face [1] >> 8;
1586 *data++ = cell->face [1];
1587 }
1588
1589 if (flags & 4)
1590 {
1591 *data++ = cell->face [2] >> 8;
1592 *data++ = cell->face [2];
1593 }
1594 }
1595 else
1596 *data++ = 0;
1597 }
1598 }
1599
1600 SvPOK_only (data_sv);
1601 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1602 RETVAL = data_sv;
1603}
1604 OUTPUT:
1605 RETVAL
1606
1607void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE:
1610{
1611 int x, y, z;
1612 int w, h;
1613 int x1, y1;
1614
1615 if (*data++ != 0)
1616 return; /* version mismatch */
1617
1618 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++;
1620
1621 // we need to do this 'cause we don't keep an absolute coord system for rows
1622 // TODO: treat rows as we treat columns
1623 map_get_row (self, y0 + self->y - self->oy);//D
1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1625
1626 x0 += self->x - self->ox;
1627 y0 += self->y - self->oy;
1628
1629 x1 = x0 + w;
1630 y1 = y0 + h;
1631
1632 for (y = y0; y < y1; y++)
1633 {
1634 maprow *row = map_get_row (self, y);
1635
1636 for (x = x0; x < x1; x++)
1637 {
1638 uint8_t flags = *data++;
1639
1640 if (flags)
1641 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x);
1645
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1649
1650 if (cell->darkness <= 0)
1651 {
1652 cell->darkness = -1;
1653
1654 for (z = 0; z <= 2; z++)
1655 {
1656 cell->face[z] = face[z];
1657
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1659 XPUSHs (sv_2mortal (newSViv (face[z])));
1660 }
1661 }
1662 }
1663 }
1664 }
1665}
1666
1667MODULE = CFClient PACKAGE = CFClient::MixChunk
1668
1669CFClient::MixChunk
1670new_from_file (SV *class, char *path)
1671 CODE:
1672 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT:
1674 RETVAL
1675
1676void
1677DESTROY (CFClient::MixChunk self)
1678 CODE:
1679 Mix_FreeChunk (self);
1680
1681int
1682volume (CFClient::MixChunk self, int volume = -1)
1683 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT:
1686 RETVAL
1687
1688int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT:
1693 RETVAL
1694
1695MODULE = CFClient PACKAGE = CFClient::MixMusic
1696
1697int
1698volume (int volume = -1)
1699 CODE:
1700 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT:
1702 RETVAL
1703
1704CFClient::MixMusic
1705new_from_file (SV *class, char *path)
1706 CODE:
1707 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT:
1709 RETVAL
1710
1711void
1712DESTROY (CFClient::MixMusic self)
1713 CODE:
1714 Mix_FreeMusic (self);
1715
1716int
1717play (CFClient::MixMusic self, int loops = -1)
1718 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT:
1721 RETVAL
1722
1723MODULE = CFClient PACKAGE = CFClient::OpenGL
1724
1725BOOT:
1726{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1728 static const struct {
1729 const char *name;
1730 IV iv;
1731 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name }
1733 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1754 const_iv (GL_RGB),
1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE),
1769 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER),
1774 const_iv (GL_TEXTURE_ENV_MODE),
1775 const_iv (GL_TEXTURE_WRAP_S),
1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1778 const_iv (GL_CLAMP),
1779 const_iv (GL_CLAMP_TO_EDGE),
1780 const_iv (GL_NEAREST),
1781 const_iv (GL_LINEAR),
1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1786 const_iv (GL_GENERATE_MIPMAP),
1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1791 const_iv (GL_COLOR_BUFFER_BIT),
1792 const_iv (GL_PROJECTION),
1793 const_iv (GL_MODELVIEW),
1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv
1813 };
1814
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1817}
1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1840int glGetError ()
1841
1842void glFinish ()
1843
1844void glClear (int mask)
1845
1846void glClearColor (float r, float g, float b, float a = 1.0)
1847 PROTOTYPE: @
1848
1849void glEnable (int cap)
1850
1851void glDisable (int cap)
1852
1853void glShadeModel (int mode)
1854
1855void glHint (int target, int mode)
1856
1857void glBlendFunc (int sfactor, int dfactor)
1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1865void glLogicOp (int opcode)
1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1869void glMatrixMode (int mode)
1870
1871void glPushMatrix ()
1872
1873void glPopMatrix ()
1874
1875void glLoadIdentity ()
1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1886
1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1890
1891void glTranslate (float x, float y, float z = 0.)
1892 CODE:
1893 glTranslatef (x, y, z);
1894
1895void glScale (float x, float y, float z = 1.)
1896 CODE:
1897 glScalef (x, y, z);
1898
1899void glRotate (float angle, float x, float y, float z)
1900 CODE:
1901 glRotatef (angle, x, y, z);
1902
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1934
1935void glVertex (float x, float y, float z = 0.)
1936 CODE:
1937 glVertex3f (x, y, z);
1938
1939void glTexCoord (float s, float t)
1940 CODE:
1941 glTexCoord2f (s, t);
1942
1943void glTexEnv (int target, int pname, float param)
1944 CODE:
1945 glTexEnvf (target, pname, param);
1946
1947void glTexParameter (int target, int pname, float param)
1948 CODE:
1949 glTexParameterf (target, pname, param);
1950
1951void glBindTexture (int target, int name)
1952
1953void glConvolutionParameter (int target, int pname, float params)
1954 CODE:
1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1957
1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1969
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975
1976int glGenTexture ()
1977 CODE:
1978{
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT:
1984 RETVAL
1985
1986void glDeleteTexture (int name)
1987 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_);
1991}
1992
1993int glGenList ()
1994 CODE:
1995 RETVAL = glGenLists (1);
1996 OUTPUT:
1997 RETVAL
1998
1999void glDeleteList (int list)
2000 CODE:
2001 glDeleteLists (list, 1);
2002
2003void glNewList (int list, int mode = GL_COMPILE)
2004
2005void glEndList ()
2006
2007void glCallList (int list)
2008
2009

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