--- deliantra/Deliantra-Client/Client.xs 2006/04/13 23:11:11 1.31 +++ deliantra/Deliantra-Client/Client.xs 2006/04/18 00:14:16 1.48 @@ -1,3 +1,7 @@ +#ifdef _WIN32 +# include +#endif + #include "EXTERN.h" #include "perl.h" #include "XSUB.h" @@ -15,12 +19,20 @@ #include #include -#include -#include -#include -#include - -#include +#ifndef _WIN32 +# include +# include +# include +# include +# include +#else + typedef unsigned char uint8_t; + typedef unsigned short uint16_t; + typedef unsigned int uint32_t; + typedef signed char int8_t; + typedef signed short int16_t; + typedef signed int int32_t; +#endif #define FOW_DARKNESS 32 @@ -39,7 +51,7 @@ substitute_func (FcPattern *pattern, gpointer data) { FcPatternAddBool (pattern, FC_HINTING , 1); - FcPatternAddBool (pattern, FC_AUTOHINT, 1); + FcPatternAddBool (pattern, FC_AUTOHINT, 0); } static void @@ -49,7 +61,14 @@ * reasonably well with bitstream vera */ PangoFontDescription *font = pango_context_get_font_description (context); - pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); + + int height = self->base_height * (PANGO_SCALE * 8 / 10); + + if (pango_font_description_get_size (font) != height) + { + pango_font_description_set_absolute_size (font, height); + pango_layout_context_changed (self->pl); + } } static void @@ -64,15 +83,18 @@ if (!*h) *h = 1; } +typedef uint16_t mapface; + typedef struct { GLint name; int w, h; float s, t; -} mapface; + uint8_t r, g, b, a; +} maptex; typedef struct { int16_t darkness; - uint16_t face[3]; + mapface face[3]; } mapcell; typedef struct { @@ -82,11 +104,14 @@ typedef struct map { int x, y, w, h; - int vx, vy; + int ox, oy; /* offset to virtual global coordinate system */ int faces; mapface *face; - uint32_t rows; + int texs; + maptex *tex; + + int32_t rows; maprow *row; } *CFClient__Map; @@ -115,6 +140,60 @@ #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) +static maprow * +map_get_row (CFClient__Map self, int y) +{ + if (0 > y) + { + int extend = - y + MAP_EXTEND_Y; + Prepend (maprow, self->row, self->rows, extend); + + self->rows += extend; + self->y += extend; + y += extend; + } + else if (y >= self->rows) + { + int extend = y - self->rows + MAP_EXTEND_Y; + Append (maprow, self->row, self->rows, extend); + self->rows += extend; + } + + return self->row + y; +} + +static mapcell * +row_get_cell (maprow *row, int x) +{ + if (!row->col) + { + Newz (0, row->col, MAP_EXTEND_X, mapcell); + row->c0 = x - MAP_EXTEND_X / 4; + row->c1 = row->c0 + MAP_EXTEND_X; + } + + if (row->c0 > x) + { + int extend = row->c0 - x + MAP_EXTEND_X; + Prepend (mapcell, row->col, row->c1 - row->c0, extend); + row->c0 -= extend; + } + else if (x >= row->c1) + { + int extend = x - row->c1 + MAP_EXTEND_X; + Append (mapcell, row->col, row->c1 - row->c0, extend); + row->c1 += extend; + } + + return row->col + (x - row->c0); +} + +static mapcell * +map_get_cell (CFClient__Map self, int x, int y) +{ + return row_get_cell (map_get_row (self, y), x); +} + static void map_clear (CFClient__Map self) { @@ -127,8 +206,8 @@ self->x = 0; self->y = 0; - self->vx = 0; - self->vy = 0; + self->ox = 0; + self->oy = 0; self->row = 0; self->rows = 0; } @@ -137,6 +216,7 @@ map_blank (CFClient__Map self, int x0, int y0, int w, int h) { int x, y; + maprow *row; for (y = y0; y < y0 + h; y++) if (y >= 0) @@ -144,7 +224,7 @@ if (y >= self->rows) break; - maprow *row = self->row + y; + row = self->row + y; for (x = x0; x < x0 + w; x++) if (x >= row->c0) @@ -171,7 +251,9 @@ void lowdelay (int fd, int val = 1) CODE: +#ifndef _WIN32 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); +#endif char * gl_version () @@ -218,11 +300,11 @@ : SDL_RWFromConstMem (image, image_len); if (!rw) - croak ("load_image: unable to open file"); + croak ("load_image: %s", SDL_GetError ()); surface = IMG_Load_RW (rw, 1); if (!surface) - croak ("load_image: unable to read file"); + croak ("load_image: %s", SDL_GetError ()); fmt.palette = NULL; fmt.BitsPerPixel = 32; @@ -244,6 +326,8 @@ surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); + assert (surface2->pitch == surface2->w * 4); + EXTEND (SP, 5); PUSHs (sv_2mortal (newSViv (surface2->w))); PUSHs (sv_2mortal (newSViv (surface2->h))); @@ -259,12 +343,37 @@ } void +average (int x, int y, uint32_t *data) + PPCODE: +{ + uint32_t r = 0, g = 0, b = 0, a = 0; + + x = y = x * y; + + while (x--) + { + uint32_t p = *data++; + + r += (p ) & 255; + g += (p >> 8) & 255; + b += (p >> 16) & 255; + a += (p >> 24) & 255; + } + + EXTEND (SP, 4); + PUSHs (sv_2mortal (newSViv (r / y))); + PUSHs (sv_2mortal (newSViv (g / y))); + PUSHs (sv_2mortal (newSViv (b / y))); + PUSHs (sv_2mortal (newSViv (a / y))); +} + +void fatal (char *message) CODE: #ifdef WIN32 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); #else - fprintf (stderr, "%s\n", message); + fprintf (stderr, "FATAL: %s\n", message); #endif exit (1); @@ -287,6 +396,16 @@ Safefree (self); void +set_text (CFClient::Layout self, SV *text_) + CODE: +{ + STRLEN textlen; + char *text = SvPVutf8 (text_, textlen); + + pango_layout_set_text (self->pl, text, textlen); +} + +void set_markup (CFClient::Layout self, SV *text_) CODE: { @@ -296,6 +415,14 @@ pango_layout_set_markup (self->pl, text, textlen); } +SV * +get_text (CFClient::Layout self) + CODE: + RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); + SvUTF8_on (RETVAL); + OUTPUT: + RETVAL + void set_height (CFClient::Layout self, int base_height) CODE: @@ -383,14 +510,15 @@ MODULE = CFClient PACKAGE = CFClient::Texture void -draw_quad (SV *self, double x, double y, double w = 0, double h = 0) +draw_quad (SV *self, float x, float y, float w = 0, float h = 0) PROTOTYPE: $$$;$$ CODE: { HV *hv = (HV *)SvRV (self); - double s = SvNV (*hv_fetch (hv, "s", 1, 1)); - double t = SvNV (*hv_fetch (hv, "t", 1, 1)); + float s = SvNV (*hv_fetch (hv, "s", 1, 1)); + float t = SvNV (*hv_fetch (hv, "t", 1, 1)); int name = SvIV (*hv_fetch (hv, "name", 4, 1)); + int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); if (items < 5) { @@ -399,11 +527,15 @@ } glBindTexture (GL_TEXTURE_2D, name); + if (wrap_mode) { + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + } glBegin (GL_QUADS); - glTexCoord2d (0, 0); glVertex2d (x , y ); - glTexCoord2d (0, t); glVertex2d (x , y + h); - glTexCoord2d (s, t); glVertex2d (x + w, y + h); - glTexCoord2d (s, 0); glVertex2d (x + w, y ); + glTexCoord2f (0, 0); glVertex2f (x , y ); + glTexCoord2f (0, t); glVertex2f (x , y + h); + glTexCoord2f (s, t); glVertex2f (x + w, y + h); + glTexCoord2f (s, 0); glVertex2f (x + w, y ); glEnd (); } @@ -413,14 +545,16 @@ new (SV *class, int map_width, int map_height) CODE: New (0, RETVAL, 1, struct map); - RETVAL->x = 0; - RETVAL->y = 0; - RETVAL->w = map_width; - RETVAL->h = map_height; - RETVAL->vx = 0; - RETVAL->vy = 0; + RETVAL->x = 0; + RETVAL->y = 0; + RETVAL->w = map_width; + RETVAL->h = map_height; + RETVAL->ox = 0; + RETVAL->oy = 0; RETVAL->faces = 8192; Newz (0, RETVAL->face, RETVAL->faces, mapface); + RETVAL->texs = 8192; + Newz (0, RETVAL->tex, RETVAL->texs, maptex); RETVAL->rows = 0; RETVAL->row = 0; OUTPUT: @@ -441,23 +575,57 @@ map_clear (self); void -set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) +set_face (CFClient::Map self, int face, int texid) CODE: { - while (self->faces < face) + while (self->faces <= face) { Append (mapface, self->face, self->faces, self->faces); self->faces *= 2; } - self->face [face].name = name; - self->face [face].w = w; - self->face [face].h = h; - self->face [face].s = s; - self->face [face].t = t; + self->face [face] = texid; } void +set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) + CODE: +{ + while (self->texs <= texid) + { + Append (maptex, self->tex, self->texs, self->texs); + self->texs *= 2; + } + + { + maptex *tex = self->tex + texid; + + tex->name = name; + tex->w = w; + tex->h = h; + tex->s = s; + tex->t = t; + tex->r = r; + tex->g = g; + tex->b = b; + tex->a = a; + } +} + +int +ox (CFClient::Map self) + ALIAS: + oy = 1 + CODE: + switch (ix) + { + case 0: RETVAL = self->ox; break; + case 1: RETVAL = self->oy; break; + } + OUTPUT: + RETVAL + +void scroll (CFClient::Map self, int dx, int dy) CODE: { @@ -471,8 +639,8 @@ else if (dy < 0) map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); - self->x += dx; - self->y += dy; + self->ox += dx; self->x += dx; + self->oy += dy; self->y += dy; while (self->y < 0) { @@ -489,74 +657,45 @@ { uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); uint8_t *data_end = (uint8_t *)SvEND (data_); - + mapcell *cell; + int x, y, flags; + while (data < data_end) { - int flags = (data [0] << 8) + data [1]; data += 2; + flags = (data [0] << 8) + data [1]; data += 2; - int x = ((flags >> 10) & 63) + self->x; - int y = ((flags >> 4) & 63) + self->y; - - while (y >= self->rows) - { - Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); - - self->rows += MAP_EXTEND_Y; - } - - maprow *row = self->row + y; - - if (!row->col) - { - Newz (0, row->col, MAP_EXTEND_X, mapcell); - row->c0 = self->x - MAP_EXTEND_X / 4; - row->c1 = row->c0 + MAP_EXTEND_X; - } + x = ((flags >> 10) & 63) + self->x; + y = ((flags >> 4) & 63) + self->y; - if (row->c0 > x) - { - int extend = row->c0 - x + MAP_EXTEND_X; - Prepend (mapcell, row->col, row->c1 - row->c0, extend); - row->c0 -= extend; - } - else if (x >= row->c1) - { - int extend = x - row->c1 + MAP_EXTEND_X; - Append (mapcell, row->col, row->c1 - row->c0, extend); - row->c1 += extend; - } - - assert (y >= 0); - assert (y < self->rows); - assert (x >= row->c0); - assert (x < row->c1); - mapcell *cell = row->col + (x - row->c0); + cell = map_get_cell (self, x, y); if (flags & 15) { - if (cell->darkness < 0 && x < self->w && y < self->h) + if (cell->darkness < 0) { cell->darkness = 0; cell->face [0] = 0; cell->face [1] = 0; cell->face [2] = 0; } - + cell->darkness = flags & 8 ? *data++ : 255; + //TODO: don't trust server data to be in-range(!) + if (flags & 4) { - cell->face [0] = (data [0] << 8) + data [1]; data += 2; + cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; } if (flags & 2) { - cell->face [1] = (data [0] << 8) + data [1]; data += 2; + cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; } if (flags & 1) { - cell->face [2] = (data [0] << 8) + data [1]; data += 2; + cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; } } else @@ -564,10 +703,86 @@ } } -void -draw (CFClient::Map self, int x0, int y0, int sw, int sh) +SV * +mapmap (CFClient::Map self, int w, int h) CODE: { + int x0, x1, x; + int y0, y1, y; + int z; + SV *map_sv = newSV (w * h * sizeof (uint32_t)); + uint32_t *map = (uint32_t *)SvPVX (map_sv); + + SvPOK_only (map_sv); + SvCUR_set (map_sv, w * h * sizeof (uint32_t)); + + x0 = self->x - w / 2; x1 = x0 + w; + y0 = self->y - h / 2; y1 = y0 + h; + + for (y = y0; y < y1; y++) + { + maprow *row = 0 <= y && y < self->rows + ? self->row + y + : 0; + + for (x = x0; x < x1; x++) + { + int r = 32, g = 32, b = 32, a = 192; + + if (row && row->c0 <= x && x < row->c1) + { + mapcell *cell = row->col + (x - row->c0); + + for (z = 0; z <= 0; z++) + { + mapface face = cell->face [z]; + + if (face) + { + maptex tex = self->tex [face]; + int a0 = 255 - tex.a; + int a1 = tex.a; + + r = (r * a0 + tex.r * a1) / 255; + g = (g * a0 + tex.g * a1) / 255; + b = (b * a0 + tex.b * a1) / 255; + a = (a * a0 + tex.a * a1) / 255; + } + } + } + + *map++ = (r ) + | (g << 8) + | (b << 16) + | (a << 24); + } + } + + RETVAL = map_sv; +} + OUTPUT: + RETVAL + +void +draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) + PPCODE: +{ + int vx, vy; + int x, y, z; + int last_name; + mapface face; + int sw4 = (sw + 3) & ~3; + SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); + uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); + + memset (darkness, 255, sw4 * sh); + SvPOK_only (darkness_sv); + SvCUR_set (darkness_sv, sw4 * sh); + + vx = self->x + (self->w - sw) / 2 - shift_x; + vy = self->y + (self->h - sh) / 2 - shift_y; + + /* int vx = self->vx = self->w >= sw ? self->x + (self->w - sw) / 2 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); @@ -575,6 +790,7 @@ int vy = self->vy = self->h >= sh ? self->y + (self->h - sh) / 2 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); + */ glColor4ub (255, 255, 255, 255); @@ -583,12 +799,10 @@ glEnable (GL_TEXTURE_2D); glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - int x, y, z; - - int last_name = 0; - glBegin (GL_QUADS); + last_name = 0; + for (z = 0; z < 3; z++) for (y = 0; y < sh; y++) if (0 <= y + vy && y + vy < self->rows) @@ -599,11 +813,16 @@ if (row->c0 <= x + vx && x + vx < row->c1) { mapcell *cell = row->col + (x + vx - row->c0); - uint16_t face = cell->face [z]; + + darkness[y * sw4 + x] = cell->darkness < 0 + ? 255 - FOW_DARKNESS + : 255 - cell->darkness; + + face = cell->face [z]; if (face) { - mapface tex = self->face [face]; + maptex tex = self->tex [face]; int px = (x + 1) * 32 - tex.w; int py = (y + 1) * 32 - tex.h; @@ -625,5 +844,145 @@ } glEnd (); + + glDisable (GL_TEXTURE_2D); + glDisable (GL_BLEND); + + EXTEND (SP, 3); + PUSHs (sv_2mortal (newSViv (sw4))); + PUSHs (sv_2mortal (newSViv (sh))); + PUSHs (darkness_sv); +} + +SV * +get_rect (CFClient::Map self, int x0, int y0, int w, int h) + CODE: +{ + int x, y, x1, y1; + SV *data_sv = newSV (w * h * 7 + 5); + uint8_t *data = (uint8_t *)SvPVX (data_sv); + + *data++ = 0; /* version 0 format */ + *data++ = w >> 8; *data++ = w; + *data++ = h >> 8; *data++ = h; + + // we need to do this 'cause we don't keep an absolute coord system for rows + // TODO: treat rows as we treat + map_get_row (self, y0 + self->y - self->oy);//D + map_get_row (self, y0 + self->y - self->oy + h - 1);//D + + x0 += self->x - self->ox; + y0 += self->y - self->oy; + + x1 = x0 + w; + y1 = y0 + h; + + for (y = y0; y < y1; y++) + { + maprow *row = 0 <= y && y < self->rows + ? self->row + y + : 0; + + for (x = x0; x < x1; x++) + { + if (row && row->c0 <= x && x < row->c1) + { + mapcell *cell = row->col + (x - row->c0); + uint8_t flags = 0; + + if (cell->face [0]) flags |= 1; + if (cell->face [1]) flags |= 2; + if (cell->face [2]) flags |= 4; + + *data++ = flags; + + if (flags & 1) + { + *data++ = cell->face [0] >> 8; + *data++ = cell->face [0]; + } + + if (flags & 2) + { + *data++ = cell->face [1] >> 8; + *data++ = cell->face [1]; + } + + if (flags & 4) + { + *data++ = cell->face [2] >> 8; + *data++ = cell->face [2]; + } + } + else + *data++ = 0; + } + } + + SvPOK_only (data_sv); + SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); + RETVAL = data_sv; +} + OUTPUT: + RETVAL + +void +set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) + PPCODE: +{ + int x, y, z; + int w, h; + int x1, y1; + + if (*data++ != 0) + return; /* version mismatch */ + + w = *data++ << 8; w |= *data++; + h = *data++ << 8; h |= *data++; + + // we need to do this 'cause we don't keep an absolute coord system for rows + // TODO: treat rows as we treat + map_get_row (self, y0 + self->y - self->oy);//D + map_get_row (self, y0 + self->y - self->oy + h - 1);//D + + x0 += self->x - self->ox; + y0 += self->y - self->oy; + + x1 = x0 + w; + y1 = y0 + h; + + for (y = y0; y < y1; y++) + { + maprow *row = map_get_row (self, y); + + for (x = x0; x < x1; x++) + { + uint8_t flags = *data++; + + if (flags) + { + mapface face[3] = { 0, 0, 0 }; + + mapcell *cell = row_get_cell (row, x); + + if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } + if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } + if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } + + if (cell->darkness <= 0) + { + cell->darkness = -1; + + for (z = 0; z <= 2; z++) + { + cell->face[z] = face[z]; + + if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) + XPUSHs (sv_2mortal (newSViv (face[z]))); + } + } + } + } + } }