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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.32 by root, Thu Apr 13 23:31:42 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71} mapface; 170 uint8_t r, g, b, a;
171} maptex;
72 172
73typedef struct { 173typedef struct {
174 uint32_t player;
175 mapface face[3];
74 int16_t darkness; 176 uint16_t darkness;
75 uint16_t face[3]; 177 uint8_t stat_width, stat_hp, flags;
76} mapcell; 178} mapcell;
77 179
78typedef struct { 180typedef struct {
79 int32_t c0, c1; 181 int32_t c0, c1;
80 mapcell *col; 182 mapcell *col;
81} maprow; 183} maprow;
82 184
83typedef struct map { 185typedef struct map {
84 int x, y, w, h; 186 int x, y, w, h;
85 int vx, vy; 187 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 188 int faces;
87 mapface *face; 189 mapface *face;
88 190
191 int texs;
192 maptex *tex;
193
89 uint32_t rows; 194 int32_t rows;
90 maprow *row; 195 maprow *row;
91} *CFClient__Map; 196} *CFPlus__Map;
92 197
93static char * 198static char *
94prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
95{ 200{
96 char *p; 201 char *p;
113} 218}
114 219
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 222
223static maprow *
224map_get_row (CFPlus__Map self, int y)
225{
226 if (0 > y)
227 {
228 int extend = - y + MAP_EXTEND_Y;
229 Prepend (maprow, self->row, self->rows, extend);
230
231 self->rows += extend;
232 self->y += extend;
233 y += extend;
234 }
235 else if (y >= self->rows)
236 {
237 int extend = y - self->rows + MAP_EXTEND_Y;
238 Append (maprow, self->row, self->rows, extend);
239 self->rows += extend;
240 }
241
242 return self->row + y;
243}
244
245static mapcell *
246row_get_cell (maprow *row, int x)
247{
248 if (!row->col)
249 {
250 Newz (0, row->col, MAP_EXTEND_X, mapcell);
251 row->c0 = x - MAP_EXTEND_X / 4;
252 row->c1 = row->c0 + MAP_EXTEND_X;
253 }
254
255 if (row->c0 > x)
256 {
257 int extend = row->c0 - x + MAP_EXTEND_X;
258 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
259 row->c0 -= extend;
260 }
261 else if (x >= row->c1)
262 {
263 int extend = x - row->c1 + MAP_EXTEND_X;
264 Append (mapcell, row->col, row->c1 - row->c0, extend);
265 row->c1 += extend;
266 }
267
268 return row->col + (x - row->c0);
269}
270
271static mapcell *
272map_get_cell (CFPlus__Map self, int x, int y)
273{
274 return row_get_cell (map_get_row (self, y), x);
275}
276
118static void 277static void
119map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
120{ 279{
121 int r; 280 int r;
122 281
123 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
125 284
126 Safefree (self->row); 285 Safefree (self->row);
127 286
128 self->x = 0; 287 self->x = 0;
129 self->y = 0; 288 self->y = 0;
130 self->vx = 0; 289 self->ox = 0;
131 self->vy = 0; 290 self->oy = 0;
132 self->row = 0; 291 self->row = 0;
133 self->rows = 0; 292 self->rows = 0;
134} 293}
135 294
136static void 295static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 297{
139 int x, y; 298 int x, y;
299 maprow *row;
300 mapcell *cell;
140 301
141 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 303 if (y >= 0)
143 { 304 {
144 if (y >= self->rows) 305 if (y >= self->rows)
145 break; 306 break;
146 307
147 maprow *row = self->row + y; 308 row = self->row + y;
148 309
149 for (x = x0; x < x0 + w; x++) 310 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 311 if (x >= row->c0)
151 { 312 {
152 if (x >= row->c1) 313 if (x >= row->c1)
153 break; 314 break;
154 315
155 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
156 } 320 }
157 } 321 }
158} 322}
159 323
324static void
325music_finished (void)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 0;
331 ev.data1 = 0;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
160MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
161 368
162PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
163 370
164BOOT: 371BOOT:
165{ 372{
166 fontmap = pango_ft2_font_map_new (); 373 HV *stash = gv_stashpv ("CFPlus", 1);
374 static const struct {
375 const char *name;
376 IV iv;
377 } *civ, const_iv[] = {
378# define const_iv(name) { # name, (IV)name }
379 const_iv (SDL_ACTIVEEVENT),
380 const_iv (SDL_KEYDOWN),
381 const_iv (SDL_KEYUP),
382 const_iv (SDL_MOUSEMOTION),
383 const_iv (SDL_MOUSEBUTTONDOWN),
384 const_iv (SDL_MOUSEBUTTONUP),
385 const_iv (SDL_JOYAXISMOTION),
386 const_iv (SDL_JOYBALLMOTION),
387 const_iv (SDL_JOYHATMOTION),
388 const_iv (SDL_JOYBUTTONDOWN),
389 const_iv (SDL_JOYBUTTONUP),
390 const_iv (SDL_QUIT),
391 const_iv (SDL_SYSWMEVENT),
392 const_iv (SDL_EVENT_RESERVEDA),
393 const_iv (SDL_EVENT_RESERVEDB),
394 const_iv (SDL_VIDEORESIZE),
395 const_iv (SDL_VIDEOEXPOSE),
396 const_iv (SDL_USEREVENT),
397 const_iv (SDLK_KP0),
398 const_iv (SDLK_KP1),
399 const_iv (SDLK_KP2),
400 const_iv (SDLK_KP3),
401 const_iv (SDLK_KP4),
402 const_iv (SDLK_KP5),
403 const_iv (SDLK_KP6),
404 const_iv (SDLK_KP7),
405 const_iv (SDLK_KP8),
406 const_iv (SDLK_KP9),
407 const_iv (SDLK_KP_PERIOD),
408 const_iv (SDLK_KP_DIVIDE),
409 const_iv (SDLK_KP_MULTIPLY),
410 const_iv (SDLK_KP_MINUS),
411 const_iv (SDLK_KP_PLUS),
412 const_iv (SDLK_KP_ENTER),
413 const_iv (SDLK_KP_EQUALS),
414 const_iv (SDLK_UP),
415 const_iv (SDLK_DOWN),
416 const_iv (SDLK_RIGHT),
417 const_iv (SDLK_LEFT),
418 const_iv (SDLK_INSERT),
419 const_iv (SDLK_HOME),
420 const_iv (SDLK_END),
421 const_iv (SDLK_PAGEUP),
422 const_iv (SDLK_PAGEDOWN),
423 const_iv (SDLK_F1),
424 const_iv (SDLK_F2),
425 const_iv (SDLK_F3),
426 const_iv (SDLK_F4),
427 const_iv (SDLK_F5),
428 const_iv (SDLK_F6),
429 const_iv (SDLK_F7),
430 const_iv (SDLK_F8),
431 const_iv (SDLK_F9),
432 const_iv (SDLK_F10),
433 const_iv (SDLK_F11),
434 const_iv (SDLK_F12),
435 const_iv (SDLK_F13),
436 const_iv (SDLK_F14),
437 const_iv (SDLK_F15),
438 const_iv (SDLK_NUMLOCK),
439 const_iv (SDLK_CAPSLOCK),
440 const_iv (SDLK_SCROLLOCK),
441 const_iv (SDLK_RSHIFT),
442 const_iv (SDLK_LSHIFT),
443 const_iv (SDLK_RCTRL),
444 const_iv (SDLK_LCTRL),
445 const_iv (SDLK_RALT),
446 const_iv (SDLK_LALT),
447 const_iv (SDLK_RMETA),
448 const_iv (SDLK_LMETA),
449 const_iv (SDLK_LSUPER),
450 const_iv (SDLK_RSUPER),
451 const_iv (SDLK_MODE),
452 const_iv (SDLK_COMPOSE),
453 const_iv (SDLK_HELP),
454 const_iv (SDLK_PRINT),
455 const_iv (SDLK_SYSREQ),
456 const_iv (SDLK_BREAK),
457 const_iv (SDLK_MENU),
458 const_iv (SDLK_POWER),
459 const_iv (SDLK_EURO),
460 const_iv (SDLK_UNDO),
461 const_iv (KMOD_NONE),
462 const_iv (KMOD_LSHIFT),
463 const_iv (KMOD_RSHIFT),
464 const_iv (KMOD_LCTRL),
465 const_iv (KMOD_RCTRL),
466 const_iv (KMOD_LALT),
467 const_iv (KMOD_RALT),
468 const_iv (KMOD_LMETA),
469 const_iv (KMOD_RMETA),
470 const_iv (KMOD_NUM),
471 const_iv (KMOD_CAPS),
472 const_iv (KMOD_MODE),
473 const_iv (KMOD_CTRL),
474 const_iv (KMOD_SHIFT),
475 const_iv (KMOD_ALT),
476 const_iv (KMOD_META)
477# undef const_iv
478 };
479
480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
482}
483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 502}
503
504int
505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
506
507void
508SDL_Quit ()
509
510void
511SDL_ListModes ()
512 PPCODE:
513{
514 SDL_Rect **m;
515
516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
528
529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
534
535 SDL_EnableUNICODE (1);
536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
537
538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
539
540 if (m && m != (SDL_Rect **)-1)
541 while (*m)
542 {
543 AV *av = newAV ();
544 av_push (av, newSViv ((*m)->w));
545 av_push (av, newSViv ((*m)->h));
546 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
547
548 ++m;
549 }
550}
551
552char *
553SDL_GetError ()
554
555int
556SDL_SetVideoMode (int w, int h, int fullscreen)
557 CODE:
558 RETVAL = !!SDL_SetVideoMode (
559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
560 );
561 if (RETVAL)
562 {
563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
568 OUTPUT:
569 RETVAL
570
571void
572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
576
577void
578SDL_PollEvent ()
579 PPCODE:
580{
581 SDL_Event ev;
582
583 while (SDL_PollEvent (&ev))
584 {
585 HV *hv = newHV ();
586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
588 switch (ev.type)
589 {
590 case SDL_KEYDOWN:
591 case SDL_KEYUP:
592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
593 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
594 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
595 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
596 break;
597
598 case SDL_ACTIVEEVENT:
599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
601 break;
602
603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
611 break;
612
613 case SDL_MOUSEBUTTONDOWN:
614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
628 }
629
630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
631 }
632}
633
634int
635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
636 POSTCALL:
637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
639
640void
641Mix_CloseAudio ()
642
643int
644Mix_AllocateChannels (int numchans = -1)
170 645
171void 646void
172lowdelay (int fd, int val = 1) 647lowdelay (int fd, int val = 1)
173 CODE: 648 CODE:
649#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 651#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 652
190void 653void
191add_font (char *file) 654add_font (char *file)
192 CODE: 655 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 657
206void 658void
207load_image_inline (SV *image_) 659load_image_inline (SV *image_)
208 ALIAS: 660 ALIAS:
209 load_image_file = 1 661 load_image_file = 1
216 SDL_RWops *rw = ix 668 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 669 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 670 : SDL_RWFromConstMem (image, image_len);
219 671
220 if (!rw) 672 if (!rw)
221 croak ("load_image: unable to open file"); 673 croak ("load_image: %s", SDL_GetError ());
222 674
223 surface = IMG_Load_RW (rw, 1); 675 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 676 if (!surface)
225 croak ("load_image: unable to read file"); 677 croak ("load_image: %s", SDL_GetError ());
226 678
227 fmt.palette = NULL; 679 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 680 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 681 fmt.BytesPerPixel = 4;
682#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 683 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 684 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 685 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 686 fmt.Amask = 0xff000000;
687#else
688 fmt.Rmask = 0xff000000;
689 fmt.Gmask = 0x00ff0000;
690 fmt.Bmask = 0x0000ff00;
691 fmt.Amask = 0x000000ff;
692#endif
234 fmt.Rloss = 0; 693 fmt.Rloss = 0;
235 fmt.Gloss = 0; 694 fmt.Gloss = 0;
236 fmt.Bloss = 0; 695 fmt.Bloss = 0;
237 fmt.Aloss = 0; 696 fmt.Aloss = 0;
238 fmt.Rshift = 0; 697 fmt.Rshift = 0;
242 fmt.colorkey = 0; 701 fmt.colorkey = 0;
243 fmt.alpha = 0; 702 fmt.alpha = 0;
244 703
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 705
706 assert (surface2->pitch == surface2->w * 4);
707
708 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 709 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
256 717
257 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
259} 720}
260 721
261void 722void
723average (int x, int y, uint32_t *data)
724 PPCODE:
725{
726 uint32_t r = 0, g = 0, b = 0, a = 0;
727
728 x = y = x * y;
729
730 while (x--)
731 {
732 uint32_t p = *data++;
733
734 r += (p ) & 255;
735 g += (p >> 8) & 255;
736 b += (p >> 16) & 255;
737 a += (p >> 24) & 255;
738 }
739
740 EXTEND (SP, 4);
741 PUSHs (sv_2mortal (newSViv (r / y)));
742 PUSHs (sv_2mortal (newSViv (g / y)));
743 PUSHs (sv_2mortal (newSViv (b / y)));
744 PUSHs (sv_2mortal (newSViv (a / y)));
745}
746
747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
262fatal (char *message) 756fatal (char *message)
263 CODE: 757 CODE:
758 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 759#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 761#endif
269 exit (1); 762 _exit (1);
270 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
271MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
272 794
273CFClient::Layout 795void
274new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
275 CODE: 802 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 804
278 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
814 layout_update_font (RETVAL);
280 OUTPUT: 815 OUTPUT:
281 RETVAL 816 RETVAL
282 817
283void 818void
284DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
285 CODE: 820 CODE:
286 g_object_unref (self->pl); 821 g_object_unref (self->pl);
287 Safefree (self); 822 Safefree (self);
288 823
289void 824void
290set_markup (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
291 CODE: 826 CODE:
292{ 827{
293 STRLEN textlen; 828 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
295 830
831 pango_layout_set_text (self->pl, text, textlen);
832}
833
834void
835set_markup (CFPlus::Layout self, SV *text_)
836 CODE:
837{
838 STRLEN textlen;
839 char *text = SvPVutf8 (text_, textlen);
840
296 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
297} 842}
298 843
299void 844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
929SV *
930get_text (CFPlus::Layout self)
931 CODE:
932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
933 sv_utf8_decode (RETVAL);
934 OUTPUT:
935 RETVAL
936
937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
300set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
301 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
302 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
303 962
304void 963void
305set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
306 CODE: 965 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
308 967
309void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
310size (CFClient::Layout self) 994size (CFPlus::Layout self)
311 PPCODE: 995 PPCODE:
312{ 996{
313 int w, h; 997 int w, h;
314 998
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
317 1000
318 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
321} 1004}
322 1005
323int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
324xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
325 CODE: 1020 CODE:
326{ 1021{
327 int index, trailing; 1022 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 1024 RETVAL = index;
333} 1025}
334 OUTPUT: 1026 OUTPUT:
335 RETVAL 1027 RETVAL
336 1028
337void 1029void
338cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
339 PPCODE: 1031 PPCODE:
340{ 1032{
341 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1035
345 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
348 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
349} 1040}
350 1041
351void 1042void
352render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
353 PPCODE: 1044 PPCODE:
354{ 1045 pango_opengl_render_layout_subpixel (
355 SV *retval; 1046 self->pl,
356 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
357 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
358 1051
359 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
360 layout_get_pixel_size (self, &w, &h);
361 1053
362 retval = newSV (w * h); 1054void
363 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
364 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
365 1060
366 bitmap.rows = h; 1061 if (ow && oh)
367 bitmap.width = w; 1062 {
368 bitmap.pitch = w; 1063 int nw = minpot (ow);
369 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
370 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372 1065
373 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
374 1067 {
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
376 1074
377 EXTEND (SP, 3); 1075 SvPOK_only (result_);
378 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
379 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval));
381}
382 1077
383MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
384 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
385void 1091void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
388 CODE: 1097 CODE:
389{ 1098{
390 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1103
395 if (items < 5) 1104 if (items < 5)
396 { 1105 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1108 }
400 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
401 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
1125
402 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1131 glEnd ();
408}
409 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
410MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
411 1141
412CFClient::Map 1142CFPlus::Map
413new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
414 CODE: 1144 CODE:
415 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1146 RETVAL->x = 0;
417 RETVAL->y = 0; 1147 RETVAL->y = 0;
418 RETVAL->w = map_width; 1148 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1149 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1150 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1151 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1152 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1153 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1154 RETVAL->texs = 8192;
1155 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1156 RETVAL->rows = 0;
425 RETVAL->row = 0; 1157 RETVAL->row = 0;
426 OUTPUT: 1158 OUTPUT:
427 RETVAL 1159 RETVAL
428 1160
429void 1161void
430DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
431 CODE: 1163 CODE:
432{ 1164{
433 map_clear (self); 1165 map_clear (self);
434 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
435 Safefree (self); 1168 Safefree (self);
436} 1169}
437 1170
438void 1171void
439clear (CFClient::Map self) 1172clear (CFPlus::Map self)
440 CODE: 1173 CODE:
441 map_clear (self); 1174 map_clear (self);
442 1175
443void 1176void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1177set_face (CFPlus::Map self, int face, int texid)
445 CODE: 1178 CODE:
446{ 1179{
447 while (self->faces < face) 1180 while (self->faces <= face)
448 { 1181 {
449 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1183 self->faces *= 2;
451 } 1184 }
452 1185
453 self->face [face].name = name;
454 self->face [face].w = w; 1186 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1187}
459 1188
460void 1189void
1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1191 CODE:
1192{
1193 while (self->texs <= texid)
1194 {
1195 Append (maptex, self->tex, self->texs, self->texs);
1196 self->texs *= 2;
1197 }
1198
1199 {
1200 maptex *tex = self->tex + texid;
1201
1202 tex->name = name;
1203 tex->w = w;
1204 tex->h = h;
1205 tex->s = s;
1206 tex->t = t;
1207 tex->r = r;
1208 tex->g = g;
1209 tex->b = b;
1210 tex->a = a;
1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1221}
1222
1223int
1224ox (CFPlus::Map self)
1225 ALIAS:
1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
1231 CODE:
1232 switch (ix)
1233 {
1234 case 0: RETVAL = self->ox; break;
1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
1240 }
1241 OUTPUT:
1242 RETVAL
1243
1244void
461scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
462 CODE: 1246 CODE:
463{ 1247{
464 if (dx > 0) 1248 if (dx > 0)
465 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
466 else if (dx < 0) 1250 else if (dx < 0)
469 if (dy > 0) 1253 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1254 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1255 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1256 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1257
474 self->x += dx; 1258 self->ox += dx; self->x += dx;
475 self->y += dy; 1259 self->oy += dy; self->y += dy;
476 1260
477 while (self->y < 0) 1261 while (self->y < 0)
478 { 1262 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1263 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1264
482 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
483 } 1267 }
484} 1268}
485 1269
486void 1270void
487map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
488 CODE: 1272 CODE:
489{ 1273{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1276 mapcell *cell;
1277 int x, y, flags;
1278
493 while (data < data_end) 1279 while (data < data_end - 1)
494 { 1280 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
496 1282
497 int x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
499 1285
500 while (y >= self->rows) 1286 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1287
535 if (flags & 15) 1288 if (flags & 15)
536 { 1289 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1290 if (!cell->darkness)
538 { 1291 {
539 cell->darkness = 0; 1292 cell->darkness = 256;
540 cell->face [0] = 0; 1293 cell->face [0] = 0;
541 cell->face [1] = 0; 1294 cell->face [1] = 0;
542 cell->face [2] = 0; 1295 cell->face [2] = 0;
543 } 1296 }
1297
1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
544 1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
545 cell->darkness = flags & 8 ? *data++ : 255; 1337 cell->darkness = *data++ + 1;
1338 }
546 1339
547 if (flags & 4) 1340 if (flags & 4)
548 { 1341 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1343 }
551 1344
552 if (flags & 2) 1345 if (flags & 2)
553 { 1346 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1347 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1348 }
556 1349
557 if (flags & 1) 1350 if (flags & 1)
558 { 1351 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1353 }
561 } 1354 }
562 else 1355 else
1356 {
563 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
564 } 1360 }
565} 1361}
566 1362
567void 1363SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
569 PPCODE: 1365 CODE:
570{ 1366{
571 int sw4 = (sw + 3) & ~3; 1367 int x1, x;
572 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1368 int y1, y;
573 uint8_t *darkness = SvPVX (darkness_sv); 1369 int z;
1370 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1371 uint32_t *map = (uint32_t *)SvPVX (map_sv);
574 1372
575 SvPOK_only (darkness_sv); 1373 SvPOK_only (map_sv);
576 SvCUR_set (darkness_sv, sw4 * sh); 1374 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
577 1375
1376 x0 += self->x; x1 = x0 + w;
1377 y0 += self->y; y1 = y0 + h;
1378
1379 for (y = y0; y < y1; y++)
1380 {
1381 maprow *row = 0 <= y && y < self->rows
1382 ? self->row + y
1383 : 0;
1384
1385 for (x = x0; x < x1; x++)
1386 {
1387 int r = 32, g = 32, b = 32, a = 192;
1388
1389 if (row && row->c0 <= x && x < row->c1)
1390 {
1391 mapcell *cell = row->col + (x - row->c0);
1392
1393 for (z = 0; z <= 0; z++)
1394 {
1395 mapface face = cell->face [z];
1396
1397 if (face)
1398 {
1399 maptex tex = self->tex [face];
1400 int a0 = 255 - tex.a;
1401 int a1 = tex.a;
1402
1403 r = (r * a0 + tex.r * a1) / 255;
1404 g = (g * a0 + tex.g * a1) / 255;
1405 b = (b * a0 + tex.b * a1) / 255;
1406 a = (a * a0 + tex.a * a1) / 255;
1407 }
1408 }
1409 }
1410
1411 *map++ = (r )
1412 | (g << 8)
1413 | (b << 16)
1414 | (a << 24);
1415 }
1416 }
1417
1418 RETVAL = map_sv;
1419}
1420 OUTPUT:
1421 RETVAL
1422
1423void
1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1425 CODE:
1426{
1427 int vx, vy;
1428 int x, y, z;
1429 int last_name;
1430 mapface face;
1431
1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1434
1435 /*
578 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
579 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
580 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
581 1439
582 int vy = self->vy = self->h >= sh 1440 int vy = self->vy = self->h >= sh
583 ? self->y + (self->h - sh) / 2 1441 ? self->y + (self->h - sh) / 2
584 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1443 */
585 1444
586 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
587 1446
1447 glEnable (GL_BLEND);
588 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
589 glEnable (GL_BLEND);
590 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
591 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
592 1451
593 int x, y, z;
594
595 int last_name = 0;
596
597 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1453
1454 last_name = 0;
598 1455
599 for (z = 0; z < 3; z++) 1456 for (z = 0; z < 3; z++)
600 for (y = 0; y < sh; y++) 1457 for (y = 0; y < sh; y++)
601 if (0 <= y + vy && y + vy < self->rows) 1458 if (0 <= y + vy && y + vy < self->rows)
602 { 1459 {
605 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
606 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
607 { 1464 {
608 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
609 1466
610 darkness[y * sw4 + x] = cell->darkness < 0
611 ? 224
612 : 255 - cell->darkness;
613
614 uint16_t face = cell->face [z]; 1467 face = cell->face [z];
615 1468
616 if (face) 1469 if (face && face < self->texs)
617 { 1470 {
618 mapface tex = self->face [face]; 1471 maptex tex = self->tex [face];
619
620 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
621 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
622 1474
623 if (last_name != tex.name) 1475 if (last_name != tex.name)
624 { 1476 {
625 glEnd (); 1477 glEnd ();
626 last_name = tex.name;
627 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
628 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
629 } 1480 }
630 1481
631 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
632 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
633 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
634 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
635 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
636 } 1506 }
637 } 1507 }
638 1508
639 glEnd (); 1509 glEnd ();
1510
1511 glDisable (GL_TEXTURE_2D);
1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
640 1638
641 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
642 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
643 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
644 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
645
646 glDisable (GL_TEXTURE_2D);
647 glDisable (GL_BLEND);
648} 1643}
649 1644
1645SV *
1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1647 CODE:
1648{
1649 int x, y, x1, y1;
1650 SV *data_sv = newSV (w * h * 7 + 5);
1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1652
1653 *data++ = 0; /* version 0 format */
1654 *data++ = w >> 8; *data++ = w;
1655 *data++ = h >> 8; *data++ = h;
1656
1657 // we need to do this 'cause we don't keep an absolute coord system for rows
1658 // TODO: treat rows as we treat columns
1659 map_get_row (self, y0 + self->y - self->oy);//D
1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1661
1662 x0 += self->x - self->ox;
1663 y0 += self->y - self->oy;
1664
1665 x1 = x0 + w;
1666 y1 = y0 + h;
1667
1668 for (y = y0; y < y1; y++)
1669 {
1670 maprow *row = 0 <= y && y < self->rows
1671 ? self->row + y
1672 : 0;
1673
1674 for (x = x0; x < x1; x++)
1675 {
1676 if (row && row->c0 <= x && x < row->c1)
1677 {
1678 mapcell *cell = row->col + (x - row->c0);
1679 uint8_t flags = 0;
1680
1681 if (cell->face [0]) flags |= 1;
1682 if (cell->face [1]) flags |= 2;
1683 if (cell->face [2]) flags |= 4;
1684
1685 *data++ = flags;
1686
1687 if (flags & 1)
1688 {
1689 *data++ = cell->face [0] >> 8;
1690 *data++ = cell->face [0];
1691 }
1692
1693 if (flags & 2)
1694 {
1695 *data++ = cell->face [1] >> 8;
1696 *data++ = cell->face [1];
1697 }
1698
1699 if (flags & 4)
1700 {
1701 *data++ = cell->face [2] >> 8;
1702 *data++ = cell->face [2];
1703 }
1704 }
1705 else
1706 *data++ = 0;
1707 }
1708 }
1709
1710 SvPOK_only (data_sv);
1711 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1712 RETVAL = data_sv;
1713}
1714 OUTPUT:
1715 RETVAL
1716
1717void
1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1719 PPCODE:
1720{
1721 int x, y, z;
1722 int w, h;
1723 int x1, y1;
1724
1725 if (*data++ != 0)
1726 return; /* version mismatch */
1727
1728 w = *data++ << 8; w |= *data++;
1729 h = *data++ << 8; h |= *data++;
1730
1731 // we need to do this 'cause we don't keep an absolute coord system for rows
1732 // TODO: treat rows as we treat columns
1733 map_get_row (self, y0 + self->y - self->oy);//D
1734 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1735
1736 x0 += self->x - self->ox;
1737 y0 += self->y - self->oy;
1738
1739 x1 = x0 + w;
1740 y1 = y0 + h;
1741
1742 for (y = y0; y < y1; y++)
1743 {
1744 maprow *row = map_get_row (self, y);
1745
1746 for (x = x0; x < x1; x++)
1747 {
1748 uint8_t flags = *data++;
1749
1750 if (flags)
1751 {
1752 mapface face[3] = { 0, 0, 0 };
1753
1754 mapcell *cell = row_get_cell (row, x);
1755
1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1759
1760 if (cell->darkness == 0)
1761 {
1762 cell->darkness = 0;
1763
1764 for (z = 0; z <= 2; z++)
1765 {
1766 cell->face[z] = face[z];
1767
1768 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1769 XPUSHs (sv_2mortal (newSViv (face[z])));
1770 }
1771 }
1772 }
1773 }
1774 }
1775}
1776
1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1778
1779CFPlus::MixChunk
1780new_from_file (SV *class, char *path)
1781 CODE:
1782 RETVAL = Mix_LoadWAV (path);
1783 OUTPUT:
1784 RETVAL
1785
1786void
1787DESTROY (CFPlus::MixChunk self)
1788 CODE:
1789 Mix_FreeChunk (self);
1790
1791int
1792volume (CFPlus::MixChunk self, int volume = -1)
1793 CODE:
1794 RETVAL = Mix_VolumeChunk (self, volume);
1795 OUTPUT:
1796 RETVAL
1797
1798int
1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1800 CODE:
1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1802 OUTPUT:
1803 RETVAL
1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1806
1807int
1808volume (int volume = -1)
1809 CODE:
1810 RETVAL = Mix_VolumeMusic (volume);
1811 OUTPUT:
1812 RETVAL
1813
1814CFPlus::MixMusic
1815new_from_file (SV *class, char *path)
1816 CODE:
1817 RETVAL = Mix_LoadMUS (path);
1818 OUTPUT:
1819 RETVAL
1820
1821void
1822DESTROY (CFPlus::MixMusic self)
1823 CODE:
1824 Mix_FreeMusic (self);
1825
1826int
1827play (CFPlus::MixMusic self, int loops = -1)
1828 CODE:
1829 RETVAL = Mix_PlayMusic (self, loops);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1834
1835BOOT:
1836{
1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1838 static const struct {
1839 const char *name;
1840 IV iv;
1841 } *civ, const_iv[] = {
1842# define const_iv(name) { # name, (IV)name }
1843 const_iv (GL_COLOR_MATERIAL),
1844 const_iv (GL_SMOOTH),
1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1864 const_iv (GL_RGB),
1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1876 const_iv (GL_FLOAT),
1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1878 const_iv (GL_COMPILE),
1879 const_iv (GL_TEXTURE_1D),
1880 const_iv (GL_TEXTURE_2D),
1881 const_iv (GL_TEXTURE_ENV),
1882 const_iv (GL_TEXTURE_MAG_FILTER),
1883 const_iv (GL_TEXTURE_MIN_FILTER),
1884 const_iv (GL_TEXTURE_ENV_MODE),
1885 const_iv (GL_TEXTURE_WRAP_S),
1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1888 const_iv (GL_CLAMP),
1889 const_iv (GL_CLAMP_TO_EDGE),
1890 const_iv (GL_NEAREST),
1891 const_iv (GL_LINEAR),
1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1896 const_iv (GL_GENERATE_MIPMAP),
1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1901 const_iv (GL_COLOR_BUFFER_BIT),
1902 const_iv (GL_PROJECTION),
1903 const_iv (GL_MODELVIEW),
1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1906 const_iv (GL_CONVOLUTION_2D),
1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1908 const_iv (GL_CONSTANT_BORDER),
1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1912 const_iv (GL_QUADS),
1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1923# undef const_iv
1924 };
1925
1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1928}
1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1951int glGetError ()
1952
1953void glFinish ()
1954
1955void glClear (int mask)
1956
1957void glClearColor (float r, float g, float b, float a = 1.0)
1958 PROTOTYPE: @
1959
1960void glEnable (int cap)
1961
1962void glDisable (int cap)
1963
1964void glShadeModel (int mode)
1965
1966void glHint (int target, int mode)
1967
1968void glBlendFunc (int sfactor, int dfactor)
1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1976void glLogicOp (int opcode)
1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1980void glMatrixMode (int mode)
1981
1982void glPushMatrix ()
1983
1984void glPopMatrix ()
1985
1986void glLoadIdentity ()
1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1997
1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
2001
2002void glTranslate (float x, float y, float z = 0.)
2003 CODE:
2004 glTranslatef (x, y, z);
2005
2006void glScale (float x, float y, float z = 1.)
2007 CODE:
2008 glScalef (x, y, z);
2009
2010void glRotate (float angle, float x, float y, float z)
2011 CODE:
2012 glRotatef (angle, x, y, z);
2013
2014void glBegin (int mode)
2015
2016void glEnd ()
2017
2018void glColor (float r, float g, float b, float a = 1.0)
2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
2042
2043void glVertex (float x, float y, float z = 0.)
2044 CODE:
2045 glVertex3f (x, y, z);
2046
2047void glTexCoord (float s, float t)
2048 CODE:
2049 glTexCoord2f (s, t);
2050
2051void glTexEnv (int target, int pname, float param)
2052 CODE:
2053 glTexEnvf (target, pname, param);
2054
2055void glTexParameter (int target, int pname, float param)
2056 CODE:
2057 glTexParameterf (target, pname, param);
2058
2059void glBindTexture (int target, int name)
2060
2061void glConvolutionParameter (int target, int pname, float params)
2062 CODE:
2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
2065
2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2075
2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2077
2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2083
2084int glGenTexture ()
2085 CODE:
2086{
2087 GLuint name;
2088 glGenTextures (1, &name);
2089 RETVAL = name;
2090}
2091 OUTPUT:
2092 RETVAL
2093
2094void glDeleteTexture (int name)
2095 CODE:
2096{
2097 GLuint name_ = name;
2098 glDeleteTextures (1, &name_);
2099}
2100
2101int glGenList ()
2102 CODE:
2103 RETVAL = glGenLists (1);
2104 OUTPUT:
2105 RETVAL
2106
2107void glDeleteList (int list)
2108 CODE:
2109 glDeleteLists (list, 1);
2110
2111void glNewList (int list, int mode = GL_COMPILE)
2112
2113void glEndList ()
2114
2115void glCallList (int list)
2116

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