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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.31 by root, Thu Apr 13 23:11:11 2006 UTC vs.
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
24 37
25#define FOW_DARKNESS 32 38#define FOW_DARKNESS 32
26 39
27#define MAP_EXTEND_X 32 40#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 41#define MAP_EXTEND_Y 512
42
43typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic;
29 45
30static PangoContext *context; 46static PangoContext *context;
31static PangoFontMap *fontmap; 47static PangoFontMap *fontmap;
32 48
33typedef struct cf_layout { 49typedef struct cf_layout {
37 53
38static void 54static void
39substitute_func (FcPattern *pattern, gpointer data) 55substitute_func (FcPattern *pattern, gpointer data)
40{ 56{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 57 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 58 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 59}
44 60
45static void 61static void
46layout_update (CFClient__Layout self) 62layout_update (CFClient__Layout self)
47{ 63{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 64 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 65 * reasonably well with bitstream vera
50 */ 66 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 67 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 68
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl);
75 }
53} 76}
54 77
55static void 78static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 79layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 80{
61 84
62 *w = (*w + 3) & ~3; 85 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 86 if (!*w) *w = 1;
64 if (!*h) *h = 1; 87 if (!*h) *h = 1;
65} 88}
89
90typedef uint16_t mapface;
66 91
67typedef struct { 92typedef struct {
68 GLint name; 93 GLint name;
69 int w, h; 94 int w, h;
70 float s, t; 95 float s, t;
71} mapface; 96 uint8_t r, g, b, a;
97} maptex;
72 98
73typedef struct { 99typedef struct {
74 int16_t darkness; 100 int16_t darkness;
75 uint16_t face[3]; 101 mapface face[3];
76} mapcell; 102} mapcell;
77 103
78typedef struct { 104typedef struct {
79 int32_t c0, c1; 105 int32_t c0, c1;
80 mapcell *col; 106 mapcell *col;
81} maprow; 107} maprow;
82 108
83typedef struct map { 109typedef struct map {
84 int x, y, w, h; 110 int x, y, w, h;
85 int vx, vy; 111 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 112 int faces;
87 mapface *face; 113 mapface *face;
88 114
115 int texs;
116 maptex *tex;
117
89 uint32_t rows; 118 int32_t rows;
90 maprow *row; 119 maprow *row;
91} *CFClient__Map; 120} *CFClient__Map;
92 121
93static char * 122static char *
94prepend (char *ptr, int sze, int inc) 123prepend (char *ptr, int sze, int inc)
113} 142}
114 143
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 146
147static maprow *
148map_get_row (CFClient__Map self, int y)
149{
150 if (0 > y)
151 {
152 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend);
154
155 self->rows += extend;
156 self->y += extend;
157 y += extend;
158 }
159 else if (y >= self->rows)
160 {
161 int extend = y - self->rows + MAP_EXTEND_Y;
162 Append (maprow, self->row, self->rows, extend);
163 self->rows += extend;
164 }
165
166 return self->row + y;
167}
168
169static mapcell *
170row_get_cell (maprow *row, int x)
171{
172 if (!row->col)
173 {
174 Newz (0, row->col, MAP_EXTEND_X, mapcell);
175 row->c0 = x - MAP_EXTEND_X / 4;
176 row->c1 = row->c0 + MAP_EXTEND_X;
177 }
178
179 if (row->c0 > x)
180 {
181 int extend = row->c0 - x + MAP_EXTEND_X;
182 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
183 row->c0 -= extend;
184 }
185 else if (x >= row->c1)
186 {
187 int extend = x - row->c1 + MAP_EXTEND_X;
188 Append (mapcell, row->col, row->c1 - row->c0, extend);
189 row->c1 += extend;
190 }
191
192 return row->col + (x - row->c0);
193}
194
195static mapcell *
196map_get_cell (CFClient__Map self, int x, int y)
197{
198 return row_get_cell (map_get_row (self, y), x);
199}
200
118static void 201static void
119map_clear (CFClient__Map self) 202map_clear (CFClient__Map self)
120{ 203{
121 int r; 204 int r;
122 205
125 208
126 Safefree (self->row); 209 Safefree (self->row);
127 210
128 self->x = 0; 211 self->x = 0;
129 self->y = 0; 212 self->y = 0;
130 self->vx = 0; 213 self->ox = 0;
131 self->vy = 0; 214 self->oy = 0;
132 self->row = 0; 215 self->row = 0;
133 self->rows = 0; 216 self->rows = 0;
134} 217}
135 218
136static void 219static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 220map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 221{
139 int x, y; 222 int x, y;
223 maprow *row;
140 224
141 for (y = y0; y < y0 + h; y++) 225 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 226 if (y >= 0)
143 { 227 {
144 if (y >= self->rows) 228 if (y >= self->rows)
145 break; 229 break;
146 230
147 maprow *row = self->row + y; 231 row = self->row + y;
148 232
149 for (x = x0; x < x0 + w; x++) 233 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 234 if (x >= row->c0)
151 { 235 {
152 if (x >= row->c1) 236 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 239 row->col[x - row->c0].darkness = -1;
156 } 240 }
157 } 241 }
158} 242}
159 243
244static void
245music_finished ()
246{
247 SDL_UserEvent ev;
248
249 ev.type = SDL_USEREVENT;
250 ev.code = 0;
251 ev.data1 = 0;
252 ev.data2 = 0;
253
254 SDL_PushEvent (&ev);
255}
256
160MODULE = CFClient PACKAGE = CFClient 257MODULE = CFClient PACKAGE = CFClient
161 258
162PROTOTYPES: ENABLE 259PROTOTYPES: ENABLE
163 260
164BOOT: 261BOOT:
165{ 262{
263 HV *stash = gv_stashpv ("CFClient", 1);
264 static const struct {
265 const char *name;
266 IV iv;
267 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name }
269 const_iv (SDL_ACTIVEEVENT),
270 const_iv (SDL_KEYDOWN),
271 const_iv (SDL_KEYUP),
272 const_iv (SDL_MOUSEMOTION),
273 const_iv (SDL_MOUSEBUTTONDOWN),
274 const_iv (SDL_MOUSEBUTTONUP),
275 const_iv (SDL_JOYAXISMOTION),
276 const_iv (SDL_JOYBALLMOTION),
277 const_iv (SDL_JOYHATMOTION),
278 const_iv (SDL_JOYBUTTONDOWN),
279 const_iv (SDL_JOYBUTTONUP),
280 const_iv (SDL_QUIT),
281 const_iv (SDL_SYSWMEVENT),
282 const_iv (SDL_EVENT_RESERVEDA),
283 const_iv (SDL_EVENT_RESERVEDB),
284 const_iv (SDL_VIDEORESIZE),
285 const_iv (SDL_VIDEOEXPOSE),
286 const_iv (SDL_USEREVENT),
287 const_iv (SDLK_KP0),
288 const_iv (SDLK_KP1),
289 const_iv (SDLK_KP2),
290 const_iv (SDLK_KP3),
291 const_iv (SDLK_KP4),
292 const_iv (SDLK_KP5),
293 const_iv (SDLK_KP6),
294 const_iv (SDLK_KP7),
295 const_iv (SDLK_KP8),
296 const_iv (SDLK_KP9),
297 const_iv (SDLK_KP_PERIOD),
298 const_iv (SDLK_KP_DIVIDE),
299 const_iv (SDLK_KP_MULTIPLY),
300 const_iv (SDLK_KP_MINUS),
301 const_iv (SDLK_KP_PLUS),
302 const_iv (SDLK_KP_ENTER),
303 const_iv (SDLK_KP_EQUALS),
304 const_iv (SDLK_UP),
305 const_iv (SDLK_DOWN),
306 const_iv (SDLK_RIGHT),
307 const_iv (SDLK_LEFT),
308 const_iv (SDLK_INSERT),
309 const_iv (SDLK_HOME),
310 const_iv (SDLK_END),
311 const_iv (SDLK_PAGEUP),
312 const_iv (SDLK_PAGEDOWN),
313 const_iv (SDLK_F1),
314 const_iv (SDLK_F2),
315 const_iv (SDLK_F3),
316 const_iv (SDLK_F4),
317 const_iv (SDLK_F5),
318 const_iv (SDLK_F6),
319 const_iv (SDLK_F7),
320 const_iv (SDLK_F8),
321 const_iv (SDLK_F9),
322 const_iv (SDLK_F10),
323 const_iv (SDLK_F11),
324 const_iv (SDLK_F12),
325 const_iv (SDLK_F13),
326 const_iv (SDLK_F14),
327 const_iv (SDLK_F15),
328 const_iv (SDLK_NUMLOCK),
329 const_iv (SDLK_CAPSLOCK),
330 const_iv (SDLK_SCROLLOCK),
331 const_iv (SDLK_RSHIFT),
332 const_iv (SDLK_LSHIFT),
333 const_iv (SDLK_RCTRL),
334 const_iv (SDLK_LCTRL),
335 const_iv (SDLK_RALT),
336 const_iv (SDLK_LALT),
337 const_iv (SDLK_RMETA),
338 const_iv (SDLK_LMETA),
339 const_iv (SDLK_LSUPER),
340 const_iv (SDLK_RSUPER),
341 const_iv (SDLK_MODE),
342 const_iv (SDLK_COMPOSE),
343 const_iv (SDLK_HELP),
344 const_iv (SDLK_PRINT),
345 const_iv (SDLK_SYSREQ),
346 const_iv (SDLK_BREAK),
347 const_iv (SDLK_MENU),
348 const_iv (SDLK_POWER),
349 const_iv (SDLK_EURO),
350 const_iv (SDLK_UNDO),
351 const_iv (KMOD_NONE),
352 const_iv (KMOD_LSHIFT),
353 const_iv (KMOD_RSHIFT),
354 const_iv (KMOD_LCTRL),
355 const_iv (KMOD_RCTRL),
356 const_iv (KMOD_LALT),
357 const_iv (KMOD_RALT),
358 const_iv (KMOD_LMETA),
359 const_iv (KMOD_RMETA),
360 const_iv (KMOD_NUM),
361 const_iv (KMOD_CAPS),
362 const_iv (KMOD_MODE),
363 const_iv (KMOD_CTRL),
364 const_iv (KMOD_SHIFT),
365 const_iv (KMOD_ALT),
366 const_iv (KMOD_META)
367# undef const_iv
368 };
369
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
166 fontmap = pango_ft2_font_map_new (); 373 fontmap = pango_ft2_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
169} 376}
377
378int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
380
381void
382SDL_Quit ()
383
384void
385SDL_ListModes ()
386 PPCODE:
387{
388 SDL_Rect **m;
389
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
403
404 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
408
409 if (m && m != (SDL_Rect **)-1)
410 while (*m)
411 {
412 AV *av = newAV ();
413 av_push (av, newSViv ((*m)->w));
414 av_push (av, newSViv ((*m)->h));
415 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
416
417 ++m;
418 }
419}
420
421int
422SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE:
424 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 );
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
428 OUTPUT:
429 RETVAL
430
431void
432SDL_GL_SwapBuffers ()
433
434void
435SDL_PollEvent ()
436 PPCODE:
437{
438 SDL_Event ev;
439
440 while (SDL_PollEvent (&ev))
441 {
442 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0);
444 switch (ev.type)
445 {
446 case SDL_KEYDOWN:
447 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
449 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
450 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
451 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
452 break;
453
454 case SDL_ACTIVEEVENT:
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break;
458
459 case SDL_MOUSEMOTION:
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break;
466
467 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP:
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
473 }
474
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
476 }
477}
478
479int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
481 POSTCALL:
482 Mix_HookMusicFinished (music_finished);
483
484void
485Mix_CloseAudio ()
486
487int
488Mix_AllocateChannels (int numchans = -1)
170 489
171void 490void
172lowdelay (int fd, int val = 1) 491lowdelay (int fd, int val = 1)
173 CODE: 492 CODE:
493#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif
175 496
176char * 497char *
177gl_version () 498gl_version ()
178 CODE: 499 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION); 500 RETVAL = (char *)glGetString (GL_VERSION);
216 SDL_RWops *rw = ix 537 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 538 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 539 : SDL_RWFromConstMem (image, image_len);
219 540
220 if (!rw) 541 if (!rw)
221 croak ("load_image: unable to open file"); 542 croak ("load_image: %s", SDL_GetError ());
222 543
223 surface = IMG_Load_RW (rw, 1); 544 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 545 if (!surface)
225 croak ("load_image: unable to read file"); 546 croak ("load_image: %s", SDL_GetError ());
226 547
227 fmt.palette = NULL; 548 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 549 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 550 fmt.BytesPerPixel = 4;
551#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 552 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 553 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 554 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 555 fmt.Amask = 0xff000000;
556#else
557 fmt.Rmask = 0xff000000;
558 fmt.Gmask = 0x00ff0000;
559 fmt.Bmask = 0x0000ff00;
560 fmt.Amask = 0x000000ff;
561#endif
234 fmt.Rloss = 0; 562 fmt.Rloss = 0;
235 fmt.Gloss = 0; 563 fmt.Gloss = 0;
236 fmt.Bloss = 0; 564 fmt.Bloss = 0;
237 fmt.Aloss = 0; 565 fmt.Aloss = 0;
238 fmt.Rshift = 0; 566 fmt.Rshift = 0;
242 fmt.colorkey = 0; 570 fmt.colorkey = 0;
243 fmt.alpha = 0; 571 fmt.alpha = 0;
244 572
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 574
575 assert (surface2->pitch == surface2->w * 4);
576
247 EXTEND (SP, 5); 577 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 578 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 579 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 580 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2); 582 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 584 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
256 586
257 SDL_FreeSurface (surface); 587 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 588 SDL_FreeSurface (surface2);
259} 589}
260 590
261void 591void
592average (int x, int y, uint32_t *data)
593 PPCODE:
594{
595 uint32_t r = 0, g = 0, b = 0, a = 0;
596
597 x = y = x * y;
598
599 while (x--)
600 {
601 uint32_t p = *data++;
602
603 r += (p ) & 255;
604 g += (p >> 8) & 255;
605 b += (p >> 16) & 255;
606 a += (p >> 24) & 255;
607 }
608
609 EXTEND (SP, 4);
610 PUSHs (sv_2mortal (newSViv (r / y)));
611 PUSHs (sv_2mortal (newSViv (g / y)));
612 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y)));
614}
615
616void
262fatal (char *message) 617fatal (char *message)
263 CODE: 618 CODE:
264#ifdef WIN32 619#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
266#else 621#else
267 fprintf (stderr, "%s\n", message); 622 fprintf (stderr, "FATAL: %s\n", message);
268#endif 623#endif
269 exit (1); 624 exit (1);
270 625
271MODULE = CFClient PACKAGE = CFClient::Layout 626MODULE = CFClient PACKAGE = CFClient::Layout
272 627
285 CODE: 640 CODE:
286 g_object_unref (self->pl); 641 g_object_unref (self->pl);
287 Safefree (self); 642 Safefree (self);
288 643
289void 644void
290set_markup (CFClient::Layout self, SV *text_) 645set_text (CFClient::Layout self, SV *text_)
291 CODE: 646 CODE:
292{ 647{
293 STRLEN textlen; 648 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 649 char *text = SvPVutf8 (text_, textlen);
295 650
651 pango_layout_set_text (self->pl, text, textlen);
652}
653
654void
655set_markup (CFClient::Layout self, SV *text_)
656 CODE:
657{
658 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen);
660
296 pango_layout_set_markup (self->pl, text, textlen); 661 pango_layout_set_markup (self->pl, text, textlen);
297} 662}
663
664SV *
665get_text (CFClient::Layout self)
666 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL);
669 OUTPUT:
670 RETVAL
298 671
299void 672void
300set_height (CFClient::Layout self, int base_height) 673set_height (CFClient::Layout self, int base_height)
301 CODE: 674 CODE:
302 self->base_height = base_height; 675 self->base_height = base_height;
381} 754}
382 755
383MODULE = CFClient PACKAGE = CFClient::Texture 756MODULE = CFClient PACKAGE = CFClient::Texture
384 757
385void 758void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 759draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
387 PROTOTYPE: $$$;$$ 760 PROTOTYPE: $$$;$$
388 CODE: 761 CODE:
389{ 762{
390 HV *hv = (HV *)SvRV (self); 763 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 764 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 765 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 766 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
394 768
395 if (items < 5) 769 if (items < 5)
396 { 770 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 771 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 772 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 773 }
400 774
401 glBindTexture (GL_TEXTURE_2D, name); 775 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) {
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
402 glBegin (GL_QUADS); 780 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 781 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 782 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 783 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 784 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 785 glEnd ();
408} 786}
409 787
410MODULE = CFClient PACKAGE = CFClient::Map 788MODULE = CFClient PACKAGE = CFClient::Map
411 789
412CFClient::Map 790CFClient::Map
413new (SV *class, int map_width, int map_height) 791new (SV *class, int map_width, int map_height)
414 CODE: 792 CODE:
415 New (0, RETVAL, 1, struct map); 793 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 794 RETVAL->x = 0;
417 RETVAL->y = 0; 795 RETVAL->y = 0;
418 RETVAL->w = map_width; 796 RETVAL->w = map_width;
419 RETVAL->h = map_height; 797 RETVAL->h = map_height;
420 RETVAL->vx = 0; 798 RETVAL->ox = 0;
421 RETVAL->vy = 0; 799 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 800 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 801 Newz (0, RETVAL->face, RETVAL->faces, mapface);
802 RETVAL->texs = 8192;
803 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 804 RETVAL->rows = 0;
425 RETVAL->row = 0; 805 RETVAL->row = 0;
426 OUTPUT: 806 OUTPUT:
427 RETVAL 807 RETVAL
428 808
439clear (CFClient::Map self) 819clear (CFClient::Map self)
440 CODE: 820 CODE:
441 map_clear (self); 821 map_clear (self);
442 822
443void 823void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 824set_face (CFClient::Map self, int face, int texid)
445 CODE: 825 CODE:
446{ 826{
447 while (self->faces < face) 827 while (self->faces <= face)
448 { 828 {
449 Append (mapface, self->face, self->faces, self->faces); 829 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 830 self->faces *= 2;
451 } 831 }
452 832
453 self->face [face].name = name;
454 self->face [face].w = w; 833 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 834}
835
836void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE:
839{
840 while (self->texs <= texid)
841 {
842 Append (maptex, self->tex, self->texs, self->texs);
843 self->texs *= 2;
844 }
845
846 {
847 maptex *tex = self->tex + texid;
848
849 tex->name = name;
850 tex->w = w;
851 tex->h = h;
852 tex->s = s;
853 tex->t = t;
854 tex->r = r;
855 tex->g = g;
856 tex->b = b;
857 tex->a = a;
858 }
859}
860
861int
862ox (CFClient::Map self)
863 ALIAS:
864 oy = 1
865 CODE:
866 switch (ix)
867 {
868 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break;
870 }
871 OUTPUT:
872 RETVAL
459 873
460void 874void
461scroll (CFClient::Map self, int dx, int dy) 875scroll (CFClient::Map self, int dx, int dy)
462 CODE: 876 CODE:
463{ 877{
469 if (dy > 0) 883 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 884 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 885 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 887
474 self->x += dx; 888 self->ox += dx; self->x += dx;
475 self->y += dy; 889 self->oy += dy; self->y += dy;
476 890
477 while (self->y < 0) 891 while (self->y < 0)
478 { 892 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 893 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 894
487map1a_update (CFClient::Map self, SV *data_) 901map1a_update (CFClient::Map self, SV *data_)
488 CODE: 902 CODE:
489{ 903{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 905 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 906 mapcell *cell;
907 int x, y, flags;
908
493 while (data < data_end) 909 while (data < data_end)
494 { 910 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 911 flags = (data [0] << 8) + data [1]; data += 2;
496 912
497 int x = ((flags >> 10) & 63) + self->x; 913 x = ((flags >> 10) & 63) + self->x;
498 int y = ((flags >> 4) & 63) + self->y; 914 y = ((flags >> 4) & 63) + self->y;
499 915
500 while (y >= self->rows) 916 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 917
535 if (flags & 15) 918 if (flags & 15)
536 { 919 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 920 if (cell->darkness < 0)
538 { 921 {
539 cell->darkness = 0; 922 cell->darkness = 0;
540 cell->face [0] = 0; 923 cell->face [0] = 0;
541 cell->face [1] = 0; 924 cell->face [1] = 0;
542 cell->face [2] = 0; 925 cell->face [2] = 0;
543 } 926 }
544 927
545 cell->darkness = flags & 8 ? *data++ : 255; 928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!)
546 931
547 if (flags & 4) 932 if (flags & 4)
548 { 933 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 935 }
551 936
552 if (flags & 2) 937 if (flags & 2)
553 { 938 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 939 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 940 }
556 941
557 if (flags & 1) 942 if (flags & 1)
558 { 943 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 945 }
561 } 946 }
562 else 947 else
563 cell->darkness = -1; 948 cell->darkness = -1;
564 } 949 }
565} 950}
566 951
567void 952SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 953mapmap (CFClient::Map self, int x0, int y0, int w, int h)
954 CODE:
955{
956 int x1, x;
957 int y1, y;
958 int z;
959 SV *map_sv = newSV (w * h * sizeof (uint32_t));
960 uint32_t *map = (uint32_t *)SvPVX (map_sv);
961
962 SvPOK_only (map_sv);
963 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
964
965 x0 += self->x; x1 = x0 + w;
966 y0 += self->y; y1 = y0 + h;
967
968 for (y = y0; y < y1; y++)
969 {
970 maprow *row = 0 <= y && y < self->rows
971 ? self->row + y
972 : 0;
973
974 for (x = x0; x < x1; x++)
975 {
976 int r = 32, g = 32, b = 32, a = 192;
977
978 if (row && row->c0 <= x && x < row->c1)
979 {
980 mapcell *cell = row->col + (x - row->c0);
981
982 for (z = 0; z <= 0; z++)
983 {
984 mapface face = cell->face [z];
985
986 if (face)
987 {
988 maptex tex = self->tex [face];
989 int a0 = 255 - tex.a;
990 int a1 = tex.a;
991
992 r = (r * a0 + tex.r * a1) / 255;
993 g = (g * a0 + tex.g * a1) / 255;
994 b = (b * a0 + tex.b * a1) / 255;
995 a = (a * a0 + tex.a * a1) / 255;
996 }
997 }
998 }
999
1000 *map++ = (r )
1001 | (g << 8)
1002 | (b << 16)
1003 | (a << 24);
1004 }
1005 }
1006
1007 RETVAL = map_sv;
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
569 CODE: 1014 PPCODE:
570{ 1015{
1016 int vx, vy;
1017 int x, y, z;
1018 int last_name;
1019 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y;
1030
1031 /*
571 int vx = self->vx = self->w >= sw 1032 int vx = self->vx = self->w >= sw
572 ? self->x + (self->w - sw) / 2 1033 ? self->x + (self->w - sw) / 2
573 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
574 1035
575 int vy = self->vy = self->h >= sh 1036 int vy = self->vy = self->h >= sh
576 ? self->y + (self->h - sh) / 2 1037 ? self->y + (self->h - sh) / 2
577 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
578 1040
579 glColor4ub (255, 255, 255, 255); 1041 glColor4ub (255, 255, 255, 255);
580 1042
581 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
582 glEnable (GL_BLEND); 1044 glEnable (GL_BLEND);
583 glEnable (GL_TEXTURE_2D); 1045 glEnable (GL_TEXTURE_2D);
584 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
585 1047
586 int x, y, z;
587
588 int last_name = 0;
589
590 glBegin (GL_QUADS); 1048 glBegin (GL_QUADS);
1049
1050 last_name = 0;
591 1051
592 for (z = 0; z < 3; z++) 1052 for (z = 0; z < 3; z++)
593 for (y = 0; y < sh; y++) 1053 for (y = 0; y < sh; y++)
594 if (0 <= y + vy && y + vy < self->rows) 1054 if (0 <= y + vy && y + vy < self->rows)
595 { 1055 {
597 1057
598 for (x = 0; x < sw; x++) 1058 for (x = 0; x < sw; x++)
599 if (row->c0 <= x + vx && x + vx < row->c1) 1059 if (row->c0 <= x + vx && x + vx < row->c1)
600 { 1060 {
601 mapcell *cell = row->col + (x + vx - row->c0); 1061 mapcell *cell = row->col + (x + vx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
602 uint16_t face = cell->face [z]; 1067 face = cell->face [z];
603 1068
604 if (face) 1069 if (face)
605 { 1070 {
606 mapface tex = self->face [face]; 1071 maptex tex = self->tex [face];
607 1072
608 int px = (x + 1) * 32 - tex.w; 1073 int px = (x + 1) * 32 - tex.w;
609 int py = (y + 1) * 32 - tex.h; 1074 int py = (y + 1) * 32 - tex.h;
610 1075
611 if (last_name != tex.name) 1076 if (last_name != tex.name)
623 } 1088 }
624 } 1089 }
625 } 1090 }
626 1091
627 glEnd (); 1092 glEnd ();
628}
629 1093
1094 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND);
1096
1097 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv);
1101}
1102
1103SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1105 CODE:
1106{
1107 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1110
1111 *data++ = 0; /* version 0 format */
1112 *data++ = w >> 8; *data++ = w;
1113 *data++ = h >> 8; *data++ = h;
1114
1115 // we need to do this 'cause we don't keep an absolute coord system for rows
1116 // TODO: treat rows as we treat columns
1117 map_get_row (self, y0 + self->y - self->oy);//D
1118 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1119
1120 x0 += self->x - self->ox;
1121 y0 += self->y - self->oy;
1122
1123 x1 = x0 + w;
1124 y1 = y0 + h;
1125
1126 for (y = y0; y < y1; y++)
1127 {
1128 maprow *row = 0 <= y && y < self->rows
1129 ? self->row + y
1130 : 0;
1131
1132 for (x = x0; x < x1; x++)
1133 {
1134 if (row && row->c0 <= x && x < row->c1)
1135 {
1136 mapcell *cell = row->col + (x - row->c0);
1137 uint8_t flags = 0;
1138
1139 if (cell->face [0]) flags |= 1;
1140 if (cell->face [1]) flags |= 2;
1141 if (cell->face [2]) flags |= 4;
1142
1143 *data++ = flags;
1144
1145 if (flags & 1)
1146 {
1147 *data++ = cell->face [0] >> 8;
1148 *data++ = cell->face [0];
1149 }
1150
1151 if (flags & 2)
1152 {
1153 *data++ = cell->face [1] >> 8;
1154 *data++ = cell->face [1];
1155 }
1156
1157 if (flags & 4)
1158 {
1159 *data++ = cell->face [2] >> 8;
1160 *data++ = cell->face [2];
1161 }
1162 }
1163 else
1164 *data++ = 0;
1165 }
1166 }
1167
1168 SvPOK_only (data_sv);
1169 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1170 RETVAL = data_sv;
1171}
1172 OUTPUT:
1173 RETVAL
1174
1175void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE:
1178{
1179 int x, y, z;
1180 int w, h;
1181 int x1, y1;
1182
1183 if (*data++ != 0)
1184 return; /* version mismatch */
1185
1186 w = *data++ << 8; w |= *data++;
1187 h = *data++ << 8; h |= *data++;
1188
1189 // we need to do this 'cause we don't keep an absolute coord system for rows
1190 // TODO: treat rows as we treat columns
1191 map_get_row (self, y0 + self->y - self->oy);//D
1192 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1193
1194 x0 += self->x - self->ox;
1195 y0 += self->y - self->oy;
1196
1197 x1 = x0 + w;
1198 y1 = y0 + h;
1199
1200 for (y = y0; y < y1; y++)
1201 {
1202 maprow *row = map_get_row (self, y);
1203
1204 for (x = x0; x < x1; x++)
1205 {
1206 uint8_t flags = *data++;
1207
1208 if (flags)
1209 {
1210 mapface face[3] = { 0, 0, 0 };
1211
1212 mapcell *cell = row_get_cell (row, x);
1213
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217
1218 if (cell->darkness <= 0)
1219 {
1220 cell->darkness = -1;
1221
1222 for (z = 0; z <= 2; z++)
1223 {
1224 cell->face[z] = face[z];
1225
1226 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1227 XPUSHs (sv_2mortal (newSViv (face[z])));
1228 }
1229 }
1230 }
1231 }
1232 }
1233}
1234
1235MODULE = CFClient PACKAGE = CFClient::MixChunk
1236
1237CFClient::MixChunk
1238new_from_file (SV *class, char *path)
1239 CODE:
1240 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT:
1242 RETVAL
1243
1244void
1245DESTROY (CFClient::MixChunk self)
1246 CODE:
1247 Mix_FreeChunk (self);
1248
1249int
1250volume (CFClient::MixChunk self, int volume = -1)
1251 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT:
1254 RETVAL
1255
1256int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT:
1261 RETVAL
1262
1263MODULE = CFClient PACKAGE = CFClient::MixMusic
1264
1265int
1266volume (int volume = -1)
1267 CODE:
1268 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT:
1270 RETVAL
1271
1272CFClient::MixMusic
1273new_from_file (SV *class, char *path)
1274 CODE:
1275 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT:
1277 RETVAL
1278
1279void
1280DESTROY (CFClient::MixMusic self)
1281 CODE:
1282 Mix_FreeMusic (self);
1283
1284int
1285play (CFClient::MixMusic self, int loops = -1)
1286 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT:
1289 RETVAL
1290
1291MODULE = CFClient PACKAGE = CFClient::OpenGL
1292
1293BOOT:
1294{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1296 static const struct {
1297 const char *name;
1298 IV iv;
1299 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT),
1304 const_iv (GL_BLEND),
1305 const_iv (GL_AND),
1306 const_iv (GL_SRC_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1308 const_iv (GL_RGB),
1309 const_iv (GL_RGBA),
1310 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4),
1312 const_iv (GL_ALPHA),
1313 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D),
1318 const_iv (GL_TEXTURE_ENV),
1319 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T),
1324 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT),
1326 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR),
1328 const_iv (GL_MODULATE),
1329 const_iv (GL_REPLACE),
1330 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP),
1334 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES),
1338 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST),
1342# undef const_iv
1343 };
1344
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347}
1348
1349int glGetError ()
1350
1351void glClear (int mask)
1352
1353void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @
1355
1356void glEnable (int cap)
1357
1358void glDisable (int cap)
1359
1360void glShadeModel (int mode)
1361
1362void glHint (int target, int mode)
1363
1364void glBlendFunc (int sfactor, int dfactor)
1365
1366void glLogicOp (int opcode)
1367
1368void glMatrixMode (int mode)
1369
1370void glPushMatrix ()
1371
1372void glPopMatrix ()
1373
1374void glLoadIdentity ()
1375
1376void glOrtho (double left, double right, double bottom, double top, double near, double far)
1377
1378void glViewport (int x, int y, int width, int height)
1379
1380void glTranslate (float x, float y, float z = 0.)
1381 CODE:
1382 glTranslatef (x, y, z);
1383
1384void glScale (float x, float y, float z)
1385 CODE:
1386 glScalef (x, y, z);
1387
1388void glRotate (float angle, float x, float y, float z)
1389 CODE:
1390 glRotatef (angle, x, y, z);
1391
1392void glBegin (int mode)
1393
1394void glEnd ()
1395
1396void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @
1398 CODE:
1399 glColor4f (r, g, b, a);
1400
1401void glVertex (float x, float y, float z = 0.)
1402 CODE:
1403 glVertex3f (x, y, z);
1404
1405void glTexCoord (float s, float t)
1406 CODE:
1407 glTexCoord2f (s, t);
1408
1409void glTexEnv (int target, int pname, float param)
1410 CODE:
1411 glTexEnvf (target, pname, param);
1412
1413void glTexParameter (int target, int pname, float param)
1414 CODE:
1415 glTexParameterf (target, pname, param);
1416
1417void glBindTexture (int target, int name)
1418
1419void glConvolutionParameter (int target, int pname, float params)
1420 CODE:
1421 glConvolutionParameterf (target, pname, params);
1422
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1424
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1428
1429int glGenTexture ()
1430 CODE:
1431{
1432 GLuint name;
1433 glGenTextures (1, &name);
1434 RETVAL = name;
1435}
1436 OUTPUT:
1437 RETVAL
1438
1439void glDeleteTexture (int name)
1440 CODE:
1441{
1442 GLuint name_ = name;
1443 glDeleteTextures (1, &name_);
1444}
1445
1446int glGenList ()
1447 CODE:
1448 RETVAL = glGenLists (1);
1449 OUTPUT:
1450 RETVAL
1451
1452void glDeleteList (int list)
1453 CODE:
1454 glDeleteLists (list, 1);
1455
1456void glNewList (int list, int mode = GL_COMPILE)
1457
1458void glEndList ()
1459
1460void glCallList (int list)
1461

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