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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.237 by root, Sun Oct 14 15:33:30 2007 UTC vs.
Revision 1.319 by root, Sun Nov 18 00:52:22 2018 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
104
105static char *
106fast_sv_grow (SV *sv, STRLEN need)
107{
108 STRLEN len = SvLEN (sv);
109 STRLEN want = SvCUR (sv) + need;
110
111 if (expect_false (len < want))
112 {
113 do
114 len *= 2;
115 while (len < want);
116
117 sv_grow (sv, len);
118 }
119
120 SvCUR_set (sv, want);
121 return SvEND (sv) - need;
122}
73 123
74static AV *texture_av; 124static AV *texture_av;
75 125
76static struct 126static struct
77{ 127{
120 170
121#include "pango-font.c" 171#include "pango-font.c"
122#include "pango-fontmap.c" 172#include "pango-fontmap.c"
123#include "pango-render.c" 173#include "pango-render.c"
124 174
125typedef IV CFPlus__Channel; 175typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 176typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 177typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 178typedef Mix_Music *DC__MixMusic;
129 179
130typedef PangoFontDescription *CFPlus__Font; 180typedef PangoFontDescription *DC__Font;
131 181
132static int 182static int
133shape_attr_p (PangoLayoutRun *run) 183shape_attr_p (PangoLayoutRun *run)
134{ 184{
135 GSList *attrs = run->item->analysis.extra_attrs; 185 GSList *attrs = run->item->analysis.extra_attrs;
136 186
137 while (attrs) 187 while (attrs)
138 { 188 {
139 PangoAttribute *attr = attrs->data; 189 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 190
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 191 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 192 return 1;
143 193
144 attrs = attrs->next; 194 attrs = attrs->next;
149 199
150typedef struct cf_layout { 200typedef struct cf_layout {
151 PangoLayout *pl; 201 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 202 float r, g, b, a; // default color for rgba mode
153 int base_height; 203 int base_height;
154 CFPlus__Font font; 204 DC__Font font;
155 rc_t *rc; 205 rc_t *rc;
156} *CFPlus__Layout; 206} *DC__Layout;
157 207
158static CFPlus__Font default_font; 208static DC__Font default_font;
159static PangoContext *opengl_context; 209static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 210static PangoFontMap *opengl_fontmap;
161 211
162static void 212static void
163substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
168#endif 218#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 220}
171 221
172static void 222static void
173layout_update_font (CFPlus__Layout self) 223layout_update_font (DC__Layout self)
174{ 224{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
177 */ 227 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
179 229
180 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 232
183 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
184} 234}
185 235
186static void 236static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 238{
189 PangoRectangle rect; 239 PangoRectangle rect;
190 240
191 // get_pixel_* wrongly rounds down 241 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 242 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 259 int w, h;
210 float s, t; 260 float s, t;
211 uint8_t r, g, b, a; 261 uint8_t r, g, b, a;
212 tileid smoothtile; 262 tileid smoothtile;
213 uint8_t smoothlevel; 263 uint8_t smoothlevel;
264 uint8_t unused; /* set to zero on use */
214} maptex; 265} maptex;
215 266
216typedef struct { 267typedef struct {
217 uint32_t player; 268 uint32_t player;
218 tileid tile[3]; 269 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 282 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 283 int texs; maptex *tex; // [tileid]
233 284
234 int32_t rows; 285 int32_t rows;
235 maprow *row; 286 maprow *row;
236} *CFPlus__Map; 287} *DC__Map;
237 288
238static char * 289static char *
239prepend (char *ptr, int sze, int inc) 290prepend (char *ptr, int sze, int inc)
240{ 291{
241 char *p; 292 char *p;
279 self->texs *= 2; 330 self->texs *= 2;
280 } 331 }
281} 332}
282 333
283static maprow * 334static maprow *
284map_get_row (CFPlus__Map self, int y) 335map_get_row (DC__Map self, int y)
285{ 336{
286 if (0 > y) 337 if (0 > y)
287 { 338 {
288 int extend = - y + MAP_EXTEND_Y; 339 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 340 Prepend (maprow, self->row, self->rows, extend);
327 378
328 return row->col + (x - row->c0); 379 return row->col + (x - row->c0);
329} 380}
330 381
331static mapcell * 382static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 383map_get_cell (DC__Map self, int x, int y)
333{ 384{
334 return row_get_cell (map_get_row (self, y), x); 385 return row_get_cell (map_get_row (self, y), x);
335} 386}
336 387
337static void 388static void
338map_clear (CFPlus__Map self) 389map_clear (DC__Map self)
339{ 390{
340 int r; 391 int r;
341 392
342 for (r = 0; r < self->rows; r++) 393 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 394 Safefree (self->row[r].col);
350 self->oy = 0; 401 self->oy = 0;
351 self->row = 0; 402 self->row = 0;
352 self->rows = 0; 403 self->rows = 0;
353} 404}
354 405
406#define CELL_CLEAR(cell) \
407 do { \
408 if ((cell)->player) \
409 (cell)->tile [2] = 0; \
410 (cell)->darkness = 0; \
411 (cell)->stat_hp = 0; \
412 (cell)->flags = 0; \
413 (cell)->player = 0; \
414 } while (0)
415
355static void 416static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 417map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 418{
358 int x, y; 419 int x, y;
359 maprow *row; 420 maprow *row;
360 mapcell *cell; 421 mapcell *cell;
361 422
373 if (x >= row->c1) 434 if (x >= row->c1)
374 break; 435 break;
375 436
376 cell = row->col + x - row->c0; 437 cell = row->col + x - row->c0;
377 438
378 cell->darkness = 0; 439 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 440 }
383 } 441 }
384} 442}
385 443
386typedef struct { 444typedef struct {
421 ev.code = 1; 479 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 480 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 481 ev.data2 = 0;
424 482
425 SDL_PushEvent ((SDL_Event *)&ev); 483 SDL_PushEvent ((SDL_Event *)&ev);
484}
485
486static unsigned int
487div255 (unsigned int n)
488{
489 return (n + (n >> 8)) >> 8;
426} 490}
427 491
428static unsigned int 492static unsigned int
429minpot (unsigned int n) 493minpot (unsigned int n)
430{ 494{
498 return 0; 562 return 0;
499 563
500 return 1; 564 return 1;
501} 565}
502 566
503MODULE = CFPlus PACKAGE = CFPlus 567/******************************************************************************/
568
569/* process keyboard modifiers */
570static int
571mod_munge (int mod)
572{
573 mod &= MOD_MASK;
574
575 if (mod & (KMOD_META | KMOD_ALT))
576 mod |= KMOD_LRAM;
577
578 return mod;
579}
580
581static void
582deliantra_main (SV *real_main)
583{
584 dSP;
585
586 PUSHMARK (SP);
587 call_sv (real_main, G_DISCARD | G_VOID);
588}
589
590#ifdef __MACOSX__
591 static SV *real_main;
592
593 /* to due surprising braindamage on the side of SDL design, we
594 * do some mind-boggling hack here: SDL requires a custom main()
595 * on OS X, so... we provide one and call the original main(), which,
596 * due to shared library magic, calls -lSDLmain's main, not perl's main,
597 * and which calls our main (== SDL_main) back.
598 */
599 extern C_LINKAGE int
600 main (int argc, char *argv[])
601 {
602 deliantra_main (real_main);
603 }
604
605 #undef main
606
607 extern C_LINKAGE int main (int argc, char *argv[]);
608
609 static void
610 SDL_main_hack (SV *real_main_)
611 {
612 real_main = real_main_;
613
614 char *argv[] = { "deliantra client", 0 };
615 (main) (1, argv);
616 }
617#else
618 static void
619 SDL_main_hack (SV *real_main)
620 {
621 deliantra_main (real_main);
622 }
623#endif
624
625MODULE = Deliantra::Client PACKAGE = DC
504 626
505PROTOTYPES: ENABLE 627PROTOTYPES: ENABLE
506 628
507BOOT: 629BOOT:
508{ 630{
509 HV *stash = gv_stashpv ("CFPlus", 1); 631 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 632 static const struct {
511 const char *name; 633 const char *name;
512 IV iv; 634 IV iv;
513 } *civ, const_iv[] = { 635 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 636# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 657 const_iv (SDL_USEREVENT),
536 658
537 const_iv (SDL_APPINPUTFOCUS), 659 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 660 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 661 const_iv (SDL_APPACTIVE),
662
663
664 const_iv (SDLK_UNKNOWN),
665 const_iv (SDLK_FIRST),
666 const_iv (SDLK_BACKSPACE),
667 const_iv (SDLK_TAB),
668 const_iv (SDLK_CLEAR),
669 const_iv (SDLK_RETURN),
670 const_iv (SDLK_PAUSE),
671 const_iv (SDLK_ESCAPE),
672 const_iv (SDLK_SPACE),
673 const_iv (SDLK_EXCLAIM),
674 const_iv (SDLK_QUOTEDBL),
675 const_iv (SDLK_HASH),
676 const_iv (SDLK_DOLLAR),
677 const_iv (SDLK_AMPERSAND),
678 const_iv (SDLK_QUOTE),
679 const_iv (SDLK_LEFTPAREN),
680 const_iv (SDLK_RIGHTPAREN),
681 const_iv (SDLK_ASTERISK),
682 const_iv (SDLK_PLUS),
683 const_iv (SDLK_COMMA),
684 const_iv (SDLK_MINUS),
685 const_iv (SDLK_PERIOD),
686 const_iv (SDLK_SLASH),
687 const_iv (SDLK_0),
688 const_iv (SDLK_1),
689 const_iv (SDLK_2),
690 const_iv (SDLK_3),
691 const_iv (SDLK_4),
692 const_iv (SDLK_5),
693 const_iv (SDLK_6),
694 const_iv (SDLK_7),
695 const_iv (SDLK_8),
696 const_iv (SDLK_9),
697 const_iv (SDLK_COLON),
698 const_iv (SDLK_SEMICOLON),
699 const_iv (SDLK_LESS),
700 const_iv (SDLK_EQUALS),
701 const_iv (SDLK_GREATER),
702 const_iv (SDLK_QUESTION),
703 const_iv (SDLK_AT),
704
705 const_iv (SDLK_LEFTBRACKET),
706 const_iv (SDLK_BACKSLASH),
707 const_iv (SDLK_RIGHTBRACKET),
708 const_iv (SDLK_CARET),
709 const_iv (SDLK_UNDERSCORE),
710 const_iv (SDLK_BACKQUOTE),
711 const_iv (SDLK_DELETE),
540 712
541 const_iv (SDLK_FIRST), 713 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 714 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 715 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 716 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 792 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 793 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 794 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 795 const_iv (KMOD_MODE),
624 796
797 const_iv (KMOD_LRAM),
798
625 const_iv (MIX_DEFAULT_FORMAT), 799 const_iv (MIX_DEFAULT_FORMAT),
800
801 const_iv (SDL_INIT_TIMER),
802 const_iv (SDL_INIT_AUDIO),
803 const_iv (SDL_INIT_VIDEO),
804 const_iv (SDL_INIT_CDROM),
805 const_iv (SDL_INIT_JOYSTICK),
806 const_iv (SDL_INIT_EVERYTHING),
807 const_iv (SDL_INIT_NOPARACHUTE),
808 const_iv (SDL_INIT_EVENTTHREAD),
809
810 const_iv (SDL_GL_RED_SIZE),
811 const_iv (SDL_GL_GREEN_SIZE),
812 const_iv (SDL_GL_BLUE_SIZE),
813 const_iv (SDL_GL_ALPHA_SIZE),
814 const_iv (SDL_GL_DOUBLEBUFFER),
815 const_iv (SDL_GL_BUFFER_SIZE),
816 const_iv (SDL_GL_DEPTH_SIZE),
817 const_iv (SDL_GL_STENCIL_SIZE),
818 const_iv (SDL_GL_ACCUM_RED_SIZE),
819 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
820 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
821 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
822 const_iv (SDL_GL_STEREO),
823 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
824 const_iv (SDL_GL_MULTISAMPLESAMPLES),
825 const_iv (SDL_GL_ACCELERATED_VISUAL),
826 const_iv (SDL_GL_SWAP_CONTROL),
827
828 const_iv (FOW_DARKNESS)
626# undef const_iv 829# undef const_iv
627 }; 830 };
628 831
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 832 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 833 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 834
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 835 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 836 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 837}
635 838
651NV ceil (NV x) 854NV ceil (NV x)
652 855
653IV minpot (UV n) 856IV minpot (UV n)
654 857
655IV popcount (UV n) 858IV popcount (UV n)
859
860NV distance (NV dx, NV dy)
861 CODE:
862 RETVAL = pow (dx * dx + dy * dy, 0.5);
863 OUTPUT:
864 RETVAL
656 865
657void 866void
658pango_init () 867pango_init ()
659 CODE: 868 CODE:
660{ 869{
661 opengl_fontmap = pango_opengl_font_map_new (); 870 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 871 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 872 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
873 /*pango_context_set_font_description (opengl_context, default_font);*/
874#if PANGO_VERSION_CHECK (1, 15, 2)
875 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
876 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
877#endif
664} 878}
665 879
666char *
667SDL_GetError () 880char *SDL_GetError ()
668 881
669int 882void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 883 PROTOTYPE: &
671 884
672void 885int SDL_Init (U32 flags)
886
887int SDL_InitSubSystem (U32 flags)
888
889void SDL_QuitSubSystem (U32 flags)
890
673SDL_Quit () 891void SDL_Quit ()
892
893int SDL_GL_SetAttribute (int attr, int value)
894 C_ARGS: (SDL_GLattr)attr, value
895
896int SDL_GL_GetAttribute (int attr)
897 CODE:
898 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
899 XSRETURN_UNDEF;
900 OUTPUT:
901 RETVAL
674 902
675void 903void
676SDL_ListModes (int rgb, int alpha) 904SDL_ListModes (int rgb, int alpha)
677 PPCODE: 905 PPCODE:
678{ 906{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 918 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 919 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 920 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 921
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 922 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 923 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 924
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 925 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 926
702 if (m && m != (SDL_Rect **)-1) 927 if (m && m != (SDL_Rect **)-1)
703 while (*m) 928 while (*m)
704 { 929 {
705 if ((*m)->w >= 640 && (*m)->h >= 480) 930 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 931 {
707 AV *av = newAV (); 932 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 933 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 934 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 935 av_push (av, newSViv (rgb));
733 ); 958 );
734 959
735 if (RETVAL) 960 if (RETVAL)
736 { 961 {
737 av_clear (texture_av); 962 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 963#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 964#include "glfunc.h"
742#undef GL_FUNC 965#undef GL_FUNC
966 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
967 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 968 }
744} 969}
745 OUTPUT: 970 OUTPUT:
746 RETVAL 971 RETVAL
972
973void
974SDL_WM_SetCaption (const char *title, const char *icon)
747 975
748void 976void
749SDL_GL_SwapBuffers () 977SDL_GL_SwapBuffers ()
750 978
751char * 979char *
752SDL_GetKeyName (int sym) 980SDL_GetKeyName (int sym)
981 C_ARGS: (SDLKey)sym
753 982
754int 983int
755SDL_GetAppState () 984SDL_GetAppState ()
756 985
986int
987SDL_GetModState ()
988
989int
990SDL_WaitEvent ()
991 C_ARGS: 0
992
757void 993void
994SDL_PumpEvents ()
995
996void
758poll_events () 997peep_events ()
759 PPCODE: 998 PPCODE:
760{ 999{
761 SDL_Event ev; 1000 SDL_Event ev;
762 1001
763 SDL_PumpEvents (); 1002 SDL_PumpEvents ();
770 { 1009 {
771 case SDL_KEYDOWN: 1010 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1011 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1012 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1013 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1014 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1015 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1016 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1017 break;
779 1018
780 case SDL_ACTIVEEVENT: 1019 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1020 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1038 x = ev.motion.x;
800 y = ev.motion.y; 1039 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1040 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1041 }
803 1042
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1043 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1044 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1045 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1046 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1047 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1048 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1049 }
811 break; 1050 break;
812 1051
813 case SDL_MOUSEBUTTONDOWN: 1052 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1053 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1054 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1055
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1056 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1057 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1058 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1059 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1064 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1065 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1066 break;
828 } 1067 }
829 1068
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1069 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1070 }
832} 1071}
1072
1073char *
1074SDL_AudioDriverName ()
1075 CODE:
1076{
1077 char buf [256];
1078 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1079 XSRETURN_UNDEF;
1080
1081 RETVAL = buf;
1082}
1083 OUTPUT:
1084 RETVAL
833 1085
834int 1086int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1087Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1088 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1089 Mix_HookMusicFinished (music_finished);
894 } 1146 }
895 } 1147 }
896#endif 1148#endif
897} 1149}
898 1150
899void 1151int
900add_font (char *file) 1152add_font (char *file)
901 CODE: 1153 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1154 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1155 OUTPUT:
1156 RETVAL
1157
1158void
1159IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1160
1161# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1162void
1163Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1164
904void 1165void
905load_image_inline (SV *image_) 1166load_image_inline (SV *image_)
906 ALIAS: 1167 ALIAS:
907 load_image_file = 1 1168 load_image_file = 1
953 1214
954 SDL_LockSurface (surface2); 1215 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1216 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1217 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1218 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1219 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1220 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1221 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1222 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1223 SDL_UnlockSurface (surface2);
963 1224
993void 1254void
994error (char *message) 1255error (char *message)
995 CODE: 1256 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1257 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1258#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1259 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1260#endif
1000 1261
1001void 1262void
1002fatal (char *message) 1263fatal (char *message)
1003 CODE: 1264 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1265 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1266#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1267 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1268#endif
1008 _exit (1); 1269 _exit (1);
1009 1270
1010void 1271void
1011_exit (int retval = 0) 1272_exit (int retval = 0)
1023#if DEBUG 1284#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1285 VALGRIND_DO_LEAK_CHECK;
1025#endif 1286#endif
1026} 1287}
1027 1288
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1289int
1290SvREFCNT (SV *sv)
1291 CODE:
1292 RETVAL = SvREFCNT (sv);
1293 OUTPUT:
1294 RETVAL
1295
1296MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1297
1030PROTOTYPES: DISABLE 1298PROTOTYPES: DISABLE
1031 1299
1032CFPlus::Font 1300DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1301new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1302 CODE:
1035{ 1303{
1036 int count; 1304 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1305 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1306 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1308}
1041 OUTPUT: 1309 OUTPUT:
1042 RETVAL 1310 RETVAL
1043 1311
1044void 1312void
1045DESTROY (CFPlus::Font self) 1313DESTROY (DC::Font self)
1046 CODE: 1314 CODE:
1047 pango_font_description_free (self); 1315 pango_font_description_free (self);
1048 1316
1049void 1317void
1050make_default (CFPlus::Font self) 1318make_default (DC::Font self)
1051 PROTOTYPE: $ 1319 PROTOTYPE: $
1052 CODE: 1320 CODE:
1053 default_font = self; 1321 default_font = self;
1054 1322
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1323MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1324
1057PROTOTYPES: DISABLE 1325PROTOTYPES: DISABLE
1058 1326
1059void 1327void
1060reset_glyph_cache () 1328glyph_cache_backup ()
1061 PROTOTYPE: 1329 PROTOTYPE:
1062 CODE: 1330 CODE:
1331 tc_backup ();
1332
1333void
1334glyph_cache_restore ()
1335 PROTOTYPE:
1336 CODE:
1063 tc_clear (); 1337 tc_restore ();
1064 1338
1065CFPlus::Layout 1339DC::Layout
1066new (SV *class) 1340new (SV *klass)
1067 CODE: 1341 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1342 New (0, RETVAL, 1, struct cf_layout);
1069 1343
1070 RETVAL->pl = pango_layout_new (opengl_context); 1344 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1345 RETVAL->r = 1.;
1080 layout_update_font (RETVAL); 1354 layout_update_font (RETVAL);
1081 OUTPUT: 1355 OUTPUT:
1082 RETVAL 1356 RETVAL
1083 1357
1084void 1358void
1085DESTROY (CFPlus::Layout self) 1359DESTROY (DC::Layout self)
1086 CODE: 1360 CODE:
1087 g_object_unref (self->pl); 1361 g_object_unref (self->pl);
1088 rc_free (self->rc); 1362 rc_free (self->rc);
1089 Safefree (self); 1363 Safefree (self);
1090 1364
1091void 1365void
1092set_text (CFPlus::Layout self, SV *text_) 1366set_text (DC::Layout self, SV *text_)
1093 CODE: 1367 CODE:
1094{ 1368{
1095 STRLEN textlen; 1369 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1370 char *text = SvPVutf8 (text_, textlen);
1097 1371
1098 pango_layout_set_text (self->pl, text, textlen); 1372 pango_layout_set_text (self->pl, text, textlen);
1099} 1373}
1100 1374
1101void 1375void
1102set_markup (CFPlus::Layout self, SV *text_) 1376set_markup (DC::Layout self, SV *text_)
1103 CODE: 1377 CODE:
1104{ 1378{
1105 STRLEN textlen; 1379 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1380 char *text = SvPVutf8 (text_, textlen);
1107 1381
1108 pango_layout_set_markup (self->pl, text, textlen); 1382 pango_layout_set_markup (self->pl, text, textlen);
1109} 1383}
1110 1384
1111void 1385void
1112set_shapes (CFPlus::Layout self, ...) 1386set_shapes (DC::Layout self, ...)
1113 CODE: 1387 CODE:
1114{ 1388{
1115 PangoAttrList *attrs = 0; 1389 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1390 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1391 const char *pos = text;
1152 if (attrs) 1426 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1427 pango_layout_set_attributes (self->pl, attrs);
1154} 1428}
1155 1429
1156void 1430void
1157get_shapes (CFPlus::Layout self) 1431get_shapes (DC::Layout self)
1158 PPCODE: 1432 PPCODE:
1159{ 1433{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1434 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1435
1162 do 1436 do
1163 { 1437 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1438 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1439
1166 if (run && shape_attr_p (run)) 1440 if (run && shape_attr_p (run))
1167 { 1441 {
1168 PangoRectangle extents; 1442 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1443 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1451
1178 pango_layout_iter_free (iter); 1452 pango_layout_iter_free (iter);
1179} 1453}
1180 1454
1181int 1455int
1182has_wrapped (CFPlus::Layout self) 1456has_wrapped (DC::Layout self)
1183 CODE: 1457 CODE:
1184{ 1458{
1185 int lines = 1; 1459 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1460 const char *text = pango_layout_get_text (self->pl);
1187 1461
1192} 1466}
1193 OUTPUT: 1467 OUTPUT:
1194 RETVAL 1468 RETVAL
1195 1469
1196SV * 1470SV *
1197get_text (CFPlus::Layout self) 1471get_text (DC::Layout self)
1198 CODE: 1472 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1473 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1474 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1475 OUTPUT:
1202 RETVAL 1476 RETVAL
1203 1477
1204void 1478void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1479set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1480 CODE:
1207 self->r = r; 1481 self->r = r;
1208 self->g = g; 1482 self->g = g;
1209 self->b = b; 1483 self->b = b;
1210 self->a = a; 1484 self->a = a;
1211 1485
1212void 1486void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1487set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1488 CODE:
1215 if (self->font != font) 1489 if (self->font != font)
1216 { 1490 {
1217 self->font = font; 1491 self->font = font;
1218 layout_update_font (self); 1492 layout_update_font (self);
1219 } 1493 }
1220 1494
1221void 1495void
1222set_height (CFPlus::Layout self, int base_height) 1496set_height (DC::Layout self, int base_height)
1223 CODE: 1497 CODE:
1224 if (self->base_height != base_height) 1498 if (self->base_height != base_height)
1225 { 1499 {
1226 self->base_height = base_height; 1500 self->base_height = base_height;
1227 layout_update_font (self); 1501 layout_update_font (self);
1228 } 1502 }
1229 1503
1230void 1504void
1231set_width (CFPlus::Layout self, int max_width = -1) 1505set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1506 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1507 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1508
1235void 1509void
1236set_indent (CFPlus::Layout self, int indent) 1510set_indent (DC::Layout self, int indent)
1237 CODE: 1511 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1512 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1513
1240void 1514void
1241set_spacing (CFPlus::Layout self, int spacing) 1515set_spacing (DC::Layout self, int spacing)
1242 CODE: 1516 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1517 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1518
1245void 1519void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1520set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1521 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1522 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1523 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1524 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1525 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1526 : PANGO_ELLIPSIZE_NONE
1253 ); 1527 );
1254 1528
1255void 1529void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1530set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1531 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1532 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1533
1260void 1534void
1261size (CFPlus::Layout self) 1535size (DC::Layout self)
1262 PPCODE: 1536 PPCODE:
1263{ 1537{
1264 int w, h; 1538 int w, h;
1265 1539
1266 layout_get_pixel_size (self, &w, &h); 1540 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1543 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1544 PUSHs (sv_2mortal (newSViv (h)));
1271} 1545}
1272 1546
1273int 1547int
1274descent (CFPlus::Layout self) 1548descent (DC::Layout self)
1275 CODE: 1549 CODE:
1276{ 1550{
1277 PangoRectangle rect; 1551 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1552 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1553 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1554 RETVAL = PANGO_DESCENT (rect);
1281} 1555}
1282 OUTPUT: 1556 OUTPUT:
1283 RETVAL 1557 RETVAL
1284 1558
1285int 1559int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1560xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1561 CODE:
1288{ 1562{
1289 int index, trailing; 1563 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1564 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1565 RETVAL = index + trailing;
1292} 1566}
1293 OUTPUT: 1567 OUTPUT:
1294 RETVAL 1568 RETVAL
1295 1569
1296void 1570void
1297cursor_pos (CFPlus::Layout self, int index) 1571cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1572 PPCODE:
1299{ 1573{
1300 PangoRectangle strong_pos; 1574 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1575 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1576
1303 EXTEND (SP, 3); 1577 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1578 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1579 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1580 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1581}
1308 1582
1309void 1583void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1584index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1585 PPCODE:
1312{ 1586{
1313 int line, x; 1587 int line, x;
1314 1588
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1589 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1590#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1591 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1592 --line;
1593#endif
1318 EXTEND (SP, 2); 1594 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1595 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1596 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1597}
1322 1598
1323void 1599void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1600line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1601 PPCODE:
1326{ 1602{
1327 PangoLayoutLine *lp; 1603 PangoLayoutLine *lp;
1328 int index, trailing; 1604 int index, trailing;
1329 1605
1330 if (line < 0) 1606 if (line < 0)
1331 XSRETURN_EMPTY; 1607 XSRETURN_EMPTY;
1332 1608
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1609 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1610 XSRETURN_EMPTY; /* do better */
1335 1611
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1612 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1613
1338 EXTEND (SP, 2); 1614 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1620 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1621 }
1346} 1622}
1347 1623
1348void 1624void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1625render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1626 CODE:
1351 rc_clear (self->rc); 1627 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1628 pango_opengl_render_layout_subpixel (
1353 self->pl, 1629 self->pl,
1354 self->rc, 1630 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1635 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1636 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1637 pango_layout_context_changed (self->pl);
1362 1638
1363void 1639void
1364draw (CFPlus::Layout self) 1640draw (DC::Layout self)
1365 CODE: 1641 CODE:
1366{ 1642{
1367 glEnable (GL_TEXTURE_2D); 1643 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1644 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1645 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1653 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1654 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1655 glDisable (GL_TEXTURE_2D);
1380} 1656}
1381 1657
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1658MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1659
1384PROTOTYPES: ENABLE 1660PROTOTYPES: ENABLE
1385 1661
1386void 1662void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1663pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1731 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1732 glDisable (GL_BLEND);
1457 } 1733 }
1458} 1734}
1459 1735
1736void
1737draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1738 PROTOTYPE: @
1739 CODE:
1740{
1741 glEnable (GL_BLEND);
1742 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1743 glEnable (GL_TEXTURE_2D);
1744 glBindTexture (GL_TEXTURE_2D, name1);
1745
1746 glColor3f (intensity, intensity, intensity);
1747 glPushMatrix ();
1748 glScalef (1./3, 1./3, 1.);
1749
1750 if (blend > 0.f)
1751 {
1752 float dx3 = dx * -3.f / w;
1753 float dy3 = dy * -3.f / h;
1754 GLfloat env_color[4] = { 0., 0., 0., blend };
1755
1756 /* interpolate the two shadow textures */
1757 /* stage 0 == rgb(glcolor) + alpha(t0) */
1758 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1759
1760 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1761 gl.ActiveTexture (GL_TEXTURE1);
1762 glEnable (GL_TEXTURE_2D);
1763 glBindTexture (GL_TEXTURE_2D, name2);
1764 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1765
1766 /* rgb == rgb(glcolor) */
1767 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1768 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1769 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1770
1771 /* alpha = interpolate t0, t1 by env_alpha */
1772 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1773
1774 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1775 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1776 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1777
1778 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1779 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1780
1781 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1782 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1783
1784 glBegin (GL_QUADS);
1785 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1786 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1787 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1788 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1789 glEnd ();
1790
1791 glDisable (GL_TEXTURE_2D);
1792 gl.ActiveTexture (GL_TEXTURE0);
1793 }
1794 else
1795 {
1796 /* simple blending of one texture, also opengl <1.3 path */
1797 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1798
1799 glBegin (GL_QUADS);
1800 glTexCoord2f (0, 0); glVertex2f (0, 0);
1801 glTexCoord2f (0, t); glVertex2f (0, h);
1802 glTexCoord2f (s, t); glVertex2f (w, h);
1803 glTexCoord2f (s, 0); glVertex2f (w, 0);
1804 glEnd ();
1805 }
1806
1807 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1808 {
1809 int x, y;
1810 int dx3 = dx * 3;
1811 int dy3 = dy * 3;
1812
1813 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1814 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1815 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1816 glTranslatef (-1., -1., 0);
1817 glBegin (GL_QUADS);
1818
1819 for (y = 1; y < h; y += 3)
1820 {
1821 int y1 = y - dy3;
1822 int y1valid = y1 >= 0 && y1 < h;
1823
1824 for (x = 1; x < w; x += 3)
1825 {
1826 int x1 = x - dx3;
1827 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1828 uint8_t h2;
1829
1830 if (y1valid && x1 >= 0 && x1 < w)
1831 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1832 else
1833 h2 = 1; /* out of range == invisible */
1834
1835 if (h1 || h2)
1836 {
1837 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1838 glColor4f (1., 1., 1., alpha);
1839
1840 glTexCoord2f (0, 0.); glVertex2i (x , y );
1841 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1842 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1843 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1844 }
1845 }
1846 }
1847 }
1848
1849 glEnd ();
1850
1851 glPopMatrix ();
1852
1853 glDisable (GL_TEXTURE_2D);
1854 glDisable (GL_BLEND);
1855}
1856
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1857IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1858 CODE:
1462{ 1859{
1463 GLint width; 1860 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1861 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1863 RETVAL = width > 0;
1467} 1864}
1468 OUTPUT: 1865 OUTPUT:
1469 RETVAL 1866 RETVAL
1470 1867
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1868MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1869
1473PROTOTYPES: DISABLE 1870PROTOTYPES: DISABLE
1474 1871
1475CFPlus::Map 1872DC::Map
1476new (SV *class) 1873new (SV *klass)
1477 CODE: 1874 CODE:
1478 New (0, RETVAL, 1, struct map); 1875 New (0, RETVAL, 1, struct map);
1479 RETVAL->x = 0; 1876 RETVAL->x = 0;
1480 RETVAL->y = 0; 1877 RETVAL->y = 0;
1481 RETVAL->w = 0; 1878 RETVAL->w = 0;
1488 RETVAL->row = 0; 1885 RETVAL->row = 0;
1489 OUTPUT: 1886 OUTPUT:
1490 RETVAL 1887 RETVAL
1491 1888
1492void 1889void
1493DESTROY (CFPlus::Map self) 1890DESTROY (DC::Map self)
1494 CODE: 1891 CODE:
1495{ 1892{
1496 map_clear (self); 1893 map_clear (self);
1497 Safefree (self->face2tile); 1894 Safefree (self->face2tile);
1498 Safefree (self->tex); 1895 Safefree (self->tex);
1499 Safefree (self); 1896 Safefree (self);
1500} 1897}
1501 1898
1502void 1899void
1503resize (CFPlus::Map self, int map_width, int map_height) 1900resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1901 CODE:
1505 self->w = map_width; 1902 self->w = map_width;
1506 self->h = map_height; 1903 self->h = map_height;
1507 1904
1508void 1905void
1509clear (CFPlus::Map self) 1906clear (DC::Map self)
1510 CODE: 1907 CODE:
1511 map_clear (self); 1908 map_clear (self);
1512 1909
1513void 1910void
1514set_tileid (CFPlus::Map self, int face, int tile) 1911set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1912 CODE:
1516{ 1913{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1914 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1915 need_texid (self, tile);
1519} 1916}
1520 1917
1521void 1918void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1919set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1920 CODE:
1524{ 1921{
1525 tileid texid; 1922 tileid texid;
1526 maptex *tex; 1923 maptex *tex;
1527 1924
1540 tex->smoothtile = self->face2tile [smooth]; 1937 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1938 tex->smoothlevel = level;
1542} 1939}
1543 1940
1544void 1941void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1942set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1943 CODE:
1547{ 1944{
1548 need_texid (self, texid); 1945 need_texid (self, texid);
1549 1946
1550 { 1947 {
1569 // use uglier nearest interpolation because linear suffers 1966 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1967 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1968 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1969}
1573 1970
1971void
1972expire_textures (DC::Map self, int texid, int count)
1973 PPCODE:
1974 for (; texid < self->texs && count; ++texid, --count)
1975 {
1976 maptex *tex = self->tex + texid;
1977
1978 if (tex->name)
1979 {
1980 if (tex->unused)
1981 {
1982 tex->name = 0;
1983 tex->unused = 0;
1984 XPUSHs (sv_2mortal (newSViv (texid)));
1985 }
1986 else
1987 tex->unused = 1;
1988 }
1989 }
1990
1574int 1991int
1575ox (CFPlus::Map self) 1992ox (DC::Map self)
1576 ALIAS: 1993 ALIAS:
1577 oy = 1 1994 oy = 1
1578 x = 2 1995 x = 2
1579 y = 3 1996 y = 3
1580 w = 4 1997 w = 4
1591 } 2008 }
1592 OUTPUT: 2009 OUTPUT:
1593 RETVAL 2010 RETVAL
1594 2011
1595void 2012void
1596scroll (CFPlus::Map self, int dx, int dy) 2013scroll (DC::Map self, int dx, int dy)
1597 CODE: 2014 CODE:
1598{ 2015{
1599 if (dx > 0) 2016 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2017 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2018 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 2034 self->y += MAP_EXTEND_Y;
1618 } 2035 }
1619} 2036}
1620 2037
1621SV * 2038SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2039map1a_update (DC::Map self, SV *data_)
1623 CODE: 2040 CODE:
1624{ 2041{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2042 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2043 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2044 mapcell *cell;
1648 2065
1649 //TODO: don't trust server data to be in-range(!) 2066 //TODO: don't trust server data to be in-range(!)
1650 2067
1651 if (flags & 8) 2068 if (flags & 8)
1652 { 2069 {
2070 uint8_t ext, cmd;
2071
1653 if (extmap) 2072 do
1654 { 2073 {
1655 uint8_t ext, cmd; 2074 ext = *data++;
2075 cmd = ext & 0x7f;
1656 2076
1657 do 2077 if (cmd < 4)
2078 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2079 else if (cmd == 5) // health
1658 { 2080 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2081 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2082 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2083 }
1685 while (ext & 0x80); 2084 else if (cmd == 6) // monster width
2085 cell->stat_width = *data++ + 1;
2086 else if (cmd == 0x47)
2087 {
2088 if (*data == 1) cell->player = data [1];
2089 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2090 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2091 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2092
2093 data += *data + 1;
2094 }
2095 else if (cmd == 8) // cell flags
2096 cell->flags = *data++;
2097 else if (ext & 0x40) // unknown, multibyte => skip
2098 data += *data + 1;
2099 else
2100 data++;
1686 } 2101 }
1687 else 2102 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2103 }
1690 2104
1691 for (z = 0; z <= 2; ++z) 2105 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2106 if (flags & (4 >> z))
1693 { 2107 {
1696 cell->tile [z] = self->face2tile [face]; 2110 cell->tile [z] = self->face2tile [face];
1697 2111
1698 if (cell->tile [z]) 2112 if (cell->tile [z])
1699 { 2113 {
1700 maptex *tex = self->tex + cell->tile [z]; 2114 maptex *tex = self->tex + cell->tile [z];
2115 tex->unused = 0;
1701 if (!tex->name) 2116 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2117 av_push (missing, newSViv (cell->tile [z]));
1703 2118
1704 if (tex->smoothtile) 2119 if (tex->smoothtile)
1705 { 2120 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2121 maptex *smooth = self->tex + tex->smoothtile;
2122 smooth->unused = 0;
1707 if (!smooth->name) 2123 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2124 av_push (missing, newSViv (tex->smoothtile));
1709 } 2125 }
1710 } 2126 }
1711 } 2127 }
1712 } 2128 }
1713 else 2129 else
1714 cell->darkness = 0; 2130 CELL_CLEAR (cell);
1715 } 2131 }
1716} 2132}
1717 OUTPUT: 2133 OUTPUT:
1718 RETVAL 2134 RETVAL
1719 2135
1720SV * 2136SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2137mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2138 CODE:
1723{ 2139{
1724 int x1, x; 2140 int x1, x;
1725 int y1, y; 2141 int y1, y;
1726 int z; 2142 int z;
1739 ? self->row + y 2155 ? self->row + y
1740 : 0; 2156 : 0;
1741 2157
1742 for (x = x0; x < x1; x++) 2158 for (x = x0; x < x1; x++)
1743 { 2159 {
1744 int r = 32, g = 32, b = 32, a = 192; 2160 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2161
1746 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1747 { 2163 {
1748 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1749 2165
1751 { 2167 {
1752 maptex tex = self->tex [cell->tile [z]]; 2168 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2169 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2170 int a1 = tex.a;
1755 2171
1756 r = (r * a0 + tex.r * a1) / 255; 2172 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2173 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2174 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2175 a = div255 (a * a0 + tex.a * a1);
1760 } 2176 }
1761 } 2177 }
1762 2178
1763 *map++ = (r ) 2179 *map++ = (r )
1764 | (g << 8) 2180 | (g << 8)
1771} 2187}
1772 OUTPUT: 2188 OUTPUT:
1773 RETVAL 2189 RETVAL
1774 2190
1775void 2191void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2192draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2193 CODE:
1778{ 2194{
1779 int x, y, z; 2195 int x, y, z;
1780 2196
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2197 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2198 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2199 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2200 smooth_key skey;
1785 2201 int pl_x, pl_y;
2202 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2203 rc_t *rc = rc_alloc ();
2204 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2205 rc_key_t key;
1788 rc_array_t *arr; 2206 rc_array_t *arr;
1789 2207
2208 pl_tex.name = 0;
2209
1790 // thats current max. sorry. 2210 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2211 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2212 if (sh > 255) sh = 255;
1793 2213
1794 // clear key, in case of extra padding 2214 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2215 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2219 key.g = 255;
1800 key.b = 255; 2220 key.b = 255;
1801 key.a = 255; 2221 key.a = 255;
1802 key.mode = GL_QUADS; 2222 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2223 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2224
1806 mx += self->x; 2225 mx += self->x;
1807 my += self->y; 2226 my += self->y;
1808 2227
1809 // first pass: determine smooth_max 2228 // first pass: determine smooth_max
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2252 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2253
1835 for (z = 0; z <= 2; z++) 2254 for (z = 0; z <= 2; z++)
1836 { 2255 {
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2256 memset (smooth_level, 0, sizeof (smooth_level));
2257 key.texname = -1;
1838 2258
1839 for (y = 0; y < sh; y++) 2259 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2260 if (0 <= y + my && y + my < self->rows)
1841 { 2261 {
1842 maprow *row = self->row + (y + my); 2262 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2272 maptex tex = self->tex [tile];
1853 int px, py; 2273 int px, py;
1854 2274
1855 if (key.texname != tex.name) 2275 if (key.texname != tex.name)
1856 { 2276 {
2277 self->tex [tile].unused = 0;
2278
1857 if (!tex.name) 2279 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2280 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2281
1860 key.texname = tex.name; 2282 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2283 arr = rc_array (rc, &key);
1862 } 2284 }
1863 2285
1864 px = (x + 1) * T - tex.w; 2286 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2287 py = (y + 1) * Tw - tex.h;
2288
2289 if (expect_false (cell->player == player) && expect_false (z == 2))
2290 {
2291 pl_x = px;
2292 pl_y = py;
2293 pl_tex = tex;
2294 continue;
2295 }
1866 2296
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2297 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2298 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2299 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2300 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2301
1897 // update smooth hash 2302 // update smooth hash
1898 if (tex.smoothtile) 2303 if (tex.smoothtile)
1899 { 2304 {
1900 skey.tile = tex.smoothtile; 2305 skey.tile = tex.smoothtile;
1929 // corners 2334 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2335 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2336 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2337 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2338 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2339 }
2340 }
2341
2342 if (expect_false (z == 2) && expect_false (cell->flags))
2343 {
2344 // overlays such as the speech bubble, probably more to come
2345 if (cell->flags & 1)
2346 {
2347 rc_key_t key_ov = key;
2348 maptex tex = self->tex [TEXID_SPEECH];
2349 rc_array_t *arr;
2350 int px = x * Tw + Tw * 2 / 32;
2351 int py = y * Th - Th * 6 / 32;
2352
2353 key_ov.texname = tex.name;
2354 arr = rc_array (rc_ov, &key_ov);
2355
2356 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2357 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2358 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2359 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1934 } 2360 }
1935 } 2361 }
1936 } 2362 }
1937 } 2363 }
1938 2364
1965 if (!(bits & 0x1000) 2391 if (!(bits & 0x1000)
1966 && skey->level == level 2392 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y]) 2393 && level > smooth_max [skey->x][skey->y])
1968 { 2394 {
1969 maptex tex = self->tex [skey->tile]; 2395 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T; 2396 int px = (((int)skey->x) - 1) * Tw;
1971 int py = (((int)skey->y) - 1) * T; 2397 int py = (((int)skey->y) - 1) * Th;
1972 int border = bits & 15; 2398 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2399 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row 2400 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column 2401 float dy = tex.t * .5f ; // 2 images/column
1976 2402
1978 { 2404 {
1979 // this time avoiding texture state changes 2405 // this time avoiding texture state changes
1980 // save gobs of state changes. 2406 // save gobs of state changes.
1981 if (key.texname != tex.name) 2407 if (key.texname != tex.name)
1982 { 2408 {
2409 self->tex [skey->tile].unused = 0;
2410
1983 glEnd (); 2411 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2412 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2413 glBegin (GL_QUADS);
1986 } 2414 }
1987 2415
1988 if (border) 2416 if (border)
1989 { 2417 {
1990 float ox = border * dx; 2418 float ox = border * dx;
1991 2419
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2420 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2421 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2422 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2423 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2424 }
1997 2425
1998 if (corner) 2426 if (corner)
1999 { 2427 {
2000 float ox = corner * dx; 2428 float ox = corner * dx;
2001 2429
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2430 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2431 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2432 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2433 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 } 2434 }
2007 } 2435 }
2008 } 2436 }
2009 } 2437 }
2010 } 2438 }
2016 } 2444 }
2017 2445
2018 hv_clear (smooth); 2446 hv_clear (smooth);
2019 } 2447 }
2020 2448
2449 if (pl_tex.name)
2450 {
2451 maptex tex = pl_tex;
2452 int px = pl_x + sdx;
2453 int py = pl_y + sdy;
2454
2455 key.texname = tex.name;
2456 arr = rc_array (rc, &key);
2457
2458 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2459 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2460 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2461 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2462
2463 rc_draw (rc);
2464 }
2465
2466 rc_draw (rc_ov);
2467 rc_clear (rc_ov);
2468
2021 glDisable (GL_BLEND); 2469 glDisable (GL_BLEND);
2022 rc_free (rc); 2470 rc_free (rc);
2471 rc_free (rc_ov);
2023 2472
2024 // top layer: overlays such as the health bar 2473 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2474 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2475 if (0 <= y + my && y + my < self->rows)
2027 { 2476 {
2030 for (x = 0; x < sw; x++) 2479 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2480 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2481 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2482 mapcell *cell = row->col + (x + mx - row->c0);
2034 2483
2035 int px = x * T; 2484 int px = x * Tw;
2036 int py = y * T; 2485 int py = y * Th;
2486
2487 if (expect_false (cell->player == player))
2488 {
2489 px += sdx;
2490 py += sdy;
2491 }
2037 2492
2038 if (cell->stat_hp) 2493 if (cell->stat_hp)
2039 { 2494 {
2040 int width = cell->stat_width * T; 2495 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2496 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2497
2043 glColor3ub (0, 0, 0); 2498 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2499 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2500 px + width - 1, py);
2046 2501
2052 } 2507 }
2053 } 2508 }
2054} 2509}
2055 2510
2056void 2511void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2512draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2513 CODE:
2059{ 2514{
2060 static float color[16][3] = { 2515 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2516 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2517 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2518 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2519 { 1.00f, 0.00f, 0.00f },
2065 2520
2066 { 1.00F, 0.54F, 0.00F }, 2521 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2522 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2523 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2524 { 0.18f, 0.54f, 0.34f },
2070 2525
2071 { 0.56F, 0.73F, 0.56F }, 2526 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2527 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2528 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2529 { 0.99f, 0.77f, 0.26f },
2075 2530
2076 { 0.74F, 0.65F, 0.41F }, 2531 { 0.74f, 0.65f, 0.41f },
2077 2532
2078 { 0.00F, 1.00F, 1.00F }, 2533 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2534 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2535 { 1.00f, 1.00f, 0.00f },
2081 }; 2536 };
2082 2537
2083 int x, y; 2538 int x, y;
2084 2539
2085 glEnable (GL_TEXTURE_2D); 2540 glEnable (GL_TEXTURE_2D);
2541 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2542 * but the nvidia driver (185.18.14) mishandles alpha textures
2543 * and takes the colour from god knows where instead of using
2544 * Cp. MODULATE results in the same colour, but slightly different
2545 * alpha, but atcually gives us the correct colour with nvidia.
2546 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2547 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2548 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2549 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2550 glBegin (GL_QUADS);
2090 2551
2091 for (y = 0; y < h; y++) 2552 for (y = 0; y < h; y++)
2095 2556
2096 if (m) 2557 if (m)
2097 { 2558 {
2098 float *c = color [m & 15]; 2559 float *c = color [m & 15];
2099 2560
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2561 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2562 float tx2 = tx1 + 0.5f;
2102 2563
2103 glColor4f (c[0], c[1], c[2], 0.75); 2564 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2565 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2566 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2567 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2568 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2569 }
2112 glDisable (GL_BLEND); 2573 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2574 glDisable (GL_TEXTURE_2D);
2114} 2575}
2115 2576
2116void 2577void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2578fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2579 PPCODE:
2119{ 2580{
2120 int x, y; 2581 int x, y;
2121 int sw1 = sw + 2; 2582 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2583 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2584 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2585 int sw3 = sw * 3;
2586 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2587 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2588 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2589 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2590
2129 SvPOK_only (darkness3_sv); 2591 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2592 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2593
2132 mx += self->x - 1; 2594 mx += self->x - 1;
2133 my += self->y - 1; 2595 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2596
2137 for (y = 0; y < sh1; y++) 2597 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2598 if (0 <= y + my && y + my < self->rows)
2139 { 2599 {
2140 maprow *row = self->row + (y + my); 2600 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2603 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2604 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2605 mapcell *cell = row->col + (x + mx - row->c0);
2146 2606
2147 darkness1 [y * sw1 + x] = cell->darkness 2607 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2608 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2609 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2610 }
2151 } 2611 }
2152 2612
2153 for (y = 0; y < sh; ++y) 2613 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2614 for (x = 0; x < sw; ++x)
2173 2633
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2634 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2635 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2636 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2637
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2638 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2639 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2640 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2641 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2642 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2643 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2644 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2645 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2646 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2647 }
2188 2648
2189 free (darkness1); 2649 free (darkness1);
2190 2650
2191 EXTEND (SP, 3); 2651 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2652 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2653 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2654 PUSHs (darkness3_sv);
2195} 2655}
2196 2656
2197SV * 2657SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2658get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2659 CODE:
2200{ 2660{
2201 int x, y, x1, y1; 2661 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2662 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2663 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2720 else
2261 *data++ = 0; 2721 *data++ = 0;
2262 } 2722 }
2263 } 2723 }
2264 2724
2725 /* if size is w*h + 5 then no data has been found */
2726 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2727 {
2265 SvPOK_only (data_sv); 2728 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2729 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2730 }
2731
2267 RETVAL = data_sv; 2732 RETVAL = data_sv;
2268} 2733}
2269 OUTPUT: 2734 OUTPUT:
2270 RETVAL 2735 RETVAL
2271 2736
2272void 2737void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2738set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2739 PPCODE:
2275{ 2740{
2276 int x, y, z; 2741 int x, y, z;
2277 int w, h; 2742 int w, h;
2278 int x1, y1; 2743 int x1, y1;
2744 STRLEN len;
2745 uint8_t *data, *end;
2746
2747 len = SvLEN (data_sv);
2748 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2749 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2750 end = data + len + 8;
2751
2752 if (len < 5)
2753 XSRETURN_EMPTY;
2279 2754
2280 if (*data++ != 0) 2755 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2756 XSRETURN_EMPTY; /* version mismatch */
2282 2757
2283 w = *data++ << 8; w |= *data++; 2758 w = *data++ << 8; w |= *data++;
2298 { 2773 {
2299 maprow *row = map_get_row (self, y); 2774 maprow *row = map_get_row (self, y);
2300 2775
2301 for (x = x0; x < x1; x++) 2776 for (x = x0; x < x1; x++)
2302 { 2777 {
2778 uint8_t flags;
2779
2780 if (data + 7 >= end)
2781 XSRETURN_EMPTY;
2782
2303 uint8_t flags = *data++; 2783 flags = *data++;
2304 2784
2305 if (flags) 2785 if (flags)
2306 { 2786 {
2307 mapcell *cell = row_get_cell (row, x); 2787 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2788 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2791 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2792 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2793
2314 if (cell->darkness == 0) 2794 if (cell->darkness == 0)
2315 { 2795 {
2316 cell->darkness = 0; 2796 /*cell->darkness = 0;*/
2797 EXTEND (SP, 3);
2317 2798
2318 for (z = 0; z <= 2; z++) 2799 for (z = 0; z <= 2; z++)
2319 { 2800 {
2320 tileid t = tile [z]; 2801 tileid t = tile [z];
2321 2802
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2803 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2804 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2805 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2806 need_texid (self, t);
2326 } 2807 }
2327 2808
2328 cell->tile [z] = t; 2809 cell->tile [z] = t;
2329 } 2810 }
2331 } 2812 }
2332 } 2813 }
2333 } 2814 }
2334} 2815}
2335 2816
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2817MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2818
2338CFPlus::RW 2819DC::RW
2339new (SV *class, SV *data_sv) 2820new (SV *klass, SV *data_sv)
2340 CODE: 2821 CODE:
2341{ 2822{
2342 STRLEN datalen; 2823 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2824 char *data = SvPVbyte (data_sv, datalen);
2344 2825
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2826 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2827}
2347 OUTPUT: 2828 OUTPUT:
2348 RETVAL 2829 RETVAL
2349 2830
2350CFPlus::RW 2831DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2832new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2833 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2834 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2835 OUTPUT:
2355 RETVAL 2836 RETVAL
2356 2837
2357# fails on win32: 2838# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2839# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2840#void
2360#close (CFPlus::RW self) 2841#close (DC::RW self)
2361# CODE: 2842# CODE:
2362# (self->(close)) (self); 2843# (self->(close)) (self);
2363 2844
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2845MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2846
2366PROTOTYPES: DISABLE 2847PROTOTYPES: DISABLE
2367 2848
2368CFPlus::Channel 2849DC::Channel
2369find () 2850find ()
2370 CODE: 2851 CODE:
2371{ 2852{
2372 RETVAL = Mix_GroupAvailable (-1); 2853 RETVAL = Mix_GroupAvailable (-1);
2373 2854
2374 if (RETVAL < 0) 2855 if (RETVAL < 0)
2375 { 2856 {
2376 RETVAL = Mix_GroupOldest (-1); 2857 RETVAL = Mix_GroupOldest (-1);
2377 2858
2378 if (RETVAL < 0) 2859 if (RETVAL < 0)
2860 {
2861 // happens sometimes, maybe it just stopped playing(?)
2862 RETVAL = Mix_GroupAvailable (-1);
2863
2864 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2865 XSRETURN_UNDEF;
2380 2866 }
2867 else
2381 Mix_HaltChannel (RETVAL); 2868 Mix_HaltChannel (RETVAL);
2382 } 2869 }
2383 2870
2384 Mix_UnregisterAllEffects (RETVAL); 2871 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2872 Mix_Volume (RETVAL, 128);
2386} 2873}
2387 OUTPUT: 2874 OUTPUT:
2388 RETVAL 2875 RETVAL
2389 2876
2390void 2877void
2391halt (CFPlus::Channel self) 2878halt (DC::Channel self)
2392 CODE: 2879 CODE:
2393 Mix_HaltChannel (self); 2880 Mix_HaltChannel (self);
2394 2881
2395void 2882void
2396expire (CFPlus::Channel self, int ticks = -1) 2883expire (DC::Channel self, int ticks = -1)
2397 CODE: 2884 CODE:
2398 Mix_ExpireChannel (self, ticks); 2885 Mix_ExpireChannel (self, ticks);
2399 2886
2400void 2887void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2888fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2889 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2890 Mix_FadeOutChannel (self, ticks);
2404 2891
2405int 2892int
2406volume (CFPlus::Channel self, int volume) 2893volume (DC::Channel self, int volume)
2407 CODE: 2894 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2895 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2896 OUTPUT:
2410 RETVAL 2897 RETVAL
2411 2898
2412void 2899void
2413unregister_all_effects (CFPlus::Channel self) 2900unregister_all_effects (DC::Channel self)
2414 CODE: 2901 CODE:
2415 Mix_UnregisterAllEffects (self); 2902 Mix_UnregisterAllEffects (self);
2416 2903
2417void 2904void
2418set_panning (CFPlus::Channel self, int left, int right) 2905set_panning (DC::Channel self, int left, int right)
2419 CODE: 2906 CODE:
2420 left = CLAMP (left , 0, 255); 2907 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2908 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2909 Mix_SetPanning (self, left, right);
2423 2910
2424void 2911void
2425set_distance (CFPlus::Channel self, int distance) 2912set_distance (DC::Channel self, int distance)
2426 CODE: 2913 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2914 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2915
2429void 2916void
2430set_position (CFPlus::Channel self, int angle, int distance) 2917set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2918 CODE:
2432 2919
2433void 2920void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2921set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2922 CODE:
2436{ 2923{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2924 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2925 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2926 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2927}
2441 2928
2442void 2929void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2930set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2931 CODE:
2445 Mix_SetReverseStereo (self, flip); 2932 Mix_SetReverseStereo (self, flip);
2446 2933
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2934MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2935
2449PROTOTYPES: DISABLE 2936PROTOTYPES: DISABLE
2450 2937
2938void
2939decoders ()
2940 PPCODE:
2941#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2942 int i, num = Mix_GetNumChunkDecoders ();
2943 EXTEND (SP, num);
2944 for (i = 0; i < num; ++i)
2945 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2946#else
2947 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2948#endif
2949
2451CFPlus::MixChunk 2950DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2951new (SV *klass, DC::RW rwops)
2453 CODE: 2952 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2953 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2954 OUTPUT:
2456 RETVAL 2955 RETVAL
2457 2956
2458void 2957void
2459DESTROY (CFPlus::MixChunk self) 2958DESTROY (DC::MixChunk self)
2460 CODE: 2959 CODE:
2461 Mix_FreeChunk (self); 2960 Mix_FreeChunk (self);
2462 2961
2463int 2962int
2464volume (CFPlus::MixChunk self, int volume = -1) 2963volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2964 CODE:
2466 if (items > 1) 2965 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2966 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2967 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2968 OUTPUT:
2470 RETVAL 2969 RETVAL
2471 2970
2472CFPlus::Channel 2971DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2972play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2973 CODE:
2475{ 2974{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2975 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2976
2478 if (RETVAL < 0) 2977 if (RETVAL < 0)
2485 } 2984 }
2486} 2985}
2487 OUTPUT: 2986 OUTPUT:
2488 RETVAL 2987 RETVAL
2489 2988
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2989MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2990
2991void
2992decoders ()
2993 PPCODE:
2994#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2995 int i, num = Mix_GetNumMusicDecoders ();
2996 EXTEND (SP, num);
2997 for (i = 0; i < num; ++i)
2998 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
2999#else
3000 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3001#endif
2491 3002
2492int 3003int
2493volume (int volume = -1) 3004volume (int volume = -1)
2494 PROTOTYPE: ;$ 3005 PROTOTYPE: ;$
2495 CODE: 3006 CODE:
2507void 3018void
2508halt () 3019halt ()
2509 CODE: 3020 CODE:
2510 Mix_HaltMusic (); 3021 Mix_HaltMusic ();
2511 3022
3023int
3024playing ()
3025 CODE:
3026 RETVAL = Mix_PlayingMusic ();
3027 OUTPUT:
3028 RETVAL
3029
2512CFPlus::MixMusic 3030DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3031new (SV *klass, DC::RW rwops)
2514 CODE: 3032 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3033 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3034 OUTPUT:
2517 RETVAL 3035 RETVAL
2518 3036
2519void 3037void
2520DESTROY (CFPlus::MixMusic self) 3038DESTROY (DC::MixMusic self)
2521 CODE: 3039 CODE:
2522 Mix_FreeMusic (self); 3040 Mix_FreeMusic (self);
2523 3041
2524int 3042int
2525play (CFPlus::MixMusic self, int loops = -1) 3043play (DC::MixMusic self, int loops = -1)
2526 CODE: 3044 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3045 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3046 OUTPUT:
2529 RETVAL 3047 RETVAL
2530 3048
2531void 3049void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3050fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3051 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3052 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3053
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3054MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3055
2538PROTOTYPES: ENABLE 3056PROTOTYPES: ENABLE
2539 3057
2540BOOT: 3058BOOT:
2541{ 3059{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3060 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3061 static const struct {
2544 const char *name; 3062 const char *name;
2545 IV iv; 3063 IV iv;
2546 } *civ, const_iv[] = { 3064 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3065# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3066 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3067 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3068 const_iv (GL_EXTENSIONS),
3069 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3070 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3071 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3072 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3073 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3074 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3086 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3087 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3088 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3089 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3090 const_iv (GL_ONE_MINUS_DST_ALPHA),
3091 const_iv (GL_SRC_COLOR),
3092 const_iv (GL_DST_COLOR),
3093 const_iv (GL_ONE_MINUS_SRC_COLOR),
3094 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3095 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3096 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3097 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3098 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3099 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3167 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3168 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3169 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3170 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3171 const_iv (GL_T2F_N3F_V3F),
3172 const_iv (GL_FUNC_ADD),
3173 const_iv (GL_FUNC_SUBTRACT),
3174 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3175# undef const_iv
2650 }; 3176 };
2651 3177
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3178 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3179 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3180
2655 texture_av = newAV (); 3181 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3182 AvREAL_off (texture_av);
2657} 3183}
2658 3184
2660disable_GL_EXT_blend_func_separate () 3186disable_GL_EXT_blend_func_separate ()
2661 CODE: 3187 CODE:
2662 gl.BlendFuncSeparate = 0; 3188 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3189 gl.BlendFuncSeparateEXT = 0;
2664 3190
2665char * 3191void
3192apple_nvidia_bug (int enable)
3193
3194const char *
2666gl_vendor () 3195gl_vendor ()
2667 CODE: 3196 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3197 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3198 OUTPUT:
2670 RETVAL 3199 RETVAL
2671 3200
2672char * 3201const char *
2673gl_version () 3202gl_version ()
2674 CODE: 3203 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3204 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3205 OUTPUT:
2677 RETVAL 3206 RETVAL
2678 3207
2679char * 3208const char *
2680gl_extensions () 3209gl_extensions ()
2681 CODE: 3210 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3211 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3212 OUTPUT:
2684 RETVAL 3213 RETVAL
2685 3214
2686const char *glGetString (GLenum pname) 3215const char *glGetString (GLenum pname)
3216 CODE:
3217 RETVAL = (const char *)glGetString (pname);
3218 OUTPUT:
3219 RETVAL
2687 3220
2688GLint glGetInteger (GLenum pname) 3221GLint glGetInteger (GLenum pname)
2689 CODE: 3222 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3223 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3224 OUTPUT:
2699 3232
2700int glGetError () 3233int glGetError ()
2701 3234
2702void glFinish () 3235void glFinish ()
2703 3236
3237void glFlush ()
3238
2704void glClear (int mask) 3239void glClear (int mask)
2705 3240
2706void glClearColor (float r, float g, float b, float a = 1.0) 3241void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3242 PROTOTYPE: @
2708 3243
2717void glBlendFunc (int sfactor, int dfactor) 3252void glBlendFunc (int sfactor, int dfactor)
2718 3253
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3254void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3255 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3256 gl_BlendFuncSeparate (sa, da, saa, daa);
3257
3258# void glBlendEquation (int se)
2722 3259
2723void glDepthMask (int flag) 3260void glDepthMask (int flag)
2724 3261
2725void glLogicOp (int opcode) 3262void glLogicOp (int opcode)
2726 3263
2761void glRotate (float angle, float x, float y, float z) 3298void glRotate (float angle, float x, float y, float z)
2762 CODE: 3299 CODE:
2763 glRotatef (angle, x, y, z); 3300 glRotatef (angle, x, y, z);
2764 3301
2765void glColor (float r, float g, float b, float a = 1.0) 3302void glColor (float r, float g, float b, float a = 1.0)
3303 PROTOTYPE: @
2766 ALIAS: 3304 ALIAS:
2767 glColor_premultiply = 1 3305 glColor_premultiply = 1
2768 CODE: 3306 CODE:
2769 if (ix) 3307 if (ix)
2770 { 3308 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3378void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3379 CODE:
2842 if (gl.SeparableFilter2D) 3380 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3381 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3382
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3383void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3384
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3385void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3386
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3387void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3388
2876 3414
2877void glEndList () 3415void glEndList ()
2878 3416
2879void glCallList (int list) 3417void glCallList (int list)
2880 3418
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3419void c_init ()
3420 CODE:
3421 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3422 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3423
3424MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3425
2883PROTOTYPES: DISABLE 3426PROTOTYPES: DISABLE
2884 3427
2885void 3428void
2886find_widget (SV *self, NV x, NV y) 3429find_widget (SV *self, NV x, NV y)
2890 XPUSHs (self); 3433 XPUSHs (self);
2891} 3434}
2892 3435
2893BOOT: 3436BOOT:
2894{ 3437{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3438 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3439
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3440 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3441 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3442 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3443 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3444}
2902 3445
2903void 3446void
2904draw (SV *self) 3447draw (SV *self)
2905 CODE: 3448 CODE:
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3455 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3456 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3457 double draw_x, draw_y;
2915 3458
2916 if (!SvROK (self)) 3459 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3460 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3461
2919 hv = (HV *)SvRV (self); 3462 hv = (HV *)SvRV (self);
2920 3463
2921 if (SvTYPE (hv) != SVt_PVHV) 3464 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3465 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3466
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3467 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3468 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3469
2927 if (!h || !w) 3470 if (!h || !w)

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